2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if defined (__linux__) || defined (__APPLE__)
37 #include <glib/gi18n.h>
40 #include <sys/types.h>
48 bool g_bBuildList = false;
52 // =============================================================================
55 // get rid of it when debugging
60 static GtkWidget *splash_screen;
62 // called based on a timer, or in particular cases when we don't want to keep it around
63 gint try_destroy_splash (gpointer data)
67 gtk_widget_destroy (splash_screen);
73 static void create_splash ()
75 GtkWidget *alert_frame, *alert_frame1, *pixmap;
77 splash_screen = gtk_window_new (GTK_WINDOW_POPUP);
78 gtk_window_position (GTK_WINDOW (splash_screen), GTK_WIN_POS_CENTER);
79 gtk_widget_realize (splash_screen);
81 alert_frame1 = gtk_frame_new (NULL);
82 gtk_widget_show (alert_frame1);
83 gtk_container_add (GTK_CONTAINER (splash_screen), alert_frame1);
84 gtk_frame_set_shadow_type (GTK_FRAME (alert_frame1), GTK_SHADOW_OUT);
86 alert_frame = gtk_frame_new (NULL);
87 gtk_widget_show (alert_frame);
89 gtk_container_add (GTK_CONTAINER (alert_frame1), alert_frame);
90 gtk_frame_set_shadow_type (GTK_FRAME (alert_frame), GTK_SHADOW_IN);
91 gtk_container_border_width (GTK_CONTAINER (alert_frame), 3);
93 pixmap = gtk_preview_new (GTK_PREVIEW_COLOR);
94 gtk_widget_show (pixmap);
95 gtk_container_add (GTK_CONTAINER (alert_frame), pixmap);
98 guint16 width, height;
101 str = g_strGameToolsPath;
102 str += "bitmaps/splash.bmp";
104 unsigned char* load_bitmap_file (const char* filename, guint16* width, guint16* height);
105 buf = load_bitmap_file (str.GetBuffer (), &width, &height);
109 str = g_strBitmapsPath;
112 buf = load_bitmap_file (str.GetBuffer (), &width, &height);
117 GtkPreview *preview = GTK_PREVIEW (pixmap);
118 gtk_preview_size (preview, width, height);
119 for (int y = 0; y < height; y++)
120 gtk_preview_draw_row (preview, buf+y*width*3, 0, y, width);
123 gtk_widget_show_all (splash_screen);
125 while (gtk_events_pending ())
126 gtk_main_iteration ();
129 // =============================================================================
132 #if defined (__linux__) || defined (__APPLE__)
134 /* A short game name, could be used as argv[0] */
135 static char game_name[100] = "";
137 /* The directory where the data files can be found (run directory) */
138 static char datapath[PATH_MAX];
140 char *loki_gethomedir(void)
144 home = getenv("HOME");
151 while ( (pwd = getpwent()) != NULL )
153 if ( pwd->pw_uid == id )
164 /* Must be called BEFORE loki_initialize */
165 void loki_setgamename(const char *n)
167 strncpy(game_name, n, sizeof(game_name));
171 /* Code to determine the mount point of a CD-ROM */
172 int loki_getmountpoint(const char *device, char *mntpt, int max_size)
174 char devpath[PATH_MAX], mntdevpath[PATH_MAX];
176 struct mntent *mntent;
179 /* Nothing to do with no device file */
180 if ( device == NULL )
186 /* Get the fully qualified path of the CD-ROM device */
187 if ( realpath(device, devpath) == NULL )
189 perror("realpath() on your CD-ROM failed");
193 /* Get the mount point */
195 memset(mntpt, 0, max_size);
196 mountfp = setmntent( _PATH_MNTTAB, "r" );
197 if ( mountfp != NULL )
200 while ( (mntent = getmntent( mountfp )) != NULL )
202 char *tmp, mntdev[1024];
204 strcpy(mntdev, mntent->mnt_fsname);
205 if ( strcmp(mntent->mnt_type, "supermount") == 0 )
207 tmp = strstr(mntent->mnt_opts, "dev=");
210 strcpy(mntdev, tmp+strlen("dev="));
211 tmp = strchr(mntdev, ',');
218 if ( strncmp(mntdev, "/dev", 4) ||
219 realpath(mntdev, mntdevpath) == NULL )
223 if ( strcmp( mntdevpath, devpath ) == 0 )
226 assert((int)strlen( mntent->mnt_dir ) < max_size);
227 strncpy( mntpt, mntent->mnt_dir, max_size-1);
228 mntpt[max_size-1] = '\0';
232 endmntent( mountfp );
239 This function gets the directory containing the running program.
240 argv0 - the 0'th argument to the program
243 // I don't understand this function. It looks like something cut from another piece of software
244 // we somehow get the g_strAppPath from it, but it's done through a weird scan across $PATH env. var.
