1 float scoreboard_alpha_bg;
2 float scoreboard_alpha_fg;
3 float scoreboard_highlight;
4 float scoreboard_highlight_alpha;
5 float scoreboard_highlight_alpha_self;
6 float scoreboard_alpha_name;
7 float scoreboard_alpha_name_self;
9 void drawstringright(vector, string, vector, vector, float, float);
10 void drawstringcenter(vector, string, vector, vector, float, float);
12 const float SCOREBOARD_OFFSET = 50;
14 // wrapper to put all possible scores titles through gettext
15 string TranslateScoresLabel(string l)
19 case "bckills": return CTX(_("SCO^bckills"));
20 case "bctime": return CTX(_("SCO^bctime"));
21 case "caps": return CTX(_("SCO^caps"));
22 case "captime": return CTX(_("SCO^captime"));
23 case "deaths": return CTX(_("SCO^deaths"));
24 case "destroyed": return CTX(_("SCO^destroyed"));
25 case "drops": return CTX(_("SCO^drops"));
26 case "faults": return CTX(_("SCO^faults"));
27 case "fckills": return CTX(_("SCO^fckills"));
28 case "goals": return CTX(_("SCO^goals"));
29 case "kckills": return CTX(_("SCO^kckills"));
30 case "kdratio": return CTX(_("SCO^kdratio"));
31 case "k/d": return CTX(_("SCO^k/d"));
32 case "kd": return CTX(_("SCO^kd"));
33 case "kdr": return CTX(_("SCO^kdr"));
34 case "kills": return CTX(_("SCO^kills"));
35 case "laps": return CTX(_("SCO^laps"));
36 case "lives": return CTX(_("SCO^lives"));
37 case "losses": return CTX(_("SCO^losses"));
38 case "name": return CTX(_("SCO^name"));
39 case "sum": return CTX(_("SCO^sum"));
40 case "nick": return CTX(_("SCO^nick"));
41 case "objectives": return CTX(_("SCO^objectives"));
42 case "pickups": return CTX(_("SCO^pickups"));
43 case "ping": return CTX(_("SCO^ping"));
44 case "pl": return CTX(_("SCO^pl"));
45 case "pushes": return CTX(_("SCO^pushes"));
46 case "rank": return CTX(_("SCO^rank"));
47 case "returns": return CTX(_("SCO^returns"));
48 case "revivals": return CTX(_("SCO^revivals"));
49 case "score": return CTX(_("SCO^score"));
50 case "suicides": return CTX(_("SCO^suicides"));
51 case "takes": return CTX(_("SCO^takes"));
52 case "ticks": return CTX(_("SCO^ticks"));
57 void Cmd_HUD_SetFields(float argc);
62 ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
63 for(i = 0; i < MAX_SCORE; ++i)
65 f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
66 if(f == SFL_SORT_PRIO_PRIMARY)
68 if(f == SFL_SORT_PRIO_SECONDARY)
71 if(ps_secondary == -1)
72 ps_secondary = ps_primary;
74 for(i = 0; i < MAX_TEAMSCORE; ++i)
76 f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
77 if(f == SFL_SORT_PRIO_PRIMARY)
79 if(f == SFL_SORT_PRIO_SECONDARY)
82 if(ts_secondary == -1)
83 ts_secondary = ts_primary;
88 void HUD_UpdatePlayerPos(entity pl);
89 float SetTeam(entity pl, float Team);
91 void HUD_UpdatePlayerTeams()
98 for(pl = players.sort_next; pl; pl = pl.sort_next)
101 Team = GetPlayerColor(pl.sv_entnum);
102 if(SetTeam(pl, Team))
105 HUD_UpdatePlayerPos(pl);
109 pl = players.sort_next;
114 print(strcat("PNUM: ", ftos(num), "\n"));
119 float HUD_CompareScore(float vl, float vr, float f)
121 if(f & SFL_ZERO_IS_WORST)
123 if(vl == 0 && vr != 0)
125 if(vl != 0 && vr == 0)
129 return IS_INCREASING(f);
131 return IS_DECREASING(f);
135 float HUD_ComparePlayerScores(entity left, entity right)
138 vl = GetPlayerColor(left.sv_entnum);
139 vr = GetPlayerColor(right.sv_entnum);
151 if(vl == NUM_SPECTATOR)
153 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
155 if(!left.gotscores && right.gotscores)
160 r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]);
164 r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]);
168 for(i = 0; i < MAX_SCORE; ++i)
170 r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
175 if (left.sv_entnum < right.sv_entnum)
181 void HUD_UpdatePlayerPos(entity player)
183 for(other = player.sort_next; other && HUD_ComparePlayerScores(player, other); other = player.sort_next)
185 SORT_SWAP(player, other);
187 for(other = player.sort_prev; other != players && HUD_ComparePlayerScores(other, player); other = player.sort_prev)
189 SORT_SWAP(other, player);
193 float HUD_CompareTeamScores(entity left, entity right)
197 if(left.team == NUM_SPECTATOR)
199 if(right.team == NUM_SPECTATOR)
202 r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
