2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
43 #include <uilib/uilib.h>
45 #include "signal/signal.h"
46 #include "math/vector.h"
47 #include "texturelib.h"
48 #include "string/string.h"
49 #include "shaderlib.h"
52 #include "stream/memstream.h"
53 #include "stream/textfilestream.h"
54 #include "stream/stringstream.h"
60 #include "gtkutil/menu.h"
61 #include "gtkutil/nonmodal.h"
62 #include "gtkutil/cursor.h"
63 #include "gtkutil/widget.h"
64 #include "gtkutil/glwidget.h"
65 #include "gtkutil/messagebox.h"
71 #include "brush_primit.h"
72 #include "brushmanip.h"
73 #include "patchmanip.h"
78 #include "mainframe.h"
79 #include "findtexturedialog.h"
80 #include "surfacedialog.h"
81 #include "patchdialog.h"
82 #include "groupdialog.h"
83 #include "preferences.h"
87 #define NOTEX_BASENAME "notex"
88 #define SHADERNOTEX_BASENAME "shadernotex"
90 bool TextureBrowser_showWads(){
91 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
96 bool string_equal_start( const char* string, StringRange start ){
97 return string_equal_n( string, start.first, start.last - start.first );
100 typedef std::set<CopiedString> TextureGroups;
102 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
103 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
105 groups.insert( archive );
107 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
108 groups.insert( archiveBaseName );
112 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 bool g_TextureBrowser_shaderlistOnly = false;
117 bool g_TextureBrowser_fixedSize = true;
118 bool g_TextureBrowser_filterMissing = false;
119 bool g_TextureBrowser_filterFallback = true;
120 bool g_TextureBrowser_enableAlpha = true;
123 CopiedString g_notex;
124 CopiedString g_shadernotex;
125 bool isMissing(const char* name);
126 bool isNotex(const char* name);
128 bool isMissing(const char* name){
129 if ( string_equal( g_notex.c_str(), name ) ) {
132 if ( string_equal( g_shadernotex.c_str(), name ) ) {
138 bool isNotex(const char* name){
139 if ( string_equal_suffix( name, "/" NOTEX_BASENAME ) ) {
142 if ( string_equal_suffix( name, "/" SHADERNOTEX_BASENAME ) ) {
148 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
149 const char* texture = path_make_relative( shaderName, "textures/" );
151 // hide notex / shadernotex images
152 if ( g_TextureBrowser_filterFallback ) {
153 if ( isNotex( shaderName ) ) {
156 if ( isNotex( texture ) ) {
161 if ( texture != shaderName ) {
162 const char* last = path_remove_directory( texture );
163 if ( !string_empty( last ) ) {
164 groups.insert( CopiedString( StringRange( texture, --last ) ) );
168 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
170 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
171 groups.insert( directory );
173 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
175 class DeferredAdjustment
179 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
180 ValueChangedFunction m_function;
183 static gboolean deferred_value_changed( gpointer data ){
184 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
185 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
186 reinterpret_cast<DeferredAdjustment*>( data )->m_value
188 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
189 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
193 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
196 if ( m_handler != 0 ) {
197 g_source_remove( m_handler );
198 deferred_value_changed( this );
201 void value_changed( gdouble value ){
203 if ( m_handler == 0 ) {
204 m_handler = g_idle_add( deferred_value_changed, this );
207 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
208 self->value_changed( gtk_adjustment_get_value(adjustment) );
214 class TextureBrowser;
216 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
218 void TextureBrowser_scrollChanged( void* data, gdouble value );
223 STARTUPSHADERS_NONE = 0,
224 STARTUPSHADERS_COMMON,
227 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
228 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
230 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
231 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
233 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
234 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
236 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
237 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
239 void TextureBrowser_filterMissing( const BoolImportCallback& importer );
240 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
242 void TextureBrowser_filterFallback( const BoolImportCallback& importer );
243 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
245 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
246 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
257 ui::Window m_parent{ui::null};
258 ui::Widget m_gl_widget;
259 ui::Widget m_texture_scroll;
260 ui::Widget m_treeViewTree;
261 ui::Widget m_treeViewTags;
262 ui::Frame m_tag_frame{ui::null};
263 ui::ListStore m_assigned_store{nullptr};
264 ui::ListStore m_available_store{nullptr};
265 ui::Widget m_assigned_tree;
266 ui::Widget m_available_tree;
267 ui::Widget m_scr_win_tree;
268 ui::Widget m_scr_win_tags;
269 ui::Widget m_tag_notebook;
270 ui::Button m_search_button{ui::null};
271 ui::Widget m_shader_info_item;
273 std::set<CopiedString> m_all_tags;
274 ui::ListStore m_all_tags_list{nullptr};
275 std::vector<CopiedString> m_copied_tags;
276 std::set<CopiedString> m_found_shaders;
278 ToggleItem m_hideunused_item;
279 ToggleItem m_hidenotex_item;
280 ToggleItem m_showshaders_item;
281 ToggleItem m_showshaderlistonly_item;
282 ToggleItem m_fixedsize_item;
283 ToggleItem m_filternotex_item;
284 ToggleItem m_enablealpha_item;
287 guint m_exposeHandler;
289 bool m_heightChanged;
290 bool m_originInvalid;
292 DeferredAdjustment m_scrollAdjustment;
293 FreezePointer m_freezePointer;
295 Vector3 color_textureback;
296 // the increment step we use against the wheel mouse
297 std::size_t m_mouseWheelScrollIncrement;
298 std::size_t m_textureScale;
299 // make the texture increments match the grid changes
301 bool m_showTextureScrollbar;
302 StartupShaders m_startupShaders;
303 // if true, the texture window will only display in-use shaders
304 // if false, all the shaders in memory are displayed
309 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
310 int m_uniformTextureSize;
311 // Return the display width of a texture in the texture browser
312 int getTextureWidth( qtexture_t* tex ){
314 if ( !g_TextureBrowser_fixedSize ) {
315 // Don't use uniform size
316 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
319 ( tex->width >= tex->height ) {
320 // Texture is square, or wider than it is tall
321 width = m_uniformTextureSize;
324 // Otherwise, preserve the texture's aspect ratio
325 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
329 // Return the display height of a texture in the texture browser
330 int getTextureHeight( qtexture_t* tex ){
332 if ( !g_TextureBrowser_fixedSize ) {
333 // Don't use uniform size
334 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
336 else if ( tex->height >= tex->width ) {
337 // Texture is square, or taller than it is wide
338 height = m_uniformTextureSize;
341 // Otherwise, preserve the texture's aspect ratio
342 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
348 m_texture_scroll( 0 ),
349 m_hideunused_item( TextureBrowserHideUnusedExport() ),
350 m_showshaders_item( TextureBrowserShowShadersExport() ),
351 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
352 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
353 m_filternotex_item( TextureBrowserFilterMissingExport() ),
354 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
355 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
356 m_heightChanged( true ),
357 m_originInvalid( true ),
358 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
359 color_textureback( 0.25f, 0.25f, 0.25f ),
360 m_mouseWheelScrollIncrement( 64 ),
361 m_textureScale( 50 ),
362 m_showShaders( true ),
