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1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams)
154                                 {
155                                         if(nJoinAllowed(self))
156                                         {
157                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
158
159                                                 self.classname = "player";
160                                                 PlayerScore_Clear(self);
161                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
162                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
163                                                 PutClientInServer();
164                                         }
165                                         else
166                                         {
167                                                 //player may not join because of g_maxplayers is set
168                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
169                                         }
170                                 }
171                         }
172                         return; // never fall through to usage
173                 }
174
175                 default:
176                 case CMD_REQUEST_USAGE:
177                 {
178                         sprint(self, "\nUsage:^3 cmd join\n");
179                         sprint(self, "  No arguments required.\n");
180                         return;
181                 }
182         }
183 }
184
185 void ClientCommand_mobedit(float request, float argc)
186 {
187         switch(request)
188         {
189                 case CMD_REQUEST_COMMAND:
190                 {
191                         if(argv(1) && argv(2))
192                         {
193                                 makevectors(self.v_angle);
194                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
195                                 
196                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
197                                 if(trace_ent.flags & FL_MONSTER)
198                                 {
199                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
200                                         switch(argv(1))
201                                         {
202                                                 case "skin":
203                                                 {
204                                                         if(trace_ent.monsterid != MON_MAGE)
205                                                                 trace_ent.skin = stof(argv(2));
206                                                         return;
207                                                 }
208                                                 case "movetarget":
209                                                 {
210                                                         trace_ent.monster_moveflags = stof(argv(2));
211                                                         return;
212                                                 }
213                                         }
214                                 }
215                         }
216                 }
217                 default:
218                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
219                 case CMD_REQUEST_USAGE:
220                 {
221                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
222                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
223                         sprint(self, "  Aim at your monster to edit its properties.\n");
224                         return;
225                 }
226         }
227 }
228
229 void ClientCommand_mobkill(float request)
230 {
231         switch(request)
232         {
233                 case CMD_REQUEST_COMMAND:
234                 {
235                         makevectors(self.v_angle);
236                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
237                         
238                         if(trace_ent.flags & FL_MONSTER)
239                         {
240                                 if(trace_ent.realowner != self)
241                                 {
242                                         sprint(self, "That monster does not belong to you.\n");
243                                         return;
244                                 }
245                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
246                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
247                                 return;
248                         }
249                 }
250         
251                 default:
252                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
253                 case CMD_REQUEST_USAGE:
254                 {
255                         sprint(self, "\nUsage:^3 cmd mobkill\n");
256                         sprint(self, "  Aim at your monster to kill it.\n");
257                         return;
258                 }
259         }
260 }
261
262 void ClientCommand_mobspawn(float request, float argc)
263 {
264         switch(request)
265         {
266                 case CMD_REQUEST_COMMAND:
267                 {
268                         entity e;
269                         string tospawn;
270                         float moveflag;
271                         
272                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
273                         tospawn = strtolower(argv(1));
274                         
275                         if(tospawn == "list")
276                         {
277                                 sprint(self, monsterlist_reply);
278                                 return;
279                         }
280                         
281                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
282                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
283                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
284                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
285                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
286                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
287                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
288                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
289                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
290                         else if(tospawn != "")
291                         {
292                                 float found = 0, i;
293                                 entity mon;
294                                 
295                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
296                                 {
297                                         mon = get_monsterinfo(i);
298                                         if(mon.netname == tospawn)
299                                         {
300                                                 found = TRUE;
301                                                 break;
302                                         }
303                                 }
304
305                                 if(found)
306                                 {
307                                         self.monstercount += 1;
308                                         totalspawned += 1;
309                                 
310                                         makevectors(self.v_angle);
311                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
312                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
313                                 
314                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
315                                         
316                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
317                                         
318                                         return;
319                                 }
320                         }
321                 }
322         
323                 default:
324                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
325                 case CMD_REQUEST_USAGE:
326                 {
327                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
328                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
329                         sprint(self, "  Argument 'random' spawns a random monster.\n");
330                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
331                         return;
332                 }
333         }
334 }
335
336 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
337 {
338         switch(request)
339         {
340                 case CMD_REQUEST_COMMAND:
341                 {
342                         if(IS_CLIENT(self))
343                         {
344                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
345                                 {
346                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
347                                         {
348                                                 if(time < game_starttime) // game is already restarting
349                                                         return;
350                                                 if (self.ready) // toggle
351                                                 {
352                                                         self.ready = FALSE;
353                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
354                                                 }
355                                                 else
356                                                 {
357                                                         self.ready = TRUE;
358                                                         bprint(self.netname, "^2 is ready\n");
359                                                 }
360
361                                                 // cannot reset the game while a timeout is active!