206 r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]);
210 for(i = 0; i < MAX_SCORE; ++i)
212 r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]);
217 if (left.team < right.team)
223 void HUD_UpdateTeamPos(entity Team)
225 for(other = Team.sort_next; other && HUD_CompareTeamScores(Team, other); other = Team.sort_next)
227 SORT_SWAP(Team, other);
229 for(other = Team.sort_prev; other != teams && HUD_CompareTeamScores(other, Team); other = Team.sort_prev)
231 SORT_SWAP(other, Team);
237 print(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
238 print(_("^3|---------------------------------------------------------------|\n"));
239 print(_("Usage:\n"));
240 print(_("^2scoreboard_columns_set default\n"));
241 print(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
242 print(_("The following field names are recognized (case insensitive):\n"));
243 print(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
245 print(_("^3name^7 or ^3nick^7 Name of a player\n"));
246 print(_("^3ping^7 Ping time\n"));
247 print(_("^3pl^7 Packet loss\n"));
248 print(_("^3kills^7 Number of kills\n"));
249 print(_("^3deaths^7 Number of deaths\n"));
250 print(_("^3suicides^7 Number of suicides\n"));
251 print(_("^3frags^7 kills - suicides\n"));
252 print(_("^3kd^7 The kill-death ratio\n"));
253 print(_("^3sum^7 frags - deaths\n"));
254 print(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
255 print(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
256 print(_("^3captime^7 Time of fastest cap (CTF)\n"));
257 print(_("^3fckills^7 Number of flag carrier kills\n"));
258 print(_("^3returns^7 Number of flag returns\n"));
259 print(_("^3drops^7 Number of flag drops\n"));
260 print(_("^3lives^7 Number of lives (LMS)\n"));
261 print(_("^3rank^7 Player rank\n"));
262 print(_("^3pushes^7 Number of players pushed into void\n"));
263 print(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
264 print(_("^3kckills^7 Number of keys carrier kills\n"));
265 print(_("^3losses^7 Number of times a key was lost\n"));
266 print(_("^3laps^7 Number of laps finished (race/cts)\n"));
267 print(_("^3time^7 Total time raced (race/cts)\n"));
268 print(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
269 print(_("^3ticks^7 Number of ticks (DOM)\n"));
270 print(_("^3takes^7 Number of domination points taken (DOM)\n"));
271 print(_("^3bckills^7 Number of ball carrier kills\n"));
272 print(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
273 print(_("^3score^7 Total score\n\n"));
275 print(_("Before a field you can put a + or - sign, then a comma separated list\n"
276 "of game types, then a slash, to make the field show up only in these\n"
277 "or in all but these game types. You can also specify 'all' as a\n"
278 "field to show all fields available for the current game mode.\n\n"));
280 print(_("The special game type names 'teams' and 'noteams' can be used to\n"
281 "include/exclude ALL teams/noteams game modes.\n\n"));
283 print(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
284 print(_("will display name, ping and pl aligned to the left, and the fields\n"
285 "right of the vertical bar aligned to the right.\n"));
286 print(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
287 "other gamemodes except DM.\n"));
290 #define HUD_DefaultColumnLayout() \
292 "-teams,race,lms/kills +ft,tdm/kills -teams,lms/deaths +ft,tdm/deaths -teams,lms,race,ka/suicides +ft,tdm/suicides -race,dm,tdm,ka,ft/frags " /* tdm already has this in "score" */ \
293 "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns " \
294 "+lms/lives +lms/rank " \
295 "+kh/caps +kh/pushes +kh/destroyed " \
296 "?+race/laps ?+race/time ?+race/fastest " \
297 "+as/objectives +nb/faults +nb/goals +ka/pickups +ka/bckills +ka/bctime +ft/revivals " \
300 void Cmd_HUD_SetFields(float argc)
304 float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
309 // set up a temporary scoreboard layout
310 // no layout can be properly set up until score_info data haven't been received
311 argc = tokenizebyseparator("0 1 ping pl name | score", " ");
313 scores_label[ps_primary] = strzone("score");
314 scores_flags[ps_primary] = SFL_ALLOW_HIDE;
317 // TODO: re enable with gametype dependant cvars?
