2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include <glib/gi18n.h>
32 #if defined (__linux__) || defined (__APPLE__)
34 #include <sys/types.h>
48 #define PREF_SECTION "Prefs"
49 #define INTERNAL_SECTION "Internals"
50 #define MOUSE_KEY "MouseButtons"
51 #define WINDOW_KEY "QE4StyleWindows"
52 #define LAYOUT_KEY "WindowLayout"
53 #define RUNQ2_KEY "RunQuake2Run"
54 #define TLOCK_KEY "TextureLock"
55 #define RLOCK_KEY "RotateLock"
56 #define LOADLAST_KEY "LoadLast"
57 #define LOADLASTMAP_KEY "LoadLastMap"
58 #define LASTPROJ_KEY "LastProject"
59 #define LASTPROJVER_KEY "LastProjectKey"
60 #define LASTMAP_KEY "LastMap"
61 #define FACE_KEY "NewFaceGrab"
62 #define BSP_KEY "InternalBSP"
63 #define RCLICK_KEY "NewRightClick"
64 #define VERTEX_KEY "NewVertex"
65 #define AUTOSAVE_KEY "Autosave"
66 #define AUTOSAVETIME_KEY "AutosaveMinutes"
67 #define PAK_KEY "UsePAK"
68 #define NEWAPPLY_KEY "ApplyDismissesSurface"
69 #define HACK_KEY "Gatewayescapehack"
70 #define TEXTURE_KEY "NewTextureWindowStuff"
71 #define TINYBRUSH_KEY "CleanTinyBrushes"
72 #define TINYSIZE_KEY "CleanTinyBrusheSize"
73 #define SNAPSHOT_KEY "Snapshots"
74 #define MOVESPEED_KEY "MoveSpeed"
75 #define ANGLESPEED_KEY "AngleSpeed"
76 #define SETGAME_KEY "UseSetGame"
77 #define CAMXYUPDATE_KEY "CamXYUpdate"
78 #define CAMDRAGMULTISELECT_KEY "CamDragMultiSelect"
79 #define CAMFREELOOK_KEY "CamFreeLook"
80 #define CAMINVERSEMOUSE_KEY "CamInverseMouse"
81 #define CAMDISCRETE_KEY "CamDiscrete"
82 #define LIGHTDRAW_KEY "NewLightStyle"
83 #define WHATGAME_KEY "WhichGame"
84 #define CUBICCLIP_KEY "CubicClipping"
85 #define CUBICSCALE_KEY "CubicScale"
86 #define ALTEDGE_KEY "ALTEdgeDrag"
87 #define FACECOLORS_KEY "FaceColors"
88 #define SNAPT_KEY "SnapT"
89 #define XZVIS_KEY "XZVIS"
90 #define YZVIS_KEY "YZVIS"
91 #define ZVIS_KEY "ZVIS"
92 #define SIZEPAINT_KEY "SizePainting"
93 #define DLLENTITIES_KEY "DLLEntities"
94 #define DETACHABLEMENUS_KEY "DetachableMenus"
95 #define PATCHTOOLBAR_KEY "PatchToolBar"
96 #define WIDETOOLBAR_KEY "WideToolBar"
97 #define PLUGINTOOLBAR_KEY "PluginToolBar"
98 #define NOCLAMP_KEY "NoClamp"
99 #define PREFAB_KEY "PrefabPath"
100 #define USERINI_KEY "UserINIPath"
101 #define ROTATION_KEY "Rotation"
102 #define BUGGYICD_KEY "BuggyICD"
103 #define CHASEMOUSE_KEY "ChaseMouse"
104 #define ENTITYSHOW_KEY "EntityShow"
105 #define TEXTURESCALE_KEY "TextureScale"
106 #define TEXTURESCROLLBAR_KEY "TextureScrollbar"
107 #define DISPLAYLISTS_KEY "UseDisplayLists"
108 #define ANTIALIASEDLINES_KEY "UseAntialiasedPointsAndLines" // Fishman - Add antialiazed points and lines support. 09/03/00
109 #define NORMALIZECOLORS_KEY "NormalizeColors"
110 #define SHADERS_KEY "UseShaders"
111 #define SWITCHCLIP_KEY "SwitchClipKey"
112 #define SELWHOLEENTS_KEY "SelectWholeEntitiesKey"
113 #define TEXTURESUBSET_KEY "UseTextureSubsetLoading"
114 #define TEXTUREQUALITY_KEY "TextureQuality"
115 #define SHOWSHADERS_KEY "ShowShaders"
116 #define SHADERTEST_KEY "ShaderTest"
117 #define GLLIGHTING_KEY "UseGLLighting"
118 #define LOADSHADERS_KEY "LoadShaders"
119 #define NOSTIPPLE_KEY "NoStipple"
120 #define UNDOLEVELS_KEY "UndoLevels"
121 #define VERTEXMODE_KEY "VertexSplit"
122 #define ENGINEPATH_KEY "EnginePath"
123 #define ENGINE_KEY "Engine"
124 #define LOGCONSOLE_KEY "LogConsole"
125 #define SELECTCURVES_KEY "SelectCurves"
126 #define SELECTMODELS_KEY "SelectModels"
127 #define SHADERLISTONLY_KEY "ShowShaderlistOnly"
128 #define WATCHBSP_KEY "WatchBSP"
129 #define LEAKSTOP_KEY "LeakStop"
130 #define DOSLEEP_KEY "SleepMode"
131 #define SUBDIVISIONS_KEY "Subdivisions"
132 #define CLIPCAULK_KEY "ClipCaulk"
133 #define PATCHSHOWBOUNDS_KEY "PatchShowBounds"
134 #define NATIVEGUI_KEY "NativeGUI"
135 #define STARTONPRIMMON_KEY "StartOnPrimMon"
136 #define NOSYSMENUPOPUPS_KEY "NoSysMenuPopups"
137 #define SNAPTTOGRID_KEY "SnapTToGrid"
138 #define FLOATINGZ_KEY "FloatingZ"
139 #define TARGETFIX_KEY "TargetFix"
140 #define GLPOINTWORKAROUND_KEY "GlPointWorkaround" // Gef: Workaround for broken Kyro * gl driver 25-aug-2001
141 #define WHEELINC_KEY "WheelMouseInc"
142 #define PATCHBBOXSEL_KEY "PatchBBoxSel"
143 #define LASTLIGHTINTENSITY_KEY "LastLightIntensity"
144 #define CUSTOMSHADEREDITOR_KEY "UseCustomShaderEditor"
145 #define CUSTOMSHADEREDITORCOMMAND_KEY "CustomShaderEditorCommand"
146 #define TEXTURECOMPRESSIONFORMAT_KEY "TextureCompressionFormat"
147 #define LIGHTRADIUS_KEY "LightRadiuses"
148 #define Q3MAP2TEX_KEY "Q3Map2Tex"
149 #define ATIHACK_KEY "ATIHack"
152 #define ENTITYSPLIT1_KEY "EntitySplit1"
153 #define ENTITYSPLIT2_KEY "EntitySplit2"
154 #define POSITIONX_KEY "PositionX"
155 #define POSITIONY_KEY "PositionY"
156 #define ENTITYWND_KEY "EntityWnd"
157 #define MAPINFOWND_KEY "MapInfoDlg"
158 #define CAMWND_KEY "CamWnd"
159 #define ZWND_KEY "ZWnd"
160 #define XYWND_KEY "XYWnd"
161 #define XZWND_KEY "XZWnd"
162 #define YZWND_KEY "YZWnd"
163 #define PATCHWND_KEY "PatchWnd"
164 #define SURFACEWND_KEY "SurfaceWnd"
165 #define ENTITYINFOWND_KEY "EntityInfoDlg"
166 #define WIDTH_KEY "Width"
167 #define HEIGHT_KEY "Height"
168 #define ZWIDTH_KEY "ZWidth"
169 #define XYHEIGHT_KEY "XYHeight"
170 #define XYWIDTH_KEY "XYWidth"
171 #define CAMWIDTH_KEY "CamWidth"
172 #define CAMHEIGHT_KEY "CamHeight"
173 #define ZFLOATWIDTH_KEY "ZWidthFloating"
174 #define STATE_KEY "State"
177 #define COUNT_KEY "Count"
178 #define FILE_KEY "File"
181 #define SI_TEXMENU_KEY "SI_TexMenu"
182 #define SI_GAMMA_KEY "SI_Gamma"
183 #define SI_COLORS_KEY "SI_Colors"
184 #define SI_EXCLUDE_KEY "SI_Exclude"
185 #define SI_INCLUDE_KEY "SI_Include"
186 #define SI_SURFACE_TEXDEF_KEY "SI_SurfaceTexdef"
187 #define SI_PATCH_TEXDEF_KEY "SI_PatchTexdef"
188 #define SI_AXISCOLORS_KEY "SI_AxisColors"
189 #define SI_SHOWNAMES_KEY "SI_ShowNames"
190 #define SI_SHOWCOORDS_KEY "SI_ShowCoords"
191 #define SI_SHOWANGLES_KEY "SI_ShowAngles"
192 #define SI_SHOWOUTLINES_KEY "SI_ShowOutlines"
193 #define SI_SHOWAXIS_KEY "SI_ShowAxis"
194 #define SI_NOSELOUTLINES_KEY "SI_NoSelectedOutlines"
195 #define SI_OUTLINESTYLE_KEY "SI_OutLineStyle"
198 #define TD_SCALE1_KEY "_Scale1"
199 #define TD_SCALE2_KEY "_Scale2"
200 #define TD_SHIFT1_KEY "_Shift1"
201 #define TD_SHIFT2_KEY "_Shift2"
202 #define TD_ROTATE_KEY "_Rotate"
207 #define WATCHBSP_DEF 1
209 #define LOADLAST_DEF 1
211 #define SUBDIVISIONS_DEF 4
213 void WindowPosition_Parse(window_position_t& m_value, const CString& value)
215 if(sscanf(value.GetBuffer(), "%d %d %d %d", &m_value.x, &m_value.y, &m_value.w, &m_value.h) != 4)
216 m_value.x = m_value.y = m_value.w = m_value.h = -1;
219 void WindowPosition_Write(const window_position_t& m_value, CString& value)
222 sprintf(buffer, "%d %d %d %d", m_value.x, m_value.y, m_value.w, m_value.h);
227 CXMLPropertyBag::CXMLPropertyBag() {
233 // generic preference functions
235 void CXMLPropertyBag::PushAssignment(const char *name, PrefTypes_t type, void *pV)
237 list<CPrefAssignment>::iterator iAssign;
238 for(iAssign=mPrefAssignments.begin(); iAssign!=mPrefAssignments.end(); iAssign++)
240 if ((*iAssign).mName == name)
242 // we have it already, check anyway
243 if (pV != (*iAssign).mVal)
245 Sys_FPrintf(SYS_ERR, "PushAssignment, '%s' has different mVal\n", name);
250 // ok, it's not in our list yet
251 mPrefAssignments.push_front(CPrefAssignment(name, type, pV));
254 xmlNodePtr CXMLPropertyBag::EpairForName(const char *name)
256 xmlNodePtr ret = NULL;
258 xmlNodePtr pNode = mpDocNode->children;
259 while (pNode != NULL)
261 if(pNode->type == XML_ELEMENT_NODE)
263 xmlAttrPtr tmp_attr_ptr = xmlHasProp(pNode, (xmlChar *)"name");
264 if (tmp_attr_ptr != NULL && !strcmp(name, (char *)tmp_attr_ptr->children->content))
267 Sys_FPrintf( SYS_WRN, "WARNING: dupe property in CXMLPropertyBag::EpairForName '%s'\n", name );
278 void CXMLPropertyBag::GetPref(const char *name, Str *pV, const char *V)
280 xmlNodePtr pNode = EpairForName( name );
283 if ( pNode->children && pNode->children->content ) {
284 *pV = pNode->children->content;
286 // means the pref exists, and that the value is ""
292 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)V);
293 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
295 // push the pref assignment if needed
296 PushAssignment(name, PREF_STR, pV);
299 void CXMLPropertyBag::GetPref(const char *name, int *pV, int V)
302 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
304 *pV = atoi((char *)pNode->children->content);
310 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
311 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
314 // push the pref assignment if needed
315 PushAssignment(name, PREF_INT, pV);
318 void CXMLPropertyBag::GetPref(const char *name, bool *pV, bool V)
321 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
323 if (!strcmp((char *)pNode->children->content, "true"))
335 V ? strcpy(s, "true") : strcpy(s, "false");
336 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
337 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
340 // push the pref assignment
341 PushAssignment(name, PREF_BOOL, pV);
344 void CXMLPropertyBag::GetPref(const char *name, float *pV, float V)
347 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
349 *pV = atof((char *)pNode->children->content);
355 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
356 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
359 // push the pref assignment if needed
360 PushAssignment(name, PREF_FLOAT, pV);
363 void CXMLPropertyBag::GetPref(const char *name, float* pV, float* V)
366 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
368 sscanf((char *)pNode->children->content, "%f %f %f", &pV[0], &pV[1], &pV[2]);
373 sprintf(s, "%f %f %f", V[0], V[1], V[2]);
374 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
375 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
380 // push the pref assignment if needed
381 PushAssignment(name, PREF_VEC3, pV);
384 void CXMLPropertyBag::GetPref(const char *name, window_position_t* pV, window_position_t V)
387 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
389 WindowPosition_Parse(*pV, CString((xmlChar *)pNode->children->content));
394 WindowPosition_Write(V, str);
395 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)str.GetBuffer());
396 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
399 // push the pref assignment if needed
400 PushAssignment(name, PREF_WNDPOS, pV);
403 void CXMLPropertyBag::UpdatePrefTree()
405 // read the assignments and update the tree
406 list<CPrefAssignment>::iterator iPref;
407 for(iPref = mPrefAssignments.begin(); iPref != mPrefAssignments.end(); iPref++)
409 CPrefAssignment *pPref = &(*iPref);
414 pNode = EpairForName(pPref->mName.GetBuffer());
415 // we never expect that the node could not be found, because this is supposed to happen
416 // after the tree was built with GetPref calls, never on a blank tree
419 Sys_FPrintf(SYS_ERR, "Unexpected EpairForName '%s' not found in UpdatePrefTree\n", pPref->mName.GetBuffer());
422 switch ((*iPref).mType)
425 xmlNodeSetContent(pNode, (const xmlChar *)((Str *)pPref->mVal)->GetBuffer());
428 sprintf(s, "%d", *(int *)pPref->mVal);
429 xmlNodeSetContent(pNode, (xmlChar *)s);
432 sprintf(s, "%f", *(float *)pPref->mVal);
433 xmlNodeSetContent(pNode, (xmlChar *)s);
436 *(bool *)pPref->mVal ? strcpy(s, "true") : strcpy(s, "false");
437 xmlNodeSetContent(pNode, (xmlChar *)s);
441 float* v = (float*)pPref->mVal;
442 sprintf(s, "%f %f %f", v[0], v[1], v[2]);
443 xmlNodeSetContent(pNode, (xmlChar *)s);
449 WindowPosition_Write(*(window_position_t*)pPref->mVal, str);
450 xmlNodeSetContent(pNode, (xmlChar*)str.GetBuffer());
457 void CXMLPropertyBag::Clear()
468 void CXMLPropertyBag::ReadXMLFile(const char* pFilename)
470 mpDoc = xmlParseFile(pFilename);
475 mpDocNode = mpDoc->children;
476 xmlAttrPtr tmp_attr_ptr = xmlHasProp(mpDocNode, (xmlChar *)"version");
477 if (strcmp((char *)mpDocNode->name, "qpref"))
479 Sys_FPrintf(SYS_ERR, "Unrecognized node '%s' in '%s'\n", mpDocNode->name, mpDoc->URL);
483 else if (tmp_attr_ptr != NULL && strcmp((char*)tmp_attr_ptr->children->content, "1"))
485 Sys_FPrintf(SYS_ERR, "Wrong version '%s' in <qpref> node for '%s'\n", (char*)tmp_attr_ptr->children->content, mpDoc->URL);
489 Sys_Printf("Opened XML property file: '%s'\n", pFilename);
495 // no document, create one
496 mpDoc = xmlNewDoc((xmlChar *)"1.0");
497 mpDocNode = xmlNewDocNode(mpDoc, NULL, (xmlChar *)"qpref", NULL);
498 xmlDocSetRootElement(mpDoc, mpDocNode);
499 xmlSetProp(mpDocNode, (xmlChar *)"version", (xmlChar *)"1");
500 Sys_Printf("XML property file '%s' invalid/not found, creating blank properties tree\n", pFilename);
504 qboolean CXMLPropertyBag::WriteXMLFile(const char* pFilename)
506 int res = xmlSaveFormatFile(pFilename, mpDoc, 1);
511 Sys_Printf("Wrote XML property file '%s'\n", pFilename);
515 // =============================================================================
516 // Widget callbacks for PrefsDlg
519 // browse for custom editor executable
520 static void OnBtnBrowseEditor (GtkWidget *widget, gpointer data)
522 PrefsDlg *dlg = (PrefsDlg*)data;
524 const char *filename = file_dialog(g_PrefsDlg.GetWidget(), TRUE, _("Executable for Custom Editor"));
528 dlg->m_strEditorCommand = filename;
