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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_CENTER_KILL 3 // Kill centerprint message
10 #define MSG_WEAPON 4 // "Global" weapon messages 
11 #define MSG_DEATH 5 // "Personal" AND "Global" death messages 
12
13 #define NO_MSG -12345 
14
15 #define EIGHT_VARS_TO_VARARGS_VARLIST \
16         VARITEM(1, 0, s1) \
17         VARITEM(2, 0, XPD(s1, s2)) \
18         VARITEM(3, 0, XPD(s1, s2, s3)) \
19         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
20         VARITEM(0, 1, f1) \
21         VARITEM(1, 1, XPD(s1, f1)) \
22         VARITEM(2, 1, XPD(s1, s2, f1)) \
23         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
24         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
25         VARITEM(0, 2, XPD(f1, f2)) \
26         VARITEM(1, 2, XPD(s1, f1, f2)) \
27         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
28         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
29         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
30         VARITEM(0, 3, XPD(f1, f2, f3)) \
31         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
32         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
33         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
34         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
35         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
36         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
37         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
38         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
39         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
40
41 void Dump_Notifications(float fh, float alsoprint);
42 void Local_Notification(float net_type, float net_name, ...count);
43 void Local_Notification_WOVA(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
44
45 #ifdef CSQC // CLIENT ONLY
46 void Read_Notification(float is_new);
47 #endif
48
49 #ifdef SVQC // SERVER ONLY
50 #define NOTIF_ONE 1
51 #define NOTIF_ONE_ONLY 2
52 #define NOTIF_TEAM 3
53 #define NOTIF_TEAM_EXCEPT 4
54 #define NOTIF_ANY 5
55 #define NOTIF_ANY_EXCEPT 6
56
57 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
58 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
59
60 void Kill_Notification(float broadcast, entity client, float net_type, float net_name);
61 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
62 void Send_Notification_WOVA(float broadcast, entity client, float net_type, float net_name, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
63
64 // legacy stuff
65 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
66 #define Send_CSQC_Centerprint_Generic_Expire(e,id) Send_CSQC_Centerprint_Generic(e, id, "", 1, 0)
67 float CPID_MOTD = 9;
68 float CPID_KH_MSG = 10;
69 #endif
70
71
72 // ====================================
73 //  Notifications List and Information
74 // ====================================
75 /*
76  List of all notifications (including identifiers and display information)
77  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
78  Format Specifications:
79     MSG_INFO:
80       default: FLOAT: Default setting for whether the notification is enabled or not
81          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: STRING: Arguments for Local_Notification_sprintf()
86       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       default: FLOAT: Default setting for whether the notification is enabled or not
92          ^-> 0 = disabled, 1 = enabled
93       name: VAR: Name of notification
94       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
95       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
96       args: STRING: Arguments for Local_Notification_sprintf()
97       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
98       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
99       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
100       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
101     MSG_WEAPON:
102     MSG_DEATH:
103       default: FLOAT: Default setting for whether the notification is enabled or not
104          ^-> 0 = disabled, 1 = enabled
105       name: VAR: Name of chaining notification
106       infoname: VAR: Name of info notification for reference
107       centername: VAR: Name of centerprint notification for reference
108
109  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
110  with colors according to the cvars the user has chosen. This allows for
111  users to create unique color profiles for their HUD, giving more customization
112  options to HUD designers and end users who want such a feature.
113
114  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
115  string TCR(...) to better understand how these code replacements work.
116  
117  Additionally, you can find all the definitions and explanations for
118  the argument values and what they return down below in this file.
119
120  Guidlines for notification declaration (please try and follow these):
121   Specific rules:
122     -ALWAYS start the string with a color, preferably background.
123     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
124     -NEVER re-declare an event twice.
125     -NEVER add or remove tokens from the format, it SHOULD already work.
126     -MSG_INFO messages must ALWAYS end with a new line: \n
127     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
128     -MSG_CENTER should NOT end with a new line
129
130  General rules:
131     -Be clean and simple with your notification naming,
132      nothing too long for the name field... Abbreviations are your friend. :D
133     -Keep the spacing as clean as possible... if the arguments are abnormally long,
134       it's okay to go out of line a bit... but try and keep it clean still.
135     -Sort the notifications in the most appropriate order for their tasks.
136     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
137
138  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
139       The system is designed to save as much networking bandwidth as possible,
140       so please dynamically control your argument sending to fit *exactly* what is required.
141       If you send a notification with mismatching arguments, Send_Notification() will error.
142 */
143
144 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
145         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
146         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
147         #if teams >= 3 \
148                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
149         #endif \
150         #if teams >= 4 \
151                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
152         #endif
153 #define MSG_INFO_NOTIFICATIONS \
154         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                                                 0, 0, "", "",                                                   "",                                             "", "")*/ \
155         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
156         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
157         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
158         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
159         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
160         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
161         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
162         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
163         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
164         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
165         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
166         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
167         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
168         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              3, 1, "s1 s2 s3loc spree_end", "s2 s1", "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
169         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",                  _("^BG%s^K1 %s^K1%s%s\n"), "") \
170         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 died%s%s\n"), "") \
171         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_void",                  _("^BG%s^K1 was in the wrong place%s%s\n"), "") \
172         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s%s\n"), "") \
173         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               2, 1, "s1 s2loc spree_lost", "s1",              "notify_outofammo",             _("^BG%s^K1 died%s%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s%s\n")) \
174         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 rotted away%s%s\n"), "") \
175         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s%s\n"), "") \
176         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             2, 1, "s1 s2loc spree_lost", "s1",              "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s\n"), "") \
177         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   2, 1, "s1 s2loc death_team", "",                "",                                             _("^BG%s^K1 switched to the %s%s\n"), "") \
178         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               2, 1, "s1 s2loc death_team", "",                "",                                             _("^BG%s^K1 was moved into the %s%s\n"), "") \
179         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s%s\n")) \
180         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s%s\n"), _("^BG%s^K1 was in the water for too long%s%s\n")) \
181         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 became a bit too crispy%s%s\n"), _("^BG%s^K1 felt a little hot%s%s\n")) \
182         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_lava",                  _("^BG%s^K1 turned into hot slag%s%s\n"), _("^BG%s^K1 found a hot place%s%s\n")) \
183         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_slime",                 _("^BG%s^K1 was slimed%s%s\n"), "") \
184         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s\n"), "") \
185         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s%s\n"), "") \
186         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                2, 1, "s1 s2loc spree_lost", "s1",              "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s%s\n"), "") \
187         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 died in an accident%s%s\n"), "") \
188         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 ran into a turret%s%s\n"), "") \
189         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s%s\n"), "") \
190         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s%s\n"), "") \
191         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s\n"), "") \
192         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,              2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s\n"), "") \
193         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s%s\n"), "") \
194         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,   2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s%s\n"), "") \
195         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s%s\n"), "") \
196         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                    2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s%s\n"), "") \
197         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                  2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was phased out by a turret%s%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,                             2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was crushed by a vehicle%s%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_ROCKET,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s\n"), "") \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_ROCKET,               2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_BOMB,                 2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,                2, 1, "s1 s2loc spree_lost", "s1",              "notify_death",                 _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",              _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s\n")) \
210         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",                  _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s\n"), "") \
211         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",                 _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s\n"), "") \
212         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",                  _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s\n"), "") \
