2 CLASS(MainWindow) EXTENDS(ModalController)
3 METHOD(MainWindow, configureMainWindow, void(entity))
4 METHOD(MainWindow, draw, void(entity))
5 ATTRIB(MainWindow, firstRunDialog, entity, NULL)
6 ATTRIB(MainWindow, advancedDialog, entity, NULL)
7 ATTRIB(MainWindow, mutatorsDialog, entity, NULL)
8 ATTRIB(MainWindow, weaponsDialog, entity, NULL)
9 ATTRIB(MainWindow, mapInfoDialog, entity, NULL)
10 ATTRIB(MainWindow, userbindEditDialog, entity, NULL)
11 ATTRIB(MainWindow, winnerDialog, entity, NULL)
12 ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
13 ATTRIB(MainWindow, cvarsDialog, entity, NULL)
14 ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL)
15 ATTRIB(MainWindow, viewDialog, entity, NULL)
16 ATTRIB(MainWindow, modelDialog, entity, NULL)
17 ATTRIB(MainWindow, crosshairDialog, entity, NULL)
18 ATTRIB(MainWindow, hudDialog, entity, NULL)
19 ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
20 ATTRIB(MainWindow, mainNexposee, entity, NULL)
21 ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
22 ATTRIB(MainWindow, dialogToShow, entity, NULL)
27 void MainWindow_draw(entity me)
29 SUPER(MainWindow).draw(me);
33 DialogOpenButton_Click_withCoords(world, me.dialogToShow, '0 0 0', eX * conwidth + eY * conheight);
34 me.dialogToShow = NULL;
38 void DemoButton_Click(entity me, entity other)
40 if(me.text == _("Do not press this button again!"))
41 DialogOpenButton_Click(me, other);
43 me.setText(me, _("Do not press this button again!"));
46 void MainWindow_configureMainWindow(entity me)
50 // dialog run upon startup
51 me.firstRunDialog = i = spawnXonoticFirstRunDialog();
53 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
56 // hud_configure dialogs
57 i = spawnXonoticHUDExitDialog();
59 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
61 i = spawnXonoticHUDNotificationDialog();
63 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
65 i = spawnXonoticHUDAmmoDialog();
67 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
69 i = spawnXonoticHUDHealthArmorDialog();
71 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
73 i = spawnXonoticHUDChatDialog();
75 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
77 i = spawnXonoticHUDModIconsDialog();
79 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
81 i = spawnXonoticHUDPowerupsDialog();
83 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
85 i = spawnXonoticHUDPressedKeysDialog();
87 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
89 i = spawnXonoticHUDRaceTimerDialog();
91 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
93 i = spawnXonoticHUDRadarDialog();
95 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
97 i = spawnXonoticHUDScoreDialog();
99 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
101 i = spawnXonoticHUDTimerDialog();
102 i.configureDialog(i);
103 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
105 i = spawnXonoticHUDVoteDialog();
106 i.configureDialog(i);
107 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
109 i = spawnXonoticHUDWeaponsDialog();
110 i.configureDialog(i);
111 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
113 i = spawnXonoticHUDEngineInfoDialog();
114 i.configureDialog(i);
115 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
117 i = spawnXonoticHUDInfoMessagesDialog();
118 i.configureDialog(i);
119 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
121 i = spawnXonoticHUDPhysicsDialog();
122 i.configureDialog(i);
123 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
125 me.screenshotViewerDialog = i = spawnXonoticScreenshotViewerDialog();
126 i.configureDialog(i);
127 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
129 i = spawnXonoticHUDCenterprintDialog();
130 i.configureDialog(i);
131 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
134 // dialogs used by settings
135 me.userbindEditDialog = i = spawnXonoticUserbindEditDialog();
136 i.configureDialog(i);
137 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
139 me.cvarsDialog = i = spawnXonoticCvarsDialog();
140 i.configureDialog(i);
141 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
144 // dialog used by singleplayer
145 me.winnerDialog = i = spawnXonoticWinnerDialog();
146 i.configureDialog(i);
147 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
150 // dialog used by multiplayer/join
151 me.serverInfoDialog = i = spawnXonoticServerInfoDialog();
152 i.configureDialog(i);
153 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
156 // dialogs used by multiplayer/create
157 me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
158 i.configureDialog(i);
159 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
161 me.advancedDialog = i = spawnXonoticAdvancedDialog();
162 i.configureDialog(i);
163 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
165 me.mutatorsDialog = i = spawnXonoticMutatorsDialog();
166 i.configureDialog(i);
167 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
170 // dialogs used by multiplayer/player setup
171 me.crosshairDialog = i = spawnXonoticCrosshairDialog();
172 i.configureDialog(i);
173 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
175 me.hudDialog = i = spawnXonoticHUDDialog();
176 i.configureDialog(i);
177 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
179 me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog();
180 i.configureDialog(i);
181 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
183 me.modelDialog = i = spawnXonoticModelDialog();
184 i.configureDialog(i);
185 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
187 me.viewDialog = i = spawnXonoticViewDialog();
188 i.configureDialog(i);
189 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
191 me.weaponsDialog = i = spawnXonoticWeaponsDialog();
192 i.configureDialog(i);
193 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
197 i = spawnXonoticSandboxToolsDialog();
198 i.configureDialog(i);
199 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
202 // miscellaneous dialogs
203 i = spawnXonoticTeamSelectDialog();
204 i.configureDialog(i);
205 me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
208 // main dialogs/windows
209 me.mainNexposee = n = spawnXonoticNexposee();
211 if(checkextension("DP_GECKO_SUPPORT"))
213 i = spawnXonoticNewsDialog();
214 i.configureDialog(i);
215 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
216 n.setNexposee(n, i, '0.1 0.1 0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
219 i = spawnXonoticSingleplayerDialog();
220 i.configureDialog(i);
221 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
222 n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
224 i = spawnXonoticMultiplayerDialog();
225 i.configureDialog(i);
226 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
227 n.setNexposee(n, i, SKINPOSITION_DIALOG_MULTIPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
229 i = spawnXonoticSettingsDialog();
230 i.configureDialog(i);
231 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
232 n.setNexposee(n, i, SKINPOSITION_DIALOG_SETTINGS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
234 i = spawnXonoticCreditsDialog();
235 i.configureDialog(i);
236 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
237 n.setNexposee(n, i, SKINPOSITION_DIALOG_CREDITS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
238 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
240 i = spawnXonoticQuitDialog();
241 i.configureDialog(i);
242 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
243 n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
244 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
246 me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
247 me.moveItemAfter(me, n, NULL);
249 me.initializeDialog(me, n);
251 if(cvar_string("_cl_name") == "Player")
252 me.dialogToShow = me.firstRunDialog;
256 /* Click. The c-word is here so you can grep for it :-) */