529 dlg->UpdateData(FALSE);
534 static void OnBtnBrowseprefab (GtkWidget *widget, gpointer data)
536 PrefsDlg *dlg = (PrefsDlg*)data;
537 char *path = dlg->m_strPrefabPath;
538 if (strlen (path) == 0)
539 path = g_strGameToolsPath;
540 char *dir = dir_dialog (g_PrefsDlg.GetWidget (), _("Set prefab path"), path);
541 dlg->UpdateData(TRUE);
548 dlg->m_strPrefabPath = strPath;
549 dlg->UpdateData(FALSE);
554 static void OnBtnBrowseuserini (GtkWidget *widget, gpointer data)
556 PrefsDlg *dlg = (PrefsDlg*)data;
557 char *path = dlg->m_strUserPath;
558 if (strlen (path) == 0)
559 path = g_strGameToolsPath;
561 const char *filename = file_dialog (g_PrefsDlg.GetWidget(), TRUE, _("Find INI file"), path);
563 if (filename != NULL)
565 dlg->UpdateData(TRUE);
566 dlg->m_strUserPath = filename;
567 dlg->UpdateData(FALSE);
571 static void OnButtonClean (GtkWidget *widget, gpointer data)
573 // make sure this is what the user wants
574 if (gtk_MessageBox (g_PrefsDlg.GetWidget (), _("This will close Radiant and clean the corresponding registry entries.\n"
575 "Next time you start Radiant it will be good as new. Do you wish to continue?"),
576 _("Reset Registry"), MB_YESNO) == IDYES)
578 PrefsDlg *dlg = (PrefsDlg*)data;
579 dlg->EndModal (IDCANCEL);
581 g_qeglobals.disable_ini = true;
582 remove (dlg->m_inipath->str);
584 sprintf(buf, "%sSavedInfo.bin", dlg->m_rc_path->str);
586 HandleCommand (NULL, GINT_TO_POINTER (ID_FILE_EXIT));
591 // =============================================================================
594 // IMPORTANT NOTE: the values here don't matter very much
595 // the actual intialization if you start with an empty .ini is done when loading the prefs for the first time
596 // profile_load_int takes an argument to use if the value is not found
597 PrefsDlg::PrefsDlg ()
601 m_nView = MainFrame::eRegular;
603 m_bInternalBSP = FALSE;
604 m_bRightClick = FALSE;
608 m_bLoadLastMap = FALSE;
609 m_bTextureWindow = FALSE;
610 m_bSnapShots = FALSE;
612 m_bCleanTiny = FALSE;
613 m_bCamXYUpdate = TRUE;
614 m_bCamDragMultiSelect = FALSE;
615 m_bCamFreeLook = TRUE;
616 m_bCamFreeLookStrafe = FALSE;
617 m_bCamInverseMouse = FALSE;
618 m_bCamDiscrete = TRUE;
619 m_bNewLightDraw = FALSE;
620 m_strPrefabPath = "";
623 m_bFaceColors = FALSE;
627 m_bSizePaint = FALSE;
628 m_bDLLEntities = FALSE;
630 m_bDetachableMenus = FALSE; // Most win32 users will find detachable menus annoying
632 m_bDetachableMenus = TRUE; // Linux/Apple users are used to them...
634 m_bPatchToolbar = TRUE;
635 m_bWideToolbar = TRUE;
636 m_bPluginToolbar = TRUE;
640 m_bChaseMouse = FALSE;
641 m_bTextureScrollbar = TRUE;
642 m_bDisplayLists = TRUE;
643 m_bAntialiasedPointsAndLines = FALSE; // Fishman - Add antialiazed points and lines support. 09/03/00
644 m_bShowShaders = FALSE;
646 m_bNoStipple = FALSE;
647 m_bVertexSplit = FALSE;
648 m_bSelectCurves = TRUE;
649 m_bSelectModels = TRUE;
650 m_nEntityShowState = ENTITY_SKINNED_BOXED;
652 m_bSwitchClip = FALSE;
653 m_bSelectWholeEntities = TRUE;
654 m_nTextureQuality = 3;
655 m_bShowShaders = TRUE;
656 m_bGLLighting = FALSE;
659 m_bTexturesShaderlistOnly = FALSE;
660 // paths to ini files
670 m_bFloatingZ = FALSE;
671 m_bGlPtWorkaround = FALSE; // Gef: Kyro/GL_POINTS workaround 25-aug-2001
673 m_bNativeGUI = FALSE;
674 m_bStartOnPrimMon = FALSE;
676 m_global_rc_path = NULL;
678 m_bUseWin32Editor = TRUE;
680 // custom shader editor options
681 m_bUseCustomEditor = FALSE;
682 m_strEditorCommand = "";
684 m_nLightRadiuses = 1;
685 m_bQ3Map2Texturing = TRUE;
687 m_bGlATIHack = FALSE;
692 =========================================================
693 Games selection dialog
694 =========================================================
697 CGameDescription::CGameDescription(xmlDocPtr pDoc, const Str &GameFile)
701 // read the user-friendly game name
702 xmlNodePtr pNode = mpDoc->children;
704 while (strcmp((const char*)pNode->name, "game") && pNode != NULL) pNode=pNode->next;
707 ///< \todo add the file name (this node and gametools should all be part of CGameDescription anyway)
708 Error("Didn't find 'game' node in the game description file '%s'\n", pDoc->URL);
710 // on win32, game tools path can now be specified relative to the exe's cwd
711 prop = (char*)xmlGetProp( pNode, (xmlChar*)"gametools" );
712 if ( prop == NULL ) {
713 Error( "Didn't find 'gametools' node in the game description file '%s'\n", pDoc->URL );
718 _fullpath( full, prop, PATH_MAX );
720 strncpy( full, prop, PATH_MAX );
724 for ( p = full; *p != '\0'; p++ ) {
728 mGameToolsPath = full;
729 if ( p != full && *(p-1) != '/' ) {
730 mGameToolsPath += "/";
735 prop = (char*)xmlGetProp(pNode, (xmlChar*)"name");
738 Sys_FPrintf(SYS_WRN, "Warning, 'name' attribute not found in '%s'\n", pDoc->URL);
739 mGameName = pDoc->URL;
747 mGameFile = GameFile;
749 prop = (char*)xmlGetProp(pNode, (xmlChar*)"quake2");
761 // if this is set, the open maps dialoge will open the engine path not the
762 // home dir for map loading and saving
763 prop = (char*)xmlGetProp(pNode, (xmlChar*)"no_maps_in_home");
767 noMapsInHome = false;
775 prop = (char*)xmlGetProp(pNode, (xmlChar*)"basegame");
779 mBaseGame = "baseq3";
787 // on win32, engine path can now be specified relative to the exe's cwd
788 prop = (char*)xmlGetProp(pNode, (const xmlChar *)"enginepath");
789 if ( prop != NULL ) {
792 _fullpath( full, prop, PATH_MAX );
794 strncpy( full, prop, PATH_MAX );
798 // process seperators
799 for ( p = full; *p != '\0'; p++ ) {
805 if ( p != full && *(p-1) != '/' ) {
811 // if engine path was not specified in the .game, it implies we can guess it from the gametools path
812 // on win32, and for most game package, the gametools are installed with the game
813 char aux_path[PATH_MAX]; // aux
814 strcpy( aux_path, mGameToolsPath.GetBuffer() );
815 if ( ( aux_path[ strlen(aux_path)-1 ] == '/' ) || ( aux_path[ strlen(aux_path)-1 ] == '\\' ) ) {
816 aux_path[strlen(aux_path)-1] = '\0'; // strip ending '/' if any
818 char up_path[PATH_MAX]; // up one level
819 ExtractFilePath( aux_path, up_path );
820 mEnginePath = up_path;
823 prop = (char*)xmlGetProp(pNode, (xmlChar*)"engine");
827 mEngine = "quake3.exe";
831 mEngine = "Quake3.app";
840 #if defined (__linux__) || defined (__APPLE__)
842 prop = (char*)xmlGetProp(pNode, (const xmlChar *)"prefix");
845 mUserPathPrefix = prop;
849 mShaderPath = xmlGetProp(pNode, (const xmlChar *)"shaderpath");
850 if (!mShaderPath.GetLength())
852 mShaderPath = "scripts/";
853 mShaderlist = "scripts/shaderlist.txt";
857 AddSlash(mShaderPath);
858 mShaderlist = mShaderPath;
859 mShaderlist += "shaderlist.txt";
861 xmlChar* default_scale = xmlGetProp(pNode, (const xmlChar *)"default_scale");
864 mTextureDefaultScale = atof((const char *)default_scale);
865 xmlFree(default_scale);
868 mTextureDefaultScale = 0.5f;
869 xmlChar* eclass_singleload = xmlGetProp(pNode, (const xmlChar*)"eclass_singleload");
870 if (eclass_singleload)
872 mEClassSingleLoad = true;
873 xmlFree(eclass_singleload);
876 mEClassSingleLoad = false;
877 xmlChar* no_patch = xmlGetProp(pNode, (const xmlChar *)"no_patch");
885 xmlChar* caulk_shader = xmlGetProp(pNode, (const xmlChar *)"caulk_shader");
888 mCaulkShader = caulk_shader;
889 xmlFree(caulk_shader);
892 mCaulkShader = "textures/common/caulk";
895 void CGameDescription::Dump()
898 if (CGameDialog::GetNetrun())
899 Sys_Printf("Running in network mode, prefs path set to '%s'\n", g_strTempPath.GetBuffer());
901 Sys_Printf("game name : '%s'\n", mGameName.GetBuffer());
902 Sys_Printf("game file : '%s'\n", mGameFile.GetBuffer());
903 Sys_Printf("game path : '%s'\n", mGameToolsPath.GetBuffer());
904 Sys_Printf("base game : '%s'\n", mBaseGame.GetBuffer());
905 Sys_Printf("engine path : '%s'\n", mEnginePath.GetBuffer());
906 Sys_Printf("engine : '%s'\n", mEngine.GetBuffer());
907 Sys_Printf("shaderlist : '%s'\n", mShaderlist.GetBuffer());
908 Sys_Printf("caulk shader: '%s'\n", mCaulkShader.GetBuffer());
909 #if defined (__linux__) || defined (__APPLE__)
910 Sys_Printf("prefix : '%s'\n", mUserPathPrefix.GetBuffer());
912 Sys_Printf("default texture scale: %g\n", mTextureDefaultScale);
913 Sys_Printf("single eclass load : %s\n", mEClassSingleLoad ? "Yes" : "No");
914 Sys_Printf("patches supported : %s\n", mNoPatch ? "No" : "Yes");
917 CPrefAssignment& CPrefAssignment::operator = (const CPrefAssignment& ass)
928 CPrefAssignment::CPrefAssignment(const CPrefAssignment& ass)
933 void CGameDialog::LoadPrefs()
935 // if we already have a document loaded, we will free and reload from file
936 if (mGlobalPrefs.InUse())
938 Sys_Printf("Reloading global prefs from file\n");
939 mGlobalPrefs.Clear();
942 // load global .pref file
943 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
944 strGlobalPref += "global.pref";
946 mGlobalPrefs.ReadXMLFile(strGlobalPref.GetBuffer());
948 mGlobalPrefs.GetPref("gamefile", &m_sGameFile, ""); // NOTE: there's no default, user HAS to select something
949 mGlobalPrefs.GetPref("autoload", &m_bAutoLoadGame, false);
950 mGlobalPrefs.GetPref("log console", &m_bLogConsole, false);
951 // in a very particular post-.pid startup
952 // we may have the console turned on and want to keep it that way
953 // so we use a latching system
954 if (m_bForceLogConsole)
956 m_bLogConsole = true;
957 Sys_Printf("console logging has been latched on, saving prefs\n");
959 m_bForceLogConsole = false;
962 // console logging: call Sys_LogConsole to check console logging status
963 // it is important that we would log console as early as possible to make it useful
966 if (mGlobalPrefs.mbEmpty)
968 Sys_Printf("Saving global.pref with default pref values\n");
973 void CGameDialog::SavePrefs()
975 // update the tree and save it
976 mGlobalPrefs.UpdatePrefTree();
978 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
979 strGlobalPref += "global.pref";
981 if ( !mGlobalPrefs.WriteXMLFile( strGlobalPref.GetBuffer() ) ) {
982 Sys_FPrintf(SYS_ERR, "Error occured while saving global prefs file '%s'\n", strGlobalPref.GetBuffer());
986 void CGameDialog::DoGameInstall() {
987 // make sure console logging is on whenever we enter the installation loop
988 g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
993 void CGameDialog::DoGameDialog() {
994 // allow looping the game selection dialog with calls to the game configure dialog in between
995 while ( m_bDoGameInstall ) {
997 m_bDoGameInstall = false;
999 if ( DoModal() == IDCANCEL ) {
1000 Error( "game selection dialog canceled, cannot continue" );
1004 if ( m_bDoGameInstall ) {
1007 // and we will loop to do another DoModal dialog
1011 // unhook so we can use in other places
1012 // we manually incref'ed it when creating, it won't be freed (destructor)
1013 gtk_container_remove( GTK_CONTAINER( mTopBox ), GetGlobalFrame() );
1015 // we save the prefs file
1019 GtkWidget* CGameDialog::GetGlobalFrame()
1021 GtkWidget *vbox, *text, *combo, *check;
1023 if ( mFrame != NULL ) {
1027 mFrame = gtk_frame_new( NULL );
1028 gtk_container_set_border_width( GTK_CONTAINER( mFrame ), 5 );
1029 gtk_widget_show( mFrame );
1031 vbox = gtk_vbox_new( FALSE, 6 );
1032 gtk_widget_show( vbox );
1033 gtk_container_add( GTK_CONTAINER( mFrame ), vbox );
1034 gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
1036 text = gtk_label_new( _("Select the game:") );
1037 gtk_widget_show( text );
1038 gtk_box_pack_start( GTK_BOX( vbox ), text, FALSE, FALSE, 0 );
1040 combo = gtk_combo_box_new_text();
1041 gtk_widget_show( combo );
1042 gtk_box_pack_start( GTK_BOX( vbox ), combo, FALSE, FALSE, 0 );
1043 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
1044 mGameCombo = GTK_COMBO_BOX( combo );
1048 check = gtk_check_button_new_with_label( _("Auto load selected game on startup") );
1049 gtk_widget_show(check);
1050 gtk_box_pack_start (GTK_BOX(vbox), check, FALSE, FALSE, 0);
1051 AddDialogData (check, &m_bAutoLoadGame, DLG_CHECK_BOOL);
1053 text = gtk_label_new(_("(this frame is available in the prefs menu if you set auto-select)"));
1054 gtk_widget_show(text);
1055 gtk_box_pack_start (GTK_BOX(vbox), text, FALSE, FALSE, 0);
1058 check = gtk_check_button_new_with_label( _("Networked install - per-user settings") );
1059 gtk_widget_show( check );
1060 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1061 AddDialogData( check, &m_bNetRun, DLG_CHECK_BOOL );
1064 check = gtk_check_button_new_with_label( _("Log the console to radiant.log") );
1065 gtk_widget_show( check );
1066 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1067 AddDialogData( check, &m_bLogConsole, DLG_CHECK_BOOL );
1069 // incref it so we can pass it around
1070 gtk_widget_ref( GTK_WIDGET( mFrame ) );
1075 void CGameDialog::UpdateData( bool retrieve ) {
1078 // use m_sGameFile to set m_nComboSelect
1079 list<CGameDescription *>::iterator iGame;
1081 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1083 if ((*iGame)->mGameFile == m_sGameFile)
1091 UpdateNetrun(false);
1094 Dialog::UpdateData(retrieve);
1097 // use m_nComboSelect to set m_sGameFile
1098 list<CGameDescription *>::iterator iGame = mGames.begin();
1100 for(i=0; i<m_nComboSelect; i++)
1104 m_sGameFile = (*iGame)->mGameFile;
1111 void CGameDialog::SInstallCallback( GtkWidget *widget, gpointer data ) {