213         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",                 _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",                 _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",                  _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s\n"), _("^BG%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s\n")) \
220         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s\n"), "") \
221         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s\n"), "") \
232         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
236         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
237         MSG_INFO_NOTIF(2, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
238         MULTITEAM_INFO(2, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
239         MSG_INFO_NOTIF(2, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
242         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 forfeited\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    1, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up Invisibility\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  1, 0, "s1", "s1",                                               "shield",                               _("^BG%s^K1 picked up Shield\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   1, 0, "s1", "s1",                                               "shield",                               _("^BG%s^K1 picked up Speed\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                1, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up Strength\n"), "") \
248         MSG_INFO_NOTIF(2, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 disconnected\n"), "") \
249         MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
251         MSG_INFO_NOTIF(2, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now spectating\n"), "") \
252         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_RANKED,                                1, 3, "s1 f1ord race_time race_diff", "s1",             "race_newfail", _("^BG%s^BG couldn't break their %s place record of %s %s\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_RACE_FAIL_UNRANKED,                              1, 3, "s1 f1ord race_time race_diff", "s1",             "race_newfail", _("^BG%s^BG couldn't break the %s place record of %s %s\n"), "") \
254         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
255         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
256         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
257         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "s1", "s1",                                               "strength",                             _("^BG%s^K1 picked up a Superweapon\n"), "") \
260         MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
261         MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
262         MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
263         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
264         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    2, 1, "s1 s2loc spree_lost", "s1",                                      "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s%s\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s%s\n"), "") \
266         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",                        _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s%s\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s%s\n"), "") \
269         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s\n"), "") \
270         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s%s\n"), "") \
271         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s\n"), "") \
272         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s%s\n"), "") \
273         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s%s\n"), "") \
274         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s%s\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s%s\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s%s\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s%s\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",                           _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",                           _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s%s\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",                          _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s%s\n"), "") \
288         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s%s\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",                      _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminstanex",                      _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s%s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                            _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s%s\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "notify_headshot",                      _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s%s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s\n"), "") \
299         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s%s\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   2, 1, "s1 s2loc spree_lost", "s1",                                      "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",         _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",                        _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              2, 1, "s1 s2loc spree_lost", "s1",                                      "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s\n"), "") 
313
314 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
315         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
316         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
317         #if teams >= 3 \
318                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
319         #endif \
320         #if teams >= 4 \
321                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
322         #endif
323 #define MSG_CENTER_NOTIFICATIONS \
324         /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                "0 0", "null", "")*/ \
325         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are attacking!"), "") \
326         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              "0 0", _("^BGYou are defending!"), "") \
327         MSG_CENTER_NOTIF(1, CENTER_ARENA_BEGIN,                                         0, 0, "",                               CPID_ARENA,                             "2 0", _("^F4Begin!"), "") \
328         MSG_CENTER_NOTIF(1, CENTER_ARENA_NEEDPLAYER,                            0, 0, "",                               CPID_ARENA,                             "2 0", _("^BGNeed at least 1 player in each team to play Clan Arena!"), "") \
329         MSG_CENTER_NOTIF(1, CENTER_ARENA_ROUNDSTART,                            0, 1, "",                               CPID_ARENA,                     "1 f1", _("^F4Round will start in ^COUNT"), "") \
330         MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_BEGIN,                                     0, 0, "",                               CPID_GAMESTART,                 "2 0", _("^F4Begin!"), "") \
331         MSG_CENTER_NOTIF(1, CENTER_COUNTDOWN_GAMESTART,                         0, 1, "",                               CPID_GAMESTART,                 "1 f1", _("^F4Game starts in ^COUNT"), "") \
332         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
333         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
334         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
335         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
336         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
337         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  "0 0", _("^BGRequesting %s^BG to pass you the flag"), "") \
338         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  "0 0", _("^BG%s^BG requests you to pass the flag%s"), "") \
339         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "") \
340         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "") \
341         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "") \
342         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
343         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
344         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
345         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               "0 0", _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
346         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Enemies can now see you on radar!"), "") \
347         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 "0 0", _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
348         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1secs",                 CPID_CTF_LOWPRIO,               "0 0", _("^BGToo many flag throws! Throwing disabled for %s."), "") \
349         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                "0 0", _("^K1You were %s"), "") \
350         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
351         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Watch your step!"), "") \
352         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                "0 0", _("^K1You committed suicide!"), _("^K1You ended it all!")) \
353         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
354         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
355         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
356         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
357         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou are now on: %s"), "") \
358         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                "0 0", _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
359         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You hit the ground with a crunch!"), "") \
360         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't catch your breath!"), "") \
361         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
362         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't stand the heat!"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You melted away in slime!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You became a shooting star!"), "") \
365         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got stuck in a swamp!"), "") \
366         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You unfairly eliminated yourself!"), "") \
367         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You died in an accident!"), "") \
368         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
369         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
370         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
371         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                         0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were crushed by a vehicle!"), "") \
372         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were blasted to bits by a Spiderbot rocket!"), "") \
373         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
374         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_ROCKET,           0, 0, "",                               NO_CPID,                                "0 0", _("^K1You couldn't find shelter from a Racer rocket!"), "") \
375         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Racer explosion!"), "") \
376         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_BOMB,                     0, 0, "",                               NO_CPID,                                "0 0", _("^K1You were caught in a Raptor cluster bomb!"), "") \
377         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Raptor explosion!"), "") \
378         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,            0, 0, "",                               NO_CPID,                                "0 0", _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
379         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                   1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
380         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s")) \
381         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                               1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
382         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                    1, 1, "spree_cen s1",                           NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!")) \
383         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                   1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
