2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
30 #define SF_SELECTED_ONLY 0x0001
31 #define SF_ENTITIES_FIRST 0x0002
32 #define SF_SINGLEFACE 0x0004
33 #define SF_IGNORECURVES 0x0008
34 #define SF_IGNOREGROUPS 0x0010
35 #define SF_CYCLE 0x0020
36 #define SF_CAMERA 0x0040 // set when the operation happens through camera view, otherwise XY
37 #define SF_DRAG_ON 0x0080
38 #define SF_DRAG_OFF 0x0100
39 #define SF_DRAG ( SF_DRAG_ON | SF_DRAG_OFF )
41 trace_t Test_Ray( vec3_t origin, vec3_t dir, int flags );
43 void Select_GetBounds( vec3_t mins, vec3_t maxs );
44 void Select_GetMid( vec3_t mid );
45 void Select_Brush( brush_t *b, bool bComplete = true, bool bStatus = true );
46 void Select_Ray( vec3_t origin, vec3_t dir, int flags );
47 void Select_Delete( void );
48 void Select_Deselect( bool bDeselectFaces = true );
49 void Select_Invert( void );
50 void Select_Clone( void );
51 void Select_Move( vec3_t delta, bool bSnap = true );
52 void Select_NudgePoint( vec3_t delta, qboolean bSnap = true );
53 void WINAPI Select_SetTexture( texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale = false, void* pPlugTexdef = NULL );
54 void Select_FlipAxis( int axis );
55 void Select_RotateAxis( int axis, float deg, bool bPaint = true, bool bMouse = false );
56 void Select_RealCompleteTall( vec3_t mins, vec3_t maxs );
57 void Select_CompleteTall( void );
58 void Select_PartialTall( void );
59 void Select_Touching( void );
60 void Select_Inside( void );
61 void Select_Seperate( void );
62 void Select_MakeStructural( void );
63 void Select_MakeDetail( void );
64 void Select_AllOfType();
65 void Select_Reselect();
66 void Select_FitTexture( int nHeight = 1, int nWidth = 1 );
68 void Select_SelectGroup( entity_t* group );
70 // absolute texture coordinates
71 // TTimo NOTE: this is stuff for old brushes format and rotation texture lock .. sort of in-between with bush primitives
72 void ComputeAbsolute( face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3 );
73 void AbsoluteToLocal( plane_t normal2, face_t* f, vec3_t& p1, vec3_t& p2, vec3_t& p3 );
75 void Select_ShowAllHidden();
76 // add selected brushes to a group, update the tree
77 //void Select_AddToGroup(const char *pName);
78 //void Select_Name(const char *pName);
80 // updating workzone to a given brush (depends on current view)
81 void UpdateWorkzone_ForBrush( brush_t* b );
83 void Select_GroupEntity( entity_t* e );
84 void Select_MergeEntity();