2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include <glib/gi18n.h>
32 #if defined (__linux__) || defined (__APPLE__)
34 #include <sys/types.h>
48 #define PREF_SECTION "Prefs"
49 #define INTERNAL_SECTION "Internals"
50 #define MOUSE_KEY "MouseButtons"
51 #define WINDOW_KEY "QE4StyleWindows"
52 #define LAYOUT_KEY "WindowLayout"
53 #define RUNQ2_KEY "RunQuake2Run"
54 #define TLOCK_KEY "TextureLock"
55 #define RLOCK_KEY "RotateLock"
56 #define LOADLAST_KEY "LoadLast"
57 #define LOADLASTMAP_KEY "LoadLastMap"
58 #define LASTPROJ_KEY "LastProject"
59 #define LASTPROJVER_KEY "LastProjectKey"
60 #define LASTMAP_KEY "LastMap"
61 #define FACE_KEY "NewFaceGrab"
62 #define BSP_KEY "InternalBSP"
63 #define RCLICK_KEY "NewRightClick"
64 #define VERTEX_KEY "NewVertex"
65 #define AUTOSAVE_KEY "Autosave"
66 #define AUTOSAVETIME_KEY "AutosaveMinutes"
67 #define PAK_KEY "UsePAK"
68 #define NEWAPPLY_KEY "ApplyDismissesSurface"
69 #define HACK_KEY "Gatewayescapehack"
70 #define TEXTURE_KEY "NewTextureWindowStuff"
71 #define TINYBRUSH_KEY "CleanTinyBrushes"
72 #define TINYSIZE_KEY "CleanTinyBrusheSize"
73 #define SNAPSHOT_KEY "Snapshots"
74 #define MOVESPEED_KEY "MoveSpeed"
75 #define ANGLESPEED_KEY "AngleSpeed"
76 #define SETGAME_KEY "UseSetGame"
77 #define CAMXYUPDATE_KEY "CamXYUpdate"
78 #define CAMDRAGMULTISELECT_KEY "CamDragMultiSelect"
79 #define CAMFREELOOK_KEY "CamFreeLook"
80 #define CAMINVERSEMOUSE_KEY "CamInverseMouse"
81 #define CAMDISCRETE_KEY "CamDiscrete"
82 #define LIGHTDRAW_KEY "NewLightStyle"
83 #define WHATGAME_KEY "WhichGame"
84 #define CUBICCLIP_KEY "CubicClipping"
85 #define CUBICSCALE_KEY "CubicScale"
86 #define ALTEDGE_KEY "ALTEdgeDrag"
87 #define FACECOLORS_KEY "FaceColors"
88 #define SNAPT_KEY "SnapT"
89 #define XZVIS_KEY "XZVIS"
90 #define YZVIS_KEY "YZVIS"
91 #define ZVIS_KEY "ZVIS"
92 #define SIZEPAINT_KEY "SizePainting"
93 #define DLLENTITIES_KEY "DLLEntities"
94 #define DETACHABLEMENUS_KEY "DetachableMenus"
95 #define PATCHTOOLBAR_KEY "PatchToolBar"
96 #define WIDETOOLBAR_KEY "WideToolBar"
97 #define PLUGINTOOLBAR_KEY "PluginToolBar"
98 #define NOCLAMP_KEY "NoClamp"
99 #define SNAP_KEY "Snap"
100 #define PREFAB_KEY "PrefabPath"
101 #define USERINI_KEY "UserINIPath"
102 #define ROTATION_KEY "Rotation"
103 #define BUGGYICD_KEY "BuggyICD"
104 #define CHASEMOUSE_KEY "ChaseMouse"
105 #define ENTITYSHOW_KEY "EntityShow"
106 #define TEXTURESCALE_KEY "TextureScale"
107 #define TEXTURESCROLLBAR_KEY "TextureScrollbar"
108 #define DISPLAYLISTS_KEY "UseDisplayLists"
109 #define ANTIALIASEDLINES_KEY "UseAntialiasedPointsAndLines" // Fishman - Add antialiazed points and lines support. 09/03/00
110 #define NORMALIZECOLORS_KEY "NormalizeColors"
111 #define SHADERS_KEY "UseShaders"
112 #define SWITCHCLIP_KEY "SwitchClipKey"
113 #define SELWHOLEENTS_KEY "SelectWholeEntitiesKey"
114 #define TEXTURESUBSET_KEY "UseTextureSubsetLoading"
115 #define TEXTUREQUALITY_KEY "TextureQuality"
116 #define SHOWSHADERS_KEY "ShowShaders"
117 #define SHADERTEST_KEY "ShaderTest"
118 #define GLLIGHTING_KEY "UseGLLighting"
119 #define LOADSHADERS_KEY "LoadShaders"
120 #define NOSTIPPLE_KEY "NoStipple"
121 #define UNDOLEVELS_KEY "UndoLevels"
122 #define VERTEXMODE_KEY "VertexSplit"
123 #define ENGINEPATH_KEY "EnginePath"
124 #define ENGINE_KEY "Engine"
125 #define LOGCONSOLE_KEY "LogConsole"
126 #define SELECTCURVES_KEY "SelectCurves"
127 #define SELECTMODELS_KEY "SelectModels"
128 #define SHADERLISTONLY_KEY "ShowShaderlistOnly"
129 #define WATCHBSP_KEY "WatchBSP"
130 #define LEAKSTOP_KEY "LeakStop"
131 #define DOSLEEP_KEY "SleepMode"
132 #define SUBDIVISIONS_KEY "Subdivisions"
133 #define CLIPCAULK_KEY "ClipCaulk"
134 #define PATCHSHOWBOUNDS_KEY "PatchShowBounds"
135 #define NATIVEGUI_KEY "NativeGUI"
136 #define STARTONPRIMMON_KEY "StartOnPrimMon"
137 #define NOSYSMENUPOPUPS_KEY "NoSysMenuPopups"
138 #define SNAPTTOGRID_KEY "SnapTToGrid"
139 #define FLOATINGZ_KEY "FloatingZ"
140 #define TARGETFIX_KEY "TargetFix"
141 #define GLPOINTWORKAROUND_KEY "GlPointWorkaround" // Gef: Workaround for broken Kyro * gl driver 25-aug-2001
142 #define WHEELINC_KEY "WheelMouseInc"
143 #define PATCHBBOXSEL_KEY "PatchBBoxSel"
144 #define LASTLIGHTINTENSITY_KEY "LastLightIntensity"
145 #define CUSTOMSHADEREDITOR_KEY "UseCustomShaderEditor"
146 #define CUSTOMSHADEREDITORCOMMAND_KEY "CustomShaderEditorCommand"
147 #define TEXTURECOMPRESSIONFORMAT_KEY "TextureCompressionFormat"
148 #define LIGHTRADIUS_KEY "LightRadiuses"
149 #define Q3MAP2TEX_KEY "Q3Map2Tex"
150 #define ATIHACK_KEY "ATIHack"
153 #define ENTITYSPLIT1_KEY "EntitySplit1"
154 #define ENTITYSPLIT2_KEY "EntitySplit2"
155 #define POSITIONX_KEY "PositionX"
156 #define POSITIONY_KEY "PositionY"
157 #define ENTITYWND_KEY "EntityWnd"
158 #define MAPINFOWND_KEY "MapInfoDlg"
159 #define CAMWND_KEY "CamWnd"
160 #define ZWND_KEY "ZWnd"
161 #define XYWND_KEY "XYWnd"
162 #define XZWND_KEY "XZWnd"
163 #define YZWND_KEY "YZWnd"
164 #define PATCHWND_KEY "PatchWnd"
165 #define SURFACEWND_KEY "SurfaceWnd"
166 #define ENTITYINFOWND_KEY "EntityInfoDlg"
167 #define WIDTH_KEY "Width"
168 #define HEIGHT_KEY "Height"
169 #define ZWIDTH_KEY "ZWidth"
170 #define XYHEIGHT_KEY "XYHeight"
171 #define XYWIDTH_KEY "XYWidth"
172 #define CAMWIDTH_KEY "CamWidth"
173 #define CAMHEIGHT_KEY "CamHeight"
174 #define ZFLOATWIDTH_KEY "ZWidthFloating"
175 #define STATE_KEY "State"
178 #define COUNT_KEY "Count"
179 #define FILE_KEY "File"
182 #define SI_TEXMENU_KEY "SI_TexMenu"
183 #define SI_GAMMA_KEY "SI_Gamma"
184 #define SI_COLORS_KEY "SI_Colors"
185 #define SI_EXCLUDE_KEY "SI_Exclude"
186 #define SI_INCLUDE_KEY "SI_Include"
187 #define SI_SURFACE_TEXDEF_KEY "SI_SurfaceTexdef"
188 #define SI_PATCH_TEXDEF_KEY "SI_PatchTexdef"
189 #define SI_AXISCOLORS_KEY "SI_AxisColors"
190 #define SI_SHOWNAMES_KEY "SI_ShowNames"
191 #define SI_SHOWCOORDS_KEY "SI_ShowCoords"
192 #define SI_SHOWANGLES_KEY "SI_ShowAngles"
193 #define SI_SHOWOUTLINES_KEY "SI_ShowOutlines"
194 #define SI_SHOWAXIS_KEY "SI_ShowAxis"
195 #define SI_NOSELOUTLINES_KEY "SI_NoSelectedOutlines"
196 #define SI_OUTLINESTYLE_KEY "SI_OutLineStyle"
199 #define TD_SCALE1_KEY "_Scale1"
200 #define TD_SCALE2_KEY "_Scale2"
201 #define TD_SHIFT1_KEY "_Shift1"
202 #define TD_SHIFT2_KEY "_Shift2"
203 #define TD_ROTATE_KEY "_Rotate"
208 #define WATCHBSP_DEF 1
210 #define LOADLAST_DEF 1
212 #define SUBDIVISIONS_DEF 4
214 void WindowPosition_Parse(window_position_t& m_value, const CString& value)
216 if(sscanf(value.GetBuffer(), "%d %d %d %d", &m_value.x, &m_value.y, &m_value.w, &m_value.h) != 4)
217 m_value.x = m_value.y = m_value.w = m_value.h = -1;
220 void WindowPosition_Write(const window_position_t& m_value, CString& value)
223 sprintf(buffer, "%d %d %d %d", m_value.x, m_value.y, m_value.w, m_value.h);
228 CXMLPropertyBag::CXMLPropertyBag() {
234 // generic preference functions
236 void CXMLPropertyBag::PushAssignment(const char *name, PrefTypes_t type, void *pV)
238 list<CPrefAssignment>::iterator iAssign;
239 for(iAssign=mPrefAssignments.begin(); iAssign!=mPrefAssignments.end(); iAssign++)
241 if ((*iAssign).mName == name)
243 // we have it already, check anyway
244 if (pV != (*iAssign).mVal)
246 Sys_FPrintf(SYS_ERR, "PushAssignment, '%s' has different mVal\n", name);
251 // ok, it's not in our list yet
252 mPrefAssignments.push_front(CPrefAssignment(name, type, pV));
255 xmlNodePtr CXMLPropertyBag::EpairForName(const char *name)
257 xmlNodePtr ret = NULL;
259 xmlNodePtr pNode = mpDocNode->children;
260 while (pNode != NULL)
262 if(pNode->type == XML_ELEMENT_NODE)
264 xmlAttrPtr tmp_attr_ptr = xmlHasProp(pNode, (xmlChar *)"name");
265 if (tmp_attr_ptr != NULL && !strcmp(name, (char *)tmp_attr_ptr->children->content))
268 Sys_FPrintf( SYS_WRN, "WARNING: dupe property in CXMLPropertyBag::EpairForName '%s'\n", name );
279 void CXMLPropertyBag::GetPref(const char *name, Str *pV, const char *V)
281 xmlNodePtr pNode = EpairForName( name );
284 if ( pNode->children && pNode->children->content ) {
285 *pV = pNode->children->content;
287 // means the pref exists, and that the value is ""
293 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)V);
294 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
296 // push the pref assignment if needed
297 PushAssignment(name, PREF_STR, pV);
300 void CXMLPropertyBag::GetPref(const char *name, int *pV, int V)
303 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
305 *pV = atoi((char *)pNode->children->content);
311 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
312 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
315 // push the pref assignment if needed
316 PushAssignment(name, PREF_INT, pV);
319 void CXMLPropertyBag::GetPref(const char *name, bool *pV, bool V)
322 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
324 if (!strcmp((char *)pNode->children->content, "true"))
336 V ? strcpy(s, "true") : strcpy(s, "false");
337 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
338 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
341 // push the pref assignment
342 PushAssignment(name, PREF_BOOL, pV);
345 void CXMLPropertyBag::GetPref(const char *name, float *pV, float V)
348 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
350 *pV = atof((char *)pNode->children->content);
356 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
357 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
360 // push the pref assignment if needed
361 PushAssignment(name, PREF_FLOAT, pV);
364 void CXMLPropertyBag::GetPref(const char *name, float* pV, float* V)
367 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
369 sscanf((char *)pNode->children->content, "%f %f %f", &pV[0], &pV[1], &pV[2]);
374 sprintf(s, "%f %f %f", V[0], V[1], V[2]);
375 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
376 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
381 // push the pref assignment if needed
382 PushAssignment(name, PREF_VEC3, pV);
385 void CXMLPropertyBag::GetPref(const char *name, window_position_t* pV, window_position_t V)
388 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
390 WindowPosition_Parse(*pV, CString((xmlChar *)pNode->children->content));
395 WindowPosition_Write(V, str);
396 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)str.GetBuffer());
397 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
400 // push the pref assignment if needed
401 PushAssignment(name, PREF_WNDPOS, pV);
404 void CXMLPropertyBag::UpdatePrefTree()
406 // read the assignments and update the tree
407 list<CPrefAssignment>::iterator iPref;
408 for(iPref = mPrefAssignments.begin(); iPref != mPrefAssignments.end(); iPref++)
410 CPrefAssignment *pPref = &(*iPref);
415 pNode = EpairForName(pPref->mName.GetBuffer());
416 // we never expect that the node could not be found, because this is supposed to happen
417 // after the tree was built with GetPref calls, never on a blank tree
420 Sys_FPrintf(SYS_ERR, "Unexpected EpairForName '%s' not found in UpdatePrefTree\n", pPref->mName.GetBuffer());
423 switch ((*iPref).mType)
426 xmlNodeSetContent(pNode, (const xmlChar *)((Str *)pPref->mVal)->GetBuffer());
