1 #define HUD_Write(s) fputs(fh, s)
2 // q: quoted, n: not quoted
3 #define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
4 #define HUD_Write_Cvar_q(cvar) HUD_Write(strcat("seta ", cvar, " \"", cvar_string(cvar), "\"\n"))
5 #define HUD_Write_PanelCvar_n(cvar_suf) HUD_Write_Cvar_n(strcat("hud_panel_", panel_name, cvar_suf))
6 #define HUD_Write_PanelCvar_q(cvar_suf) HUD_Write_Cvar_q(strcat("hud_panel_", panel_name, cvar_suf))
8 void HUD_Panel_ExportCfg(string cfgname)
11 string filename = strcat("hud_", autocvar_hud_skin, "_", cfgname, ".cfg");
12 fh = fopen(filename, FILE_WRITE);
15 HUD_Write_Cvar_q("hud_skin");
16 HUD_Write_Cvar_q("hud_panel_bg");
17 HUD_Write_Cvar_q("hud_panel_bg_color");
18 HUD_Write_Cvar_q("hud_panel_bg_color_team");
19 HUD_Write_Cvar_q("hud_panel_bg_alpha");
20 HUD_Write_Cvar_q("hud_panel_bg_border");
21 HUD_Write_Cvar_q("hud_panel_bg_padding");
22 HUD_Write_Cvar_q("hud_panel_fg_alpha");
25 HUD_Write_Cvar_q("hud_dock");
26 HUD_Write_Cvar_q("hud_dock_color");
27 HUD_Write_Cvar_q("hud_dock_color_team");
28 HUD_Write_Cvar_q("hud_dock_alpha");
31 HUD_Write_Cvar_q("hud_progressbar_alpha");
32 HUD_Write_Cvar_q("hud_progressbar_strength_color");
33 HUD_Write_Cvar_q("hud_progressbar_shield_color");
34 HUD_Write_Cvar_q("hud_progressbar_health_color");
35 HUD_Write_Cvar_q("hud_progressbar_armor_color");
36 HUD_Write_Cvar_q("hud_progressbar_fuel_color");
37 HUD_Write_Cvar_q("hud_progressbar_nexball_color");
38 HUD_Write_Cvar_q("hud_progressbar_speed_color");
39 HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
40 HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
43 HUD_Write_Cvar_q("_hud_panelorder");
46 HUD_Write_Cvar_q("hud_configure_grid");
47 HUD_Write_Cvar_q("hud_configure_grid_xsize");
48 HUD_Write_Cvar_q("hud_configure_grid_ysize");
51 // common cvars for all panels
53 for (i = 0; i < HUD_PANEL_NUM; ++i)
57 HUD_Write_PanelCvar_n("");
58 HUD_Write_PanelCvar_q("_pos");
59 HUD_Write_PanelCvar_q("_size");
60 HUD_Write_PanelCvar_q("_bg");
61 HUD_Write_PanelCvar_q("_bg_color");
62 HUD_Write_PanelCvar_q("_bg_color_team");
63 HUD_Write_PanelCvar_q("_bg_alpha");
64 HUD_Write_PanelCvar_q("_bg_border");
65 HUD_Write_PanelCvar_q("_bg_padding");
67 case HUD_PANEL_WEAPONS:
68 HUD_Write_PanelCvar_q("_accuracy");
69 HUD_Write_PanelCvar_q("_label");
70 HUD_Write_PanelCvar_q("_complainbubble");
71 HUD_Write_PanelCvar_q("_complainbubble_padding");
72 HUD_Write_PanelCvar_q("_complainbubble_time");
73 HUD_Write_PanelCvar_q("_complainbubble_fadetime");
74 HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
75 HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
76 HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
77 HUD_Write_PanelCvar_q("_ammo");
78 HUD_Write_PanelCvar_q("_ammo_color");
79 HUD_Write_PanelCvar_q("_ammo_alpha");
80 HUD_Write_PanelCvar_q("_aspect");
81 HUD_Write_PanelCvar_q("_timeout");
82 HUD_Write_PanelCvar_q("_timeout_effect");
83 HUD_Write_PanelCvar_q("_timeout_fadebgmin");
84 HUD_Write_PanelCvar_q("_timeout_fadefgmin");
85 HUD_Write_PanelCvar_q("_timeout_speed_in");
86 HUD_Write_PanelCvar_q("_timeout_speed_out");
87 HUD_Write_PanelCvar_q("_onlyowned");
90 HUD_Write_PanelCvar_q("_onlycurrent");
91 HUD_Write_PanelCvar_q("_iconalign");
92 HUD_Write_PanelCvar_q("_progressbar");
93 HUD_Write_PanelCvar_q("_progressbar_name");
94 HUD_Write_PanelCvar_q("_progressbar_xoffset");
95 HUD_Write_PanelCvar_q("_text");
97 case HUD_PANEL_POWERUPS:
98 HUD_Write_PanelCvar_q("_flip");