362                                                 if (!timeout_status)
363                                                         ReadyCount();
364                                         } else {
365                                                 sprint(self, "^1Game has already been restarted\n");
366                                         }
367                                 }
368                         }
369                         return; // never fall through to usage
370                 }
371
372                 default:
373                 case CMD_REQUEST_USAGE:
374                 {
375                         sprint(self, "\nUsage:^3 cmd ready\n");
376                         sprint(self, "  No arguments required.\n");
377                         return;
378                 }
379         }
380 }
381
382 void ClientCommand_say(float request, float argc, string command)
383 {
384         switch(request)
385         {
386                 case CMD_REQUEST_COMMAND:
387                 {
388                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
389                         return; // never fall through to usage
390                 }
391
392                 default:
393                 case CMD_REQUEST_USAGE:
394                 {
395                         sprint(self, "\nUsage:^3 cmd say <message>\n");
396                         sprint(self, "  Where 'message' is the string of text to say.\n");
397                         return;
398                 }
399         }
400 }
401
402 void ClientCommand_say_team(float request, float argc, string command)
403 {
404         switch(request)
405         {
406                 case CMD_REQUEST_COMMAND:
407                 {
408                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
409                         return; // never fall through to usage
410                 }
411
412                 default:
413                 case CMD_REQUEST_USAGE:
414                 {
415                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
416                         sprint(self, "  Where 'message' is the string of text to say.\n");
417                         return;
418                 }
419         }
420 }
421
422 void ClientCommand_selectteam(float request, float argc)
423 {
424         switch(request)
425         {
426                 case CMD_REQUEST_COMMAND:
427                 {
428                         if(argv(1) != "")
429                         {
430                                 if(IS_CLIENT(self))
431                                 {
432                                         if(teamplay)
433                                                 if(self.team_forced <= 0)
434                                                         if (!lockteams)
435                                                         {
436                                                                 float selection;
437
438                                                                 switch(argv(1))
439                                                                 {
440                                                                         case "red": selection = NUM_TEAM_1; break;
441                                                                         case "blue": selection = NUM_TEAM_2; break;
442                                                                         case "yellow": selection = NUM_TEAM_3; break;
443                                                                         case "pink": selection = NUM_TEAM_4; break;
444                                                                         case "auto": selection = (-1); break;
445
446                                                                         default: selection = 0; break;
447                                                                 }
448
449                                                                 if(selection)
450                                                                 {
451                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
452                                                                                 sprint(self, "^7You already are on that team.\n");
453                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
454                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
455                                                                         else
456                                                                                 ClientKill_TeamChange(selection);
457                                                                 }
458                                                         }
459                                                         else
460                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
461                                                 else
462                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
463                                         else
464                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
465                                 }
466                                 return;
467                         }
468                 }
469
470                 default:
471                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
472                 case CMD_REQUEST_USAGE:
473                 {
474                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
475                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
476                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
477                         return;
478                 }
479         }
480 }
481
482 void ClientCommand_selfstuff(float request, string command)
483 {
484         switch(request)
485         {
486                 case CMD_REQUEST_COMMAND:
487                 {
488                         if(argv(1) != "")
489                         {
490                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
491                                 return;
492                         }
493                 }
494
495                 default:
496                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
497                 case CMD_REQUEST_USAGE:
498                 {
499                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
500                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
501                         return;
502                 }
503         }
504 }
505
506 void ClientCommand_sentcvar(float request, float argc, string command)
507 {
508         switch(request)
509         {
510                 case CMD_REQUEST_COMMAND:
511                 {
512                         if(argv(1) != "")
513                         {
514                                 //float tokens;
515                                 string s;
516
517                                 if(argc == 2) // undefined cvar: use the default value on the server then
518                                 {
519                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
520                                         tokenize_console(s);
521                                 }
522
523                                 GetCvars(1);
524
525                                 return;
526                         }
527                 }
528
529                 default:
530                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
531                 case CMD_REQUEST_USAGE:
532                 {
533                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
534                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
535                         return;
536                 }
537         }
538 }
539
540 void ClientCommand_spectate(float request)
541 {
542         switch(request)
543         {
544                 case CMD_REQUEST_COMMAND:
545                 {
546                         if(IS_CLIENT(self))
547                         {
548                                 if(g_lms)
549                                 {
550                                         if(self.lms_spectate_warning)
551                                         {
552                                                 // for the forfeit message...