429 sprintf(s, "%d", *(int *)pPref->mVal);
430 xmlNodeSetContent(pNode, (xmlChar *)s);
433 sprintf(s, "%f", *(float *)pPref->mVal);
434 xmlNodeSetContent(pNode, (xmlChar *)s);
437 *(bool *)pPref->mVal ? strcpy(s, "true") : strcpy(s, "false");
438 xmlNodeSetContent(pNode, (xmlChar *)s);
442 float* v = (float*)pPref->mVal;
443 sprintf(s, "%f %f %f", v[0], v[1], v[2]);
444 xmlNodeSetContent(pNode, (xmlChar *)s);
450 WindowPosition_Write(*(window_position_t*)pPref->mVal, str);
451 xmlNodeSetContent(pNode, (xmlChar*)str.GetBuffer());
458 void CXMLPropertyBag::Clear()
469 void CXMLPropertyBag::ReadXMLFile(const char* pFilename)
471 mpDoc = xmlParseFile(pFilename);
476 mpDocNode = mpDoc->children;
477 xmlAttrPtr tmp_attr_ptr = xmlHasProp(mpDocNode, (xmlChar *)"version");
478 if (strcmp((char *)mpDocNode->name, "qpref"))
480 Sys_FPrintf(SYS_ERR, "Unrecognized node '%s' in '%s'\n", mpDocNode->name, mpDoc->URL);
484 else if (tmp_attr_ptr != NULL && strcmp((char*)tmp_attr_ptr->children->content, "1"))
486 Sys_FPrintf(SYS_ERR, "Wrong version '%s' in <qpref> node for '%s'\n", (char*)tmp_attr_ptr->children->content, mpDoc->URL);
490 Sys_Printf("Opened XML property file: '%s'\n", pFilename);
496 // no document, create one
497 mpDoc = xmlNewDoc((xmlChar *)"1.0");
498 mpDocNode = xmlNewDocNode(mpDoc, NULL, (xmlChar *)"qpref", NULL);
499 xmlDocSetRootElement(mpDoc, mpDocNode);
500 xmlSetProp(mpDocNode, (xmlChar *)"version", (xmlChar *)"1");
501 Sys_Printf("XML property file '%s' invalid/not found, creating blank properties tree\n", pFilename);
505 qboolean CXMLPropertyBag::WriteXMLFile(const char* pFilename)
507 int res = xmlSaveFormatFile(pFilename, mpDoc, 1);
512 Sys_Printf("Wrote XML property file '%s'\n", pFilename);
516 // =============================================================================
517 // Widget callbacks for PrefsDlg
520 // browse for custom editor executable
521 static void OnBtnBrowseEditor (GtkWidget *widget, gpointer data)
523 PrefsDlg *dlg = (PrefsDlg*)data;
525 const char *filename = file_dialog(g_PrefsDlg.GetWidget(), TRUE, _("Executable for Custom Editor"));
529 dlg->m_strEditorCommand = filename;
530 dlg->UpdateData(FALSE);
535 static void OnBtnBrowseprefab (GtkWidget *widget, gpointer data)
537 PrefsDlg *dlg = (PrefsDlg*)data;
538 char *path = dlg->m_strPrefabPath;
539 if (strlen (path) == 0)
540 path = g_strGameToolsPath;
541 char *dir = dir_dialog (g_PrefsDlg.GetWidget (), _("Set prefab path"), path);
542 dlg->UpdateData(TRUE);
549 dlg->m_strPrefabPath = strPath;
550 dlg->UpdateData(FALSE);
555 static void OnBtnBrowseuserini (GtkWidget *widget, gpointer data)
557 PrefsDlg *dlg = (PrefsDlg*)data;
558 char *path = dlg->m_strUserPath;
559 if (strlen (path) == 0)
560 path = g_strGameToolsPath;
562 const char *filename = file_dialog (g_PrefsDlg.GetWidget(), TRUE, _("Find INI file"), path);
564 if (filename != NULL)
566 dlg->UpdateData(TRUE);
567 dlg->m_strUserPath = filename;
568 dlg->UpdateData(FALSE);
572 static void OnButtonClean (GtkWidget *widget, gpointer data)
574 // make sure this is what the user wants
575 if (gtk_MessageBox (g_PrefsDlg.GetWidget (), _("This will close Radiant and clean the corresponding registry entries.\n"
576 "Next time you start Radiant it will be good as new. Do you wish to continue?"),
577 _("Reset Registry"), MB_YESNO) == IDYES)
579 PrefsDlg *dlg = (PrefsDlg*)data;
580 dlg->EndModal (IDCANCEL);
582 g_qeglobals.disable_ini = true;
583 remove (dlg->m_inipath->str);
585 sprintf(buf, "%sSavedInfo.bin", dlg->m_rc_path->str);
587 HandleCommand (NULL, GINT_TO_POINTER (ID_FILE_EXIT));
592 // =============================================================================
595 // IMPORTANT NOTE: the values here don't matter very much
596 // the actual intialization if you start with an empty .ini is done when loading the prefs for the first time
597 // profile_load_int takes an argument to use if the value is not found
598 PrefsDlg::PrefsDlg ()
602 m_nView = MainFrame::eRegular;
604 m_bInternalBSP = FALSE;
605 m_bRightClick = FALSE;
609 m_bLoadLastMap = FALSE;
610 m_bTextureWindow = FALSE;
611 m_bSnapShots = FALSE;
613 m_bCleanTiny = FALSE;
614 m_bCamXYUpdate = TRUE;
615 m_bCamDragMultiSelect = FALSE;
616 m_bCamFreeLook = TRUE;
617 m_bCamFreeLookStrafe = FALSE;
618 m_bCamInverseMouse = FALSE;
619 m_bCamDiscrete = TRUE;
620 m_bNewLightDraw = FALSE;
621 m_strPrefabPath = "";
624 m_bFaceColors = FALSE;
628 m_bSizePaint = FALSE;
629 m_bDLLEntities = FALSE;
631 m_bDetachableMenus = FALSE; // Most win32 users will find detachable menus annoying
633 m_bDetachableMenus = TRUE; // Linux/Apple users are used to them...
635 m_bPatchToolbar = TRUE;
636 m_bWideToolbar = TRUE;
637 m_bPluginToolbar = TRUE;
642 m_bChaseMouse = FALSE;
643 m_bTextureScrollbar = TRUE;
644 m_bDisplayLists = TRUE;
645 m_bAntialiasedPointsAndLines = FALSE; // Fishman - Add antialiazed points and lines support. 09/03/00
646 m_bShowShaders = FALSE;
648 m_bNoStipple = FALSE;
649 m_bVertexSplit = FALSE;
650 m_bSelectCurves = TRUE;
651 m_bSelectModels = TRUE;
652 m_nEntityShowState = ENTITY_SKINNED_BOXED;
654 m_bSwitchClip = FALSE;
655 m_bSelectWholeEntities = TRUE;
656 m_nTextureQuality = 3;
657 m_bShowShaders = TRUE;
658 m_bGLLighting = FALSE;
661 m_bTexturesShaderlistOnly = FALSE;
662 // paths to ini files
672 m_bFloatingZ = FALSE;
673 m_bGlPtWorkaround = FALSE; // Gef: Kyro/GL_POINTS workaround 25-aug-2001
675 m_bNativeGUI = FALSE;
676 m_bStartOnPrimMon = FALSE;
678 m_global_rc_path = NULL;
680 m_bUseWin32Editor = TRUE;
682 // custom shader editor options
683 m_bUseCustomEditor = FALSE;
684 m_strEditorCommand = "";
686 m_nLightRadiuses = 1;
687 m_bQ3Map2Texturing = TRUE;
689 m_bGlATIHack = FALSE;
694 =========================================================
695 Games selection dialog
696 =========================================================
700 #define TOOLS_ATTRIBUTE "gametools_win32"
701 #define ENGINE_ATTRIBUTE "engine_win32"
702 #define ENGINEPATH_ATTRIBUTE "enginepath_win32"
703 #define MP_ENGINE_ATTRIBUTE "mp_engine_win32"
704 #elif defined(__linux__) || defined (__FreeBSD__)
705 #define TOOLS_ATTRIBUTE "gametools_linux"
706 #define ENGINE_ATTRIBUTE "engine_linux"
707 #define ENGINEPATH_ATTRIBUTE "enginepath_linux"
708 #define MP_ENGINE_ATTRIBUTE "mp_engine_linux"
709 #elif defined(__APPLE__)
710 #define TOOLS_ATTRIBUTE "gametools_macos"
711 #define ENGINE_ATTRIBUTE "engine_macos"
712 #define ENGINEPATH_ATTRIBUTE "enginepath_macos"
713 #define MP_ENGINE_ATTRIBUTE "mp_engine_macos"
715 #error "unsupported platform"
718 CGameDescription::CGameDescription(xmlDocPtr pDoc, const Str &GameFile)
722 // read the user-friendly game name
723 xmlNodePtr pNode = mpDoc->children;
725 while (strcmp((const char*)pNode->name, "game") && pNode != NULL) pNode=pNode->next;
728 ///< \todo add the file name (this node and gametools should all be part of CGameDescription anyway)
729 Error("Didn't find 'game' node in the game description file '%s'\n", pDoc->URL);
731 // on win32, game tools path can now be specified relative to the exe's cwd
732 prop = (char*)xmlGetProp( pNode, (xmlChar*)TOOLS_ATTRIBUTE);
733 if ( prop == NULL ) {
734 Error( "Didn't find '"TOOLS_ATTRIBUTE"' node in the game description file '%s'\n", pDoc->URL );
739 _fullpath( full, prop, PATH_MAX );
741 strncpy( full, prop, PATH_MAX );
745 for ( p = full; *p != '\0'; p++ ) {
749 mGameToolsPath = full;
750 if ( p != full && *(p-1) != '/' ) {
751 mGameToolsPath += "/";
756 prop = (char*)xmlGetProp(pNode, (xmlChar*)"name");
759 Sys_FPrintf(SYS_WRN, "Warning, 'name' attribute not found in '%s'\n", pDoc->URL);
760 mGameName = pDoc->URL;
768 mGameFile = GameFile;
770 prop = (char*)xmlGetProp(pNode, (xmlChar*)"quake2");
782 // if this is set, the open maps dialoge will open the engine path not the
783 // home dir for map loading and saving
784 prop = (char*)xmlGetProp(pNode, (xmlChar*)"no_maps_in_home");
788 noMapsInHome = false;
796 prop = (char*)xmlGetProp(pNode, (xmlChar*)"basegame");
800 mBaseGame = "baseq3";
809 prop = (char*)xmlGetProp(pNode, (const xmlChar*)ENGINE_ATTRIBUTE);
813 mEngine = "quake3.exe";
817 mEngine = "Quake3.app";
826 prop = (char*)xmlGetProp(pNode, (const xmlChar*)MP_ENGINE_ATTRIBUTE);
830 mMultiplayerEngine = "quake3.exe";
832 mMultiplayerEngine = "quake3";
834 mMultiplayerEngine = "Quake3.app";
839 mMultiplayerEngine = prop;
844 // on win32, engine path can now be specified relative to the exe's cwd
845 prop = (char*)xmlGetProp(pNode, (const xmlChar *)ENGINEPATH_ATTRIBUTE);
846 if ( prop != NULL ) {
849 _fullpath( full, prop, PATH_MAX );
851 strncpy( full, prop, PATH_MAX );
855 // process seperators
856 for ( p = full; *p != '\0'; p++ ) {
862 if ( p != full && *(p-1) != '/' ) {
868 // if engine path was not specified in the .game, it implies we can guess it from the gametools path
869 // on win32, and for most game package, the gametools are installed with the game
870 char aux_path[PATH_MAX]; // aux
871 strcpy( aux_path, mGameToolsPath.GetBuffer() );
872 if ( ( aux_path[ strlen(aux_path)-1 ] == '/' ) || ( aux_path[ strlen(aux_path)-1 ] == '\\' ) ) {
873 aux_path[strlen(aux_path)-1] = '\0'; // strip ending '/' if any
875 char up_path[PATH_MAX]; // up one level
876 ExtractFilePath( aux_path, up_path );
877 mEnginePath = up_path;
881 #if defined (__linux__) || defined (__APPLE__)
883 prop = (char*)xmlGetProp(pNode, (const xmlChar *)"prefix");
886 mUserPathPrefix = prop;
890 mShaderPath = xmlGetProp(pNode, (const xmlChar *)"shaderpath");
891 if (!mShaderPath.GetLength())
893 mShaderPath = "scripts/";
894 mShaderlist = "scripts/shaderlist.txt";
898 AddSlash(mShaderPath);
899 mShaderlist = mShaderPath;
900 mShaderlist += "shaderlist.txt";
902 xmlChar* default_scale = xmlGetProp(pNode, (const xmlChar *)"default_scale");
905 mTextureDefaultScale = atof((const char *)default_scale);
906 xmlFree(default_scale);
909 mTextureDefaultScale = 0.5f;
910 xmlChar* eclass_singleload = xmlGetProp(pNode, (const xmlChar*)"eclass_singleload");
911 if (eclass_singleload)
913 mEClassSingleLoad = true;
914 xmlFree(eclass_singleload);
917 mEClassSingleLoad = false;
918 xmlChar* no_patch = xmlGetProp(pNode, (const xmlChar *)"no_patch");
926 xmlChar* caulk_shader = xmlGetProp(pNode, (const xmlChar *)"caulk_shader");
929 mCaulkShader = caulk_shader;
930 xmlFree(caulk_shader);
933 mCaulkShader = "textures/common/caulk";
936 void CGameDescription::Dump()
939 if (CGameDialog::GetNetrun())
940 Sys_Printf("Running in network mode, prefs path set to '%s'\n", g_strTempPath.GetBuffer());
942 Sys_Printf("game name : '%s'\n", mGameName.GetBuffer());
943 Sys_Printf("game file : '%s'\n", mGameFile.GetBuffer());
944 Sys_Printf("game path : '%s'\n", mGameToolsPath.GetBuffer());
945 Sys_Printf("base game : '%s'\n", mBaseGame.GetBuffer());
946 Sys_Printf("engine path : '%s'\n", mEnginePath.GetBuffer());
947 Sys_Printf("engine : '%s'\n", mEngine.GetBuffer());
948 Sys_Printf("shaderlist : '%s'\n", mShaderlist.GetBuffer());
949 Sys_Printf("caulk shader: '%s'\n", mCaulkShader.GetBuffer());
950 #if defined (__linux__) || defined (__APPLE__)