99 HUD_Write_PanelCvar_q("_iconalign");
100 HUD_Write_PanelCvar_q("_baralign");
101 HUD_Write_PanelCvar_q("_progressbar");
102 HUD_Write_PanelCvar_q("_progressbar_strength");
103 HUD_Write_PanelCvar_q("_progressbar_shield");
104 HUD_Write_PanelCvar_q("_text");
106 case HUD_PANEL_HEALTHARMOR:
107 HUD_Write_PanelCvar_q("_flip");
108 HUD_Write_PanelCvar_q("_iconalign");
109 HUD_Write_PanelCvar_q("_baralign");
110 HUD_Write_PanelCvar_q("_progressbar");
111 HUD_Write_PanelCvar_q("_progressbar_health");
112 HUD_Write_PanelCvar_q("_progressbar_armor");
113 HUD_Write_PanelCvar_q("_progressbar_gfx");
114 HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
115 HUD_Write_PanelCvar_q("_text");
117 case HUD_PANEL_NOTIFY:
118 HUD_Write_PanelCvar_q("_flip");
119 HUD_Write_PanelCvar_q("_fontsize");
120 HUD_Write_PanelCvar_q("_time");
121 HUD_Write_PanelCvar_q("_fadetime");
123 case HUD_PANEL_TIMER:
124 HUD_Write_PanelCvar_q("_increment");
126 case HUD_PANEL_RADAR:
127 HUD_Write_PanelCvar_q("_foreground_alpha");
128 HUD_Write_PanelCvar_q("_rotation");
129 HUD_Write_PanelCvar_q("_zoommode");
130 HUD_Write_PanelCvar_q("_scale");
131 HUD_Write_PanelCvar_q("_maximized_scale");
132 HUD_Write_PanelCvar_q("_maximized_size");
133 HUD_Write_PanelCvar_q("_maximized_rotation");
134 HUD_Write_PanelCvar_q("_maximized_zoommode");
136 case HUD_PANEL_SCORE:
137 HUD_Write_PanelCvar_q("_rankings");
140 HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
142 case HUD_PANEL_MODICONS:
143 HUD_Write_PanelCvar_q("_dom_layout");
145 case HUD_PANEL_PRESSEDKEYS:
146 HUD_Write_PanelCvar_q("_aspect");
147 HUD_Write_PanelCvar_q("_attack");
149 case HUD_PANEL_ENGINEINFO:
150 HUD_Write_PanelCvar_q("_framecounter_time");
151 HUD_Write_PanelCvar_q("_framecounter_decimals");
153 case HUD_PANEL_INFOMESSAGES:
154 HUD_Write_PanelCvar_q("_flip");
156 case HUD_PANEL_PHYSICS:
157 HUD_Write_PanelCvar_q("_speed_unit");
158 HUD_Write_PanelCvar_q("_speed_unit_show");
159 HUD_Write_PanelCvar_q("_speed_max");
160 HUD_Write_PanelCvar_q("_speed_vertical");
161 HUD_Write_PanelCvar_q("_topspeed");
162 HUD_Write_PanelCvar_q("_topspeed_time");
163 HUD_Write_PanelCvar_q("_acceleration_max");
164 HUD_Write_PanelCvar_q("_acceleration_vertical");
165 HUD_Write_PanelCvar_q("_flip");
166 HUD_Write_PanelCvar_q("_baralign");
167 HUD_Write_PanelCvar_q("_progressbar");
168 HUD_Write_PanelCvar_q("_progressbar_acceleration_mode");
169 HUD_Write_PanelCvar_q("_progressbar_acceleration_scale");
170 HUD_Write_PanelCvar_q("_progressbar_acceleration_nonlinear");
171 HUD_Write_PanelCvar_q("_text");
172 HUD_Write_PanelCvar_q("_text_scale");
174 case HUD_PANEL_CENTERPRINT:
175 HUD_Write_PanelCvar_q("_align");
176 HUD_Write_PanelCvar_q("_flip");
177 HUD_Write_PanelCvar_q("_fontscale");
178 HUD_Write_PanelCvar_q("_time");
179 HUD_Write_PanelCvar_q("_fade_in");
180 HUD_Write_PanelCvar_q("_fade_out");
181 HUD_Write_PanelCvar_q("_fade_subsequent");
182 HUD_Write_PanelCvar_q("_fade_subsequent_passone");
183 HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
184 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
185 HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
186 HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
187 HUD_Write_PanelCvar_q("_fade_minfontsize");
189 case HUD_PANEL_ITEMSTIME:
190 HUD_Write_PanelCvar_q("_iconalign");
191 HUD_Write_PanelCvar_q("_progressbar");
192 HUD_Write_PanelCvar_q("_progressbar_name");
193 HUD_Write_PanelCvar_q("_progressbar_reduced");
194 HUD_Write_PanelCvar_q("_showspawned");