1112 CGameDialog *d = static_cast< CGameDialog* >( data );
1113 d->m_bDoGameInstall = true;
1117 void CGameDialog::BuildDialog() {
1118 GtkWidget *dlg, *vbox1, *button, *setup_button;
1121 gtk_window_set_title( GTK_WINDOW( dlg ), _("Select Game") );
1123 vbox1 = gtk_vbox_new( FALSE, 0 );
1124 gtk_widget_show( vbox1 );
1125 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
1127 gtk_container_add( GTK_CONTAINER( vbox1 ), GetGlobalFrame() );
1130 setup_button = gtk_button_new_with_label( _("Configure more games") );
1131 gtk_widget_show( setup_button );
1132 gtk_box_pack_start( GTK_BOX( vbox1 ), setup_button, FALSE, FALSE, 0 );
1133 gtk_signal_connect( GTK_OBJECT( setup_button ), "clicked",
1134 GTK_SIGNAL_FUNC( SInstallCallback ), this );
1136 button = gtk_button_new_with_label( _("OK") );
1137 gtk_widget_show( button );
1138 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1139 AddModalButton( button, IDOK );
1141 button = gtk_button_new_with_label( _("Cancel") );
1142 gtk_widget_show( button );
1143 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1144 AddModalButton( button, IDCANCEL );
1146 gtk_widget_set_usize( button, 60, -2 );
1149 void CGameDialog::UpdateGameCombo() {
1150 // fill in with the game descriptions
1151 list<CGameDescription *>::iterator iGame;
1153 if ( mGameCombo == NULL ) {
1154 Sys_Printf( "mGameCombo == NULL\n" );
1158 // clear whatever is in - wtf no way to know how many text entries?
1159 // use set/get active to track
1160 gtk_combo_box_set_active( mGameCombo, 0 );
1161 while ( gtk_combo_box_get_active( mGameCombo ) == 0 ) {
1162 gtk_combo_box_remove_text( mGameCombo, 0 );
1163 gtk_combo_box_set_active( mGameCombo, 0 );
1166 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1167 gtk_combo_box_append_text( mGameCombo, (*iGame)->mGameName.GetBuffer() );
1169 gtk_combo_box_set_active( mGameCombo, 0 );
1172 void CGameDialog::ScanForGames()
1177 CString strGamesPath = g_strAppPath.GetBuffer();
1178 strGamesPath += "games";
1179 const char *path = strGamesPath.GetBuffer();
1181 if ( !mGames.empty() ) {
1182 Sys_Printf( "Clearing game list\n" );
1183 list<CGameDescription*>::iterator iGame;
1184 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1190 Sys_Printf( "Scanning for game description files: %s\n", path );
1194 do we put game description files below g_strAppPath, or in ~/.radiant
1195 i.e. read only or read/write?
1196 my guess .. readonly cause it's an install
1197 we will probably want to add ~/.radiant/<version>/games/ scanning on top of that for developers
1198 (if that's really needed)
1201 // FIXME need to catch the 'no game description' situation and exit with a clean error
1203 dir = g_dir_open(path, 0, NULL);
1209 const gchar* name = g_dir_read_name(dir);
1213 dirlist = g_strdup(name);
1217 char *ext = strrchr (dirlist, '.');
1218 if ((ext == NULL) || (strcmp (ext, ".game") != 0))
1220 strPath.Format("%s/%s", path, dirlist);
1221 Sys_Printf("%s\n", strPath.GetBuffer());
1223 xmlDocPtr pDoc = xmlParseFile(strPath.GetBuffer());
1226 mGames.push_front( new CGameDescription( pDoc, dirlist ) );
1230 Sys_FPrintf(SYS_ERR, "XML parser failed on '%s'\n", strPath.GetBuffer());
1238 // entries in the combo need to be updated
1242 CGameDescription* CGameDialog::GameDescriptionForComboItem()
1244 list<CGameDescription *>::iterator iGame;
1246 for( iGame = mGames.begin(); iGame != mGames.end(); iGame++,i++ ) {
1247 if ( i == m_nComboSelect ) {
1251 return NULL; // not found
1254 void CGameDialog::InitGlobalPrefPath()
1256 GString *global_rc_path;
1257 // configure m_global_rc_path
1258 // this is the g_strTempPath, and it has already been mkdir'ed
1259 global_rc_path = g_string_new(g_strTempPath.GetBuffer());
1260 g_PrefsDlg.m_global_rc_path = global_rc_path;
1263 void CGameDialog::Reset()
1265 if (!g_PrefsDlg.m_global_rc_path)
1266 InitGlobalPrefPath();
1267 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
1268 strGlobalPref += "global.pref";
1269 remove(strGlobalPref.GetBuffer());
1272 void CGameDialog::Init()
1274 InitGlobalPrefPath();
1276 if ( mGames.empty() ) {
1279 if ( mGames.empty() ) {
1280 Error( "No games setup, aborting\n" );
1284 if ( m_bAutoLoadGame ) {
1285 // search by .game name
1286 list<CGameDescription *>::iterator iGame;
1287 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1289 if ((*iGame)->mGameFile == m_sGameFile)
1291 m_pCurrentGameDescription = (*iGame);
1296 if ( !m_bAutoLoadGame || !m_pCurrentGameDescription ) {
1298 // use m_nComboSelect to identify the game to run as and set the globals
1299 m_pCurrentGameDescription = GameDescriptionForComboItem();
1300 if ( !m_pCurrentGameDescription ) {
1301 Error("Lookup of game description object failed, can't continue\n");
1304 g_pGameDescription = m_pCurrentGameDescription;
1306 g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
1308 // NOTE TTimo: this is moved from QE_LoadProject in 1.2
1309 // (probably broken)
1310 // NOTE Hydra: was broken for win32, we don't use m_strHomeGame or m_strFSBasePath
1311 #if defined (__linux__) || defined (__APPLE__)
1312 g_qeglobals.m_strHomeGame = g_get_home_dir();
1313 g_qeglobals.m_strHomeGame += "/";
1314 g_qeglobals.m_strHomeGame += m_pCurrentGameDescription->mUserPathPrefix.GetBuffer();
1315 g_qeglobals.m_strHomeGame += "/";
1317 g_qeglobals.m_strHomeGame = g_pGameDescription->mEnginePath.GetBuffer();
1320 g_pGameDescription->Dump();
1323 CGameDialog::~CGameDialog()
1327 // NOTE I'm not too sure how reliable this is
1328 gtk_widget_unref(GTK_WIDGET(mFrame));
1330 // free all the game descriptions
1331 list<CGameDescription *>::iterator iGame;
1332 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1339 void CGameDialog::AddPacksURL(Str &URL)
1341 // add the URLs for the list of game packs installed
1342 // FIXME: this is kinda hardcoded for now..
1343 list<CGameDescription *>::iterator iGame;
1344 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1346 if ((*iGame)->mGameFile == "q3.game")
1347 URL += "&Games_dlup%5B%5D=1";
1348 else if ((*iGame)->mGameFile == "wolf.game")
1349 URL += "&Games_dlup%5B%5D=2";
1350 // FIXME: double entry
1351 else if ((*iGame)->mGameFile == "wolf.game")
1352 URL += "&Games_dlup%5B%5D=3";
1353 else if ((*iGame)->mGameFile == "jk2.game")
1354 URL += "&Games_dlup%5B%5D=4";
1355 else if ((*iGame)->mGameFile == "stvef.game")
1356 URL += "&Games_dlup%5B%5D=5";
1357 else if ((*iGame)->mGameFile == "sof2.game")
1358 URL += "&Games_dlup%5B%5D=6";
1359 else if ((*iGame)->mGameFile == "ja.game")
1360 URL += "&Games_dlup%5B%5D=7";
1366 #define NETRUN_FILENAME "netrun.conf"
1368 bool CGameDialog::m_bNetRun;
1370 void CGameDialog::UpdateNetrun(bool retrieve)
1374 strNetrun = g_strAppPath; strNetrun += NETRUN_FILENAME;
1377 // now check if we are running from a network installation
1378 // use a dummy file as the flag
1379 f_netrun = fopen(strNetrun.GetBuffer(), "r");
1392 f_netrun = fopen(strNetrun.GetBuffer(), "w");
1395 Sys_FPrintf(SYS_ERR, "ERROR: Failed to create netrun file '%s'\n", strNetrun.GetBuffer());
1401 Sys_Printf("Created/Checked '%s'\n", strNetrun.GetBuffer());
1406 if (remove(strNetrun.GetBuffer()) == -1)
1408 if (errno != ENOENT)
1409 Sys_FPrintf(SYS_ERR, "Failed to remove netrun file '%s'\n", strNetrun.GetBuffer());
1414 Sys_Printf("Netrun mode is disabled\n");
1420 bool CGameDialog::GetNetrun()
1429 very first prefs init deals with selecting the game and the game tools path
1430 then we can load .ini stuff
1432 using prefs / ini settings:
1436 look in g_strGameToolsPath for .ini
1439 look in ~/.radiant/<version>/gamename
1443 #define PREFS_LOCAL_FILENAME "local.pref"
1445 void PrefsDlg::Init()
1447 mGamesDialog.Init();
1449 // m_global_rc_path has been set above, do m_rc_path with game specific stuff now
1450 // the win32 and linux versions have been unified for network mode
1452 if (!CGameDialog::GetNetrun())
1454 // legacy prefs settings, this goes where the game pack is installed
1455 m_rc_path = g_string_new (g_strGameToolsPath.GetBuffer() );
1456 m_inipath = g_string_new (m_rc_path->str);
1457 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1461 // this is common to win32 and Linux init now
1462 m_rc_path = g_string_new (m_global_rc_path->str);
1465 g_string_append (m_rc_path, g_pGameDescription->mGameFile.GetBuffer());
1466 g_string_append (m_rc_path, "/");
1467 Q_mkdir (m_rc_path->str, 0775);
1469 // then the ini file
1470 m_inipath = g_string_new (m_rc_path->str);
1471 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1475 void PrefsDlg::UpdateData (bool retrieve)
1477 // leo: the "changed" signal confuses the update function
1478 if (m_pWidget == NULL)
1480 mGamesDialog.UpdateData (retrieve);
1481 Dialog::UpdateData (retrieve);
1485 #define PREFSHSPACE 5
1487 #define PREFSHSPACE 0
1490 static void UpdateSensitivity( GtkWidget *widget, gpointer data )
1492 PrefsDlg *dlg = (PrefsDlg*)data;
1493 dlg->DoSensitivity();
1496 static void UpdateEditorSensitivity(GtkWidget *widget, gpointer data)
1498 PrefsDlg *dlg = (PrefsDlg*)data;
1499 dlg->DoEditorSensitivity();
1502 // start new prefs dialog
1504 /*! Utility function for swapping notebook pages for tree list selections */
1505 void PrefsDlg::showPrefPage(int prefpage)
1507 if(gtk_notebook_get_current_page(GTK_NOTEBOOK(notebook)) != prefpage)
1508 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), prefpage);
1513 static void treeSelection(GtkTreeSelection* selection, gpointer data)
1515 PrefsDlg *dlg = (PrefsDlg*)data;
1517 GtkTreeModel* model;
1518 GtkTreeIter selected;
1519 if(gtk_tree_selection_get_selected(selection, &model, &selected))
1522 gtk_tree_model_get(model, &selected, 1, (gpointer*)&prefpage, -1);
1523 dlg->showPrefPage(prefpage);
1527 void PrefsDlg::BuildDialog ()
1529 // Main Preferences dialog
1530 GtkWidget *dialog, *mainvbox, *hbox, *sc_win, *preflabel;
1532 // Widgets on notebook pages
1533 GtkWidget *check, *label, *scale, *hbox2, *combo,
1534 *table, *spin, *entry, *pixmap,
1535 *radio, *button, *pageframe, *vbox;
1537 GList *combo_list = (GList*)NULL;
1542 gtk_window_set_title(GTK_WINDOW(dialog), _("GtkRadiant Preferences"));
1543 gtk_widget_realize(dialog);
1545 mainvbox = gtk_vbox_new(FALSE, 5);
1546 gtk_container_add(GTK_CONTAINER(dialog), mainvbox);
1547 gtk_container_set_border_width(GTK_CONTAINER(mainvbox), 5);
1548 gtk_widget_show(mainvbox);
1550 hbox = gtk_hbox_new(FALSE, 5);
1551 gtk_widget_show(hbox);
1552 gtk_box_pack_end(GTK_BOX(mainvbox), hbox, FALSE, TRUE, 0);
1554 button = gtk_button_new_with_label(_("OK"));
1555 gtk_widget_show(button);
1556 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1557 gtk_widget_set_usize(button, 60, -2);
1558 AddModalButton(button, IDOK);
1560 button = gtk_button_new_with_label(_("Cancel"));
1561 gtk_widget_show(button);
1562 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1563 gtk_widget_set_usize(button, 60, -2);
1564 AddModalButton(button, IDCANCEL);
1566 button = gtk_button_new_with_label (_("Clean"));
1567 gtk_widget_show(button);
1568 gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(OnButtonClean), this);
1569 gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1570 gtk_widget_set_usize (button, 60, -2);
1572 hbox = gtk_hbox_new(FALSE, 5);
1573 gtk_box_pack_start(GTK_BOX(mainvbox), hbox, TRUE, TRUE, 0);
1574 gtk_widget_show(hbox);
1576 sc_win = gtk_scrolled_window_new(NULL, NULL);
1577 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(sc_win), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
1578 gtk_box_pack_start(GTK_BOX(hbox), sc_win, FALSE, FALSE, 0);
1579 gtk_widget_show(sc_win);
1581 // prefs pages notebook
1582 notebook = gtk_notebook_new();
1583 // hide the notebook tabs since its not supposed to look like a notebook
1584 gtk_notebook_set_show_tabs(GTK_NOTEBOOK(notebook), FALSE);
1585 gtk_box_pack_start(GTK_BOX(hbox), notebook, TRUE, TRUE, 0);
1586 gtk_widget_show(notebook);
1588 gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(sc_win), GTK_SHADOW_IN);
1591 GtkTreeStore* store = gtk_tree_store_new(2, G_TYPE_STRING, G_TYPE_POINTER);
1593 GtkWidget* view = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store));
1594 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(view), FALSE);
1597 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
1598 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes(_("Preferences"), renderer, "text", 0, NULL);
1599 gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
1603 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(view));
1604 g_signal_connect(G_OBJECT(selection), "changed", G_CALLBACK(treeSelection), this);
1607 gtk_widget_show(view);
1609 gtk_container_add(GTK_CONTAINER (sc_win), view);
1612 /********************************************************************/
1613 /* Add preference tree options */
1614 /********************************************************************/
1617 gtk_tree_store_append(store, &group, NULL);
1618 gtk_tree_store_set(store, &group, 0, _("Globals"), 1, PTAB_FRONT, -1);
1621 gtk_tree_store_append(store, &tab, &group);
1622 gtk_tree_store_set(store, &tab, 0, _("Game settings"), 1, (gpointer)PTAB_GAME_SETTINGS, -1);
1628 gtk_tree_store_append(store, &group, NULL);
1629 gtk_tree_store_set(store, &group, 0, _("Display"), 1, PTAB_FRONT, -1);
