1 #define spider_rocket_icon "gfx/vehicles/rocket_ico.tga"
2 #define spider_rocket_targ "gfx/vehicles/target.tga"
3 //#define SPIDER_CROSS "textures/spiderbot/cross.tga"
4 #define SPIDER_CROSS "gfx/vehicles/sbot-xhair.tga"
5 #define SPIDER_CROSS2 "gfx/vehicles/sbot-xhair2.tga"
7 #define axh1 "gfx/vehicles/sbot-xhair2.tga"
8 #define axh2 "gfx/vehicles/sbot-xhair2.tga"
9 #define axh3 "gfx/vehicles/sbot-xhair2.tga"
11 #define spider_h "gfx/vehicles/hud_bg.tga"
12 #define spider_b "gfx/vehicles/sbot.tga"
13 #define spider_r "gfx/vehicles/sbot_rpods.tga"
14 #define spider_g "gfx/vehicles/sbot_mguns.tga"
15 #define spider_s "gfx/vehicles/shiled.tga"
16 #define spider_a1 "gfx/vehicles/sb_rocket.tga"
17 #define spider_a2 "gfx/vehicles/sb_bullets.tga"
19 #define raptor_h "gfx/vehicles/hud_bg.tga"
20 #define raptor_s "gfx/vehicles/shiled.tga"
22 #define raptor_b "gfx/vehicles/raptor.tga"
23 #define raptor_g1 "gfx/vehicles/raptor_guns.tga"
24 #define raptor_g2 "gfx/vehicles/raptor_bombs.tga"
25 #define raptor_d "gfx/vehicles/dropcross.tga"
26 #define raptor_c "gfx/vehicles/raptor_cross.tga"
30 void CSQC_WAKIZASHI_HUD();
31 void CSQC_SPIDER_HUD();
32 void CSQC_RAPTOR_HUD();
35 entity AuxiliaryXhair[MAX_AXH];
36 const var void Draw_Not();
43 void AuxiliaryXhair_Draw2D()
47 psize = self.axh_scale * drawgetimagesize(self.axh_image);
48 loc = project_3d_to_2d(self.origin) - 0.5 * psize;
49 if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
53 drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag);
56 if(time - self.cnt > self.axh_fadetime)
57 self.draw2d = Draw_Not;
60 void Net_Vehicle(float IsNew)
65 void Net_AuXair2(float bIsNew)
70 axh_id = bound(0, ReadByte(), MAX_AXH);
71 axh = AuxiliaryXhair[axh_id];
73 if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
76 axh.draw2d = Draw_Not;
77 axh.drawmask = MASK_NORMAL;
78 axh.axh_drawflag = DRAWFLAG_ADDITIVE;
79 axh.axh_fadetime = 0.1;
80 axh.axh_image = "gfx/vehicles/axh-ring.tga";
83 AuxiliaryXhair[axh_id] = axh;
86 axh.draw2d = AuxiliaryXhair_Draw2D;
88 axh.origin_x = ReadCoord();
89 axh.origin_y = ReadCoord();
90 axh.origin_z = ReadCoord();
92 axh.colormod_x = ReadByte() / 255;
93 axh.colormod_y = ReadByte() / 255;
94 axh.colormod_z = ReadByte() / 255;
100 void VehicleRacerDraw()
102 //Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
103 Movetype_Physics_NoMatchServer();
104 self.drawmask = MASK_NORMAL;
107 void VehicleRacerRemove()
111 void Net_VehicleRacer(float bIsNew)
115 setmodel(self, "models/vehicles/wakizashi.dpm");
116 self.move_movetype = MOVETYPE_BOUNCE;
117 self.entremove = VehicleRacerRemove;
118 setsize(self, '-60 -60 -20', '60 60 20');
119 self.draw = VehicleRacerDraw;
123 self.cnt = ReadByte();
125 self.origin_x = ReadCoord();
126 self.origin_y = ReadCoord();
127 self.origin_z = ReadCoord();
129 self.velocity_x = ReadCoord();
130 self.velocity_y = ReadCoord();
131 self.velocity_z = ReadCoord();
133 self.angles_x = ReadAngle();
134 self.angles_y = ReadAngle();
135 self.angles_z = ReadAngle();
137 self.move_origin = self.origin;
138 self.move_velocity = self.velocity;
139 self.move_angles = self.angles;
141 setorigin(self, self.origin);
146 void Net_VehicleSetup()
150 hud_id = bound(HUD_SPIDERBOT, ReadByte(), HUD_RAPTOR);
152 // Init auxiliary crosshairs
155 for(i = 0; i < MAX_AXH; ++i)
157 axh = AuxiliaryXhair[i];
158 if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
162 axh.draw2d = Draw_Not;
163 axh.drawmask = MASK_NORMAL;
164 axh.axh_drawflag = DRAWFLAG_ADDITIVE;
165 axh.axh_fadetime = 0.1;
166 axh.axh_image = "gfx/vehicles/axh-ring.tga";
169 AuxiliaryXhair[i] = axh;
173 for(i = 0; i < MAX_AXH; ++i)
175 if(AuxiliaryXhair[i] != world && !wasfreed(AuxiliaryXhair[i]))
176 remove(AuxiliaryXhair[i]);
178 AuxiliaryXhair[i] = spawn();
179 AuxiliaryXhair[i].draw2d = Draw_Not;
180 AuxiliaryXhair[i].drawmask = MASK_NORMAL;
181 AuxiliaryXhair[i].axh_drawflag = DRAWFLAG_ADDITIVE;
182 AuxiliaryXhair[i].axh_fadetime = 0.1;
183 AuxiliaryXhair[i].axh_image = "gfx/vehicles/axh-ring.tga";
184 AuxiliaryXhair[i].axh_scale = 1;
185 AuxiliaryXhair[i].alpha = 1;
193 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
194 AuxiliaryXhair[0].axh_scale = 0.25;
196 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-ring.tga";
197 AuxiliaryXhair[1].axh_scale = 0.25;
199 AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-special1.tga";
200 AuxiliaryXhair[2].axh_scale = 0.5;
203 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga";