195 HUD_Write_PanelCvar_q("_text");
196 HUD_Write_PanelCvar_q("_ratio");
197 HUD_Write_PanelCvar_q("_size_dinamic");
202 HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
204 print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
208 print(sprintf(_("^1Couldn't write to %s\n"), filename));
211 void HUD_Configure_Exit_Force()
216 localcmd("togglemenu\n");
218 cvar_set("_hud_configure", "0");
221 // check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
222 vector HUD_Panel_CheckMove(vector myPos, vector mySize)
225 float myCenter_x, myCenter_y, targCenter_x, targCenter_y;
229 for (i = 0; i < HUD_PANEL_NUM; ++i) {
230 if(i == highlightedPanel || !panel_enabled)
233 HUD_Panel_UpdatePosSizeForId(i);
235 panel_pos -= '1 1 0' * panel_bg_border;
236 panel_size += '2 2 0' * panel_bg_border;
238 if(myPos_y + mySize_y < panel_pos_y)
240 if(myPos_y > panel_pos_y + panel_size_y)
243 if(myPos_x + mySize_x < panel_pos_x)
245 if(myPos_x > panel_pos_x + panel_size_x)
248 // OK, there IS a collision.
250 myCenter_x = myPos_x + 0.5 * mySize_x;
251 myCenter_y = myPos_y + 0.5 * mySize_y;
253 targCenter_x = panel_pos_x + 0.5 * panel_size_x;
254 targCenter_y = panel_pos_y + 0.5 * panel_size_y;
256 if(myCenter_x < targCenter_x && myCenter_y < targCenter_y) // top left (of the target panel)
258 if(myPos_x + mySize_x - panel_pos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
259 myTarget_x = panel_pos_x - mySize_x;
260 else // push it upwards
261 myTarget_y = panel_pos_y - mySize_y;
263 else if(myCenter_x > targCenter_x && myCenter_y < targCenter_y) // top right
265 if(panel_pos_x + panel_size_x - myPos_x < myPos_y + mySize_y - panel_pos_y) // push it to the side
266 myTarget_x = panel_pos_x + panel_size_x;
267 else // push it upwards
268 myTarget_y = panel_pos_y - mySize_y;
270 else if(myCenter_x < targCenter_x && myCenter_y > targCenter_y) // bottom left
272 if(myPos_x + mySize_x - panel_pos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
273 myTarget_x = panel_pos_x - mySize_x;
274 else // push it downwards
275 myTarget_y = panel_pos_y + panel_size_y;
277 else if(myCenter_x > targCenter_x && myCenter_y > targCenter_y) // bottom right
279 if(panel_pos_x + panel_size_x - myPos_x < panel_pos_y + panel_size_y - myPos_y) // push it to the side
280 myTarget_x = panel_pos_x + panel_size_x;
281 else // push it downwards
282 myTarget_y = panel_pos_y + panel_size_y;
284 //if(cvar("hud_configure_checkcollisions_debug"))
285 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
291 void HUD_Panel_SetPos(vector pos)
293 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
297 //if(cvar("hud_configure_checkcollisions_debug"))
298 //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
300 if(autocvar_hud_configure_grid)
302 pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
303 pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
306 if(hud_configure_checkcollisions)
307 pos = HUD_Panel_CheckMove(pos, mySize);
309 pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
310 pos_y = bound(0, pos_y, vid_conheight - mySize_y);
313 s = strcat(ftos(pos_x/vid_conwidth), " ", ftos(pos_y/vid_conheight));
315 HUD_Panel_GetName(highlightedPanel);
316 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
319 // check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector
320 vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
325 float dist_x, dist_y;
327 ratio = mySize_x/mySize_y;
329 for (i = 0; i < HUD_PANEL_NUM; ++i) {
