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[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications / all.inc
1 // ====================================
2 //  Notifications List and Information
3 // ====================================
4 /*
5  List of all notifications (including identifiers and display information)
6  Possible Tokens:
7     default, name, strnum, flnum,
8     channel, sound, volume, position,
9     args, hudargs, icon, cpid, durcnt, normal, gentle,
10     anncename, infoname, centername,
11     challow, chtype, optiona, optionb
12  Format Specifications:
13     name: VAR: Name of notification
14     MSG_ANNCE:
15       default: FLOAT: Default setting for whether the notification is enabled or not
16          ^-> 0 = disabled, 1 = enabled if gentle is disabled, 2 = always enabled
17       sound: STRING: Filename for the announcement sound
18       channel: FLOAT: Sound channel to broadcast on to
19       volume: FLOAT: Volume setting for the announcement sound
20       position: FLOAT: Attenuation/positioning value
21     MSG_INFO:
22       default: FLOAT: Default setting for whether the notification is enabled or not
23          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
24       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
25       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
26       args: STRING: Arguments for Local_Notification_sprintf()
27       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
28       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
29       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
30       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
31     MSG_CENTER:
32       default: FLOAT: Default setting for whether the notification is enabled or not
33          ^-> 0 = disabled, 1 = enabled
34       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
35       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
36       args: STRING: Arguments for Local_Notification_sprintf()
37       cpid: FLOAT: centerprint ID number (CPID_*), CPID_Null if no CPID is needed
38       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
39       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
40       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
41     MSG_MULTI:
42       default: FLOAT: Default setting for whether the notification is enabled or not
43          ^-> 0 = disabled, 1 = enabled
44       anncename: VAR: Name of announcer notification for reference
45       infoname: VAR: Name of info notification for reference
46       centername: VAR: Name of centerprint notification for reference
47     MSG_CHOICE:
48       default: FLOAT: Default setting for whether the notification is enabled or not
49          ^-> 0 = disabled, 1 = select option A, 2 = selection option B
50       challow: FLOAT: Default setting for server allowing choices other than A
51          ^-> 0 = no choice, 1 = allowed in warmup, 2 = always allowed
52       chtype: VAR: Notification message type for options
53       optiona: VAR: Name of choice "A" notification for reference
54       optionb: VAR: Name of choice "B" notification for reference
55
56  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
57  with colors according to the cvars the user has chosen. This allows for
58  users to create unique color profiles for their HUD, giving more customization
59  options to HUD designers and end users who want such a feature.
60
61  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
62  string TCR(...) to better understand how these code replacements work.
63
64  Additionally, you can find all the definitions and explanations for
65  the argument values and what they return down below in this file.
66
67  Guidlines for notification declaration (please try and follow these):
68   Specific rules:
69     - ALWAYS start the string with a color, preferably background.
70     - ALWAYS reset a color after a name (this way they don't set it for the whole string).
71     - NEVER add or remove tokens from the format, it SHOULD already work.
72     - MSG_INFO hudargs must always be ATTACKER -> VICTIM
73     - MSG_INFO and MSG_CENTER should NOT end with a new line
74
75  General rules:
76     - Be clean and simple with your notification naming,
77      nothing too long for the name field... Abbreviations are your friend. :D
78     - Keep the spacing as clean as possible... if the arguments are abnormally long,
79       it's okay to go out of line a bit... but try and keep it clean still.
80     - Use ONLY spaces for spacing in the notification list, tabs are too inconsistent
81       with keeping alignment on different mediums.
82     - Sort the notifications in the most appropriate order for their tasks.
83
84  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
85       The system is designed to save as much networking bandwidth as possible,
86       so please dynamically control your argument sending to fit *exactly* what is required.
87       If you send a notification with mismatching arguments, Send_Notification() will error.
88 */
89
90 // default value for annce notification cvars (notification_ANNCE_*):
91 // 0: off, 1: announce only if gentle mode is off, 2: announce always
92 #define N___NEVER 0
93 #define N_GNTLOFF 1
94 #define N__ALWAYS 2
95
96 #define MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
97     MSG_ANNCE_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), channel, volume, position) \
98     MSG_ANNCE_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), channel, volume, position)
99 #define MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
100     MULTITEAM_ANNCE2(prefix, default, sound, channel, volume, position) \
101     MSG_ANNCE_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), channel, volume, position)
102 #define MULTITEAM_ANNCE4(prefix, default, sound, channel, volume, position) \
103     MULTITEAM_ANNCE3(prefix, default, sound, channel, volume, position) \
104     MSG_ANNCE_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, default, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), channel, volume, position)
105 #define MULTITEAM_ANNCE(prefix, teams, default, sound, channel, volume, position) \
106     NOTIF_ADD_AUTOCVAR(ANNCE_##prefix, default) \
107     MULTITEAM_ANNCE##teams(prefix, default, sound, channel, volume, position)
108
109 // MSG_ANNCE_NOTIFICATIONS
110     MSG_ANNCE_NOTIF(ACHIEVEMENT_AIRSHOT,        N_GNTLOFF, "airshot",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
111     MSG_ANNCE_NOTIF(ACHIEVEMENT_AMAZING,        N_GNTLOFF, "amazing",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
112     MSG_ANNCE_NOTIF(ACHIEVEMENT_AWESOME,        N_GNTLOFF, "awesome",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
113     MSG_ANNCE_NOTIF(ACHIEVEMENT_BOTLIKE,        N_GNTLOFF, "botlike",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
114     MSG_ANNCE_NOTIF(ACHIEVEMENT_ELECTROBITCH,   N__ALWAYS, "electrobitch",      CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
115     MSG_ANNCE_NOTIF(ACHIEVEMENT_IMPRESSIVE,     N_GNTLOFF, "impressive",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
116     MSG_ANNCE_NOTIF(ACHIEVEMENT_YODA,           N_GNTLOFF, "yoda",              CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
117
118     MSG_ANNCE_NOTIF(BEGIN,                      N__ALWAYS, "begin",             CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
119
120     MSG_ANNCE_NOTIF(KILLSTREAK_03,              N_GNTLOFF, "03kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
121     MSG_ANNCE_NOTIF(KILLSTREAK_05,              N_GNTLOFF, "05kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
122     MSG_ANNCE_NOTIF(KILLSTREAK_10,              N_GNTLOFF, "10kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
123     MSG_ANNCE_NOTIF(KILLSTREAK_15,              N_GNTLOFF, "15kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
124     MSG_ANNCE_NOTIF(KILLSTREAK_20,              N_GNTLOFF, "20kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
125     MSG_ANNCE_NOTIF(KILLSTREAK_25,              N_GNTLOFF, "25kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
126     MSG_ANNCE_NOTIF(KILLSTREAK_30,              N_GNTLOFF, "30kills",           CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
127
128     MSG_ANNCE_NOTIF(INSTAGIB_LASTSECOND,        N_GNTLOFF, "lastsecond",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
129     MSG_ANNCE_NOTIF(INSTAGIB_NARROWLY,          N_GNTLOFF, "narrowly",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
130     MSG_ANNCE_NOTIF(INSTAGIB_TERMINATED,        N_GNTLOFF, "terminated",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
131
132     MSG_ANNCE_NOTIF(MULTIFRAG,                  N___NEVER, "multifrag",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
133
134     MSG_ANNCE_NOTIF(NUM_1,                      N__ALWAYS, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
135     MSG_ANNCE_NOTIF(NUM_2,                      N__ALWAYS, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
136     MSG_ANNCE_NOTIF(NUM_3,                      N__ALWAYS, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
137     MSG_ANNCE_NOTIF(NUM_4,                      N__ALWAYS, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
138     MSG_ANNCE_NOTIF(NUM_5,                      N__ALWAYS, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
139     MSG_ANNCE_NOTIF(NUM_6,                      N__ALWAYS, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
140     MSG_ANNCE_NOTIF(NUM_7,                      N__ALWAYS, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
141     MSG_ANNCE_NOTIF(NUM_8,                      N__ALWAYS, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
142     MSG_ANNCE_NOTIF(NUM_9,                      N__ALWAYS, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
143     MSG_ANNCE_NOTIF(NUM_10,                     N__ALWAYS, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
144
145     MSG_ANNCE_NOTIF(NUM_GAMESTART_1,            N__ALWAYS, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
146     MSG_ANNCE_NOTIF(NUM_GAMESTART_2,            N__ALWAYS, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
147     MSG_ANNCE_NOTIF(NUM_GAMESTART_3,            N__ALWAYS, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
148     MSG_ANNCE_NOTIF(NUM_GAMESTART_4,            N__ALWAYS, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
149     MSG_ANNCE_NOTIF(NUM_GAMESTART_5,            N__ALWAYS, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
150     MSG_ANNCE_NOTIF(NUM_GAMESTART_6,            N___NEVER, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
151     MSG_ANNCE_NOTIF(NUM_GAMESTART_7,            N___NEVER, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
152     MSG_ANNCE_NOTIF(NUM_GAMESTART_8,            N___NEVER, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
153     MSG_ANNCE_NOTIF(NUM_GAMESTART_9,            N___NEVER, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
154     MSG_ANNCE_NOTIF(NUM_GAMESTART_10,           N___NEVER, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
155
156     MSG_ANNCE_NOTIF(NUM_IDLE_1,                 N___NEVER, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
157     MSG_ANNCE_NOTIF(NUM_IDLE_2,                 N___NEVER, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
158     MSG_ANNCE_NOTIF(NUM_IDLE_3,                 N___NEVER, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
159     MSG_ANNCE_NOTIF(NUM_IDLE_4,                 N___NEVER, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
160     MSG_ANNCE_NOTIF(NUM_IDLE_5,                 N___NEVER, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
161     MSG_ANNCE_NOTIF(NUM_IDLE_6,                 N___NEVER, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
162     MSG_ANNCE_NOTIF(NUM_IDLE_7,                 N___NEVER, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
163     MSG_ANNCE_NOTIF(NUM_IDLE_8,                 N___NEVER, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
164     MSG_ANNCE_NOTIF(NUM_IDLE_9,                 N___NEVER, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
165     MSG_ANNCE_NOTIF(NUM_IDLE_10,                N___NEVER, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
166
167     MSG_ANNCE_NOTIF(NUM_KILL_1,                 N___NEVER, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
168     MSG_ANNCE_NOTIF(NUM_KILL_2,                 N___NEVER, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
169     MSG_ANNCE_NOTIF(NUM_KILL_3,                 N___NEVER, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
170     MSG_ANNCE_NOTIF(NUM_KILL_4,                 N___NEVER, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
171     MSG_ANNCE_NOTIF(NUM_KILL_5,                 N___NEVER, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
172     MSG_ANNCE_NOTIF(NUM_KILL_6,                 N___NEVER, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
173     MSG_ANNCE_NOTIF(NUM_KILL_7,                 N___NEVER, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
174     MSG_ANNCE_NOTIF(NUM_KILL_8,                 N___NEVER, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
175     MSG_ANNCE_NOTIF(NUM_KILL_9,                 N___NEVER, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
176     MSG_ANNCE_NOTIF(NUM_KILL_10,                N___NEVER, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
177
178     MSG_ANNCE_NOTIF(NUM_RESPAWN_1,              N___NEVER, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
179     MSG_ANNCE_NOTIF(NUM_RESPAWN_2,              N___NEVER, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
180     MSG_ANNCE_NOTIF(NUM_RESPAWN_3,              N___NEVER, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
181     MSG_ANNCE_NOTIF(NUM_RESPAWN_4,              N___NEVER, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
182     MSG_ANNCE_NOTIF(NUM_RESPAWN_5,              N___NEVER, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
183     MSG_ANNCE_NOTIF(NUM_RESPAWN_6,              N___NEVER, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
184     MSG_ANNCE_NOTIF(NUM_RESPAWN_7,              N___NEVER, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
185     MSG_ANNCE_NOTIF(NUM_RESPAWN_8,              N___NEVER, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
186     MSG_ANNCE_NOTIF(NUM_RESPAWN_9,              N___NEVER, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
187     MSG_ANNCE_NOTIF(NUM_RESPAWN_10,             N___NEVER, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
188
189     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_1,           N__ALWAYS, "1",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
190     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_2,           N__ALWAYS, "2",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
191     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_3,           N__ALWAYS, "3",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
192     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_4,           N___NEVER, "4",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
193     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_5,           N___NEVER, "5",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
194     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_6,           N___NEVER, "6",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
195     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_7,           N___NEVER, "7",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
196     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_8,           N___NEVER, "8",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
197     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_9,           N___NEVER, "9",                 CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
198     MSG_ANNCE_NOTIF(NUM_ROUNDSTART_10,          N___NEVER, "10",                CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
199
200     MSG_ANNCE_NOTIF(PREPARE,                    N__ALWAYS, "prepareforbattle",  CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
201
202     MSG_ANNCE_NOTIF(REMAINING_FRAG_1,           N_GNTLOFF, "1fragleft",         CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
203     MSG_ANNCE_NOTIF(REMAINING_FRAG_2,           N_GNTLOFF, "2fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
204     MSG_ANNCE_NOTIF(REMAINING_FRAG_3,           N_GNTLOFF, "3fragsleft",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
205
206     MSG_ANNCE_NOTIF(REMAINING_MIN_1,            N__ALWAYS, "1minuteremains",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
207     MSG_ANNCE_NOTIF(REMAINING_MIN_5,            N__ALWAYS, "5minutesremain",    CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
208
209     MSG_ANNCE_NOTIF(TIMEOUT,                    N__ALWAYS, "timeoutcalled",     CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
210
211     MSG_ANNCE_NOTIF(VOTE_ACCEPT,                N__ALWAYS, "voteaccept",        CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
212     MSG_ANNCE_NOTIF(VOTE_CALL,                  N__ALWAYS, "votecall",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
213     MSG_ANNCE_NOTIF(VOTE_FAIL,                  N__ALWAYS, "votefail",          CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
214
215 #undef N___NEVER
216 #undef N_GNTLOFF