245 // even worse, it doesn't behave the same in all cases .. works well when ran through gdb and borks when ran from a shell
246 void loki_initpaths(char *argv0)
248 char temppath[PATH_MAX]; //, env[100];
249 char *home; //, *ptr, *data_env;
251 home = loki_gethomedir();
257 if (*game_name == 0) /* Game name defaults to argv[0] */
258 loki_setgamename(argv0);
260 strcpy(temppath, argv0); /* If this overflows, it's your own fault :) */
261 if ( ! strrchr(temppath, '/') )
268 path = getenv("PATH");
271 /* Initialize our filename variable */
274 /* Get next entry from path variable */
275 last = strchr(path, ':');
277 last = path+strlen(path);
279 /* Perform tilde expansion */
282 strcpy(temppath, home);
286 /* Fill in the rest of the filename */
287 if ( last > (path+1) )
289 strncat(temppath, path, (last-path));
290 strcat(temppath, "/");
292 strcat(temppath, "./");
293 strcat(temppath, argv0);
295 /* See if it exists, and update path */
296 if ( access(temppath, X_OK) == 0 )
302 } while ( *last && !found );
306 /* Increment argv0 to the basename */
307 argv0 = strrchr(argv0, '/')+1;
310 /* Now canonicalize it to a full pathname for the data path */
311 if ( realpath(temppath, datapath) )
313 /* There should always be '/' in the path */
314 *(strrchr(datapath, '/')) = '\0';
318 char *loki_getdatapath(void)
326 // =============================================================================
328 void error_redirect (const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data)
330 gboolean in_recursion;
334 in_recursion = (log_level & G_LOG_FLAG_RECURSION) != 0;
335 is_fatal = (log_level & G_LOG_FLAG_FATAL) != 0;
336 log_level = (GLogLevelFlags) (log_level & G_LOG_LEVEL_MASK);
339 message = "(NULL) message";
342 strcpy (buf, domain);
349 case G_LOG_LEVEL_ERROR:
351 strcat (buf, "ERROR (recursed) **: ");
353 strcat (buf, "ERROR **: ");
355 case G_LOG_LEVEL_CRITICAL:
357 strcat (buf, "CRITICAL (recursed) **: ");
359 strcat (buf, "CRITICAL **: ");
361 case G_LOG_LEVEL_WARNING:
363 strcat (buf, "WARNING (recursed) **: ");
365 strcat (buf, "WARNING **: ");
367 case G_LOG_LEVEL_MESSAGE:
369 strcat (buf, "Message (recursed): ");
371 strcat (buf, "Message: ");
373 case G_LOG_LEVEL_INFO:
375 strcat (buf, "INFO (recursed): ");
377 strcat (buf, "INFO: ");
379 case G_LOG_LEVEL_DEBUG:
381 strcat (buf, "DEBUG (recursed): ");
383 strcat (buf, "DEBUG: ");
386 /* we are used for a log level that is not defined by GLib itself,
387 * try to make the best out of it.
390 strcat (buf, "LOG (recursed:");
392 strcat (buf, "LOG (");
395 gchar string[] = "0x00): ";
396 gchar *p = string + 2;
399 i = g_bit_nth_msf (log_level, -1);
402 *p = '0' + (i & 0xf);
406 strcat (buf, string);
411 strcat (buf, message);
413 strcat (buf, "\naborting...\n");
417 printf ("%s\n", buf);
418 Sys_FPrintf (SYS_WRN, buf);
419 // TTimo NOTE: in some cases it may be handy to log only to the file
420 // Sys_FPrintf (SYS_NOCON, buf);
423 int main( int argc, char* argv[] ) {
428 libgl = "opengl32.dll";
431 #if defined (__linux__)
432 libgl = "libGL.so.1";
436 libgl = "/usr/X11R6/lib/libGL.1.dylib";
439 #if defined (__linux__) || defined (__APPLE__)
440 // Give away unnecessary root privileges.