318 if(argc < 3) // no arguments provided
319 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
322 argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
326 if(argv(2) == "default")
327 argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
328 else if(argv(2) == "all")
331 s = "ping pl name |";
332 for(i = 0; i < MAX_SCORE; ++i)
335 if(i != ps_secondary)
336 if(scores_label[i] != "")
337 s = strcat(s, " ", scores_label[i]);
339 if(ps_secondary != ps_primary)
340 s = strcat(s, " ", scores_label[ps_secondary]);
341 s = strcat(s, " ", scores_label[ps_primary]);
342 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
349 hud_fontsize = HUD_GetFontsize("hud_fontsize");
351 draw_beginBoldFont();
352 for(i = 1; i < argc - 1; ++i)
358 if(substring(str, 0, 1) == "?")
361 str = substring(str, 1, strlen(str) - 1);
364 slash = strstrofs(str, "/", 0);
367 pattern = substring(str, 0, slash);
368 str = substring(str, slash + 1, strlen(str) - (slash + 1));
370 if (!isGametypeInFilter(gametype, teamplay, FALSE, pattern))
374 strunzone(hud_title[hud_num_fields]);
375 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(str));
376 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
377 str = strtolower(str);
380 hud_field[hud_num_fields] = SP_PING;
381 } else if(str == "pl") {
382 hud_field[hud_num_fields] = SP_PL;
383 } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") {
384 hud_field[hud_num_fields] = SP_KDRATIO;
385 } else if(str == "sum" || str == "diff" || str == "k-d") {
386 hud_field[hud_num_fields] = SP_SUM;
387 } else if(str == "name" || str == "nick") {
388 hud_field[hud_num_fields] = SP_NAME;
390 } else if(str == "|") {
391 hud_field[hud_num_fields] = SP_SEPARATOR;
394 for(j = 0; j < MAX_SCORE; ++j)
395 if(str == strtolower(scores_label[j]))
396 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
405 printf("^1Error:^7 Unknown score field: '%s'\n", str);
409 hud_field[hud_num_fields] = j;
412 if(j == ps_secondary)
416 if(hud_num_fields >= MAX_HUD_FIELDS)
420 if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
422 if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
424 if(ps_primary == ps_secondary)
426 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
428 if(hud_num_fields+missing < MAX_HUD_FIELDS)
432 strunzone(hud_title[hud_num_fields]);
433 for(i = hud_num_fields; i > 0; --i)
435 hud_title[i] = hud_title[i-1];
436 hud_size[i] = hud_size[i-1];
437 hud_field[i] = hud_field[i-1];
439 hud_title[0] = strzone(TranslateScoresLabel("name"));
440 hud_field[0] = SP_NAME;
442 print("fixed missing field 'name'\n");
446 strunzone(hud_title[hud_num_fields]);
447 for(i = hud_num_fields; i > 1; --i)
449 hud_title[i] = hud_title[i-1];
450 hud_size[i] = hud_size[i-1];
451 hud_field[i] = hud_field[i-1];
453 hud_title[1] = strzone("|");
454 hud_field[1] = SP_SEPARATOR;
455 hud_size[1] = stringwidth("|", FALSE, hud_fontsize);
457 print("fixed missing field '|'\n");
460 else if(!have_separator)
462 strunzone(hud_title[hud_num_fields]);
463 hud_title[hud_num_fields] = strzone("|");
464 hud_size[hud_num_fields] = stringwidth("|", FALSE, hud_fontsize);
465 hud_field[hud_num_fields] = SP_SEPARATOR;
467 print("fixed missing field '|'\n");
471 strunzone(hud_title[hud_num_fields]);
472 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
473 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
474 hud_field[hud_num_fields] = ps_secondary;
476 printf("fixed missing field '%s'\n", scores_label[ps_secondary]);
480 strunzone(hud_title[hud_num_fields]);
481 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
482 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
483 hud_field[hud_num_fields] = ps_primary;
485 printf("fixed missing field '%s'\n", scores_label[ps_primary]);
489 hud_field[hud_num_fields] = SP_END;
494 vector hud_field_rgb;
495 string hud_field_icon0;
496 string hud_field_icon1;
497 string hud_field_icon2;
498 vector hud_field_icon0_rgb;
499 vector hud_field_icon1_rgb;
500 vector hud_field_icon2_rgb;
501 float hud_field_icon0_alpha;
502 float hud_field_icon1_alpha;
503 float hud_field_icon2_alpha;
504 string HUD_GetField(entity pl, float field)
506 float tmp, num, denom, f;
508 hud_field_rgb = '1 1 1';
509 hud_field_icon0 = "";
510 hud_field_icon1 = "";
511 hud_field_icon2 = "";
512 hud_field_icon0_rgb = '1 1 1';
513 hud_field_icon1_rgb = '1 1 1';
514 hud_field_icon2_rgb = '1 1 1';
515 hud_field_icon0_alpha = 1;
516 hud_field_icon1_alpha = 1;
517 hud_field_icon2_alpha = 1;
522 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
523 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