384         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s")) \
385         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,               1, 2, "spree_cen s1 frag_ping",         NO_CPID, "0 0", _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
386         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,    1, 4, "spree_cen s1 frag_stats",        NO_CPID, "0 0", _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s")) \
387         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                 1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
388         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                              1, 0, "s1",                                                     NO_CPID, "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
389         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                               CPID_IDLING,                    "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
390         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                               NO_CPID,                                "0 0", _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
391         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                               NO_CPID,                                "0 0", _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
392         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You revived ^BG%s"), "") \
393         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You were revived by ^BG%s"), "") \
394         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                               NO_CPID,                                "0 0", _("^K1You froze yourself"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K3You froze ^BG%s"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                             NO_CPID,                                "0 0", _("^K1You were frozen by ^BG%s"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                     CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has dropped the ball!"), "") \
398         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                     CPID_KEEPAWAY,                  "0 0", _("^BG%s^BG has picked up the ball!"), "") \
399         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                               CPID_KA_WARN,                   "0 0", _("^BGKilling people while you don't have the ball gives no points!"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                               CPID_LMS_CAMP,                  "0 0", _("^F2Don't camp!"), "") \
401         MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO,                                     0, 0, "",                               CPID_MINSTA_FINDAMMO,   "1 9", _("^F4^COUNT^BG left to find some ammo!"), "") \
402         MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO_FIRST,                       0, 0, "",                               CPID_MINSTA_FINDAMMO,   "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("Get some ammo! ^F4^COUNT^BG left!")) \
403         MSG_CENTER_NOTIF(1, CENTER_NIX_COUNTDOWN,                                       0, 2, "weapon",                 CPID_NIX,                               "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_NIX_NEWWEAPON,                                       0, 1, "weapon",                 CPID_NIX,                               "0 0", _("^F2Active weapon: ^F1%s"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                               CPID_PREVENT_JOIN,              "0 0", _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
406         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                               CPID_PREVENT_JOIN,              "0 0", _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
407         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1time",                 CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
408         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                               CPID_OVERTIME,                  "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
409         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_INVISIBILITY,                      0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Invisibility has worn off"), "") \
410         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SHIELD,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Shield has worn off"), "") \
411         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_SPEED,                                     0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Speed has worn off"), "") \
412         MSG_CENTER_NOTIF(1, CENTER_POWERDOWN_STRENGTH,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Strength has worn off"), "") \
413         MSG_CENTER_NOTIF(1, CENTER_POWERUP_INVISIBILITY,                        0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You are invisible"), "") \
414         MSG_CENTER_NOTIF(1, CENTER_POWERUP_SHIELD,                                      0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Shield surrounds you"), "") \
415         MSG_CENTER_NOTIF(1, CENTER_POWERUP_SPEED,                                       0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You are on speed"), "") \
416         MSG_CENTER_NOTIF(1, CENTER_POWERUP_STRENGTH,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Strength infuses your weapons with devastating power"), "") \
417         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                               CPID_RACE_FINISHLAP,    "0 0", _("^F2The race is over, finish your lap!"), "") \
418         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_BROKEN,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Superweapons have broken down"), "") \
419         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_PICKUP,                          0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2You now have a superweapon"), "") \
420         MSG_CENTER_NOTIF(1, CENTER_SUPERWEAPON_LOST,                            0, 0, "",                               CPID_POWERUP,                   "0 0", _("^F2Superweapons have been lost"), "") \
421         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
422         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGSpectating in ^COUNT"), "") \
423         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^BGChanging team in ^COUNT"), "") \
424         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                               CPID_TEAMCHANGE,                "1 f1", _("^K1Suicide in ^COUNT"), "") \
425         MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_BEGINNING,                           0, 1, "",                               CPID_TIMEOUT,                   "1 f1", _("^F4Timeout begins in ^COUNT"), "") \
426         MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING,                                      0, 1, "",                               CPID_TIMEOUT,                   "1 f1", _("^F4Timeout ends in ^COUNT"), "")
427
428 #define MSG_WEAPON_NOTIFICATIONS \
429         /*MSG_WEAPON_NOTIF(1, WEAPON_EMPTY,                                                     NO_MSG,                                                                         NO_MSG)*/ \
430         MSG_WEAPON_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                       INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
431         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                             INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
432         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_MURDER,                                      INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
433         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                        INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
434         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                        INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
435         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                         INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
436         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                         INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
437         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                        INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
438         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
439         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                      INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
440         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,            INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
441         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                       INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
442         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                      INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
443         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                       INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
444         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                       INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
445         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                        INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
446         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                       INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
447         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                          INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
448         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                          INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
449         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_SUICIDE,                                        INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
450         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_MURDER,                                         INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
451         MSG_WEAPON_NOTIF(1, WEAPON_HOOK_MURDER,                                         INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
452         MSG_WEAPON_NOTIF(1, WEAPON_LASER_SUICIDE,                                       INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
453         MSG_WEAPON_NOTIF(1, WEAPON_LASER_MURDER,                                        INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
454         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                           INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
455         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_MURDER,                            INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
456         MSG_WEAPON_NOTIF(1, WEAPON_MINSTANEX_MURDER,                            INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
457         MSG_WEAPON_NOTIF(1, WEAPON_NEX_MURDER,                                          INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
458         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,          INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
459         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                           INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
460         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                       INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
461         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER,                                        INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
462         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                       INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
463         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                      INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
464         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
465         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
466         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                      INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
467         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                           INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
468         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                         INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