217 #undef N__ALWAYS
218
219 // default value for info notification cvars (notification_INFO_*):
220 // 0: off, 1: display in console, 2: display in chatbox and console
221 #define N_DISABLE 0
222 #define N_CONSOLE 1
223 #define N_CHATCON 2
224
225 #define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
226     MSG_INFO_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, type, 1), TCR(gentle, type, 1)) \
227     MSG_INFO_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, type, 2), TCR(gentle, type, 2))
228 #define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
229     MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
230     MSG_INFO_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, type, 3), TCR(gentle, type, 3))
231 #define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
232     MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
233     MSG_INFO_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, type, 4), TCR(gentle, type, 4))
234 #define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
235     NOTIF_ADD_AUTOCVAR(INFO_##prefix, default) \
236     MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type)
237
238 // MSG_INFO_NOTIFICATIONS
239     MSG_INFO_NOTIF(CHAT_NOSPECTATORS,                       N_CHATCON,  0, 0, "", "",       "",     _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "")
240
241     MULTITEAM_INFO(CTF_CAPTURE, 4,                          N_CONSOLE,  1, 0, "s1", "s1",                       "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag"), "", FLAG)
242     MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4,                   N_CONSOLE,  2, 2, "s1 f1dtime s2 f2dtime", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "", FLAG)
243     MSG_INFO_NOTIF(CTF_CAPTURE_NEUTRAL,                     N_CONSOLE,  1, 0, "s1", "s1",                       "notify_neutral_captured",  _("^BG%s^BG captured the flag"), "")
244     MULTITEAM_INFO(CTF_CAPTURE_TIME, 4,                     N_CONSOLE,  1, 1, "s1 f1dtime", "s1",               "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "", FLAG)
245     MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4,                 N_CONSOLE,  2, 2, "s1 f1dtime s2 f2dtime", "s1",    "notify_%s_captured",       _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "", FLAG)
246     MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4,              N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "", FLAG)
247     MSG_INFO_NOTIF(CTF_FLAGRETURN_ABORTRUN_NEUTRAL,         N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe flag was returned by its owner"), "")
248     MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4,               N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "", FLAG)
249     MSG_INFO_NOTIF(CTF_FLAGRETURN_DAMAGED_NEUTRAL,          N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe flag was destroyed and returned to base"), "")
250     MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4,               N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "", FLAG)
251     MSG_INFO_NOTIF(CTF_FLAGRETURN_DROPPED_NEUTRAL,          N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe flag was dropped in the base and returned itself"), "")
252     MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4,              N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "", FLAG)
253     MSG_INFO_NOTIF(CTF_FLAGRETURN_NEEDKILL_NEUTRAL,         N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe flag fell somewhere it couldn't be reached and returned to base"), "")
254     MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4,              N_CONSOLE,  0, 1, "f1dtime", "",                    "",                         _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "", FLAG)
255     MSG_INFO_NOTIF(CTF_FLAGRETURN_SPEEDRUN_NEUTRAL,         N_CONSOLE,  0, 1, "f1dtime", "",                    "",                         _("^BGThe flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
256     MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4,               N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe ^TC^TT^BG flag has returned to the base"), "", FLAG)
257     MSG_INFO_NOTIF(CTF_FLAGRETURN_TIMEOUT_NEUTRAL,          N_CONSOLE,  0, 0, "", "",                           "",                         _("^BGThe flag has returned to the base"), "")
258     MULTITEAM_INFO(CTF_LOST, 4,                             N_CONSOLE,  1, 0, "s1", "s1",                       "notify_%s_lost",           _("^BG%s^BG lost the ^TC^TT^BG flag"), "", FLAG)
259     MSG_INFO_NOTIF(CTF_LOST_NEUTRAL,                        N_CONSOLE,  1, 0, "s1", "s1",                       "notify_neutral_lost",      _("^BG%s^BG lost the flag"), "")
260     MULTITEAM_INFO(CTF_PICKUP, 4,                           N_CONSOLE,  1, 0, "s1", "s1",                       "notify_%s_taken",          _("^BG%s^BG got the ^TC^TT^BG flag"), "", FLAG)
261     MSG_INFO_NOTIF(CTF_PICKUP_NEUTRAL,                      N_CONSOLE,  1, 0, "s1", "s1",                       "notify_neutral_taken",     _("^BG%s^BG got the flag"), "")
262     MULTITEAM_INFO(CTF_RETURN, 4,                           N_CONSOLE,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
263     MULTITEAM_INFO(CTF_RETURN_MONSTER, 4,                   N_CONSOLE,  1, 0, "s1", "s1",                       "notify_%s_returned",       _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
264
265     MSG_INFO_NOTIF(COINTOSS,                                N_CHATCON,  1, 0, "s1", "",     "",     _("^F2Throwing coin... Result: %s^F2!"), "")
266
267     MSG_INFO_NOTIF(JETPACK_NOFUEL,                          N_CONSOLE,  0, 0, "", "",       "",     _("^BGYou don't have any fuel for the ^F1Jetpack"), "")
268
269     MSG_INFO_NOTIF(SUPERSPEC_MISSING_UID,                   N_CHATCON,  0, 0, "", "",       "",     _("^F2You lack a UID, superspec options will not be saved/restored"), "")
270
271     MSG_INFO_NOTIF(CA_JOIN_LATE,                            N_CONSOLE,  0, 0, "", "",       "",     _("^F1Round already started, you will join the game in the next round"), "")
272     MSG_INFO_NOTIF(CA_LEAVE,                                N_CONSOLE,  0, 0, "", "",       "",     _("^F2You will spectate in the next round"), "")
273
274     MSG_INFO_NOTIF(DEATH_MURDER_BUFF,                       N_CONSOLE,  3, 3, "spree_inf s1 s2 f3buffname s3loc spree_end", "s2 s1",    "notify_death",         _("^BG%s%s^K1 was killed by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"), _("^BG%s%s^K1 was scored against by ^BG%s^K1's ^BG%s^K1 buff ^K1%s%s"))
275     MSG_INFO_NOTIF(DEATH_MURDER_CHEAT,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s"), "")
276     MSG_INFO_NOTIF(DEATH_MURDER_DROWN,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_water",         _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s"), "")
277     MSG_INFO_NOTIF(DEATH_MURDER_FALL,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_fall",          _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s"), "")
278     MSG_INFO_NOTIF(DEATH_MURDER_FIRE,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s"), _("^BG%s%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s"))
279     MSG_INFO_NOTIF(DEATH_MURDER_LAVA,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_lava",          _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s"), "")
280     MSG_INFO_NOTIF(DEATH_MURDER_MONSTER,                    N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was pushed in front of a monster by ^BG%s^K1%s%s"), "")
281     MSG_INFO_NOTIF(DEATH_MURDER_NADE,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_normal",          _("^BG%s%s^K1 was blown up by ^BG%s^K1's Nade%s%s"), "")
282     MSG_INFO_NOTIF(DEATH_MURDER_NADE_NAPALM,                N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_napalm",          _("^BG%s%s^K1 was burned to death by ^BG%s^K1's Napalm Nade%s%s"), _("^BG%s%s^K1 got too close to a napalm explosion%s%s"))
283     MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was blown up by ^BG%s^K1's Ice Nade%s%s"), "")
284     MSG_INFO_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,            N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_ice",             _("^BG%s%s^K1 was frozen to death by ^BG%s^K1's Ice Nade%s%s"), "")
285     MSG_INFO_NOTIF(DEATH_MURDER_NADE_HEAL,                  N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "nade_heal",            _("^BG%s%s^K1 has not been healed by ^BG%s^K1's Healing Nade%s%s"), "")
286     MSG_INFO_NOTIF(DEATH_MURDER_SHOOTING_STAR,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s"), "")
287     MSG_INFO_NOTIF(DEATH_MURDER_SLIME,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s"), "")
288     MSG_INFO_NOTIF(DEATH_MURDER_SWAMP,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_slime",         _("^BG%s%s^K1 was preserved by ^BG%s^K1%s%s"), "")
289     MSG_INFO_NOTIF(DEATH_MURDER_TELEFRAG,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_telefrag",      _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s%s"), _("^BG%s%s^K1 tried to occupy ^BG%s^K1's teleport destination space%s%s"))
290     MSG_INFO_NOTIF(DEATH_MURDER_TOUCHEXPLODE,               N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s%s"), "")
291     MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s%s"), "")
292     MSG_INFO_NOTIF(DEATH_MURDER_VH_BUMB_GUN,                N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s%s"), "")
293     MSG_INFO_NOTIF(DEATH_MURDER_VH_CRUSH,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was crushed by ^BG%s^K1%s%s"), "")
294     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,               N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s%s"), "")
295     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,             N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't resist ^BG%s^K1's purple blobs%s%s"), "")
296     MSG_INFO_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s%s"), "")
297     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_DEATH,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s%s"), "")
298     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,            N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s%s"), "")
299     MSG_INFO_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,             N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s%s"), "")
300     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s%s"), "")
301     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_GUN,                N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s%s"), "")
302     MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,             N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_death",         _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s"), "")
303     MSG_INFO_NOTIF(DEATH_MURDER_VOID,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",               "notify_void",          _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s"), "")
304
305     MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,               N_CONSOLE,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 was moved into the %s%s"), "")
306     MSG_INFO_NOTIF(DEATH_SELF_BETRAYAL,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s"), "")
307     MSG_INFO_NOTIF(DEATH_SELF_CAMP,                         N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_camping",       _("^BG%s^K1 thought they found a nice camping ground%s%s"), "")
308     MSG_INFO_NOTIF(DEATH_SELF_CHEAT,                        N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 unfairly eliminated themself%s%s"), "")
309     MSG_INFO_NOTIF(DEATH_SELF_CUSTOM,                       N_CONSOLE,  3, 1, "s1 s2 s3loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
310     MSG_INFO_NOTIF(DEATH_SELF_DROWN,                        N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_water",         _("^BG%s^K1 couldn't catch their breath%s%s"), _("^BG%s^K1 was in the water for too long%s%s"))
311     MSG_INFO_NOTIF(DEATH_SELF_FALL,                         N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_fall",          _("^BG%s^K1 hit the ground with a crunch%s%s"), _("^BG%s^K1 hit the ground with a bit too much force%s%s"))
312     MSG_INFO_NOTIF(DEATH_SELF_FIRE,                         N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 became a bit too crispy%s%s"), _("^BG%s^K1 felt a little hot%s%s"))
313     MSG_INFO_NOTIF(DEATH_SELF_GENERIC,                      N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 died%s%s"), "")
314     MSG_INFO_NOTIF(DEATH_SELF_LAVA,                         N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_lava",          _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s"))
315     MSG_INFO_NOTIF(DEATH_SELF_MON_MAGE,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was exploded by a Mage%s%s"), "")
316     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,            N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "")
317     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,           N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was smashed by a Shambler%s%s"), "")
318     MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,             N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "")
319     MSG_INFO_NOTIF(DEATH_SELF_MON_SPIDER,                   N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was bitten by a Spider%s%s"), "")
320     MSG_INFO_NOTIF(DEATH_SELF_MON_WYVERN,                   N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "")
321     MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,              N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 joins the Zombies%s%s"), "")
322     MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,             N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was given kung fu lessons by a Zombie%s%s"), "")
323     MSG_INFO_NOTIF(DEATH_SELF_NADE,                         N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_normal",          _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
324     MSG_INFO_NOTIF(DEATH_SELF_NADE_NAPALM,                  N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_napalm",          _("^BG%s^K1 was burned to death by their own Napalm Nade%s%s"), _("^BG%s^K1 decided to take a look at the results of their napalm explosion%s%s"))
325     MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 mastered the art of self-nading%s%s"), "")
326     MSG_INFO_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,              N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_ice",             _("^BG%s^K1 was frozen to death by their own Ice Nade%s%s"), _("^BG%s^K1 felt a little chilly%s%s"))
327     MSG_INFO_NOTIF(DEATH_SELF_NADE_HEAL,                    N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "nade_heal",            _("^BG%s^K1's Healing Nade didn't quite heal them%s%s"), "")
328     MSG_INFO_NOTIF(DEATH_SELF_NOAMMO,                       N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_outofammo",     _("^BG%s^K1 died%s%s. What's the point of living without ammo?"), _("^BG%s^K1 ran out of ammo%s%s"))
329     MSG_INFO_NOTIF(DEATH_SELF_ROT,                          N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 rotted away%s%s"), "")
330     MSG_INFO_NOTIF(DEATH_SELF_SHOOTING_STAR,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s%s"), "")
331     MSG_INFO_NOTIF(DEATH_SELF_SLIME,                        N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 was slimed%s%s"), "")
332     MSG_INFO_NOTIF(DEATH_SELF_SUICIDE,                      N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_selfkill",      _("^BG%s^K1 couldn't take it anymore%s%s"), "")
333     MSG_INFO_NOTIF(DEATH_SELF_SWAMP,                        N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_slime",         _("^BG%s^K1 is now preserved for centuries to come%s%s"), "")
334     MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE,                   N_CONSOLE,  2, 1, "s1 s2loc death_team", "",        "",                     _("^BG%s^K1 switched to the %s%s"), "")
335     MSG_INFO_NOTIF(DEATH_SELF_TOUCHEXPLODE,                 N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 died in an accident%s%s"), "")
336     MSG_INFO_NOTIF(DEATH_SELF_TURRET,                       N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 ran into a turret%s%s"), "")
337     MSG_INFO_NOTIF(DEATH_SELF_TURRET_EWHEEL,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by an eWheel turret%s%s"), "")
338     MSG_INFO_NOTIF(DEATH_SELF_TURRET_FLAC,                  N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught up in the FLAC turret fire%s%s"), "")
339     MSG_INFO_NOTIF(DEATH_SELF_TURRET_HELLION,               N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Hellion turret%s%s"), "")
340     MSG_INFO_NOTIF(DEATH_SELF_TURRET_HK,                    N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 could not hide from the Hunter turret%s%s"), "")
341     MSG_INFO_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,            N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s%s"), "")
342     MSG_INFO_NOTIF(DEATH_SELF_TURRET_MLRS,                  N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s%s"), "")
343     MSG_INFO_NOTIF(DEATH_SELF_TURRET_PHASER,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was phased out by a turret%s%s"), "")
