3 string playerstats_last;
5 .float playerstats_addedglobalinfo;
6 float playerstats_requested;
7 .string playerstats_id;
9 void PlayerStats_Init()
13 playerstats_waitforme = TRUE;
14 uri = autocvar_g_playerstats_uri;
17 playerstats_db = db_create();
18 if(playerstats_db >= 0)
19 playerstats_waitforme = FALSE; // must wait for it at match end
21 serverflags |= SERVERFLAG_PLAYERSTATS;
23 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
24 PlayerStats_AddEvent(PLAYERSTATS_WINS);
25 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
26 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
27 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
28 PlayerStats_AddEvent(PLAYERSTATS_RANK);
33 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
35 w = get_weaponinfo(i);
37 PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
38 PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
40 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
41 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
43 PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
46 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
47 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
48 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
49 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
50 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
51 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
52 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
53 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
54 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
55 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
58 void PlayerStats_AddPlayer(entity e)
60 if(playerstats_db < 0)
65 if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
66 e.playerstats_id = strzone(e.crypto_idfp);
67 else if(clienttype(e) == CLIENTTYPE_BOT)
68 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
70 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
73 key = sprintf("%s:*", e.playerstats_id);
76 p = db_get(playerstats_db, key);
81 db_put(playerstats_db, key, playerstats_last);
82 strunzone(playerstats_last);
85 db_put(playerstats_db, key, "#");
86 playerstats_last = strzone(e.playerstats_id);
90 void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused?
92 if(playerstats_db < 0)
96 key = sprintf("%d", t);
99 p = db_get(playerstats_db, key);
104 db_put(playerstats_db, key, teamstats_last);
105 strunzone(teamstats_last);
108 db_put(playerstats_db, key, "#");
109 teamstats_last = strzone(key);
113 void PlayerStats_AddEvent(string event_id)
115 if(playerstats_db < 0)
119 key = sprintf("*:%s", event_id);
122 p = db_get(playerstats_db, key);
127 db_put(playerstats_db, key, events_last);
128 strunzone(events_last);
131 db_put(playerstats_db, key, "#");
132 events_last = strzone(event_id);
136 void PlayerStats_Event(entity e, string event_id, float value)
138 if(!e.playerstats_id || playerstats_db < 0)
143 key = sprintf("%s:%s", e.playerstats_id, event_id);
144 val = stof(db_get(playerstats_db, key));
146 db_put(playerstats_db, key, ftos(val));
149 void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused?
153 key = sprintf("team#%d:%s", t, event_id);
154 val = stof(db_get(playerstats_db, key));
156 db_put(playerstats_db, key, ftos(val));
162 A collection of lines of the format <key> SPACE <value> NEWLINE, where
163 <key> is always a single character.
165 The following keys are defined:
167 V: format version (always 1) - this MUST be the first line!
168 #: comment (MUST be ignored by any parser)
169 R: release information on the server
170 T: time at which the game ended
173 S: "hostname" of the server
174 C: number of "unpure" cvar changes
176 P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
177 n: nickname of the player (optional)
179 e: followed by an event name, a space, and the event count/score
181 alivetime: total playing time of the player
182 wins: number of games won (can only be set if matches is set)
183 matches: number of matches played to the end (not aborted by map switch)
184 joins: number of matches joined (always 1 unless player never played during the match)
185 scoreboardvalid: set to 1 if the player was there at the end of the match
186 total-<scoreboardname>: total score of that scoreboard item
187 scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
188 achievement-<achievementname>: achievement counters
189 rank <number>: rank of player
190 acc-<weapon netname>-hit: total damage dealt
191 acc-<weapon netname>-fired: total damage that all fired projectiles *could* have dealt
192 acc-<weapon netname>-cnt-hit: amount of shots that actually hit
193 acc-<weapon netname>-cnt-fired: amount of fired shots
194 acc-<weapon netname>-frags: amount of frags dealt by weapon
197 void PlayerStats_ready(entity fh, entity pass, float status)
206 case URL_READY_CANWRITE:
207 url_fputs(fh, "V 1\n");
209 url_fputs(fh, sprintf("R %s\n", WATERMARK()));
211 url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000)));
212 url_fputs(fh, sprintf("G %s\n", GetGametype()));
213 url_fputs(fh, sprintf("M %s\n", GetMapname()));
214 url_fputs(fh, sprintf("I %s\n", matchid));
215 url_fputs(fh, sprintf("S %s\n", cvar_string("hostname")));
216 url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
217 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
219 url_fputs(fh, sprintf("P %s\n", p));
220 nn = db_get(playerstats_db, sprintf("%s:_playerid", p));
222 url_fputs(fh, sprintf("i %s\n", nn));
223 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
225 url_fputs(fh, sprintf("n %s\n", nn));
228 tt = db_get(playerstats_db, sprintf("%s:_team", p));
229 url_fputs(fh, sprintf("t %s\n", tt));
231 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
234 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
236 url_fputs(fh, sprintf("e %s %g\n", e, v));
242 case URL_READY_CANREAD:
243 // url_fclose is processing, we got a response for writing the data
244 // this must come from HTTP
245 print("Got response from player stats server:\n");
246 while((s = url_fgets(fh)))
248 print("End of response.\n");
251 case URL_READY_CLOSED:
252 // url_fclose has finished
253 print("Player stats written\n");
254 playerstats_waitforme = TRUE;
255 db_close(playerstats_db);
258 case URL_READY_ERROR:
260 print("Player stats writing failed: ", ftos(status), "\n");
261 playerstats_waitforme = TRUE;
262 if(playerstats_db >= 0)
264 db_close(playerstats_db);
271 //#NO AUTOCVARS START
272 void PlayerStats_Shutdown()
276 if(playerstats_db < 0)
279 uri = autocvar_g_playerstats_uri;
282 playerstats_waitforme = FALSE;
283 url_multi_fopen(uri, FILE_APPEND, PlayerStats_ready, world);
287 playerstats_waitforme = TRUE;
288 db_close(playerstats_db);
294 void PlayerStats_Accuracy(entity p)
300 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
302 w = get_weaponinfo(i);
304 PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.(accuracy_hit[i-1]));
305 PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.(accuracy_fired[i-1]));
307 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.(accuracy_cnt_hit[i-1]));
308 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.(accuracy_cnt_fired[i-1]));
310 PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1]));
314 void PlayerStats_AddGlobalInfo(entity p)
316 if(playerstats_db < 0)
318 if(!p.playerstats_id || playerstats_db < 0)
320 p.playerstats_addedglobalinfo = TRUE;
325 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
329 db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
331 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
332 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
335 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
337 if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
338 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
340 PlayerStats_Accuracy(p);
342 strunzone(p.playerstats_id);
343 p.playerstats_id = string_null;
346 void PlayerStats_EndMatch(float finished)
349 winner = PlayerScore_Sort(score_dummyfield);
350 FOR_EACH_PLAYER(p) // spectators intentionally not included
352 PlayerScore_PlayerStats(p);
353 PlayerStats_Accuracy(p);
354 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
357 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
358 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
359 PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);