469         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                         INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
470         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                      INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
471         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_SUICIDE,                                        INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
472         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_MURDER,                                         INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
473         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                           INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
474         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_MURDER,                            INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
475         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                         INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
476         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                          INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
477         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                            INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
478         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                            INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
479
480 #define MSG_DEATH_NOTIFICATIONS \
481         /*MSG_DEATH_NOTIF(1, DEATH_EMPTY,                                               NO_MSG,                                                                 NO_MSG)*/ \
482         MSG_DEATH_NOTIF(1, DEATH_SELF_CUSTOM,                                   INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
483         MSG_DEATH_NOTIF(1, DEATH_SELF_GENERIC,                                  INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
484         MSG_DEATH_NOTIF(1, DEATH_SELF_VOID,                                             INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
485         MSG_DEATH_NOTIF(1, DEATH_SELF_SUICIDE,                                  INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
486         MSG_DEATH_NOTIF(1, DEATH_SELF_NOAMMO,                                   INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
487         MSG_DEATH_NOTIF(1, DEATH_SELF_ROT,                                              INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
488         MSG_DEATH_NOTIF(1, DEATH_SELF_CAMP,                                             INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
489         MSG_DEATH_NOTIF(1, DEATH_SELF_BETRAYAL,                                 INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
490         MSG_DEATH_NOTIF(1, DEATH_SELF_TEAMCHANGE,                               INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
491         MSG_DEATH_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                   INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
492         MSG_DEATH_NOTIF(1, DEATH_SELF_FALL,                                             INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
493         MSG_DEATH_NOTIF(1, DEATH_SELF_DROWN,                                    INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
494         MSG_DEATH_NOTIF(1, DEATH_SELF_FIRE,                                             INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
495         MSG_DEATH_NOTIF(1, DEATH_SELF_LAVA,                                             INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
496         MSG_DEATH_NOTIF(1, DEATH_SELF_SLIME,                                    INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
497         MSG_DEATH_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                    INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
498         MSG_DEATH_NOTIF(1, DEATH_SELF_SWAMP,                                    INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
499         MSG_DEATH_NOTIF(1, DEATH_SELF_CHEAT,                                    INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
500         MSG_DEATH_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                             INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
501         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET,                                   INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
502         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                    INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
503         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_FLAC,                              INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
504         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
505         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_GUN,                  INFO_DEATH_SELF_TURRET_WALK_GUN,                CENTER_DEATH_SELF_TURRET_WALK) \
506         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_MEELE,                INFO_DEATH_SELF_TURRET_WALK_MEELE,              CENTER_DEATH_SELF_TURRET_WALK) \
507         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_ROCKET,               INFO_DEATH_SELF_TURRET_WALK_ROCKET,             CENTER_DEATH_SELF_TURRET_WALK) \
508         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HELLION,                   INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
509         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HK,                                INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
510         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MLRS,                              INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
511         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                    INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
512         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PHASER,                    INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
513         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_TESLA,                             INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
514         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_CRUSH,                                 INFO_DEATH_SELF_VH_CRUSH,                               CENTER_DEATH_SELF_VH_CRUSH) \
515         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_SPID_ROCKET,                   INFO_DEATH_SELF_VH_SPID_ROCKET,                 CENTER_DEATH_SELF_VH_SPID_ROCKET) \
516         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_SPID_DEATH,                    INFO_DEATH_SELF_VH_SPID_DEATH,                  CENTER_DEATH_SELF_VH_SPID_DEATH) \
517         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_WAKI_ROCKET,                   INFO_DEATH_SELF_VH_WAKI_ROCKET,                 CENTER_DEATH_SELF_VH_WAKI_ROCKET) \
518         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_WAKI_DEATH,                    INFO_DEATH_SELF_VH_WAKI_DEATH,                  CENTER_DEATH_SELF_VH_WAKI_DEATH) \
519         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_RAPT_BOMB,                             INFO_DEATH_SELF_VH_RAPT_BOMB,                   CENTER_DEATH_SELF_VH_RAPT_BOMB) \
520         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_RAPT_DEATH,                    INFO_DEATH_SELF_VH_RAPT_DEATH,                  CENTER_DEATH_SELF_VH_RAPT_DEATH) \
521         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_BUMB_DEATH,                    INFO_DEATH_SELF_VH_BUMB_DEATH,                  CENTER_DEATH_SELF_VH_BUMB_DEATH) \
522         MSG_DEATH_NOTIF(1, DEATH_MURDER_TELEFRAG,                               INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
523         MSG_DEATH_NOTIF(1, DEATH_MURDER_FALL,                                   INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
524         MSG_DEATH_NOTIF(1, DEATH_MURDER_DROWN,                                  INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
525         MSG_DEATH_NOTIF(1, DEATH_MURDER_LAVA,                                   INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
526         MSG_DEATH_NOTIF(1, DEATH_MURDER_SLIME,                                  INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
527         MSG_DEATH_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                  INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
528         MSG_DEATH_NOTIF(1, DEATH_MURDER_SWAMP,                                  INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
529         MSG_DEATH_NOTIF(1, DEATH_MURDER_VOID,                                   INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
530         MSG_DEATH_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                   INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
531         MSG_DEATH_NOTIF(1, DEATH_MURDER_CHEAT,                                  INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
532         MSG_DEATH_NOTIF(1, DEATH_MURDER_FIRE,                                   INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
533         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_CRUSH,                               INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
534         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
535         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                 INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
536         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                  INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
537         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                    INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
538         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                 INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
539         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                  INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
540         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                 INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
541         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                   INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
542         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                  INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
543         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                    INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
544         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                  INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) 
545
546
547 // ===========================
548 //  Special CVAR Declarations
549 // ===========================
550
551 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
552 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
553
554 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
555
556 var float autocvar_notification_show_location = FALSE;
557 var string autocvar_notification_show_location_string = ""; //_(" at the %s");
558 var float autocvar_notification_show_sprees = TRUE;
559 var float autocvar_notification_show_sprees_info = 3; // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
560 var float autocvar_notification_show_sprees_info_newline = FALSE;
561 var float autocvar_notification_show_sprees_info_specialonly = TRUE;
562 var float autocvar_notification_errors_are_fatal = TRUE;
563 var float autocvar_notification_lifetime_runtime = 0.5;
564 var float autocvar_notification_lifetime_mapload = 10;
565
566 #ifdef SVQC
567 .float FRAG_VERBOSE;
568 void Notification_GetCvars(void);
569 #else
570 var float autocvar_notification_allow_chatboxprint = 1; // 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs
571 var float autocvar_notification_show_sprees_center = TRUE;
572 var float autocvar_notification_show_sprees_center_specialonly = TRUE;
573 var float autocvar_notification_frag_verbose = TRUE;
574 #endif
575
576
577 // ============================
578 //  Notification Argument List
579 // ============================ TODO UPDATE THIS
580 /*
581  These arguments get replaced with the Local_Notification_sprintf
582  and Local_Notification_HUD_Notify_Push functions to supply data
583  from networked notifications to their usage in sprintf... It
584  allows for more dynamic data to be inferred by the local
585  notification parser, so that the server does not have to network
586  anything too crazy on a per-client/per-situation basis.