1632 gtk_tree_store_append(store, &tab, &group);
1633 gtk_tree_store_set(store, &tab, 0, _("2D Display/Rendering"), 1, (gpointer)PTAB_2D, -1);
1637 gtk_tree_store_append(store, &tab, &group);
1638 gtk_tree_store_set(store, &tab, 0, _("3D View"), 1, (gpointer)PTAB_CAMERA, -1);
1642 gtk_tree_store_append(store, &tab, &group);
1643 gtk_tree_store_set(store, &tab, 0, _("Texture Settings"), 1, (gpointer)PTAB_TEXTURE, -1);
1649 gtk_tree_store_append(store, &group, NULL);
1650 gtk_tree_store_set(store, &group, 0, _("Interface"), 1, PTAB_FRONT, -1);
1653 gtk_tree_store_append(store, &tab, &group);
1654 gtk_tree_store_set(store, &tab, 0, _("Layout"), 1, (gpointer)PTAB_LAYOUT, -1);
1658 gtk_tree_store_append(store, &tab, &group);
1659 gtk_tree_store_set(store, &tab, 0, _("Mouse"), 1, (gpointer)PTAB_MOUSE, -1);
1663 gtk_tree_store_append(store, &tab, &group);
1664 gtk_tree_store_set(store, &tab, 0, _("Editing"), 1, (gpointer)PTAB_EDITING, -1);
1670 gtk_tree_store_append(store, &group, NULL);
1671 gtk_tree_store_set(store, &group, 0, _("Other"), 1, PTAB_FRONT, -1);
1674 gtk_tree_store_append(store, &tab, &group);
1675 gtk_tree_store_set(store, &tab, 0, _("Startup/Auto save"), 1, (gpointer)PTAB_STARTUP, -1);
1679 gtk_tree_store_append(store, &tab, &group);
1680 gtk_tree_store_set(store, &tab, 0, _("Paths"), 1, (gpointer)PTAB_PATHS, -1);
1684 gtk_tree_store_append(store, &tab, &group);
1685 gtk_tree_store_set(store, &tab, 0, _("Misc"), 1, (gpointer)PTAB_MISC, -1);
1687 if (!g_qeglobals.bBSPFrontendPlugin)
1690 gtk_tree_store_append(store, &tab, &group);
1691 gtk_tree_store_set(store, &tab, 0, _("BSP Monitoring"), 1, (gpointer)PTAB_BSPMONITOR, -1);
1696 gtk_tree_view_expand_all(GTK_TREE_VIEW(view));
1698 g_object_unref(G_OBJECT(store));
1701 /**********************************************************************/
1702 /* build the prefs pages */
1703 /**********************************************************************/
1706 // todo : add something interesting here
1707 // NOTE TTimo: tip of the day? or a logo?
1708 preflabel = gtk_label_new(_("Front Page"));
1709 gtk_widget_show(preflabel);
1710 pageframe = gtk_frame_new(NULL);
1711 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1712 gtk_widget_show(pageframe);
1713 vbox = gtk_vbox_new(FALSE, 5);
1714 gtk_widget_show(vbox);
1715 gtk_widget_set_usize(GTK_WIDGET(vbox), 350, -2);
1716 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1717 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1719 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1721 /******** global preferences group ****************************/
1722 preflabel = gtk_label_new(_("Globals"));
1723 gtk_widget_show(preflabel);
1725 pageframe = mGamesDialog.GetGlobalFrame();
1726 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1728 /******** 2D prefs group (xy views/rendering options) *********/
1729 preflabel = gtk_label_new(_("2D Display"));
1730 gtk_widget_show(preflabel);
1731 pageframe = gtk_frame_new(_("2D Display"));
1732 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1733 gtk_widget_show(pageframe);
1734 vbox = gtk_vbox_new(FALSE, 5);
1735 gtk_widget_show(vbox);
1736 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1737 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1739 // OpenGL Display Lists
1740 check = gtk_check_button_new_with_label(_("OpenGL Display Lists"));
1741 gtk_widget_show(check);
1742 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1743 AddDialogData(check, &m_bDisplayLists, DLG_CHECK_BOOL);
1745 // Antialiased points & lines
1746 // Fishman - Add antialiazed points and lines support. 09/03/00
1747 check = gtk_check_button_new_with_label (_("OpenGL antialiased points and lines"));
1748 gtk_widget_show (check);
1749 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1750 AddDialogData (check, &m_bAntialiasedPointsAndLines, DLG_CHECK_BOOL);
1752 // Solid selection boxes
1753 check = gtk_check_button_new_with_label (_("Solid selection boxes"));
1754 gtk_widget_show (check);
1755 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1756 AddDialogData (check, &m_bNoStipple, DLG_CHECK_BOOL);
1758 // Display size info
1759 check = gtk_check_button_new_with_label (_("Display size info"));
1760 gtk_widget_show (check);
1761 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1762 AddDialogData (check, &m_bSizePaint, DLG_CHECK_BOOL);
1764 // Alternate vertex/edge handles
1765 // Gef: Kyro GL_POINT work around 25-aug-2001
1766 check = gtk_check_button_new_with_label (_("Alternate vertex/edge handles"));
1767 gtk_widget_show(check);
1768 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1769 AddDialogData(check, &m_bGlPtWorkaround, DLG_CHECK_BOOL);
1771 g_list_free (combo_list);
1775 check = gtk_check_button_new_with_label (_("ATI cards with broken drivers - bug #802"));
1776 gtk_widget_show(check);
1777 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1778 AddDialogData(check, &m_bGlATIHack, DLG_CHECK_BOOL);
1781 // Add the page to the notebook
1782 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1784 /******** 3D Camera view group *********/
1785 preflabel = gtk_label_new(_("3D View"));
1786 gtk_widget_show(preflabel);
1787 pageframe = gtk_frame_new(_("3D View"));
1788 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1789 gtk_widget_show(pageframe);
1790 vbox = gtk_vbox_new(FALSE, 5);
1791 gtk_widget_show(vbox);
1792 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1793 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1795 // Directional velocity (Movement Velocity)
1797 hbox2 = gtk_hbox_new (FALSE, 0);
1798 gtk_widget_show (hbox2);
1799 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1802 label = gtk_label_new(_("Movement Velocity"));
1803 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1804 gtk_widget_show(label);
1805 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1808 adj = gtk_adjustment_new(100, 50, 300, 1, 10, 10);
1809 AddDialogData(adj, &m_nMoveSpeed, DLG_ADJ_INT);
1812 scale = gtk_hscale_new(GTK_ADJUSTMENT(adj));
1813 gtk_widget_show(scale);
1814 gtk_box_pack_start(GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1816 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1818 // Angular velocity (Rotational Velocity)
1820 hbox2 = gtk_hbox_new (FALSE, 0);
1821 gtk_widget_show (hbox2);
1822 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1825 label = gtk_label_new (_("Rotational Velocity"));
1826 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1827 gtk_widget_show (label);
1828 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1831 adj = gtk_adjustment_new (3, 1, 180, 1, 10, 10); // value, low, high, step, page_step, page_size
1832 AddDialogData (adj, &m_nAngleSpeed, DLG_ADJ_INT);
1835 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1836 gtk_widget_show (scale);
1837 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1838 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1840 // Text under the velocity sliders
1842 hbox2 = gtk_hbox_new (FALSE, 0);
1843 gtk_widget_show (hbox2);
1844 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1847 label = gtk_label_new (_("slow"));
1848 gtk_widget_show (label);
1849 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1852 label = gtk_label_new (_("fast"));
1853 gtk_widget_show (label);
1854 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1856 // Allow drag to select multiple faces/brushes
1858 table = gtk_table_new(2, 1, FALSE);
1859 gtk_widget_show(table);
1860 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
1861 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
1862 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
1864 label = gtk_label_new (_("Use paint-select in camera view:"));
1865 gtk_widget_show (label);
1866 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1867 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
1868 (GtkAttachOptions) (0),
1869 (GtkAttachOptions) (0), 0, 0);
1872 combo_list = g_list_append (combo_list, (void *)_("No"));
1873 combo_list = g_list_append (combo_list, (void *)_("Yes"));
1874 combo_list = g_list_append (combo_list, (void *)_("Yes (Classic Key Setup)"));
1876 combo = gtk_combo_new ();
1877 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
1878 gtk_widget_show (combo);
1879 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
1880 (GtkAttachOptions) (GTK_FILL),
1881 (GtkAttachOptions) (0), 0, 0);
1882 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
1883 AddDialogData (combo, &m_nCamDragMultiSelect, DLG_COMBO_INT);
1885 // Freelook in Camera view
1886 check = gtk_check_button_new_with_label (_("Freelook in Camera view"));
1887 gtk_widget_show (check);
1888 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1889 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1890 AddDialogData (check, &m_bCamFreeLook, DLG_CHECK_BOOL);
1892 // Freelook in Camera view w/ forward & back strafing instead of up and down looking
1893 check = gtk_check_button_new_with_label (_("Freelook strafes Forward and Back"));
1894 gtk_widget_show (check);
1895 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1896 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1897 AddDialogData (check, &m_bCamFreeLookStrafe, DLG_CHECK_BOOL);
1899 // Invert mouse in freelook
1900 check = gtk_check_button_new_with_label (_("Invert mouse in freelook"));
1901 gtk_widget_show (check);
1902 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1903 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1904 AddDialogData (check, &m_bCamInverseMouse, DLG_CHECK_BOOL);
1906 // Discrete movement
1907 check = gtk_check_button_new_with_label (_("Discrete movement"));
1908 gtk_widget_show (check);
1909 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1910 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1911 AddDialogData (check, &m_bCamDiscrete, DLG_CHECK_BOOL);
1913 // Update XY views on camera move
1914 check = gtk_check_button_new_with_label (_("Update XY views on camera move"));
1915 gtk_widget_show (check);
1916 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1917 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1918 AddDialogData (check, &m_bCamXYUpdate, DLG_CHECK_BOOL);
1920 // Add the page to the notebook
1921 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1923 /******** Texture group *********/
1924 preflabel = gtk_label_new(_("Textures"));
1925 gtk_widget_show(preflabel);
1926 pageframe = gtk_frame_new(_("Textures"));
1927 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1928 gtk_widget_show(pageframe);
1929 vbox = gtk_vbox_new(FALSE, 6);
1930 gtk_widget_show(vbox);
1931 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1932 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1934 // Texture quality slider
1936 label = gtk_label_new (_("Texture quality"));
1937 gtk_widget_show (label);
1938 gtk_box_pack_start (GTK_BOX (vbox), label, FALSE, FALSE, 0);
1939 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
1940 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1943 adj = gtk_adjustment_new (0, 0, 4, 1, 1, 1);
1944 AddDialogData (adj, &m_nLatchedTextureQuality, DLG_ADJ_INT);
1947 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1948 gtk_widget_show (scale);
1949 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, FALSE, 0);
1950 gtk_scale_set_draw_value (GTK_SCALE (scale), FALSE);
1952 // text under the texture slider
1953 hbox2 = gtk_hbox_new (FALSE, 0);
1954 gtk_widget_show (hbox2);
1955 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1956 label = gtk_label_new (_("low"));
1957 gtk_widget_show (label);
1958 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1959 label = gtk_label_new (_("high"));
1960 gtk_widget_show (label);
1961 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1964 check = gtk_check_button_new_with_label (_("Texture subsets"));
1965 gtk_widget_show (check);
1966 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1967 AddDialogData (check, &m_bTextureWindow, DLG_CHECK_BOOL);
1969 // texture scrollbar
1970 check = gtk_check_button_new_with_label (_("Texture scrollbar"));
1971 gtk_widget_show (check);
1972 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1973 AddDialogData (check, &m_bTextureScrollbar, DLG_CHECK_BOOL);
1975 // texture increment matches grid
1976 check = gtk_check_button_new_with_label (_("Tex increment matches grid"));
1977 gtk_widget_show (check);
1978 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1979 AddDialogData (check, &m_bSnapTToGrid, DLG_CHECK_BOOL);
1982 // Texture compression choice label
1984 table = gtk_table_new(2, 1, FALSE);
1985 gtk_widget_show(table);
1986 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
1987 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
1988 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
1990 label = gtk_label_new (_("Texture Compression (if available):"));
1991 gtk_widget_show (label);
1992 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1993 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
1994 (GtkAttachOptions) (0),
1995 (GtkAttachOptions) (0), 0, 0);
1996 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
1998 // Texture compression choice label
