3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
38 // =========================================================
39 // Server side networked commands code, reworked by Samual
40 // Last updated: December 28th, 2011
41 // =========================================================
44 // =======================
45 // Command Sub-Functions
46 // =======================
48 void ClientCommand_autoswitch(entity caller, int request, int argc)
52 case CMD_REQUEST_COMMAND:
56 CS_CVAR(caller).cvar_cl_autoswitch = InterpretBoolean(argv(1));
57 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).cvar_cl_autoswitch ? "on" : "off"), ".\n"));
63 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
64 case CMD_REQUEST_USAGE:
66 sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
67 sprint(caller, " Where <selection> controls if autoswitch is on or off.\n");
73 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
77 case CMD_REQUEST_COMMAND:
81 if (IS_CLIENT(caller))
83 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
85 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
87 CS(caller).version_mismatch = true;
88 ClientKill_TeamChange(caller, -2); // observe
90 else if (autocvar_g_campaign || autocvar_g_balance_teams)
92 // JoinBestTeam(caller, false, true);
94 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
96 TRANSMUTE(Observer, caller); // really?
97 stuffcmd(caller, "scoreboard_team_selection\n");
106 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
107 case CMD_REQUEST_USAGE:
109 sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
110 sprint(caller, " Where <version> is the game version reported by caller.\n");
116 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
120 case CMD_REQUEST_COMMAND:
124 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
131 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
132 case CMD_REQUEST_USAGE:
134 sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
135 sprint(caller, " Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
141 void ClientCommand_wpeditor(entity caller, int request, int argc)
145 case CMD_REQUEST_COMMAND:
147 if (!waypointeditor_enabled)
149 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
155 if (argv(1) == "spawn")
158 if (!IS_PLAYER(caller))
159 sprint(caller, "ERROR: this command works only if you are player\n");
161 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
164 else if (argv(1) == "remove")
166 if (!IS_PLAYER(caller))
167 sprint(caller, "ERROR: this command works only if you are player\n");
169 waypoint_remove_fromeditor(caller);
172 else if (argv(1) == "hardwire")
175 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
178 else if (argv(1) == "lock")
180 waypoint_lock(caller);
183 else if (argv(1) == "unreachable")
185 if (!IS_PLAYER(caller))
186 sprint(caller, "ERROR: this command works only if you are player\n");
188 waypoint_unreachable(caller);
191 else if (argv(1) == "saveall")
196 else if (argv(1) == "relinkall")
198 waypoint_schedulerelinkall();
201 else if (argv(1) == "symaxis")
203 if (argv(2) == "set" || argv(2) == "get")
205 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
209 else if (argv(1) == "symorigin")
211 if (argv(2) == "set" || argv(2) == "get")
213 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
221 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
222 case CMD_REQUEST_USAGE:
224 sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
225 sprint(caller, " Where <action> can be:\n");
226 sprint(caller, " ^2spawn^7: spawns a waypoint at player's position\n");
227 sprint(caller, " ^2remove^7: removes player's nearest waypoint\n");
228 sprint(caller, " ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
229 sprint(caller, " ^2saveall^7: saves all waypoints and links to file\n");
230 sprint(caller, " ^2relinkall^7: relinks all waypoints as if they were respawned\n");
231 sprint(caller, " ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
232 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
233 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
234 sprint(caller, " ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
235 sprint(caller, " ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
236 sprint(caller, " ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
237 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
238 sprint(caller, " ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
239 sprint(caller, " ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
240 sprint(caller, " ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
241 sprint(caller, " ^2symorigin get|set\n");
242 sprint(caller, " ^2symorigin get|set <p1> <p2> ... <pX>\n");
243 sprint(caller, " ^2symaxis get|set <p1> <p2>\n");
244 sprint(caller, " ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
245 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
246 sprint(caller, " See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
252 void ClientCommand_join(entity caller, int request)
256 case CMD_REQUEST_COMMAND:
258 if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
260 if (joinAllowed(caller))
262 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
263 CS(caller).autojoin_checked = -1;
265 CS(caller).parm_idlesince = time;
267 return; // never fall through to usage
271 case CMD_REQUEST_USAGE:
273 sprint(caller, "\nUsage:^3 cmd join\n");
274 sprint(caller, " No arguments required.\n");
280 void ClientCommand_kill(entity caller, int request)
284 case CMD_REQUEST_COMMAND:
286 if(IS_SPEC(caller) || IS_OBSERVER(caller))
287 return; // no point warning about this, command does nothing
289 if(GetResource(caller, RES_HEALTH) <= 0)
291 sprint(caller, "Can't die - you are already dead!\n");
297 return; // never fall through to usage
301 case CMD_REQUEST_USAGE:
303 sprint(caller, "\nUsage:^3 cmd kill\n");