587  
588  Pay attention to the CSQC/SVQC relations, some of these are redefined
589  in slightly different ways for different programs, this is because the
590  server does a more conservative approach to the notifs than the client.
591  
592  All arguments are swapped into strings, so be sure that your
593  sprintf usage matches with proper %s placement.
594  
595  Argument descriptions:
596     s1-s4: string arguments to be literally swapped into sprintf
597     f1-f4: float arguments expanded into strings to be swapped into sprintf
598     f1p2dec: f1 float to string with 2 decimal places
599     f2p2dec: f2 float to string with 2 decimal places
600     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
601     frag_ping: show the ping of a player
602     frag_stats: show health/armor/ping of a player
603     frag_pos: show score status and position in the match of a player
604     spree_cen: centerprint notif for kill spree/how many kills they have
605     spree_inf: info notif for kill spree/how many kills they have
606     spree_end: placed at the end of murder messages to show ending of sprees
607     spree_lost: placed at the end of suicide messages to show losing of sprees
608     death_team: show the full name of the team a player is switching from
609     weapon_name: return the full name of a weapon from a weaponid
610 */
611
612 #define NOTIF_MAX_ARGS 7
613 #define NOTIF_MAX_HUDARGS 2
614 #define NOTIF_MAX_DURCNT 2
615
616 string arg_slot[NOTIF_MAX_ARGS];
617
618 #define ARG_CS_SV_HA 1 // enabled on CSQC, SVQC, and Hudargs
619 #define ARG_CS_SV_DC 2 // enabled on CSQC, SVQC, and durcnt centerprint
620 #define ARG_CS_SV 3 // enabled on CSQC and SVQC
621 #define ARG_CS 4 // unique result to CSQC
622 #define ARG_SV 5 // unique result to SVQC
623
624 // todo possible idea.... declare how many floats/strings each arg needs, and then dynamically increment the input
625 // this way, we don't need to have duplicates like i.e. s2loc and s3loc
626
627 #define NOTIF_ARGUMENT_LIST \
628         ARG_CASE(ARG_CS_SV_HA,          "s1",                           s1) \
629         ARG_CASE(ARG_CS_SV_HA,          "s2",                           s2) \
630         ARG_CASE(ARG_CS_SV_HA,          "s3",                           s3) \
631         ARG_CASE(ARG_CS_SV_HA,          "s4",                           s4) \
632         ARG_CASE(ARG_CS_SV,             "s2loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s2) : "")) \
633         ARG_CASE(ARG_CS_SV,             "s3loc",                        (autocvar_notification_show_location ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s3) : "")) \
634         ARG_CASE(ARG_CS_SV_DC,          "f1",                           ftos(f1)) \
635         ARG_CASE(ARG_CS_SV_DC,          "f2",                           ftos(f2)) \
636         ARG_CASE(ARG_CS_SV,             "f3",                           ftos(f3)) \
637         ARG_CASE(ARG_CS_SV,             "f4",                           ftos(f4)) \
638         ARG_CASE(ARG_CS_SV,             "f1p2dec",                      ftos_decimals(f1/100, 2)) \
639         ARG_CASE(ARG_CS_SV,             "f2p2dec",                      ftos_decimals(f2/100, 2)) \
640         ARG_CASE(ARG_CS,                        "f1secs",                       count_seconds(f1)) \
641         ARG_CASE(ARG_CS_SV,                     "f1ord",                        count_ordinal(f1)) \
642         ARG_CASE(ARG_CS,                        "f1time",                       process_time("foobar", f1)) \
643         ARG_CASE(ARG_CS,                        "pass_key",             ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
644         ARG_CASE(ARG_CS,                        "frag_ping",            ((f2 != NO_MSG) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
645         ARG_CASE(ARG_CS,                        "frag_stats",           sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f2, f3, ((f4 != NO_MSG) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f4) : ""))) \
646         /*ARG_CASE(ARG_CS,                      "frag_pos",                     ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
647         ARG_CASE(ARG_CS,                        "spree_cen",            (autocvar_notification_show_sprees ? notif_arg_spree_cen(f1) : "")) \
648         ARG_CASE(ARG_CS_SV,             "spree_inf",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(1, input, s2, f2) : "")) \
649         ARG_CASE(ARG_CS_SV,             "spree_end",            (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
650         ARG_CASE(ARG_CS_SV,             "spree_lost",           (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
651         ARG_CASE(ARG_CS_SV,             "weapon",                       W_Name(f1)) \
652         ARG_CASE(ARG_SV,                        "death_team",           Team_ColoredFullName(f1)) \
653         ARG_CASE(ARG_CS,                        "death_team",           Team_ColoredFullName(f1 - 1)) \
654         ARG_CASE(ARG_CS_SV,                     "race_time",            mmssss(f2)) \
655         ARG_CASE(ARG_CS_SV,             "race_diff",            ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2))))
656
657 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
658 #define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
659
660 #define KILL_SPREE_LIST \
661         SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
662         SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
663         SPREE_ITEM(10, 10, _("MASSACRE! "), _("%s^K1 started a MASSACRE! %s^BG"), _("%s^K1 made TEN SCORES IN A ROW! %s^BG")) \
664         SPREE_ITEM(15, 15, _("MAYHEM! "), _("%s^K1 executed MAYHEM! %s^BG"), _("%s^K1 made FIFTEEN SCORES IN A ROW! %s^BG")) \
665         SPREE_ITEM(20, 20, _("BERSERKER! "), _("%s^K1 is a BERSERKER! %s^BG"), _("%s^K1 made TWENTY SCORES IN A ROW! %s^BG")) \
666         SPREE_ITEM(25, 25, _("CARNAGE! "), _("%s^K1 inflicts CARNAGE! %s^BG"), _("%s^K1 made TWENTY FIVE SCORES IN A ROW! %s^BG")) \
667         SPREE_ITEM(30, 30, _("ARMAGEDDON! "), _("%s^K1 unleashes ARMAGEDDON! %s^BG"), _("%s^K1 made THIRTY SCORES IN A ROW! %s^BG"))
668
669 #ifdef CSQC
670 string notif_arg_spree_cen(float spree)
671 {
672         // 0 = off, 1 = target (but only for first victim) and attacker
673         if(autocvar_notification_show_sprees_center) 
674         {
675                 if(spree > 1)
676                 {
677                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
678                                 case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
679                         
680                         switch(spree)
681                         {
682                                 KILL_SPREE_LIST
683                                 default:
684                                 {
685                                         if not(autocvar_notification_show_sprees_center_specialonly)
686                                         {
687                                                 return
688                                                         sprintf(
689                                                                 normal_or_gentle(
690                                                                         _("%d frag spree! "),
691                                                                         _("%d score spree! ")
692                                                                 ),
693                                                                 spree);
694                                         }
695                                         else { return ""; } // don't show spree information if it isn't an achievement 
696                                 }
697                         }
698
699                         #undef SPREE_ITEM
700                 }
701                 else if(spree == -1) // first blood
702                 {
703                         return normal_or_gentle(_("First blood! "), _("First score! "));
704                 }
705                 else if(spree == -2) // first victim
706                 {
707                         return normal_or_gentle(_("First victim! "), _("First casualty! "));
708                 }
709         }
710         return "";
711 }
712 #endif
713
714 string notif_arg_spree_inf(float type, string input, string player, float spree)
715 {
716         switch(type)
717         {
718                 case 1: // attacker kill spree
719                 {
720                         // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
721                         // this conditional (& 2) is true for 2 and 3
722                         if(autocvar_notification_show_sprees_info & 2) 
723                         {
724                                 #ifdef CSQC
725                                 string spree_newline =
726                                         ( autocvar_notification_show_sprees_info_newline ?
