3 string votecalledvote_display;
4 float votecalledmaster;
10 float vote_accept_count;
11 float vote_reject_count;
12 float vote_abstain_count;
13 float vote_needed_absolute;
14 float vote_needed_simple;
16 string VoteCommand_getname(entity caller);
17 void VoteCommand(float request, entity caller, float argc, string vote_command);
18 void VoteHelp(entity e);
24 void VoteStop(entity stopper);
25 void VoteSpam(float notvoters, float mincount, string result);
28 // =========================
29 // warmup and nagger stuff
30 // =========================
32 #define RESTART_COUNTDOWN 10
36 float readyrestart_happened;
37 float restart_mapalreadyrestarted; // bool, indicates whether reset_map() was already executed