951 Sys_Printf("prefix : '%s'\n", mUserPathPrefix.GetBuffer());
953 Sys_Printf("default texture scale: %g\n", mTextureDefaultScale);
954 Sys_Printf("single eclass load : %s\n", mEClassSingleLoad ? "Yes" : "No");
955 Sys_Printf("patches supported : %s\n", mNoPatch ? "No" : "Yes");
958 CPrefAssignment& CPrefAssignment::operator = (const CPrefAssignment& ass)
969 CPrefAssignment::CPrefAssignment(const CPrefAssignment& ass)
974 void CGameDialog::LoadPrefs()
976 // if we already have a document loaded, we will free and reload from file
977 if (mGlobalPrefs.InUse())
979 Sys_Printf("Reloading global prefs from file\n");
980 mGlobalPrefs.Clear();
983 // load global .pref file
984 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
985 strGlobalPref += "global.pref";
987 mGlobalPrefs.ReadXMLFile(strGlobalPref.GetBuffer());
989 mGlobalPrefs.GetPref("gamefile", &m_sGameFile, ""); // NOTE: there's no default, user HAS to select something
990 mGlobalPrefs.GetPref("autoload", &m_bAutoLoadGame, false);
991 mGlobalPrefs.GetPref("log console", &m_bLogConsole, false);
992 // in a very particular post-.pid startup
993 // we may have the console turned on and want to keep it that way
994 // so we use a latching system
995 if (m_bForceLogConsole)
997 m_bLogConsole = true;
998 Sys_Printf("console logging has been latched on, saving prefs\n");
1000 m_bForceLogConsole = false;
1003 // console logging: call Sys_LogConsole to check console logging status
1004 // it is important that we would log console as early as possible to make it useful
1007 if (mGlobalPrefs.mbEmpty)
1009 Sys_Printf("Saving global.pref with default pref values\n");
1014 void CGameDialog::SavePrefs()
1016 // update the tree and save it
1017 mGlobalPrefs.UpdatePrefTree();
1019 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
1020 strGlobalPref += "global.pref";
1022 if ( !mGlobalPrefs.WriteXMLFile( strGlobalPref.GetBuffer() ) ) {
1023 Sys_FPrintf(SYS_ERR, "Error occured while saving global prefs file '%s'\n", strGlobalPref.GetBuffer());
1027 void CGameDialog::DoGameInstall() {
1028 // make sure console logging is on whenever we enter the installation loop
1029 g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
1034 void CGameDialog::DoGameDialog() {
1035 // allow looping the game selection dialog with calls to the game configure dialog in between
1036 while ( m_bDoGameInstall ) {
1038 m_bDoGameInstall = false;
1040 if ( DoModal() == IDCANCEL ) {
1041 Error( "game selection dialog canceled, cannot continue" );
1045 if ( m_bDoGameInstall ) {
1048 // and we will loop to do another DoModal dialog
1052 // unhook so we can use in other places
1053 // we manually incref'ed it when creating, it won't be freed (destructor)
1054 gtk_container_remove( GTK_CONTAINER( mTopBox ), GetGlobalFrame() );
1056 // we save the prefs file
1060 GtkWidget* CGameDialog::GetGlobalFrame()
1062 GtkWidget *vbox, *text, *combo, *check;
1064 if ( mFrame != NULL ) {
1068 mFrame = gtk_frame_new( NULL );
1069 gtk_container_set_border_width( GTK_CONTAINER( mFrame ), 5 );
1070 gtk_widget_show( mFrame );
1072 vbox = gtk_vbox_new( FALSE, 6 );
1073 gtk_widget_show( vbox );
1074 gtk_container_add( GTK_CONTAINER( mFrame ), vbox );
1075 gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
1077 text = gtk_label_new( _("Select the game:") );
1078 gtk_widget_show( text );
1079 gtk_box_pack_start( GTK_BOX( vbox ), text, FALSE, FALSE, 0 );
1081 combo = gtk_combo_box_new_text();
1082 gtk_widget_show( combo );
1083 gtk_box_pack_start( GTK_BOX( vbox ), combo, FALSE, FALSE, 0 );
1084 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
1085 mGameCombo = GTK_COMBO_BOX( combo );
1089 check = gtk_check_button_new_with_label( _("Auto load selected game on startup") );
1090 gtk_widget_show(check);
1091 gtk_box_pack_start (GTK_BOX(vbox), check, FALSE, FALSE, 0);
1092 AddDialogData (check, &m_bAutoLoadGame, DLG_CHECK_BOOL);
1094 text = gtk_label_new(_("(this frame is available in the prefs menu if you set auto-select)"));
1095 gtk_widget_show(text);
1096 gtk_box_pack_start (GTK_BOX(vbox), text, FALSE, FALSE, 0);
1099 check = gtk_check_button_new_with_label( _("Networked install - per-user settings") );
1100 gtk_widget_show( check );
1101 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1102 AddDialogData( check, &m_bNetRun, DLG_CHECK_BOOL );
1105 check = gtk_check_button_new_with_label( _("Log the console to radiant.log") );
1106 gtk_widget_show( check );
1107 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1108 AddDialogData( check, &m_bLogConsole, DLG_CHECK_BOOL );
1110 // incref it so we can pass it around
1111 gtk_widget_ref( GTK_WIDGET( mFrame ) );
1116 void CGameDialog::UpdateData( bool retrieve ) {
1119 // use m_sGameFile to set m_nComboSelect
1120 list<CGameDescription *>::iterator iGame;
1122 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1124 if ((*iGame)->mGameFile == m_sGameFile)
1132 UpdateNetrun(false);
1135 Dialog::UpdateData(retrieve);
1138 // use m_nComboSelect to set m_sGameFile
1139 list<CGameDescription *>::iterator iGame = mGames.begin();
1141 for(i=0; i<m_nComboSelect; i++)
1145 m_sGameFile = (*iGame)->mGameFile;
1152 void CGameDialog::SInstallCallback( GtkWidget *widget, gpointer data ) {
1153 CGameDialog *d = static_cast< CGameDialog* >( data );
1154 d->m_bDoGameInstall = true;
1158 void CGameDialog::BuildDialog() {
1159 GtkWidget *dlg, *vbox1, *button, *setup_button;
1162 gtk_window_set_title( GTK_WINDOW( dlg ), _("Select Game") );
1164 vbox1 = gtk_vbox_new( FALSE, 0 );
1165 gtk_widget_show( vbox1 );
1166 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
1168 gtk_container_add( GTK_CONTAINER( vbox1 ), GetGlobalFrame() );
1171 setup_button = gtk_button_new_with_label( _("Configure more games") );
1172 gtk_widget_show( setup_button );
1173 gtk_box_pack_start( GTK_BOX( vbox1 ), setup_button, FALSE, FALSE, 0 );
1174 gtk_signal_connect( GTK_OBJECT( setup_button ), "clicked",
1175 GTK_SIGNAL_FUNC( SInstallCallback ), this );
1177 button = gtk_button_new_with_label( _("OK") );
1178 gtk_widget_show( button );
1179 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1180 AddModalButton( button, IDOK );
1182 button = gtk_button_new_with_label( _("Cancel") );
1183 gtk_widget_show( button );
1184 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1185 AddModalButton( button, IDCANCEL );
1187 gtk_widget_set_usize( button, 60, -2 );
1190 void CGameDialog::UpdateGameCombo() {
1191 // fill in with the game descriptions
1192 list<CGameDescription *>::iterator iGame;
1194 if ( mGameCombo == NULL ) {
1195 Sys_Printf( "mGameCombo == NULL\n" );
1199 // clear whatever is in - wtf no way to know how many text entries?
1200 // use set/get active to track
1201 gtk_combo_box_set_active( mGameCombo, 0 );
1202 while ( gtk_combo_box_get_active( mGameCombo ) == 0 ) {
1203 gtk_combo_box_remove_text( mGameCombo, 0 );
1204 gtk_combo_box_set_active( mGameCombo, 0 );
1207 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1208 gtk_combo_box_append_text( mGameCombo, (*iGame)->mGameName.GetBuffer() );
1210 gtk_combo_box_set_active( mGameCombo, 0 );
1213 void CGameDialog::ScanForGames()
1218 CString strGamesPath = g_strAppPath.GetBuffer();
1219 strGamesPath += "games";
1220 const char *path = strGamesPath.GetBuffer();
1222 if ( !mGames.empty() ) {
1223 Sys_Printf( "Clearing game list\n" );
1224 list<CGameDescription*>::iterator iGame;
1225 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1231 Sys_Printf( "Scanning for game description files: %s\n", path );
1235 do we put game description files below g_strAppPath, or in ~/.radiant
1236 i.e. read only or read/write?
1237 my guess .. readonly cause it's an install
1238 we will probably want to add ~/.radiant/<version>/games/ scanning on top of that for developers
1239 (if that's really needed)
1242 // FIXME need to catch the 'no game description' situation and exit with a clean error
1244 dir = g_dir_open(path, 0, NULL);
1250 const gchar* name = g_dir_read_name(dir);
1254 dirlist = g_strdup(name);
1258 char *ext = strrchr (dirlist, '.');
1259 if ((ext == NULL) || (strcmp (ext, ".game") != 0))
1261 strPath.Format("%s/%s", path, dirlist);
1262 Sys_Printf("%s\n", strPath.GetBuffer());
1264 xmlDocPtr pDoc = xmlParseFile(strPath.GetBuffer());
1267 mGames.push_front( new CGameDescription( pDoc, dirlist ) );
1271 Sys_FPrintf(SYS_ERR, "XML parser failed on '%s'\n", strPath.GetBuffer());
1279 // entries in the combo need to be updated
1283 CGameDescription* CGameDialog::GameDescriptionForComboItem()
1285 list<CGameDescription *>::iterator iGame;
1287 for( iGame = mGames.begin(); iGame != mGames.end(); iGame++,i++ ) {
1288 if ( i == m_nComboSelect ) {
1292 return NULL; // not found
1295 void CGameDialog::InitGlobalPrefPath()
1297 GString *global_rc_path;
1298 // configure m_global_rc_path
1299 // this is the g_strTempPath, and it has already been mkdir'ed
1300 global_rc_path = g_string_new(g_strTempPath.GetBuffer());
1301 g_PrefsDlg.m_global_rc_path = global_rc_path;
1304 void CGameDialog::Reset()
1306 if (!g_PrefsDlg.m_global_rc_path)
1307 InitGlobalPrefPath();
1308 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
1309 strGlobalPref += "global.pref";
1310 remove(strGlobalPref.GetBuffer());
1313 void CGameDialog::Init()
1315 InitGlobalPrefPath();
1317 if ( mGames.empty() ) {
1320 if ( mGames.empty() ) {
1321 Error( "No games setup, aborting\n" );
1325 if ( m_bAutoLoadGame ) {
1326 // search by .game name
1327 list<CGameDescription *>::iterator iGame;
1328 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1330 if ((*iGame)->mGameFile == m_sGameFile)
1332 m_pCurrentGameDescription = (*iGame);
1337 if ( !m_bAutoLoadGame || !m_pCurrentGameDescription ) {
1339 // use m_nComboSelect to identify the game to run as and set the globals
1340 m_pCurrentGameDescription = GameDescriptionForComboItem();
1341 if ( !m_pCurrentGameDescription ) {
1342 Error("Lookup of game description object failed, can't continue\n");
1345 g_pGameDescription = m_pCurrentGameDescription;
1347 g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
1349 // NOTE TTimo: this is moved from QE_LoadProject in 1.2
1350 // (probably broken)
1351 // NOTE Hydra: was broken for win32, we don't use m_strHomeGame or m_strFSBasePath
1352 #if defined (__linux__) || defined (__APPLE__)
1353 g_qeglobals.m_strHomeGame = g_get_home_dir();
1354 g_qeglobals.m_strHomeGame += "/";
1355 g_qeglobals.m_strHomeGame += m_pCurrentGameDescription->mUserPathPrefix.GetBuffer();
1356 g_qeglobals.m_strHomeGame += "/";
1358 g_qeglobals.m_strHomeGame = g_pGameDescription->mEnginePath.GetBuffer();
1361 g_pGameDescription->Dump();
1364 CGameDialog::~CGameDialog()
1368 // NOTE I'm not too sure how reliable this is
1369 gtk_widget_unref(GTK_WIDGET(mFrame));
1371 // free all the game descriptions
1372 list<CGameDescription *>::iterator iGame;
1373 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1380 void CGameDialog::AddPacksURL(Str &URL)
1382 // add the URLs for the list of game packs installed
1383 // FIXME: this is kinda hardcoded for now..