553                                                 self.lms_spectate_warning = 2;
554                                                 // mark player as spectator
555                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
556                                         }
557                                         else
558                                         {
559                                                 self.lms_spectate_warning = 1;
560                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
561                                                 return;
562                                         }
563                                 }
564
565                                 if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
566                                         ClientKill_TeamChange(-2); // observe
567
568                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
569                                 // note: if arena game mode is ever done properly, this needs to be removed.
570                                 if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
571                                 {
572                                         sprint(self, "WARNING: you will spectate in the next round.\n");
573                                         self.caplayer = 0;
574                                 }
575                         }
576                         return; // never fall through to usage
577                 }
578
579                 default:
580                 case CMD_REQUEST_USAGE:
581                 {
582                         sprint(self, "\nUsage:^3 cmd spectate\n");
583                         sprint(self, "  No arguments required.\n");
584                         return;
585                 }
586         }
587 }
588
589 void ClientCommand_suggestmap(float request, float argc)
590 {
591         switch(request)
592         {
593                 case CMD_REQUEST_COMMAND:
594                 {
595                         if(argv(1) != "")
596                         {
597                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
598                                 return;
599                         }
600                 }
601
602                 default:
603                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
604                 case CMD_REQUEST_USAGE:
605                 {
606                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
607                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
608                         return;
609                 }
610         }
611 }
612
613 void ClientCommand_tell(float request, float argc, string command)
614 {
615         switch(request)
616         {
617                 case CMD_REQUEST_COMMAND:
618                 {
619                         if(argc >= 3)
620                         {
621                                 entity tell_to = GetIndexedEntity(argc, 1);
622                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
623
624                                 if(tell_accepted > 0) // the target is a real client
625                                 {
626                                         if(tell_to != self) // and we're allowed to send to them :D
627                                         {
628                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
629                                                 return;
630                                         }
631                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
632                                 }
633                                 else if(argv(1) == "#0")
634                                 {
635                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
636                                         return;
637                                 }
638                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
639                         }
640                 }
641
642                 default:
643                         sprint(self, "Incorrect parameters for ^2tell^7\n");
644                 case CMD_REQUEST_USAGE:
645                 {
646                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
647                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
648                         return;
649                 }
650         }
651 }
652
653 void ClientCommand_voice(float request, float argc, string command)
654 {
655         switch(request)
656         {
657                 case CMD_REQUEST_COMMAND:
658                 {
659                         if(argv(1) != "")
660                         {
661                                 if(argc >= 3)
662                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
663                                 else
664                                         VoiceMessage(argv(1), "");
665
666                                 return;
667                         }
668                 }
669
670                 default:
671                         sprint(self, "Incorrect parameters for ^2voice^7\n");
672                 case CMD_REQUEST_USAGE:
673                 {
674                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
675                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
676                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
677                         return;
678                 }
679         }
680 }
681
682 /* use this when creating a new command, making sure to place it in alphabetical order... also,
683 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
684 void ClientCommand_(float request)
685 {
686         switch(request)
687         {
688                 case CMD_REQUEST_COMMAND:
689                 {
690
691                         return; // never fall through to usage
692                 }
693
694                 default:
695                 case CMD_REQUEST_USAGE:
696                 {
697                         sprint(self, "\nUsage:^3 cmd \n");
698                         sprint(self, "  No arguments required.\n");
699                         return;
700                 }
701         }
702 }
703 */
704
705
706 // =====================================