2000 // NONE will always be in pos 0
2001 combo_list = g_list_append (combo_list, (void *)_("None"));
2003 // if OpenGL compression is enabled it will always be
2005 if (g_qeglobals.m_bOpenGLCompressionSupported)
2007 combo_list = g_list_append (combo_list, (void *)_("OpenGL ARB"));
2010 // If S3 is enabled offer all 3 valid compression schemes in RGBA
2011 if (g_qeglobals.m_bS3CompressionSupported)
2013 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT1"));
2014 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT3"));
2015 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT5"));
2018 combo = gtk_combo_new ();
2019 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2020 gtk_widget_show (combo);
2021 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2022 (GtkAttachOptions) (GTK_FILL),
2023 (GtkAttachOptions) (0), 0, 0);
2024 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2025 AddDialogData (combo, &m_nTextureCompressionFormat, DLG_COMBO_INT);
2026 g_list_free (combo_list);
2029 table = gtk_table_new(2, 1, FALSE);
2030 gtk_widget_show(table);
2031 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2032 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2033 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2037 label = gtk_label_new (_("Startup Shaders:"));
2038 gtk_widget_show (label);
2039 gtk_label_set_justify(GTK_LABEL(label), GTK_JUSTIFY_LEFT);
2040 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2041 (GtkAttachOptions) (0),
2042 (GtkAttachOptions) (0), 0, 0);
2043 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
2047 combo_list = g_list_append (combo_list, (void *)_("None"));
2048 if (g_pGameDescription->mGameFile == "jk2.game" || g_pGameDescription->mGameFile == "ja.game")
2049 combo_list = g_list_append (combo_list, (void *)_("System"));
2050 else if (g_pGameDescription->mGameFile == "sof2.game")
2051 combo_list = g_list_append (combo_list, (void *)("Tools"));
2053 combo_list = g_list_append (combo_list, (void *)_("Common"));
2054 combo_list = g_list_append (combo_list, (void *)_("All"));
2055 combo = gtk_combo_new ();
2056 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2057 gtk_widget_show (combo);
2058 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2059 (GtkAttachOptions) (GTK_FILL),
2060 (GtkAttachOptions) (0), 0, 0);
2061 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2062 AddDialogData (combo, &m_nLatchedShader, DLG_COMBO_INT);
2063 g_list_free (combo_list);
2065 // Add the page to the notebook
2066 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2068 /******** Layout group *********/
2069 preflabel = gtk_label_new(_("Layout"));
2070 gtk_widget_show(preflabel);
2071 pageframe = gtk_frame_new(_("Layout"));
2072 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2073 gtk_widget_show(pageframe);
2074 vbox = gtk_vbox_new(FALSE, 5);
2075 gtk_widget_show(vbox);
2076 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2077 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2081 table = gtk_table_new (2, 4, FALSE);
2082 gtk_widget_show (table);
2083 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2084 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2085 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2088 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window1.bmp");
2089 gtk_widget_show (pixmap);
2090 gtk_table_attach (GTK_TABLE (table), pixmap, 0, 1, 0, 1,
2091 (GtkAttachOptions) (0),
2092 (GtkAttachOptions) (0), 0, 0);
2095 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window2.bmp");
2096 gtk_widget_show (pixmap);
2097 gtk_table_attach (GTK_TABLE (table), pixmap, 1, 2, 0, 1,
2098 (GtkAttachOptions) (0),
2099 (GtkAttachOptions) (0), 0, 0);
2102 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window3.bmp");
2103 gtk_widget_show (pixmap);
2104 gtk_table_attach (GTK_TABLE (table), pixmap, 2, 3, 0, 1,
2105 (GtkAttachOptions) (0),
2106 (GtkAttachOptions) (0), 0, 0);
2109 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window4.bmp");
2110 gtk_widget_show (pixmap);
2111 gtk_table_attach (GTK_TABLE (table), pixmap, 3, 4, 0, 1,
2112 (GtkAttachOptions) (0),
2113 (GtkAttachOptions) (0), 0, 0);
2115 // view type 1 selector
2116 radio = gtk_radio_button_new (NULL);
2117 gtk_widget_show (radio);
2118 gtk_table_attach (GTK_TABLE (table), radio, 0, 1, 1, 2,
2119 (GtkAttachOptions) (0),
2120 (GtkAttachOptions) (0), 0, 0);
2122 // view type 2 selector
2123 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2124 gtk_widget_show (radio);
2125 gtk_table_attach (GTK_TABLE (table), radio, 1, 2, 1, 2,
2126 (GtkAttachOptions) (0),
2127 (GtkAttachOptions) (0), 0, 0);
2129 // view type 3 selector
2130 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2131 gtk_widget_show (radio);
2132 gtk_table_attach (GTK_TABLE (table), radio, 2, 3, 1, 2,
2133 (GtkAttachOptions) (0),
2134 (GtkAttachOptions) (0), 0, 0);
2136 // view type 4 selector
2137 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2138 gtk_widget_show (radio);
2139 gtk_table_attach (GTK_TABLE (table), radio, 3, 4, 1, 2,
2140 (GtkAttachOptions) (0),
2141 (GtkAttachOptions) (0), 0, 0);
2142 AddDialogData (radio, &m_nLatchedView, DLG_RADIO_INT);
2144 // Floating Z window
2145 check = gtk_check_button_new_with_label (_("Floating Z Window"));
2146 gtk_widget_show (check);
2147 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2148 AddDialogData (check, &m_bLatchedFloatingZ, DLG_CHECK_BOOL);
2150 // show menu tear-off seperators
2151 check = gtk_check_button_new_with_label (_("Detachable Menus"));
2152 gtk_widget_show (check);
2153 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2154 AddDialogData (check, &m_bLatchedDetachableMenus, DLG_CHECK_BOOL);
2156 if (!g_pGameDescription->mNoPatch)
2158 // show patch toolbar
2159 check = gtk_check_button_new_with_label (_("Patch Toolbar"));
2160 gtk_widget_show (check);
2161 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2162 g_object_set_data (G_OBJECT (dialog), "check_patchtoolbar", check); // Allow to be disabled for Q1/Q2
2163 AddDialogData (check, &m_bLatchedPatchToolbar, DLG_CHECK_BOOL);
2167 check = gtk_check_button_new_with_label (_("Wide Toolbar"));
2168 gtk_widget_show (check);
2169 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2170 AddDialogData (check, &m_bLatchedWideToolbar, DLG_CHECK_BOOL);
2172 // use plugin toolbar
2173 check = gtk_check_button_new_with_label (_("Plugin Toolbar"));
2174 gtk_widget_show (check);
2175 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2176 AddDialogData (check, &m_bLatchedPluginToolbar, DLG_CHECK_BOOL);
2179 // win32 file dialog
2180 check = gtk_check_button_new_with_label (_("Use win32 file load dialog"));
2181 gtk_widget_show (check);
2182 // gtk_container_add (GTK_CONTAINER (vbox), check);
2183 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2184 AddDialogData (check, &m_bNativeGUI, DLG_CHECK_BOOL);
2186 // position on primary monitor
2187 check = gtk_check_button_new_with_label (_("Start on Primary Monitor"));
2188 gtk_widget_show (check);
2189 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2190 g_object_set_data (G_OBJECT (dialog), "check_startonprimary", check);
2191 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2192 AddDialogData (check, &m_bStartOnPrimMon, DLG_CHECK_BOOL);
2195 // Add the page to the notebook
2196 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2198 /******** Mouse group *********/
2199 preflabel = gtk_label_new(_("Mouse"));
2200 gtk_widget_show(preflabel);
2201 pageframe = gtk_frame_new(_("Mouse"));
2202 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2203 gtk_widget_show(pageframe);
2204 vbox = gtk_vbox_new(FALSE, 5);
2205 gtk_widget_show(vbox);
2206 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2207 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2211 hbox2 = gtk_hbox_new (FALSE, 5);
2212 gtk_widget_show (hbox2);
2213 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2216 radio = gtk_radio_button_new_with_label (NULL, _("2 button"));
2217 gtk_widget_show (radio);
2218 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2221 radio = gtk_radio_button_new_with_label_from_widget (GTK_RADIO_BUTTON (radio), _("3 button"));
2222 gtk_widget_show (radio);
2223 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2224 AddDialogData (radio, &m_nMouse, DLG_RADIO_INT);
2226 // right click to drop entity
2227 check = gtk_check_button_new_with_label (_("Right click to drop entities"));
2228 gtk_widget_show (check);
2229 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2230 AddDialogData (check, &m_bRightClick, DLG_CHECK_BOOL);
2232 // Mouse chaser (and this does what?)
2233 check = gtk_check_button_new_with_label (_("Mouse chaser"));
2234 gtk_widget_show (check);
2235 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2236 AddDialogData (check, &m_bChaseMouse, DLG_CHECK_BOOL);
2239 check = gtk_check_button_new_with_label (_("ALT + multi-drag"));
2240 gtk_widget_show (check);
2241 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2242 AddDialogData (check, &m_bALTEdge, DLG_CHECK_BOOL);
2244 // Mouse wheel increments
2246 hbox2 = gtk_hbox_new (FALSE, 5);
2247 gtk_widget_show (hbox2);
2248 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2251 label = gtk_label_new (_("Wheel Mouse inc:"));
2252 gtk_widget_show (label);
2253 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2256 entry = gtk_entry_new ();
2257 gtk_widget_show (entry);
2258 gtk_widget_set_usize (entry, 40, -2);
2259 gtk_box_pack_start (GTK_BOX (hbox2), entry, FALSE, FALSE, 0);
2260 AddDialogData (entry, &m_nWheelInc, DLG_ENTRY_INT);
2262 // Add the page to the notebook
2263 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2265 /******** Editing group *********/
2266 preflabel = gtk_label_new(_("Editing"));
2267 gtk_widget_show(preflabel);
2268 pageframe = gtk_frame_new(_("Editing"));
2269 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2270 gtk_widget_show(pageframe);
2271 vbox = gtk_vbox_new(FALSE, 5);
2272 gtk_widget_show(vbox);
2273 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2274 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2276 // Vertex editing splits faces
2277 check = gtk_check_button_new_with_label (_("Vertex editing splits face"));
2278 gtk_widget_show (check);
2279 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2280 AddDialogData (check, &m_bVertexSplit, DLG_CHECK_BOOL);
2282 // Fix target/targetname collisions
2283 check = gtk_check_button_new_with_label (_("Fix target/targetname collisions"));
2284 gtk_widget_show (check);
2285 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2286 AddDialogData (check, &m_bDoTargetFix, DLG_CHECK_BOOL);
2288 // Clipper tool uses caulk
2289 check = gtk_check_button_new_with_label (_("Clipper tool uses caulk"));
2290 gtk_widget_show (check);
2291 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2292 AddDialogData (check, &m_bClipCaulk, DLG_CHECK_BOOL);
2294 // Don't clamp plane points
2295 check = gtk_check_button_new_with_label (_("Don't clamp plane points"));
2296 gtk_widget_show (check);
2297 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2298 AddDialogData (check, &m_bNoClamp, DLG_CHECK_BOOL);
2300 // Select patch by bounding box
2301 check = gtk_check_button_new_with_label (_("Select patches by bounding box"));
2302 gtk_widget_show (check);
2303 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2304 AddDialogData (check, &m_bPatchBBoxSelect, DLG_CHECK_BOOL);
2306 // Rotation increment
2308 table = gtk_table_new (2, 3, FALSE);
2309 gtk_widget_show (table);
2310 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2311 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2312 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2315 label = gtk_label_new (_("Rotation increment:"));
2316 gtk_widget_show (label);
2317 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2318 (GtkAttachOptions) (0),
2319 (GtkAttachOptions) (0), 0, 0);
2322 entry = gtk_entry_new ();
2323 gtk_widget_show (entry);
2324 gtk_widget_set_usize (entry, 60, -2);
2325 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2326 (GtkAttachOptions) (GTK_FILL),
2327 (GtkAttachOptions) (0), 0, 0);
2328 AddDialogData (entry, &m_nRotation, DLG_ENTRY_INT);
2332 label = gtk_label_new (_("Undo Levels:"));
2333 gtk_widget_show (label);
2334 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2335 (GtkAttachOptions) (0),
2336 (GtkAttachOptions) (0), 0, 0);
2338 // spinner (allows undo levels to be set to zero)
2339 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 0, 64, 1, 10, 10)), 1, 0);
2340 gtk_widget_show (spin);
2341 gtk_table_attach (GTK_TABLE (table), spin, 1, 2, 1, 2,
2342 (GtkAttachOptions) (GTK_FILL),
2343 (GtkAttachOptions) (0), 0, 0);
2344 gtk_widget_set_usize (spin, 60, -2);
2345 AddDialogData (spin, &m_nUndoLevels, DLG_SPIN_INT);
2347 // Patch subdivisions
2349 label = gtk_label_new (_("Patch subdivisions:"));
2350 gtk_widget_show (label);
2351 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 2, 3,
2352 (GtkAttachOptions) (0),
2353 (GtkAttachOptions) (0), 0, 0);
2355 // entry (spinner perhaps? [2-16])
2356 entry = gtk_entry_new ();
2357 gtk_widget_show (entry);
2358 gtk_widget_set_usize (entry, 60, -2);