344     MSG_INFO_NOTIF(DEATH_SELF_TURRET_PLASMA,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served some superheated plasma from a turret%s%s"), "")
345     MSG_INFO_NOTIF(DEATH_SELF_TURRET_TESLA,                 N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was electrocuted by a Tesla turret%s%s"), "")
346     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_GUN,              N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got served a lead enrichment by a Walker turret%s%s"), "")
347     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,            N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was impaled by a Walker turret%s%s"), "")
348     MSG_INFO_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,           N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted away by a Walker turret%s%s"), "")
349     MSG_INFO_NOTIF(DEATH_SELF_VH_BUMB_DEATH,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s%s"), "")
350     MSG_INFO_NOTIF(DEATH_SELF_VH_CRUSH,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was crushed by a vehicle%s%s"), "")
351     MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_BOMB,                 N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was caught in a Raptor cluster bomb%s%s"), "")
352     MSG_INFO_NOTIF(DEATH_SELF_VH_RAPT_DEATH,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Raptor explosion%s%s"), "")
353     MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_DEATH,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s%s"), "")
354     MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_ROCKET,               N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s"), "")
355     MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_DEATH,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s"), "")
356     MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,               N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",      "notify_death",         _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
357     MSG_INFO_NOTIF(DEATH_SELF_VOID,                         N_CONSOLE,  3, 1, "s1 s2 s2loc spree_lost", "s1",   "notify_void",            "^BG%s^K1 %s^K1%s%s", "")
358
359     MULTITEAM_INFO(DEATH_TEAMKILL, 4,                       N_CONSOLE,  3, 1, "s1 s2 s3loc spree_end", "s2 s1",     "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "", NAME)
360
361     MSG_INFO_NOTIF(DOMINATION_CAPTURE_TIME,                 N_CONSOLE,  2, 2, "s1 s2 f1 f1points f2", "",       "",     _("^BG%s^BG%s^BG (%s %s every %s seconds)"), "")
362
363     MSG_INFO_NOTIF(FREEZETAG_FREEZE,                        N_CONSOLE,  2, 0, "s1 s2", "",      "",     _("^BG%s^K1 was frozen by ^BG%s"), "")
364     MSG_INFO_NOTIF(FREEZETAG_REVIVED,                       N_CONSOLE,  2, 0, "s1 s2", "",      "",     _("^BG%s^K3 was revived by ^BG%s"), "")
365     MSG_INFO_NOTIF(FREEZETAG_REVIVED_FALL,                  N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by falling"), "")
366     MSG_INFO_NOTIF(FREEZETAG_REVIVED_NADE,                  N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^K3 was revived by their Nade explosion"), "")
367     MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED,                  N_CONSOLE,  1, 1, "s1 f1", "",      "",     _("^BG%s^K3 was automatically revived after %s second(s)"), "")
368     MSG_INFO_NOTIF(FREEZETAG_SELF,                          N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^K1 froze themself"), "")
369
370     MULTITEAM_INFO(ROUND_TEAM_WIN, 4,                       N_CONSOLE,  0, 0, "", "",           "",     _("^TC^TT^BG team wins the round"), "", NAME)
371     MSG_INFO_NOTIF(ROUND_PLAYER_WIN,                        N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG wins the round"), "")
372     MSG_INFO_NOTIF(ROUND_TIED,                              N_CONSOLE,  0, 0, "", "",           "",     _("^BGRound tied"), "")
373     MSG_INFO_NOTIF(ROUND_OVER,                              N_CONSOLE,  0, 0, "", "",           "",     _("^BGRound over, there's no winner"), "")
374
375     MSG_INFO_NOTIF(GODMODE_OFF,                             N_CONSOLE,  0, 1, "f1", "",         "",     _("^BGGodmode saved you %s units of damage, cheater!"), "")
376
377     MSG_INFO_NOTIF(GUNGAME_NEW_LEVEL,                       N_CONSOLE,  0, 2, "f1 item_wepname2", "", "", _("^BGYou are on level %s: ^F1%s"), "")
378     MSG_INFO_NOTIF(GUNGAME_LEVELS_LEFT,                     N_CONSOLE,  0, 2, "f1 item_wepname2", "", "", _("^BG%s levels left: ^F1%s"), "")
379     MSG_INFO_NOTIF(GUNGAME_LAST_LEVEL,                      N_CONSOLE,  0, 1, "item_wepname",     "", "", _("^BGLAST LEVEL: ^F1%s"), "")
380
381     MSG_INFO_NOTIF(ITEM_BUFF,                               N_CONSOLE,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG got the %s^BG buff!"), "")
382     MSG_INFO_NOTIF(ITEM_BUFF_LOST,                          N_CONSOLE,  1, 1, "s1 item_buffname", "",       "",     _("^BG%s^BG lost the %s^BG buff!"), "")
383     MSG_INFO_NOTIF(ITEM_BUFF_DROP,                          N_CONSOLE,  0, 1, "item_buffname", "",          "",     _("^BGYou dropped the %s^BG buff!"), "")
384     MSG_INFO_NOTIF(ITEM_BUFF_GOT,                           N_CONSOLE,  0, 1, "item_buffname", "",          "",     _("^BGYou got the %s^BG buff!"), "")
385
386     MSG_INFO_NOTIF(ITEM_WEAPON_DONTHAVE,                    N_DISABLE,  0, 1, "item_wepname", "",                           "",     _("^BGYou do not have the ^F1%s"), "")
387     MSG_INFO_NOTIF(ITEM_WEAPON_DROP,                        N_DISABLE,  1, 1, "item_wepname item_wepammo", "",              "",     _("^BGYou dropped the ^F1%s^BG%s"), "")
388     MSG_INFO_NOTIF(ITEM_WEAPON_GOT,                         N_DISABLE,  0, 1, "item_wepname", "",                           "",     _("^BGYou got the ^F1%s"), "")
389     MSG_INFO_NOTIF(ITEM_WEAPON_NOAMMO,                      N_DISABLE,  0, 1, "item_wepname", "",                           "",     _("^BGYou don't have enough ammo for the ^F1%s"), "")
390     MSG_INFO_NOTIF(ITEM_WEAPON_PRIMORSEC,                   N_DISABLE,  0, 3, "item_wepname f2primsec f3primsec", "",       "",     _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
391     MSG_INFO_NOTIF(ITEM_WEAPON_UNAVAILABLE,                 N_DISABLE,  0, 1, "item_wepname", "",                           "",     _("^F1%s^BG is ^F4not available^BG on this map"), "")
392
393     MSG_INFO_NOTIF(CONNECTING,                              N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG is connecting..."), "")
394     MSG_INFO_NOTIF(JOIN_CONNECT,                            N_CHATCON,  1, 0, "s1", "",         "",     _("^BG%s^F3 connected"), "")
395     MSG_INFO_NOTIF(JOIN_PLAY,                               N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing"), "")
396     MULTITEAM_INFO(JOIN_PLAY_TEAM, 4,                       N_CHATCON,  1, 0, "s1", "",         "",     _("^BG%s^F3 is now playing on the ^TC^TT team"), "", NAME)
397
398     MSG_INFO_NOTIF(KEEPAWAY_DROPPED,                        N_CONSOLE,  1, 0, "s1", "s1",       "notify_balldropped",       _("^BG%s^BG has dropped the ball!"), "")
399     MSG_INFO_NOTIF(KEEPAWAY_PICKUP,                         N_CONSOLE,  1, 0, "s1", "s1",       "notify_ballpickedup",      _("^BG%s^BG has picked up the ball!"), "")
400
401     MULTITEAM_INFO(KEYHUNT_CAPTURE, 4,                      N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG captured the keys for the ^TC^TT team"), "", NAME)
402     MULTITEAM_INFO(KEYHUNT_DROP, 4,                         N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG dropped the ^TC^TT Key"), "", KEY)
403     MULTITEAM_INFO(KEYHUNT_LOST, 4,                         N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG lost the ^TC^TT Key"), "", KEY)
404     MULTITEAM_INFO(KEYHUNT_PUSHED, 4,                       N_CONSOLE,  2, 0, "s1 s2", "",      "",     _("^BG%s^BG pushed %s^BG causing the ^TC^TT Key ^BGdestruction"), "", KEY)
405     MULTITEAM_INFO(KEYHUNT_DESTROYED, 4,                    N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG destroyed the ^TC^TT Key"), "", KEY)
406     MULTITEAM_INFO(KEYHUNT_PICKUP, 4,                       N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^BG picked up the ^TC^TT Key"), "", KEY)
407
408     MSG_INFO_NOTIF(LMS_FORFEIT,                             N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^F3 forfeited"), "")
409     MSG_INFO_NOTIF(LMS_NOLIVES,                             N_CONSOLE,  1, 0, "s1", "",         "",     _("^BG%s^F3 has no more lives left"), "")
410
411     MSG_INFO_NOTIF(MONSTERS_DISABLED,                       N_CONSOLE,  0, 0, "", "",           "",     _("^BGMonsters are currently disabled"), "")
412
413     MULTITEAM_INFO(NEXBALL_RETURN_HELD, 4,                  N_CONSOLE,  0, 0, "", "",           "",     _("^BGThe ^TC^TT^BG team held the ball for too long"), "", NAME)
414
415     MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE,                       N_CONSOLE,  2, 0, "s1 s2", "",      "",     _("^BG%s^BG captured %s^BG control point"), "")
416     MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4,                N_CONSOLE,  2, 0, "s1 s2", "",      "",     _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "", NAME)
417     MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4,               N_CONSOLE,  0, 0, "", "",           "",     _("^TC^TT^BG generator has been destroyed"), "", GENERATOR)
418     MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4,      N_CONSOLE,  0, 0, "", "",           "",     _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "", GENERATOR)
419
420     MSG_INFO_NOTIF(POWERUP_INVISIBILITY,                    N_CONSOLE,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Invisibility"), "")
421     MSG_INFO_NOTIF(POWERUP_SHIELD,                          N_CONSOLE,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Shield"), "")
422     MSG_INFO_NOTIF(POWERUP_SPEED,                           N_CONSOLE,  1, 0, "s1", "s1",       "shield",       _("^BG%s^K1 picked up Speed"), "")
423     MSG_INFO_NOTIF(POWERUP_STRENGTH,                        N_CONSOLE,  1, 0, "s1", "s1",       "strength",     _("^BG%s^K1 picked up Strength"), "")
424
425     MSG_INFO_NOTIF(QUIT_DISCONNECT,                         N_CHATCON,  1, 0, "s1", "",         "",             _("^BG%s^F3 disconnected"), "")
426     MSG_INFO_NOTIF(QUIT_KICK_IDLING,                        N_CHATCON,  1, 0, "s1", "",         "",             _("^BG%s^F3 was kicked for idling"), "")
427     MSG_INFO_NOTIF(QUIT_KICK_SPECTATING,                    N_CONSOLE,  0, 0, "", "",           "",             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "")
428     MSG_INFO_NOTIF(QUIT_KICK_TEAMKILL,                      N_CHATCON,  1, 0, "s1", "",         "",             _("^BG%s^F3 was kicked for excessive teamkilling"), "")
429     MSG_INFO_NOTIF(QUIT_SPECTATE,                           N_CONSOLE,  1, 0, "s1", "",         "",             _("^BG%s^F3 is now spectating"), "")
430
431     MSG_INFO_NOTIF(RACE_ABANDONED,                          N_CONSOLE,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has abandoned the race"), "")
432     MSG_INFO_NOTIF(RACE_FAIL_RANKED,                        N_CONSOLE,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "")
433     MSG_INFO_NOTIF(RACE_FAIL_UNRANKED,                      N_CONSOLE,  1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time",         "race_newfail",             _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "")
434     MSG_INFO_NOTIF(RACE_FINISHED,                           N_CONSOLE,  1, 0, "s1", "",                                                                     "",                         _("^BG%s^BG has finished the race"), "")
435     MSG_INFO_NOTIF(RACE_NEW_BROKEN,                         N_CONSOLE,  2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff",  "s1 f2race_time",     "race_newrankyellow",       _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "")
436     MSG_INFO_NOTIF(RACE_NEW_IMPROVED,                       N_CONSOLE,  1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time",         "race_newtime",             _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "")
437     MSG_INFO_NOTIF(RACE_NEW_MISSING_UID,                    N_CONSOLE,  1, 1, "s1 f1race_time", "s1 f1race_time",                                           "race_newfail",             _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "")
438     MSG_INFO_NOTIF(RACE_NEW_MISSING_NAME,                   N_CONSOLE,  1, 1, "s1 f1race_time", "s1 f1race_time",                                           "race_newfail",             _("^BG%s^BG scored a new record with ^F2%s^BG, but is anonymous and will be lost."), "")
439     MSG_INFO_NOTIF(RACE_NEW_SET,                            N_CONSOLE,  1, 2, "s1 race_col f1ord race_col f2race_time", "s1 f2race_time",                   "race_newrecordserver",     _("^BG%s^BG set the %s%s^BG place record with %s%s"), "")
440
441     MULTIICON_INFO(MINIGAME_INVITE,                         N_CONSOLE,  2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif",   _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "")
442
443     MULTITEAM_INFO(SCORES, 4,                               N_CONSOLE,  0, 0, "", "",           "",                     _("^TC^TT ^BGteam scores!"), "", NAME)
444
445     MSG_INFO_NOTIF(SPECTATE_WARNING,                        N_CONSOLE,  0, 1, "f1secs", "",     "",                     _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "")
446
447     MSG_INFO_NOTIF(SUPERWEAPON_PICKUP,                      N_CONSOLE,  1, 0, "s1", "s1",       "superweapons",         _("^BG%s^K1 picked up a Superweapon"), "")
448
449     MSG_INFO_NOTIF(TEAMCHANGE_LARGERTEAM,                   N_CONSOLE,  0, 0, "", "",           "",                     _("^BGYou cannot change to a larger team"), "")
450     MSG_INFO_NOTIF(TEAMCHANGE_NOTALLOWED,                   N_CONSOLE,  0, 0, "", "",           "",                     _("^BGYou are not allowed to change teams"), "")
451
452     MSG_INFO_NOTIF(VERSION_BETA,                            N_CHATCON,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s"), "")
453     MSG_INFO_NOTIF(VERSION_OLD,                             N_CHATCON,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s"), "")
454     MSG_INFO_NOTIF(VERSION_OUTDATED,                        N_CHATCON,  2, 0, "s1 s2", "",      "",                     _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!"), "")
455
456     MSG_INFO_NOTIF(WATERMARK,                               N_CONSOLE,  1, 0, "s1", "",         "",                     _("^F3SVQC Build information: ^F4%s"), "")
457
458     MSG_INFO_NOTIF(WEAPON_ACCORDEON_MURDER,                 N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s"), "")
459     MSG_INFO_NOTIF(WEAPON_ACCORDEON_SUICIDE,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s"), "")
460     MSG_INFO_NOTIF(WEAPON_ARC_MURDER,                       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was electrocuted by ^BG%s^K1's Arc%s%s"), "")
461     MSG_INFO_NOTIF(WEAPON_ARC_MURDER_SPRAY,                 N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponarc",                _("^BG%s%s^K1 was blasted by ^BG%s^K1's Arc bolts%s%s"), "")
462     MSG_INFO_NOTIF(WEAPON_BLASTER_MURDER,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponlaser",              _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Blaster%s%s"), "")
463     MSG_INFO_NOTIF(WEAPON_BLASTER_SUICIDE,                  N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponlaser",              _("^BG%s^K1 shot themself to hell with their Blaster%s%s"), "")
464     MSG_INFO_NOTIF(WEAPON_CRYLINK_MURDER,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponcrylink",            _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s%s"), "")
465     MSG_INFO_NOTIF(WEAPON_CRYLINK_SUICIDE,                  N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponcrylink",            _("^BG%s^K1 felt the strong pull of their Crylink%s%s"), "")
466     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,         N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s%s"), "")
467     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,         N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrocketlauncher",     _("^BG%s%s^K1 got too close to ^BG%s^K1's rocket%s%s"), "")
468     MSG_INFO_NOTIF(WEAPON_DEVASTATOR_SUICIDE,               N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrocketlauncher",     _("^BG%s^K1 blew themself up with their Devastator%s%s"), "")
469     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s%s"), "")
470     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,             N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s%s"), "")
471     MSG_INFO_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponelectro",            _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro orb%s%s"), "")
472     MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,             N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 played with Electro bolts%s%s"), "")
473     MSG_INFO_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,             N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponelectro",            _("^BG%s^K1 could not remember where they put their Electro orb%s%s"), "")