707 //  Macro system for networked commands
708 // =====================================
709
710 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
711 #define CLIENT_COMMANDS(request,arguments,command) \
712         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
713         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
714         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
715         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
716         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
717         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
718         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
719         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
720         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
721         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
722         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
723         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
724         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
725         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
726         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
727         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
728         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
729         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
730         /* nothing */
731
732 void ClientCommand_macro_help()
733 {
734         #define CLIENT_COMMAND(name,function,description) \
735                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
736
737         CLIENT_COMMANDS(0, 0, "")
738         #undef CLIENT_COMMAND
739
740         return;
741 }
742
743 float ClientCommand_macro_command(float argc, string command)
744 {
745         #define CLIENT_COMMAND(name,function,description) \
746                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
747
748         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
749         #undef CLIENT_COMMAND
750
751         return FALSE;
752 }
753
754 float ClientCommand_macro_usage(float argc)
755 {
756         #define CLIENT_COMMAND(name,function,description) \
757                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
758
759         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
760         #undef CLIENT_COMMAND
761
762         return FALSE;
763 }
764
765 void ClientCommand_macro_write_aliases(float fh)
766 {
767         #define CLIENT_COMMAND(name,function,description) \
768                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
769
770         CLIENT_COMMANDS(0, 0, "")
771         #undef CLIENT_COMMAND
772
773         return;
774 }
775
776 // ======================================
777 //  Main Function Called By Engine (cmd)
778 // ======================================
779 // If this function exists, server game code parses clientcommand before the engine code gets it.
780
781 void SV_ParseClientCommand(string command)
782 {
783         // if we're banned, don't even parse the command
784         if(Ban_MaybeEnforceBanOnce(self))
785                 return;
786
787         float argc = tokenize_console(command);
788
789         // for the mutator hook system
790         cmd_name = strtolower(argv(0));
791         cmd_argc = argc;
792         cmd_string = command;
793
794         // Guide for working with argc arguments by example:
795         // argc:   1    - 2      - 3     - 4
796         // argv:   0    - 1      - 2     - 3
797         // cmd     vote - master - login - password
798
799         // for floodcheck
800         switch(strtolower(argv(0)))
801         {
802                 // exempt commands which are not subject to floodcheck
803                 case "begin": break; // handled by engine in host_cmd.c
804                 case "download": break; // handled by engine in cl_parse.c
805                 case "mv_getpicture": break; // handled by server in this file
806                 case "pause": break; // handled by engine in host_cmd.c
807                 case "prespawn": break; // handled by engine in host_cmd.c
808                 case "sentcvar": break; // handled by server in this file
809                 case "spawn": break; // handled by engine in host_cmd.c
810
811                 default:
812                         if(SV_ParseClientCommand_floodcheck())
813                                 break; // "TRUE": continue, as we're not flooding yet
814                         else
815                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
816         }
817
818         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
819         if(argv(0) == "help")
820         {
821                 if(argc == 1)
822                 {
823                         sprint(self, "\nClient networked commands:\n");
824                         ClientCommand_macro_help();
825
826                         sprint(self, "\nCommon networked commands:\n");
827                         CommonCommand_macro_help(self);
828
829                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
830                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
831                         return;
832                 }
833                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
834                 {
835                         return;
836                 }
837                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
838                 {
839                         return;
840                 }
841         }
842         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
843         {
844                 return; // handled by a mutator
845         }
846         else if(CheatCommand(argc))
847         {
848                 return; // handled by server/cheats.qc
849         }
850         else if(CommonCommand_macro_command(argc, self, command))
851         {
852                 return; // handled by server/command/common.qc
853         }
854         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
855         {
856                 return; // handled by one of the above ClientCommand_* functions
857         }
858         else
859                 clientcommand(self, command);
860 }