5 #include "../util-pre.qh"
6 #include "../../client/sys-pre.qh"
7 #include "../../dpdefs/csprogsdefs.qc"
8 #include "../../client/sys-post.qh"
9 #include "../../client/Defs.qc"
10 #include "../../dpdefs/keycodes.qc"
11 #include "../constants.qh"
12 #include "../stats.qh"
13 #include "../../warpzonelib/anglestransform.qh"
14 #include "../../warpzonelib/mathlib.qh"
15 #include "../../warpzonelib/common.qh"
16 #include "../../warpzonelib/client.qh"
17 #include "../playerstats.qh"
18 #include "../teams.qh"
20 #include "../nades.qh"
21 #include "../buffs.qh"
23 #include "../counting.qh"
24 #include "../weapons/weapons.qh"
25 #include "../mapinfo.qh"
28 #include "../util-pre.qh"
29 #include "../../menu/sys-pre.qh"
30 #include "../../dpdefs/menudefs.qc"
31 #include "../../dpdefs/keycodes.qc"
32 #include "../../menu/sys-post.qh"
33 #include "../../menu/config.qh"
34 #include "../../warpzonelib/mathlib.qh"
37 #include "../../menu/oo/base.qh"
38 #include "../playerstats.qh"
39 #include "../teams.qh"
40 #include "../constants.qh"
41 #include "../mapinfo.qh"
42 #include "../campaign_common.qh"
43 #include "../weapons/weapons.qh"
44 #include "../counting.qh"
47 #include "../util-pre.qh"
48 #include "../../server/sys-pre.qh"
49 #include "../../dpdefs/progsdefs.qc"
50 #include "../../dpdefs/dpextensions.qc"
51 #include "../../server/sys-post.qh"
52 #include "../../warpzonelib/anglestransform.qh"
53 #include "../../warpzonelib/mathlib.qh"
54 #include "../../warpzonelib/common.qh"
55 #include "../../warpzonelib/util_server.qh"
56 #include "../../warpzonelib/server.qh"
57 #include "../constants.qh"
58 #include "../stats.qh"
59 #include "../teams.qh"
61 #include "../nades.qh"
62 #include "../buffs.qh"
64 #include "../counting.qh"
65 #include "../urllib.qh"
68 // =========================================================
69 // Declarations for RPN command code, written by divVerent
70 // Last updated: December 28th, 2011
71 // =========================================================
73 const float MAX_RPN_STACK = 16;
77 string rpn_stack[MAX_RPN_STACK];