527 tmp = max(0, min(220, f-80)) / 220;
528 hud_field_rgb = '1 1 1' - '0 1 1'*tmp;
534 f = pl.ping_packetloss;
535 tmp = pl.ping_movementloss;
536 if(f == 0 && tmp == 0)
538 str = ftos(ceil(f * 100));
540 str = strcat(str, "~", ftos(ceil(tmp * 100)));
541 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
542 hud_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp;
546 if(ready_waiting && pl.ready)
548 hud_field_icon0 = "gfx/scoreboard/player_ready";
552 f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
554 hud_field_icon0 = "gfx/scoreboard/playercolor_base";
555 hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
556 hud_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
557 hud_field_icon2 = "gfx/scoreboard/playercolor_pants";
558 hud_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
561 return GetPlayerName(pl.sv_entnum);
564 f = pl.(scores[SP_KILLS]);
565 f -= pl.(scores[SP_SUICIDES]);
569 num = pl.(scores[SP_KILLS]);
570 denom = pl.(scores[SP_DEATHS]);
573 hud_field_rgb = '0 1 0';
574 str = sprintf("%d", num);
575 } else if(num <= 0) {
576 hud_field_rgb = '1 0 0';
577 str = sprintf("%.1f", num/denom);
579 str = sprintf("%.1f", num/denom);
583 f = pl.(scores[SP_KILLS]);
584 f -= pl.(scores[SP_DEATHS]);
587 hud_field_rgb = '0 1 0';
589 hud_field_rgb = '1 1 1';
591 hud_field_rgb = '1 0 0';
596 tmp = pl.(scores[field]);
597 f = scores_flags[field];
598 if(field == ps_primary)
599 hud_field_rgb = '1 1 0';
600 else if(field == ps_secondary)
601 hud_field_rgb = '0 1 1';
603 hud_field_rgb = '1 1 1';
604 return ScoreString(f, tmp);
609 float xmin, xmax, ymin, ymax, sbwidth;
610 float hud_fixscoreboardcolumnwidth_len;
611 float hud_fixscoreboardcolumnwidth_iconlen;
612 float hud_fixscoreboardcolumnwidth_marginlen;
614 string HUD_FixScoreboardColumnWidth(float i, string str)
618 field = hud_field[i];
620 hud_fixscoreboardcolumnwidth_iconlen = 0;
622 if(hud_field_icon0 != "")
624 sz = draw_getimagesize(hud_field_icon0);
626 if(hud_fixscoreboardcolumnwidth_iconlen < f)
627 hud_fixscoreboardcolumnwidth_iconlen = f;
630 if(hud_field_icon1 != "")
632 sz = draw_getimagesize(hud_field_icon1);
634 if(hud_fixscoreboardcolumnwidth_iconlen < f)
635 hud_fixscoreboardcolumnwidth_iconlen = f;
638 if(hud_field_icon2 != "")
640 sz = draw_getimagesize(hud_field_icon2);
642 if(hud_fixscoreboardcolumnwidth_iconlen < f)
643 hud_fixscoreboardcolumnwidth_iconlen = f;
646 hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize_y / hud_fontsize_x; // fix icon aspect
648 if(hud_fixscoreboardcolumnwidth_iconlen != 0)
649 hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, hud_fontsize);
651 hud_fixscoreboardcolumnwidth_marginlen = 0;
653 if(field == SP_NAME) // name gets all remaining space
656 namesize = sbwidth;// / hud_fontsize_x;
657 for(j = 0; j < hud_num_fields; ++j)
659 if (hud_field[i] != SP_SEPARATOR)
660 namesize -= hud_size[j] + hud_fontsize_x;
661 namesize += hud_fontsize_x;
662 hud_size[i] = namesize;
664 if (hud_fixscoreboardcolumnwidth_iconlen != 0)
665 namesize -= hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
666 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
667 hud_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, hud_fontsize);
670 hud_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, hud_fontsize);
672 f = hud_fixscoreboardcolumnwidth_len + hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
679 void HUD_PrintScoreboardItem(vector pos, vector item_size, entity pl, float is_self, float pl_number)
682 rgb = Team_ColorRGB(pl.team);
686 is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
688 if((rgb == '1 1 1') && (!is_spec)) {
689 rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
690 rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
691 rgb_z = autocvar_scoreboard_color_bg_b + 0.5; }
693 vector h_pos = pos - '1 1 0';
694 vector h_size = item_size + '2 0 0';
695 // alternated rows highlighting
697 drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
698 else if((scoreboard_highlight) && (!(pl_number % 2)))
699 drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
705 for(i = 0; i < hud_num_fields; ++i)
707 field = hud_field[i];
708 if(field == SP_SEPARATOR)
711 if(is_spec && field != SP_NAME && field != SP_PING) {
712 pos_x += hud_size[i] + hud_fontsize_x;
715 str = HUD_GetField(pl, field);
716 str = HUD_FixScoreboardColumnWidth(i, str);
718 pos_x += hud_size[i] + hud_fontsize_x;
720 if(field == SP_NAME) {
721 tmp_x = hud_size[i] - hud_fontsize_x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize_x;
723 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
