1 #include "mainwindow.qh"
3 #include <menu/mutators/_mod.qh>
7 #include "dialog_firstrun.qh"
8 #include "dialog_hudsetup_exit.qh"
9 #include "dialog_hudpanel_notification.qh"
10 #include "dialog_hudpanel_ammo.qh"
11 #include "dialog_hudpanel_healtharmor.qh"
12 #include "dialog_hudpanel_chat.qh"
13 #include "dialog_hudpanel_modicons.qh"
14 #include "dialog_hudpanel_powerups.qh"
15 #include "dialog_hudpanel_pressedkeys.qh"
16 #include "dialog_hudpanel_racetimer.qh"
17 #include "dialog_hudpanel_radar.qh"
18 #include "dialog_hudpanel_score.qh"
19 #include "dialog_hudpanel_timer.qh"
20 #include "dialog_hudpanel_vote.qh"
21 #include "dialog_hudpanel_weapons.qh"
22 #include "dialog_hudpanel_engineinfo.qh"
23 #include "dialog_hudpanel_infomessages.qh"
24 #include "dialog_hudpanel_physics.qh"
25 #include "dialog_hudpanel_centerprint.qh"
26 #include "dialog_hudpanel_itemstime.qh"
27 #include "dialog_hudpanel_quickmenu.qh"
29 #include "dialog_settings_input_userbind.qh"
30 #include "dialog_settings_bindings_reset.qh"
31 #include "dialog_settings_misc_cvars.qh"
32 #include "dialog_settings_misc_reset.qh"
33 #include "dialog_settings_user_languagewarning.qh"
34 #include "dialog_settings_game_hudconfirm.qh"
35 #include "dialog_singleplayer_winner.qh"
36 #include "dialog_multiplayer_join_serverinfo.qh"
37 #include "dialog_multiplayer_media_demo_startconfirm.qh"
38 #include "dialog_multiplayer_media_demo_timeconfirm.qh"
39 #include "dialog_multiplayer_media_screenshot_viewer.qh"
40 #include "dialog_multiplayer_create_mapinfo.qh"
41 #include "dialog_multiplayer_create_mutators.qh"
42 #include "dialog_sandboxtools.qh"
43 #include "dialog_monstertools.qh"
44 #include "dialog_teamselect.qh"
45 #include "dialog_uid2name.qh"
46 #include "dialog_singleplayer.qh"
47 #include "dialog_multiplayer.qh"
48 #include "dialog_settings.qh"
49 #include "dialog_credits.qh"
50 #include "dialog_quit.qh"
52 #include "dialog_disconnect.qc" //Including QH file breaking build, IDK why
56 void MainWindow_draw(entity me)
58 SUPER(MainWindow).draw(me);
62 DialogOpenButton_Click_withCoords(NULL, me.dialogToShow, '0 0 0', eX * conwidth + eY * conheight);
63 me.dialogToShow = NULL;
66 //-------------------------------------
67 // Part of Disconnect Dialog button:
68 // In case of this function is recalling every time, need to use condition of visibility
70 if (me.disconnectDialogVisibility && !(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)))
72 // If gamestate is not "ingame" (and it is a first "frame" of drawing (or dialog is visible)),
73 // disconnect button is unnecessary, remove it
74 me.removeItem(me.mainNexposee, me.disconnectDialog);
75 me.disconnectDialogVisibility = 0;
77 } else if(!me.disconnectDialogVisibility && (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))) {
79 // If gamestate is "ingame" (and dialog is not visible),
80 // make disconnect button visible
83 i = me.disconnectDialog;
84 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
85 n.setNexposee(n, i, '0.5 1.2 0.0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
86 me.disconnectDialogVisibility = 1;
89 // I haven't found the best solution for making button visible.
90 // Alpha channel is the worst thing, because dialog with alpha is also clickable
91 //-------------------------------------
94 void DemoButton_Click(entity me, entity other)
96 if(me.text == _("Do not press this button again!"))