2359 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 2, 3,
2360 (GtkAttachOptions) (GTK_FILL),
2361 (GtkAttachOptions) (0), 0, 0);
2362 AddDialogData (entry, &m_nSubdivisions, DLG_ENTRY_INT);
2364 // Add the page to the notebook
2365 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2367 /******** Save/Load group *********/
2368 preflabel = gtk_label_new(_("Startup/Auto save"));
2369 gtk_widget_show(preflabel);
2370 pageframe = gtk_frame_new(_("Startup/Auto save"));
2371 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2372 gtk_widget_show(pageframe);
2373 vbox = gtk_vbox_new(FALSE, 5);
2374 gtk_widget_show(vbox);
2375 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2376 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2379 check = gtk_check_button_new_with_label (_("Snapshots"));
2380 gtk_widget_show (check);
2381 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2382 AddDialogData (check, &m_bSnapShots, DLG_CHECK_BOOL);
2384 // load last project on open
2385 check = gtk_check_button_new_with_label (_("Load last project on open"));
2386 gtk_widget_show (check);
2387 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2388 AddDialogData (check, &m_bLoadLast, DLG_CHECK_BOOL);
2390 // load last map on open
2391 check = gtk_check_button_new_with_label (_("Load last map on open"));
2392 gtk_widget_show (check);
2393 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2394 AddDialogData (check, &m_bLoadLastMap, DLG_CHECK_BOOL);
2398 hbox2 = gtk_hbox_new (FALSE, 5);
2399 gtk_widget_show (hbox2);
2400 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2401 gtk_container_set_border_width (GTK_CONTAINER (hbox2), 0);
2404 check = gtk_check_button_new_with_label (_("Auto save every"));
2405 gtk_widget_show (check);
2406 gtk_box_pack_start (GTK_BOX (hbox2), check, FALSE, FALSE, 0);
2407 AddDialogData (check, &m_bAutoSave, DLG_CHECK_BOOL);
2410 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 1, 60, 1, 10, 10)), 1, 0);
2411 gtk_widget_show (spin);
2412 gtk_box_pack_start (GTK_BOX (hbox2), spin, FALSE, FALSE, 0);
2413 gtk_widget_set_usize (spin, 60, -2);
2414 AddDialogData (spin, &m_nAutoSave, DLG_SPIN_INT);
2417 label = gtk_label_new (_("minutes"));
2418 gtk_widget_show (label);
2419 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2421 // Add the page to the notebook
2422 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2424 /******** Paths group *********/
2425 preflabel = gtk_label_new(_("Paths"));
2426 gtk_widget_show(preflabel);
2427 pageframe = gtk_frame_new(_("Paths"));
2428 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2429 gtk_widget_show(pageframe);
2430 vbox = gtk_vbox_new(FALSE, 5);
2431 gtk_widget_show(vbox);
2432 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2433 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2437 table = gtk_table_new (3, 3, FALSE);
2438 gtk_widget_show (table);
2439 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2440 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2441 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2444 label = gtk_label_new (_("Prefab path:"));
2445 gtk_widget_show (label);
2446 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2447 (GtkAttachOptions) (0),
2448 (GtkAttachOptions) (0), 0, 0);
2449 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2452 entry = gtk_entry_new ();
2453 gtk_widget_show (entry);
2454 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2455 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2456 (GtkAttachOptions) (GTK_FILL),
2457 (GtkAttachOptions) (0), 1, 0);
2458 AddDialogData (entry, &m_strPrefabPath, DLG_ENTRY_TEXT);
2462 button = gtk_button_new_with_label ("...");
2463 gtk_widget_show (button);
2464 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseprefab), this);
2465 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2466 (GtkAttachOptions) (0),
2467 (GtkAttachOptions) (0), 0, 0);
2472 label = gtk_label_new (_("User INI path:"));
2473 gtk_widget_show (label);
2474 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2475 (GtkAttachOptions) (0),
2476 (GtkAttachOptions) (0), 0, 0);
2477 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2479 // user ini path entry
2480 entry = gtk_entry_new ();
2481 gtk_widget_show (entry);
2482 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 1, 2,
2483 (GtkAttachOptions) (GTK_FILL),
2484 (GtkAttachOptions) (0), 1, 0);
2485 AddDialogData (entry, &m_strUserPath, DLG_ENTRY_TEXT);
2487 // user ini browse button
2488 button = gtk_button_new_with_label ("...");
2489 gtk_widget_show (button);
2490 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseuserini), this);
2491 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 1, 2,
2492 (GtkAttachOptions) (0),
2493 (GtkAttachOptions) (0), 0, 0);
2495 // Add the page to the notebook
2496 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2498 /******** Misc group *********/
2499 preflabel = gtk_label_new(_("Misc"));
2500 gtk_widget_show(preflabel);
2501 pageframe = gtk_frame_new(_("Misc"));
2502 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2503 gtk_widget_show(pageframe);
2504 vbox = gtk_vbox_new(FALSE, 5);
2505 gtk_widget_show(vbox);
2506 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2507 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2510 check = gtk_check_button_new_with_label (_("Light drawing"));
2511 gtk_widget_show (check);
2512 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2513 AddDialogData (check, &m_bNewLightDraw, DLG_CHECK_BOOL);
2517 table = gtk_table_new(2, 1, FALSE);
2518 gtk_widget_show(table);
2519 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2520 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2521 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2523 label = gtk_label_new (_("Light radiuses:"));
2524 gtk_widget_show (label);
2525 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
2526 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2527 (GtkAttachOptions) (0),
2528 (GtkAttachOptions) (0), 0, 0);
2531 combo_list = g_list_append (combo_list, (void *)_("Disabled"));
2532 combo_list = g_list_append (combo_list, (void *)_("True Q3Map2 Style"));
2533 combo_list = g_list_append (combo_list, (void *)_("Classic Style"));
2535 combo = gtk_combo_new ();
2536 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2537 gtk_widget_show (combo);
2538 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2539 (GtkAttachOptions) (GTK_FILL),
2540 (GtkAttachOptions) (0), 0, 0);
2541 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2542 AddDialogData (combo, &m_nLightRadiuses, DLG_COMBO_INT);
2545 check = gtk_check_button_new_with_label (_("Use win32 file associations to open text files instead of builtin editor"));
2546 gtk_widget_show(check);
2547 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2548 AddDialogData (check, &g_PrefsDlg.m_bUseWin32Editor, DLG_CHECK_BOOL);
2550 // use custom shader editor
2551 check = gtk_check_button_new_with_label (_("Use Custom Shader Editor"));
2552 gtk_widget_show(check);
2553 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2554 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateEditorSensitivity), this);
2555 g_object_set_data (G_OBJECT(dialog), "check_customeditor", check);
2556 AddDialogData (check, &g_PrefsDlg.m_bUseCustomEditor, DLG_CHECK_BOOL);
2558 // custom shader editor executable
2560 table = gtk_table_new (3, 1, FALSE);
2561 gtk_widget_show (table);
2562 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2563 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2564 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2567 label = gtk_label_new(_("Custom Editor Command"));
2568 gtk_widget_show(label);
2569 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2570 (GtkAttachOptions) (0),
2571 (GtkAttachOptions) (0), 0, 0);
2572 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2573 g_object_set_data (G_OBJECT(dialog), "label_customeditor", label);
2574 gtk_widget_set_sensitive (label, g_PrefsDlg.m_bUseCustomEditor);
2576 // custom editor command entry
2577 entry = gtk_entry_new ();
2578 gtk_widget_show (entry);
2579 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2580 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2581 (GtkAttachOptions) (GTK_FILL),
2582 (GtkAttachOptions) (0), 1, 0);
2583 AddDialogData (entry, &m_strEditorCommand, DLG_ENTRY_TEXT);
2584 gtk_widget_set_sensitive (entry, g_PrefsDlg.m_bUseCustomEditor);
2585 g_object_set_data (G_OBJECT(dialog), "entry_customeditor", entry);
2588 button = gtk_button_new_with_label (_("..."));
2589 gtk_widget_show (button);
2590 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseEditor), this);
2591 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2592 (GtkAttachOptions) (0),
2593 (GtkAttachOptions) (0), 0, 0);
2594 g_object_set_data (G_OBJECT(dialog), "button_customeditor", button);
2595 gtk_widget_set_sensitive (button, g_PrefsDlg.m_bUseCustomEditor);
2598 // Add the page to the notebook
2599 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2601 /******** BSP Monitoring group *********/
2602 // this is never displayed if the plugin isn't available
2603 preflabel = gtk_label_new(_("BSP Monitoring"));
2604 gtk_widget_show(preflabel);
2605 pageframe = gtk_frame_new(_("BSP Monitoring"));
2606 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2607 gtk_widget_show(pageframe);
2608 vbox = gtk_vbox_new(FALSE, 5);
2609 gtk_widget_show(vbox);
2610 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2611 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2613 // Enable BSP process monitoring
2614 check = gtk_check_button_new_with_label (_("Enable BSP process monitoring"));
2615 gtk_widget_show (check);
2616 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2617 g_object_set_data (G_OBJECT (dialog), "check_monitorbsp", check);
2618 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2619 AddDialogData (check, &g_PrefsDlg.m_bWatchBSP, DLG_CHECK_BOOL);
2622 check = gtk_check_button_new_with_label (_("Stop compilation on leak"));
2623 gtk_widget_show (check);
2624 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2625 g_object_set_data (G_OBJECT (dialog), "check_leakstop", check);
2626 AddDialogData (check, &g_PrefsDlg.m_bLeakStop, DLG_CHECK_BOOL);
2628 // engine after compile
2629 check = gtk_check_button_new_with_label (_("Run engine after compile"));
2630 gtk_widget_show (check);
2631 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2632 g_object_set_data (G_OBJECT (dialog), "check_runengine", check);
2633 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2634 AddDialogData( check, &g_PrefsDlg.m_bRunQuake, DLG_CHECK_BOOL );
2636 // sleep mode when running engine
2637 check = gtk_check_button_new_with_label (_("Activate sleep mode when running the engine"));
2638 gtk_widget_show (check);
2639 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2640 g_object_set_data (G_OBJECT (dialog), "check_sleep", check);
2641 AddDialogData( check, &g_PrefsDlg.m_bDoSleep, DLG_CHECK_BOOL );
2643 // use q3map2's texture projection
2644 check = gtk_check_button_new_with_label (_("Texturing compatible with q3map2"));
2645 gtk_widget_show (check);
2646 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2647 g_object_set_data (G_OBJECT (dialog), "check_q3map2", check);
2648 AddDialogData( check, &g_PrefsDlg.m_bQ3Map2Texturing, DLG_CHECK_BOOL );
2650 // Add the page to the notebook
2651 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2653 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), PTAB_FRONT);
2658 // end new prefs dialog
2660 void PrefsDlg::LoadTexdefPref(texdef_t* pTexdef, char* pName)
2664 memset(pTexdef, 0, sizeof(texdef_t));
2666 sprintf(buffer, "%s%s", pName, TD_SCALE1_KEY);
2667 mLocalPrefs.GetPref(buffer, &pTexdef->scale[0], 0.5f);
2669 sprintf(buffer, "%s%s", pName, TD_SCALE2_KEY);
2670 mLocalPrefs.GetPref(buffer, &pTexdef->scale[1], 0.5f);
2672 sprintf(buffer, "%s%s", pName, TD_SHIFT1_KEY);
2673 mLocalPrefs.GetPref(buffer, &pTexdef->shift[0], 8.f);
2675 sprintf(buffer, "%s%s", pName, TD_SHIFT2_KEY);
2676 mLocalPrefs.GetPref(buffer, &pTexdef->shift[1], 8.f);
2678 sprintf(buffer, "%s%s", pName, TD_ROTATE_KEY);
2679 mLocalPrefs.GetPref(buffer, &pTexdef->rotate, 45);
2682 void PrefsDlg::UpdateTextureCompression()
2684 // if OpenGL is not ready yet, don't do anything
2685 if (!g_qeglobals.m_bOpenGLReady) {
2686 Sys_Printf("OpenGL not ready - postpone texture compression capability check\n");
2690 if (g_qeglobals.bTextureCompressionSupported)
2692 if (m_nTextureCompressionFormat >= 2 && !g_qeglobals.m_bS3CompressionSupported)
2694 Sys_Printf("Inconsistant pref setting for texture compression (%d), rolling back\n", m_nTextureCompressionFormat);
2695 m_nTextureCompressionFormat = 1; // if this is not supported either, see below
2697 if (m_nTextureCompressionFormat == 1 && !g_qeglobals.m_bOpenGLCompressionSupported)
2699 Sys_Printf("Inconsistant pref setting for texture compression (GL_COMPRESSED_RGBA), rolling back\n");
2700 m_nTextureCompressionFormat = 0;
2702 switch (m_nTextureCompressionFormat)
2706 g_qeglobals.texture_components = GL_RGBA;
2707 Sys_Printf("texture compression disabled by preferences settings\n");