725 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
727 tmp_x = hud_fixscoreboardcolumnwidth_len + hud_fontsize_x;
729 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
731 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
734 tmp_x = hud_size[i] + hud_fontsize_x;
735 if(hud_field_icon0 != "")
737 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
739 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
740 if(hud_field_icon1 != "")
742 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
744 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
745 if(hud_field_icon2 != "")
747 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
749 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
752 if(hud_field[i] == SP_SEPARATOR)
755 for(i = hud_num_fields-1; i > 0; --i)
757 field = hud_field[i];
758 if(field == SP_SEPARATOR)
761 if(is_spec && field != SP_NAME && field != SP_PING) {
762 pos_x -= hud_size[i] + hud_fontsize_x;
766 str = HUD_GetField(pl, field);
767 str = HUD_FixScoreboardColumnWidth(i, str);
769 if(field == SP_NAME) {
770 tmp_x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
772 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
774 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
776 tmp_x = hud_fixscoreboardcolumnwidth_len;
778 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
780 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
784 if(hud_field_icon0 != "")
786 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
788 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
789 if(hud_field_icon1 != "")
791 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
793 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
794 if(hud_field_icon2 != "")
796 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
798 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
799 pos_x -= hud_size[i] + hud_fontsize_x;
804 drawfill(h_pos, h_size, '0 0 0', 0.5, DRAWFLAG_NORMAL);
808 * HUD_Scoreboard_MakeTable
810 * Makes a table for a team (for all playing players in DM) and fills it
813 vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
815 float body_table_height, i;
816 vector tmp = '0 0 0', column_dim = '0 0 0';
819 body_table_height = 1.25 * hud_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line
821 pos_y += autocvar_scoreboard_border_thickness;
825 tmp_y = 1.25 * hud_fontsize_y;
829 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * autocvar_scoreboard_color_bg_team) + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
831 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
834 tmp_y += autocvar_scoreboard_border_thickness;
835 tmp_y += body_table_height;
836 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
838 // separator header/table
839 pos_y += 1.25 * hud_fontsize_y;
840 tmp_y = autocvar_scoreboard_border_thickness;
841 drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
843 pos_y += autocvar_scoreboard_border_thickness;
846 tmp_y = body_table_height;
848 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
850 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
852 // anyway, apply some color
853 //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
855 // go back to the top to make alternated columns highlighting and to print the strings
856 pos_y -= 1.25 * hud_fontsize_y;
857 pos_y -= autocvar_scoreboard_border_thickness;
861 if (scoreboard_highlight)
863 column_dim_y = 1.25 * hud_fontsize_y; // header
864 column_dim_y += autocvar_scoreboard_border_thickness;
865 column_dim_y += body_table_height;
868 // print the strings of the columns headers and draw the columns
869 draw_beginBoldFont();
870 for(i = 0; i < hud_num_fields; ++i)
872 if(hud_field[i] == SP_SEPARATOR)
874 column_dim_x = hud_size[i] + hud_fontsize_x;
875 if (scoreboard_highlight)
878 drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
880 drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
881 pos_x += column_dim_x;
883 if(hud_field[i] == SP_SEPARATOR)
887 for(i = hud_num_fields-1; i > 0; --i)
889 if(hud_field[i] == SP_SEPARATOR)
892 pos_x -= hud_size[i];
894 if (scoreboard_highlight)
898 if (i == hud_num_fields-1)
899 column_dim_x = hud_size[i] + hud_fontsize_x / 2 + 1;
901 column_dim_x = hud_size[i] + hud_fontsize_x;
902 drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
906 tmp_x = stringwidth(hud_title[i], FALSE, hud_fontsize);
907 tmp_x = (hud_size[i] - tmp_x);
908 drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
909 pos_x -= hud_fontsize_x;
915 pos_y += 1.25 * hud_fontsize_y; // skip the header
916 pos_y += autocvar_scoreboard_border_thickness;