204 AuxiliaryXhair[0].axh_scale = 0.25;
207 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-cross.tga";
208 AuxiliaryXhair[0].axh_scale = 0.5;
209 AuxiliaryXhair[0].alpha = 0.25;
211 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-bracket.tga";
212 AuxiliaryXhair[1].axh_scale = 0.25;
213 AuxiliaryXhair[1].alpha = 0.75;
214 AuxiliaryXhair[1].axh_drawflag = DRAWFLAG_NORMAL;
220 void CSQC_SPIDER_HUD()
222 float rockets, reload, heat, hp, shield;
223 vector picsize, hudloc;
225 // Fetch health & ammo stats
226 hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
227 shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
228 heat = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 2);
229 rockets = getstati(STAT_VEHICLESTAT_AMMO2);
230 reload = min(getstatf(STAT_VEHICLESTAT_RELOAD2), 1);
235 drawfill('130 28 0', ('115 0 0' * hp) + '0 10 0', hp * '0 1 0' + (1 - hp) * '1 0 0', 0.5, DRAWFLAG_NORMAL);
236 picsize = drawgetimagesize(spider_h) * 0.5;
237 drawpic(hudloc, spider_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
239 picsize = drawgetimagesize(spider_a2) * 0.5;
240 drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
242 drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
243 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
244 drawstring(hudloc + '136 102 0', strcat(ftos(100 - rint(heat * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
246 picsize = drawgetimagesize(spider_a1) * 0.85;
249 drawpic(hudloc + '132 54 0', spider_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
250 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
254 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
255 drawstring(hudloc + '179 69 0', strcat(ftos(9 - rockets), "/8"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
258 picsize = drawgetimagesize(spider_b) * 0.5;
262 drawpic(hudloc, spider_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
263 drawpic(hudloc, spider_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
264 drawpic(hudloc, spider_r, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
265 drawpic(hudloc, spider_g, picsize, '1 1 1' * (1 - heat) + '1 0 0' * heat, 1, DRAWFLAG_NORMAL);
268 if (scoreboard_showscores)
270 HUD_DrawScoreboard();
271 HUD_DrawCenterPrint();
275 picsize = drawgetimagesize(SPIDER_CROSS);
276 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
277 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
279 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
284 void CSQC_RAPTOR_HUD()
286 if(autocvar_r_letterbox)
289 float reload, hp, shield, energy;
290 vector picsize, hudloc, vel;
294 // Fetch health & ammo stats
295 hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
296 shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
297 reload = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
298 energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
300 // Draw the crosshairs
301 picsize = drawgetimagesize("gfx/vehicles/axh-cross.tga");
304 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), "gfx/vehicles/axh-cross.tga", picsize, '1 0 0' + '0 1 1' * energy, 0.5, DRAWFLAG_ADDITIVE);
309 picsize = drawgetimagesize(raptor_h) * 0.5;
310 drawpic(hudloc, raptor_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
312 picsize = drawgetimagesize(spider_a2) * 0.5;
313 drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
315 drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
316 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
317 drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'15 15 0','0.5 0.5 1', 1, DRAWFLAG_NORMAL);
320 picsize = drawgetimagesize(spider_a1) * 0.85;
323 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
324 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 1 0', 0.5, DRAWFLAG_NORMAL);
328 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
329 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 0 1', 1, DRAWFLAG_NORMAL);
332 picsize = drawgetimagesize(raptor_b) * 0.5;
336 drawpic(hudloc, raptor_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
337 drawpic(hudloc, raptor_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
338 drawpic(hudloc, raptor_g1, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
339 drawpic(hudloc, raptor_g2, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
344 dropmark.owner = self;
345 dropmark.gravity = 1;
350 where = dropmark.origin;
351 setorigin(dropmark, pmove_org);
352 dropmark.velocity = pmove_vel;