2712 g_qeglobals.texture_components = GL_COMPRESSED_RGBA;
2713 Sys_Printf("OpenGL texture compression enabled\n");
2718 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
2719 Sys_Printf("S3TC DXT1 texture compression enabled\n");
2724 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
2725 Sys_Printf("S3TC DXT3 texture compression enabled\n");
2730 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
2731 Sys_Printf("S3TC DXT5 texture compression enabled\n");
2738 Sys_Printf("texture compression is not supported by your current graphic card/drivers\n");
2739 g_qeglobals.texture_components = GL_RGBA;
2740 m_nTextureCompressionFormat = 0;
2745 void PrefsDlg::UpdateATIHack() {
2746 // if OpenGL is not ready yet, don't do anything
2747 if (!g_qeglobals.m_bOpenGLReady) {
2748 Sys_Printf("OpenGL not ready - postpone ATI bug workaround setup\n");
2753 qglCullFace = &qglCullFace_ATIHack;
2754 qglDisable = &qglDisable_ATIHack;
2755 qglEnable = &qglEnable_ATIHack;
2756 qglPolygonMode = &qglPolygonMode_ATIHack;
2757 Sys_Printf("ATI bug workaround enabled\n");
2759 qglCullFace = qglCullFace_real;
2760 qglDisable = qglDisable_real;
2761 qglEnable = qglEnable_real;
2762 qglPolygonMode = qglPolygonMode_real;
2763 Sys_Printf("ATI bug workaround disabled\n");
2768 // TTimo: m_strEnginePath has a special status, if not found in registry we need to
2769 // initiliaze it for sure. It is not totally failsafe but we can use the same
2770 // code than in q3map, expecting to find some "quake" above us. If not, we prompt
2771 // for the engine executable path
2772 void PrefsDlg::LoadPrefs ()
2776 // first things first, load prefs from global prefs
2777 mGamesDialog.LoadPrefs();
2779 // if we already have a document loaded, we will free and reload from file
2780 if (mLocalPrefs.InUse()) {
2781 mLocalPrefs.Clear();
2784 // load local.pref file
2785 mLocalPrefs.ReadXMLFile(m_inipath->str);
2787 mLocalPrefs.GetPref(PATCHSHOWBOUNDS_KEY, &g_bPatchShowBounds, FALSE);
2788 mLocalPrefs.GetPref(MOUSE_KEY, &m_nMouse, MOUSE_DEF);
2789 m_nMouseButtons = m_nMouse ? 3 : 2;
2792 // if it's not found here, mainframe.cpp will take care of finding one
2793 mLocalPrefs.GetPref(LASTPROJ_KEY, &m_strLastProject, "");
2794 mLocalPrefs.GetPref(LASTPROJVER_KEY, &m_nLastProjectVer, -1);
2797 // NOTE TTimo: I'm not sure why this is in prefs
2798 // should probably be a project setting
2799 // and I'm not sure that we really have a way to set this reliably either
2801 strPrefab = g_qeglobals.m_strHomeGame.GetBuffer();
2802 strPrefab += g_pGameDescription->mBaseGame.GetBuffer();
2803 strPrefab += "/prefabs/";
2804 mLocalPrefs.GetPref(PREFAB_KEY, &m_strPrefabPath, strPrefab);
2806 mLocalPrefs.GetPref(LASTLIGHTINTENSITY_KEY, &m_iLastLightIntensity, 300);
2807 mLocalPrefs.GetPref(TLOCK_KEY, &m_bTextureLock, TLOCK_DEF);
2808 mLocalPrefs.GetPref(RLOCK_KEY, &m_bRotateLock, TLOCK_DEF);
2809 mLocalPrefs.GetPref(LASTMAP_KEY, &m_strLastMap, "");
2810 mLocalPrefs.GetPref(LOADLAST_KEY, &m_bLoadLast, LOADLAST_DEF);
2811 mLocalPrefs.GetPref(BSP_KEY, &m_bInternalBSP, FALSE);
2812 mLocalPrefs.GetPref(RCLICK_KEY, &m_bRightClick, TRUE);
2813 mLocalPrefs.GetPref(AUTOSAVE_KEY, &m_bAutoSave, TRUE);
2814 mLocalPrefs.GetPref(LOADLASTMAP_KEY, &m_bLoadLastMap, FALSE);
2815 mLocalPrefs.GetPref(TINYBRUSH_KEY, &m_bCleanTiny, FALSE);
2816 mLocalPrefs.GetPref(TINYSIZE_KEY, &m_fTinySize, 0.5f);
2817 mLocalPrefs.GetPref(AUTOSAVETIME_KEY, &m_nAutoSave, 5);
2818 mLocalPrefs.GetPref(SNAPSHOT_KEY, &m_bSnapShots, FALSE);
2819 mLocalPrefs.GetPref(MOVESPEED_KEY, &m_nMoveSpeed, 100);
2820 mLocalPrefs.GetPref(ANGLESPEED_KEY, &m_nAngleSpeed, 3);
2821 mLocalPrefs.GetPref(SETGAME_KEY, &m_bSetGame, FALSE);
2822 mLocalPrefs.GetPref(CAMXYUPDATE_KEY, &m_bCamXYUpdate, TRUE);
2823 mLocalPrefs.GetPref(CAMDRAGMULTISELECT_KEY, &m_nCamDragMultiSelect, TRUE);
2824 mLocalPrefs.GetPref(CAMFREELOOK_KEY, &m_bCamFreeLook, TRUE);
2825 mLocalPrefs.GetPref(CAMINVERSEMOUSE_KEY, &m_bCamInverseMouse, FALSE);
2826 mLocalPrefs.GetPref(CAMDISCRETE_KEY, &m_bCamDiscrete, TRUE);
2827 mLocalPrefs.GetPref(LIGHTDRAW_KEY, &m_bNewLightDraw, TRUE);
2828 mLocalPrefs.GetPref(CUBICCLIP_KEY, &m_bCubicClipping, TRUE);
2829 mLocalPrefs.GetPref(CUBICSCALE_KEY, &m_nCubicScale, 13);
2830 mLocalPrefs.GetPref(ALTEDGE_KEY, &m_bALTEdge, FALSE);
2831 mLocalPrefs.GetPref(FACECOLORS_KEY, &m_bFaceColors, FALSE);
2832 mLocalPrefs.GetPref(XZVIS_KEY, &m_bXZVis, FALSE);
2833 mLocalPrefs.GetPref(YZVIS_KEY, &m_bYZVis, FALSE);
2834 mLocalPrefs.GetPref(ZVIS_KEY, &m_bZVis, FALSE);
2835 mLocalPrefs.GetPref(SIZEPAINT_KEY, &m_bSizePaint, FALSE);
2836 mLocalPrefs.GetPref(DLLENTITIES_KEY, &m_bDLLEntities, FALSE);
2838 mLocalPrefs.GetPref(DETACHABLEMENUS_KEY, &m_bLatchedDetachableMenus, TRUE);
2839 m_bDetachableMenus = m_bLatchedDetachableMenus;
2841 if (g_pGameDescription->mNoPatch)
2843 m_bPatchToolbar = false;
2847 mLocalPrefs.GetPref(PATCHTOOLBAR_KEY, &m_bLatchedPatchToolbar, TRUE);
2848 m_bPatchToolbar = m_bLatchedPatchToolbar;
2851 mLocalPrefs.GetPref(WIDETOOLBAR_KEY, &m_bLatchedWideToolbar, TRUE);
2852 m_bWideToolbar = m_bLatchedWideToolbar;
2854 mLocalPrefs.GetPref(PLUGINTOOLBAR_KEY, &m_bLatchedPluginToolbar, TRUE);
2855 m_bPluginToolbar = m_bLatchedPluginToolbar;
2857 mLocalPrefs.GetPref(WINDOW_KEY, (int*)&m_nLatchedView, WINDOW_DEF);
2858 m_nView = m_nLatchedView;
2860 mLocalPrefs.GetPref(FLOATINGZ_KEY, &m_bLatchedFloatingZ, FALSE);
2861 m_bFloatingZ = m_bLatchedFloatingZ;
2863 mLocalPrefs.GetPref(TEXTUREQUALITY_KEY, &m_nLatchedTextureQuality, 3);
2864 m_nTextureQuality = m_nLatchedTextureQuality;
2866 mLocalPrefs.GetPref(LOADSHADERS_KEY, &m_nLatchedShader, 0);
2867 m_nShader = m_nLatchedShader;
2869 mLocalPrefs.GetPref(NOCLAMP_KEY, &m_bNoClamp, FALSE);
2870 mLocalPrefs.GetPref(USERINI_KEY, &m_strUserPath, "");
2871 mLocalPrefs.GetPref(ROTATION_KEY, &m_nRotation, 45);
2872 mLocalPrefs.GetPref(CHASEMOUSE_KEY, &m_bChaseMouse, TRUE);
2873 mLocalPrefs.GetPref(ENTITYSHOW_KEY, &m_nEntityShowState, ENTITY_SKINNED_BOXED);
2875 // this will probably need to be 75 or 100 for Q1.
2876 mLocalPrefs.GetPref(TEXTURESCALE_KEY, &m_nTextureScale, 50);
2878 // FIXME: Hydra - actually, this stuff is Q1,Q2 and HL specific.
2879 if ( (g_pGameDescription->mGameFile == "hl.game") )
2881 // No BSP monitoring in the default compiler tools for Half-life (yet)
2882 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, FALSE);
2884 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2885 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2887 else if ( ( g_pGameDescription->mGameFile == "q2.game" ) || ( g_pGameDescription->mGameFile == "heretic2.game" ) )
2889 // BSP monitoring is implemented in Quake2 and Heretic2 tools
2890 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, TRUE);
2892 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2893 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2897 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, WATCHBSP_DEF);
2898 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, FALSE);
2902 mLocalPrefs.GetPref(TEXTURESCROLLBAR_KEY, &m_bTextureScrollbar, TRUE);
2903 mLocalPrefs.GetPref(DISPLAYLISTS_KEY, &m_bDisplayLists, TRUE);
2904 mLocalPrefs.GetPref(ANTIALIASEDLINES_KEY, &m_bAntialiasedPointsAndLines, FALSE);
2905 mLocalPrefs.GetPref(SWITCHCLIP_KEY, &m_bSwitchClip, TRUE);
2906 mLocalPrefs.GetPref(SELWHOLEENTS_KEY, &m_bSelectWholeEntities, TRUE);
2907 mLocalPrefs.GetPref(SHOWSHADERS_KEY, &m_bShowShaders, TRUE);
2908 mLocalPrefs.GetPref(GLLIGHTING_KEY, &m_bGLLighting, FALSE);
2909 mLocalPrefs.GetPref(NOSTIPPLE_KEY, &m_bNoStipple, FALSE);
2910 mLocalPrefs.GetPref(UNDOLEVELS_KEY, &m_nUndoLevels, 30);
2911 mLocalPrefs.GetPref(VERTEXMODE_KEY, &m_bVertexSplit, TRUE);
2912 mLocalPrefs.GetPref(RUNQ2_KEY, &m_bRunQuake, RUNQ2_DEF);
2913 mLocalPrefs.GetPref(LEAKSTOP_KEY, &m_bLeakStop, TRUE);
2914 mLocalPrefs.GetPref(DOSLEEP_KEY, &m_bDoSleep, FALSE);
2915 mLocalPrefs.GetPref(SELECTCURVES_KEY, &m_bSelectCurves, TRUE);
2916 mLocalPrefs.GetPref(SELECTMODELS_KEY, &m_bSelectModels, TRUE);
2917 mLocalPrefs.GetPref(SHADERLISTONLY_KEY, &m_bTexturesShaderlistOnly, FALSE);
2918 mLocalPrefs.GetPref(SUBDIVISIONS_KEY, &m_nSubdivisions, SUBDIVISIONS_DEF);
2919 mLocalPrefs.GetPref(CLIPCAULK_KEY, &m_bClipCaulk, FALSE);
2920 mLocalPrefs.GetPref(SNAPTTOGRID_KEY, &m_bSnapTToGrid, FALSE);
2921 mLocalPrefs.GetPref(TARGETFIX_KEY, &m_bDoTargetFix, TRUE);
2922 mLocalPrefs.GetPref(WHEELINC_KEY, &m_nWheelInc, 64);
2923 mLocalPrefs.GetPref(PATCHBBOXSEL_KEY, &m_bPatchBBoxSelect, FALSE);
2925 // Gef: Kyro GL_POINT workaround
2926 mLocalPrefs.GetPref(GLPOINTWORKAROUND_KEY, &m_bGlPtWorkaround, FALSE);
2928 // window positioning
2929 mLocalPrefs.GetPref(ENTITYSPLIT1_KEY, &mWindowInfo.nEntitySplit1, -1);
2930 mLocalPrefs.GetPref(ENTITYSPLIT2_KEY, &mWindowInfo.nEntitySplit2, -1);
2932 mLocalPrefs.GetPref(POSITIONX_KEY, &mWindowInfo.position.x, -1);
2933 mLocalPrefs.GetPref(POSITIONY_KEY, &mWindowInfo.position.y, -1);
2934 mLocalPrefs.GetPref(WIDTH_KEY, &mWindowInfo.position.w, -1);
2935 mLocalPrefs.GetPref(HEIGHT_KEY, &mWindowInfo.position.h, 450);
2937 const window_position_t default_window_pos = { 0, 0, 200, 200, };
2939 mLocalPrefs.GetPref(ENTITYWND_KEY, &mWindowInfo.posEntityWnd, default_window_pos);
2940 mLocalPrefs.GetPref(MAPINFOWND_KEY, &mWindowInfo.posMapInfoWnd, default_window_pos);
2941 mLocalPrefs.GetPref(CAMWND_KEY, &mWindowInfo.posCamWnd, default_window_pos);
2942 mLocalPrefs.GetPref(ZWND_KEY, &mWindowInfo.posZWnd, default_window_pos);
2943 mLocalPrefs.GetPref(XYWND_KEY, &mWindowInfo.posXYWnd, default_window_pos);
2944 mLocalPrefs.GetPref(YZWND_KEY, &mWindowInfo.posYZWnd, default_window_pos);
2945 mLocalPrefs.GetPref(XZWND_KEY, &mWindowInfo.posXZWnd, default_window_pos);
2946 mLocalPrefs.GetPref(PATCHWND_KEY, &mWindowInfo.posPatchWnd, default_window_pos);
2947 mLocalPrefs.GetPref(SURFACEWND_KEY, &mWindowInfo.posSurfaceWnd, default_window_pos);
2948 mLocalPrefs.GetPref(ENTITYINFOWND_KEY, &mWindowInfo.posEntityInfoWnd, default_window_pos);
2950 mLocalPrefs.GetPref(ZWIDTH_KEY, &mWindowInfo.nZWidth, 30);
2951 mLocalPrefs.GetPref(XYHEIGHT_KEY, &mWindowInfo.nXYHeight, 300);
2952 mLocalPrefs.GetPref(XYWIDTH_KEY, &mWindowInfo.nXYWidth, 300);
2953 mLocalPrefs.GetPref(CAMWIDTH_KEY, &mWindowInfo.nCamWidth, 200);
2954 mLocalPrefs.GetPref(CAMHEIGHT_KEY, &mWindowInfo.nCamHeight, 200);
2955 mLocalPrefs.GetPref(ZFLOATWIDTH_KEY, &mWindowInfo.nZFloatWidth, 300);
2957 mLocalPrefs.GetPref(STATE_KEY, &mWindowInfo.nState, SW_SHOW);
2961 mLocalPrefs.GetPref(COUNT_KEY, &m_nMRUCount, 0);
2962 for(i = 0; i < 4; i++)
2965 sprintf (buf, "%s%d", FILE_KEY, i);
2966 mLocalPrefs.GetPref(buf, &m_strMRUFiles[i], "");
2969 // some platform specific prefs
2971 mLocalPrefs.GetPref(NATIVEGUI_KEY, &m_bNativeGUI, TRUE);
2972 mLocalPrefs.GetPref(STARTONPRIMMON_KEY, &m_bStartOnPrimMon, FALSE);
2975 mLocalPrefs.GetPref(SI_TEXMENU_KEY, &g_qeglobals.d_savedinfo.iTexMenu, ID_VIEW_BILINEARMIPMAP);
2976 mLocalPrefs.GetPref(SI_GAMMA_KEY, &g_qeglobals.d_savedinfo.fGamma, 1.0f);
2977 mLocalPrefs.GetPref(SI_EXCLUDE_KEY, &g_qeglobals.d_savedinfo.exclude, 0); // nothing filtered by default
2978 mLocalPrefs.GetPref(SI_INCLUDE_KEY, &g_qeglobals.d_savedinfo.include, INCLUDE_NAMES | INCLUDE_COORDS | INCLUDE_ANGLES | INCLUDE_CAMERATINT);
2979 mLocalPrefs.GetPref(SI_SHOWNAMES_KEY, &g_qeglobals.d_savedinfo.show_names, FALSE);
2980 mLocalPrefs.GetPref(SI_SHOWCOORDS_KEY, &g_qeglobals.d_savedinfo.show_coordinates, TRUE);
2981 mLocalPrefs.GetPref(SI_SHOWANGLES_KEY, &g_qeglobals.d_savedinfo.show_angles, TRUE);
2982 mLocalPrefs.GetPref(SI_SHOWOUTLINES_KEY, &g_qeglobals.d_savedinfo.show_outline, FALSE);
2983 mLocalPrefs.GetPref(SI_SHOWAXIS_KEY, &g_qeglobals.d_savedinfo.show_axis, TRUE);
2984 mLocalPrefs.GetPref(SI_NOSELOUTLINES_KEY, &g_qeglobals.d_savedinfo.bNoSelectedOutlines, FALSE);
2986 mLocalPrefs.GetPref(SI_OUTLINESTYLE_KEY, &g_qeglobals.d_savedinfo.iSelectedOutlinesStyle, OUTLINE_ZBUF|OUTLINE_BSEL);
2988 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_SIIncrement, SI_SURFACE_TEXDEF_KEY);
2989 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_PIIncrement, SI_PATCH_TEXDEF_KEY);
2991 // text editor binding
2993 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseWin32Editor, TRUE);
2995 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseCustomEditor, FALSE);
2996 mLocalPrefs.GetPref(CUSTOMSHADEREDITORCOMMAND_KEY, &m_strEditorCommand, "");
3000 vec3_t vDefaultAxisColours[3] = {
3006 for(i = 0; i < 3; i++) {
3008 sprintf(buf, "%s%d", SI_AXISCOLORS_KEY, i);
3009 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.AxisColors[i], vDefaultAxisColours[i]);
3012 vec3_t vDefaultColours[COLOR_LAST] = {
3013 {0.25f, 0.25f, 0.25f},
3015 {0.75f, 0.75f, 0.75f},
3017 {0.25f, 0.25f, 0.25f},
3030 for(i = 0; i < COLOR_LAST; i++) {
3032 sprintf(buf, "%s%d", SI_COLORS_KEY, i);
3033 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.colors[i], vDefaultColours[i]);
3036 mLocalPrefs.GetPref(TEXTURECOMPRESSIONFORMAT_KEY, &m_nTextureCompressionFormat, 1);
3038 mLocalPrefs.GetPref(LIGHTRADIUS_KEY, &m_nLightRadiuses, TRUE);
3040 mLocalPrefs.GetPref(Q3MAP2TEX_KEY, &m_bQ3Map2Texturing, TRUE);
3043 mLocalPrefs.GetPref(ATIHACK_KEY, &m_bGlATIHack, FALSE);
