3 #include "../item/container.qh"
5 CLASS(AnimHost, Object)
6 METHOD(AnimHost, addAnim, void(entity, entity));
7 METHOD(AnimHost, removeAnim, void(entity, entity));
8 METHOD(AnimHost, removeAllAnim, void(entity));
9 METHOD(AnimHost, removeObjAnim, void(entity, entity));
10 METHOD(AnimHost, stopAllAnim, void(entity));
11 METHOD(AnimHost, stopObjAnim, void(entity, entity));
12 METHOD(AnimHost, resumeAllAnim, void(entity));
13 METHOD(AnimHost, resumeObjAnim, void(entity, entity));
14 METHOD(AnimHost, finishAllAnim, void(entity));
15 METHOD(AnimHost, finishObjAnim, void(entity, entity));
16 METHOD(AnimHost, tickAll, void(entity));
17 ATTRIB(AnimHost, firstChild, entity);
18 ATTRIB(AnimHost, lastChild, entity);