353 tracetoss(dropmark, self);
355 where = project_3d_to_2d(trace_endpos);
357 setorigin(dropmark, trace_endpos);
358 picsize = drawgetimagesize(raptor_d) * 0.2;
360 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
362 where_x -= picsize_x * 0.5;
363 where_y -= picsize_y * 0.5;
365 drawpic(where, raptor_d, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
367 dropmark.cnt = time + 5;
371 if(dropmark.cnt > time)
373 where = project_3d_to_2d(dropmark.origin);
374 picsize = drawgetimagesize(raptor_d) * 0.25;
376 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
378 where_x -= picsize_x * 0.5;
379 where_y -= picsize_y * 0.5;
381 drawpic(where, raptor_d, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
386 if (scoreboard_showscores)
388 HUD_DrawScoreboard();
389 HUD_DrawCenterPrint();
394 #define waki_h "gfx/vehicles/hud_bg.tga"
395 #define waki_b "gfx/vehicles/waki.tga"
396 #define waki_e "gfx/vehicles/waki_e.tga"
397 #define waki_g "gfx/vehicles/waki_guns.tga"
398 #define waki_r "gfx/vehicles/waki_rockets.tga"
399 #define waki_s "gfx/vehicles/shiled.tga"
401 #define waki_a1 "gfx/vehicles/sb_rocket.tga"
402 #define waki_a2 "gfx/vehicles/sb_cells.tga"
404 void CSQC_WAKIZASHI_HUD()
406 // 0--1 floats. 1 = 100%, 0.6 = 50%.
407 float health, shield, energy, rockets;
408 vector picsize, hudloc;
410 picsize = drawgetimagesize(SPIDER_CROSS);
411 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
412 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
413 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
415 health = min(getstatf(STAT_VEHICLESTAT_HEALTH), 1);
416 shield = min(getstatf(STAT_VEHICLESTAT_SHIELD), 1);
417 energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
418 rockets = bound(0,getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
423 picsize = drawgetimagesize(waki_h) * 0.5;
424 drawpic(hudloc, waki_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
426 picsize = drawgetimagesize(waki_a2) * 0.7;
427 drawpic(hudloc + '116 92 0', waki_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
430 drawstring(hudloc + '145 19 0', strcat(ftos(rint(health * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
431 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
433 drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'14 14 0','1 1 1', 1, DRAWFLAG_NORMAL);
435 picsize = drawgetimagesize(waki_a1) * 0.75;
438 drawpic(hudloc + '140 55 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
439 drawpic(hudloc + '144 59 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
443 drawpic(hudloc + '140 55 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
444 drawpic(hudloc + '144 59 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
445 drawstring(hudloc + '165 69 0', strcat(ftos(rint(rockets * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
448 picsize = drawgetimagesize(waki_b) * 0.5;
452 drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
453 drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
454 drawpic(hudloc, waki_r, picsize, '1 1 1' * rockets + '1 0 0' * (1 - rockets), 1, DRAWFLAG_NORMAL);
455 drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
457 if (scoreboard_showscores)
459 HUD_DrawScoreboard();
460 HUD_DrawCenterPrint();
465 void Vehicles_Precache()
467 precache_model("models/vehicles/bomblet.md3");
468 precache_model("models/vehicles/clusterbomb.md3");
469 precache_model("models/vehicles/clusterbomb_fragment.md3");
470 precache_model("models/vehicles/rocket01.md3");
471 precache_model("models/vehicles/rocket02.md3");
475 void RaptorCBShellfragDraw()
477 Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
481 self.move_avelocity += randomvec() * 15;
482 self.renderflags = 0;
484 self.alpha = bound(0, self.nextthink - time, 1);
486 if(self.alpha < ALPHA_MIN_VISIBLE)
490 void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang)
495 setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3");
496 setorigin(sfrag, _org);
498 sfrag.move_movetype = MOVETYPE_BOUNCE;
499 sfrag.gravity = 0.15;
500 sfrag.solid = SOLID_CORPSE;
502 sfrag.draw = RaptorCBShellfragDraw;
504 sfrag.move_origin = sfrag.origin = _org;
505 sfrag.move_velocity = _vel;
506 sfrag.move_avelocity = prandomvec() * vlen(sfrag.move_velocity);
507 sfrag.angles = self.move_angles = _ang;
509 sfrag.move_time = time;
510 sfrag.damageforcescale = 4;
512 sfrag.nextthink = time + 3;
513 sfrag.cnt = time + 2;
514 sfrag.drawmask = MASK_NORMAL;