304 sprint(caller, " No arguments required.\n");
310 void ClientCommand_physics(entity caller, int request, int argc)
314 case CMD_REQUEST_COMMAND:
316 string command = strtolower(argv(1));
318 if (!autocvar_g_physics_clientselect)
320 sprint(caller, "Client physics selection is currently disabled.\n");
324 if (command == "list" || command == "help")
326 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
330 if (Physics_Valid(command) || command == "default")
332 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
333 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
339 sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
340 case CMD_REQUEST_USAGE:
342 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
343 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
344 sprint(caller, " Argument 'default' resets to standard physics.\n");
350 void ClientCommand_ready(entity caller, int request)
354 case CMD_REQUEST_COMMAND:
356 if (warmup_stage || g_race_qualifying == 2)
357 if (IS_PLAYER(caller) || INGAME_JOINED(caller))
359 if (caller.ready) // toggle
361 caller.ready = false;
362 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
367 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
371 return; // never fall through to usage
375 case CMD_REQUEST_USAGE:
377 sprint(caller, "\nUsage:^3 cmd ready\n");
378 sprint(caller, " No arguments required.\n");
384 void ClientCommand_say(entity caller, int request, int argc, string command)
388 case CMD_REQUEST_COMMAND:
390 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
391 return; // never fall through to usage
395 case CMD_REQUEST_USAGE:
397 sprint(caller, "\nUsage:^3 cmd say <message>\n");
398 sprint(caller, " Where <message> is the string of text to say.\n");
404 void ClientCommand_say_team(entity caller, int request, int argc, string command)
408 case CMD_REQUEST_COMMAND:
411 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
412 return; // never fall through to usage
416 case CMD_REQUEST_USAGE:
418 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
419 sprint(caller, " Where <message> is the string of text to say.\n");
426 void ClientCommand_selectteam(entity caller, int request, int argc)
430 case CMD_REQUEST_COMMAND:
436 if (!IS_CLIENT(caller))
442 sprint(caller, "^7selectteam can only be used in teamgames\n");
445 if (Player_GetForcedTeamIndex(caller) > 0)
447 sprint(caller, "^7selectteam can not be used as your team is forced\n");
452 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
456 float team_num = Team_ColorToTeam(argv(1));
457 if (team_num == -1) // invalid
459 if (caller.team == team_num && team_num && !IS_DEAD(caller))
461 sprint(caller, "^7You already are on that team.\n");
464 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
466 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
469 if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
471 entity balance = TeamBalance_CheckAllowedTeams(caller);
472 TeamBalance_GetTeamCounts(balance, caller);
473 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
474 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
476 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
477 TeamBalance_Destroy(balance);
480 TeamBalance_Destroy(balance);
483 ClientKill_TeamChange(caller, team_num);
485 ClientKill_TeamChange(caller, -1);
487 if (!IS_PLAYER(caller))
489 caller.team_selected = true; // avoids asking again for team selection on join
494 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
495 case CMD_REQUEST_USAGE:
497 sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
498 sprint(caller, " Where <team> is the prefered team to try and join.\n");
499 sprint(caller, " Full list of options here: red, blue, yellow, pink, auto.\n");
505 void ClientCommand_selfstuff(entity caller, int request, string command)
509 case CMD_REQUEST_COMMAND:
513 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
519 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
520 case CMD_REQUEST_USAGE:
522 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
523 sprint(caller, " Where <command> is the string to be stuffed to your client.\n");
529 void ClientCommand_sentcvar(entity caller, int request, int argc)
533 case CMD_REQUEST_COMMAND:
537 // NOTE: client-side settings do not exist on the server, this functionality has been deprecated
539 if (argc == 2) // undefined cvar: use the default value on the server then
541 string s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
546 GetCvars(caller, CS_CVAR(caller), 1);
553 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
554 case CMD_REQUEST_USAGE:
556 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar> <arguments>\n");
557 sprint(caller, " Where <cvar> is the cvar plus arguments to send to the server.\n");
563 void ClientCommand_spectate(entity caller, int request)
567 case CMD_REQUEST_COMMAND:
569 if (!intermission_running && IS_CLIENT(caller))
573 if(IS_SPEC(caller) || IS_OBSERVER(caller))
575 entity client = GetFilteredEntity(argv(1));
576 int spec_accepted = VerifyClientEntity(client, false, false);
577 if(spec_accepted > 0 && IS_PLAYER(client))
579 bool caller_is_observer = (IS_OBSERVER(caller));
580 Spectate(caller, client);
581 if (caller_is_observer)
582 TRANSMUTE(Spectator, caller);
585 sprint(caller, "Can't spectate ", argv(1), "^7\n");
588 sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
592 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
594 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
596 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
597 if (autocvar_sv_spectate == 1)
598 ClientKill_TeamChange(caller, -2); // observe
600 return; // never fall through to usage
604 case CMD_REQUEST_USAGE:
606 sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
607 sprint(caller, " Where <client> can be the player to spectate.\n");