330 if(i == highlightedPanel || !panel_enabled)
333 HUD_Panel_UpdatePosSizeForId(i);
335 panel_pos -= '1 1 0' * panel_bg_border;
336 panel_size += '2 2 0' * panel_bg_border;
338 targEndPos = panel_pos + panel_size;
340 // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
341 if(resizeorigin_x > panel_pos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > panel_pos_y && resizeorigin_y < targEndPos_y)
344 if (resizeCorner == 1)
346 // check if this panel is on our way
347 if (resizeorigin_x <= panel_pos_x)
349 if (resizeorigin_y <= panel_pos_y)
351 if (targEndPos_x <= resizeorigin_x - mySize_x)
353 if (targEndPos_y <= resizeorigin_y - mySize_y)
356 // there is a collision:
357 // detect which side of the panel we are facing is actually limiting the resizing
358 // (which side the resize direction finds for first) and reduce the size up to there
360 // dist is the distance between resizeorigin and the "analogous" point of the panel
361 // in this case between resizeorigin (bottom-right point) and the bottom-right point of the panel
362 dist_x = resizeorigin_x - targEndPos_x;
363 dist_y = resizeorigin_y - targEndPos_y;
364 if (dist_y <= 0 || dist_x / dist_y > ratio)
365 mySize_x = min(mySize_x, dist_x);
367 mySize_y = min(mySize_y, dist_y);
369 else if (resizeCorner == 2)
371 if (resizeorigin_x >= targEndPos_x)
373 if (resizeorigin_y <= panel_pos_y)
375 if (panel_pos_x >= resizeorigin_x + mySize_x)
377 if (targEndPos_y <= resizeorigin_y - mySize_y)
380 dist_x = panel_pos_x - resizeorigin_x;
381 dist_y = resizeorigin_y - targEndPos_y;
382 if (dist_y <= 0 || dist_x / dist_y > ratio)
383 mySize_x = min(mySize_x, dist_x);
385 mySize_y = min(mySize_y, dist_y);
387 else if (resizeCorner == 3)
389 if (resizeorigin_x <= panel_pos_x)
391 if (resizeorigin_y >= targEndPos_y)
393 if (targEndPos_x <= resizeorigin_x - mySize_x)
395 if (panel_pos_y >= resizeorigin_y + mySize_y)
398 dist_x = resizeorigin_x - targEndPos_x;
399 dist_y = panel_pos_y - resizeorigin_y;
400 if (dist_y <= 0 || dist_x / dist_y > ratio)
401 mySize_x = min(mySize_x, dist_x);
403 mySize_y = min(mySize_y, dist_y);
405 else if (resizeCorner == 4)
407 if (resizeorigin_x >= targEndPos_x)
409 if (resizeorigin_y >= targEndPos_y)
411 if (panel_pos_x >= resizeorigin_x + mySize_x)
413 if (panel_pos_y >= resizeorigin_y + mySize_y)
416 dist_x = panel_pos_x - resizeorigin_x;
417 dist_y = panel_pos_y - resizeorigin_y;
418 if (dist_y <= 0 || dist_x / dist_y > ratio)
419 mySize_x = min(mySize_x, dist_x);
421 mySize_y = min(mySize_y, dist_y);
423 //if(cvar("hud_configure_checkcollisions_debug"))
424 //drawfill(panel_pos, panel_size, '1 1 0', .3, DRAWFLAG_NORMAL);
430 void HUD_Panel_SetPosSize(vector mySize)
432 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
434 resizeorigin = panel_click_resizeorigin;
435 local noref vector myPos; // fteqcc sucks
437 // minimum panel size cap
438 mySize_x = max(0.025 * vid_conwidth, mySize_x);
439 mySize_y = max(0.025 * vid_conheight, mySize_y);
441 if(highlightedPanel == HUD_PANEL_CHAT) // some panels have their own restrictions, like the chat panel (which actually only moves the engine chat print around). Looks bad if it's too small.
443 mySize_x = max(17 * autocvar_con_chatsize, mySize_x);
444 mySize_y = max(2 * autocvar_con_chatsize + 2 * panel_bg_padding, mySize_y);
447 // collision testing|
448 // -----------------+
450 // we need to know pos at this stage, but it might still change later if we hit a screen edge/other panel (?)