363 m_showTextureScrollbar( true ),
364 m_startupShaders( STARTUPSHADERS_NONE ),
365 m_hideUnused( false ),
366 m_rmbSelected( false ),
367 m_searchedTags( false ),
369 m_uniformTextureSize( 96 ){
373 void ( *TextureBrowser_textureSelected )( const char* shader );
376 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
379 const char* TextureBrowser_getComonShadersName(){
380 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
381 if ( !string_empty( value ) ) {
387 const char* TextureBrowser_getComonShadersDir(){
388 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
389 if ( !string_empty( value ) ) {
395 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
396 return GlobalOpenGL().m_font->getPixelHeight();
399 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
400 return textureBrowser.shader.c_str();
403 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
404 IShader* shader = QERApp_Shader_ForName( name );
405 qtexture_t* q = shader->getTexture();
406 StringOutputStream strTex( 256 );
407 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
409 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
412 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
414 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
415 textureBrowser.shader = shader;
416 TextureBrowser_SetStatus( textureBrowser, shader );
417 TextureBrowser_Focus( textureBrowser, shader );
419 if ( FindTextureDialog_isOpen() ) {
420 FindTextureDialog_selectTexture( shader );
423 // disable the menu item "shader info" if no shader was selected
424 IShader* ishader = QERApp_Shader_ForName( shader );
425 CopiedString filename = ishader->getShaderFileName();
427 if ( filename.empty() ) {
428 if ( textureBrowser.m_shader_info_item != NULL ) {
429 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
433 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
440 CopiedString g_TextureBrowser_currentDirectory;
443 ============================================================================
447 TTimo: now based on a rundown through all the shaders
448 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
449 otherwise we may need to rely on a list instead of an array storage
450 ============================================================================
456 // texture layout functions
457 // TTimo: now based on shaders
458 int current_x, current_y, current_row;
461 void Texture_StartPos( TextureLayout& layout ){
462 layout.current_x = 8;
463 layout.current_y = -8;
464 layout.current_row = 0;
467 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
468 qtexture_t* q = current_texture;
470 int nWidth = textureBrowser.getTextureWidth( q );
471 int nHeight = textureBrowser.getTextureHeight( q );
472 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
473 layout.current_x = 8;
474 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
475 layout.current_row = 0;
478 *x = layout.current_x;
479 *y = layout.current_y;
481 // Is our texture larger than the row? If so, grow the
482 // row height to match it
484 if ( layout.current_row < nHeight ) {
485 layout.current_row = nHeight;
488 // never go less than 96, or the names get all crunched up
489 layout.current_x += nWidth < 96 ? 96 : nWidth;
490 layout.current_x += 8;
493 bool TextureSearch_IsShown( const char* name ){
494 std::set<CopiedString>::iterator iter;
496 iter = GlobalTextureBrowser().m_found_shaders.find( name );
498 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
506 // if texture_showinuse jump over non in-use textures
507 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
508 // filter missing shaders
509 // ugly: filter on built-in fallback name after substitution
510 if ( g_TextureBrowser_filterMissing ) {
511 if ( isMissing( shader->getTexture()->name ) ) {
515 // filter the fallback (notex/shadernotex) for missing shaders or editor image
516 if ( g_TextureBrowser_filterFallback ) {
517 if ( isNotex( shader->getName() ) ) {
520 if ( isNotex( shader->getTexture()->name ) ) {
525 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
526 std::set<CopiedString>::iterator iter;
528 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
530 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
538 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
542 if ( !show_shaders && !shader->IsDefault() ) {
546 if ( hideUnused && !shader->IsInUse() ) {
550 if ( GlobalTextureBrowser().m_searchedTags ) {
551 if ( !TextureSearch_IsShown( shader->getName() ) ) {
559 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
567 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
568 textureBrowser.m_heightChanged = true;
570 TextureBrowser_updateScroll( textureBrowser );
571 TextureBrowser_queueDraw( textureBrowser );
574 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
575 if ( textureBrowser.m_heightChanged ) {
576 textureBrowser.m_heightChanged = false;
578 textureBrowser.m_nTotalHeight = 0;
580 TextureLayout layout;
581 Texture_StartPos( layout );
582 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
584 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
586 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
591 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
592 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
597 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
598 TextureBrowser_evaluateHeight( textureBrowser );
599 return textureBrowser.m_nTotalHeight;
602 inline const int& min_int( const int& left, const int& right ){
603 return std::min( left, right );
606 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
607 if ( textureBrowser.originy > 0 ) {
608 textureBrowser.originy = 0;
610 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
611 if ( textureBrowser.originy < lower ) {
612 textureBrowser.originy = lower;
616 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
617 if ( textureBrowser.m_originInvalid ) {
618 textureBrowser.m_originInvalid = false;
619 TextureBrowser_clampOriginY( textureBrowser );
620 TextureBrowser_updateScroll( textureBrowser );
622 return textureBrowser.originy;
625 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
626 textureBrowser.originy = originy;
627 TextureBrowser_clampOriginY( textureBrowser );
628 TextureBrowser_updateScroll( textureBrowser );
629 TextureBrowser_queueDraw( textureBrowser );
633 Signal0 g_activeShadersChangedCallbacks;
635 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
636 g_activeShadersChangedCallbacks.connectLast( handler );
639 void TextureBrowser_constructTreeStore();
641 class ShadersObserver : public ModuleObserver
643 Signal0 m_realiseCallbacks;
646 m_realiseCallbacks();
647 TextureBrowser_constructTreeStore();
651 void insert( const SignalHandler& handler ){
652 m_realiseCallbacks.connectLast( handler );
658 ShadersObserver g_ShadersObserver;
661 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
662 g_ShadersObserver.insert( handler );
665 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
666 TextureBrowser_heightChanged( textureBrowser );
667 textureBrowser.m_originInvalid = true;
669 g_activeShadersChangedCallbacks();
672 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
673 textureBrowser.m_showTextureScrollbar = value;
674 if ( textureBrowser.m_texture_scroll != 0 ) {
675 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
676 TextureBrowser_updateScroll( textureBrowser );
679 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
684 TextureBrowser_ShowDirectory
685 relies on texture_directory global for the directory to use
686 1) Load the shaders for the given directory
687 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
688 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
689 available through the IShaders interface
690 NOTE: for texture window layout:
691 all shaders are stored with alphabetical order after load
692 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
693 ( the GL textures are not flushed though)
697 bool endswith( const char *haystack, const char *needle ){
698 size_t lh = strlen( haystack );
