1 #ifdef TEAMNUMBERS_THAT_ARENT_STUPID
2 const float FL_TEAM_1 = 1; // red
3 const float FL_TEAM_2 = 2; // blue
4 const float FL_TEAM_3 = 3; // yellow
5 const float FL_TEAM_4 = 4; // pink
6 const float FL_SPECTATOR = 5;
9 const float FL_TEAM_1 = 4; // red
10 const float FL_TEAM_2 = 13; // blue
11 const float FL_TEAM_3 = 12; // yellow
12 const float FL_TEAM_4 = 9; // pink
14 const float FL_TEAM_1 = 5; // red
15 const float FL_TEAM_2 = 14; // blue
16 const float FL_TEAM_3 = 13; // yellow
17 const float FL_TEAM_4 = 10; // pink
19 const float FL_SPECTATOR = 1337;
22 const string COL_TEAM_1 = "^1";
23 const string COL_TEAM_2 = "^4";
24 const string COL_TEAM_3 = "^3";
25 const string COL_TEAM_4 = "^6";
26 const string STR_TEAM_1 = _("Red");
27 const string STR_TEAM_2 = _("Blue");
28 const string STR_TEAM_3 = _("Yellow");
29 const string STR_TEAM_4 = _("Pink");
30 const string STR_TEAM = _("Team");
31 const string STR_NEUTRAL = _("Neutral");
33 #define APP_TEAM_NUM_2(num,prefix) ((num == FL_TEAM_1) ? prefix##RED : prefix##BLUE)
34 #define APP_TEAM_NUM_4(num,prefix) ((num == FL_TEAM_1) ? prefix##RED : ((num == FL_TEAM_2) ? prefix##BLUE : ((num == FL_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
35 #define APP_TEAM_ENT_2(ent,prefix) ((ent.team == FL_TEAM_1) ? prefix##RED : prefix##BLUE)
36 #define APP_TEAM_ENT_4(ent,prefix) ((ent.team == FL_TEAM_1) ? prefix##RED : ((ent.team == FL_TEAM_2) ? prefix##BLUE : ((ent.team == FL_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
43 string Team_ColorCode(float teamid)
47 case FL_TEAM_1: return COL_TEAM_1;
48 case FL_TEAM_2: return COL_TEAM_2;
49 case FL_TEAM_3: return COL_TEAM_3;
50 case FL_TEAM_4: return COL_TEAM_4;
56 vector Team_ColorRGB(float teamid)
60 #ifdef TEAMNUMBERS_THAT_ARENT_STUPID
61 case FL_TEAM_1: return '1 0 0'; // red
62 case FL_TEAM_2: return '0 0 1'; // blue
63 case FL_TEAM_3: return '1 1 0'; // yellow
64 case FL_TEAM_4: return '1 0 1'; // pink
66 case FL_TEAM_1: return '1 0.0625 0.0625';
67 case FL_TEAM_2: return '0.0625 0.0625 1';
68 case FL_TEAM_3: return '1 1 0.0625';
69 case FL_TEAM_4: return '1 0.0625 1';
76 string Team_ColorName(float teamid)
80 case FL_TEAM_1: return STR_TEAM_1;
81 case FL_TEAM_2: return STR_TEAM_2;
82 case FL_TEAM_3: return STR_TEAM_3;
83 case FL_TEAM_4: return STR_TEAM_4;
89 float Team_ColorToTeam(string team_color)
91 switch(strtolower(team_color))
93 case "red": return FL_TEAM_1;
94 case "blue": return FL_TEAM_2;
95 case "yellow": return FL_TEAM_3;
96 case "pink": return FL_TEAM_4;
97 case "auto": return 0;
103 float Team_NumberToTeam(float number)
107 case 1: return FL_TEAM_1;
108 case 2: return FL_TEAM_2;
109 case 3: return FL_TEAM_3;
110 case 4: return FL_TEAM_4;
116 float Team_TeamToNumber(float teamid)
120 case FL_TEAM_1: return 1;
121 case FL_TEAM_2: return 2;
122 case FL_TEAM_3: return 3;
123 case FL_TEAM_4: return 4;
130 // legacy aliases for shitty code
131 #define TeamByColor(teamid) (Team_TeamToNumber(teamid) - 1)
132 #define ColorByTeam(number) Team_NumberToTeam(number + 1)
135 #define Team_ColorName_Lower(teamid) strtolower(Team_ColorName(teamid))
136 #define Team_ColorName_Upper(teamid) strtoupper(Team_ColorName(teamid))
138 #define Team_FullName(teamid) strcat(Team_ColorName(teamid), " ", STR_TEAM, "^7")
139 #define Team_ColoredFullName(teamid) strcat(Team_ColorCode(teamid), Team_ColorName(teamid), " ", STR_TEAM, "^7")
141 #define Team_NumberToFullName(number) Team_FullName(Team_NumberToTeam(number))
142 #define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number))