441 // Important: must be done before calling gtk_init().
445 if ( geteuid() == 0 && ( loginname = getlogin() ) != NULL && ( pw = getpwnam(loginname) ) != NULL ) {
450 gtk_disable_setlocale();
452 gtk_init(&argc, &argv);
454 if ((ptr = getenv ("Q3R_LIBGL")) != NULL)
457 for (i = 1; i < argc; i++)
459 char* param = argv[i];
461 if (param[0] == '-' && param[1] == '-')
465 if ((strcmp (param, "libgl") == 0) && (i != argc))
468 argv[i] = argv[i+1] = NULL;
470 } else if (strcmp (param, "builddefs") == 0)
478 for (i = 1; i < argc; i++)
480 for (k = i; k < argc; k++)
487 for (j = i + k; j < argc; j++)
496 g_strPluginsDir = "plugins/";
497 g_strModulesDir = "modules/";
500 // get path to the editor
501 char* pBuffer = g_strAppPath.GetBufferSetLength(_MAX_PATH + 1);
502 GetModuleFileName(NULL, pBuffer, _MAX_PATH);
503 pBuffer[g_strAppPath.ReverseFind('\\') + 1] = '\0';
504 QE_ConvertDOSToUnixName(pBuffer, pBuffer);
505 g_strAppPath.ReleaseBuffer();
507 g_strBitmapsPath = g_strAppPath;
508 g_strBitmapsPath += "bitmaps/";
510 CGameDialog::UpdateNetrun(false); // read the netrun configuration
512 if ( CGameDialog::GetNetrun() ) {
513 // we have to find a per-user g_strTempPath
514 // this behaves the same as on Linux
515 g_strTempPath = getenv("USERPROFILE");
516 if (!g_strTempPath.GetLength())
519 msg = "Radiant is configured to run from a network installation.\n";
520 msg += "I couldn't find the environement variable USERPROFILE\n";
521 msg += "I'm going to use C:\\RadiantSettings. Please set USERPROFILE\n";
522 gtk_MessageBox (NULL, msg, "Radiant - Network mode", MB_OK);
523 g_strTempPath = "C:\\";
525 g_strTempPath += "\\RadiantSettings\\";
526 Q_mkdir(g_strTempPath.GetBuffer(), 0755);
527 g_strTempPath += RADIANT_VERSION;
528 g_strTempPath += "\\";
529 Q_mkdir(g_strTempPath.GetBuffer(), 0755);
533 // use the core path as temp (to save commandlist.txt, and do the .pid files)
534 g_strTempPath = g_strAppPath;
539 #if defined (__linux__) || defined (__APPLE__)
541 home = g_get_home_dir ();
544 Q_mkdir (home.GetBuffer (), 0775);
545 home += RADIANT_VERSION;
546 Q_mkdir (home.GetBuffer (), 0775);
547 g_strTempPath = home.GetBuffer ();
548 AddSlash (g_strTempPath);
550 loki_initpaths(argv[0]);
552 // NOTE: we build g_strAppPath with a '/' (or '\' on WIN32)
553 // it's a general convention in Radiant to have the slash at the end of directories
555 realpath (loki_getdatapath(), real);
556 if (real[strlen(real)-1] != '/')
561 // radiant is installed in the parent dir of "tools/"
562 // NOTE: this is not very easy for debugging
563 // maybe add options to lookup in several places?