1384 list<CGameDescription *>::iterator iGame;
1385 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1387 if ((*iGame)->mGameFile == "q3.game")
1388 URL += "&Games_dlup%5B%5D=1";
1389 else if ((*iGame)->mGameFile == "wolf.game")
1390 URL += "&Games_dlup%5B%5D=2";
1391 // FIXME: double entry
1392 else if ((*iGame)->mGameFile == "wolf.game")
1393 URL += "&Games_dlup%5B%5D=3";
1394 else if ((*iGame)->mGameFile == "jk2.game")
1395 URL += "&Games_dlup%5B%5D=4";
1396 else if ((*iGame)->mGameFile == "stvef.game")
1397 URL += "&Games_dlup%5B%5D=5";
1398 else if ((*iGame)->mGameFile == "sof2.game")
1399 URL += "&Games_dlup%5B%5D=6";
1400 else if ((*iGame)->mGameFile == "ja.game")
1401 URL += "&Games_dlup%5B%5D=7";
1407 #define NETRUN_FILENAME "netrun.conf"
1409 bool CGameDialog::m_bNetRun;
1411 void CGameDialog::UpdateNetrun(bool retrieve)
1415 strNetrun = g_strAppPath; strNetrun += NETRUN_FILENAME;
1418 // now check if we are running from a network installation
1419 // use a dummy file as the flag
1420 f_netrun = fopen(strNetrun.GetBuffer(), "r");
1433 f_netrun = fopen(strNetrun.GetBuffer(), "w");
1436 Sys_FPrintf(SYS_ERR, "ERROR: Failed to create netrun file '%s'\n", strNetrun.GetBuffer());
1442 Sys_Printf("Created/Checked '%s'\n", strNetrun.GetBuffer());
1447 if (remove(strNetrun.GetBuffer()) == -1)
1449 if (errno != ENOENT)
1450 Sys_FPrintf(SYS_ERR, "Failed to remove netrun file '%s'\n", strNetrun.GetBuffer());
1455 Sys_Printf("Netrun mode is disabled\n");
1461 bool CGameDialog::GetNetrun()
1470 very first prefs init deals with selecting the game and the game tools path
1471 then we can load .ini stuff
1473 using prefs / ini settings:
1477 look in g_strGameToolsPath for .ini
1480 look in ~/.radiant/<version>/gamename
1484 #define PREFS_LOCAL_FILENAME "local.pref"
1486 void PrefsDlg::Init()
1488 mGamesDialog.Init();
1490 // m_global_rc_path has been set above, do m_rc_path with game specific stuff now
1491 // the win32 and linux versions have been unified for network mode
1493 if (!CGameDialog::GetNetrun())
1495 // legacy prefs settings, this goes where the game pack is installed
1496 m_rc_path = g_string_new (g_strGameToolsPath.GetBuffer() );
1497 m_inipath = g_string_new (m_rc_path->str);
1498 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1502 // this is common to win32 and Linux init now
1503 m_rc_path = g_string_new (m_global_rc_path->str);
1506 g_string_append (m_rc_path, g_pGameDescription->mGameFile.GetBuffer());
1507 g_string_append (m_rc_path, "/");
1508 Q_mkdir (m_rc_path->str, 0775);
1510 // then the ini file
1511 m_inipath = g_string_new (m_rc_path->str);
1512 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1516 void PrefsDlg::UpdateData (bool retrieve)
1518 // leo: the "changed" signal confuses the update function
1519 if (m_pWidget == NULL)
1521 mGamesDialog.UpdateData (retrieve);
1522 Dialog::UpdateData (retrieve);
1526 #define PREFSHSPACE 5
1528 #define PREFSHSPACE 0
1531 static void UpdateSensitivity( GtkWidget *widget, gpointer data )
1533 PrefsDlg *dlg = (PrefsDlg*)data;
1534 dlg->DoSensitivity();
1537 static void UpdateEditorSensitivity(GtkWidget *widget, gpointer data)
1539 PrefsDlg *dlg = (PrefsDlg*)data;
1540 dlg->DoEditorSensitivity();
1543 // start new prefs dialog
1545 /*! Utility function for swapping notebook pages for tree list selections */
1546 void PrefsDlg::showPrefPage(int prefpage)
1548 if(gtk_notebook_get_current_page(GTK_NOTEBOOK(notebook)) != prefpage)
1549 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), prefpage);
1554 static void treeSelection(GtkTreeSelection* selection, gpointer data)
1556 PrefsDlg *dlg = (PrefsDlg*)data;
1558 GtkTreeModel* model;
1559 GtkTreeIter selected;
1560 if(gtk_tree_selection_get_selected(selection, &model, &selected))
1563 gtk_tree_model_get(model, &selected, 1, (gpointer*)&prefpage, -1);
1564 dlg->showPrefPage(prefpage);
1568 void PrefsDlg::BuildDialog ()
1570 // Main Preferences dialog
1571 GtkWidget *dialog, *mainvbox, *hbox, *sc_win, *preflabel;
1573 // Widgets on notebook pages
1574 GtkWidget *check, *label, *scale, *hbox2, *combo,
1575 *table, *spin, *entry, *pixmap,
1576 *radio, *button, *pageframe, *vbox;
1578 GList *combo_list = (GList*)NULL;
1583 gtk_window_set_title(GTK_WINDOW(dialog), _("GtkRadiant Preferences"));
1584 gtk_widget_realize(dialog);
1586 mainvbox = gtk_vbox_new(FALSE, 5);
1587 gtk_container_add(GTK_CONTAINER(dialog), mainvbox);
1588 gtk_container_set_border_width(GTK_CONTAINER(mainvbox), 5);
1589 gtk_widget_show(mainvbox);
1591 hbox = gtk_hbox_new(FALSE, 5);
1592 gtk_widget_show(hbox);
1593 gtk_box_pack_end(GTK_BOX(mainvbox), hbox, FALSE, TRUE, 0);
1595 button = gtk_button_new_with_label(_("OK"));
1596 gtk_widget_show(button);
1597 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1598 gtk_widget_set_usize(button, 60, -2);
1599 AddModalButton(button, IDOK);
1601 button = gtk_button_new_with_label(_("Cancel"));
1602 gtk_widget_show(button);
1603 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1604 gtk_widget_set_usize(button, 60, -2);
1605 AddModalButton(button, IDCANCEL);
1607 button = gtk_button_new_with_label (_("Clean"));
1608 gtk_widget_show(button);
1609 gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(OnButtonClean), this);
1610 gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1611 gtk_widget_set_usize (button, 60, -2);
1613 hbox = gtk_hbox_new(FALSE, 5);
1614 gtk_box_pack_start(GTK_BOX(mainvbox), hbox, TRUE, TRUE, 0);
1615 gtk_widget_show(hbox);
1617 sc_win = gtk_scrolled_window_new(NULL, NULL);
1618 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(sc_win), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
1619 gtk_box_pack_start(GTK_BOX(hbox), sc_win, FALSE, FALSE, 0);
1620 gtk_widget_show(sc_win);
1622 // prefs pages notebook
1623 notebook = gtk_notebook_new();
1624 // hide the notebook tabs since its not supposed to look like a notebook
1625 gtk_notebook_set_show_tabs(GTK_NOTEBOOK(notebook), FALSE);
1626 gtk_box_pack_start(GTK_BOX(hbox), notebook, TRUE, TRUE, 0);
1627 gtk_widget_show(notebook);
1629 gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(sc_win), GTK_SHADOW_IN);
1632 GtkTreeStore* store = gtk_tree_store_new(2, G_TYPE_STRING, G_TYPE_POINTER);
1634 GtkWidget* view = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store));
1635 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(view), FALSE);
1638 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
1639 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes(_("Preferences"), renderer, "text", 0, NULL);
1640 gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
1644 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(view));
1645 g_signal_connect(G_OBJECT(selection), "changed", G_CALLBACK(treeSelection), this);
1648 gtk_widget_show(view);
1650 gtk_container_add(GTK_CONTAINER (sc_win), view);
1653 /********************************************************************/
1654 /* Add preference tree options */
1655 /********************************************************************/
1658 gtk_tree_store_append(store, &group, NULL);
1659 gtk_tree_store_set(store, &group, 0, _("Globals"), 1, PTAB_FRONT, -1);
1662 gtk_tree_store_append(store, &tab, &group);
1663 gtk_tree_store_set(store, &tab, 0, _("Game settings"), 1, (gpointer)PTAB_GAME_SETTINGS, -1);
1669 gtk_tree_store_append(store, &group, NULL);
1670 gtk_tree_store_set(store, &group, 0, _("Display"), 1, PTAB_FRONT, -1);
1673 gtk_tree_store_append(store, &tab, &group);
1674 gtk_tree_store_set(store, &tab, 0, _("2D Display/Rendering"), 1, (gpointer)PTAB_2D, -1);
1678 gtk_tree_store_append(store, &tab, &group);
1679 gtk_tree_store_set(store, &tab, 0, _("3D View"), 1, (gpointer)PTAB_CAMERA, -1);
1683 gtk_tree_store_append(store, &tab, &group);
1684 gtk_tree_store_set(store, &tab, 0, _("Texture Settings"), 1, (gpointer)PTAB_TEXTURE, -1);
1690 gtk_tree_store_append(store, &group, NULL);
1691 gtk_tree_store_set(store, &group, 0, _("Interface"), 1, PTAB_FRONT, -1);
1694 gtk_tree_store_append(store, &tab, &group);
1695 gtk_tree_store_set(store, &tab, 0, _("Layout"), 1, (gpointer)PTAB_LAYOUT, -1);
1699 gtk_tree_store_append(store, &tab, &group);
1700 gtk_tree_store_set(store, &tab, 0, _("Mouse"), 1, (gpointer)PTAB_MOUSE, -1);
1704 gtk_tree_store_append(store, &tab, &group);
1705 gtk_tree_store_set(store, &tab, 0, _("Editing"), 1, (gpointer)PTAB_EDITING, -1);
1711 gtk_tree_store_append(store, &group, NULL);
1712 gtk_tree_store_set(store, &group, 0, _("Other"), 1, PTAB_FRONT, -1);
1715 gtk_tree_store_append(store, &tab, &group);
1716 gtk_tree_store_set(store, &tab, 0, _("Startup/Auto save"), 1, (gpointer)PTAB_STARTUP, -1);
1720 gtk_tree_store_append(store, &tab, &group);
1721 gtk_tree_store_set(store, &tab, 0, _("Paths"), 1, (gpointer)PTAB_PATHS, -1);
1725 gtk_tree_store_append(store, &tab, &group);
1726 gtk_tree_store_set(store, &tab, 0, _("Misc"), 1, (gpointer)PTAB_MISC, -1);
1728 if (!g_qeglobals.bBSPFrontendPlugin)
1731 gtk_tree_store_append(store, &tab, &group);
1732 gtk_tree_store_set(store, &tab, 0, _("BSP Monitoring"), 1, (gpointer)PTAB_BSPMONITOR, -1);
1737 gtk_tree_view_expand_all(GTK_TREE_VIEW(view));
1739 g_object_unref(G_OBJECT(store));
1742 /**********************************************************************/
1743 /* build the prefs pages */
1744 /**********************************************************************/
1747 // todo : add something interesting here
1748 // NOTE TTimo: tip of the day? or a logo?
1749 preflabel = gtk_label_new(_("Front Page"));
1750 gtk_widget_show(preflabel);
1751 pageframe = gtk_frame_new(NULL);
1752 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1753 gtk_widget_show(pageframe);
1754 vbox = gtk_vbox_new(FALSE, 5);
1755 gtk_widget_show(vbox);
1756 gtk_widget_set_usize(GTK_WIDGET(vbox), 350, -2);
1757 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1758 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1760 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1762 /******** global preferences group ****************************/
1763 preflabel = gtk_label_new(_("Globals"));
1764 gtk_widget_show(preflabel);
1766 pageframe = mGamesDialog.GetGlobalFrame();
1767 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1769 /******** 2D prefs group (xy views/rendering options) *********/
1770 preflabel = gtk_label_new(_("2D Display"));
1771 gtk_widget_show(preflabel);
1772 pageframe = gtk_frame_new(_("2D Display"));
1773 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1774 gtk_widget_show(pageframe);
1775 vbox = gtk_vbox_new(FALSE, 5);
1776 gtk_widget_show(vbox);
1777 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1778 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1780 // OpenGL Display Lists
1781 check = gtk_check_button_new_with_label(_("OpenGL Display Lists"));
1782 gtk_widget_show(check);
1783 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1784 AddDialogData(check, &m_bDisplayLists, DLG_CHECK_BOOL);
1786 // Antialiased points & lines
1787 // Fishman - Add antialiazed points and lines support. 09/03/00
1788 check = gtk_check_button_new_with_label (_("OpenGL antialiased points and lines"));
1789 gtk_widget_show (check);
1790 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1791 AddDialogData (check, &m_bAntialiasedPointsAndLines, DLG_CHECK_BOOL);
1793 // Solid selection boxes
1794 check = gtk_check_button_new_with_label (_("Solid selection boxes"));
1795 gtk_widget_show (check);
1796 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1797 AddDialogData (check, &m_bNoStipple, DLG_CHECK_BOOL);
1799 // Display size info
1800 check = gtk_check_button_new_with_label (_("Display size info"));
1801 gtk_widget_show (check);
1802 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1803 AddDialogData (check, &m_bSizePaint, DLG_CHECK_BOOL);
1805 // Alternate vertex/edge handles
1806 // Gef: Kyro GL_POINT work around 25-aug-2001
1807 check = gtk_check_button_new_with_label (_("Alternate vertex/edge handles"));
1808 gtk_widget_show(check);
1809 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1810 AddDialogData(check, &m_bGlPtWorkaround, DLG_CHECK_BOOL);
1812 g_list_free (combo_list);
1816 check = gtk_check_button_new_with_label (_("ATI cards with broken drivers - bug #802"));
1817 gtk_widget_show(check);
1818 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1819 AddDialogData(check, &m_bGlATIHack, DLG_CHECK_BOOL);
1822 // Add the page to the notebook
1823 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1825 /******** 3D Camera view group *********/
1826 preflabel = gtk_label_new(_("3D View"));
1827 gtk_widget_show(preflabel);
1828 pageframe = gtk_frame_new(_("3D View"));
1829 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1830 gtk_widget_show(pageframe);
1831 vbox = gtk_vbox_new(FALSE, 5);
1832 gtk_widget_show(vbox);
1833 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1834 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1836 // Directional velocity (Movement Velocity)
1838 hbox2 = gtk_hbox_new (FALSE, 0);
1839 gtk_widget_show (hbox2);
1840 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1843 label = gtk_label_new(_("Movement Velocity"));
1844 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1845 gtk_widget_show(label);
1846 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1849 adj = gtk_adjustment_new(100, 50, 300, 1, 10, 10);
1850 AddDialogData(adj, &m_nMoveSpeed, DLG_ADJ_INT);
1853 scale = gtk_hscale_new(GTK_ADJUSTMENT(adj));
1854 gtk_widget_show(scale);
1855 gtk_box_pack_start(GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1857 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1859 // Angular velocity (Rotational Velocity)
1861 hbox2 = gtk_hbox_new (FALSE, 0);
1862 gtk_widget_show (hbox2);
1863 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1866 label = gtk_label_new (_("Rotational Velocity"));
1867 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1868 gtk_widget_show (label);
1869 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1872 adj = gtk_adjustment_new (3, 1, 180, 1, 10, 10); // value, low, high, step, page_step, page_size
1873 AddDialogData (adj, &m_nAngleSpeed, DLG_ADJ_INT);
1876 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1877 gtk_widget_show (scale);
1878 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1879 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1881 // Text under the velocity sliders
1883 hbox2 = gtk_hbox_new (FALSE, 0);
1884 gtk_widget_show (hbox2);
1885 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1888 label = gtk_label_new (_("slow"));
1889 gtk_widget_show (label);
1890 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1893 label = gtk_label_new (_("fast"));
1894 gtk_widget_show (label);
1895 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1897 // Allow drag to select multiple faces/brushes
1899 table = gtk_table_new(2, 1, FALSE);
1900 gtk_widget_show(table);
1901 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
1902 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
1903 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