3046 Undo_SetMaxSize(m_nUndoLevels); // set it internally as well / FIXME: why not just have one global value?
3048 UpdateTextureCompression();
3054 if (mLocalPrefs.mbEmpty)
3056 mLocalPrefs.mbEmpty = false;
3057 Sys_Printf("Saving local.pref with default pref values\n");
3062 void PrefsDlg::SavePrefs ()
3064 if (g_qeglobals.disable_ini)
3068 Sys_Printf("PrefsDlg::SavePrefs\n");
3071 // this will take care of copying back from the dialog to the variables
3072 // NOTE: it may be overkill to call systematically before a SavePrefs, but it's safer
3073 // this will also cause an UpdateData for the mGamesDialog
3076 mGamesDialog.SavePrefs();
3078 // update the tree and save it
3079 mLocalPrefs.UpdatePrefTree();
3080 if (!mLocalPrefs.WriteXMLFile(m_inipath->str))
3081 Sys_FPrintf(SYS_ERR, "Error occured while saving local prefs file '%s'\n", m_inipath->str);
3083 if ( m_nMouse == 0 ) {
3084 m_nMouseButtons = 2;
3086 m_nMouseButtons = 3;
3091 void PrefsDlg::PostModal (int code)
3096 // make sure the logfile is ok
3102 g_pParentWnd->SetGridStatus();
3103 Sys_UpdateWindows(W_ALL);
3104 if (m_nUndoLevels != 0)
3105 Undo_SetMaxSize(m_nUndoLevels);
3109 void PrefsDlg::DoEditorSensitivity()
3111 if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_object_get_data (G_OBJECT(m_pWidget), "check_customeditor"))))
3113 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), TRUE);
3114 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), TRUE);
3115 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), TRUE);
3119 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), FALSE);
3120 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), FALSE);
3121 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), FALSE);
3125 void PrefsDlg::DoSensitivity()
3128 // first, look at the project file version ... will monitoring work?
3129 // project files now XML, guaranteed to be at least version 2
3130 if (0)//IntForKey( g_qeglobals.d_project_entity, "version" ) < 2)
3135 Msg = "The current project file (";
3136 Msg += g_PrefsDlg.m_strLastProject;
3137 Msg += ") is not at least version 2.\nI need version 2 or above to setup BSP monitoring correctly.";
3138 gtk_MessageBox(m_pWidget, Msg.GetBuffer(), MB_OK );
3143 // go ahead, disable everybuddy
3144 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3145 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), FALSE );
3146 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3147 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3154 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), TRUE );
3155 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), TRUE );
3156 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), TRUE );
3157 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), TRUE );
3159 if ( ! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" ) ) ) )
3161 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3162 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3163 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3164 } else if (! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" ) ) ) )
3166 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3171 ============================================================
3173 ============================================================
3176 CGameInstall::CGameInstall() {
3177 memset( m_availGames, 0, sizeof( m_availGames ) );
3180 void CGameInstall::OnBtnBrowseEngine( GtkWidget *widget, gpointer data ) {
3181 Sys_Printf( "OnBtnBrowseEngine\n" );
3183 CGameInstall* i = static_cast<CGameInstall*>( data );
3184 char *dir = dir_dialog( widget, _("Select game directory"), NULL );
3186 i->UpdateData( TRUE );
3188 if ( dir != NULL ) {
3189 i->m_strEngine = dir;
3190 i->UpdateData( FALSE );
3195 void CGameInstall::OnGameSelectChanged( GtkWidget *widget, gpointer data ) {
3196 Sys_Printf( "OnGameSelectChanged\n" );
3198 CGameInstall* i = static_cast<CGameInstall*>( data );
3199 i->UpdateData( TRUE );
3200 i->m_strName = gtk_combo_box_get_active_text( GTK_COMBO_BOX( widget ) );
3201 i->UpdateData( FALSE );
3204 void CGameInstall::BuildDialog() {
3205 GtkWidget *dlg, *vbox1, *button, *text, *combo, *entry, *hbox;
3208 gtk_window_set_title( GTK_WINDOW( dlg ), _("Configure games") );
3210 vbox1 = gtk_vbox_new( FALSE, 0 );
3211 gtk_widget_show( vbox1 );
3212 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
3214 text = gtk_label_new( _("Select the game to configure") );
3215 gtk_widget_show( text );
3216 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3218 combo = gtk_combo_box_new_text();
3219 gtk_widget_show( combo );
3220 gtk_box_pack_start( GTK_BOX( vbox1 ), combo, FALSE, FALSE, 0 );
3222 // GList *combo_list = NULL;
3224 while ( m_availGames[ iGame ] != GAME_NONE ) {
3225 switch ( m_availGames[ iGame ] ) {
3227 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake II") );
3230 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake III Arena and mods") );
3233 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Urban Terror (standalone)") );
3236 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("UFO: Alien Invasion") );
3239 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake2World") );
3242 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Warsow") );
3245 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Nexuiz") );
3247 case GAME_TREMULOUS:
3248 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Tremulous") );
3253 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
3254 gtk_signal_connect( GTK_OBJECT( combo ), "changed", G_CALLBACK( OnGameSelectChanged ), this );
3255 gtk_combo_box_set_active( GTK_COMBO_BOX( combo ), 0 ); // NOTE: will trigger signal
3257 text = gtk_label_new( _("Name:") );
3258 gtk_widget_show( text );
3259 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3261 entry = gtk_entry_new();
3262 gtk_widget_show( entry );
3263 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3264 AddDialogData( entry, &m_strName, DLG_ENTRY_TEXT );
3266 text = gtk_label_new( _("Engine directory:") );
3267 gtk_widget_show( text );
3268 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3270 hbox = gtk_hbox_new( FALSE, 0 );
3271 gtk_widget_show( hbox );
3272 gtk_box_pack_start( GTK_BOX( vbox1 ), hbox, FALSE, FALSE, 0 );
3274 entry = gtk_entry_new();
3275 gtk_widget_show( entry );
3276 gtk_box_pack_start( GTK_BOX( hbox ), entry, FALSE, FALSE, 0 );
3277 AddDialogData( entry, &m_strEngine, DLG_ENTRY_TEXT );
3279 button = gtk_button_new_with_label (_("..."));
3280 gtk_widget_show( button );
3281 gtk_signal_connect( GTK_OBJECT( button ), "clicked", GTK_SIGNAL_FUNC( OnBtnBrowseEngine ), this );
3282 gtk_box_pack_start( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
3284 // this gets done in the project stuff atm
3286 text = gtk_label_new( _("Mod subdirectory:") );
3287 gtk_widget_show( text );
3288 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3290 entry = gtk_entry_new();
3291 gtk_widget_show( entry );
3292 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3293 AddDialogData( entry, &m_strMod, DLG_ENTRY_TEXT );
3296 button = gtk_button_new_with_label( _("OK") );
3297 gtk_widget_show( button );
3298 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3299 AddModalButton( button, IDOK );
3301 button = gtk_button_new_with_label( _("Cancel") );
3302 gtk_widget_show( button );
3303 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3304 AddModalButton( button, IDCANCEL );
3306 gtk_widget_set_usize( button, 60, -2 );
3309 void CGameInstall::Run() {
3311 if ( DoModal() == IDCANCEL ) {
3312 Sys_Printf( "game dialog cancelled\n" );
3315 Sys_Printf( "combo: %d name: %s engine: %s mod: %s\n", m_nComboSelect, m_strName.GetBuffer(), m_strEngine.GetBuffer(), m_strMod.GetBuffer() );
3317 // write out the game file
3318 Str gameFilePath = g_strAppPath.GetBuffer();
3319 gameFilePath += "games/";
3320 gameFilePath += m_strName.GetBuffer();
3321 gameFilePath += ".game";
3322 Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() );
3324 FILE *fg = fopen( gameFilePath.GetBuffer(), "w" );
3326 Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
3328 fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
3329 fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
3330 fprintf( fg, " enginepath=\"%s\"\n", m_strEngine.GetBuffer() );
3331 switch ( m_availGames[ m_nComboSelect ] ) {
3333 fprintf( fg, " gametools=\"%sinstalls/Quake2Pack/game\"\n", g_strAppPath.GetBuffer() );
3334 fprintf( fg, " prefix=\".quake2\"\n" );
3335 Str source = g_strAppPath.GetBuffer();
3336 source += "installs/";
3338 source += "/install/";
3339 Str dest = m_strEngine.GetBuffer();
3340 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3341 fprintf( fg, " basegame=\"baseq2\"\n" );
3345 fprintf( fg, " gametools=\"%sinstalls/Q3Pack/game\"\n", g_strAppPath.GetBuffer() );
3346 fprintf( fg, " prefix=\".q3a\"\n" );
3347 Str source = g_strAppPath.GetBuffer();
3348 source += "installs/";
3350 source += "/install/";
3351 Str dest = m_strEngine.GetBuffer();
3352 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3353 fprintf( fg, " basegame=\"baseq3\"\n" );
3357 fprintf( fg, " gametools=\"%sinstalls/UrTPack/game\"\n", g_strAppPath.GetBuffer() );
3358 fprintf( fg, " prefix=\".q3a\"\n" );
3359 Str source = g_strAppPath.GetBuffer();
3360 source += "installs/";
3362 source += "/install/";
3363 Str dest = m_strEngine.GetBuffer();
3364 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3365 fprintf( fg, " basegame=\"q3ut4\"\n" );
3369 fprintf( fg, " gametools=\"%sinstalls/UFOAIPack/game\"\n", g_strAppPath.GetBuffer() );
3370 fprintf( fg, " prefix=\".ufoai\"\n" );
3371 Str source = g_strAppPath.GetBuffer();
3372 source += "installs/";
3373 source += UFOAI_PACK;
3374 source += "/install/";
3375 Str dest = m_strEngine.GetBuffer();
3376 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3377 fprintf( fg, " basegame=\"base\"\n" );
3381 fprintf( fg, " gametools=\"%sinstalls/Q2WPack/game\"\n", g_strAppPath.GetBuffer() );
3382 fprintf( fg, " prefix=\".quake2world\"\n" );
3383 Str source = g_strAppPath.GetBuffer();
3384 source += "installs/";
3386 source += "/install/";
3387 Str dest = m_strEngine.GetBuffer();
3388 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3389 fprintf( fg, " basegame=\"default\"\n" );
3393 fprintf( fg, " gametools=\"%sinstalls/WarsowPack/game\"\n", g_strAppPath.GetBuffer() );
3394 fprintf( fg, " prefix=\".warsow\"\n" );
3395 Str source = g_strAppPath.GetBuffer();
3396 source += "installs/";
3397 source += WARSOW_PACK;
3398 source += "/install/";
3399 Str dest = m_strEngine.GetBuffer();
3400 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3401 fprintf( fg, " basegame=\"basewsw\"\n" );
3405 fprintf( fg, " gametools=\"%sinstalls/NexuizPack/game\"\n", g_strAppPath.GetBuffer() );
3406 fprintf( fg, " prefix=\".nexuiz\"\n" );
3407 Str source = g_strAppPath.GetBuffer();
3408 source += "installs/";
3409 source += NEXUIZ_PACK;
3410 source += "/install/";
3411 Str dest = m_strEngine.GetBuffer();
3412 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3413 fprintf( fg, " basegame=\"data\"\n" );
3416 case GAME_TREMULOUS: {
3417 fprintf( fg, " gametools=\"%sinstalls/TremulousPack/game\"\n", g_strAppPath.GetBuffer() );
3418 fprintf( fg, " prefix=\".tremulous\"\n" );
3419 Str source = g_strAppPath.GetBuffer();
3420 source += "installs/";
3421 source += TREMULOUS_PACK;
3422 source += "/install/";
3423 Str dest = m_strEngine.GetBuffer();
3424 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3425 fprintf( fg, " basegame=\"base\"\n" );
3429 fprintf( fg, "/>\n" );
3435 CGameInstall::ScanGames
3436 scan for active games that can be installed, based on the presence
3439 void CGameInstall::ScanGames() {
3440 Str pakPaths = g_strAppPath.GetBuffer();
3442 const char *dirname;
3444 pakPaths += "installs/";
3445 FindFiles fileScan( pakPaths.GetBuffer() );
3446 while ( ( dirname = fileScan.NextFile() ) != NULL ) {
3447 if ( stricmp( dirname, Q3_PACK ) == 0 ) {
3448 m_availGames[ iGame++ ] = GAME_Q3;
3450 if ( stricmp( dirname, URT_PACK ) == 0 ) {
3451 m_availGames[ iGame++ ] = GAME_URT;
3453 if ( stricmp( dirname, UFOAI_PACK ) == 0 ) {
3454 m_availGames[ iGame++ ] = GAME_UFOAI;
3456 if ( stricmp( dirname, Q2W_PACK ) == 0 ) {
3457 m_availGames[ iGame++ ] = GAME_Q2W;
3459 if ( stricmp( dirname, WARSOW_PACK ) == 0 ) {
3460 m_availGames[ iGame++ ] = GAME_WARSOW;
3462 if ( stricmp( dirname, NEXUIZ_PACK ) == 0 ) {
3463 m_availGames[ iGame++ ] = GAME_NEXUIZ;
3465 if ( stricmp( dirname, Q2_PACK ) == 0 ) {
3466 m_availGames[ iGame++ ] = GAME_Q2;
3468 if ( stricmp( dirname, TREMULOUS_PACK ) == 0 ) {
3469 m_availGames[ iGame++ ] = GAME_TREMULOUS;