474     MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,            N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s%s"), "")
475     MSG_INFO_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,         N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponfireball",           _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s%s"), "")
476     MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,           N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 should have used a smaller gun%s%s"), "")
477     MSG_INFO_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,        N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponfireball",           _("^BG%s^K1 forgot about their firemine%s%s"), "")
478     MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_BURST,               N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s%s"), "")
479     MSG_INFO_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,               N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhagar",              _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s%s"), "")
480     MSG_INFO_NOTIF(WEAPON_HAGAR_SUICIDE,                    N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhagar",              _("^BG%s^K1 played with tiny Hagar rockets%s%s"), "")
481     MSG_INFO_NOTIF(WEAPON_HLAC_MURDER,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhlac",               _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s%s"), "")
482     MSG_INFO_NOTIF(WEAPON_HLAC_SUICIDE,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponhlac",               _("^BG%s^K1 got a little jumpy with their HLAC%s%s"), "")
483     MSG_INFO_NOTIF(WEAPON_HOOK_MURDER,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhook",               _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s%s"), "")
484     MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_MURDER,               N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s%s"), "")
485     MSG_INFO_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,              N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s%s"), "")
486     MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,          N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s"), "")
487     MSG_INFO_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,          N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
488     MSG_INFO_NOTIF(WEAPON_MINELAYER_LIMIT,                  N_CONSOLE,  0, 1, "f1", "",                                         "",                         _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
489     MSG_INFO_NOTIF(WEAPON_MINELAYER_MURDER,                 N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminelayer",          _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s%s"), "")
490     MSG_INFO_NOTIF(WEAPON_MINELAYER_SUICIDE,                N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponminelayer",          _("^BG%s^K1 forgot about their mine%s%s"), "")
491     MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,             N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s%s"), "")
492     MSG_INFO_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,            N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapongrenadelauncher",    _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s%s"), "")
493     MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,            N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 didn't see their own Mortar grenade%s%s"), "")
494     MSG_INFO_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,           N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapongrenadelauncher",    _("^BG%s^K1 blew themself up with their own Mortar%s%s"), "")
495     MSG_INFO_NOTIF(WEAPON_OVERKILL_HMG_MURDER_SNIPE,        N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was sniped by ^BG%s^K1's Overkill Heavy Machine Gun%s%s"), "")
496     MSG_INFO_NOTIF(WEAPON_OVERKILL_HMG_MURDER_SPRAY,        N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponhmg",                _("^BG%s%s^K1 was torn to bits by ^BG%s^K1's Overkill Heavy Machine Gun%s%s"), "")
497     MSG_INFO_NOTIF(WEAPON_OVERKILL_MACHINEGUN_MURDER,       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponuzi",                _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Overkill Machine Gun%s%s"), "")
498     MSG_INFO_NOTIF(WEAPON_OVERKILL_NEX_MURDER,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Overkill Nex%s%s"), "")
499     MSG_INFO_NOTIF(WEAPON_OVERKILL_RPC_MURDER_DIRECT,       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 was sawn in half by ^BG%s^K1's Overkill Rocket Propelled Chainsaw%s%s"), "")
500     MSG_INFO_NOTIF(WEAPON_OVERKILL_RPC_MURDER_SPLASH,       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrpc",                _("^BG%s%s^K1 almost dodged ^BG%s^K1's Overkill Rocket Propelled Chainsaw%s%s"), "")
501     MSG_INFO_NOTIF(WEAPON_OVERKILL_RPC_SUICIDE_DIRECT,      N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 was sawn in half by their own Overkill Rocket Propelled Chainsaw%s%s"), "")
502     MSG_INFO_NOTIF(WEAPON_OVERKILL_RPC_SUICIDE_SPLASH,      N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponrpc",                _("^BG%s^K1 blew themself up with their Overkill Rocket Propelled Chainsaw%s%s"), "")
503
504     MSG_INFO_NOTIF(WEAPON_OVERKILL_SHOTGUN_MURDER,          N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Overkill Shotgun%s%s"), "")
505     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER,                     N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s%s"), "")
506     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL,                N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s%s"), "")
507     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,       N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s%s"), "")
508     MSG_INFO_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,            N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponrifle",              _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s%s"), "")
509     MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,              N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s"), "")
510     MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_TAG,                N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponseeker",             _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s"), "")
511     MSG_INFO_NOTIF(WEAPON_SEEKER_SUICIDE,                   N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weaponseeker",             _("^BG%s^K1 played with tiny Seeker rockets%s%s"), "")
512     MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER,                 N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshockwave",          _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
513     MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,            N_CONSOLE,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shockwave%s%s"), "")
514     MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER,                   N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponshotgun",            _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s"), "")
515     MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,              N_CONSOLE,  3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1",       "notify_melee_shotgun",     _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s"), "")
516     MSG_INFO_NOTIF(WEAPON_THINKING_WITH_PORTALS,            N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "notify_selfkill",          _("^BG%s^K1 is now thinking with portals%s%s"), "")
517     MSG_INFO_NOTIF(WEAPON_TUBA_MURDER,                      N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weapontuba",               _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s"), "")
518     MSG_INFO_NOTIF(WEAPON_TUBA_SUICIDE,                     N_CONSOLE,  2, 1, "s1 s2loc spree_lost", "s1",                      "weapontuba",               _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s"), "")
519     MSG_INFO_NOTIF(WEAPON_VAPORIZER_MURDER,                 N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponminstanex",          _("^BG%s%s^K1 has been sublimated by ^BG%s^K1's Vaporizer%s%s"), "")
520     MSG_INFO_NOTIF(WEAPON_VORTEX_MURDER,                    N_CONSOLE,  3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1",       "weaponnex",                _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Vortex%s%s"), "")
521
522 #undef N_DISABLE
523 #undef N_CONSOLE
524 #undef N_CHATCON
525
526 // default value for centerprint notification cvars (notification_CENTER_*):
527 // 0: off, 1: centerprint
528 #define N_DISABL 0
529 #define N_ENABLE 1
530
531 #define MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
532     MSG_CENTER_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 1), TCR(gentle, type, 1)) \
533     MSG_CENTER_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 2), TCR(gentle, type, 2))
534 #define MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
535     MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
536     MSG_CENTER_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 3), TCR(gentle, type, 3))
537 #define MULTITEAM_CENTER4(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
538     MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
539     MSG_CENTER_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 4), TCR(gentle, type, 4))
540 #define MULTITEAM_CENTER(prefix, teams, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
541     NOTIF_ADD_AUTOCVAR(CENTER_##prefix, default) \
542     MULTITEAM_CENTER##teams(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type)
543
544 // MSG_CENTER_NOTIFICATIONS
545     MSG_CENTER_NOTIF(ALONE,                             N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^F4You are now alone!"), "")
546
547     MSG_CENTER_NOTIF(ASSAULT_ATTACKING,                 N_ENABLE,    0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are attacking!"), "")
548     MSG_CENTER_NOTIF(ASSAULT_DEFENDING,                 N_ENABLE,    0, 0, "",               CPID_ASSAULT_ROLE,      "0 0",  _("^BGYou are defending!"), "")
549     MSG_CENTER_NOTIF(ASSAULT_OBJ_DESTROYED,             N_ENABLE,    0, 1, "f1time",         CPID_ASSAULT_ROLE,      "0 0",  _("^BGObjective destroyed in ^F4%s^BG!"), "")
550
551     MSG_CENTER_NOTIF(COUNTDOWN_BEGIN,                   N_ENABLE,    0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Begin!"), "")
552     MSG_CENTER_NOTIF(COUNTDOWN_GAMESTART,               N_ENABLE,    0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Game starts in ^COUNT"), "")
553     MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTART,              N_ENABLE,    0, 1, "",               CPID_ROUND,             "1 f1", _("^F4Round starts in ^COUNT"), "")
554     MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTOP,               N_ENABLE,    0, 0, "",               CPID_ROUND,             "2 0",  _("^F4Round cannot start"), "")
555
556     MSG_CENTER_NOTIF(ROUND_TIED,                        N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound tied"), "")
557     MSG_CENTER_NOTIF(ROUND_OVER,                        N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^BGRound over, there's no winner"), "")
558
559     MSG_CENTER_NOTIF(CAMPCHECK,                         N_ENABLE,    0, 0, "",               CPID_CAMPCHECK,         "0 0",  _("^F2Don't camp!"), "")
560
561     MSG_CENTER_NOTIF(COINTOSS,                          N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^F2Throwing coin... Result: %s^F2!"), "")
562
563     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_FREE,            N_ENABLE,    0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "")
564     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_INACTIVE,        N_ENABLE,    0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGThis flag is currently inactive"), "")
565     MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_SHIELDED,        N_ENABLE,    0, 0, "",               CPID_CTF_CAPSHIELD,     "0 0",  _("^BGYou are now ^F1shielded^BG from the flag(s)\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "")
566     MULTITEAM_CENTER(CTF_CAPTURE, 4,                    N_ENABLE,    0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the ^TC^TT^BG flag!"), "", FLAG)
567     MSG_CENTER_NOTIF(CTF_CAPTURE_NEUTRAL,               N_ENABLE,    0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou captured the flag!"), "")
568     MSG_CENTER_NOTIF(CTF_FLAG_THROW_PUNISH,             N_ENABLE,    0, 1, "f1secs",         CPID_CTF_LOWPRIO,       "0 0",  _("^BGToo many flag throws! Throwing disabled for %s."), "")
569     MULTITEAM_CENTER(CTF_PASS_OTHER, 4,                 N_ENABLE,    2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "", FLAG)
570     MSG_CENTER_NOTIF(CTF_PASS_OTHER_NEUTRAL,            N_ENABLE,    2, 0, "s1 s2",          CPID_CTF_PASS,          "0 0",  _("^BG%s^BG passed the flag to %s"), "")
571     MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4,              N_ENABLE,    1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the ^TC^TT^BG flag from %s"), "", FLAG)
572     MSG_CENTER_NOTIF(CTF_PASS_RECEIVED_NEUTRAL,         N_ENABLE,    1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou received the flag from %s"), "")
573     MSG_CENTER_NOTIF(CTF_PASS_REQUESTED,                N_ENABLE,    1, 0, "pass_key s1",    CPID_CTF_PASS,          "0 0",  _("^BGPress ^F2%s^BG to receive the flag from %s^BG"), "")
574     MSG_CENTER_NOTIF(CTF_PASS_REQUESTING,               N_ENABLE,    1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGRequesting %s^BG to pass you the flag"), "")
575     MULTITEAM_CENTER(CTF_PASS_SENT, 4,                  N_ENABLE,    1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the ^TC^TT^BG flag to %s"), "", FLAG)
576     MSG_CENTER_NOTIF(CTF_PASS_SENT_NEUTRAL,             N_ENABLE,    1, 0, "s1",             CPID_CTF_PASS,          "0 0",  _("^BGYou passed the flag to %s"), "")
577     MULTITEAM_CENTER(CTF_PICKUP, 4,                     N_ENABLE,    0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the ^TC^TT^BG flag!"), "", FLAG)
578     MSG_CENTER_NOTIF(CTF_PICKUP_NEUTRAL,                N_ENABLE,    0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the flag!"), "")
579     MSG_CENTER_NOTIF(CTF_PICKUP_RETURN,                 N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got your %steam^BG's flag, return it!"), "")
580     MSG_CENTER_NOTIF(CTF_PICKUP_RETURN_ENEMY,           N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou got the %senemy^BG's flag, return it!"), "")
581     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY,                  N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got your flag! Retrieve it!"), "")
582     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_VERBOSE,          N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "")
583     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,          N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got the flag! Retrieve it!"), "")
584     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE,  N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
585     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM,             N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got their flag! Retrieve it!"), "")
586     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE,     N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got their flag! Retrieve it!"), "")
587     MULTITEAM_CENTER(CTF_PICKUP_TEAM, 4,                N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
588     MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE, 4,        N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
589     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,           N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the flag! Protect them!"), "")
590     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_VERBOSE_NEUTRAL,   N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "")
591     MSG_CENTER_NOTIF(CTF_PICKUP_VISIBLE,                N_ENABLE,    0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGEnemies can now see you on radar!"), "")
592     MULTITEAM_CENTER(CTF_RETURN, 4,                     N_ENABLE,    0, 0, "",               CPID_CTF_LOWPRIO,       "0 0",  _("^BGYou returned the ^TC^TT^BG flag!"), "", FLAG)
593     MSG_CENTER_NOTIF(CTF_STALEMATE_CARRIER,             N_ENABLE,    0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Enemies can now see you on radar!"), "")
594     MSG_CENTER_NOTIF(CTF_STALEMATE_OTHER,               N_ENABLE,    0, 0, "",               CPID_STALEMATE,         "0 0",  _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "")
595
596     #define VERBOSE_MURDER(type) strcat(MURDER_##type, "^BG%s")
597
598     #define MURDER_FRAG             _("^K3%sYou fragged ^BG%s")
599     #define MURDER_FRAG2            _("^K3%sYou scored against ^BG%s")
600     #define MURDER_FRAGGED          _("^K1%sYou were fragged by ^BG%s")
601     #define MURDER_FRAGGED2         _("^K1%sYou were scored against by ^BG%s")