564 // (for now I had to create symlinks)
565 g_strBitmapsPath = g_strAppPath;
566 g_strBitmapsPath += "bitmaps/";
568 // we will set this right after the game selection is done
569 g_strGameToolsPath = g_strAppPath;
574 g_strDTDPath = g_strAppPath;
575 g_strDTDPath += "dtds/";
578 the global prefs loading / game selection dialog might fail for any reason we don't know about
579 we need to catch when it happens, to cleanup the stateful prefs which might be killing it
580 and to turn on console logging for lookup of the problem
581 this is the first part of the two step .pid system
582 http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
584 g_pidFile = g_strTempPath.GetBuffer ();
585 g_pidFile += "radiant.pid";
588 pid = fopen( g_pidFile.GetBuffer(), "r" );
593 if (remove (g_pidFile.GetBuffer ()) == -1)
595 msg = "WARNING: Could not delete "; msg += g_pidFile;
596 gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
599 // in debug, never prompt to clean registry, turn console logging auto after a failed start
601 msg = "Found the file ";
603 msg += ".\nThis indicates that Radiant failed during the game selection startup last time it was run.\n"
604 "Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
605 "WARNING: the global prefs will be lost if you choose YES.";
607 if (gtk_MessageBox (NULL, msg, "Radiant - Reset global startup?", MB_YESNO | MB_ICONQUESTION) == IDYES)
609 // remove global prefs and shutdown
610 g_PrefsDlg.mGamesDialog.Reset();
611 // remove the prefs file (like a full reset of the registry)
612 //remove (g_PrefsDlg.m_inipath->str);
613 gtk_MessageBox(NULL, "Removed global settings, choose OK to close Radiant.", "Radiant", MB_OK );
616 msg = "Logging console output to ";
617 msg += g_strTempPath;
618 msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
620 gtk_MessageBox (NULL, msg, "Radiant - Console Log", MB_OK);
623 // set without saving, the class is not in a coherent state yet
624 // just do the value change and call to start logging, CGamesDialog will pickup when relevant
625 g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
626 g_PrefsDlg.mGamesDialog.m_bForceLogConsole = true;
630 // create a primary .pid for global init run
631 pid = fopen( g_pidFile.GetBuffer(), "w" );
636 // a safe check to avoid people running broken installations
637 // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
638 // make something idiot proof and someone will make better idiots, this may be overkill
639 // let's leave it disabled in debug mode in any case
640 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
642 //#define CHECK_VERSION
645 // locate and open RADIANT_MAJOR and RADIANT_MINOR
646 qboolean bVerIsGood = true;
648 ver_file_name = g_strAppPath;
649 ver_file_name += "RADIANT_MAJOR";
650 FILE *ver_file = fopen (ver_file_name.GetBuffer(), "r");
655 fread(buf, 1, 10, ver_file);
656 // chomp it (the hard way)
658 while(buf[chomp] >= '0' && buf[chomp] <= '9')
661 if (strcmp(buf, RADIANT_MAJOR_VERSION))
663 Sys_Printf("ERROR: file RADIANT_MAJOR doesn't match ('%s')\n", buf);
669 Sys_Printf("ERROR: can't find RADIANT_MAJOR in '%s'\n", ver_file_name.GetBuffer());
672 ver_file_name = g_strAppPath;
673 ver_file_name += "RADIANT_MINOR";
674 ver_file = fopen (ver_file_name.GetBuffer(), "r");
679 fread(buf, 1, 10, ver_file);
680 // chomp it (the hard way)
682 while(buf[chomp] >= '0' && buf[chomp] <= '9')
685 if (strcmp(buf, RADIANT_MINOR_VERSION))
687 Sys_Printf("ERROR: file RADIANT_MINOR doesn't match ('%s')\n", buf);
693 Sys_Printf("ERROR: can't find RADIANT_MINOR in '%s'\n", ver_file_name.GetBuffer());
699 msg = "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n";
700 msg += "Make sure you run the right/latest editor binary you installed\n";
701 msg += g_strAppPath; msg += "\n";
702 msg += "Check http://www.qeradiant.com/faq/index.cgi?file=219 for more information";
703 gtk_MessageBox(NULL, msg.GetBuffer(), "Radiant", MB_OK, "http://www.qeradiant.com/faq/index.cgi?file=219");
708 g_qeglobals.disable_ini = false;
712 if ( remove( g_pidFile.GetBuffer () ) == -1 ) {
714 msg = "WARNING: Could not delete "; msg += g_pidGameFile;
715 gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
719 now the secondary game dependant .pid file
720 http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
722 g_pidGameFile = g_PrefsDlg.m_rc_path->str;
723 g_pidGameFile += "radiant-game.pid";