727                                                 ((substring(input, 0, 1) == "\{3}") ? "\n\{3}" : "\n") : "" );
728                                 #else
729                                 string spree_newline =
730                                         (autocvar_notification_show_sprees_info_newline ? "\n" : "");
731                                 #endif
732                                 
733                                 if(spree > 1)
734                                 {
735                                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
736                                                 case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
737                                         
738                                         switch(spree)
739                                         {
740                                                 KILL_SPREE_LIST
741                                                 default:
742                                                 {
743                                                         if not(autocvar_notification_show_sprees_info_specialonly)
744                                                         {
745                                                                 return
746                                                                         sprintf(
747                                                                                 CCR(normal_or_gentle(
748                                                                                         _("%s^K1 has %d frags in a row! %s^BG"),
749                                                                                         _("%s^K1 made %d scores in a row! %s^BG")
750                                                                                 )),
751                                                                                 player,
752                                                                                 spree,
753                                                                                 spree_newline
754                                                                         );
755                                                         }
756                                                         else { return ""; } // don't show spree information if it isn't an achievement 
757                                                 }
758                                         }
759
760                                         #undef SPREE_ITEM
761                                 }
762                                 else if(spree == -1) // firstblood
763                                 {
764                                         return
765                                                 sprintf(
766                                                         CCR(normal_or_gentle(
767                                                                 _("%s^K1 drew first blood! %s^BG"),
768                                                                 _("%s^K1 got the first score! %s^BG")
769                                                         )),
770                                                         player,
771                                                         spree_newline
772                                                 );
773                                 }
774                         }
775                         break;
776                 }
777
778                 case -1: // kill spree ended
779                 {
780                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
781                         {
782                                 return
783                                         sprintf(normal_or_gentle(
784                                                 _(", ending their %d frag spree"),
785                                                 _(", ending their %d score spree")
786                                                 ),
787                                                 spree
788                                         );
789                         }
790                         break;
791                 }
792
793                 case -2: // kill spree lost
794                 {
795                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
796                         {
797                                 return
798                                         sprintf(normal_or_gentle(
799                                                 _(", losing their %d frag spree"),
800                                                 _(", losing their %d score spree")
801                                                 ),
802                                                 spree
803                                         );
804                         }
805                         break;
806                 }
807         }
808         return "";
809 }
810
811
812 // ====================================
813 //  Initialization/Create Declarations
814 // ====================================
815
816 #define NOTIF_FIRST 1
817 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
818
819 // error detection
820 float notif_error;
821 float notif_global_error;
822
823 // notification entities
824 entity msg_info_notifs[NOTIF_MAX];
825 entity msg_center_notifs[NOTIF_MAX];
826 entity msg_weapon_notifs[NOTIF_MAX];
827 entity msg_death_notifs[NOTIF_MAX];
828
829 // notification counts
830 float NOTIF_INFO_COUNT;
831 float NOTIF_CENTER_COUNT;
832 float NOTIF_WEAPON_COUNT;
833 float NOTIF_DEATH_COUNT;
834 float NOTIF_CPID_COUNT;
835
836 // notification entity values
837 .float nent_default;
838 .string nent_name;
839 .float nent_id;
840 .float nent_enabled;
841 .entity nent_msginfo;
842 .entity nent_msgcenter;
843 .float nent_stringcount;
844 .float nent_floatcount; 
845 .string nent_args;
846 .string nent_hudargs;
847 .string nent_icon;
848 .float nent_cpid;
849 .string nent_durcnt;
850 .string nent_string;
851
852 // networked notification values
853 .float nent_broadcast;
854 .entity nent_client;
855 .float nent_net_type;
856 .float nent_net_name;
857 .string nent_strings[4];
858 .float nent_floats[4];
859
860 string Process_Notif_Line(float check_newline, float chat, string input, string notiftype, string notifname, string stringtype)
861 {
862         if(check_newline)
863         {
864                 #ifdef CSQC
865                 if((chat && autocvar_notification_allow_chatboxprint)
866                         || (autocvar_notification_allow_chatboxprint == 2))
867                 {
868                         // pass 1: add ETX char at beginning of line
869                         input = strcat("\{3}", input);
870
871                         // pass 2: add ETX char at end of each new line (so that messages with multiple lines are put through chatbox too)
872                         input = strreplace("\n", "\n\{3}", input);
873
874                         // pass 3: strip trailing ETX char
875                         if(substring(input, (strlen(input) - 1), 1) == "\{3}")
876                                 { input = substring(input, 0, (strlen(input) - 1)); }
877                 }
878                 #endif
879                 if(substring(input, (strlen(input) - 1), 1) != "\n")
880                 {
881                         print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
882                         notif_error = TRUE;
883                         return strcat(input, "\n");
884                 }
885         }
886         return input;
887 }
888
889 string Process_Notif_Args(float arg_type, string args, string notiftype, string notifname)
890 {
891         string selected, remaining = args;
892         float sel_num = 0;
893
894         for(;(remaining != "");)
895         {
896                 selected = car(remaining); remaining = cdr(remaining);
897
898                 switch(arg_type)
899                 {
900                         case 1: // normal args
901                         {
902                                 if(sel_num == NOTIF_MAX_ARGS)
903                                 {
904                                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max args = %d.\n",
905                                                 notiftype, notifname, NOTIF_MAX_ARGS));
906                                         notif_error = TRUE;
907                                         break;
908                                 }
909
910                                 switch(strtolower(selected))
911                                 {