602     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG,                   N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG,                    MURDER_FRAG2                   )
603     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED,                N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED,                 MURDER_FRAGGED2                )
604     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,        N_ENABLE,  1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED),        VERBOSE_MURDER(FRAGGED2)       )
605     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE,           N_ENABLE,  1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG),           VERBOSE_MURDER(FRAG2)          )
606
607     #define MURDER_FRAG_FIRE        _("^K3%sYou burned ^BG%s")
608     #define MURDER_FRAG_FIRE2       _("^K3%sYou scored against ^BG%s")
609     #define MURDER_FRAGGED_FIRE     _("^K1%sYou were burned by ^BG%s")
610     #define MURDER_FRAGGED_FIRE2    _("^K1%sYou were scored against by ^BG%s")
611     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE,              N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG_FIRE,               MURDER_FRAG_FIRE2              )
612     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE,           N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED_FIRE,            MURDER_FRAGGED_FIRE2           )
613     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE_VERBOSE,   N_ENABLE,  1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED_FIRE),   VERBOSE_MURDER(FRAGGED_FIRE2)  )
614     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE_VERBOSE,      N_ENABLE,  1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG_FIRE),      VERBOSE_MURDER(FRAG_FIRE2)     )
615
616     #define MURDER_FRAG_FREEZE      _("^K3%sYou froze ^BG%s")
617     #define MURDER_FRAG_FREEZE2     _("^K3%sYou scored against ^BG%s")
618     #define MURDER_FRAGGED_FREEZE   _("^K1%sYou were frozen by ^BG%s")
619     #define MURDER_FRAGGED_FREEZE2  _("^K1%sYou were scored against by ^BG%s")
620     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE,            N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAG_FREEZE,             MURDER_FRAG_FREEZE2            )
621     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE,         N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_FRAGGED_FREEZE,          MURDER_FRAGGED_FREEZE2         )
622     MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE_VERBOSE, N_ENABLE,  1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(FRAGGED_FREEZE), VERBOSE_MURDER(FRAGGED_FREEZE2))
623     MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE_VERBOSE,    N_ENABLE,  1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(FRAG_FREEZE),    VERBOSE_MURDER(FRAG_FREEZE2)   )
624
625     #define MURDER_TYPEFRAG         _("^K1%sYou typefragged ^BG%s")
626     #define MURDER_TYPEFRAG2        _("^K1%sYou scored against ^BG%s^K1 while they were typing")
627     #define MURDER_TYPEFRAGGED      _("^K1%sYou were typefragged by ^BG%s")
628     #define MURDER_TYPEFRAGGED2     _("^K1%sYou were scored against by ^BG%s^K1 while typing")
629     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG,               N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_TYPEFRAG,                MURDER_TYPEFRAG2               )
630     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED,            N_ENABLE,  1, 1, "spree_cen s1",               CPID_Null,  "0 0",  MURDER_TYPEFRAGGED,             MURDER_TYPEFRAGGED2            )
631     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,    N_ENABLE,  1, 4, "spree_cen s1 frag_stats",    CPID_Null,  "0 0",  VERBOSE_MURDER(TYPEFRAGGED),    VERBOSE_MURDER(TYPEFRAGGED2)   )
632     MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,       N_ENABLE,  1, 2, "spree_cen s1 frag_ping",     CPID_Null,  "0 0",  VERBOSE_MURDER(TYPEFRAG),       VERBOSE_MURDER(TYPEFRAG2)      )
633
634     MSG_CENTER_NOTIF(NADE_THROW,                        N_ENABLE,    0, 0, "nade_key",       CPID_NADES,             "0 0",  _("^BGPress ^F2%s^BG again to toss the nade!"), "")
635     MSG_CENTER_NOTIF(NADE_BONUS,                        N_ENABLE,    0, 0, "",               CPID_NADES,             "0 0",  _("^F2You got a ^K1BONUS GRENADE^F2!"), "")
636
637     MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,         N_ENABLE,    0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou have been moved into a different team\nYou are now on: %s"), "")
638     MSG_CENTER_NOTIF(DEATH_SELF_BETRAYAL,               N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!"))
639     MSG_CENTER_NOTIF(DEATH_SELF_CAMP,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!"))
640     MSG_CENTER_NOTIF(DEATH_SELF_CHEAT,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You unfairly eliminated yourself!"), "")
641     MSG_CENTER_NOTIF(DEATH_SELF_CUSTOM,                 N_ENABLE,    2, 0, "s2",             CPID_Null,              "0 0",  _("^K1You were %s"), "")
642     MSG_CENTER_NOTIF(DEATH_SELF_DROWN,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't catch your breath!"), "")
643     MSG_CENTER_NOTIF(DEATH_SELF_FALL,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You hit the ground with a crunch!"), "")
644     MSG_CENTER_NOTIF(DEATH_SELF_FIRE,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!"))
645     MSG_CENTER_NOTIF(DEATH_SELF_GENERIC,                N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!"))
646     MSG_CENTER_NOTIF(DEATH_SELF_LAVA,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't stand the heat!"), "")
647     MSG_CENTER_NOTIF(DEATH_SELF_MONSTER,                N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed by a monster!"), _("^K1You need to watch out for monsters!"))
648     MSG_CENTER_NOTIF(DEATH_SELF_NADE,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You forgot to put the pin back in!"), _("^K1Tastes like chicken!"))
649     MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM,            N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Hanging around a napalm explosion is bad!"), "")
650     MSG_CENTER_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,        N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got a little bit too cold!"), _("^K1You felt a little chilly!"))
651     MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL,              N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Your Healing Nade is a bit defective"), "")
652     MSG_CENTER_NOTIF(DEATH_SELF_NOAMMO,                 N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo..."))
653     MSG_CENTER_NOTIF(DEATH_SELF_ROT,                    N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health"))
654     MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You became a shooting star!"), "")
655     MSG_CENTER_NOTIF(DEATH_SELF_SLIME,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You melted away in slime!"), "")
656     MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE,                N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You committed suicide!"), _("^K1You ended it all!"))
657     MSG_CENTER_NOTIF(DEATH_SELF_SWAMP,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got stuck in a swamp!"), "")
658     MSG_CENTER_NOTIF(DEATH_SELF_TEAMCHANGE,             N_ENABLE,    0, 1, "death_team",     CPID_Null,              "0 0",  _("^BGYou are now on: %s"), "")
659     MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE,           N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You died in an accident!"), "")
660     MSG_CENTER_NOTIF(DEATH_SELF_TURRET,                 N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!"))
661     MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!"))
662     MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK,            N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!"))
663     MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Bumblebee explosion!"), "")
664     MSG_CENTER_NOTIF(DEATH_SELF_VH_CRUSH,               N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were crushed by a vehicle!"), "")
665     MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB,           N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were caught in a Raptor cluster bomb!"), "")
666     MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_DEATH,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Raptor explosion!"), "")
667     MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Spiderbot explosion!"), "")
668     MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_ROCKET,         N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You were blasted to bits by a Spiderbot rocket!"), "")
669     MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH,          N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You got caught in the blast of a Racer explosion!"), "")
670     MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,         N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You couldn't find shelter from a Racer rocket!"), "")
671     MSG_CENTER_NOTIF(DEATH_SELF_VOID,                   N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Watch your step!"), "")
672
673     MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAG,               N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!"))
674     MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED,            N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate"))
675
676     MSG_CENTER_NOTIF(DISCONNECT_IDLING,                 N_ENABLE,    0, 1, "",               CPID_IDLING,            "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "")
677
678     MSG_CENTER_NOTIF(DOOR_LOCKED_NEED,                  N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou need %s^BG!"), "")
679     MSG_CENTER_NOTIF(DOOR_LOCKED_ALSONEED,              N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^BGYou also need %s^BG!"), "")
680     MSG_CENTER_NOTIF(DOOR_UNLOCKED,                     N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^BGDoor unlocked!"), "")
681
682     MSG_CENTER_NOTIF(EXTRALIVES,                        N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^F2You picked up some extra lives"), "")
683
684     MSG_CENTER_NOTIF(FREEZETAG_REVIVE,                  N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You revived ^BG%s"), "")
685     MSG_CENTER_NOTIF(FREEZETAG_REVIVE_SELF,             N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K3You revived yourself"), "")
686     MSG_CENTER_NOTIF(FREEZETAG_REVIVED,                 N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^K3You were revived by ^BG%s"), "")
687     MSG_CENTER_NOTIF(FREEZETAG_AUTO_REVIVED,            N_ENABLE,    0, 1, "f1",             CPID_Null,              "0 0",  _("^K3You were automatically revived after %s second(s)"), "")
688
689     MSG_CENTER_NOTIF(GENERATOR_UNDERATTACK,             N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^BGThe generator is under attack!"), "")
690
691     MULTITEAM_CENTER(ROUND_TEAM_LOSS, 4,                N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^TC^TT^BG team loses the round"), "", NAME)
692     MULTITEAM_CENTER(ROUND_TEAM_WIN, 4,                 N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^TC^TT^BG team wins the round"), "", NAME)
693     MSG_CENTER_NOTIF(ROUND_PLAYER_WIN,                  N_ENABLE,    1, 0, "s1",             CPID_ROUND,             "0 0",  _("^BG%s^BG wins the round"), "")
694
695     MSG_CENTER_NOTIF(FREEZETAG_SELF,                    N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1You froze yourself"), "")
696     MSG_CENTER_NOTIF(FREEZETAG_SPAWN_LATE,              N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Round already started, you spawn as frozen"), "")
697
698     MSG_CENTER_NOTIF(GUNGAME_NEW_LEVEL,                 N_ENABLE,    0, 2, "f1 item_wepname2", CPID_Null,             "0 0",  _("^F2Level %s: ^F1%s"), "")
699     MSG_CENTER_NOTIF(GUNGAME_LEVELS_LEFT,               N_ENABLE,    0, 2, "f1 item_wepname2", CPID_Null,             "0 0",  _("^F2%s levels left: ^F1%s"), "")
700     MSG_CENTER_NOTIF(GUNGAME_LAST_LEVEL,                N_ENABLE,    0, 1, "item_wepname",     CPID_Null,             "0 0",  _("^F2LAST LEVEL: ^F1%s"), "")
701
702     MSG_CENTER_NOTIF(INVASION_SUPERMONSTER,             N_ENABLE,    1, 0, "s1",             CPID_Null,              "0 0",  _("^K1A %s has arrived!"), "")
703
704     MSG_CENTER_NOTIF(ITEM_BUFF_DROP,                    N_ENABLE,    0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou dropped the %s^BG buff!"), "")
705     MSG_CENTER_NOTIF(ITEM_BUFF_GOT,                     N_ENABLE,    0, 1, "item_buffname",                      CPID_ITEM, "item_centime 0", _("^BGYou got the %s^BG buff!"), "")
706     MSG_CENTER_NOTIF(ITEM_FUELREGEN_GOT,                N_ENABLE,    0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Fuel regenerator"), "")
707     MSG_CENTER_NOTIF(ITEM_JETPACK_GOT,                  N_ENABLE,    0, 0, "",                                   CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1Jetpack"), "")
708     MSG_CENTER_NOTIF(ITEM_WEAPON_DONTHAVE,              N_ENABLE,    0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou do not have the ^F1%s"), "")
709     MSG_CENTER_NOTIF(ITEM_WEAPON_DROP,                  N_ENABLE,    1, 1, "item_wepname item_wepammo",          CPID_ITEM, "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "")
710     MSG_CENTER_NOTIF(ITEM_WEAPON_GOT,                   N_ENABLE,    0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1%s"), "")
711     MSG_CENTER_NOTIF(ITEM_WEAPON_NOAMMO,                N_ENABLE,    0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^BGYou don't have enough ammo for the ^F1%s"), "")
712     MSG_CENTER_NOTIF(ITEM_WEAPON_PRIMORSEC,             N_ENABLE,    0, 3, "item_wepname f2primsec f3primsec",   CPID_ITEM, "item_centime 0", _("^F1%s %s^BG is unable to fire, but its ^F1%s^BG can"), "")
713     MSG_CENTER_NOTIF(ITEM_WEAPON_UNAVAILABLE,           N_ENABLE,    0, 1, "item_wepname",                       CPID_ITEM, "item_centime 0", _("^F1%s^BG is ^F4not available^BG on this map"), "")
714
715     MSG_CENTER_NOTIF(JOIN_NOSPAWNS,                     N_ENABLE,    0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1No spawnpoints available!\nHope your team can fix it..."), "")
716     MSG_CENTER_NOTIF(JOIN_PREVENT,                      N_ENABLE,    0, 0, "",               CPID_PREVENT_JOIN,      "0 0",  _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "")
717
718     MSG_CENTER_NOTIF(KEEPAWAY_DROPPED,                  N_ENABLE,    1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has dropped the ball!"), "")
719     MSG_CENTER_NOTIF(KEEPAWAY_PICKUP,                   N_ENABLE,    1, 0, "s1",             CPID_KEEPAWAY,          "0 0",  _("^BG%s^BG has picked up the ball!"), "")
720     MSG_CENTER_NOTIF(KEEPAWAY_PICKUP_SELF,              N_ENABLE,    0, 0, "",               CPID_KEEPAWAY,          "0 0",  _("^BGYou picked up the ball"), "")
721     MSG_CENTER_NOTIF(KEEPAWAY_WARN,                     N_ENABLE,    0, 0, "",               CPID_KEEPAWAY_WARN,     "0 0",  _("^BGKilling people while you don't have the ball gives no points!"), "")
722
723     MSG_CENTER_NOTIF(KEYHUNT_HELP,                      N_ENABLE,    0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nHelp the key carriers to meet!"), "")
724     MULTITEAM_CENTER(KEYHUNT_INTERFERE, 4,              N_ENABLE,    0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "", NAME)
725     MSG_CENTER_NOTIF(KEYHUNT_MEET,                      N_ENABLE,    0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGAll keys are in your team's hands!\nMeet the other key carriers ^F4NOW^BG!"), "")
726     MSG_CENTER_NOTIF(KEYHUNT_ROUNDSTART,                N_ENABLE,    0, 1, "",               CPID_KEYHUNT_OTHER,     "1 f1", _("^F4Round will start in ^COUNT"), "")
727     MSG_CENTER_NOTIF(KEYHUNT_SCAN,                      N_ENABLE,    0, 1, "",               CPID_KEYHUNT_OTHER,     "f1 0", _("^BGScanning frequency range..."), "")
728     MULTITEAM_CENTER(KEYHUNT_START, 4,                  N_ENABLE,    0, 0, "",               CPID_KEYHUNT,           "0 0",  _("^BGYou are starting with the ^TC^TT Key"), "", KEY)
729
730     MSG_CENTER_NOTIF(LMS_NOLIVES,                       N_ENABLE,    0, 0, "",               CPID_LMS,               "0 0",  _("^BGYou have no lives left, you must wait until the next match"), "")
731
732     MSG_CENTER_NOTIF(MISSING_TEAMS,                     N_ENABLE,    0, 1, "missing_teams",  CPID_MISSING_TEAMS,     "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "")
733     MSG_CENTER_NOTIF(MISSING_PLAYERS,                   N_ENABLE,    0, 1, "f1",             CPID_MISSING_PLAYERS,   "-1 0", _("^BGWaiting for %s player(s) to join..."), "")
734
735     MSG_CENTER_NOTIF(INSTAGIB_DOWNGRADE,                N_ENABLE,    0, 0, "",               CPID_INSTAGIB_FINDAMMO, "5 0",  _("^BGYour weapon has been downgraded until you find some ammo!"), "")
736     MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO,                 N_ENABLE,    0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 9",  _("^F4^COUNT^BG left to find some ammo!"), "")
737     MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO_FIRST,           N_ENABLE,    0, 0, "",               CPID_INSTAGIB_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!"))