920 tmp_y = hud_fontsize_y * 1.25;
922 // fill the table and draw the rows
925 for(pl = players.sort_next; pl; pl = pl.sort_next)
927 if(pl.team != tm.team)
929 HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
930 pos_y += 1.25 * hud_fontsize_y;
934 for(pl = players.sort_next; pl; pl = pl.sort_next)
936 if(pl.team == NUM_SPECTATOR)
938 HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
939 pos_y += 1.25 * hud_fontsize_y;
944 pos_y += 1.25 * hud_fontsize_y; // move to the end of the table
945 pos_y += 1.25 * hud_fontsize_y; // move empty row (out of the table)
950 float HUD_WouldDrawScoreboard() {
951 if (autocvar__hud_configure)
953 else if (scoreboard_showscores)
955 else if (intermission == 1)
957 else if (intermission == 2)
959 else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS)
961 else if (scoreboard_showscores_force)
966 float average_accuracy;
967 vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
970 float weapon_cnt = WEP_COUNT - 3; // either vaporizer/vortex are hidden, no port-o-launch, no tuba
972 if(autocvar_scoreboard_accuracy_doublerows)
977 float fontsize = height * 1/3;
978 float weapon_height = height * 2/3;
979 float weapon_width = sbwidth / weapon_cnt;
980 float g_instagib = 0;
982 drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
983 pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
984 vector tmp = '0 0 0';
986 tmp_y = height * rows;
989 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
991 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
992 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
994 // column highlighting
995 for(i = 0; i < weapon_cnt/rows; ++i)
998 drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
1002 for(i = 0; i < rows; ++i)
1004 drawfill(pos + '0 1 0' * weapon_height + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1007 average_accuracy = 0;
1008 float weapons_with_stats;
1009 weapons_with_stats = 0;
1011 pos_x += weapon_width / 2;
1013 if(switchweapon == WEP_VAPORIZER)
1014 g_instagib = 1; // TODO: real detection for instagib?
1017 if(autocvar_scoreboard_accuracy_nocolors)
1020 Accuracy_LoadColors();
1022 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
1024 self = get_weaponinfo(i);
1027 if ((i == WEP_VORTEX && g_instagib) || i == WEP_PORTO || (i == WEP_VAPORIZER && !g_instagib) || i == WEP_TUBA) // skip port-o-launch, vortex || vaporizer and tuba
1029 weapon_stats = weapon_accuracy[i-WEP_FIRST];
1032 if(weapon_stats >= 0)
1033 weapon_alpha = scoreboard_alpha_fg;
1035 weapon_alpha = 0.2 * scoreboard_alpha_fg;
1038 drawpic_aspect_skin(pos, self.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
1040 if(weapon_stats >= 0) {
1041 weapons_with_stats += 1;
1042 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1045 s = sprintf("%d%%", weapon_stats*100);
1048 padding = (weapon_width - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
1050 if(!autocvar_scoreboard_accuracy_nocolors)
1051 rgb = Accuracy_GetColor(weapon_stats);
1053 drawstring(pos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1055 pos_x += weapon_width * rows;
1056 if(rows == 2 && i == 6) {
1062 if(weapons_with_stats)
1063 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1066 pos_x -= weapon_width / 2;
1070 pos_y += 1.25 * hud_fontsize_y;
1074 vector HUD_DrawKeyValue(vector pos, string key, string value) {
1076 pos_x += hud_fontsize_x * 0.25;
1077 drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1078 pos_x = xmax - stringwidth(value, FALSE, hud_fontsize) - hud_fontsize_x * 0.25;
1079 drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1081 pos_y+= hud_fontsize_y;
1086 vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
1087 float stat_secrets_found, stat_secrets_total;
1088 float stat_monsters_killed, stat_monsters_total;
1092 // get monster stats
1093 stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED);
1094 stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL);
1096 // get secrets stats
1097 stat_secrets_found = getstatf(STAT_SECRETS_FOUND);
1098 stat_secrets_total = getstatf(STAT_SECRETS_TOTAL);
1100 // get number of rows
1101 if(stat_secrets_total)
1103 if(stat_monsters_total)
1106 // if no rows, return
1110 // draw table header
1111 drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1112 pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
1115 vector tmp = '0 0 0';
1117 tmp_y = hud_fontsize_y * rows;
1120 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1122 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1123 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1126 if(stat_monsters_total)
