1 #include "dialog_settings_audio.qh"
3 #include "slider_decibels.qh"
4 #include "commandbutton.qh"
5 #include "textlabel.qh"
7 #include "radiobutton.qh"
8 #include "textslider.qh"
9 #include "checkbox_slider_invalid.qh"
11 entity makeXonoticAudioSettingsTab()
14 me = NEW(XonoticAudioSettingsTab);
15 me.configureDialog(me);
19 void XonoticAudioSettingsTab_fill(entity me)
22 entity audioApplyButton = makeXonoticCommandButton(_("Apply immediately"), '0 0 0',
24 "snd_attenuation_method_${menu_snd_attenuation_method};"
25 , COMMANDBUTTON_APPLY);
26 audioApplyButton.disableOnClick = true;
29 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "mastervolume", "-");
30 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Master:")));
34 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "bgmvolume", "-");
35 makeMulti(s, "snd_channel8volume");
36 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Music:")));
38 setDependentStringNotEqual(e, "mastervolume", "0");
39 setDependentStringNotEqual(s, "mastervolume", "0");
42 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_staticvolume", "-");
43 makeMulti(s, "snd_channel9volume");
44 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, ZCTX(_("VOL^Ambient:"))));
46 setDependentStringNotEqual(e, "mastervolume", "0");
47 setDependentStringNotEqual(s, "mastervolume", "0");
50 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel0volume", "-");
51 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Info:")));
53 setDependentStringNotEqual(e, "mastervolume", "0");
54 setDependentStringNotEqual(s, "mastervolume", "0");
57 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel3volume", "-");
58 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Items:")));
60 setDependentStringNotEqual(e, "mastervolume", "0");
61 setDependentStringNotEqual(s, "mastervolume", "0");
64 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel6volume", "-");
65 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Pain:")));
67 setDependentStringNotEqual(e, "mastervolume", "0");
68 setDependentStringNotEqual(s, "mastervolume", "0");
71 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel7volume", "-");
72 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Player:")));
74 setDependentStringNotEqual(e, "mastervolume", "0");
75 setDependentStringNotEqual(s, "mastervolume", "0");
78 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel4volume", "-");
79 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Shots:")));
81 setDependentStringNotEqual(e, "mastervolume", "0");
82 setDependentStringNotEqual(s, "mastervolume", "0");
85 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel2volume", "-");
86 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Voice:")));
88 setDependentStringNotEqual(e, "mastervolume", "0");
89 setDependentStringNotEqual(s, "mastervolume", "0");
92 s = makeXonoticDecibelsSlider_T(-40, 0, 0.4, "snd_channel1volume", "-");
93 makeMulti(s, "snd_channel5volume"); // @!#%'n Tuba
94 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Weapons:")));
96 setDependentStringNotEqual(e, "mastervolume", "0");
97 setDependentStringNotEqual(s, "mastervolume", "0");
100 me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "menu_snd_attenuation_method", _("New style sound attenuation")));
101 e.applyButton = audioApplyButton;
103 me.TD(me, 1, 3, makeXonoticCheckBox(0, "snd_mutewhenidle", _("Mute sounds when not active")));
105 me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn);
106 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Frequency:")));
107 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_speed",
108 _("Sound output frequency")));
109 e.addValue(e, _("8 kHz"), "8000");
110 e.addValue(e, _("11.025 kHz"), "11025");
111 e.addValue(e, _("16 kHz"), "16000");
112 e.addValue(e, _("22.05 kHz"), "22050");
113 e.addValue(e, _("24 kHz"), "24000");
114 e.addValue(e, _("32 kHz"), "32000");
115 e.addValue(e, _("44.1 kHz"), "44100");
116 e.addValue(e, _("48 kHz"), "48000");
117 e.configureXonoticTextSliderValues(e);
118 e.applyButton = audioApplyButton;
120 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Channels:")));
121 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("snd_channels",
122 _("Number of channels for the sound output")));
123 e.addValue(e, _("Mono"), "1");
124 e.addValue(e, _("Stereo"), "2");
125 e.addValue(e, _("2.1"), "3");
126 e.addValue(e, _("4"), "4");
127 e.addValue(e, _("5"), "5");
128 e.addValue(e, _("5.1"), "6");
129 e.addValue(e, _("6.1"), "7");
130 e.addValue(e, _("7.1"), "8");
131 e.configureXonoticTextSliderValues(e);
132 e.applyButton = audioApplyButton;
135 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_swapstereo", _("Swap stereo output channels"),
136 _("Swap left/right channels")));
137 setDependent(e, "snd_channels", 1.5, 0.5);
139 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "snd_spatialization_control", _("Headphone friendly mode"),
140 _("Enable spatialization (blend the right and left channel slightly to decrease stereo separation a bit for headphones)")));
141 setDependent(e, "snd_channels", 1.5, 0.5);
144 me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "cl_hitsound", _("Hit indication sound"),
145 _("Play a hit indicator sound when your shot hits an enemy")));
149 me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "1", ZCTX(_("SND^Fixed")), "-"));
151 setDependent(e, "cl_hitsound", 1, 3);
152 me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "2", _("Decreasing"), _("Decrease pitch with more damage")));
154 setDependent(e, "cl_hitsound", 1, 3);
155 me.TD(me, 1, 2.8 / 3, e = makeXonoticRadioButton_T(3, "cl_hitsound", "3", _("Increasing"), _("Increase pitch with more damage")));
157 setDependent(e, "cl_hitsound", 1, 3);
159 me.TD(me, 1, 3, makeXonoticCheckBox(0, "con_chatsound", _("Chat message sound")));
161 me.TD(me, 1, 1.2, e = makeXonoticCheckBox_T(0, "menu_sounds", _("Menu sounds"),
162 _("Play sounds when clicking menu items")));
163 me.TD(me, 1, 1.2, e.linkedCheckBox = e2 = makeXonoticCheckBoxEx_T(2, 1, "menu_sounds", _("Focus sounds"),
164 _("Play sounds when hovering over menu items too")));
165 setDependent(e2, "menu_sounds", 1, 2);
168 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Time announcer:")));
169 me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_announcer_maptime"));
170 e.addValue(e, ZCTX(_("WRN^Disabled")), "0");
171 e.addValue(e, _("1 minute"), "1");
172 e.addValue(e, _("5 minutes"), "2");
173 e.addValue(e, ZCTX(_("WRN^Both")), "3");
174 e.configureXonoticTextSliderValues(e);
176 me.TD(me, 1, 1, makeXonoticTextLabel(0, _("Automatic taunts:")));
177 me.TD(me, 1, 2, e = makeXonoticTextSlider_T("cl_autotaunt",
178 _("Automatically taunt enemies after fragging them")));
179 e.addValue(e, _("Never"), "0");
180 e.addValue(e, _("Sometimes"), "0.35");
181 e.addValue(e, _("Often"), "0.65");
182 e.addValue(e, _("Always"), "1");
183 e.configureXonoticTextSliderValues(e);
187 if(cvar("developer") > 0)
188 me.TD(me, 1, 3, makeXonoticCheckBox(0, "showsound", _("Debug info about sounds")));
190 me.gotoRC(me, me.rows - 1, 0);
191 me.TD(me, 1, me.columns, audioApplyButton);