738     MSG_CENTER_NOTIF(INSTAGIB_LIVES_REMAINING,          N_ENABLE,    0, 1, "f1",             CPID_Null,              "0 0",  _("^F2Extra lives remaining: ^K1%s"), "")
739
740     MSG_CENTER_NOTIF(MOTD,                              N_ENABLE,    1, 0, "s1",             CPID_MOTD,              "-1 0", "^BG%s", "")
741
742     MSG_CENTER_NOTIF(NIX_COUNTDOWN,                     N_ENABLE,    0, 2, "item_wepname",   CPID_NIX,               "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "")
743     MSG_CENTER_NOTIF(NIX_NEWWEAPON,                     N_ENABLE,    0, 1, "item_wepname",   CPID_NIX,               "0 0",  _("^F2Active weapon: ^F1%s"), "")
744
745     MSG_CENTER_NOTIF(ONS_CAPTURE,                       N_ENABLE,    1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^BGYou captured %s^BG control point"), "")
746     MULTITEAM_CENTER(ONS_CAPTURE_TEAM, 4,               N_ENABLE,    1, 0, "s1",             CPID_ONSLAUGHT,         "0 0",  _("^TC^TT^BG team captured %s^BG control point"), "", NAME)
747     MSG_CENTER_NOTIF(ONS_CONTROLPOINT_SHIELDED,         N_ENABLE,    0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThis control point currently cannot be captured"), "")
748     MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED,            N_ENABLE,    0, 0, "",               CPID_ONS_CAPSHIELD,     "0 0",  _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "")
749     MULTITEAM_CENTER(ONS_NOTSHIELDED, 4,                N_ENABLE,    0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "", NAME)
750     MSG_CENTER_NOTIF(ONS_NOTSHIELDED_TEAM,              N_ENABLE,    0, 0, "",               CPID_ONSLAUGHT,         "0 0",  _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "")
751     MSG_CENTER_NOTIF(ONS_TELEPORT,                      N_ENABLE,    0, 0, "pass_key",       CPID_ONSLAUGHT,         "0 0",  _("^BGPress ^F2%s^BG to teleport"), "")
752     MSG_CENTER_NOTIF(ONS_TELEPORT_ANTISPAM,             N_ENABLE,    0, 1, "f1secs",         CPID_ONSLAUGHT,         "0 0",  _("^BGTeleporting disabled for %s"), "")
753
754     MSG_CENTER_NOTIF(OVERTIME_FRAG,                     N_ENABLE,    0, 0, "",               CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!"))
755     MSG_CENTER_NOTIF(OVERTIME_CONTROLPOINT,             N_ENABLE,    0, 0, "",               CPID_OVERTIME,          "5 0",  _("^F2Now playing ^F4OVERTIME^F2!\n\nGenerators are now decaying.\nThe more control points your team holds,\nthe faster the enemy generator decays"), "")
756     MSG_CENTER_NOTIF(OVERTIME_TIME,                     N_ENABLE,    0, 1, "f1time",         CPID_OVERTIME,          "0 0",  _("^F2Now playing ^F4OVERTIME^F2!\n^BGAdded ^F4%s^BG to the game!"), "")
757
758     MSG_CENTER_NOTIF(PORTO_CREATED_IN,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1In^BG-portal created"), "")
759     MSG_CENTER_NOTIF(PORTO_CREATED_OUT,                 N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^F3Out^BG-portal created"), "")
760     MSG_CENTER_NOTIF(PORTO_FAILED,                      N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^F1Portal creation failed"), "")
761
762     MSG_CENTER_NOTIF(POWERUP_STRENGTH,                  N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength infuses your weapons with devastating power"), "")
763     MSG_CENTER_NOTIF(POWERDOWN_STRENGTH,                N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Strength has worn off"), "")
764
765     MSG_CENTER_NOTIF(POWERUP_SHIELD,                    N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield surrounds you"), "")
766     MSG_CENTER_NOTIF(POWERDOWN_SHIELD,                  N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Shield has worn off"), "")
767
768     MSG_CENTER_NOTIF(POWERUP_SPEED,                     N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are on speed"), "")
769     MSG_CENTER_NOTIF(POWERDOWN_SPEED,                   N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Speed has worn off"), "")
770
771     MSG_CENTER_NOTIF(POWERUP_INVISIBILITY,              N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You are invisible"), "")
772     MSG_CENTER_NOTIF(POWERDOWN_INVISIBILITY,            N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Invisibility has worn off"), "")
773
774     MSG_CENTER_NOTIF(RACE_FINISHLAP,                    N_ENABLE,    0, 0, "",               CPID_RACE_FINISHLAP,    "0 0",  _("^F2The race is over, finish your lap!"), "")
775
776     MSG_CENTER_NOTIF(SECONDARY_NODAMAGE,                N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^BGSecondary fire inflicts no damage!"), "")
777
778     MSG_CENTER_NOTIF(SEQUENCE_COMPLETED,                N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^BGSequence completed!"), "")
779     MSG_CENTER_NOTIF(SEQUENCE_COUNTER,                  N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^BGThere are more to go..."), "")
780     MSG_CENTER_NOTIF(SEQUENCE_COUNTER_FEWMORE,          N_ENABLE,    0, 1, "f1",             CPID_Null,              "0 0",  _("^BGOnly %s^BG more to go..."), "")
781
782     MSG_CENTER_NOTIF(SUPERWEAPON_BROKEN,                N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have broken down"), "")
783     MSG_CENTER_NOTIF(SUPERWEAPON_LOST,                  N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have been lost"), "")
784     MSG_CENTER_NOTIF(SUPERWEAPON_PICKUP,                N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You now have a superweapon"), "")
785
786     MULTITEAM_CENTER(TEAMCHANGE, 4,                     N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "", NAME)
787     MSG_CENTER_NOTIF(TEAMCHANGE_AUTO,                   N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing team in ^COUNT"), "")
788     MSG_CENTER_NOTIF(TEAMCHANGE_SPECTATE,               N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Spectating in ^COUNT"), "")
789     MSG_CENTER_NOTIF(TEAMCHANGE_SUICIDE,                N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Suicide in ^COUNT"), "")
790
791     MSG_CENTER_NOTIF(TIMEOUT_BEGINNING,                 N_ENABLE,    0, 1, "",               CPID_TIMEOUT,           "1 f1", _("^F4Timeout begins in ^COUNT"), "")
792     MSG_CENTER_NOTIF(TIMEOUT_ENDING,                    N_ENABLE,    0, 1, "",               CPID_TIMEIN,            "1 f1", _("^F4Timeout ends in ^COUNT"), "")
793
794     MSG_CENTER_NOTIF(JOIN_PREVENT_MINIGAME,             N_ENABLE,    0, 0, "",               CPID_Null,              "0 0",  _("^K1Cannot join given minigame session!"), "" )
795
796     MSG_CENTER_NOTIF(VEHICLE_ENTER,                     N_ENABLE,    0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter/exit the vehicle"), "")
797     MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER,              N_ENABLE,    0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to enter the vehicle gunner"), "")
798     MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL,               N_ENABLE,    0, 0, "pass_key",       CPID_VEHICLES,          "0 0",  _("^BGPress ^F2%s^BG to steal this vehicle"), "")
799     MSG_CENTER_NOTIF(VEHICLE_STEAL,                     N_ENABLE,    0, 0, "",               CPID_VEHICLES_OTHER,    "0 0",  _("^F2The enemy is stealing one of your vehicles!\n^F4Stop them!"), "")
800     MSG_CENTER_NOTIF(VEHICLE_STEAL_SELF,                N_ENABLE,    0, 0, "",               CPID_VEHICLES_OTHER,    "4 0",  _("^F2Intruder detected, disabling shields!"), "")
801
802     MSG_CENTER_NOTIF(WEAPON_MINELAYER_LIMIT,            N_ENABLE,    0, 1, "f1",             CPID_Null,              "0 0",  _("^BGYou cannot place more than ^F2%s^BG mines at a time"), "")
803
804 #undef N_DISABL
805 #undef N_ENABLE
806
807 // default value for multi notification cvars:
808 // 0: off, 1: enable this multiple notification
809 #define N_DISABL 0
810 #define N_ENABLE 1
811
812 #define MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
813     MSG_MULTI_NOTIF(prefix##_RED, default, anncepre##_RED, infopre##_RED, centerpre##_RED) \
814     MSG_MULTI_NOTIF(prefix##_BLUE, default, anncepre##_BLUE, infopre##_BLUE, centerpre##_BLUE)
815 #define MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
816     MULTITEAM_MULTI2(prefix, default, anncepre, infopre, centerpre) \
817     MSG_MULTI_NOTIF(prefix##_YELLOW, default, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW)
818 #define MULTITEAM_MULTI4(prefix, default, anncepre, infopre, centerpre) \
819     MULTITEAM_MULTI3(prefix, default, anncepre, infopre, centerpre) \
820     MSG_MULTI_NOTIF(prefix##_PINK, default, anncepre##PINK, infopre##PINK, centerpre##PINK)
821 #define MULTITEAM_MULTI(prefix, teams, default, anncepre, infopre, centerpre) \
822     MULTITEAM_MULTI##teams(prefix, default, anncepre, infopre, centerpre)
823
824 // MSG_MULTI_NOTIFICATIONS
825     MSG_MULTI_NOTIF(DEATH_MURDER_BUFF,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_BUFF,                 NULL)
826     MSG_MULTI_NOTIF(DEATH_MURDER_CHEAT,                 N_ENABLE,  NULL,           INFO_DEATH_MURDER_CHEAT,                NULL)
827     MSG_MULTI_NOTIF(DEATH_MURDER_DROWN,                 N_ENABLE,  NULL,           INFO_DEATH_MURDER_DROWN,                NULL)
828     MSG_MULTI_NOTIF(DEATH_MURDER_FALL,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_FALL,                 NULL)
829     MSG_MULTI_NOTIF(DEATH_MURDER_FIRE,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_FIRE,                 NULL)
830     MSG_MULTI_NOTIF(DEATH_MURDER_LAVA,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_LAVA,                 NULL)
831     MSG_MULTI_NOTIF(DEATH_MURDER_MONSTER,               N_ENABLE,  NULL,           INFO_DEATH_MURDER_MONSTER,              CENTER_DEATH_SELF_MONSTER)
832     MSG_MULTI_NOTIF(DEATH_MURDER_NADE,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_NADE,                 NULL)
833     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_NAPALM,           N_ENABLE,  NULL,           INFO_DEATH_MURDER_NADE_NAPALM,          NULL)
834     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE,              N_ENABLE,  NULL,           INFO_DEATH_MURDER_NADE_ICE,             NULL)
835     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_ICE_FREEZE,       N_ENABLE,  NULL,           INFO_DEATH_MURDER_NADE_ICE_FREEZE,      NULL)
836     MSG_MULTI_NOTIF(DEATH_MURDER_NADE_HEAL,             N_ENABLE,  NULL,           INFO_DEATH_MURDER_NADE_HEAL,            NULL)
837     MSG_MULTI_NOTIF(DEATH_MURDER_SHOOTING_STAR,         N_ENABLE,  NULL,           INFO_DEATH_MURDER_SHOOTING_STAR,        NULL)
838     MSG_MULTI_NOTIF(DEATH_MURDER_SLIME,                 N_ENABLE,  NULL,           INFO_DEATH_MURDER_SLIME,                NULL)
839     MSG_MULTI_NOTIF(DEATH_MURDER_SWAMP,                 N_ENABLE,  NULL,           INFO_DEATH_MURDER_SWAMP,                NULL)
840     MSG_MULTI_NOTIF(DEATH_MURDER_TELEFRAG,              N_ENABLE,  NULL,           INFO_DEATH_MURDER_TELEFRAG,             NULL)
841     MSG_MULTI_NOTIF(DEATH_MURDER_TOUCHEXPLODE,          N_ENABLE,  NULL,           INFO_DEATH_MURDER_TOUCHEXPLODE,         NULL)
842     MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,         N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_BUMB_DEATH,        NULL)
843     MSG_MULTI_NOTIF(DEATH_MURDER_VH_BUMB_GUN,           N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_BUMB_GUN,          NULL)
844     MSG_MULTI_NOTIF(DEATH_MURDER_VH_CRUSH,              N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_CRUSH,             NULL)
845     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,          N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_RAPT_BOMB,         NULL)
846     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,        N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_RAPT_CANNON,       NULL)
847     MSG_MULTI_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,         N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_RAPT_DEATH,        NULL)
848     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_DEATH,         N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_SPID_DEATH,        NULL)
849     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,       N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_SPID_MINIGUN,      NULL)
850     MSG_MULTI_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,        N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_SPID_ROCKET,       NULL)