1905 label = gtk_label_new (_("Use paint-select in camera view:"));
1906 gtk_widget_show (label);
1907 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1908 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
1909 (GtkAttachOptions) (0),
1910 (GtkAttachOptions) (0), 0, 0);
1913 combo_list = g_list_append (combo_list, (void *)_("No"));
1914 combo_list = g_list_append (combo_list, (void *)_("Yes"));
1915 combo_list = g_list_append (combo_list, (void *)_("Yes (Classic Key Setup)"));
1917 combo = gtk_combo_new ();
1918 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
1919 gtk_widget_show (combo);
1920 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
1921 (GtkAttachOptions) (GTK_FILL),
1922 (GtkAttachOptions) (0), 0, 0);
1923 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
1924 AddDialogData (combo, &m_nCamDragMultiSelect, DLG_COMBO_INT);
1926 // Freelook in Camera view
1927 check = gtk_check_button_new_with_label (_("Freelook in Camera view"));
1928 gtk_widget_show (check);
1929 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1930 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1931 AddDialogData (check, &m_bCamFreeLook, DLG_CHECK_BOOL);
1933 // Freelook in Camera view w/ forward & back strafing instead of up and down looking
1934 check = gtk_check_button_new_with_label (_("Freelook strafes Forward and Back"));
1935 gtk_widget_show (check);
1936 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1937 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1938 AddDialogData (check, &m_bCamFreeLookStrafe, DLG_CHECK_BOOL);
1940 // Invert mouse in freelook
1941 check = gtk_check_button_new_with_label (_("Invert mouse in freelook"));
1942 gtk_widget_show (check);
1943 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1944 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1945 AddDialogData (check, &m_bCamInverseMouse, DLG_CHECK_BOOL);
1947 // Discrete movement
1948 check = gtk_check_button_new_with_label (_("Discrete movement"));
1949 gtk_widget_show (check);
1950 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1951 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1952 AddDialogData (check, &m_bCamDiscrete, DLG_CHECK_BOOL);
1954 // Update XY views on camera move
1955 check = gtk_check_button_new_with_label (_("Update XY views on camera move"));
1956 gtk_widget_show (check);
1957 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1958 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1959 AddDialogData (check, &m_bCamXYUpdate, DLG_CHECK_BOOL);
1961 // Add the page to the notebook
1962 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1964 /******** Texture group *********/
1965 preflabel = gtk_label_new(_("Textures"));
1966 gtk_widget_show(preflabel);
1967 pageframe = gtk_frame_new(_("Textures"));
1968 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1969 gtk_widget_show(pageframe);
1970 vbox = gtk_vbox_new(FALSE, 6);
1971 gtk_widget_show(vbox);
1972 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1973 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1975 // Texture quality slider
1977 label = gtk_label_new (_("Texture quality"));
1978 gtk_widget_show (label);
1979 gtk_box_pack_start (GTK_BOX (vbox), label, FALSE, FALSE, 0);
1980 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
1981 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1984 adj = gtk_adjustment_new (0, 0, 4, 1, 1, 1);
1985 AddDialogData (adj, &m_nLatchedTextureQuality, DLG_ADJ_INT);
1988 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1989 gtk_widget_show (scale);
1990 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, FALSE, 0);
1991 gtk_scale_set_draw_value (GTK_SCALE (scale), FALSE);
1993 // text under the texture slider
1994 hbox2 = gtk_hbox_new (FALSE, 0);
1995 gtk_widget_show (hbox2);
1996 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1997 label = gtk_label_new (_("low"));
1998 gtk_widget_show (label);
1999 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2000 label = gtk_label_new (_("high"));
2001 gtk_widget_show (label);
2002 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2005 check = gtk_check_button_new_with_label (_("Texture subsets"));
2006 gtk_widget_show (check);
2007 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2008 AddDialogData (check, &m_bTextureWindow, DLG_CHECK_BOOL);
2010 // texture scrollbar
2011 check = gtk_check_button_new_with_label (_("Texture scrollbar"));
2012 gtk_widget_show (check);
2013 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2014 AddDialogData (check, &m_bTextureScrollbar, DLG_CHECK_BOOL);
2016 // texture increment matches grid
2017 check = gtk_check_button_new_with_label (_("Tex increment matches grid"));
2018 gtk_widget_show (check);
2019 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2020 AddDialogData (check, &m_bSnapTToGrid, DLG_CHECK_BOOL);
2023 // Texture compression choice label
2025 table = gtk_table_new(2, 1, FALSE);
2026 gtk_widget_show(table);
2027 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2028 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2029 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2031 label = gtk_label_new (_("Texture Compression (if available):"));
2032 gtk_widget_show (label);
2033 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
2034 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2035 (GtkAttachOptions) (0),
2036 (GtkAttachOptions) (0), 0, 0);
2037 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
2039 // Texture compression choice label
2041 // NONE will always be in pos 0
2042 combo_list = g_list_append (combo_list, (void *)_("None"));
2044 // if OpenGL compression is enabled it will always be
2046 if (g_qeglobals.m_bOpenGLCompressionSupported)
2048 combo_list = g_list_append (combo_list, (void *)_("OpenGL ARB"));
2051 // If S3 is enabled offer all 3 valid compression schemes in RGBA
2052 if (g_qeglobals.m_bS3CompressionSupported)
2054 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT1"));
2055 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT3"));
2056 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT5"));
2059 combo = gtk_combo_new ();
2060 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2061 gtk_widget_show (combo);
2062 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2063 (GtkAttachOptions) (GTK_FILL),
2064 (GtkAttachOptions) (0), 0, 0);
2065 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2066 AddDialogData (combo, &m_nTextureCompressionFormat, DLG_COMBO_INT);
2067 g_list_free (combo_list);
2070 table = gtk_table_new(2, 1, FALSE);
2071 gtk_widget_show(table);
2072 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2073 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2074 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2078 label = gtk_label_new (_("Startup Shaders:"));
2079 gtk_widget_show (label);
2080 gtk_label_set_justify(GTK_LABEL(label), GTK_JUSTIFY_LEFT);
2081 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2082 (GtkAttachOptions) (0),
2083 (GtkAttachOptions) (0), 0, 0);
2084 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
2088 combo_list = g_list_append (combo_list, (void *)_("None"));
2089 if (g_pGameDescription->mGameFile == "jk2.game" || g_pGameDescription->mGameFile == "ja.game")
2090 combo_list = g_list_append (combo_list, (void *)_("System"));
2091 else if (g_pGameDescription->mGameFile == "sof2.game")
2092 combo_list = g_list_append (combo_list, (void *)("Tools"));
2094 combo_list = g_list_append (combo_list, (void *)_("Common"));
2095 combo_list = g_list_append (combo_list, (void *)_("All"));
2096 combo = gtk_combo_new ();
2097 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2098 gtk_widget_show (combo);
2099 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2100 (GtkAttachOptions) (GTK_FILL),
2101 (GtkAttachOptions) (0), 0, 0);
2102 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2103 AddDialogData (combo, &m_nLatchedShader, DLG_COMBO_INT);
2104 g_list_free (combo_list);
2106 // Add the page to the notebook
2107 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2109 /******** Layout group *********/
2110 preflabel = gtk_label_new(_("Layout"));
2111 gtk_widget_show(preflabel);
2112 pageframe = gtk_frame_new(_("Layout"));
2113 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2114 gtk_widget_show(pageframe);
2115 vbox = gtk_vbox_new(FALSE, 5);
2116 gtk_widget_show(vbox);
2117 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2118 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2122 table = gtk_table_new (2, 4, FALSE);
2123 gtk_widget_show (table);
2124 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2125 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2126 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2129 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window1.bmp");
2130 gtk_widget_show (pixmap);
2131 gtk_table_attach (GTK_TABLE (table), pixmap, 0, 1, 0, 1,
2132 (GtkAttachOptions) (0),
2133 (GtkAttachOptions) (0), 0, 0);
2136 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window2.bmp");
2137 gtk_widget_show (pixmap);
2138 gtk_table_attach (GTK_TABLE (table), pixmap, 1, 2, 0, 1,
2139 (GtkAttachOptions) (0),
2140 (GtkAttachOptions) (0), 0, 0);
2143 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window3.bmp");
2144 gtk_widget_show (pixmap);
2145 gtk_table_attach (GTK_TABLE (table), pixmap, 2, 3, 0, 1,
2146 (GtkAttachOptions) (0),
2147 (GtkAttachOptions) (0), 0, 0);
2150 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window4.bmp");
2151 gtk_widget_show (pixmap);
2152 gtk_table_attach (GTK_TABLE (table), pixmap, 3, 4, 0, 1,
2153 (GtkAttachOptions) (0),
2154 (GtkAttachOptions) (0), 0, 0);
2156 // view type 1 selector
2157 radio = gtk_radio_button_new (NULL);
2158 gtk_widget_show (radio);
2159 gtk_table_attach (GTK_TABLE (table), radio, 0, 1, 1, 2,
2160 (GtkAttachOptions) (0),
2161 (GtkAttachOptions) (0), 0, 0);
2163 // view type 2 selector
2164 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2165 gtk_widget_show (radio);
2166 gtk_table_attach (GTK_TABLE (table), radio, 1, 2, 1, 2,
2167 (GtkAttachOptions) (0),
2168 (GtkAttachOptions) (0), 0, 0);
2170 // view type 3 selector
2171 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2172 gtk_widget_show (radio);
2173 gtk_table_attach (GTK_TABLE (table), radio, 2, 3, 1, 2,
2174 (GtkAttachOptions) (0),
2175 (GtkAttachOptions) (0), 0, 0);
2177 // view type 4 selector
2178 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2179 gtk_widget_show (radio);
2180 gtk_table_attach (GTK_TABLE (table), radio, 3, 4, 1, 2,
2181 (GtkAttachOptions) (0),
2182 (GtkAttachOptions) (0), 0, 0);
2183 AddDialogData (radio, &m_nLatchedView, DLG_RADIO_INT);
2185 // Floating Z window
2186 check = gtk_check_button_new_with_label (_("Floating Z Window"));
2187 gtk_widget_show (check);
2188 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2189 AddDialogData (check, &m_bLatchedFloatingZ, DLG_CHECK_BOOL);
2191 // show menu tear-off seperators
2192 check = gtk_check_button_new_with_label (_("Detachable Menus"));
2193 gtk_widget_show (check);
2194 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2195 AddDialogData (check, &m_bLatchedDetachableMenus, DLG_CHECK_BOOL);
2197 if (!g_pGameDescription->mNoPatch)
2199 // show patch toolbar
2200 check = gtk_check_button_new_with_label (_("Patch Toolbar"));
2201 gtk_widget_show (check);
2202 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2203 g_object_set_data (G_OBJECT (dialog), "check_patchtoolbar", check); // Allow to be disabled for Q1/Q2
2204 AddDialogData (check, &m_bLatchedPatchToolbar, DLG_CHECK_BOOL);
2208 check = gtk_check_button_new_with_label (_("Wide Toolbar"));
2209 gtk_widget_show (check);
2210 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2211 AddDialogData (check, &m_bLatchedWideToolbar, DLG_CHECK_BOOL);
2213 // use plugin toolbar
2214 check = gtk_check_button_new_with_label (_("Plugin Toolbar"));
2215 gtk_widget_show (check);
2216 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2217 AddDialogData (check, &m_bLatchedPluginToolbar, DLG_CHECK_BOOL);
2220 // win32 file dialog
2221 check = gtk_check_button_new_with_label (_("Use win32 file load dialog"));
2222 gtk_widget_show (check);
2223 // gtk_container_add (GTK_CONTAINER (vbox), check);
2224 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2225 AddDialogData (check, &m_bNativeGUI, DLG_CHECK_BOOL);
2227 // position on primary monitor
2228 check = gtk_check_button_new_with_label (_("Start on Primary Monitor"));
2229 gtk_widget_show (check);
2230 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2231 g_object_set_data (G_OBJECT (dialog), "check_startonprimary", check);
2232 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2233 AddDialogData (check, &m_bStartOnPrimMon, DLG_CHECK_BOOL);
2236 // Add the page to the notebook
2237 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2239 /******** Mouse group *********/
2240 preflabel = gtk_label_new(_("Mouse"));
2241 gtk_widget_show(preflabel);
2242 pageframe = gtk_frame_new(_("Mouse"));
2243 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2244 gtk_widget_show(pageframe);
2245 vbox = gtk_vbox_new(FALSE, 5);
2246 gtk_widget_show(vbox);
2247 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2248 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2252 hbox2 = gtk_hbox_new (FALSE, 5);
2253 gtk_widget_show (hbox2);
2254 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2257 radio = gtk_radio_button_new_with_label (NULL, _("2 button"));
2258 gtk_widget_show (radio);
2259 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2262 radio = gtk_radio_button_new_with_label_from_widget (GTK_RADIO_BUTTON (radio), _("3 button"));
2263 gtk_widget_show (radio);
2264 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2265 AddDialogData (radio, &m_nMouse, DLG_RADIO_INT);
2267 // right click to drop entity
2268 check = gtk_check_button_new_with_label (_("Right click to drop entities"));
2269 gtk_widget_show (check);
2270 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2271 AddDialogData (check, &m_bRightClick, DLG_CHECK_BOOL);
2273 // Mouse chaser (and this does what?)
2274 check = gtk_check_button_new_with_label (_("Mouse chaser"));
2275 gtk_widget_show (check);
2276 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2277 AddDialogData (check, &m_bChaseMouse, DLG_CHECK_BOOL);
2280 check = gtk_check_button_new_with_label (_("ALT + multi-drag"));
2281 gtk_widget_show (check);
2282 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2283 AddDialogData (check, &m_bALTEdge, DLG_CHECK_BOOL);
2285 // Mouse wheel increments
2287 hbox2 = gtk_hbox_new (FALSE, 5);
2288 gtk_widget_show (hbox2);
2289 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2292 label = gtk_label_new (_("Wheel Mouse inc:"));
2293 gtk_widget_show (label);
2294 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2297 entry = gtk_entry_new ();
2298 gtk_widget_show (entry);
2299 gtk_widget_set_usize (entry, 40, -2);
2300 gtk_box_pack_start (GTK_BOX (hbox2), entry, FALSE, FALSE, 0);
2301 AddDialogData (entry, &m_nWheelInc, DLG_ENTRY_INT);