613 void ClientCommand_suggestmap(entity caller, int request, int argc)
617 case CMD_REQUEST_COMMAND:
621 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
627 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
628 case CMD_REQUEST_USAGE:
630 sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
631 sprint(caller, " Where <map> is the name of the map to suggest.\n");
637 void ClientCommand_tell(entity caller, int request, int argc, string command)
641 case CMD_REQUEST_COMMAND:
645 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
647 print_to(caller, "You can't ^2tell^7 a message while connecting.");
651 entity tell_to = GetIndexedEntity(argc, 1);
652 float tell_accepted = VerifyClientEntity(tell_to, true, false);
654 if (tell_accepted > 0) // the target is a real client
656 if (tell_to != caller) // and we're allowed to send to them :D
658 // workaround for argv indexes indexing ascii chars instead of utf8 chars
659 // In this case when the player name contains utf8 chars
660 // the message gets partially trimmed in the beginning.
661 // Potentially this bug affects any substring call that uses
662 // argv_start_index and argv_end_index.
664 string utf8_enable_save = cvar_string("utf8_enable");
665 cvar_set("utf8_enable", "0");
666 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
667 cvar_set("utf8_enable", utf8_enable_save);
669 Say(caller, false, tell_to, msg, true);
672 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
674 else if (argv(1) == "#0")
676 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
679 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
684 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
685 case CMD_REQUEST_USAGE:
687 sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
688 sprint(caller, " Where <client> is the entity number or name of the player to send <message> to.\n");
694 void ClientCommand_voice(entity caller, int request, int argc, string command)
698 case CMD_REQUEST_COMMAND:
702 entity e = GetVoiceMessage(argv(1));
705 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
710 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
711 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
714 if (IS_SPEC(caller) || IS_OBSERVER(caller))
716 // observers/spectators have no player model of their own to play taunts from
717 // again, allow them to see warnings
722 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
723 VoiceMessage(caller, e, msg);
730 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
731 case CMD_REQUEST_USAGE:
733 sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
734 sprint(caller, " <voicetype> is the type of voice message, it can be one of these:\n");
735 sprint(caller, sprintf(" %s\n", allvoicesamples));
736 sprint(caller, " and <message> is the text message to send.\n");
742 /* use this when creating a new command, making sure to place it in alphabetical order... also,
743 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
744 void ClientCommand_(entity caller, int request)
748 case CMD_REQUEST_COMMAND:
751 return; // never fall through to usage
755 case CMD_REQUEST_USAGE:
757 sprint(caller, "\nUsage:^3 cmd \n");
758 sprint(caller, " No arguments required.\n");
766 // =====================================
767 // Macro system for networked commands
768 // =====================================
770 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
771 #define CLIENT_COMMANDS(ent, request, arguments, command) \
772 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
773 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
774 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
775 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
776 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
777 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
778 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
779 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
780 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
781 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
782 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
783 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
784 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments), "New system for sending a client cvar to the server") \
785 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
786 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
787 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
788 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
789 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
792 void ClientCommand_macro_help(entity caller)
794 #define CLIENT_COMMAND(name, function, description) \
795 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
797 CLIENT_COMMANDS(NULL, 0, 0, "");
798 #undef CLIENT_COMMAND
801 float ClientCommand_macro_command(int argc, entity caller, string command)
803 #define CLIENT_COMMAND(name, function, description) \
804 { if (name == strtolower(argv(0))) { function; return true; } }
806 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
807 #undef CLIENT_COMMAND
812 float ClientCommand_macro_usage(int argc, entity caller)
814 #define CLIENT_COMMAND(name, function, description) \
815 { if (name == strtolower(argv(1))) { function; return true; } }
817 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
818 #undef CLIENT_COMMAND
823 void ClientCommand_macro_write_aliases(float fh)
825 #define CLIENT_COMMAND(name, function, description) \
826 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
828 CLIENT_COMMANDS(NULL, 0, 0, "");
829 #undef CLIENT_COMMAND
832 // ======================================
833 // Main Function Called By Engine (cmd)
834 // ======================================
835 // If this function exists, server game code parses clientcommand before the engine code gets it.