451 if(resizeCorner == 1) {
452 myPos_x = resizeorigin_x - mySize_x;
453 myPos_y = resizeorigin_y - mySize_y;
454 } else if(resizeCorner == 2) {
455 myPos_x = resizeorigin_x;
456 myPos_y = resizeorigin_y - mySize_y;
457 } else if(resizeCorner == 3) {
458 myPos_x = resizeorigin_x - mySize_x;
459 myPos_y = resizeorigin_y;
460 } else { // resizeCorner == 4
461 myPos_x = resizeorigin_x;
462 myPos_y = resizeorigin_y;
465 // left/top screen edges
467 mySize_x = mySize_x + myPos_x;
469 mySize_y = mySize_y + myPos_y;
471 // bottom/right screen edges
472 if(myPos_x + mySize_x > vid_conwidth)
473 mySize_x = vid_conwidth - myPos_x;
474 if(myPos_y + mySize_y > vid_conheight)
475 mySize_y = vid_conheight - myPos_y;
477 //if(cvar("hud_configure_checkcollisions_debug"))
478 //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
480 // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
481 if(autocvar_hud_configure_grid)
483 mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
484 mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
487 if(hud_configure_checkcollisions)
488 mySize = HUD_Panel_CheckResize(mySize, resizeorigin);
490 // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then)
491 mySize_x = max(0.025 * vid_conwidth, mySize_x);
492 mySize_y = max(0.025 * vid_conheight, mySize_y);
494 // do another pos check, as size might have changed by now
495 if(resizeCorner == 1) {
496 myPos_x = resizeorigin_x - mySize_x;
497 myPos_y = resizeorigin_y - mySize_y;
498 } else if(resizeCorner == 2) {
499 myPos_x = resizeorigin_x;
500 myPos_y = resizeorigin_y - mySize_y;
501 } else if(resizeCorner == 3) {
502 myPos_x = resizeorigin_x - mySize_x;
503 myPos_y = resizeorigin_y;
504 } else { // resizeCorner == 4
505 myPos_x = resizeorigin_x;
506 myPos_y = resizeorigin_y;
509 //if(cvar("hud_configure_checkcollisions_debug"))
510 //drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
512 HUD_Panel_GetName(highlightedPanel);
514 s = strcat(ftos(mySize_x/vid_conwidth), " ", ftos(mySize_y/vid_conheight));
515 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
517 s = strcat(ftos(myPos_x/vid_conwidth), " ", ftos(myPos_y/vid_conheight));
518 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
521 float pressed_key_time;
522 vector highlightedPanel_initial_pos, highlightedPanel_initial_size;
523 void HUD_Panel_Arrow_Action(float nPrimary)
525 if (highlightedPanel == -1)
528 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
531 if(autocvar_hud_configure_grid)
533 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
535 if (hudShiftState & S_SHIFT)
536 step = hud_configure_realGridSize_y;
538 step = 2 * hud_configure_realGridSize_y;
542 if (hudShiftState & S_SHIFT)
543 step = hud_configure_realGridSize_x;
545 step = 2 * hud_configure_realGridSize_x;
550 if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
551 step = vid_conheight;
554 if (hudShiftState & S_SHIFT)
555 step = (step / 256); // more precision
557 step = (step / 64) * (1 + 2 * (time - pressed_key_time));
560 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
562 highlightedPanel_initial_pos = panel_pos;
563 highlightedPanel_initial_size = panel_size;
565 if (hudShiftState & S_ALT) // resize
567 highlightedAction = 1;
568 if(nPrimary == K_UPARROW)
570 else if(nPrimary == K_RIGHTARROW)
572 else if(nPrimary == K_LEFTARROW)
574 else // if(nPrimary == K_DOWNARROW)
577 // ctrl+arrow reduces the size, instead of increasing it
578 // Note that ctrl disables collisions check too, but it's fine
579 // since we don't collide with anything reducing the size
580 if (hudShiftState & S_CTRL) {
582 resizeCorner = 5 - resizeCorner;
587 panel_click_resizeorigin = panel_pos;
588 if(resizeCorner == 1) {
589 panel_click_resizeorigin += mySize;
591 } else if(resizeCorner == 2) {
592 panel_click_resizeorigin_y += mySize_y;
594 } else if(resizeCorner == 3) {
595 panel_click_resizeorigin_x += mySize_x;
597 } else { // resizeCorner == 4
600 HUD_Panel_SetPosSize(mySize);
604 highlightedAction = 2;
607 if(nPrimary == K_UPARROW)
609 else if(nPrimary == K_DOWNARROW)
611 else if(nPrimary == K_LEFTARROW)
613 else // if(nPrimary == K_RIGHTARROW)
616 HUD_Panel_SetPos(pos);
619 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
621 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
624 panel_pos_backup = highlightedPanel_initial_pos;