851     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,         N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_WAKI_DEATH,        NULL)
852     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_GUN,           N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_WAKI_GUN,          NULL)
853     MSG_MULTI_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,        N_ENABLE,  NULL,           INFO_DEATH_MURDER_VH_WAKI_ROCKET,       NULL)
854     MSG_MULTI_NOTIF(DEATH_MURDER_VOID,                  N_ENABLE,  NULL,           INFO_DEATH_MURDER_VOID,                 NULL)
855
856     MSG_MULTI_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,          N_ENABLE,  NULL,           INFO_DEATH_SELF_AUTOTEAMCHANGE,         CENTER_DEATH_SELF_AUTOTEAMCHANGE)
857     MSG_MULTI_NOTIF(DEATH_SELF_BETRAYAL,                N_ENABLE,  NULL,           INFO_DEATH_SELF_BETRAYAL,               CENTER_DEATH_SELF_BETRAYAL)
858     MSG_MULTI_NOTIF(DEATH_SELF_CAMP,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_CAMP,                   CENTER_DEATH_SELF_CAMP)
859     MSG_MULTI_NOTIF(DEATH_SELF_CHEAT,                   N_ENABLE,  NULL,           INFO_DEATH_SELF_CHEAT,                  CENTER_DEATH_SELF_CHEAT)
860     MSG_MULTI_NOTIF(DEATH_SELF_CUSTOM,                  N_ENABLE,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_CUSTOM)
861     MSG_MULTI_NOTIF(DEATH_SELF_DROWN,                   N_ENABLE,  NULL,           INFO_DEATH_SELF_DROWN,                  CENTER_DEATH_SELF_DROWN)
862     MSG_MULTI_NOTIF(DEATH_SELF_FALL,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_FALL,                   CENTER_DEATH_SELF_FALL)
863     MSG_MULTI_NOTIF(DEATH_SELF_FIRE,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_FIRE,                   CENTER_DEATH_SELF_FIRE)
864     MSG_MULTI_NOTIF(DEATH_SELF_GENERIC,                 N_ENABLE,  NULL,           INFO_DEATH_SELF_GENERIC,                CENTER_DEATH_SELF_GENERIC)
865     MSG_MULTI_NOTIF(DEATH_SELF_LAVA,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_LAVA,                   CENTER_DEATH_SELF_LAVA)
866     MSG_MULTI_NOTIF(DEATH_SELF_MON_MAGE,                N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_MAGE,               CENTER_DEATH_SELF_MONSTER)
867     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW,       N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_CLAW,      CENTER_DEATH_SELF_MONSTER)
868     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH,      N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_SMASH,     CENTER_DEATH_SELF_MONSTER)
869     MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP,        N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_SHAMBLER_ZAP,       CENTER_DEATH_SELF_MONSTER)
870     MSG_MULTI_NOTIF(DEATH_SELF_MON_SPIDER,              N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_SPIDER,             CENTER_DEATH_SELF_MONSTER)
871     MSG_MULTI_NOTIF(DEATH_SELF_MON_WYVERN,              N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_WYVERN,             CENTER_DEATH_SELF_MONSTER)
872     MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP,         N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_JUMP,        CENTER_DEATH_SELF_MONSTER)
873     MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_MELEE,        N_ENABLE,  NULL,           INFO_DEATH_SELF_MON_ZOMBIE_MELEE,       CENTER_DEATH_SELF_MONSTER)
874     MSG_MULTI_NOTIF(DEATH_SELF_NADE,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_NADE,                   CENTER_DEATH_SELF_NADE)
875     MSG_MULTI_NOTIF(DEATH_SELF_NADE_NAPALM,             N_ENABLE,  NULL,           INFO_DEATH_SELF_NADE_NAPALM,            CENTER_DEATH_SELF_NADE_NAPALM)
876     MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE,                N_ENABLE,  NULL,           INFO_DEATH_SELF_NADE_ICE,               CENTER_DEATH_SELF_NADE_ICE_FREEZE)
877     MSG_MULTI_NOTIF(DEATH_SELF_NADE_ICE_FREEZE,         N_ENABLE,  NULL,           INFO_DEATH_SELF_NADE_ICE_FREEZE,        CENTER_DEATH_SELF_NADE_ICE_FREEZE)
878     MSG_MULTI_NOTIF(DEATH_SELF_NADE_HEAL,               N_ENABLE,  NULL,           INFO_DEATH_SELF_NADE_HEAL,              CENTER_DEATH_SELF_NADE_HEAL)
879     MSG_MULTI_NOTIF(DEATH_SELF_NOAMMO,                  N_ENABLE,  NULL,           INFO_DEATH_SELF_NOAMMO,                 CENTER_DEATH_SELF_NOAMMO)
880     MSG_MULTI_NOTIF(DEATH_SELF_ROT,                     N_ENABLE,  NULL,           INFO_DEATH_SELF_ROT,                    CENTER_DEATH_SELF_ROT)
881     MSG_MULTI_NOTIF(DEATH_SELF_SHOOTING_STAR,           N_ENABLE,  NULL,           INFO_DEATH_SELF_SHOOTING_STAR,          CENTER_DEATH_SELF_SHOOTING_STAR)
882     MSG_MULTI_NOTIF(DEATH_SELF_SLIME,                   N_ENABLE,  NULL,           INFO_DEATH_SELF_SLIME,                  CENTER_DEATH_SELF_SLIME)
883     MSG_MULTI_NOTIF(DEATH_SELF_SUICIDE,                 N_ENABLE,  NULL,           INFO_DEATH_SELF_SUICIDE,                CENTER_DEATH_SELF_SUICIDE)
884     MSG_MULTI_NOTIF(DEATH_SELF_SWAMP,                   N_ENABLE,  NULL,           INFO_DEATH_SELF_SWAMP,                  CENTER_DEATH_SELF_SWAMP)
885     MSG_MULTI_NOTIF(DEATH_SELF_TEAMCHANGE,              N_ENABLE,  NULL,           INFO_DEATH_SELF_TEAMCHANGE,             CENTER_DEATH_SELF_TEAMCHANGE)
886     MSG_MULTI_NOTIF(DEATH_SELF_TOUCHEXPLODE,            N_ENABLE,  NULL,           INFO_DEATH_SELF_TOUCHEXPLODE,           CENTER_DEATH_SELF_TOUCHEXPLODE)
887     MSG_MULTI_NOTIF(DEATH_SELF_TURRET,                  N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET,                 CENTER_DEATH_SELF_TURRET)
888     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_EWHEEL,           N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_EWHEEL,          CENTER_DEATH_SELF_TURRET_EWHEEL)
889     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_FLAC,             N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_FLAC,            CENTER_DEATH_SELF_TURRET)
890     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HELLION,          N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_HELLION,         CENTER_DEATH_SELF_TURRET)
891     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_HK,               N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_HK,              CENTER_DEATH_SELF_TURRET)
892     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,       N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_MACHINEGUN,      CENTER_DEATH_SELF_TURRET)
893     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_MLRS,             N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_MLRS,            CENTER_DEATH_SELF_TURRET)
894     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PHASER,           N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_PHASER,          CENTER_DEATH_SELF_TURRET)
895     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_PLASMA,           N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_PLASMA,          CENTER_DEATH_SELF_TURRET)
896     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_TESLA,            N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_TESLA,           CENTER_DEATH_SELF_TURRET)
897     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_GUN,         N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_WALK_GUN,        CENTER_DEATH_SELF_TURRET_WALK)
898     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_MELEE,       N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_WALK_MELEE,      CENTER_DEATH_SELF_TURRET_WALK)
899     MSG_MULTI_NOTIF(DEATH_SELF_TURRET_WALK_ROCKET,      N_ENABLE,  NULL,           INFO_DEATH_SELF_TURRET_WALK_ROCKET,     CENTER_DEATH_SELF_TURRET_WALK)
900     MSG_MULTI_NOTIF(DEATH_SELF_VH_BUMB_DEATH,           N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_BUMB_DEATH,          CENTER_DEATH_SELF_VH_BUMB_DEATH)
901     MSG_MULTI_NOTIF(DEATH_SELF_VH_CRUSH,                N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_CRUSH,               CENTER_DEATH_SELF_VH_CRUSH)
902     MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_BOMB,            N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_RAPT_BOMB,           CENTER_DEATH_SELF_VH_RAPT_BOMB)
903     MSG_MULTI_NOTIF(DEATH_SELF_VH_RAPT_DEATH,           N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_RAPT_DEATH,          CENTER_DEATH_SELF_VH_RAPT_DEATH)
904     MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_DEATH,           N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_SPID_DEATH,          CENTER_DEATH_SELF_VH_SPID_DEATH)
905     MSG_MULTI_NOTIF(DEATH_SELF_VH_SPID_ROCKET,          N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_SPID_ROCKET,         CENTER_DEATH_SELF_VH_SPID_ROCKET)
906     MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_DEATH,           N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_WAKI_DEATH,          CENTER_DEATH_SELF_VH_WAKI_DEATH)
907     MSG_MULTI_NOTIF(DEATH_SELF_VH_WAKI_ROCKET,          N_ENABLE,  NULL,           INFO_DEATH_SELF_VH_WAKI_ROCKET,         CENTER_DEATH_SELF_VH_WAKI_ROCKET)
908     MSG_MULTI_NOTIF(DEATH_SELF_VOID,                    N_ENABLE,  NULL,           INFO_DEATH_SELF_VOID,                   CENTER_DEATH_SELF_VOID)
909
910     MSG_MULTI_NOTIF(ITEM_BUFF_DROP,                     N_ENABLE,  NULL,           INFO_ITEM_BUFF_DROP,                    CENTER_ITEM_BUFF_DROP)
911     MSG_MULTI_NOTIF(ITEM_BUFF_GOT,                      N_ENABLE,  NULL,           INFO_ITEM_BUFF_GOT,                     CENTER_ITEM_BUFF_GOT)
912     MSG_MULTI_NOTIF(ITEM_WEAPON_DONTHAVE,               N_ENABLE,  NULL,           INFO_ITEM_WEAPON_DONTHAVE,              CENTER_ITEM_WEAPON_DONTHAVE)
913     MSG_MULTI_NOTIF(ITEM_WEAPON_DROP,                   N_ENABLE,  NULL,           INFO_ITEM_WEAPON_DROP,                  CENTER_ITEM_WEAPON_DROP)
914     MSG_MULTI_NOTIF(ITEM_WEAPON_GOT,                    N_ENABLE,  NULL,           INFO_ITEM_WEAPON_GOT,                   CENTER_ITEM_WEAPON_GOT)
915     MSG_MULTI_NOTIF(ITEM_WEAPON_NOAMMO,                 N_ENABLE,  NULL,           INFO_ITEM_WEAPON_NOAMMO,                CENTER_ITEM_WEAPON_NOAMMO)
916     MSG_MULTI_NOTIF(ITEM_WEAPON_PRIMORSEC,              N_ENABLE,  NULL,           INFO_ITEM_WEAPON_PRIMORSEC,             CENTER_ITEM_WEAPON_PRIMORSEC)
917     MSG_MULTI_NOTIF(ITEM_WEAPON_UNAVAILABLE,            N_ENABLE,  NULL,           INFO_ITEM_WEAPON_UNAVAILABLE,           CENTER_ITEM_WEAPON_UNAVAILABLE)
918
919     MSG_MULTI_NOTIF(MULTI_COINTOSS,                     N_ENABLE,  NULL,           INFO_COINTOSS,                          CENTER_COINTOSS)
920     MSG_MULTI_NOTIF(MULTI_COUNTDOWN_BEGIN,              N_ENABLE,  ANNCE_BEGIN,    NULL,                                   CENTER_COUNTDOWN_BEGIN)
921     MSG_MULTI_NOTIF(MULTI_INSTAGIB_FINDAMMO,            N_ENABLE,  ANNCE_NUM_10,   NULL,                                   CENTER_INSTAGIB_FINDAMMO_FIRST)
922
923     MSG_MULTI_NOTIF(WEAPON_ACCORDEON_MURDER,            N_ENABLE,  NULL,           INFO_WEAPON_ACCORDEON_MURDER,           NULL)
924     MSG_MULTI_NOTIF(WEAPON_ACCORDEON_SUICIDE,           N_ENABLE,  NULL,           INFO_WEAPON_ACCORDEON_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
925     MSG_MULTI_NOTIF(WEAPON_ARC_MURDER,                  N_ENABLE,  NULL,           INFO_WEAPON_ARC_MURDER,                 NULL)
926     MSG_MULTI_NOTIF(WEAPON_ARC_MURDER_SPRAY,            N_ENABLE,  NULL,           INFO_WEAPON_ARC_MURDER_SPRAY,           NULL)
927     MSG_MULTI_NOTIF(WEAPON_BLASTER_MURDER,              N_ENABLE,  NULL,           INFO_WEAPON_BLASTER_MURDER,             NULL)
928     MSG_MULTI_NOTIF(WEAPON_BLASTER_SUICIDE,             N_ENABLE,  NULL,           INFO_WEAPON_BLASTER_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
929     MSG_MULTI_NOTIF(WEAPON_CRYLINK_MURDER,              N_ENABLE,  NULL,           INFO_WEAPON_CRYLINK_MURDER,             NULL)
930     MSG_MULTI_NOTIF(WEAPON_CRYLINK_SUICIDE,             N_ENABLE,  NULL,           INFO_WEAPON_CRYLINK_SUICIDE,            CENTER_DEATH_SELF_GENERIC)
931     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_DIRECT,    N_ENABLE,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_DIRECT,   NULL)
932     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_MURDER_SPLASH,    N_ENABLE,  NULL,           INFO_WEAPON_DEVASTATOR_MURDER_SPLASH,   NULL)
