1 #include "scoreboard.qh"
3 #include "quickmenu.qh"
4 #include <common/ent_cs.qh>
5 #include <common/constants.qh>
6 #include <common/mapinfo.qh>
7 #include <common/minigames/cl_minigames.qh>
8 #include <common/stats.qh>
9 #include <common/teams.qh>
13 const int MAX_SBT_FIELDS = MAX_SCORE;
15 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
16 float sbt_field_size[MAX_SBT_FIELDS + 1];
17 string sbt_field_title[MAX_SBT_FIELDS + 1];
20 string autocvar_hud_fontsize;
21 string hud_fontsize_str;
26 float sbt_fg_alpha_self;
28 float sbt_highlight_alpha;
29 float sbt_highlight_alpha_self;
31 // provide basic panel cvars to old clients
32 // TODO remove them after a future release (0.8.2+)
33 string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
34 string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
35 string autocvar_hud_panel_scoreboard_bg = "border_default";
36 string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
37 string autocvar_hud_panel_scoreboard_bg_color_team = "";
38 string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
39 string autocvar_hud_panel_scoreboard_bg_border = "";
40 string autocvar_hud_panel_scoreboard_bg_padding = "";
42 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
43 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
44 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
45 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
46 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
47 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
48 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
49 bool autocvar_hud_panel_scoreboard_table_highlight = true;
50 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
51 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
52 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
53 float autocvar_hud_panel_scoreboard_namesize = 15;
55 bool autocvar_hud_panel_scoreboard_accuracy = true;
56 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
57 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
59 bool autocvar_hud_panel_scoreboard_dynamichud = false;
61 float autocvar_hud_panel_scoreboard_maxheight = 0.5;
62 bool autocvar_hud_panel_scoreboard_others_showscore = true;
63 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
64 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
67 void drawstringright(vector, string, vector, vector, float, float);
68 void drawstringcenter(vector, string, vector, vector, float, float);
70 // wrapper to put all possible scores titles through gettext
71 string TranslateScoresLabel(string l)
75 case "bckills": return CTX(_("SCO^bckills"));
76 case "bctime": return CTX(_("SCO^bctime"));
77 case "caps": return CTX(_("SCO^caps"));
78 case "captime": return CTX(_("SCO^captime"));
79 case "deaths": return CTX(_("SCO^deaths"));
80 case "destroyed": return CTX(_("SCO^destroyed"));
81 case "dmg": return CTX(_("SCO^damage"));
82 case "dmgtaken": return CTX(_("SCO^dmgtaken"));
83 case "drops": return CTX(_("SCO^drops"));
84 case "faults": return CTX(_("SCO^faults"));
85 case "fckills": return CTX(_("SCO^fckills"));
86 case "goals": return CTX(_("SCO^goals"));
87 case "kckills": return CTX(_("SCO^kckills"));
88 case "kdratio": return CTX(_("SCO^kdratio"));
89 case "kd": return CTX(_("SCO^k/d"));
90 case "kdr": return CTX(_("SCO^kdr"));
91 case "kills": return CTX(_("SCO^kills"));
92 case "laps": return CTX(_("SCO^laps"));
93 case "lives": return CTX(_("SCO^lives"));
94 case "losses": return CTX(_("SCO^losses"));
95 case "name": return CTX(_("SCO^name"));
96 case "sum": return CTX(_("SCO^sum"));
97 case "nick": return CTX(_("SCO^nick"));
98 case "objectives": return CTX(_("SCO^objectives"));
99 case "pickups": return CTX(_("SCO^pickups"));
100 case "ping": return CTX(_("SCO^ping"));
101 case "pl": return CTX(_("SCO^pl"));
102 case "pushes": return CTX(_("SCO^pushes"));
103 case "rank": return CTX(_("SCO^rank"));
104 case "returns": return CTX(_("SCO^returns"));
105 case "revivals": return CTX(_("SCO^revivals"));
106 case "rounds": return CTX(_("SCO^rounds won"));
107 case "score": return CTX(_("SCO^score"));
108 case "suicides": return CTX(_("SCO^suicides"));
109 case "takes": return CTX(_("SCO^takes"));
110 case "ticks": return CTX(_("SCO^ticks"));
115 void Scoreboard_InitScores()
119 ps_primary = ps_secondary = NULL;
120 ts_primary = ts_secondary = -1;
121 FOREACH(Scores, true, {
122 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
123 if(f == SFL_SORT_PRIO_PRIMARY)
125 if(f == SFL_SORT_PRIO_SECONDARY)
128 if(ps_secondary == NULL)
129 ps_secondary = ps_primary;
131 for(i = 0; i < MAX_TEAMSCORE; ++i)
133 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
134 if(f == SFL_SORT_PRIO_PRIMARY)
136 if(f == SFL_SORT_PRIO_SECONDARY)
139 if(ts_secondary == -1)
140 ts_secondary = ts_primary;
142 Cmd_Scoreboard_SetFields(0);
145 float SetTeam(entity pl, float Team);
147 void Scoreboard_UpdatePlayerTeams()
152 for(pl = players.sort_next; pl; pl = pl.sort_next)
155 Team = entcs_GetScoreTeam(pl.sv_entnum);
156 if(SetTeam(pl, Team))
159 Scoreboard_UpdatePlayerPos(pl);
163 pl = players.sort_next;
168 print(strcat("PNUM: ", ftos(num), "\n"));
173 int Scoreboard_CompareScore(int vl, int vr, int f)
175 TC(int, vl); TC(int, vr); TC(int, f);
176 if(f & SFL_ZERO_IS_WORST)
178 if(vl == 0 && vr != 0)
180 if(vl != 0 && vr == 0)
184 return IS_INCREASING(f);
186 return IS_DECREASING(f);
190 float Scoreboard_ComparePlayerScores(entity left, entity right)
193 vl = entcs_GetTeam(left.sv_entnum);