625 panel_size_backup = highlightedPanel_initial_size;
626 highlightedPanel_backup = highlightedPanel;
630 const float S_MOUSE1 = 1;
631 const float S_MOUSE2 = 2;
632 const float S_MOUSE3 = 4;
634 float prevMouseClicked; // previous state
635 float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
636 vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
638 void HUD_Panel_EnableMenu();
639 float tab_panels[HUD_PANEL_NUM];
640 float tab_panel, tab_backward;
641 vector tab_panel_pos;
642 void HUD_Panel_FirstInDrawQ(float id);
643 void reset_tab_panels()
646 for(i = 0; i < HUD_PANEL_NUM; ++i)
649 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
656 if(!autocvar__hud_configure)
659 // block any input while a menu dialog is fading
660 if(autocvar__menu_alpha)
665 mousepos_x = nPrimary;
666 mousepos_y = nSecondary;
670 // allow console bind to work
673 con_keys = findkeysforcommand("toggleconsole", 0);
674 keys = tokenize(con_keys); // findkeysforcommand returns data for this
676 float hit_con_bind = 0, i;
677 for (i = 0; i < keys; ++i)
679 if(nPrimary == stof(argv(i)))
683 if(bInputType == 0) {
684 if(nPrimary == K_ALT) hudShiftState |= S_ALT;
685 if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
686 if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
688 else if(bInputType == 1) {
689 if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
690 if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
691 if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
694 if(nPrimary == K_CTRL)
696 if (bInputType == 1) //ctrl has been released
700 //switch to selected panel
701 highlightedPanel = tab_panel;
702 highlightedAction = 0;
703 HUD_Panel_FirstInDrawQ(highlightedPanel);
710 if(nPrimary == K_MOUSE1)
712 if(bInputType == 0) // key pressed
713 mouseClicked |= S_MOUSE1;
714 else if(bInputType == 1) // key released
715 mouseClicked -= (mouseClicked & S_MOUSE1);
717 else if(nPrimary == K_MOUSE2)
719 if(bInputType == 0) // key pressed
720 mouseClicked |= S_MOUSE2;
721 else if(bInputType == 1) // key released
722 mouseClicked -= (mouseClicked & S_MOUSE2);
724 else if(nPrimary == K_ESCAPE)
729 menu_enabled_time = time;
730 localcmd("menu_showhudexit\n");
732 else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
737 cvar_set("_hud_configure", "0");
739 else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // select and highlight another panel
741 if (bInputType == 1 || mouseClicked)
744 //FIXME: if a panel is highlighted, has the same pos_x and lays in the same level
745 //of other panels then next consecutive ctrl-tab will select the highlighted panel too
746 //(it should only after every other panel of the hud)
747 //It's a minor bug anyway, we can live with it
749 float starting_panel;
750 float old_tab_panel = tab_panel;
751 if (tab_panel == -1) //first press of TAB
753 if (highlightedPanel != -1)
754 HUD_Panel_UpdatePosSizeForId(highlightedPanel)
757 starting_panel = highlightedPanel; //can be -1, it means no starting panel
758 tab_panel_pos = panel_pos; //to compute level
762 if ( ((!tab_backward) && (hudShiftState & S_SHIFT)) || (tab_backward && !(hudShiftState & S_SHIFT)) ) //tab direction changed?
764 starting_panel = tab_panel;
766 tab_backward = (hudShiftState & S_SHIFT);
768 float k, level = 0, start_pos_x;
769 vector candidate_pos = '0 0 0';
770 const float LEVELS_NUM = 4;
771 float level_height = vid_conheight / LEVELS_NUM;
773 level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
774 candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;
775 start_pos_x = tab_panel_pos_x;
780 for(i = 0; i < HUD_PANEL_NUM; ++i)
782 if (i == tab_panels[i] || i == starting_panel)
784 HUD_Panel_UpdatePosSizeForId(i)
785 if (panel_pos_y >= level && (panel_pos_y - level) < level_height)
786 if ( ( !tab_backward && panel_pos_x >= start_pos_x && (panel_pos_x < candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y <= candidate_pos_y)) )
787 || ( tab_backward && panel_pos_x <= start_pos_x && (panel_pos_x > candidate_pos_x || (panel_pos_x == candidate_pos_x && panel_pos_y >= candidate_pos_y)) ) )
790 tab_panel_pos = candidate_pos = panel_pos;
795 if (k == LEVELS_NUM) //tab_panel not found
798 if (old_tab_panel == -2) //this prevents an infinite loop (should not happen normally)
803 starting_panel = old_tab_panel;
805 goto find_tab_panel; //u must find tab_panel!