699 size_t ln = strlen( needle );
703 return !memcmp( haystack + ( lh - ln ), needle, ln );
706 bool texture_name_ignore( const char* name ){
707 StringOutputStream strTemp( string_length( name ) );
708 strTemp << LowerCase( name );
711 endswith( strTemp.c_str(), ".specular" ) ||
712 endswith( strTemp.c_str(), ".glow" ) ||
713 endswith( strTemp.c_str(), ".bump" ) ||
714 endswith( strTemp.c_str(), ".diffuse" ) ||
715 endswith( strTemp.c_str(), ".blend" ) ||
716 endswith( strTemp.c_str(), ".alpha" ) ||
717 endswith( strTemp.c_str(), "_norm" ) ||
718 endswith( strTemp.c_str(), "_bump" ) ||
719 endswith( strTemp.c_str(), "_glow" ) ||
720 endswith( strTemp.c_str(), "_gloss" ) ||
721 endswith( strTemp.c_str(), "_pants" ) ||
722 endswith( strTemp.c_str(), "_shirt" ) ||
723 endswith( strTemp.c_str(), "_reflect" ) ||
724 endswith( strTemp.c_str(), "_alpha" ) ||
728 class LoadShaderVisitor : public Archive::Visitor
731 void visit( const char* name ){
732 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
737 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
739 ui::Widget g_page_textures;
741 void TextureBrowser_toggleShow(){
742 GroupDialog_showPage( g_page_textures );
746 void TextureBrowser_updateTitle(){
747 GroupDialog_updatePageTitle( g_page_textures );
752 class TextureCategoryLoadShader
754 const char* m_directory;
755 std::size_t& m_count;
757 typedef const char* first_argument_type;
759 TextureCategoryLoadShader( const char* directory, std::size_t& count )
760 : m_directory( directory ), m_count( count ){
763 void operator()( const char* name ) const {
764 if ( shader_equal_prefix( name, "textures/" )
765 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
767 // request the shader, this will load the texture if needed
768 // this Shader_ForName call is a kind of hack
769 IShader *pFoo = QERApp_Shader_ForName( name );
775 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
776 StringOutputStream name( 256 );
777 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
779 if ( texture_name_ignore( name.c_str() ) ) {
783 if ( !shader_valid( name.c_str() ) ) {
784 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
788 // if a texture is already in use to represent a shader, ignore it
789 IShader* shader = QERApp_Shader_ForName( name.c_str() );
792 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
794 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
796 const char* m_dirstring;
798 LoadTexturesByTypeVisitor( const char* dirstring )
799 : m_dirstring( dirstring ){
801 void visit( const char* minor, const _QERPlugImageTable& table ) const {
802 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
806 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
807 if ( TextureBrowser_showWads() ) {
808 Archive* archive = GlobalFileSystem().getArchive( directory );
809 ASSERT_NOTNULL( archive );
810 LoadShaderVisitor visitor;
811 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
815 g_TextureBrowser_currentDirectory = directory;
816 TextureBrowser_heightChanged( textureBrowser );
818 std::size_t shaders_count;
819 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
820 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
822 if ( g_pGameDescription->mGameType != "doom3" ) {
823 // load remaining texture files
825 StringOutputStream dirstring( 64 );
826 dirstring << "textures/" << directory;
828 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
832 // we'll display the newly loaded textures + all the ones already in use
833 TextureBrowser_SetHideUnused( textureBrowser, false );
835 TextureBrowser_updateTitle();
838 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
839 g_TextureBrowser_currentDirectory = directory;
840 TextureBrowser_heightChanged( textureBrowser );
842 std::size_t shaders_count;
843 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
844 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
846 if ( g_pGameDescription->mGameType != "doom3" ) {
847 // load remaining texture files
848 StringOutputStream dirstring( 64 );
849 dirstring << "textures/" << directory;
852 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
853 Radiant_getImageModules().foreachModule( visitor );
857 // we'll display the newly loaded textures + all the ones already in use
858 TextureBrowser_SetHideUnused( textureBrowser, false );
862 bool TextureBrowser_hideUnused();
864 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
865 importer( TextureBrowser_hideUnused() );
867 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
869 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
870 importer( GlobalTextureBrowser().m_showShaders );
872 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
874 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
875 importer( g_TextureBrowser_shaderlistOnly );
877 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
879 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
880 importer( g_TextureBrowser_fixedSize );
882 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
884 void TextureBrowser_filterMissing( const BoolImportCallback& importer ){
885 importer( g_TextureBrowser_filterMissing );
887 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
889 void TextureBrowser_filterFallback( const BoolImportCallback& importer ){
890 importer( g_TextureBrowser_filterFallback );
892 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
894 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
895 importer( g_TextureBrowser_enableAlpha );
897 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
899 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
901 textureBrowser.m_hideUnused = true;
905 textureBrowser.m_hideUnused = false;
908 textureBrowser.m_hideunused_item.update();
910 TextureBrowser_heightChanged( textureBrowser );
911 textureBrowser.m_originInvalid = true;
914 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
915 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
916 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
921 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
922 // it might need to be split in parts or moved out .. dunno
923 // scroll origin so the specified texture is completely on screen
924 // if current texture is not displayed, nothing is changed
925 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
926 TextureLayout layout;
927 // scroll origin so the texture is completely on screen
928 Texture_StartPos( layout );
930 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
932 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
934 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
939 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
940 qtexture_t* q = shader->getTexture();
945 // we have found when texdef->name and the shader name match
946 // NOTE: as everywhere else for our comparisons, we are not case sensitive
947 if ( shader_equal( name, shader->getName() ) ) {
948 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
949 + 2 * TextureBrowser_fontHeight( textureBrowser );
951 int originy = TextureBrowser_getOriginY( textureBrowser );
956 if ( y - textureHeight < originy - textureBrowser.height ) {
957 originy = ( y - textureHeight ) + textureBrowser.height;
960 TextureBrowser_setOriginY( textureBrowser, originy );
966 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
967 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
969 TextureLayout layout;
970 Texture_StartPos( layout );
971 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
973 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
975 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
980 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
981 qtexture_t *q = shader->getTexture();
986 int nWidth = textureBrowser.getTextureWidth( q );
987 int nHeight = textureBrowser.getTextureHeight( q );
988 if ( mx > x && mx - x < nWidth
989 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1004 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1005 IShader* shader = Texture_At( textureBrowser, mx, my );