2303 // Add the page to the notebook
2304 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2306 /******** Editing group *********/
2307 preflabel = gtk_label_new(_("Editing"));
2308 gtk_widget_show(preflabel);
2309 pageframe = gtk_frame_new(_("Editing"));
2310 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2311 gtk_widget_show(pageframe);
2312 vbox = gtk_vbox_new(FALSE, 5);
2313 gtk_widget_show(vbox);
2314 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2315 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2317 // Vertex editing splits faces
2318 check = gtk_check_button_new_with_label (_("Vertex editing splits face"));
2319 gtk_widget_show (check);
2320 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2321 AddDialogData (check, &m_bVertexSplit, DLG_CHECK_BOOL);
2323 // Fix target/targetname collisions
2324 check = gtk_check_button_new_with_label (_("Fix target/targetname collisions"));
2325 gtk_widget_show (check);
2326 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2327 AddDialogData (check, &m_bDoTargetFix, DLG_CHECK_BOOL);
2329 // Clipper tool uses caulk
2330 check = gtk_check_button_new_with_label (_("Clipper tool uses caulk"));
2331 gtk_widget_show (check);
2332 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2333 AddDialogData (check, &m_bClipCaulk, DLG_CHECK_BOOL);
2335 // Don't clamp plane points
2336 check = gtk_check_button_new_with_label (_("Don't clamp plane points"));
2337 gtk_widget_show (check);
2338 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2339 AddDialogData (check, &m_bNoClamp, DLG_CHECK_BOOL);
2342 check = gtk_check_button_new_with_label (_("Snap to grid"));
2343 gtk_widget_show (check);
2344 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2345 AddDialogData (check, &m_bSnap, DLG_CHECK_BOOL);
2347 // Select patch by bounding box
2348 check = gtk_check_button_new_with_label (_("Select patches by bounding box"));
2349 gtk_widget_show (check);
2350 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2351 AddDialogData (check, &m_bPatchBBoxSelect, DLG_CHECK_BOOL);
2353 // Rotation increment
2355 table = gtk_table_new (2, 3, FALSE);
2356 gtk_widget_show (table);
2357 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2358 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2359 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2362 label = gtk_label_new (_("Rotation increment:"));
2363 gtk_widget_show (label);
2364 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2365 (GtkAttachOptions) (0),
2366 (GtkAttachOptions) (0), 0, 0);
2369 entry = gtk_entry_new ();
2370 gtk_widget_show (entry);
2371 gtk_widget_set_usize (entry, 60, -2);
2372 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2373 (GtkAttachOptions) (GTK_FILL),
2374 (GtkAttachOptions) (0), 0, 0);
2375 AddDialogData (entry, &m_nRotation, DLG_ENTRY_INT);
2379 label = gtk_label_new (_("Undo Levels:"));
2380 gtk_widget_show (label);
2381 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2382 (GtkAttachOptions) (0),
2383 (GtkAttachOptions) (0), 0, 0);
2385 // spinner (allows undo levels to be set to zero)
2386 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 0, 64, 1, 10, 10)), 1, 0);
2387 gtk_widget_show (spin);
2388 gtk_table_attach (GTK_TABLE (table), spin, 1, 2, 1, 2,
2389 (GtkAttachOptions) (GTK_FILL),
2390 (GtkAttachOptions) (0), 0, 0);
2391 gtk_widget_set_usize (spin, 60, -2);
2392 AddDialogData (spin, &m_nUndoLevels, DLG_SPIN_INT);
2394 // Patch subdivisions
2396 label = gtk_label_new (_("Patch subdivisions:"));
2397 gtk_widget_show (label);
2398 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 2, 3,
2399 (GtkAttachOptions) (0),
2400 (GtkAttachOptions) (0), 0, 0);
2402 // entry (spinner perhaps? [2-16])
2403 entry = gtk_entry_new ();
2404 gtk_widget_show (entry);
2405 gtk_widget_set_usize (entry, 60, -2);
2406 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 2, 3,
2407 (GtkAttachOptions) (GTK_FILL),
2408 (GtkAttachOptions) (0), 0, 0);
2409 AddDialogData (entry, &m_nSubdivisions, DLG_ENTRY_INT);
2411 // Add the page to the notebook
2412 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2414 /******** Save/Load group *********/
2415 preflabel = gtk_label_new(_("Startup/Auto save"));
2416 gtk_widget_show(preflabel);
2417 pageframe = gtk_frame_new(_("Startup/Auto save"));
2418 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2419 gtk_widget_show(pageframe);
2420 vbox = gtk_vbox_new(FALSE, 5);
2421 gtk_widget_show(vbox);
2422 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2423 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2426 check = gtk_check_button_new_with_label (_("Snapshots"));
2427 gtk_widget_show (check);
2428 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2429 AddDialogData (check, &m_bSnapShots, DLG_CHECK_BOOL);
2431 // load last project on open
2432 check = gtk_check_button_new_with_label (_("Load last project on open"));
2433 gtk_widget_show (check);
2434 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2435 AddDialogData (check, &m_bLoadLast, DLG_CHECK_BOOL);
2437 // load last map on open
2438 check = gtk_check_button_new_with_label (_("Load last map on open"));
2439 gtk_widget_show (check);
2440 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2441 AddDialogData (check, &m_bLoadLastMap, DLG_CHECK_BOOL);
2445 hbox2 = gtk_hbox_new (FALSE, 5);
2446 gtk_widget_show (hbox2);
2447 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2448 gtk_container_set_border_width (GTK_CONTAINER (hbox2), 0);
2451 check = gtk_check_button_new_with_label (_("Auto save every"));
2452 gtk_widget_show (check);
2453 gtk_box_pack_start (GTK_BOX (hbox2), check, FALSE, FALSE, 0);
2454 AddDialogData (check, &m_bAutoSave, DLG_CHECK_BOOL);
2457 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 1, 60, 1, 10, 10)), 1, 0);
2458 gtk_widget_show (spin);
2459 gtk_box_pack_start (GTK_BOX (hbox2), spin, FALSE, FALSE, 0);
2460 gtk_widget_set_usize (spin, 60, -2);
2461 AddDialogData (spin, &m_nAutoSave, DLG_SPIN_INT);
2464 label = gtk_label_new (_("minutes"));
2465 gtk_widget_show (label);
2466 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2468 // Add the page to the notebook
2469 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2471 /******** Paths group *********/
2472 preflabel = gtk_label_new(_("Paths"));
2473 gtk_widget_show(preflabel);
2474 pageframe = gtk_frame_new(_("Paths"));
2475 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2476 gtk_widget_show(pageframe);
2477 vbox = gtk_vbox_new(FALSE, 5);
2478 gtk_widget_show(vbox);
2479 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2480 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2484 table = gtk_table_new (3, 3, FALSE);
2485 gtk_widget_show (table);
2486 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2487 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2488 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2491 label = gtk_label_new (_("Prefab path:"));
2492 gtk_widget_show (label);
2493 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2494 (GtkAttachOptions) (0),
2495 (GtkAttachOptions) (0), 0, 0);
2496 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2499 entry = gtk_entry_new ();
2500 gtk_widget_show (entry);
2501 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2502 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2503 (GtkAttachOptions) (GTK_FILL),
2504 (GtkAttachOptions) (0), 1, 0);
2505 AddDialogData (entry, &m_strPrefabPath, DLG_ENTRY_TEXT);
2509 button = gtk_button_new_with_label ("...");
2510 gtk_widget_show (button);
2511 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseprefab), this);
2512 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2513 (GtkAttachOptions) (0),
2514 (GtkAttachOptions) (0), 0, 0);
2519 label = gtk_label_new (_("User INI path:"));
2520 gtk_widget_show (label);
2521 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2522 (GtkAttachOptions) (0),
2523 (GtkAttachOptions) (0), 0, 0);
2524 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2526 // user ini path entry
2527 entry = gtk_entry_new ();
2528 gtk_widget_show (entry);
2529 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 1, 2,
2530 (GtkAttachOptions) (GTK_FILL),
2531 (GtkAttachOptions) (0), 1, 0);
2532 AddDialogData (entry, &m_strUserPath, DLG_ENTRY_TEXT);
2534 // user ini browse button
2535 button = gtk_button_new_with_label ("...");
2536 gtk_widget_show (button);
2537 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseuserini), this);
2538 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 1, 2,
2539 (GtkAttachOptions) (0),
2540 (GtkAttachOptions) (0), 0, 0);
2542 // Add the page to the notebook
2543 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2545 /******** Misc group *********/
2546 preflabel = gtk_label_new(_("Misc"));
2547 gtk_widget_show(preflabel);
2548 pageframe = gtk_frame_new(_("Misc"));
2549 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2550 gtk_widget_show(pageframe);
2551 vbox = gtk_vbox_new(FALSE, 5);
2552 gtk_widget_show(vbox);
2553 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2554 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2557 check = gtk_check_button_new_with_label (_("Light drawing"));
2558 gtk_widget_show (check);
2559 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2560 AddDialogData (check, &m_bNewLightDraw, DLG_CHECK_BOOL);
2564 table = gtk_table_new(2, 1, FALSE);
2565 gtk_widget_show(table);
2566 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2567 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2568 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2570 label = gtk_label_new (_("Light radiuses:"));
2571 gtk_widget_show (label);
2572 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
2573 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2574 (GtkAttachOptions) (0),
2575 (GtkAttachOptions) (0), 0, 0);
2578 combo_list = g_list_append (combo_list, (void *)_("Disabled"));
2579 combo_list = g_list_append (combo_list, (void *)_("True Q3Map2 Style"));
2580 combo_list = g_list_append (combo_list, (void *)_("Classic Style"));
2582 combo = gtk_combo_new ();
2583 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2584 gtk_widget_show (combo);
2585 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2586 (GtkAttachOptions) (GTK_FILL),
2587 (GtkAttachOptions) (0), 0, 0);
2588 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2589 AddDialogData (combo, &m_nLightRadiuses, DLG_COMBO_INT);
2592 check = gtk_check_button_new_with_label (_("Use win32 file associations to open text files instead of builtin editor"));
2593 gtk_widget_show(check);
2594 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2595 AddDialogData (check, &g_PrefsDlg.m_bUseWin32Editor, DLG_CHECK_BOOL);
2597 // use custom shader editor
2598 check = gtk_check_button_new_with_label (_("Use Custom Shader Editor"));
2599 gtk_widget_show(check);
2600 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2601 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateEditorSensitivity), this);
2602 g_object_set_data (G_OBJECT(dialog), "check_customeditor", check);
2603 AddDialogData (check, &g_PrefsDlg.m_bUseCustomEditor, DLG_CHECK_BOOL);
2605 // custom shader editor executable
2607 table = gtk_table_new (3, 1, FALSE);
2608 gtk_widget_show (table);
2609 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2610 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2611 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2614 label = gtk_label_new(_("Custom Editor Command"));
2615 gtk_widget_show(label);
2616 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2617 (GtkAttachOptions) (0),
2618 (GtkAttachOptions) (0), 0, 0);
2619 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2620 g_object_set_data (G_OBJECT(dialog), "label_customeditor", label);
2621 gtk_widget_set_sensitive (label, g_PrefsDlg.m_bUseCustomEditor);
2623 // custom editor command entry
2624 entry = gtk_entry_new ();
2625 gtk_widget_show (entry);
2626 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2627 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2628 (GtkAttachOptions) (GTK_FILL),
2629 (GtkAttachOptions) (0), 1, 0);
2630 AddDialogData (entry, &m_strEditorCommand, DLG_ENTRY_TEXT);
2631 gtk_widget_set_sensitive (entry, g_PrefsDlg.m_bUseCustomEditor);
2632 g_object_set_data (G_OBJECT(dialog), "entry_customeditor", entry);
2635 button = gtk_button_new_with_label (_("..."));
2636 gtk_widget_show (button);
2637 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseEditor), this);
2638 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2639 (GtkAttachOptions) (0),
2640 (GtkAttachOptions) (0), 0, 0);
2641 g_object_set_data (G_OBJECT(dialog), "button_customeditor", button);
2642 gtk_widget_set_sensitive (button, g_PrefsDlg.m_bUseCustomEditor);
2645 // Add the page to the notebook
2646 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2648 /******** BSP Monitoring group *********/
2649 // this is never displayed if the plugin isn't available
2650 preflabel = gtk_label_new(_("BSP Monitoring"));
2651 gtk_widget_show(preflabel);
2652 pageframe = gtk_frame_new(_("BSP Monitoring"));
2653 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2654 gtk_widget_show(pageframe);
2655 vbox = gtk_vbox_new(FALSE, 5);
2656 gtk_widget_show(vbox);
2657 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2658 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2660 // Enable BSP process monitoring
2661 check = gtk_check_button_new_with_label (_("Enable BSP process monitoring"));
2662 gtk_widget_show (check);
2663 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2664 g_object_set_data (G_OBJECT (dialog), "check_monitorbsp", check);
2665 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2666 AddDialogData (check, &g_PrefsDlg.m_bWatchBSP, DLG_CHECK_BOOL);
2669 check = gtk_check_button_new_with_label (_("Stop compilation on leak"));
2670 gtk_widget_show (check);
2671 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2672 g_object_set_data (G_OBJECT (dialog), "check_leakstop", check);
2673 AddDialogData (check, &g_PrefsDlg.m_bLeakStop, DLG_CHECK_BOOL);
2675 // engine after compile
2676 check = gtk_check_button_new_with_label (_("Run engine after compile"));
2677 gtk_widget_show (check);
2678 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2679 g_object_set_data (G_OBJECT (dialog), "check_runengine", check);
2680 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2681 AddDialogData( check, &g_PrefsDlg.m_bRunQuake, DLG_CHECK_BOOL );
2683 // sleep mode when running engine
2684 check = gtk_check_button_new_with_label (_("Activate sleep mode when running the engine"));
2685 gtk_widget_show (check);
2686 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2687 g_object_set_data (G_OBJECT (dialog), "check_sleep", check);
2688 AddDialogData( check, &g_PrefsDlg.m_bDoSleep, DLG_CHECK_BOOL );
2690 // use q3map2's texture projection
2691 check = gtk_check_button_new_with_label (_("Texturing compatible with q3map2"));
2692 gtk_widget_show (check);
2693 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2694 g_object_set_data (G_OBJECT (dialog), "check_q3map2", check);