97 DialogOpenButton_Click(me, other);
99 me.setText(me, _("Do not press this button again!"));
102 void MainWindow_configureMainWindow(entity me)
106 // dialog run upon startup
107 me.firstRunDialog = i = NEW(XonoticFirstRunDialog);
108 i.configureDialog(i);
109 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
112 // hud_configure dialogs
113 i = NEW(XonoticHUDExitDialog);
114 i.configureDialog(i);
115 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
117 i = NEW(XonoticHUDNotificationDialog);
118 i.configureDialog(i);
119 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
121 i = NEW(XonoticHUDAmmoDialog);
122 i.configureDialog(i);
123 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
125 i = NEW(XonoticHUDHealthArmorDialog);
126 i.configureDialog(i);
127 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
129 i = NEW(XonoticHUDChatDialog);
130 i.configureDialog(i);
131 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
133 i = NEW(XonoticHUDModIconsDialog);
134 i.configureDialog(i);
135 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
137 i = NEW(XonoticHUDPowerupsDialog);
138 i.configureDialog(i);
139 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
141 i = NEW(XonoticHUDPressedKeysDialog);
142 i.configureDialog(i);
143 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
145 i = NEW(XonoticHUDRaceTimerDialog);
146 i.configureDialog(i);
147 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
149 i = NEW(XonoticHUDRadarDialog);
150 i.configureDialog(i);
151 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
153 i = NEW(XonoticHUDScoreDialog);
154 i.configureDialog(i);
155 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
157 i = NEW(XonoticHUDTimerDialog);
158 i.configureDialog(i);
159 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
161 i = NEW(XonoticHUDVoteDialog);
162 i.configureDialog(i);
163 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
165 i = NEW(XonoticHUDWeaponsDialog);
166 i.configureDialog(i);
167 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
169 i = NEW(XonoticHUDEngineInfoDialog);
170 i.configureDialog(i);
171 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
173 i = NEW(XonoticHUDInfoMessagesDialog);
174 i.configureDialog(i);
175 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
177 i = NEW(XonoticHUDPhysicsDialog);
178 i.configureDialog(i);
179 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
181 i = NEW(XonoticHUDCenterprintDialog);
182 i.configureDialog(i);
183 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
185 i = NEW(XonoticHUDItemsTimeDialog);
186 i.configureDialog(i);
187 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
189 i = NEW(XonoticHUDQuickMenuDialog);
190 i.configureDialog(i);
191 me.addItemRightCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
193 // dialogs used by settings
194 me.userbindEditDialog = i = NEW(XonoticUserbindEditDialog);
195 i.configureDialog(i);
196 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
198 me.bindingsResetDialog = i = NEW(XonoticBindingsResetDialog);
199 i.configureDialog(i);
200 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
202 me.cvarsDialog = i = NEW(XonoticCvarsDialog);
203 i.configureDialog(i);
204 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
206 me.resetDialog = i = NEW(XonoticResetDialog);
207 i.configureDialog(i);
208 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
210 me.languageWarningDialog = i = NEW(XonoticLanguageWarningDialog);
211 i.configureDialog(i);
212 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
214 me.hudconfirmDialog = i = NEW(XonoticHUDConfirmDialog);
215 i.configureDialog(i);
216 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
219 // dialog used by singleplayer
220 me.winnerDialog = i = NEW(XonoticWinnerDialog);
221 i.configureDialog(i);
222 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
225 // dialog used by multiplayer/join
226 me.serverInfoDialog = i = NEW(XonoticServerInfoDialog);
227 i.configureDialog(i);
228 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
230 me.demostartconfirmDialog = i = NEW(XonoticDemoStartConfirmDialog);
231 i.configureDialog(i);
232 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
234 me.demotimeconfirmDialog = i = NEW(XonoticDemoTimeConfirmDialog);
235 i.configureDialog(i);
236 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
239 // dialogs used by multiplayer/create
240 me.mapInfoDialog = i = NEW(XonoticMapInfoDialog);
241 i.configureDialog(i);
242 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
244 me.mutatorsDialog = i = NEW(XonoticMutatorsDialog);
245 i.configureDialog(i);
246 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
249 // dialogs used by multiplayer/media
250 me.screenshotViewerDialog = i = NEW(XonoticScreenshotViewerDialog);
251 i.configureDialog(i);
252 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
256 i = NEW(XonoticSandboxToolsDialog);
257 i.configureDialog(i);
258 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
261 // miscellaneous dialogs
262 i = NEW(XonoticTeamSelectDialog);
263 i.configureDialog(i);
264 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
266 i = NEW(XonoticUid2NameDialog);
267 i.configureDialog(i);
268 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
270 i = NEW(XonoticMonsterToolsDialog);
271 i.configureDialog(i);
272 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
274 MUTATOR_CALLHOOK(ConfigureDialogs, me);
277 // main dialogs/windows
278 me.mainNexposee = n = NEW(XonoticNexposee);
281 if(checkextension("DP_GECKO_SUPPORT"))
283 i = spawnXonoticNewsDialog();
284 i.configureDialog(i);
285 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
286 n.setNexposee(n, i, '0.1 0.1 0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
290 i = NEW(XonoticSingleplayerDialog);
291 i.configureDialog(i);
292 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
293 n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
295 i = NEW(XonoticMultiplayerDialog);
296 i.configureDialog(i);
297 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
298 n.setNexposee(n, i, SKINPOSITION_DIALOG_MULTIPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
300 i = NEW(XonoticSettingsDialog);
301 i.configureDialog(i);
302 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
303 n.setNexposee(n, i, SKINPOSITION_DIALOG_SETTINGS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
305 i = NEW(XonoticCreditsDialog);
306 i.configureDialog(i);
307 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
308 n.setNexposee(n, i, SKINPOSITION_DIALOG_CREDITS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
309 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
311 //Disconnect dialog at center of screen (between credits and quit)
312 i = NEW(XonoticDisconnectDialog);
313 i.configureDialog(i);
314 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
315 n.setNexposee(n, i, '0.5 1.2 0.0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
316 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
317 me.disconnectDialog = i;
319 i = NEW(XonoticQuitDialog);
320 i.configureDialog(i);
321 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
322 n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
323 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
325 me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
326 me.moveItemAfter(me, n, NULL);
328 me.initializeDialog(me, n);
329 me.disconnectDialogVisibility = 1;
331 if(cvar_string("_cl_name") == cvar_defstring("_cl_name"))
332 me.dialogToShow = me.firstRunDialog;