1006 if ( shader != 0 ) {
1008 if ( shader->IsDefault() ) {
1009 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1012 ViewShader( shader->getShaderFileName(), shader->getName() );
1017 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1018 TextureBrowser_textureSelected( shader->getName() );
1020 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1021 UndoableCommand undo( "textureNameSetSelected" );
1022 Select_SetShader( shader->getName() );
1029 ============================================================================
1033 ============================================================================
1036 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1037 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1041 if ( state & GDK_SHIFT_MASK ) {
1045 int originy = TextureBrowser_getOriginY( textureBrowser );
1046 originy += y * scale;
1047 TextureBrowser_setOriginY( textureBrowser, originy );
1051 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1052 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1055 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1056 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1059 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1060 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1064 ============================================================================
1068 ============================================================================
1074 TTimo: relying on the shaders list to display the textures
1075 we must query all qtexture_t* to manage and display through the IShaders interface
1076 this allows a plugin to completely override the texture system
1079 void Texture_Draw( TextureBrowser& textureBrowser ){
1080 int originy = TextureBrowser_getOriginY( textureBrowser );
1082 glClearColor( textureBrowser.color_textureback[0],
1083 textureBrowser.color_textureback[1],
1084 textureBrowser.color_textureback[2],
1086 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1087 glMatrixMode( GL_PROJECTION );
1090 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1091 glDisable( GL_DEPTH_TEST );
1092 if ( g_TextureBrowser_enableAlpha ) {
1093 glEnable( GL_BLEND );
1094 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1097 glDisable( GL_BLEND );
1099 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1100 glEnable( GL_TEXTURE_2D );
1102 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1104 int last_y = 0, last_height = 0;
1106 TextureLayout layout;
1107 Texture_StartPos( layout );
1108 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1110 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1112 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1117 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1118 qtexture_t *q = shader->getTexture();
1123 int nWidth = textureBrowser.getTextureWidth( q );
1124 int nHeight = textureBrowser.getTextureHeight( q );
1126 if ( y != last_y ) {
1130 last_height = std::max( nHeight, last_height );
1132 // Is this texture visible?
1133 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1134 && ( y > originy - textureBrowser.height ) ) {
1136 // if it's the current texture, draw a thick red line, else:
1137 // shaders have a white border, simple textures don't
1138 // if !texture_showinuse: (some textures displayed may not be in use)
1139 // draw an additional square around with 0.5 1 0.5 color
1140 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1142 if ( textureBrowser.m_rmbSelected ) {
1148 glDisable( GL_TEXTURE_2D );
1150 glBegin( GL_LINE_LOOP );
1151 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1152 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1153 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1154 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1157 glEnable( GL_TEXTURE_2D );
1164 if ( !shader->IsDefault() ) {
1166 glDisable( GL_TEXTURE_2D );
1168 glBegin( GL_LINE_LOOP );
1169 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1170 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1171 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1172 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1174 glEnable( GL_TEXTURE_2D );
1177 // highlight in-use textures
1178 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1179 glColor3f( 0.5,1,0.5 );
1180 glDisable( GL_TEXTURE_2D );
1181 glBegin( GL_LINE_LOOP );
1182 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1183 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1184 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1185 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1187 glEnable( GL_TEXTURE_2D );
1191 // draw checkerboard for transparent textures
1192 if ( g_TextureBrowser_enableAlpha )
1194 glDisable( GL_TEXTURE_2D );
1195 glBegin( GL_QUADS );
1196 int font_height = TextureBrowser_fontHeight( textureBrowser );
1197 for ( int i = 0; i < nHeight; i += 8 )
1198 for ( int j = 0; j < nWidth; j += 8 )
1200 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1201 glColor3ub( color, color, color );
1203 int right = std::min(j+8, nWidth);
1205 int bottom = std::min(i+8, nHeight);
1206 glVertex2i(x + right, y - nHeight - font_height + top);
1207 glVertex2i(x + left, y - nHeight - font_height + top);
1208 glVertex2i(x + left, y - nHeight - font_height + bottom);
1209 glVertex2i(x + right, y - nHeight - font_height + bottom);
1212 glEnable( GL_TEXTURE_2D );
1216 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1217 GlobalOpenGL_debugAssertNoErrors();
1219 glBegin( GL_QUADS );
1220 glTexCoord2i( 0,0 );
1221 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1222 glTexCoord2i( 1,0 );
1223 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1224 glTexCoord2i( 1,1 );
1225 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1226 glTexCoord2i( 0,1 );
1227 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1230 // draw the texture name
1231 glDisable( GL_TEXTURE_2D );
1234 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1236 // don't draw the directory name
1237 const char* name = shader->getName();
1238 name += strlen( name );
1239 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1242 GlobalOpenGL().drawString( name );
1243 glEnable( GL_TEXTURE_2D );
1246 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1250 // reset the current texture
1251 glBindTexture( GL_TEXTURE_2D, 0 );
1255 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1256 if ( textureBrowser.m_gl_widget != 0 ) {
1257 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1262 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1263 textureBrowser.m_textureScale = scale;
1265 TextureBrowser_queueDraw( textureBrowser );
1268 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1269 textureBrowser.m_uniformTextureSize = scale;
1271 TextureBrowser_queueDraw( textureBrowser );
1275 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1276 int originy = TextureBrowser_getOriginY( textureBrowser );
1279 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1283 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1286 TextureBrowser_setOriginY( textureBrowser, originy );
1289 XmlTagBuilder TagBuilder;
1297 void BuildStoreAssignedTags( ui::ListStore store, const char* shader, TextureBrowser* textureBrowser ){
1300 gtk_list_store_clear( store );
1302 std::vector<CopiedString> assigned_tags;
1303 TagBuilder.GetShaderTags( shader, assigned_tags );
1305 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1307 gtk_list_store_append( store, &iter );
1308 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1312 void BuildStoreAvailableTags( ui::ListStore storeAvailable,
1313 ui::ListStore storeAssigned,
1314 const std::set<CopiedString>& allTags,
1315 TextureBrowser* textureBrowser ){
1316 GtkTreeIter iterAssigned;
1317 GtkTreeIter iterAvailable;
1318 std::set<CopiedString>::const_iterator iterAll;
1319 gchar* tag_assigned;
1321 gtk_list_store_clear( storeAvailable );
1323 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1325 if ( !row ) { // does the shader have tags assigned?