809 level = mod(level + level_height, vid_conheight);
811 candidate_pos_x = vid_conwidth;
815 level = mod(level - level_height, vid_conheight);
816 start_pos_x = vid_conwidth;
821 tab_panels[tab_panel] = tab_panel;
823 else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
825 if (bInputType == 1 || mouseClicked)
828 if (highlightedPanel != -1)
830 HUD_Panel_GetName(highlightedPanel);
831 cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
834 cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
836 else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
838 if (bInputType == 1 || mouseClicked)
841 if (highlightedPanel != -1)
843 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
844 panel_size_copied = panel_size;
845 highlightedPanel_copied = highlightedPanel;
848 else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
850 if (bInputType == 1 || mouseClicked)
853 if (highlightedPanel_copied == -1 || highlightedPanel == -1)
856 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
858 // reduce size if it'd go beyond screen boundaries
859 vector tmp_size = panel_size_copied;
860 if (panel_pos_x + panel_size_copied_x > vid_conwidth)
861 tmp_size_x = vid_conwidth - panel_pos_x;
862 if (panel_pos_y + panel_size_copied_y > vid_conheight)
863 tmp_size_y = vid_conheight - panel_pos_y;
865 if (panel_size == tmp_size)
869 panel_pos_backup = panel_pos;
870 panel_size_backup = panel_size;
871 highlightedPanel_backup = highlightedPanel;
873 s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
874 HUD_Panel_GetName(highlightedPanel);
875 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
877 else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
879 if (bInputType == 1 || mouseClicked)
881 //restore previous values
882 if (highlightedPanel_backup != -1)
884 HUD_Panel_GetName(highlightedPanel_backup);
885 s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
886 cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
887 s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
888 cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
889 highlightedPanel_backup = -1;
892 else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
896 pressed_key_time = 0;
899 else if (pressed_key_time == 0)
900 pressed_key_time = time;
903 HUD_Panel_Arrow_Action(nPrimary); //move or resize panel
905 else if(nPrimary == K_ENTER || nPrimary == K_SPACE || nPrimary == K_KP_ENTER)
909 if (highlightedPanel != -1)
910 HUD_Panel_EnableMenu();
912 else if(hit_con_bind)
918 float HUD_Panel_Check_Mouse_Pos(float allow_move)
920 float i, j = 0, border;
922 while(j < HUD_PANEL_NUM)
927 HUD_Panel_UpdatePosSizeForId(i);
929 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
932 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
936 // resize from topleft border
937 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
941 // resize from topright border
942 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
946 // resize from bottomleft border
947 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
951 // resize from bottomright border
952 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
960 // move a panel to the beginning of the panel order array (which means it gets drawn last, on top of everything else)
961 void HUD_Panel_FirstInDrawQ(float id)
964 var float place = -1;
965 // find out where in the array our current id is, save into place
966 for(i = 0; i < HUD_PANEL_NUM; ++i)
968 if(panel_order[i] == id)
974 // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
976 place = HUD_PANEL_NUM - 1;
978 // move all ids up by one step in the array until "place"
979 for(i = place; i > 0; --i)
981 panel_order[i] = panel_order[i-1];
983 // now save the new top id
986 // let's save them into the cvar by some strcat trickery
988 for(i = 0; i < HUD_PANEL_NUM; ++i)
990 s = strcat(s, ftos(panel_order[i]), " ");
992 cvar_set("_hud_panelorder", s);
993 if(hud_panelorder_prev)
994 strunzone(hud_panelorder_prev);
995 hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
998 void HUD_Panel_Highlight(float allow_move)
1000 float i, j = 0, border;
1002 while(j < HUD_PANEL_NUM)
1007 HUD_Panel_UpdatePosSizeForId(i);
1009 border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
1012 if(allow_move && mousepos_x > panel_pos_x && mousepos_y > panel_pos_y && mousepos_x < panel_pos_x + panel_size_x && mousepos_y < panel_pos_y + panel_size_y)
1014 highlightedPanel = i;
1015 HUD_Panel_FirstInDrawQ(i);
1016 highlightedAction = 1;
1017 panel_click_distance = mousepos - panel_pos;
1020 // resize from topleft border
1021 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1023 highlightedPanel = i;
1024 HUD_Panel_FirstInDrawQ(i);
1025 highlightedAction = 2;
1027 panel_click_distance = mousepos - panel_pos;
1028 panel_click_resizeorigin = panel_pos + panel_size;
1031 // resize from topright border
1032 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
1034 highlightedPanel = i;
1035 HUD_Panel_FirstInDrawQ(i);
1036 highlightedAction = 2;
1038 panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
1039 panel_click_distance_y = mousepos_y - panel_pos_y;
1040 panel_click_resizeorigin = panel_pos + eY * panel_size_y;
1043 // resize from bottomleft border
1044 else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
1046 highlightedPanel = i;
1047 HUD_Panel_FirstInDrawQ(i);
1048 highlightedAction = 2;
1050 panel_click_distance_x = mousepos_x - panel_pos_x;
1051 panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
1052 panel_click_resizeorigin = panel_pos + eX * panel_size_x;
1055 // resize from bottomright border
1056 else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
1058 highlightedPanel = i;
1059 HUD_Panel_FirstInDrawQ(i);
1060 highlightedAction = 2;
1062 panel_click_distance = panel_size - mousepos + panel_pos;
1063 panel_click_resizeorigin = panel_pos;
1067 highlightedPanel = -1;
1068 highlightedAction = 0;
1071 void HUD_Panel_EnableMenu()
1074 menu_enabled_time = time;
1075 HUD_Panel_GetName(highlightedPanel);
1076 localcmd("menu_showhudoptions ", panel_name, "\n");
1078 float mouse_over_panel;
1079 void HUD_Panel_Mouse()
1081 // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
1082 if (autocvar__menu_alpha == 0 && time - menu_enabled_time > 0.5)
1086 print("menu_enabled: ", ftos(menu_enabled), "\n");
1087 print("Highlighted: ", ftos(highlightedPanel), "\n");
1088 print("Menu theAlpha: ", ftos(autocvar__menu_alpha), "\n");
1091 if(autocvar__menu_alpha == 1)
1094 if not(autocvar_hud_cursormode)
1096 mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
1098 mousepos_x = bound(0, mousepos_x, vid_conwidth);
1099 mousepos_y = bound(0, mousepos_y, vid_conheight);
1104 if(prevMouseClicked == 0)
1106 if (tab_panel != -1)
1108 //stop ctrl-tab selection
1112 HUD_Panel_Highlight(mouseClicked & S_MOUSE1); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
1113 // and calls HUD_Panel_UpdatePosSizeForId() for the highlighted panel
1114 if (highlightedPanel != -1)
1116 highlightedPanel_initial_pos = panel_pos;
1117 highlightedPanel_initial_size = panel_size;
1119 // doubleclick check
1120 if ((mouseClicked & S_MOUSE1) && time - prevMouseClickedTime < 0.4 && highlightedPanel != -1 && prevMouseClickedPos == mousepos)
1122 mouseClicked = 0; // to prevent spam, I guess.