1128 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1129 pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val);
1133 if(stat_secrets_total)
1135 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1136 pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
1140 pos_y += 1.25 * hud_fontsize_y;
1145 vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
1148 RANKINGS_RECEIVED_CNT = 0;
1149 for (i=RANKINGS_CNT-1; i>=0; --i)
1151 ++RANKINGS_RECEIVED_CNT;
1153 if (RANKINGS_RECEIVED_CNT == 0)
1157 is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
1159 hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
1160 hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
1161 hl_rgb_z = autocvar_scoreboard_color_bg_b + 0.5;
1163 pos_y += hud_fontsize_y;
1164 drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1165 pos_y += hud_fontsize_y + autocvar_scoreboard_border_thickness;
1166 vector tmp = '0 0 0';
1168 tmp_y = 1.25 * hud_fontsize_y * RANKINGS_RECEIVED_CNT;
1171 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1173 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1174 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1177 for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
1184 n = grecordholder[i];
1185 p = count_ordinal(i+1);
1186 if(grecordholder[i] == GetPlayerName(player_localnum))
1187 drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
1188 else if(!(i % 2) && scoreboard_highlight)
1189 drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1190 drawstring(pos, p, '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1191 drawstring(pos + '3 0 0' * hud_fontsize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1192 drawcolorcodedstring(pos + '8 0 0' * hud_fontsize_y, n, '1 1 0' * hud_fontsize_y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1193 pos_y += 1.25 * hud_fontsize_y;
1195 pos_y += autocvar_scoreboard_border_thickness;
1200 float hud_woulddrawscoreboard_prev;
1201 float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
1202 void HUD_DrawScoreboard()
1204 float hud_woulddrawscoreboard;
1205 hud_woulddrawscoreboard = scoreboard_active;
1206 if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
1207 hud_woulddrawscoreboard_change = time;
1208 hud_woulddrawscoreboard_prev = hud_woulddrawscoreboard;
1211 if(hud_woulddrawscoreboard) {
1212 float scoreboard_fadeinspeed = autocvar_scoreboard_fadeinspeed;
1213 if (scoreboard_fadeinspeed)
1214 scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
1216 scoreboard_fade_alpha = 1;
1219 float scoreboard_fadeoutspeed = autocvar_scoreboard_fadeoutspeed;
1220 if (scoreboard_fadeoutspeed)
1221 scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
1223 scoreboard_fade_alpha = 0;
1226 if (!scoreboard_fade_alpha)
1229 HUD_UpdatePlayerTeams();
1231 scoreboard_alpha_bg = autocvar_scoreboard_alpha_bg * scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
1232 scoreboard_alpha_fg = autocvar_scoreboard_alpha_fg * scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
1233 scoreboard_highlight = autocvar_scoreboard_highlight;
1234 scoreboard_highlight_alpha = autocvar_scoreboard_highlight_alpha * scoreboard_alpha_fg;
1235 scoreboard_highlight_alpha_self = autocvar_scoreboard_highlight_alpha_self * scoreboard_alpha_fg;
1236 scoreboard_alpha_name = autocvar_scoreboard_alpha_name * scoreboard_alpha_fg;
1237 scoreboard_alpha_name_self = autocvar_scoreboard_alpha_name_self * scoreboard_alpha_fg;
1239 vector rgb, pos, tmp;
1243 xmin = (autocvar_scoreboard_offset_left * vid_conwidth);
1244 ymin = max((autocvar_con_notify * autocvar_con_notifysize), (autocvar_scoreboard_offset_vertical * vid_conwidth));
1246 xmax = ((1 - autocvar_scoreboard_offset_right) * vid_conwidth);
1247 ymax = (vid_conheight - ymin);
1249 sbwidth = xmax - xmin;
1251 // Initializes position
1257 vector sb_heading_fontsize;
1258 sb_heading_fontsize = hud_fontsize * 2;
1259 draw_beginBoldFont();
1260 drawstring(pos, _("Scoreboard"), sb_heading_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1263 pos_y += sb_heading_fontsize_y + hud_fontsize_y * 0.25;
1265 // Draw the scoreboard
1266 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * autocvar_scoreboard_bg_scale;
1270 vector team_score_baseoffset;
1271 team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize_y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize_x * 0.25);
1272 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1274 if(tm.team == NUM_SPECTATOR)
1277 draw_beginBoldFont();
1278 rgb = Team_ColorRGB(tm.team);
1279 str = ftos(tm.(teamscores[ts_primary]));