912                                         #define ARG_CASE(prog,selected,result) case selected: { ++sel_num; break; }
913                                         NOTIF_ARGUMENT_LIST
914                                         #undef ARG_CASE
915                                         default:
916                                         {
917                                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, args arg = '%s'.\n",
918                                                         notiftype, notifname, selected));
919                                                 notif_error = TRUE;
920                                                 break;
921                                         }
922                                 }
923                                 break;
924                         }
925                         case 2: // hudargs
926                         {
927                                 if(sel_num == NOTIF_MAX_HUDARGS)
928                                 {
929                                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max hudargs = %d.\n",
930                                                 notiftype, notifname, NOTIF_MAX_HUDARGS));
931                                         notif_error = TRUE;
932                                         break;
933                                 }
934
935                                 switch(strtolower(selected))
936                                 {
937                                         #define ARG_CASE(prog,selected,result) \
938                                                 #if (prog == ARG_CS_SV_HA) \
939                                                         case selected: { ++sel_num; break; } \
940                                                 #endif
941                                         NOTIF_ARGUMENT_LIST
942                                         #undef ARG_CASE
943                                         default:
944                                         {
945                                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, hudargs arg = '%s'.\n",
946                                                         notiftype, notifname, selected));
947                                                 notif_error = TRUE;
948                                                 break;
949                                         }
950                                 }
951                                 break;
952                         }
953                         case 3: // durcnt 
954                         {
955                                 if(sel_num == NOTIF_MAX_DURCNT)
956                                 {
957                                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max durcnt = %d.\n",
958                                                 notiftype, notifname, NOTIF_MAX_DURCNT));
959                                         notif_error = TRUE;
960                                         break;
961                                 }
962
963                                 switch(strtolower(selected))
964                                 {
965                                         #define ARG_CASE(prog,selected,result) \
966                                                 #if (prog == ARG_CS_SV_DC) \
967                                                         case selected: { ++sel_num; break; } \
968                                                 #endif
969                                         NOTIF_ARGUMENT_LIST
970                                         #undef ARG_CASE
971                                         default:
972                                         {
973                                                 if(ftos(stof(selected)) != "") { ++sel_num; }
974                                                 else
975                                                 {
976                                                         print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, durcnt arg = '%s'.\n",
977                                                                 notiftype, notifname, selected));
978                                                         notif_error = TRUE;
979                                                 }
980                                                 break;
981                                         }
982                                 }
983                                 break;
984                         }
985                 }
986         }
987         return args;
988 }
989
990 #define CREATE_NOTIF_ENTITY(default,type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
991 { \
992         notif_error = FALSE; \
993         \
994         /* global entity setup */ \
995         entity notif = spawn(); \
996         msg_##type##_notifs[name - 1] = notif; \
997         notif.classname = "msg_#type#_notification"; \
998         notif.nent_default = default; \
999         notif.nent_name = strzone(#name); \
1000         notif.nent_id = name; \
1001         notif.nent_enabled = (1 <= autocvar_notification_##name); \
1002         \
1003         /* notification specific settings */ \
1004         #if subcalls /* MSG_DEATH and MSG_WEAPON */ \
1005                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
1006                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
1007                         notif_error = TRUE; \
1008                 #else \
1009                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
1010                         #if (infoname != NO_MSG) \
1011                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
1012                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
1013                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
1014                         #endif \
1015                         #if (centername != NO_MSG) \
1016                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
1017                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
1018                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
1019                         #endif \
1020                         /* set the requirements of THIS notification to the total requirements of its subcalls */ \
1021                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
1022                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
1023                 #endif \
1024         #else /* MSG_INFO and MSG_CENTER */ \
1025                 float nent_chat = (autocvar_notification_##name > 1); \
1026                 \
1027                 notif.nent_stringcount = strnum; \
1028                 notif.nent_floatcount = flnum; \
1029                 if(strnum + flnum > 4) { print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS FOR BROKEN VARARGS: ^7net_type = MSG_%s, net_name = %s\n", strtoupper(#type), #name)); } \
1030                 if(strnum + flnum) \
1031                 { \
1032                         if(args != "") { notif.nent_args = strzone(Process_Notif_Args(1, args, strtoupper(#type), #name)); } \
1033                         else if((hudargs == "") && (durcnt =="")) { print(sprintf("^1NOTIFICATION HAS ARG COUNTS BUT NO ARGS OR HUDARGS OR DURCNT: ^7net_type = MSG_%s, net_name = %s, strnum = %d, flnum = %d\n", strtoupper(#type), #name, strnum, flnum)); notif_error = TRUE; } \
1034                 } \
1035                 else if(args != "") { notif.nent_args = strzone(Process_Notif_Args(1, args, strtoupper(#type), #name)); } \
1036                 \
1037                 /* MSG_INFO only */ \
1038                 if(hudargs != "") \
1039                 { \
1040                         notif.nent_hudargs = strzone(Process_Notif_Args(2, hudargs, strtoupper(#type), #name)); \
1041                         if(icon != "") { notif.nent_icon = strzone(icon); } \
1042                         else { print(sprintf("^1NOTIFICATION HAS HUDARGS BUT NO ICON: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
1043                 } \
1044                 else if(icon != "") { print(sprintf("^1NOTIFICATION HAS ICON BUT NO HUDARGS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
1045                 \
1046                 /* MSG_CENTER only */ \
1047                 if(durcnt != "") \
1048                 { \
1049                         notif.nent_durcnt = strzone(Process_Notif_Args(3, durcnt, strtoupper(#type), #name)); \
1050                         if(cpid != NO_MSG) { notif.nent_cpid = cpid; } \
1051                         else { print(sprintf("^1NOTIFICATION HAS DURCNT BUT NO CPID: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