2695 AddDialogData( check, &g_PrefsDlg.m_bQ3Map2Texturing, DLG_CHECK_BOOL );
2697 // Add the page to the notebook
2698 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2700 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), PTAB_FRONT);
2705 // end new prefs dialog
2707 void PrefsDlg::LoadTexdefPref(texdef_t* pTexdef, char* pName)
2711 memset(pTexdef, 0, sizeof(texdef_t));
2713 sprintf(buffer, "%s%s", pName, TD_SCALE1_KEY);
2714 mLocalPrefs.GetPref(buffer, &pTexdef->scale[0], 0.5f);
2716 sprintf(buffer, "%s%s", pName, TD_SCALE2_KEY);
2717 mLocalPrefs.GetPref(buffer, &pTexdef->scale[1], 0.5f);
2719 sprintf(buffer, "%s%s", pName, TD_SHIFT1_KEY);
2720 mLocalPrefs.GetPref(buffer, &pTexdef->shift[0], 8.f);
2722 sprintf(buffer, "%s%s", pName, TD_SHIFT2_KEY);
2723 mLocalPrefs.GetPref(buffer, &pTexdef->shift[1], 8.f);
2725 sprintf(buffer, "%s%s", pName, TD_ROTATE_KEY);
2726 mLocalPrefs.GetPref(buffer, &pTexdef->rotate, 45);
2729 void PrefsDlg::UpdateTextureCompression()
2731 // if OpenGL is not ready yet, don't do anything
2732 if (!g_qeglobals.m_bOpenGLReady) {
2733 Sys_Printf("OpenGL not ready - postpone texture compression capability check\n");
2737 if (g_qeglobals.bTextureCompressionSupported)
2739 if (m_nTextureCompressionFormat >= 2 && !g_qeglobals.m_bS3CompressionSupported)
2741 Sys_Printf("Inconsistant pref setting for texture compression (%d), rolling back\n", m_nTextureCompressionFormat);
2742 m_nTextureCompressionFormat = 1; // if this is not supported either, see below
2744 if (m_nTextureCompressionFormat == 1 && !g_qeglobals.m_bOpenGLCompressionSupported)
2746 Sys_Printf("Inconsistant pref setting for texture compression (GL_COMPRESSED_RGBA), rolling back\n");
2747 m_nTextureCompressionFormat = 0;
2749 switch (m_nTextureCompressionFormat)
2753 g_qeglobals.texture_components = GL_RGBA;
2754 Sys_Printf("texture compression disabled by preferences settings\n");
2759 g_qeglobals.texture_components = GL_COMPRESSED_RGBA;
2760 Sys_Printf("OpenGL texture compression enabled\n");
2765 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
2766 Sys_Printf("S3TC DXT1 texture compression enabled\n");
2771 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
2772 Sys_Printf("S3TC DXT3 texture compression enabled\n");
2777 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
2778 Sys_Printf("S3TC DXT5 texture compression enabled\n");
2785 Sys_Printf("texture compression is not supported by your current graphic card/drivers\n");
2786 g_qeglobals.texture_components = GL_RGBA;
2787 m_nTextureCompressionFormat = 0;
2792 void PrefsDlg::UpdateATIHack() {
2793 // if OpenGL is not ready yet, don't do anything
2794 if (!g_qeglobals.m_bOpenGLReady) {
2795 Sys_Printf("OpenGL not ready - postpone ATI bug workaround setup\n");
2800 qglCullFace = &qglCullFace_ATIHack;
2801 qglDisable = &qglDisable_ATIHack;
2802 qglEnable = &qglEnable_ATIHack;
2803 qglPolygonMode = &qglPolygonMode_ATIHack;
2804 Sys_Printf("ATI bug workaround enabled\n");
2806 qglCullFace = qglCullFace_real;
2807 qglDisable = qglDisable_real;
2808 qglEnable = qglEnable_real;
2809 qglPolygonMode = qglPolygonMode_real;
2810 Sys_Printf("ATI bug workaround disabled\n");
2815 // TTimo: m_strEnginePath has a special status, if not found in registry we need to
2816 // initiliaze it for sure. It is not totally failsafe but we can use the same
2817 // code than in q3map, expecting to find some "quake" above us. If not, we prompt
2818 // for the engine executable path
2819 void PrefsDlg::LoadPrefs ()
2823 // first things first, load prefs from global prefs
2824 mGamesDialog.LoadPrefs();
2826 // if we already have a document loaded, we will free and reload from file
2827 if (mLocalPrefs.InUse()) {
2828 mLocalPrefs.Clear();
2831 // load local.pref file
2832 mLocalPrefs.ReadXMLFile(m_inipath->str);
2834 mLocalPrefs.GetPref(PATCHSHOWBOUNDS_KEY, &g_bPatchShowBounds, FALSE);
2835 mLocalPrefs.GetPref(MOUSE_KEY, &m_nMouse, MOUSE_DEF);
2836 m_nMouseButtons = m_nMouse ? 3 : 2;
2839 // if it's not found here, mainframe.cpp will take care of finding one
2840 mLocalPrefs.GetPref(LASTPROJ_KEY, &m_strLastProject, "");
2841 mLocalPrefs.GetPref(LASTPROJVER_KEY, &m_nLastProjectVer, -1);
2844 // NOTE TTimo: I'm not sure why this is in prefs
2845 // should probably be a project setting
2846 // and I'm not sure that we really have a way to set this reliably either
2848 strPrefab = g_qeglobals.m_strHomeGame.GetBuffer();
2849 strPrefab += g_pGameDescription->mBaseGame.GetBuffer();
2850 strPrefab += "/prefabs/";
2851 mLocalPrefs.GetPref(PREFAB_KEY, &m_strPrefabPath, strPrefab);
2853 mLocalPrefs.GetPref(LASTLIGHTINTENSITY_KEY, &m_iLastLightIntensity, 300);
2854 mLocalPrefs.GetPref(TLOCK_KEY, &m_bTextureLock, TLOCK_DEF);
2855 mLocalPrefs.GetPref(RLOCK_KEY, &m_bRotateLock, TLOCK_DEF);
2856 mLocalPrefs.GetPref(LASTMAP_KEY, &m_strLastMap, "");
2857 mLocalPrefs.GetPref(LOADLAST_KEY, &m_bLoadLast, LOADLAST_DEF);
2858 mLocalPrefs.GetPref(BSP_KEY, &m_bInternalBSP, FALSE);
2859 mLocalPrefs.GetPref(RCLICK_KEY, &m_bRightClick, TRUE);
2860 mLocalPrefs.GetPref(AUTOSAVE_KEY, &m_bAutoSave, TRUE);
2861 mLocalPrefs.GetPref(LOADLASTMAP_KEY, &m_bLoadLastMap, FALSE);
2862 mLocalPrefs.GetPref(TINYBRUSH_KEY, &m_bCleanTiny, FALSE);
2863 mLocalPrefs.GetPref(TINYSIZE_KEY, &m_fTinySize, 0.5f);
2864 mLocalPrefs.GetPref(AUTOSAVETIME_KEY, &m_nAutoSave, 5);
2865 mLocalPrefs.GetPref(SNAPSHOT_KEY, &m_bSnapShots, FALSE);
2866 mLocalPrefs.GetPref(MOVESPEED_KEY, &m_nMoveSpeed, 100);
2867 mLocalPrefs.GetPref(ANGLESPEED_KEY, &m_nAngleSpeed, 3);
2868 mLocalPrefs.GetPref(SETGAME_KEY, &m_bSetGame, FALSE);
2869 mLocalPrefs.GetPref(CAMXYUPDATE_KEY, &m_bCamXYUpdate, TRUE);
2870 mLocalPrefs.GetPref(CAMDRAGMULTISELECT_KEY, &m_nCamDragMultiSelect, TRUE);
2871 mLocalPrefs.GetPref(CAMFREELOOK_KEY, &m_bCamFreeLook, TRUE);
2872 mLocalPrefs.GetPref(CAMINVERSEMOUSE_KEY, &m_bCamInverseMouse, FALSE);
2873 mLocalPrefs.GetPref(CAMDISCRETE_KEY, &m_bCamDiscrete, TRUE);
2874 mLocalPrefs.GetPref(LIGHTDRAW_KEY, &m_bNewLightDraw, TRUE);
2875 mLocalPrefs.GetPref(CUBICCLIP_KEY, &m_bCubicClipping, TRUE);
2876 mLocalPrefs.GetPref(CUBICSCALE_KEY, &m_nCubicScale, 13);
2877 mLocalPrefs.GetPref(ALTEDGE_KEY, &m_bALTEdge, FALSE);
2878 mLocalPrefs.GetPref(FACECOLORS_KEY, &m_bFaceColors, FALSE);
2879 mLocalPrefs.GetPref(XZVIS_KEY, &m_bXZVis, FALSE);
2880 mLocalPrefs.GetPref(YZVIS_KEY, &m_bYZVis, FALSE);
2881 mLocalPrefs.GetPref(ZVIS_KEY, &m_bZVis, FALSE);
2882 mLocalPrefs.GetPref(SIZEPAINT_KEY, &m_bSizePaint, FALSE);
2883 mLocalPrefs.GetPref(DLLENTITIES_KEY, &m_bDLLEntities, FALSE);
2885 mLocalPrefs.GetPref(DETACHABLEMENUS_KEY, &m_bLatchedDetachableMenus, TRUE);
2886 m_bDetachableMenus = m_bLatchedDetachableMenus;
2888 if (g_pGameDescription->mNoPatch)
2890 m_bPatchToolbar = false;
2894 mLocalPrefs.GetPref(PATCHTOOLBAR_KEY, &m_bLatchedPatchToolbar, TRUE);
2895 m_bPatchToolbar = m_bLatchedPatchToolbar;
2898 mLocalPrefs.GetPref(WIDETOOLBAR_KEY, &m_bLatchedWideToolbar, TRUE);
2899 m_bWideToolbar = m_bLatchedWideToolbar;
2901 mLocalPrefs.GetPref(PLUGINTOOLBAR_KEY, &m_bLatchedPluginToolbar, TRUE);
2902 m_bPluginToolbar = m_bLatchedPluginToolbar;
2904 mLocalPrefs.GetPref(WINDOW_KEY, (int*)&m_nLatchedView, WINDOW_DEF);
2905 m_nView = m_nLatchedView;
2907 mLocalPrefs.GetPref(FLOATINGZ_KEY, &m_bLatchedFloatingZ, FALSE);
2908 m_bFloatingZ = m_bLatchedFloatingZ;
2910 mLocalPrefs.GetPref(TEXTUREQUALITY_KEY, &m_nLatchedTextureQuality, 3);
2911 m_nTextureQuality = m_nLatchedTextureQuality;
2913 mLocalPrefs.GetPref(LOADSHADERS_KEY, &m_nLatchedShader, 0);
2914 m_nShader = m_nLatchedShader;
2916 mLocalPrefs.GetPref(NOCLAMP_KEY, &m_bNoClamp, FALSE);
2917 mLocalPrefs.GetPref(SNAP_KEY, &m_bSnap, TRUE);
2918 mLocalPrefs.GetPref(USERINI_KEY, &m_strUserPath, "");
2919 mLocalPrefs.GetPref(ROTATION_KEY, &m_nRotation, 45);
2920 mLocalPrefs.GetPref(CHASEMOUSE_KEY, &m_bChaseMouse, TRUE);
2921 mLocalPrefs.GetPref(ENTITYSHOW_KEY, &m_nEntityShowState, ENTITY_SKINNED_BOXED);
2923 // this will probably need to be 75 or 100 for Q1.
2924 mLocalPrefs.GetPref(TEXTURESCALE_KEY, &m_nTextureScale, 50);
2926 // FIXME: Hydra - actually, this stuff is Q1,Q2 and HL specific.
2927 if ( (g_pGameDescription->mGameFile == "hl.game") )
2929 // No BSP monitoring in the default compiler tools for Half-life (yet)
2930 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, FALSE);
2932 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2933 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2935 else if (g_pGameDescription->quake2)
2937 // BSP monitoring is implemented in Quake2 and Heretic2 tools
2938 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, TRUE);
2940 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2941 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2945 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, WATCHBSP_DEF);
2946 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, FALSE);
2950 mLocalPrefs.GetPref(TEXTURESCROLLBAR_KEY, &m_bTextureScrollbar, TRUE);
2951 mLocalPrefs.GetPref(DISPLAYLISTS_KEY, &m_bDisplayLists, TRUE);
2952 mLocalPrefs.GetPref(ANTIALIASEDLINES_KEY, &m_bAntialiasedPointsAndLines, FALSE);
2953 mLocalPrefs.GetPref(SWITCHCLIP_KEY, &m_bSwitchClip, TRUE);
2954 mLocalPrefs.GetPref(SELWHOLEENTS_KEY, &m_bSelectWholeEntities, TRUE);
2955 mLocalPrefs.GetPref(SHOWSHADERS_KEY, &m_bShowShaders, TRUE);
2956 mLocalPrefs.GetPref(GLLIGHTING_KEY, &m_bGLLighting, FALSE);
2957 mLocalPrefs.GetPref(NOSTIPPLE_KEY, &m_bNoStipple, FALSE);
2958 mLocalPrefs.GetPref(UNDOLEVELS_KEY, &m_nUndoLevels, 30);
2959 mLocalPrefs.GetPref(VERTEXMODE_KEY, &m_bVertexSplit, TRUE);
2960 mLocalPrefs.GetPref(RUNQ2_KEY, &m_bRunQuake, RUNQ2_DEF);
2961 mLocalPrefs.GetPref(LEAKSTOP_KEY, &m_bLeakStop, TRUE);
2962 mLocalPrefs.GetPref(DOSLEEP_KEY, &m_bDoSleep, FALSE);
2963 mLocalPrefs.GetPref(SELECTCURVES_KEY, &m_bSelectCurves, TRUE);
2964 mLocalPrefs.GetPref(SELECTMODELS_KEY, &m_bSelectModels, TRUE);
2965 mLocalPrefs.GetPref(SHADERLISTONLY_KEY, &m_bTexturesShaderlistOnly, FALSE);
2966 mLocalPrefs.GetPref(SUBDIVISIONS_KEY, &m_nSubdivisions, SUBDIVISIONS_DEF);
2967 mLocalPrefs.GetPref(CLIPCAULK_KEY, &m_bClipCaulk, FALSE);
2968 mLocalPrefs.GetPref(SNAPTTOGRID_KEY, &m_bSnapTToGrid, FALSE);
2969 mLocalPrefs.GetPref(TARGETFIX_KEY, &m_bDoTargetFix, TRUE);
2970 mLocalPrefs.GetPref(WHEELINC_KEY, &m_nWheelInc, 64);
2971 mLocalPrefs.GetPref(PATCHBBOXSEL_KEY, &m_bPatchBBoxSelect, FALSE);
2973 // Gef: Kyro GL_POINT workaround
2974 mLocalPrefs.GetPref(GLPOINTWORKAROUND_KEY, &m_bGlPtWorkaround, FALSE);
2976 // window positioning
2977 mLocalPrefs.GetPref(ENTITYSPLIT1_KEY, &mWindowInfo.nEntitySplit1, -1);
2978 mLocalPrefs.GetPref(ENTITYSPLIT2_KEY, &mWindowInfo.nEntitySplit2, -1);
2980 mLocalPrefs.GetPref(POSITIONX_KEY, &mWindowInfo.position.x, -1);
2981 mLocalPrefs.GetPref(POSITIONY_KEY, &mWindowInfo.position.y, -1);
2982 mLocalPrefs.GetPref(WIDTH_KEY, &mWindowInfo.position.w, -1);
2983 mLocalPrefs.GetPref(HEIGHT_KEY, &mWindowInfo.position.h, 450);
2985 const window_position_t default_window_pos = { 0, 0, 200, 200, };
2987 mLocalPrefs.GetPref(ENTITYWND_KEY, &mWindowInfo.posEntityWnd, default_window_pos);
2988 mLocalPrefs.GetPref(MAPINFOWND_KEY, &mWindowInfo.posMapInfoWnd, default_window_pos);
2989 mLocalPrefs.GetPref(CAMWND_KEY, &mWindowInfo.posCamWnd, default_window_pos);
2990 mLocalPrefs.GetPref(ZWND_KEY, &mWindowInfo.posZWnd, default_window_pos);
2991 mLocalPrefs.GetPref(XYWND_KEY, &mWindowInfo.posXYWnd, default_window_pos);
2992 mLocalPrefs.GetPref(YZWND_KEY, &mWindowInfo.posYZWnd, default_window_pos);
2993 mLocalPrefs.GetPref(XZWND_KEY, &mWindowInfo.posXZWnd, default_window_pos);
2994 mLocalPrefs.GetPref(PATCHWND_KEY, &mWindowInfo.posPatchWnd, default_window_pos);
2995 mLocalPrefs.GetPref(SURFACEWND_KEY, &mWindowInfo.posSurfaceWnd, default_window_pos);
2996 mLocalPrefs.GetPref(ENTITYINFOWND_KEY, &mWindowInfo.posEntityInfoWnd, default_window_pos);
2998 mLocalPrefs.GetPref(ZWIDTH_KEY, &mWindowInfo.nZWidth, 30);
2999 mLocalPrefs.GetPref(XYHEIGHT_KEY, &mWindowInfo.nXYHeight, 300);
3000 mLocalPrefs.GetPref(XYWIDTH_KEY, &mWindowInfo.nXYWidth, 300);
3001 mLocalPrefs.GetPref(CAMWIDTH_KEY, &mWindowInfo.nCamWidth, 200);
3002 mLocalPrefs.GetPref(CAMHEIGHT_KEY, &mWindowInfo.nCamHeight, 200);
3003 mLocalPrefs.GetPref(ZFLOATWIDTH_KEY, &mWindowInfo.nZFloatWidth, 300);
3005 mLocalPrefs.GetPref(STATE_KEY, &mWindowInfo.nState, SW_SHOW);
3009 mLocalPrefs.GetPref(COUNT_KEY, &m_nMRUCount, 0);
3010 for(i = 0; i < 4; i++)
3013 sprintf (buf, "%s%d", FILE_KEY, i);
3014 mLocalPrefs.GetPref(buf, &m_strMRUFiles[i], "");
3017 // some platform specific prefs
3019 mLocalPrefs.GetPref(NATIVEGUI_KEY, &m_bNativeGUI, TRUE);
3020 mLocalPrefs.GetPref(STARTONPRIMMON_KEY, &m_bStartOnPrimMon, FALSE);
3023 mLocalPrefs.GetPref(SI_TEXMENU_KEY, &g_qeglobals.d_savedinfo.iTexMenu, ID_VIEW_BILINEARMIPMAP);
3024 mLocalPrefs.GetPref(SI_GAMMA_KEY, &g_qeglobals.d_savedinfo.fGamma, 1.0f);
3025 mLocalPrefs.GetPref(SI_EXCLUDE_KEY, &g_qeglobals.d_savedinfo.exclude, 0); // nothing filtered by default
3026 mLocalPrefs.GetPref(SI_INCLUDE_KEY, &g_qeglobals.d_savedinfo.include, INCLUDE_NAMES | INCLUDE_COORDS | INCLUDE_ANGLES | INCLUDE_CAMERATINT);
3027 mLocalPrefs.GetPref(SI_SHOWNAMES_KEY, &g_qeglobals.d_savedinfo.show_names, FALSE);
3028 mLocalPrefs.GetPref(SI_SHOWCOORDS_KEY, &g_qeglobals.d_savedinfo.show_coordinates, TRUE);
3029 mLocalPrefs.GetPref(SI_SHOWANGLES_KEY, &g_qeglobals.d_savedinfo.show_angles, TRUE);
3030 mLocalPrefs.GetPref(SI_SHOWOUTLINES_KEY, &g_qeglobals.d_savedinfo.show_outline, FALSE);
3031 mLocalPrefs.GetPref(SI_SHOWAXIS_KEY, &g_qeglobals.d_savedinfo.show_axis, TRUE);
3032 mLocalPrefs.GetPref(SI_NOSELOUTLINES_KEY, &g_qeglobals.d_savedinfo.bNoSelectedOutlines, FALSE);
3034 mLocalPrefs.GetPref(SI_OUTLINESTYLE_KEY, &g_qeglobals.d_savedinfo.iSelectedOutlinesStyle, OUTLINE_ZBUF|OUTLINE_BSEL);
3036 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_SIIncrement, SI_SURFACE_TEXDEF_KEY);
3037 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_PIIncrement, SI_PATCH_TEXDEF_KEY);
3039 // text editor binding
3041 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseWin32Editor, TRUE);
3043 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseCustomEditor, FALSE);
3044 mLocalPrefs.GetPref(CUSTOMSHADEREDITORCOMMAND_KEY, &m_strEditorCommand, "");
3048 vec3_t vDefaultAxisColours[3] = {
3054 for(i = 0; i < 3; i++) {
3056 sprintf(buf, "%s%d", SI_AXISCOLORS_KEY, i);
3057 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.AxisColors[i], vDefaultAxisColours[i]);
3060 vec3_t vDefaultColours[COLOR_LAST] = {
3061 {0.25f, 0.25f, 0.25f},
3063 {0.75f, 0.75f, 0.75f},
3065 {0.25f, 0.25f, 0.25f},
3078 for(i = 0; i < COLOR_LAST; i++) {
3080 sprintf(buf, "%s%d", SI_COLORS_KEY, i);
3081 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.colors[i], vDefaultColours[i]);
3084 mLocalPrefs.GetPref(TEXTURECOMPRESSIONFORMAT_KEY, &m_nTextureCompressionFormat, 1);
3086 mLocalPrefs.GetPref(LIGHTRADIUS_KEY, &m_nLightRadiuses, TRUE);
3088 mLocalPrefs.GetPref(Q3MAP2TEX_KEY, &m_bQ3Map2Texturing, TRUE);
3091 mLocalPrefs.GetPref(ATIHACK_KEY, &m_bGlATIHack, FALSE);