1280 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1282 if(ts_primary != ts_secondary)
1284 str = ftos(tm.(teamscores[ts_secondary]));
1285 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize) + eY * hud_fontsize_y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1289 pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1295 rgb_x = autocvar_scoreboard_color_bg_r;
1296 rgb_y = autocvar_scoreboard_color_bg_g;
1297 rgb_z = autocvar_scoreboard_color_bg_b;
1304 rgb_x = autocvar_scoreboard_color_bg_r;
1305 rgb_y = autocvar_scoreboard_color_bg_g;
1306 rgb_z = autocvar_scoreboard_color_bg_b;
1308 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1310 if(tm.team == NUM_SPECTATOR)
1313 pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1317 if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
1318 if(race_speedaward) {
1319 drawcolorcodedstring(pos, sprintf(_("Speed award: %d ^7(%s^7)"), race_speedaward, race_speedaward_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1320 pos_y += 1.25 * hud_fontsize_y;
1322 if(race_speedaward_alltimebest) {
1323 drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1324 pos_y += 1.25 * hud_fontsize_y;
1326 pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], rgb, bg_size);
1328 else if(autocvar_scoreboard_accuracy && spectatee_status == 0 && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL) {
1330 pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
1332 pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
1337 pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
1339 pos = HUD_DrawMapStats(pos, rgb, bg_size);
1346 item_size_x = sbwidth;
1347 item_size_y = hud_fontsize_y * 1.25;
1349 for(pl = players.sort_next; pl; pl = pl.sort_next)
1351 if(pl.team != NUM_SPECTATOR)
1353 pos_y += 1.25 * hud_fontsize_y;
1354 HUD_PrintScoreboardItem(pos, item_size, pl, (pl.sv_entnum == player_localnum), specs);
1360 draw_beginBoldFont();
1361 drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1363 pos_y += 1.25 * hud_fontsize_y;
1366 // Print info string
1368 str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
1369 tl = getstatf(STAT_TIMELIMIT);
1370 fl = getstatf(STAT_FRAGLIMIT);
1371 ll = getstatf(STAT_LEADLIMIT);
1372 if(gametype == MAPINFO_TYPE_LMS)
1375 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1380 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1384 str = strcat(str, _(" or"));
1387 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], fl),
1388 (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
1389 (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1390 TranslateScoresLabel(teamscores_label[ts_primary])));
1394 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags[ps_primary], fl),
1395 (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
1396 (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1397 TranslateScoresLabel(scores_label[ps_primary])));
1402 if(tl > 0 || fl > 0)
1403 str = strcat(str, _(" or"));
1406 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], ll),
1407 (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
1408 (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1409 TranslateScoresLabel(teamscores_label[ts_primary])));
1413 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags[ps_primary], ll),
1414 (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
1415 (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1416 TranslateScoresLabel(scores_label[ps_primary])));
1421 pos_y += 1.2 * hud_fontsize_y;
1422 drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1424 // print information about respawn status
1425 float respawn_time = getstatf(STAT_RESPAWN_TIME);
1429 if(respawn_time < 0)
1431 // a negative number means we are awaiting respawn, time value is still the same
1432 respawn_time *= -1; // remove mark now that we checked it
1433 respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
1435 str = sprintf(_("^1Respawning in ^3%s^1..."),
1436 (autocvar_scoreboard_respawntime_decimals ?
1437 count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
1439 count_seconds(respawn_time - time)
1443 else if(time < respawn_time)
1445 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
1446 (autocvar_scoreboard_respawntime_decimals ?
1447 count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
1449 count_seconds(respawn_time - time)
1453 else if(time >= respawn_time)
1454 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
1456 pos_y += 1.2 * hud_fontsize_y;
1457 drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1460 scoreboard_bottom = pos_y + 2 * hud_fontsize_y;