1326 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1328 gtk_list_store_append( storeAvailable, &iterAvailable );
1329 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1334 while ( row ) // available tags = all tags - assigned tags
1336 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1338 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1340 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1341 gtk_list_store_append( storeAvailable, &iterAvailable );
1342 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1346 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1349 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1357 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1358 if ( event->type == GDK_BUTTON_PRESS ) {
1359 if ( event->button == 3 ) {
1360 if ( GlobalTextureBrowser().m_tags ) {
1361 textureBrowser->m_rmbSelected = true;
1362 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1364 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1365 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1366 textureBrowser->m_heightChanged = true;
1367 textureBrowser->m_tag_frame.show();
1371 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1375 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1378 else if ( event->button == 1 ) {
1379 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1381 if ( GlobalTextureBrowser().m_tags ) {
1382 textureBrowser->m_rmbSelected = false;
1383 gtk_widget_hide( textureBrowser->m_tag_frame );
1390 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1391 if ( event->type == GDK_BUTTON_RELEASE ) {
1392 if ( event->button == 3 ) {
1393 if ( !GlobalTextureBrowser().m_tags ) {
1394 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1401 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1405 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1406 if ( event->direction == GDK_SCROLL_UP ) {
1407 TextureBrowser_MouseWheel( *textureBrowser, true );
1409 else if ( event->direction == GDK_SCROLL_DOWN ) {
1410 TextureBrowser_MouseWheel( *textureBrowser, false );
1415 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1416 //globalOutputStream() << "vertical scroll\n";
1417 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1420 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1421 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1424 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1425 if ( textureBrowser.m_showTextureScrollbar ) {
1426 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1428 totalHeight = std::max( totalHeight, textureBrowser.height );
1430 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1432 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1433 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1434 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1435 gtk_adjustment_set_step_increment(vadjustment, 20);
1436 gtk_adjustment_set_lower(vadjustment, 0);
1437 gtk_adjustment_set_upper(vadjustment, totalHeight);
1439 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1443 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1444 textureBrowser->width = allocation->width;
1445 textureBrowser->height = allocation->height;
1446 TextureBrowser_heightChanged( *textureBrowser );
1447 textureBrowser->m_originInvalid = true;
1448 TextureBrowser_queueDraw( *textureBrowser );
1452 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1453 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1454 GlobalOpenGL_debugAssertNoErrors();
1455 TextureBrowser_evaluateHeight( *textureBrowser );
1456 Texture_Draw( *textureBrowser );
1457 GlobalOpenGL_debugAssertNoErrors();
1458 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1464 TextureBrowser g_TextureBrowser;
1466 TextureBrowser& GlobalTextureBrowser(){
1467 return g_TextureBrowser;
1470 bool TextureBrowser_hideUnused(){
1471 return g_TextureBrowser.m_hideUnused;
1474 void TextureBrowser_ToggleHideUnused(){
1475 if ( g_TextureBrowser.m_hideUnused ) {
1476 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1480 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1484 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1485 // put the information from the old textures menu into a treeview
1486 GtkTreeIter iter, child;
1488 TextureGroups::const_iterator i = groups.begin();
1489 while ( i != groups.end() )
1491 const char* dirName = ( *i ).c_str();
1492 const char* firstUnderscore = strchr( dirName, '_' );
1493 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1495 TextureGroups::const_iterator next = i;
1497 if ( firstUnderscore != 0
1498 && next != groups.end()
1499 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1500 gtk_tree_store_append( store, &iter, NULL );
1501 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1504 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1506 gtk_tree_store_append( store, &child, &iter );
1507 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1513 gtk_tree_store_append( store, &iter, NULL );
1514 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1520 TextureGroups TextureGroups_constructTreeView(){
1521 TextureGroups groups;
1523 if ( TextureBrowser_showWads() ) {
1524 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1528 // scan texture dirs and pak files only if not restricting to shaderlist
1529 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1530 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1533 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1539 void TextureBrowser_constructTreeStore(){
1540 TextureGroups groups = TextureGroups_constructTreeView();
1541 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1542 TextureGroups_constructTreeModel( groups, store );
1543 std::set<CopiedString>::iterator iter;
1545 GtkTreeModel* model = GTK_TREE_MODEL( store );
1547 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1549 g_object_unref( G_OBJECT( store ) );
1552 void TextureBrowser_constructTreeStoreTags(){
1553 TextureGroups groups;
1554 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1555 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1557 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1559 g_object_unref( G_OBJECT( store ) );
1562 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1565 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1567 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1568 gchar dirName[1024];
1571 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1572 strcpy( dirName, buffer );
1575 g_TextureBrowser.m_searchedTags = false;
1577 if ( !TextureBrowser_showWads() ) {
1578 strcat( dirName, "/" );
1581 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1582 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1583 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1587 void TextureBrowser_createTreeViewTree(){
1588 g_TextureBrowser.m_treeViewTree = ui::TreeView();
1589 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1591 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1592 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1594 auto renderer = ui::CellRendererText();
1595 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1597 TextureBrowser_constructTreeStore();
1600 void TextureBrowser_addTag();
1601 void TextureBrowser_renameTag();
1602 void TextureBrowser_deleteTag();
1604 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1605 ui::Widget menu = ui::Menu();
1607 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1608 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1609 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1611 menuitem = ui::MenuItem( "Rename tag" );
1612 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1613 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1615 menuitem = ui::MenuItem( "Delete tag" );
1616 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1617 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1619 gtk_widget_show_all( menu );
1621 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1622 ( event != NULL ) ? event->button : 0,
1623 gdk_event_get_time( (GdkEvent*)event ) );
1626 gboolean TreeViewTags_onButtonPressed( ui::Widget treeview, GdkEventButton *event ){
1627 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1629 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1631 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1632 gtk_tree_selection_unselect_all( selection );
1633 gtk_tree_selection_select_path( selection, path );
1634 gtk_tree_path_free( path );
1637 TextureBrowser_createContextMenu( treeview, event );
1643 void TextureBrowser_createTreeViewTags(){
1644 g_TextureBrowser.m_treeViewTags = ui::TreeView();
1645 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1647 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1649 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1651 auto renderer = ui::CellRendererText();
1652 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1654 TextureBrowser_constructTreeStoreTags();
1657 ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
1658 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1660 if ( g_Layout_enableDetachableMenus.m_value ) {
1661 menu_tearoff( menu );
1664 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1665 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1666 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1669 // hide notex and shadernotex on texture browser: no one wants to apply them