3094 Undo_SetMaxSize(m_nUndoLevels); // set it internally as well / FIXME: why not just have one global value?
3096 UpdateTextureCompression();
3102 if (mLocalPrefs.mbEmpty)
3104 mLocalPrefs.mbEmpty = false;
3105 Sys_Printf("Saving local.pref with default pref values\n");
3110 void PrefsDlg::SavePrefs ()
3112 if (g_qeglobals.disable_ini)
3116 Sys_Printf("PrefsDlg::SavePrefs\n");
3119 // this will take care of copying back from the dialog to the variables
3120 // NOTE: it may be overkill to call systematically before a SavePrefs, but it's safer
3121 // this will also cause an UpdateData for the mGamesDialog
3124 mGamesDialog.SavePrefs();
3126 // update the tree and save it
3127 mLocalPrefs.UpdatePrefTree();
3128 if (!mLocalPrefs.WriteXMLFile(m_inipath->str))
3129 Sys_FPrintf(SYS_ERR, "Error occured while saving local prefs file '%s'\n", m_inipath->str);
3131 if ( m_nMouse == 0 ) {
3132 m_nMouseButtons = 2;
3134 m_nMouseButtons = 3;
3139 void PrefsDlg::PostModal (int code)
3144 // make sure the logfile is ok
3150 g_pParentWnd->SetGridStatus();
3151 Sys_UpdateWindows(W_ALL);
3152 if (m_nUndoLevels != 0)
3153 Undo_SetMaxSize(m_nUndoLevels);
3157 void PrefsDlg::DoEditorSensitivity()
3159 if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_object_get_data (G_OBJECT(m_pWidget), "check_customeditor"))))
3161 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), TRUE);
3162 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), TRUE);
3163 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), TRUE);
3167 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), FALSE);
3168 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), FALSE);
3169 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), FALSE);
3173 void PrefsDlg::DoSensitivity()
3176 // first, look at the project file version ... will monitoring work?
3177 // project files now XML, guaranteed to be at least version 2
3178 if (0)//IntForKey( g_qeglobals.d_project_entity, "version" ) < 2)
3183 Msg = "The current project file (";
3184 Msg += g_PrefsDlg.m_strLastProject;
3185 Msg += ") is not at least version 2.\nI need version 2 or above to setup BSP monitoring correctly.";
3186 gtk_MessageBox(m_pWidget, Msg.GetBuffer(), MB_OK );
3191 // go ahead, disable everybuddy
3192 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3193 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), FALSE );
3194 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3195 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3202 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), TRUE );
3203 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), TRUE );
3204 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), TRUE );
3205 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), TRUE );
3207 if ( ! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" ) ) ) )
3209 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3210 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3211 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3212 } else if (! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" ) ) ) )
3214 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3219 ============================================================
3221 ============================================================
3224 CGameInstall::CGameInstall() {
3225 memset( m_availGames, 0, sizeof( m_availGames ) );
3228 void CGameInstall::OnBtnBrowseEngine( GtkWidget *widget, gpointer data ) {
3229 Sys_Printf( "OnBtnBrowseEngine\n" );
3231 CGameInstall* i = static_cast<CGameInstall*>( data );
3232 char *dir = dir_dialog( i->m_pWidget, _("Select game directory"), NULL );
3234 i->UpdateData( TRUE );
3236 if ( dir != NULL ) {
3237 i->m_strEngine = dir;
3238 i->UpdateData( FALSE );
3243 void CGameInstall::OnGameSelectChanged( GtkWidget *widget, gpointer data ) {
3244 Sys_Printf( "OnGameSelectChanged\n" );
3246 CGameInstall* i = static_cast<CGameInstall*>( data );
3247 i->UpdateData( TRUE );
3248 i->m_strName = gtk_combo_box_get_active_text( GTK_COMBO_BOX( widget ) );
3249 i->UpdateData( FALSE );
3252 void CGameInstall::BuildDialog() {
3253 GtkWidget *dlg, *vbox1, *button, *text, *combo, *entry, *hbox;
3256 gtk_window_set_title( GTK_WINDOW( dlg ), _("Configure games") );
3258 vbox1 = gtk_vbox_new( FALSE, 0 );
3259 gtk_widget_show( vbox1 );
3260 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
3262 text = gtk_label_new( _("Select the game to configure") );
3263 gtk_widget_show( text );
3264 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3266 combo = gtk_combo_box_new_text();
3267 gtk_widget_show( combo );
3268 gtk_box_pack_start( GTK_BOX( vbox1 ), combo, FALSE, FALSE, 0 );
3270 // GList *combo_list = NULL;
3272 while ( m_availGames[ iGame ] != GAME_NONE ) {
3273 switch ( m_availGames[ iGame ] ) {
3275 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake II") );
3278 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake III Arena and mods") );
3281 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Urban Terror (standalone)") );
3284 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("UFO: Alien Invasion") );
3287 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake2World") );
3290 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Warsow") );
3293 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Nexuiz") );
3295 case GAME_TREMULOUS:
3296 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Tremulous") );
3299 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Jedi Academy and mods") );
3304 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
3305 gtk_signal_connect( GTK_OBJECT( combo ), "changed", G_CALLBACK( OnGameSelectChanged ), this );
3306 gtk_combo_box_set_active( GTK_COMBO_BOX( combo ), 0 ); // NOTE: will trigger signal
3308 text = gtk_label_new( _("Name:") );
3309 gtk_widget_show( text );
3310 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3312 entry = gtk_entry_new();
3313 gtk_widget_show( entry );
3314 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3315 AddDialogData( entry, &m_strName, DLG_ENTRY_TEXT );
3317 text = gtk_label_new( _("Engine directory:") );
3318 gtk_widget_show( text );
3319 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3321 hbox = gtk_hbox_new( FALSE, 0 );
3322 gtk_widget_show( hbox );
3323 gtk_box_pack_start( GTK_BOX( vbox1 ), hbox, FALSE, FALSE, 0 );
3325 entry = gtk_entry_new();
3326 gtk_widget_show( entry );
3327 gtk_box_pack_start( GTK_BOX( hbox ), entry, FALSE, FALSE, 0 );
3328 AddDialogData( entry, &m_strEngine, DLG_ENTRY_TEXT );
3330 button = gtk_button_new_with_label (_("..."));
3331 gtk_widget_show( button );
3332 gtk_signal_connect( GTK_OBJECT( button ), "clicked", GTK_SIGNAL_FUNC( OnBtnBrowseEngine ), this );
3333 gtk_box_pack_start( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
3335 // this gets done in the project stuff atm
3337 text = gtk_label_new( _("Mod subdirectory:") );
3338 gtk_widget_show( text );
3339 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3341 entry = gtk_entry_new();
3342 gtk_widget_show( entry );
3343 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3344 AddDialogData( entry, &m_strMod, DLG_ENTRY_TEXT );
3347 button = gtk_button_new_with_label( _("OK") );
3348 gtk_widget_show( button );
3349 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3350 AddModalButton( button, IDOK );
3352 button = gtk_button_new_with_label( _("Cancel") );
3353 gtk_widget_show( button );
3354 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3355 AddModalButton( button, IDCANCEL );
3357 gtk_widget_set_usize( button, 60, -2 );
3360 void CGameInstall::Run() {
3362 if (m_availGames[0] == GAME_NONE) {
3365 if ( DoModal() == IDCANCEL ) {
3366 Sys_Printf( "game dialog cancelled\n" );
3369 Sys_Printf( "combo: %d name: %s engine: %s mod: %s\n", m_nComboSelect, m_strName.GetBuffer(), m_strEngine.GetBuffer(), m_strMod.GetBuffer() );
3371 // write out the game file
3372 Str gameFilePath = g_strAppPath.GetBuffer();
3373 gameFilePath += "games/";
3374 gameFilePath += m_strName.GetBuffer();
3375 gameFilePath += ".game";
3376 Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() );
3378 FILE *fg = fopen( gameFilePath.GetBuffer(), "w" );
3379 if ( fg == NULL || ferror( fg ) ) {
3380 Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
3382 fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
3383 fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
3384 fprintf( fg, " "ENGINEPATH_ATTRIBUTE"=\"%s\"\n", m_strEngine.GetBuffer() );
3385 switch ( m_availGames[ m_nComboSelect ] ) {
3387 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/Quake2Pack/game\"\n", g_strAppPath.GetBuffer() );
3388 fprintf( fg, " prefix=\".quake2\"\n" );
3389 Str source = g_strAppPath.GetBuffer();
3390 source += "installs/";
3392 source += "/install/";
3393 Str dest = m_strEngine.GetBuffer();
3394 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3395 fprintf( fg, " basegame=\"baseq2\"\n" );
3399 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/Q3Pack/game\"\n", g_strAppPath.GetBuffer() );
3400 fprintf( fg, " prefix=\".q3a\"\n" );
3401 Str source = g_strAppPath.GetBuffer();
3402 source += "installs/";
3404 source += "/install/";
3405 Str dest = m_strEngine.GetBuffer();
3406 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3407 fprintf( fg, " basegame=\"baseq3\"\n" );
3411 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/UrTPack/game\"\n", g_strAppPath.GetBuffer() );
3412 fprintf( fg, " prefix=\".q3a\"\n" );
3413 Str source = g_strAppPath.GetBuffer();
3414 source += "installs/";
3416 source += "/install/";
3417 Str dest = m_strEngine.GetBuffer();
3418 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3419 fprintf( fg, " basegame=\"q3ut4\"\n" );
3423 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/UFOAIPack/game\"\n", g_strAppPath.GetBuffer() );
3424 fprintf( fg, " prefix=\".ufoai\"\n" );
3425 Str source = g_strAppPath.GetBuffer();
3426 source += "installs/";
3427 source += UFOAI_PACK;
3428 source += "/install/";
3429 Str dest = m_strEngine.GetBuffer();
3430 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3431 fprintf( fg, " basegame=\"base\"\n" );
3435 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/Q2WPack/game\"\n", g_strAppPath.GetBuffer() );
3436 fprintf( fg, " prefix=\".quake2world\"\n" );
3437 Str source = g_strAppPath.GetBuffer();
3438 source += "installs/";
3440 source += "/install/";
3441 Str dest = m_strEngine.GetBuffer();
3442 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3443 fprintf( fg, " basegame=\"default\"\n" );
3447 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/WarsowPack/game\"\n", g_strAppPath.GetBuffer() );
3448 fprintf( fg, " prefix=\".warsow\"\n" );
3449 Str source = g_strAppPath.GetBuffer();
3450 source += "installs/";
3451 source += WARSOW_PACK;
3452 source += "/install/";
3453 Str dest = m_strEngine.GetBuffer();
3454 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3455 fprintf( fg, " basegame=\"basewsw\"\n" );
3459 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/NexuizPack/game\"\n", g_strAppPath.GetBuffer() );
3460 fprintf( fg, " prefix=\".nexuiz\"\n" );
3461 Str source = g_strAppPath.GetBuffer();
3462 source += "installs/";
3463 source += NEXUIZ_PACK;
3464 source += "/install/";
3465 Str dest = m_strEngine.GetBuffer();
3466 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3467 fprintf( fg, " basegame=\"data\"\n" );
3470 case GAME_TREMULOUS: {
3471 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/TremulousPack/game\"\n", g_strAppPath.GetBuffer() );
3472 fprintf( fg, " prefix=\".tremulous\"\n" );
3473 Str source = g_strAppPath.GetBuffer();
3474 source += "installs/";
3475 source += TREMULOUS_PACK;
3476 source += "/install/";
3477 Str dest = m_strEngine.GetBuffer();
3478 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3479 fprintf( fg, " basegame=\"base\"\n" );
3483 fprintf( fg, " "TOOLS_ATTRIBUTE"=\"%sinstalls/JAPack/game\"\n", g_strAppPath.GetBuffer() );
3484 fprintf( fg, " prefix=\".ja\"\n" );
3485 Str source = g_strAppPath.GetBuffer();
3486 source += "installs/";
3488 source += "/install/";
3489 Str dest = m_strEngine.GetBuffer();
3490 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3491 fprintf( fg, " basegame=\"base\"\n" );
3495 fprintf( fg, "/>\n" );
3501 CGameInstall::ScanGames
3502 scan for active games that can be installed, based on the presence
3505 void CGameInstall::ScanGames() {
3506 Str pakPaths = g_strAppPath.GetBuffer();
3508 const char *dirname;
3510 pakPaths += "installs/";
3511 FindFiles fileScan( pakPaths.GetBuffer() );
3512 while ( ( dirname = fileScan.NextFile() ) != NULL ) {
3513 if ( stricmp( dirname, Q3_PACK ) == 0 ) {
3514 m_availGames[ iGame++ ] = GAME_Q3;
3516 if ( stricmp( dirname, URT_PACK ) == 0 ) {
3517 m_availGames[ iGame++ ] = GAME_URT;
3519 if ( stricmp( dirname, UFOAI_PACK ) == 0 ) {
3520 m_availGames[ iGame++ ] = GAME_UFOAI;
3522 if ( stricmp( dirname, Q2W_PACK ) == 0 ) {
3523 m_availGames[ iGame++ ] = GAME_Q2W;
3525 if ( stricmp( dirname, WARSOW_PACK ) == 0 ) {
3526 m_availGames[ iGame++ ] = GAME_WARSOW;
3528 if ( stricmp( dirname, NEXUIZ_PACK ) == 0 ) {
3529 m_availGames[ iGame++ ] = GAME_NEXUIZ;
3531 if ( stricmp( dirname, Q2_PACK ) == 0 ) {
3532 m_availGames[ iGame++ ] = GAME_Q2;
3534 if ( stricmp( dirname, TREMULOUS_PACK ) == 0 ) {
3535 m_availGames[ iGame++ ] = GAME_TREMULOUS;
3537 if ( stricmp( dirname, JA_PACK ) == 0 ) {
3538 m_availGames[ iGame++ ] = GAME_JA;
3541 Sys_Printf("No installable games found in: %s\n",
3542 pakPaths.GetBuffer() );