1052                 } \
1053                 else if(cpid != NO_MSG) { notif.nent_cpid = cpid; } \
1054                 \
1055                 /* string setup */ \
1056                 /* select gentle/normal string and bake color codes in on init, this way it does not need to be re-processed at run time */ \
1057                 if(GENTLE) \
1058                 { \
1059                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, gentle, strtoupper(#type), #name, "GENTLE"))); } \
1060                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
1061                 } \
1062                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
1063                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
1064         #endif \
1065         \
1066         /* now check to see if any errors happened */ \
1067         if(notif_error) \
1068         { \
1069                 notif.nent_enabled = FALSE; /* disable the notification so it can't cause trouble */ \
1070                 notif_global_error = TRUE; /* throw the red flag that an error happened on init */ \
1071         } \
1072 }
1073
1074 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
1075         NOTIF_ADD_AUTOCVAR(name, default) \
1076         float name; \
1077         void RegisterNotification_##name() \
1078         { \
1079                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
1080                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
1081                 CREATE_NOTIF_ENTITY( \
1082                         default,        /* default */ \
1083                         info,           /* type */ \
1084                         name,           /* name */ \
1085                         NO_MSG,         /* infoname */ \
1086                         NO_MSG,         /* centername */ \
1087                         strnum,         /* strnum */ \
1088                         flnum,          /* flnum */ \
1089                         args,           /* args */ \
1090                         hudargs,        /* hudargs */ \
1091                         icon,           /* icon */ \
1092                         NO_MSG,         /* cpid */ \
1093                         "",             /* durcnt */ \
1094                         normal,         /* normal */ \
1095                         gentle,         /* gentle */ \
1096                         1,                      /* check_newline */ \
1097                         0)                      /* subcalls */ \
1098         } \
1099         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1100
1101 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
1102         NOTIF_ADD_AUTOCVAR(name, default) \
1103         float name; \
1104         float cpid; \
1105         void RegisterNotification_##name() \
1106         { \
1107                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
1108                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
1109                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
1110                 CREATE_NOTIF_ENTITY( \
1111                         default,        /* default */ \
1112                         center,         /* type */ \
1113                         name,           /* name */ \
1114                         NO_MSG,         /* infoname */ \
1115                         NO_MSG,         /* centername */ \
1116                         strnum,         /* strnum */ \
1117                         flnum,          /* flnum */ \
1118                         args,           /* args */ \
1119                         "",             /* hudargs */ \
1120                         "",             /* icon */ \
1121                         cpid,           /* cpid */ \
1122                         durcnt,         /* durcnt */ \
1123                         normal,         /* normal */ \
1124                         gentle,         /* gentle */ \
1125                         0,                      /* check_newline */ \
1126                         0)                      /* subcalls */ \
1127         } \
1128         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1129
1130 #define MSG_WEAPON_NOTIF(default,name,infoname,centername) \
1131         NOTIF_ADD_AUTOCVAR(name, default) \
1132         float name; \
1133         void RegisterNotification_##name() \
1134         { \
1135                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
1136                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
1137                 CREATE_NOTIF_ENTITY( \
1138                         default,        /* default */ \
1139                         weapon,         /* type */ \
1140                         name,           /* name */ \
1141                         infoname,       /* infoname */ \
1142                         centername, /* centername */ \
1143                         NO_MSG,         /* strnum */ \
1144                         NO_MSG,         /* flnum */ \
1145                         "",             /* args */ \
1146                         "",             /* hudargs */ \
1147                         "",             /* icon */ \
1148                         NO_MSG,         /* cpid */ \
1149                         "",             /* durcnt */ \
1150                         "",             /* normal */ \
1151                         "",             /* gentle */ \
1152                         0,                      /* check_newline */ \
1153                         1)                      /* subcalls */ \
1154         } \
1155         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1156
1157 #define MSG_DEATH_NOTIF(default,name,infoname,centername) \
1158         NOTIF_ADD_AUTOCVAR(name, default) \
1159         float name; \
1160         void RegisterNotification_##name() \
1161         { \
1162                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
1163                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
1164                 CREATE_NOTIF_ENTITY( \
1165                         default,        /* default */ \
1166                         death,          /* type */ \
1167                         name,           /* name */ \
1168                         infoname,       /* infoname */ \
1169                         centername, /* centername */ \
1170                         NO_MSG,         /* strnum */ \
1171                         NO_MSG,         /* flnum */ \
1172                         "",             /* args */ \
1173                         "",             /* hudargs */ \
1174                         "",             /* icon */ \
1175                         NO_MSG,         /* cpid */ \
1176                         "",             /* durcnt */ \
1177                         "",             /* normal */ \
1178                         "",             /* gentle */ \
1179                         0,                      /* check_newline */ \
1180                         1)                      /* subcalls */ \
1181         } \
1182         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
1183
1184 void RegisterNotifications_First()
1185 {
1186         notif_global_error = FALSE;
1187         
1188         // maybe do another implementation of this with checksums? for now, we don't need versioning
1189         /*if(autocvar_notification_version != NOTIF_VERSION)
1190         {
1191                 #ifdef CSQC
1192                 if(autocvar_notification_version_mismatch_client_error)
1193                 #else
1194                 if(autocvar_notification_version_mismatch_server_error)
1195                 #endif
1196                         notif_global_error = TRUE;
1197
1198                 print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
1199                         "foobar", autocvar_notification_version, NOTIF_VERSION));
1200         }*/
1201 }
1202
1203 void RegisterNotifications_Done()
1204 {
1205         if(notif_global_error && autocvar_notification_errors_are_fatal)
1206         {
1207                 // shit happened... stop the loading of the program now
1208                 error("Notification initialization failed!");
1209         }
1210 }
1211
1212 // NOW we actually activate the declarations
1213 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
1214 MSG_INFO_NOTIFICATIONS
1215 MSG_CENTER_NOTIFICATIONS
1216 MSG_WEAPON_NOTIFICATIONS
1217 MSG_DEATH_NOTIFICATIONS
1218 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
1219 #undef MSG_INFO_NOTIF
1220 #undef MSG_CENTER_NOTIF
1221 #undef MSG_WEAPON_NOTIF
1222 #undef MSG_DEATH_NOTIF
1223
1224 #undef NOTIF_ADD_AUTOCVAR