2 CLASS(MainWindow) EXTENDS(ModalController)
3 METHOD(MainWindow, configureMainWindow, void(entity))
4 METHOD(MainWindow, draw, void(entity))
5 ATTRIB(MainWindow, firstRunDialog, entity, NULL)
6 ATTRIB(MainWindow, advancedDialog, entity, NULL)
7 ATTRIB(MainWindow, mutatorsDialog, entity, NULL)
8 ATTRIB(MainWindow, weaponsDialog, entity, NULL)
9 ATTRIB(MainWindow, mapInfoDialog, entity, NULL)
10 ATTRIB(MainWindow, userbindEditDialog, entity, NULL)
11 ATTRIB(MainWindow, winnerDialog, entity, NULL)
12 ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
13 ATTRIB(MainWindow, cvarsDialog, entity, NULL)
14 ATTRIB(MainWindow, viewDialog, entity, NULL)
15 ATTRIB(MainWindow, modelDialog, entity, NULL)
16 ATTRIB(MainWindow, crosshairDialog, entity, NULL)
17 ATTRIB(MainWindow, hudDialog, entity, NULL)
18 ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
19 ATTRIB(MainWindow, mainNexposee, entity, NULL)
20 ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
21 ATTRIB(MainWindow, dialogToShow, entity, NULL)
26 void MainWindow_draw(entity me)
28 SUPER(MainWindow).draw(me);
32 DialogOpenButton_Click_withCoords(world, me.dialogToShow, '0 0 0', eX * conwidth + eY * conheight);
33 me.dialogToShow = NULL;
37 void DemoButton_Click(entity me, entity other)
39 if(me.text == _("Do not press this button again!"))
40 DialogOpenButton_Click(me, other);
42 me.setText(me, _("Do not press this button again!"));
45 void MainWindow_configureMainWindow(entity me)
49 // dialog run upon startup
50 me.firstRunDialog = i = spawnXonoticFirstRunDialog();
52 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
55 // hud_configure dialogs
56 i = spawnXonoticHUDExitDialog();
58 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
60 i = spawnXonoticHUDNotificationDialog();
62 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
64 i = spawnXonoticHUDAmmoDialog();
66 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
68 i = spawnXonoticHUDHealthArmorDialog();
70 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
72 i = spawnXonoticHUDChatDialog();
74 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
76 i = spawnXonoticHUDModIconsDialog();
78 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
80 i = spawnXonoticHUDPowerupsDialog();
82 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
84 i = spawnXonoticHUDPressedKeysDialog();
86 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
88 i = spawnXonoticHUDRaceTimerDialog();
90 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
92 i = spawnXonoticHUDRadarDialog();
94 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
96 i = spawnXonoticHUDScoreDialog();
98 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
100 i = spawnXonoticHUDTimerDialog();
101 i.configureDialog(i);
102 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
104 i = spawnXonoticHUDVoteDialog();
105 i.configureDialog(i);
106 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
108 i = spawnXonoticHUDWeaponsDialog();
109 i.configureDialog(i);
110 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
112 i = spawnXonoticHUDEngineInfoDialog();
113 i.configureDialog(i);
114 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
116 i = spawnXonoticHUDInfoMessagesDialog();
117 i.configureDialog(i);
118 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
120 i = spawnXonoticHUDPhysicsDialog();
121 i.configureDialog(i);
122 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
124 i = spawnXonoticHUDCenterprintDialog();
125 i.configureDialog(i);
126 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
128 i = spawnXonoticHUDQuickMenuDialog();
129 i.configureDialog(i);
130 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
133 // dialogs used by settings
134 me.userbindEditDialog = i = spawnXonoticUserbindEditDialog();
135 i.configureDialog(i);
136 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
138 me.cvarsDialog = i = spawnXonoticCvarsDialog();
139 i.configureDialog(i);
140 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
143 // dialog used by singleplayer
144 me.winnerDialog = i = spawnXonoticWinnerDialog();
145 i.configureDialog(i);
146 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
149 // dialog used by multiplayer/join
150 me.serverInfoDialog = i = spawnXonoticServerInfoDialog();
151 i.configureDialog(i);
152 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
155 // dialogs used by multiplayer/create
156 me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
157 i.configureDialog(i);
158 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
160 me.advancedDialog = i = spawnXonoticAdvancedDialog();
161 i.configureDialog(i);
162 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
164 me.mutatorsDialog = i = spawnXonoticMutatorsDialog();
165 i.configureDialog(i);
166 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
169 // dialogs used by multiplayer/player setup
170 me.crosshairDialog = i = spawnXonoticCrosshairDialog();
171 i.configureDialog(i);
172 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
174 me.hudDialog = i = spawnXonoticHUDDialog();
175 i.configureDialog(i);
176 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
178 me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog();
179 i.configureDialog(i);
180 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
182 me.modelDialog = i = spawnXonoticModelDialog();
183 i.configureDialog(i);
184 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
186 me.viewDialog = i = spawnXonoticViewDialog();
187 i.configureDialog(i);
188 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
190 me.weaponsDialog = i = spawnXonoticWeaponsDialog();
191 i.configureDialog(i);
192 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
196 i = spawnXonoticSandboxToolsDialog();
197 i.configureDialog(i);
198 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
201 // miscellaneous dialogs
202 i = spawnXonoticTeamSelectDialog();
203 i.configureDialog(i);
204 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
206 i = spawnXonoticMonsterToolsDialog();
207 i.configureDialog(i);
208 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
211 // main dialogs/windows
212 me.mainNexposee = n = spawnXonoticNexposee();
214 if(checkextension("DP_GECKO_SUPPORT"))
216 i = spawnXonoticNewsDialog();
217 i.configureDialog(i);
218 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
219 n.setNexposee(n, i, '0.1 0.1 0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
222 i = spawnXonoticSingleplayerDialog();
223 i.configureDialog(i);
224 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
225 n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
227 i = spawnXonoticMultiplayerDialog();
228 i.configureDialog(i);
229 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
230 n.setNexposee(n, i, SKINPOSITION_DIALOG_MULTIPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
232 i = spawnXonoticSettingsDialog();
233 i.configureDialog(i);
234 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
235 n.setNexposee(n, i, SKINPOSITION_DIALOG_SETTINGS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
237 i = spawnXonoticCreditsDialog();
238 i.configureDialog(i);
239 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
240 n.setNexposee(n, i, SKINPOSITION_DIALOG_CREDITS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
241 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
243 i = spawnXonoticQuitDialog();
244 i.configureDialog(i);
245 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
246 n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
247 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
249 me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
250 me.moveItemAfter(me, n, NULL);
252 me.initializeDialog(me, n);
254 if(cvar_string("_cl_name") == "Player")
255 me.dialogToShow = me.firstRunDialog;
259 /* Click. The c-word is here so you can grep for it :-) */