2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined( INCLUDED_MAINFRAME_H )
23 #define INCLUDED_MAINFRAME_H
25 #include <uilib/uilib.h>
26 #include "gtkutil/window.h"
27 #include "gtkutil/idledraw.h"
28 #include "gtkutil/widget.h"
29 #include "string/string.h"
31 #include "qerplugin.h"
41 const int c_command_status = 0;
42 const int c_position_status = 1;
43 const int c_brushcount_status = 2;
44 const int c_texture_status = 3;
45 const int c_grid_status = 4;
46 const int c_count_status = 5;
63 ui::Window m_window{ui::null};
65 CopiedString m_command_status;
66 CopiedString m_position_status;
67 CopiedString m_brushcount_status;
68 CopiedString m_texture_status;
69 CopiedString m_grid_status;
73 void SaveWindowInfo();
76 ui::Widget m_vSplit{ui::null};
77 ui::Widget m_hSplit{ui::null};
78 ui::Widget m_vSplit2{ui::null};
89 void *m_pStatusLabel[c_count_status];
92 EViewStyle m_nCurrentStyle;
93 WindowPositionTracker m_position_tracker;
95 IdleDraw m_idleRedrawStatusText;
104 void SetStatusText( CopiedString& status_text, const char* pText );
105 void UpdateStatusText();
106 void RedrawStatusText();
107 typedef MemberCaller<MainFrame, void(), &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
109 void SetGridStatus();
110 typedef MemberCaller<MainFrame, void(), &MainFrame::SetGridStatus> SetGridStatusCaller;
112 void SetActiveXY( XYWnd* p );
132 void ReleaseContexts();
133 void CreateContexts();
135 EViewStyle CurrentStyle(){
136 return m_nCurrentStyle;
138 bool FloatingGroupDialog(){
139 return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
143 extern MainFrame* g_pParentWnd;
145 ui::Window MainFrame_getWindow();
147 enum EMouseButtonMode
153 struct glwindow_globals_t
157 glwindow_globals_t() :
158 m_nMouseType( EThreeButton ){
162 void GLWindow_Construct();
163 void GLWindow_Destroy();
165 extern glwindow_globals_t g_glwindow_globals;
166 template<typename Value>
168 extern LatchedValue<bool> g_Layout_enableDetachableMenus;
170 void deleteSelection();
173 void Sys_Status( const char* status );
176 void ScreenUpdates_Disable( const char* message, const char* title );
177 void ScreenUpdates_Enable();
178 bool ScreenUpdates_Enabled();
179 void ScreenUpdates_process();
181 class ScopeDisableScreenUpdates
184 ScopeDisableScreenUpdates( const char* message, const char* title ){
185 ScreenUpdates_Disable( message, title );
187 ~ScopeDisableScreenUpdates(){
188 ScreenUpdates_Enable();
193 void EnginePath_Realise();
194 void EnginePath_Unrealise();
196 class ModuleObserver;
198 void Radiant_attachEnginePathObserver( ModuleObserver& observer );
199 void Radiant_detachEnginePathObserver( ModuleObserver& observer );
201 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
202 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
204 extern CopiedString g_strEnginePath;
205 void EnginePath_verify();
206 const char* EnginePath_get();
207 const char* QERApp_GetGamePath();
209 extern bool g_disableEnginePath;
210 extern bool g_disableHomePath;
212 const int g_pakPathCount = 5;
213 extern CopiedString g_strPakPath[g_pakPathCount];
214 const char* PakPath_get( int num );
216 extern CopiedString g_strAppFilePath;
217 extern CopiedString g_strAppPath;
218 extern CopiedString g_strLibPath;
219 extern CopiedString g_strDataPath;
221 const char* AppFilePath_get();
222 const char* AppPath_get();
223 const char *LibPath_get();
224 const char *DataPath_get();
226 extern CopiedString g_strSettingsPath;
227 const char* SettingsPath_get();
229 const char* LocalRcPath_get( void );
231 const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
232 const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
234 extern CopiedString g_strGameToolsPath;
235 const char* GameToolsPath_get();
237 void Radiant_Initialise();
238 void Radiant_Shutdown();
243 void XY_UpdateAllWindows();
244 void UpdateAllWindows();
247 void ClipperChangeNotify();
251 const char* basegame_get();
252 const char* gamename_get();
253 void gamename_set( const char* gamename );
254 void Radiant_attachGameNameObserver( ModuleObserver& observer );
255 void Radiant_detachGameNameObserver( ModuleObserver& observer );
256 const char* gamemode_get();
257 void gamemode_set( const char* gamemode );
258 void Radiant_attachGameModeObserver( ModuleObserver& observer );
259 void Radiant_detachGameModeObserver( ModuleObserver& observer );
263 void VFS_Construct();
266 void HomePaths_Construct();
267 void HomePaths_Destroy();
268 void Radiant_attachHomePathsObserver( ModuleObserver& observer );
269 void Radiant_detachHomePathsObserver( ModuleObserver& observer );
272 void MainFrame_Construct();
273 void MainFrame_Destroy();
275 extern char **environ;
276 void Radiant_Restart();
278 extern float ( *GridStatus_getGridSize )();
279 extern int ( *GridStatus_getRotateIncrement )();
280 extern int ( *GridStatus_getFarClipDistance )();
281 extern bool ( *GridStatus_getTextureLockEnabled )();
282 void GridStatus_onTextureLockEnabledChanged();
284 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler );
285 void XYWindowDestroyed_disconnect( SignalHandlerId id );
286 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler );
287 void XYWindowMouseDown_disconnect( MouseEventHandlerId id );
289 extern ui::Widget g_page_entity;