1670 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1672 menu_separator( menu );
1674 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1676 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1677 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1678 g_TextureBrowser.m_showShaders = true;
1682 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1685 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1686 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1688 if ( g_TextureBrowser.m_tags ) {
1689 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1692 menu_separator( menu );
1693 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1694 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1696 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1697 menu_separator( menu );
1698 g_TextureBrowser.m_shader_info_item = ui::Widget(GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) ));
1699 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1703 return textures_menu_item;
1706 ui::MenuItem TextureBrowser_constructToolsMenu( ui::Menu menu ){
1707 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1709 if ( g_Layout_enableDetachableMenus.m_value ) {
1710 menu_tearoff( menu );
1713 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1714 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1716 return textures_menu_item;
1719 ui::MenuItem TextureBrowser_constructTagsMenu( ui::Menu menu ){
1720 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1722 if ( g_Layout_enableDetachableMenus.m_value ) {
1723 menu_tearoff( menu );
1726 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1727 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1728 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1729 menu_separator( menu );
1730 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1731 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1733 return textures_menu_item;
1736 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1737 g_assert( selected != NULL );
1739 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1740 *selected = g_slist_append( *selected, rowref );
1745 void TextureBrowser_assignTags(){
1746 GSList* selected = NULL;
1748 gchar* tag_assigned;
1750 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1752 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1754 if ( selected != NULL ) {
1755 for ( node = selected; node != NULL; node = node->next )
1757 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1762 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1763 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1764 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1765 // create a custom shader/texture entry
1766 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1767 CopiedString filename = ishader->getShaderFileName();
1769 if ( filename.empty() ) {
1771 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1775 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1779 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1781 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1782 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1783 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1788 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1791 TagBuilder.SaveXmlDoc();
1793 g_slist_free( selected );
1796 void TextureBrowser_removeTags(){
1797 GSList* selected = NULL;
1801 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1803 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1805 if ( selected != NULL ) {
1806 for ( node = selected; node != NULL; node = node->next )
1808 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1813 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1814 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1815 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1816 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1821 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1823 // Update the "available tags list"
1824 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1827 TagBuilder.SaveXmlDoc();
1829 g_slist_free( selected );
1832 void TextureBrowser_buildTagList(){
1833 GtkTreeIter treeIter;
1834 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1836 std::set<CopiedString>::iterator iter;
1838 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1840 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1841 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1845 void TextureBrowser_searchTags(){
1846 GSList* selected = NULL;
1850 char tags_searched[256];
1852 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1854 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1856 if ( selected != NULL ) {
1857 strcpy( buffer, "/root/*/*[tag='" );
1858 strcpy( tags_searched, "[TAGS] " );
1860 for ( node = selected; node != NULL; node = node->next )
1862 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1867 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1868 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1870 strcat( buffer, tag );
1871 strcat( tags_searched, tag );
1872 if ( node != g_slist_last( node ) ) {
1873 strcat( buffer, "' and tag='" );
1874 strcat( tags_searched, ", " );
1880 strcat( buffer, "']" );
1882 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1884 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1885 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1887 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1888 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1890 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1891 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1893 std::set<CopiedString>::iterator iter;
1895 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1897 std::string path = ( *iter ).c_str();
1898 size_t pos = path.find_last_of( "/", path.size() );
1899 std::string name = path.substr( pos + 1, path.size() );
1900 path = path.substr( 0, pos + 1 );
1901 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1904 g_TextureBrowser.m_searchedTags = true;
1905 g_TextureBrowser_currentDirectory = tags_searched;
1907 g_TextureBrowser.m_nTotalHeight = 0;
1908 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1909 TextureBrowser_heightChanged( g_TextureBrowser );
1910 TextureBrowser_updateTitle();
1912 g_slist_free( selected );
1915 void TextureBrowser_toggleSearchButton(){
1916 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1918 if ( page == 0 ) { // tag page
1919 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1922 gtk_widget_hide( g_TextureBrowser.m_search_button );
1926 void TextureBrowser_constructTagNotebook(){
1927 g_TextureBrowser.m_tag_notebook = ui::Widget(gtk_notebook_new());
1928 ui::Widget labelTags = ui::Label( "Tags" );
1929 ui::Widget labelTextures = ui::Label( "Textures" );
1931 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1932 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1934 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1936 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1939 void TextureBrowser_constructSearchButton(){
1940 ui::Widget image = ui::Widget(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
1941 g_TextureBrowser.m_search_button = ui::Button();
1942 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1943 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
1944 g_TextureBrowser.m_search_button.add(image);
1947 void TextureBrowser_checkTagFile(){
1948 const char SHADERTAG_FILE[] = "shadertags.xml";
1949 CopiedString default_filename, rc_filename;
1950 StringOutputStream stream( 256 );
1952 stream << LocalRcPath_get();
1953 stream << SHADERTAG_FILE;
1954 rc_filename = stream.c_str();
1956 if ( file_exists( rc_filename.c_str() ) ) {
1957 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1959 if ( g_TextureBrowser.m_tags ) {
1960 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1965 // load default tagfile
1967 stream << g_pGameDescription->mGameToolsPath.c_str();
1968 stream << SHADERTAG_FILE;
1969 default_filename = stream.c_str();
1971 if ( file_exists( default_filename.c_str() ) ) {
1972 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1974 if ( g_TextureBrowser.m_tags ) {
1975 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1980 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1985 void TextureBrowser_SetNotex(){
1986 StringOutputStream name( 256 );
1987 name << GlobalRadiant().getAppPath() << "bitmaps/" NOTEX_BASENAME ".png";
1988 g_notex = name.c_str();
1991 name << GlobalRadiant().getAppPath() << "bitmaps/" SHADERNOTEX_BASENAME " .png";
1992 g_shadernotex = name.c_str();
1995 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
1996 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1997 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1998 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1999 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2001 TextureBrowser_checkTagFile();
2002 TextureBrowser_SetNotex();
2004 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2006 g_TextureBrowser.m_parent = toplevel;
2008 ui::Widget table = ui::Table( 3, 3, FALSE );
2009 ui::Widget frame_table;
2010 ui::Widget vbox = ui::VBox( FALSE, 0 );