725 pid = fopen (g_pidGameFile.GetBuffer(), "r");
730 if (remove (g_pidGameFile.GetBuffer ()) == -1)
732 msg = "WARNING: Could not delete "; msg += g_pidGameFile;
733 gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
736 msg = "Found the file ";
737 msg += g_pidGameFile;
738 msg += ".\nThis indicates that Radiant failed to load the last time it was run.\n"
739 "Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
740 "WARNING: preferences will be lost if you choose YES.";
742 // in debug, never prompt to clean registry, turn console logging auto after a failed start
745 if (gtk_MessageBox (NULL, msg, "Radiant - Clean Registry?", MB_YESNO | MB_ICONQUESTION) == IDYES)
747 // remove the game prefs files
748 remove (g_PrefsDlg.m_inipath->str);
750 sprintf(buf, "%sSavedInfo.bin", g_PrefsDlg.m_rc_path->str);
752 // remove the global pref too
753 g_PrefsDlg.mGamesDialog.Reset();
754 gtk_MessageBox(NULL, "Cleaned registry settings, choose OK to close Radiant.\nThe next time Radiant runs it will use default settings.", "Radiant", MB_OK );
757 msg = "Logging console output to ";
758 msg += g_strTempPath;
759 msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
761 gtk_MessageBox (NULL, msg, "Radiant - Console Log", MB_OK);
764 // force console logging on! (will go in prefs too)
765 g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
766 g_PrefsDlg.mGamesDialog.SavePrefs();
769 g_PrefsDlg.LoadPrefs();
773 // create one, will remove right after entering message loop
774 pid = fopen (g_pidGameFile.GetBuffer(), "w");
778 g_PrefsDlg.LoadPrefs();
780 #ifndef _DEBUG // I can't be arsed about that prompt in debug mode
781 // if console logging is on in the prefs, warn about performance hit
782 if (g_PrefsDlg.mGamesDialog.m_bLogConsole)
784 if (gtk_MessageBox (NULL, "Preferences indicate that console logging is on. This affects performance.\n"
785 "Turn it off?", "Radiant", MB_YESNO | MB_ICONQUESTION) == IDYES)
787 g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
788 g_PrefsDlg.mGamesDialog.SavePrefs();
792 // toggle console logging if necessary
796 // FIXME http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=639
797 // we should search in g_strTempPath, then move over to look at g_strAppPath?
799 // fine tune the look of the app using a gtk rc file
800 // we try to load an RC file placed in the application directory
801 // build the full path
803 sRCFile = g_strAppPath;
804 sRCFile += "radiantgtkrc";
805 // we load that file with g_new in gtk_rc_parse_file (gtkrc.c), change the '/' into '\\'
806 pBuffer = (char *)sRCFile.GetBuffer();
807 for (i=0; i<sRCFile.GetLength(); i++)
814 // check the file exists
815 if (access(sRCFile.GetBuffer(), R_OK) != 0)
816 Sys_Printf("RC file %s not found\n", sRCFile.GetBuffer());
819 Sys_Printf ("Attemping to load RC file %s\n", sRCFile.GetBuffer());
820 gtk_rc_parse (sRCFile.GetBuffer());
828 if (!QGL_Init(libgl, ""))
830 Sys_FPrintf (SYS_ERR, "Failed to load OpenGL libraries\n");
835 #if defined (__linux__) || defined (__APPLE__)
836 if ((qglXQueryExtension == NULL) || (qglXQueryExtension(GDK_DISPLAY(),NULL,NULL) != True))
838 Sys_FPrintf (SYS_ERR, "glXQueryExtension failed\n");
844 // redirect Gtk warnings to the console
845 g_log_set_handler( "Gdk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
846 G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, NULL);
847 g_log_set_handler( "Gtk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
848 G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, NULL);
850 // spog - creates new filters list for the first time
851 g_qeglobals.d_savedinfo.filters = NULL;
852 g_qeglobals.d_savedinfo.filters = FilterUpdate(g_qeglobals.d_savedinfo.filters);
854 g_pParentWnd = new MainFrame();
856 if ( g_PrefsDlg.m_bLoadLastMap && g_PrefsDlg.m_strLastMap.GetLength() > 0 ) {
857 Map_LoadFile(g_PrefsDlg.m_strLastMap.GetBuffer());
862 // load up shaders now that we have the map loaded
864 Texture_ShowStartupShaders();
867 gdk_window_raise(splash_screen->window);
868 gtk_window_set_transient_for( GTK_WINDOW( splash_screen ), GTK_WINDOW( g_pParentWnd->m_pWidget ) );
869 gtk_timeout_add( 1000, try_destroy_splash, NULL );
872 g_pParentWnd->GetSynapseServer().DumpActiveClients();
874 //++timo: temporary debug
875 g_pParentWnd->DoWatchBSP();
879 // close the log file if any
880 // NOTE: don't save prefs past this point!