1123 HUD_Panel_EnableMenu();
1127 if (mouseClicked & S_MOUSE1)
1129 prevMouseClickedTime = time;
1130 prevMouseClickedPos = mousepos;
1132 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(mouseClicked & S_MOUSE1);
1136 HUD_Panel_UpdatePosSizeForId(highlightedPanel);
1138 if (highlightedPanel != -1)
1140 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1141 if (highlightedPanel_initial_pos != panel_pos || highlightedPanel_initial_size != panel_size)
1143 hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
1145 panel_pos_backup = highlightedPanel_initial_pos;
1146 panel_size_backup = highlightedPanel_initial_size;
1147 highlightedPanel_backup = highlightedPanel;
1150 // in case the clicked panel is inside another panel and we aren't
1151 // moving it, avoid the immediate "fix" of its position/size
1152 // (often unwanted and hateful) by disabling collisions check
1153 hud_configure_checkcollisions = false;
1156 if(highlightedAction == 1)
1157 HUD_Panel_SetPos(mousepos - panel_click_distance);
1158 else if(highlightedAction == 2)
1160 vector mySize = '0 0 0';
1161 if(resizeCorner == 1) {
1162 mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x);
1163 mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y);
1164 } else if(resizeCorner == 2) {
1165 mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x;
1166 mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y;
1167 } else if(resizeCorner == 3) {
1168 mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x;
1169 mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y;
1170 } else { // resizeCorner == 4
1171 mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x);
1172 mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y);
1174 HUD_Panel_SetPosSize(mySize);
1179 if(menu_enabled == 2)
1180 mouse_over_panel = 0;
1182 mouse_over_panel = HUD_Panel_Check_Mouse_Pos(TRUE);
1183 if (mouse_over_panel && tab_panel == -1)
1184 drawfill(panel_pos - '1 1 0' * panel_bg_border, panel_size + '2 2 0' * panel_bg_border, '1 1 1', .1, DRAWFLAG_NORMAL);
1186 // draw cursor after performing move/resize to have the panel pos/size updated before mouse_over_panel
1187 const vector cursorsize = '32 32 0';
1188 float cursor_alpha = 1 - autocvar__menu_alpha;
1190 if(!mouse_over_panel)
1191 drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1192 else if(mouse_over_panel == 1)
1193 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1194 else if(mouse_over_panel == 2)
1195 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1197 drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', cursor_alpha, DRAWFLAG_NORMAL);
1199 prevMouseClicked = mouseClicked;
1202 const float hlBorderSize = 4;
1203 const string hlBorder = "gfx/hud/default/border_highlighted";
1204 const string hlBorder2 = "gfx/hud/default/border_highlighted2";
1205 void HUD_Panel_HlBorder(float myBorder, vector color, float theAlpha)
1207 drawfill(panel_pos - '1 1 0' * myBorder, panel_size + '2 2 0' * myBorder, '0 0.5 1', .5 * theAlpha, DRAWFLAG_NORMAL);
1208 drawpic_tiled(panel_pos - '1 1 0' * myBorder, hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1209 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * (panel_size_y + 2 * myBorder - hlBorderSize), hlBorder, '8 1 0' * hlBorderSize, eX * (panel_size_x + 2 * myBorder) + eY * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1210 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize, hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);
1211 drawpic_tiled(panel_pos - '1 1 0' * myBorder + eY * hlBorderSize + eX * (panel_size_x + 2 * myBorder - hlBorderSize), hlBorder2, '1 8 0' * hlBorderSize, eY * (panel_size_y + 2 * myBorder - 2 * hlBorderSize) + eX * hlBorderSize, color, theAlpha, DRAWFLAG_NORMAL);