2 CLASS(XonoticSettingsDialog) EXTENDS(XonoticDialog)
3 METHOD(XonoticSettingsDialog, fill, void(entity))
4 ATTRIB(XonoticSettingsDialog, title, string, _("Settings"))
5 ATTRIB(XonoticSettingsDialog, color, vector, SKINCOLOR_DIALOG_SETTINGS)
6 ATTRIB(XonoticSettingsDialog, intendedWidth, float, 0.96)
7 ATTRIB(XonoticSettingsDialog, rows, float, 20)
8 ATTRIB(XonoticSettingsDialog, columns, float, 6)
9 ENDCLASS(XonoticSettingsDialog)
13 void XonoticSettingsDialog_fill(entity me)
16 mc = makeXonoticTabController(me.rows - 3);
18 me.TD(me, 1, 2, mc.makeTabButton(mc, _("Video"), makeXonoticVideoSettingsTab()));
19 me.TD(me, 1, 2, mc.makeTabButton(mc, _("Effects"), makeXonoticEffectsSettingsTab()));
20 me.TD(me, 1, 2, mc.makeTabButton(mc, _("Audio"), makeXonoticAudioSettingsTab()));
22 me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Game"), makeXonoticGameSettingsTab()));
23 me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Input"), makeXonoticInputSettingsTab()));
24 me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("User"), makeXonoticUserSettingsTab()));
25 me.TD(me, 1, 1.5, mc.makeTabButton(mc, _("Misc"), makeXonoticMiscSettingsTab()));
28 me.TD(me, me.rows - 3, me.columns, mc);