881 g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
882 // set the console window to NULL to avoid Sys_Printf crashing
883 g_qeglobals_gui.d_edit = NULL;
886 // NOTE TTimo not sure what this _exit(0) call is worth
887 // restricting it to linux build
894 // ydnar: quick and dirty fix, just make the buffer bigger
895 #define BIG_PATH_MAX 4096
897 // TTimo: decompose the BSP command into several steps so we can monitor them eventually
898 void QE_ExpandBspString (char *bspaction, GPtrArray *out_array, char *mapname)
902 char src[BIG_PATH_MAX];
903 char rsh[BIG_PATH_MAX];
904 char base[BIG_PATH_MAX];
906 strcpy(src, mapname);
908 in = strstr(src, "maps/");
911 in = strstr(src, "maps/");
928 ExtractFileName (mapname, base);
931 // this important step alters the map name to add fs_game
932 // NOTE: it used to add fs_basepath too
933 // the fs_basepath addition moved to being in the project file during the bug fixing rush
934 // but it may not have been the right thing to do
936 // HACK: halflife compiler tools don't support -fs_game
937 // HACK: neither does JKII/SoF2/ etc..
938 // do we use & have fs_game?
940 if (g_pGameDescription->mGameFile != "hl.game" &&
941 *ValueForKey(g_qeglobals.d_project_entity,"gamename") != '\0')
944 sprintf(src, "-fs_game %s \"%s\"", ValueForKey(g_qeglobals.d_project_entity,"gamename"), mapname);
948 sprintf(src, "\"%s\"", mapname);
953 QE_ConvertDOSToUnixName(src, src);
955 // initialise the first step
956 out = new char[BIG_PATH_MAX]; //% PATH_MAX
957 g_ptr_array_add( out_array, out );
959 in = ValueForKey( g_qeglobals.d_project_entity, bspaction );
972 // we process these only if monitoring
973 if (g_PrefsDlg.m_bWatchBSP)
975 // -connect global option (the only global option so far anyway)
976 strcpy (tmp, " -connect 127.0.0.1:39000 ");
1003 out = new char[BIG_PATH_MAX]; //% PATH_MAX
1004 g_ptr_array_add( out_array, out );
1011 void FindReplace(CString& strContents, const char* pTag, const char* pValue)
1013 if (strcmp(pTag, pValue) == 0)
1015 for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag))
1017 int nRightLen = strContents.GetLength() - strlen(pTag) - nPos;
1018 CString strLeft = strContents.Left(nPos);
1019 CString strRight = strContents.Right(nRightLen);
1021 strLeft += strRight;
1022 strContents = strLeft;
1026 // save the map, deals with regioning
1027 void SaveWithRegion(char *name)
1029 strcpy (name, currentmap);
1032 // temporary cut the region to save regular map
1033 region_active = false;
1034 Map_SaveFile (name, false);
1035 region_active = true;
1036 StripExtension (name);
1037 strcat (name, ".reg");
1040 Map_SaveFile (name, region_active);
1043 void RunBsp (char *command)
1046 char batpath[BIG_PATH_MAX]; //% PATH_MAX
1047 char temppath[BIG_PATH_MAX]; //% PATH_MAX
1048 char name[BIG_PATH_MAX]; //% PATH_MAX
1049 char cWork[BIG_PATH_MAX]; //% PATH_MAX
1053 SetInspectorMode(W_CONSOLE);
1055 strcpy (temppath, g_strTempPath.GetBuffer ());
1057 SaveWithRegion(name);
1059 const char *rsh = ValueForKey(g_qeglobals.d_project_entity, "rshcmd");
1062 CString strPath, strFile;
1064 ExtractPath_and_Filename(name, strPath, strFile);