2011 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2014 ui::Widget menu_bar;
2017 menu_bar = ui::Widget(gtk_menu_bar_new());
2018 auto menu_view = ui::Menu();
2019 auto view_item = TextureBrowser_constructViewMenu( menu_view );
2020 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2021 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
2023 auto menu_tools = ui::Menu();
2024 auto tools_item = TextureBrowser_constructToolsMenu( menu_tools );
2025 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2026 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
2028 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2031 { // Texture TreeView
2032 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow();
2033 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2035 // vertical only scrolling for treeview
2036 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2038 g_TextureBrowser.m_scr_win_tree.show();
2040 TextureBrowser_createTreeViewTree();
2042 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2043 g_TextureBrowser.m_treeViewTree.show();
2045 { // gl_widget scrollbar
2046 ui::Widget w = ui::Widget(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
2047 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2049 g_TextureBrowser.m_texture_scroll = w;
2051 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2052 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2054 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2057 g_TextureBrowser.m_gl_widget = ui::Widget(glwidget_new( FALSE ));
2058 g_object_ref( g_TextureBrowser.m_gl_widget );
2060 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2061 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
2063 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2064 g_TextureBrowser.m_gl_widget.show();
2066 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2067 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2069 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2070 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2071 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2072 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2076 if ( g_TextureBrowser.m_tags ) {
2077 { // fill tag GtkListStore
2078 g_TextureBrowser.m_all_tags_list = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2079 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2080 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2082 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2083 TextureBrowser_buildTagList();
2086 auto menu_tags = ui::Menu();
2087 auto tags_item = TextureBrowser_constructTagsMenu( menu_tags );
2088 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2089 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2092 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow();
2093 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2095 // vertical only scrolling for treeview
2096 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2098 TextureBrowser_createTreeViewTags();
2100 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2101 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2103 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2104 g_TextureBrowser.m_treeViewTags.show();
2106 { // Texture/Tag notebook
2107 TextureBrowser_constructTagNotebook();
2108 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2110 { // Tag search button
2111 TextureBrowser_constructSearchButton();
2112 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2115 frame_table = ui::Table( 3, 3, FALSE );
2117 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2118 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2119 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2121 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2125 g_TextureBrowser.m_tag_frame.add(frame_table);
2127 { // assigned tag list
2128 ui::Widget scrolled_win = ui::ScrolledWindow();
2129 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2130 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2132 g_TextureBrowser.m_assigned_store = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2134 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2135 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2137 auto renderer = ui::CellRendererText();
2139 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) ));
2140 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2141 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2142 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2144 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2145 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2147 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2148 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2149 g_TextureBrowser.m_assigned_tree.show();
2151 scrolled_win.show();
2152 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2154 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2156 { // available tag list
2157 ui::Widget scrolled_win = ui::ScrolledWindow();
2158 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2159 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2161 g_TextureBrowser.m_available_store = ui::ListStore(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2162 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2163 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2165 auto renderer = ui::CellRendererText();
2167 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) ));
2168 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2169 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2170 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2172 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2173 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2175 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2176 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2177 g_TextureBrowser.m_available_tree.show();
2179 scrolled_win.show();
2180 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2182 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2184 { // tag arrow buttons
2185 auto m_btn_left = ui::Button();
2186 auto m_btn_right = ui::Button();
2187 auto m_arrow_left = ui::Widget(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2188 auto m_arrow_right = ui::Widget(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2189 m_btn_left.add(m_arrow_left);
2190 m_btn_right.add(m_arrow_right);
2192 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2193 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2194 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2196 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2197 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2199 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2200 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2204 m_arrow_left.show();
2205 m_arrow_right.show();
2207 { // tag fram labels
2208 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2209 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2211 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2212 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2214 m_lbl_assigned.show();
2215 m_lbl_unassigned.show();
2218 else { // no tag support, show the texture tree only
2219 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2222 // TODO do we need this?
2223 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2228 void TextureBrowser_destroyWindow(){
2229 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2231 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2232 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2234 g_object_unref( g_TextureBrowser.m_gl_widget );
2237 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2238 return textureBrowser.color_textureback;
2241 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2242 textureBrowser.color_textureback = colour;
2243 TextureBrowser_queueDraw( textureBrowser );
2246 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2247 g_assert( selected != NULL );
2250 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2251 *selected = g_slist_append( *selected, name );
2254 void TextureBrowser_shaderInfo(){
2255 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2256 IShader* shader = QERApp_Shader_ForName( name );
2258 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2263 void TextureBrowser_addTag(){
2266 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2268 if ( result == eIDOK && !tag.empty() ) {
2269 GtkTreeIter iter, iter2;
2270 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2271 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2272 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2274 // Select the currently added tag in the available list
2275 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2276 gtk_tree_selection_select_iter( selection, &iter );
2278 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2279 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2283 void TextureBrowser_renameTag(){
2284 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2285 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2286 we need to count the number of selected rows first and use
2287 gtk_tree_selection_selected_foreach() then to go through the list of selected
2288 rows (which always containins a single row).