837 void SV_ParseClientCommand(entity this, string command)
839 // If invalid UTF-8, don't even parse it
840 string command2 = "";
841 float len = strlen(command);
843 for (i = 0; i < len; ++i)
844 command2 = strcat(command2, chr2str(str2chr(command, i)));
845 if (command != command2) return;
847 // if we're banned, don't even parse the command
848 if (Ban_MaybeEnforceBanOnce(this)) return;
850 int argc = tokenize_console(command);
852 // Guide for working with argc arguments by example:
853 // argc: 1 - 2 - 3 - 4
854 // argv: 0 - 1 - 2 - 3
855 // cmd vote - master - login - password
858 switch (strtolower(argv(0)))
860 // exempt commands which are not subject to floodcheck
861 case "begin": break; // handled by engine in host_cmd.c
862 case "download": break; // handled by engine in cl_parse.c
863 case "mv_getpicture": break; // handled by server in this file
864 case "wpeditor": break; // handled by server in this file
865 case "pause": break; // handled by engine in host_cmd.c
866 case "prespawn": break; // handled by engine in host_cmd.c
867 case "sentcvar": break; // handled by server in this file
868 case "spawn": break; // handled by engine in host_cmd.c
869 case "say": case "say_team": case "tell": break; // chat has its own flood control in chat.qc
870 case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
871 if(!IS_CLIENT(this)) // on connection
873 // since gamecode doesn't have any calls earlier than this, do the connecting message here
874 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_CONNECTING, this.netname);
879 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
881 // on connection, client sends all of these
882 case "name": case "rate": case "rate_burstsize": case "playermodel": case "playerskin": case "clientversion":
883 if(!IS_CLIENT(this)) break;
884 // else fall through to default: flood control
886 if (!timeout_status) // not while paused
888 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
889 // this is basically the same as the chat flood control
890 if (time < store.cmd_floodtime)
892 sprint(this, strcat("^3CMD FLOOD CONTROL: wait ^1", ftos(store.cmd_floodtime - time), "^3 seconds, command was: ", command, "\n"));
893 return; // too much spam, halt
896 store.cmd_floodtime = max(time - autocvar_sv_clientcommand_antispam_count * autocvar_sv_clientcommand_antispam_time, store.cmd_floodtime) + autocvar_sv_clientcommand_antispam_time;
898 break; // continue, as we're not flooding yet
901 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
902 if (argv(0) == "help")
906 sprint(this, "\nClient networked commands:\n");
907 ClientCommand_macro_help(this);
909 sprint(this, "\nCommon networked commands:\n");
910 CommonCommand_macro_help(this);
912 sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
913 sprint(this, "For help about a specific command, type cmd help <command>\n");
916 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
920 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
925 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
927 return; // handled by a mutator
929 else if (CheatCommand(this, argc))
931 return; // handled by server/cheats.qc
933 else if (CommonCommand_macro_command(argc, this, command))
935 return; // handled by server/command/common.qc
937 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
939 return; // handled by one of the above ClientCommand_* functions
943 clientcommand(this, command);