1066 strncpy(cWork, strPath, 1024);
1067 strcat(cWork, strFile);
1070 strcpy(cWork, name);
1073 // get the array ready
1074 //++timo TODO: free the array, free the strings ourselves with delete[]
1075 sys = g_ptr_array_new();
1077 QE_ExpandBspString (command, sys, cWork);
1079 if (g_PrefsDlg.m_bWatchBSP)
1081 // grab the file name for engine running
1082 char *bspname = new char[1024];
1083 ExtractFileName( currentmap, bspname );
1084 StripExtension( bspname );
1085 g_pParentWnd->GetWatchBSP()->DoMonitoringLoop( sys, bspname );
1088 // write all the steps in a single BAT / .sh file and run it, don't bother monitoring it
1090 for (i=0; i < sys->len; i++ )
1092 strSys += (char *)g_ptr_array_index( sys, i);
1093 #ifdef _WIN32 // write temp\junk.txt in win32... NOTE: stops output to shell prompt window
1100 strSys += "junk.txt\"";
1105 #if defined (__linux__) || defined (__APPLE__)
1108 sprintf (batpath, "%sqe3bsp.sh", temppath);
1109 Sys_Printf("Writing the compile script to '%s'\n", batpath);
1110 Sys_Printf("The build output will be saved in '%sjunk.txt'\n", temppath);
1111 hFile = fopen(batpath, "w");
1113 Error ("Can't write to %s", batpath);
1114 fprintf (hFile, "#!/bin/sh \n\n");
1115 fprintf (hFile, strSys.GetBuffer());
1117 chmod (batpath, 0744);
1121 sprintf (batpath, "%sqe3bsp.bat", temppath);
1122 Sys_Printf("Writing the compile script to '%s'\n", batpath);
1123 Sys_Printf("The build output will be saved in '%sjunk.txt'\n", temppath);
1124 hFile = fopen(batpath, "w");
1126 Error ("Can't write to %s", batpath);
1127 fprintf (hFile, strSys.GetBuffer());
1131 Pointfile_Delete ();
1133 #if defined (__linux__) || defined (__APPLE__)
1141 Error ("CreateProcess failed");
1144 execlp (batpath, batpath, NULL);
1145 printf ("execlp error !");
1154 Sys_Printf ("Running bsp command...\n");
1155 Sys_Printf ("\n%s\n", strSys.GetBuffer());
1157 WinExec( batpath, SW_SHOWNORMAL );
1161 // yeah, do it .. but not now right before 1.1-TA-beta release
1162 Sys_Printf("TODO: erase GPtrArray\n");
1170 int WINAPI QEW_SetupPixelFormat(HDC hDC, qboolean zbuffer )
1172 static PIXELFORMATDESCRIPTOR pfd = {
1173 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1174 1, // version number
1175 PFD_DRAW_TO_WINDOW | // support window
1176 PFD_SUPPORT_OPENGL | // support OpenGL
1177 PFD_DOUBLEBUFFER, // double buffered
1178 PFD_TYPE_RGBA, // RGBA type
1179 24, // 24-bit color depth
1180 0, 0, 0, 0, 0, 0, // color bits ignored
1181 0, // no alpha buffer
1182 0, // shift bit ignored
1183 0, // no accumulation buffer
1184 0, 0, 0, 0, // accum bits ignored
1186 0, // no stencil buffer
1187 0, // no auxiliary buffer
1188 PFD_MAIN_PLANE, // main layer
1190 0, 0, 0 // layer masks ignored
1192 int pixelformat = 0;
1198 if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
1202 FORMAT_MESSAGE_ALLOCATE_BUFFER |
1203 FORMAT_MESSAGE_FROM_SYSTEM |
1204 FORMAT_MESSAGE_IGNORE_INSERTS,
1207 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
1212 Sys_FPrintf (SYS_WRN, "GetLastError: %s", lpMsgBuf);
1213 Error ("ChoosePixelFormat failed");
1216 if (!SetPixelFormat(hDC, pixelformat, &pfd))
1217 Error ("SetPixelFormat failed");