2291 GSList* selected = NULL;
2293 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2294 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2296 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2297 CopiedString newTag;
2298 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2300 if ( result == eIDOK && !newTag.empty() ) {
2301 GtkTreeIter iterList;
2303 gchar* oldTag = (char*)selected->data;
2305 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2309 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2311 if ( strcmp( rowTag, oldTag ) == 0 ) {
2312 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2314 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2317 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2319 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2320 g_TextureBrowser.m_all_tags.insert( newTag );
2322 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2323 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2328 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for renaming." );
2332 void TextureBrowser_deleteTag(){
2333 GSList* selected = NULL;
2335 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2336 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2338 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2339 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
2341 if ( result == ui::alert_response::YES ) {
2342 GtkTreeIter iterSelected;
2345 gchar* tagSelected = (char*)selected->data;
2347 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2351 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2353 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2354 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2357 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2360 TagBuilder.DeleteTag( tagSelected );
2361 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2363 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2364 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2368 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for deletion." );
2372 void TextureBrowser_copyTag(){
2373 g_TextureBrowser.m_copied_tags.clear();
2374 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2377 void TextureBrowser_pasteTag(){
2378 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2379 CopiedString shader = g_TextureBrowser.shader.c_str();
2381 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2382 CopiedString shaderFile = ishader->getShaderFileName();
2383 if ( shaderFile.empty() ) {
2385 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2390 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2393 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2395 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2400 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2402 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2403 // the tag doesn't exist - let's add it
2404 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2411 TagBuilder.SaveXmlDoc();
2412 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2413 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2416 void TextureBrowser_RefreshShaders(){
2417 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2418 GlobalShaderSystem().refresh();
2420 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(GlobalTextureBrowser().m_treeViewTree));
2421 GtkTreeModel* model = NULL;
2423 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2425 gchar dirName[1024];
2428 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2429 strcpy( dirName, buffer );
2431 if ( !TextureBrowser_showWads() ) {
2432 strcat( dirName, "/" );
2434 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2435 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2439 void TextureBrowser_ToggleShowShaders(){
2440 g_TextureBrowser.m_showShaders ^= 1;
2441 g_TextureBrowser.m_showshaders_item.update();
2442 TextureBrowser_queueDraw( g_TextureBrowser );
2445 void TextureBrowser_ToggleShowShaderListOnly(){
2446 g_TextureBrowser_shaderlistOnly ^= 1;
2447 g_TextureBrowser.m_showshaderlistonly_item.update();
2449 TextureBrowser_constructTreeStore();
2452 void TextureBrowser_showAll(){
2453 g_TextureBrowser_currentDirectory = "";
2454 g_TextureBrowser.m_searchedTags = false;
2455 TextureBrowser_heightChanged( g_TextureBrowser );
2456 TextureBrowser_updateTitle();
2459 void TextureBrowser_showUntagged(){
2460 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
2462 if ( result == ui::alert_response::YES ) {
2463 g_TextureBrowser.m_found_shaders.clear();
2464 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2465 std::set<CopiedString>::iterator iter;
2467 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2469 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2471 std::string path = ( *iter ).c_str();
2472 size_t pos = path.find_last_of( "/", path.size() );
2473 std::string name = path.substr( pos + 1, path.size() );
2474 path = path.substr( 0, pos + 1 );
2475 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2476 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2479 g_TextureBrowser_currentDirectory = "Untagged";
2480 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2481 TextureBrowser_heightChanged( g_TextureBrowser );
2482 TextureBrowser_updateTitle();
2486 void TextureBrowser_FixedSize(){
2487 g_TextureBrowser_fixedSize ^= 1;
2488 GlobalTextureBrowser().m_fixedsize_item.update();
2489 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2492 void TextureBrowser_FilterMissing(){
2493 g_TextureBrowser_filterMissing ^= 1;
2494 GlobalTextureBrowser().m_filternotex_item.update();
2495 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2496 TextureBrowser_RefreshShaders();
2499 void TextureBrowser_FilterFallback(){
2500 g_TextureBrowser_filterFallback ^= 1;
2501 GlobalTextureBrowser().m_hidenotex_item.update();
2502 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2503 TextureBrowser_RefreshShaders();
2506 void TextureBrowser_EnableAlpha(){
2507 g_TextureBrowser_enableAlpha ^= 1;
2508 GlobalTextureBrowser().m_enablealpha_item.update();
2509 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2512 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2513 StringOutputStream buffer( 64 );
2514 buffer << "Textures: ";
2515 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2516 buffer << g_TextureBrowser_currentDirectory.c_str();
2522 importer( buffer.c_str() );
2526 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2530 TextureBrowser_setScale( textureBrowser, 10 );
2533 TextureBrowser_setScale( textureBrowser, 25 );
2536 TextureBrowser_setScale( textureBrowser, 50 );
2539 TextureBrowser_setScale( textureBrowser, 100 );
2542 TextureBrowser_setScale( textureBrowser, 200 );
2546 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2548 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2549 switch ( textureBrowser.m_textureScale )
2568 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2571 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2574 TextureBrowser_setUniformSize( textureBrowser, value );
2576 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2578 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2579 page.appendCheckBox(
2580 "", "Texture scrollbar",
2581 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2582 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2585 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2587 "Texture Thumbnail Scale",
2588 STRING_ARRAY_RANGE( texture_scale ),
2589 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2590 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2594 "Texture Thumbnail Size",
2595 GlobalTextureBrowser().m_uniformTextureSize,
2596 GlobalTextureBrowser().m_uniformTextureSize,
2599 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2601 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2602 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2605 void TextureBrowser_constructPage( PreferenceGroup& group ){
2606 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2607 TextureBrowser_constructPreferences( page );
2609 void TextureBrowser_registerPreferencesPage(){
2610 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2614 #include "preferencesystem.h"
2615 #include "stringio.h"
2617 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2621 void TextureClipboard_textureSelected( const char* shader );
2623 void TextureBrowser_Construct(){
2624 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2625 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2626 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2627 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2628 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2629 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2630 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2631 GlobalCommands_insert( "RefreshShaders", FreeCaller<VFS_Refresh>() );
2632 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2633 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2634 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2635 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2636 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2637 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2638 GlobalToggles_insert( "FilterMissing", FreeCaller<TextureBrowser_FilterMissing>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2639 GlobalToggles_insert( "FilterFallback", FreeCaller<TextureBrowser_FilterFallback>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2640 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2642 GlobalPreferenceSystem().registerPreference( "TextureScale",
2643 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2644 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2646 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2647 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2648 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2649 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2650 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2651 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2653 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2654 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2655 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2656 GlobalPreferenceSystem().registerPreference( "FilterMissing", BoolImportStringCaller( g_TextureBrowser_filterMissing ), BoolExportStringCaller( g_TextureBrowser_filterMissing ) );
2657 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2658 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2659 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2660 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2662 g_TextureBrowser.shader = texdef_name_default();
2664 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2666 TextureBrowser_registerPreferencesPage();
2668 GlobalShaderSystem().attach( g_ShadersObserver );
2670 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2672 void TextureBrowser_Destroy(){
2673 GlobalShaderSystem().detach( g_ShadersObserver );
2675 Textures_setModeChangedNotify( Callback() );