4 CLASS(XonoticGameMessageSettingsTab, XonoticTab)
5 METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
6 METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
7 ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
8 ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
9 ATTRIB(XonoticGameMessageSettingsTab, rows, float, 15.5)
10 ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)
11 ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
12 ENDCLASS(XonoticGameMessageSettingsTab)
13 entity makeXonoticGameMessageSettingsTab();
14 #include "../gamesettings.qh"
15 REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());