2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined( INCLUDED_MAINFRAME_H )
23 #define INCLUDED_MAINFRAME_H
25 #include <uilib/uilib.h>
26 #include "gtkutil/window.h"
27 #include "gtkutil/idledraw.h"
28 #include "gtkutil/widget.h"
29 #include "string/string.h"
31 #include "qerplugin.h"
40 typedef struct _GtkWidget GtkWidget;
41 typedef struct _GtkWindow GtkWindow;
43 const int c_command_status = 0;
44 const int c_position_status = 1;
45 const int c_brushcount_status = 2;
46 const int c_texture_status = 3;
47 const int c_grid_status = 4;
48 const int c_count_status = 5;
66 CopiedString m_command_status;
67 CopiedString m_position_status;
68 CopiedString m_brushcount_status;
69 CopiedString m_texture_status;
70 CopiedString m_grid_status;
74 void SaveWindowInfo();
90 ui::Widget m_pStatusLabel[c_count_status];
93 EViewStyle m_nCurrentStyle;
94 WindowPositionTracker m_position_tracker;
96 IdleDraw m_idleRedrawStatusText;
105 void SetStatusText( CopiedString& status_text, const char* pText );
106 void UpdateStatusText();
107 void RedrawStatusText();
108 typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
110 void SetGridStatus();
111 typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
113 void SetActiveXY( XYWnd* p );
133 void ReleaseContexts();
134 void CreateContexts();
136 EViewStyle CurrentStyle(){
137 return m_nCurrentStyle;
139 bool FloatingGroupDialog(){
140 return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
144 extern MainFrame* g_pParentWnd;
146 ui::Window MainFrame_getWindow();
148 enum EMouseButtonMode
154 struct glwindow_globals_t
158 glwindow_globals_t() :
159 m_nMouseType( EThreeButton ){
163 void GLWindow_Construct();
164 void GLWindow_Destroy();
166 extern glwindow_globals_t g_glwindow_globals;
167 template<typename Value>
169 typedef LatchedValue<bool> LatchedBool;
170 extern LatchedBool g_Layout_enableDetachableMenus;
172 void deleteSelection();
175 void Sys_Status( const char* status );
178 void ScreenUpdates_Disable( const char* message, const char* title );
179 void ScreenUpdates_Enable();
180 bool ScreenUpdates_Enabled();
181 void ScreenUpdates_process();
183 class ScopeDisableScreenUpdates
186 ScopeDisableScreenUpdates( const char* message, const char* title ){
187 ScreenUpdates_Disable( message, title );
189 ~ScopeDisableScreenUpdates(){
190 ScreenUpdates_Enable();
195 void EnginePath_Realise();
196 void EnginePath_Unrealise();
198 class ModuleObserver;
200 void Radiant_attachEnginePathObserver( ModuleObserver& observer );
201 void Radiant_detachEnginePathObserver( ModuleObserver& observer );
203 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
204 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
206 extern CopiedString g_strEnginePath;
207 void EnginePath_verify();
208 const char* EnginePath_get();
209 const char* QERApp_GetGamePath();
211 extern CopiedString g_strAppPath;
212 const char* AppPath_get();
214 extern CopiedString g_strSettingsPath;
215 const char* SettingsPath_get();
217 const char* LocalRcPath_get( void );
219 const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
220 const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
222 extern CopiedString g_strGameToolsPath;
223 const char* GameToolsPath_get();
225 void Radiant_Initialise();
226 void Radiant_Shutdown();
231 void XY_UpdateAllWindows();
232 void UpdateAllWindows();
235 void ClipperChangeNotify();
239 const char* basegame_get();
240 const char* gamename_get();
241 void gamename_set( const char* gamename );
242 void Radiant_attachGameNameObserver( ModuleObserver& observer );
243 void Radiant_detachGameNameObserver( ModuleObserver& observer );
244 const char* gamemode_get();
245 void gamemode_set( const char* gamemode );
246 void Radiant_attachGameModeObserver( ModuleObserver& observer );
247 void Radiant_detachGameModeObserver( ModuleObserver& observer );
251 void VFS_Construct();
254 void HomePaths_Construct();
255 void HomePaths_Destroy();
256 void Radiant_attachHomePathsObserver( ModuleObserver& observer );
257 void Radiant_detachHomePathsObserver( ModuleObserver& observer );
260 void MainFrame_Construct();
261 void MainFrame_Destroy();
264 extern float ( *GridStatus_getGridSize )();
265 extern int ( *GridStatus_getRotateIncrement )();
266 extern int ( *GridStatus_getFarClipDistance )();
267 extern bool ( *GridStatus_getTextureLockEnabled )();
268 void GridStatus_onTextureLockEnabledChanged();
270 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler );
271 void XYWindowDestroyed_disconnect( SignalHandlerId id );
272 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler );
273 void XYWindowMouseDown_disconnect( MouseEventHandlerId id );
275 extern ui::Widget g_page_entity;