933     MSG_MULTI_NOTIF(WEAPON_DEVASTATOR_SUICIDE,          N_ENABLE,  NULL,           INFO_WEAPON_DEVASTATOR_SUICIDE,         CENTER_DEATH_SELF_GENERIC)
934     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,         N_ENABLE,  NULL,           INFO_WEAPON_ELECTRO_MURDER_BOLT,        NULL)
935     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,        N_ENABLE,  NULL,           INFO_WEAPON_ELECTRO_MURDER_COMBO,       NULL)
936     MSG_MULTI_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,         N_ENABLE,  NULL,           INFO_WEAPON_ELECTRO_MURDER_ORBS,        NULL)
937     MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,        N_ENABLE,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_BOLT,       CENTER_DEATH_SELF_GENERIC)
938     MSG_MULTI_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,        N_ENABLE,  NULL,           INFO_WEAPON_ELECTRO_SUICIDE_ORBS,       CENTER_DEATH_SELF_GENERIC)
939     MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,       N_ENABLE,  NULL,           INFO_WEAPON_FIREBALL_MURDER_BLAST,      NULL)
940     MSG_MULTI_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,    N_ENABLE,  NULL,           INFO_WEAPON_FIREBALL_MURDER_FIREMINE,   NULL)
941     MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,      N_ENABLE,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_BLAST,     CENTER_DEATH_SELF_GENERIC)
942     MSG_MULTI_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,   N_ENABLE,  NULL,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,  CENTER_DEATH_SELF_GENERIC)
943     MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_BURST,          N_ENABLE,  NULL,           INFO_WEAPON_HAGAR_MURDER_BURST,         NULL)
944     MSG_MULTI_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,          N_ENABLE,  NULL,           INFO_WEAPON_HAGAR_MURDER_SPRAY,         NULL)
945     MSG_MULTI_NOTIF(WEAPON_HAGAR_SUICIDE,               N_ENABLE,  NULL,           INFO_WEAPON_HAGAR_SUICIDE,              CENTER_DEATH_SELF_GENERIC)
946     MSG_MULTI_NOTIF(WEAPON_HLAC_MURDER,                 N_ENABLE,  NULL,           INFO_WEAPON_HLAC_MURDER,                NULL)
947     MSG_MULTI_NOTIF(WEAPON_HLAC_SUICIDE,                N_ENABLE,  NULL,           INFO_WEAPON_HLAC_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
948     MSG_MULTI_NOTIF(WEAPON_HOOK_MURDER,                 N_ENABLE,  NULL,           INFO_WEAPON_HOOK_MURDER,                NULL)
949     MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_MURDER,          N_ENABLE,  NULL,           INFO_WEAPON_KLEINBOTTLE_MURDER,         NULL)
950     MSG_MULTI_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,         N_ENABLE,  NULL,           INFO_WEAPON_KLEINBOTTLE_SUICIDE,        CENTER_DEATH_SELF_GENERIC)
951     MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SNIPE,     N_ENABLE,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SNIPE,    NULL)
952     MSG_MULTI_NOTIF(WEAPON_MACHINEGUN_MURDER_SPRAY,     N_ENABLE,  NULL,           INFO_WEAPON_MACHINEGUN_MURDER_SPRAY,    NULL)
953     MSG_MULTI_NOTIF(WEAPON_MINELAYER_LIMIT,             N_ENABLE,  NULL,           INFO_WEAPON_MINELAYER_LIMIT,            CENTER_WEAPON_MINELAYER_LIMIT)
954     MSG_MULTI_NOTIF(WEAPON_MINELAYER_MURDER,            N_ENABLE,  NULL,           INFO_WEAPON_MINELAYER_MURDER,           NULL)
955     MSG_MULTI_NOTIF(WEAPON_MINELAYER_SUICIDE,           N_ENABLE,  NULL,           INFO_WEAPON_MINELAYER_SUICIDE,          CENTER_DEATH_SELF_GENERIC)
956     MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,        N_ENABLE,  NULL,           INFO_WEAPON_MORTAR_MURDER_BOUNCE,       NULL)
957     MSG_MULTI_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,       N_ENABLE,  NULL,           INFO_WEAPON_MORTAR_MURDER_EXPLODE,      NULL)
958     MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,       N_ENABLE,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,      CENTER_DEATH_SELF_GENERIC)
959     MSG_MULTI_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,      N_ENABLE,  NULL,           INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,     CENTER_DEATH_SELF_GENERIC)
960     MSG_MULTI_NOTIF(WEAPON_OVERKILL_HMG_MURDER_SNIPE,   N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_HMG_MURDER_SNIPE,  NULL)
961     MSG_MULTI_NOTIF(WEAPON_OVERKILL_HMG_MURDER_SPRAY,   N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_HMG_MURDER_SPRAY,  NULL)
962     MSG_MULTI_NOTIF(WEAPON_OVERKILL_MACHINEGUN_MURDER,  N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_MACHINEGUN_MURDER, NULL)
963     MSG_MULTI_NOTIF(WEAPON_OVERKILL_NEX_MURDER,         N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_NEX_MURDER,        NULL)
964     MSG_MULTI_NOTIF(WEAPON_OVERKILL_RPC_MURDER_DIRECT,  N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_RPC_MURDER_DIRECT, NULL)
965     MSG_MULTI_NOTIF(WEAPON_OVERKILL_RPC_MURDER_SPLASH,  N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_RPC_MURDER_SPLASH, NULL)
966     MSG_MULTI_NOTIF(WEAPON_OVERKILL_RPC_SUICIDE_DIRECT, N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_RPC_SUICIDE_DIRECT,NULL)
967     MSG_MULTI_NOTIF(WEAPON_OVERKILL_RPC_SUICIDE_SPLASH, N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_RPC_SUICIDE_SPLASH,CENTER_DEATH_SELF_GENERIC)
968     MSG_MULTI_NOTIF(WEAPON_OVERKILL_SHOTGUN_MURDER,     N_ENABLE,  NULL,           INFO_WEAPON_OVERKILL_SHOTGUN_MURDER,    NULL)
969     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER,                N_ENABLE,  NULL,           INFO_WEAPON_RIFLE_MURDER,               NULL)
970     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL,           N_ENABLE,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL,          NULL)
971     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,  N_ENABLE,  NULL,           INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING, NULL)
972     MSG_MULTI_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,       N_ENABLE,  NULL,           INFO_WEAPON_RIFLE_MURDER_PIERCING,      NULL)
973     MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,         N_ENABLE,  NULL,           INFO_WEAPON_SEEKER_MURDER_SPRAY,        NULL)
974     MSG_MULTI_NOTIF(WEAPON_SEEKER_MURDER_TAG,           N_ENABLE,  NULL,           INFO_WEAPON_SEEKER_MURDER_TAG,          NULL)
975     MSG_MULTI_NOTIF(WEAPON_SEEKER_SUICIDE,              N_ENABLE,  NULL,           INFO_WEAPON_SEEKER_SUICIDE,             CENTER_DEATH_SELF_GENERIC)
976     MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER,            N_ENABLE,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER,           NULL)
977     MSG_MULTI_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP,       N_ENABLE,  NULL,           INFO_WEAPON_SHOCKWAVE_MURDER_SLAP,      NULL)
978     MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER,              N_ENABLE,  NULL,           INFO_WEAPON_SHOTGUN_MURDER,             NULL)
979     MSG_MULTI_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,         N_ENABLE,  NULL,           INFO_WEAPON_SHOTGUN_MURDER_SLAP,        NULL)
980     MSG_MULTI_NOTIF(WEAPON_THINKING_WITH_PORTALS,       N_ENABLE,  NULL,           INFO_WEAPON_THINKING_WITH_PORTALS,      CENTER_DEATH_SELF_GENERIC)
981     MSG_MULTI_NOTIF(WEAPON_TUBA_MURDER,                 N_ENABLE,  NULL,           INFO_WEAPON_TUBA_MURDER,                NULL)
982     MSG_MULTI_NOTIF(WEAPON_TUBA_SUICIDE,                N_ENABLE,  NULL,           INFO_WEAPON_TUBA_SUICIDE,               CENTER_DEATH_SELF_GENERIC)
983     MSG_MULTI_NOTIF(WEAPON_VAPORIZER_MURDER,            N_ENABLE,  NULL,           INFO_WEAPON_VAPORIZER_MURDER,           NULL)
984     MSG_MULTI_NOTIF(WEAPON_VORTEX_MURDER,               N_ENABLE,  NULL,           INFO_WEAPON_VORTEX_MURDER,              NULL)
985
986 #define MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
987     MSG_CHOICE_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, default, challow, chtype, optiona##_RED, optionb##_RED) \
988     MSG_CHOICE_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, default, challow, chtype, optiona##_BLUE, optionb##_BLUE)
989 #define MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
990     MULTITEAM_CHOICE2(prefix, default, challow, chtype, optiona, optionb) \
991     MSG_CHOICE_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, default, challow, chtype, optiona##_YELLOW, optionb##_YELLOW)
992 #define MULTITEAM_CHOICE4(prefix, default, challow, chtype, optiona, optionb) \
993     MULTITEAM_CHOICE3(prefix, default, challow, chtype, optiona, optionb) \
994     MSG_CHOICE_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, default, challow, chtype, optiona##_PINK, optionb##_PINK)
995 #define MULTITEAM_CHOICE(prefix, teams, default, challow, chtype, optiona, optionb) \
996     NOTIF_ADD_AUTOCVAR(CHOICE_##prefix, default) \
997     NOTIF_ADD_AUTOCVAR(CHOICE_##prefix##_ALLOWED, challow) \
998     MULTITEAM_CHOICE##teams(prefix, default, challow, chtype, optiona, optionb)
999
1000 #undef N_DISABL
1001 #undef N_ENABLE
1002
1003 // default value for choice notification cvars (notification_CHOICE_*):
1004 // 0: off, 1: display default message, 2: display verbose message
1005 #define N_DISABLE 0
1006 #define N__NORMAL 1
1007 #define N_VERBOSE 2
1008
1009 // default value for allowed choice notification cvars (notification_CHOICE_*_ALLOWED):
1010 // 0: never allowed, 1: allowed in warmup, 2: always allowed
1011 #define A__NEVER 0
1012 #define A_WARMUP 1
1013 #define A_ALWAYS 2
1014
1015 // MSG_CHOICE_NOTIFICATIONS
1016     MULTITEAM_CHOICE(CTF_CAPTURE_BROKEN, 4,     N__NORMAL, A_ALWAYS,  MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_BROKEN)
1017     MULTITEAM_CHOICE(CTF_CAPTURE_TIME, 4,       N__NORMAL, A_ALWAYS,  MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_TIME)
1018     MULTITEAM_CHOICE(CTF_CAPTURE_UNBROKEN, 4,   N__NORMAL, A_ALWAYS,  MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_UNBROKEN)
1019     MULTITEAM_CHOICE(CTF_PICKUP_TEAM, 4,        N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_TEAM,             CENTER_CTF_PICKUP_TEAM_VERBOSE)
1020     MSG_CHOICE_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,   N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_TEAM_NEUTRAL,     CENTER_CTF_PICKUP_TEAM_VERBOSE_NEUTRAL)
1021     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY,          N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY,            CENTER_CTF_PICKUP_ENEMY_VERBOSE)
1022     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,  N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_NEUTRAL,    CENTER_CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE)
1023     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_TEAM,     N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_TEAM,       CENTER_CTF_PICKUP_ENEMY_TEAM_VERBOSE)
1024     MSG_CHOICE_NOTIF(FRAG,                      N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAG,           CENTER_DEATH_MURDER_FRAG_VERBOSE)
1025     MSG_CHOICE_NOTIF(FRAGGED,                   N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED,        CENTER_DEATH_MURDER_FRAGGED_VERBOSE)
1026     MSG_CHOICE_NOTIF(FRAG_FIRE,                 N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FIRE,      CENTER_DEATH_MURDER_FRAG_FIRE_VERBOSE)
1027     MSG_CHOICE_NOTIF(FRAGGED_FIRE,              N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FIRE,   CENTER_DEATH_MURDER_FRAGGED_FIRE_VERBOSE)
1028     MSG_CHOICE_NOTIF(FRAG_FREEZE,               N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FREEZE,    CENTER_DEATH_MURDER_FRAG_FREEZE_VERBOSE)
1029     MSG_CHOICE_NOTIF(FRAGGED_FREEZE,            N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FREEZE, CENTER_DEATH_MURDER_FRAGGED_FREEZE_VERBOSE)
1030     MSG_CHOICE_NOTIF(TYPEFRAG,                  N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG,       CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE)
1031     MSG_CHOICE_NOTIF(TYPEFRAGGED,               N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED,    CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE)
1032
1033 #undef N_DISABLE
1034 #undef N__NORMAL
1035 #undef N_VERBOSE
1036
1037 // default value for allowed choice notification cvars (notification_CHOICE_*_ALLOWED):
1038 // 0: never allowed, 1: allowed in warmup, 2: always allowed
1039 #undef A__NEVER
1040 #undef A_WARMUP
1041 #undef A_ALWAYS