194 vr = entcs_GetTeam(right.sv_entnum);
206 if(vl == NUM_SPECTATOR)
208 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
210 if(!left.gotscores && right.gotscores)
215 r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
219 r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
223 FOREACH(Scores, true, {
224 r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
225 if (r >= 0) return r;
228 if (left.sv_entnum < right.sv_entnum)
234 void Scoreboard_UpdatePlayerPos(entity player)
237 for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
239 SORT_SWAP(player, ent);
241 for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
243 SORT_SWAP(ent, player);
247 float Scoreboard_CompareTeamScores(entity left, entity right)
251 if(left.team == NUM_SPECTATOR)
253 if(right.team == NUM_SPECTATOR)
256 r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
260 r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
264 for(i = 0; i < MAX_TEAMSCORE; ++i)
266 r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
271 if (left.team < right.team)
277 void Scoreboard_UpdateTeamPos(entity Team)
280 for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
282 SORT_SWAP(Team, ent);
284 for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
286 SORT_SWAP(ent, Team);
290 void Cmd_Scoreboard_Help()
292 LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
293 LOG_INFO(_("^3|---------------------------------------------------------------|\n"));
294 LOG_INFO(_("Usage:\n"));
295 LOG_INFO(_("^2scoreboard_columns_set default\n"));
296 LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
297 LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
298 LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n"));
301 LOG_INFO(_("^3name^7 or ^3nick^7 Name of a player\n"));
302 LOG_INFO(_("^3ping^7 Ping time\n"));
303 LOG_INFO(_("^3pl^7 Packet loss\n"));
304 LOG_INFO(_("^3elo^7 Player ELO\n"));
305 LOG_INFO(_("^3kills^7 Number of kills\n"));
306 LOG_INFO(_("^3deaths^7 Number of deaths\n"));
307 LOG_INFO(_("^3suicides^7 Number of suicides\n"));
308 LOG_INFO(_("^3frags^7 kills - suicides\n"));
309 LOG_INFO(_("^3kd^7 The kill-death ratio\n"));
310 LOG_INFO(_("^3dmg^7 The total damage done\n"));
311 LOG_INFO(_("^3dmgtaken^7 The total damage taken\n"));
312 LOG_INFO(_("^3sum^7 frags - deaths\n"));
313 LOG_INFO(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
314 LOG_INFO(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
315 LOG_INFO(_("^3captime^7 Time of fastest cap (CTF)\n"));
316 LOG_INFO(_("^3fckills^7 Number of flag carrier kills\n"));
317 LOG_INFO(_("^3returns^7 Number of flag returns\n"));
318 LOG_INFO(_("^3drops^7 Number of flag drops\n"));
319 LOG_INFO(_("^3lives^7 Number of lives (LMS)\n"));
320 LOG_INFO(_("^3rank^7 Player rank\n"));
321 LOG_INFO(_("^3pushes^7 Number of players pushed into void\n"));
322 LOG_INFO(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
323 LOG_INFO(_("^3kckills^7 Number of keys carrier kills\n"));
324 LOG_INFO(_("^3losses^7 Number of times a key was lost\n"));
325 LOG_INFO(_("^3laps^7 Number of laps finished (race/cts)\n"));
326 LOG_INFO(_("^3time^7 Total time raced (race/cts)\n"));
327 LOG_INFO(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
328 LOG_INFO(_("^3ticks^7 Number of ticks (DOM)\n"));
329 LOG_INFO(_("^3takes^7 Number of domination points taken (DOM)\n"));
330 LOG_INFO(_("^3bckills^7 Number of ball carrier kills\n"));
331 LOG_INFO(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
332 LOG_INFO(_("^3score^7 Total score\n"));
335 LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
336 "of game types, then a slash, to make the field show up only in these\n"
337 "or in all but these game types. You can also specify 'all' as a\n"
338 "field to show all fields available for the current game mode.\n\n"));
340 LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
341 "include/exclude ALL teams/noteams game modes.\n\n"));
343 LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
344 LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
345 "right of the vertical bar aligned to the right.\n"));
346 LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
347 "other gamemodes except DM.\n"));
350 // NOTE: adding a gametype with ? to not warn for an optional field
351 // make sure it's excluded in a previous exclusive rule, if any
352 // otherwise the previous exclusive rule warns anyway
353 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
354 #define SCOREBOARD_DEFAULT_COLUMNS \
356 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
357 " -teams,lms/deaths +ft,tdm/deaths" \
358 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
359 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
360 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
361 " +ctf/caps +ctf/pickups +ctf/fckills +ctf/returns +ons/caps +ons/takes" \
362 " +lms/lives +lms/rank" \
363 " +kh/caps +kh/pushes +kh/destroyed" \
364 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
365 " +as/objectives +nb/faults +nb/goals" \
366 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
367 " -lms,rc,cts,inv,nb/score"
369 void Cmd_Scoreboard_SetFields(int argc)
374 bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
378 return; // do nothing, we don't know gametype and scores yet
380 // sbt_fields uses strunzone on the titles!
381 if(!sbt_field_title[0])
382 for(i = 0; i < MAX_SBT_FIELDS; ++i)
383 sbt_field_title[i] = strzone("(null)");
385 // TODO: re enable with gametype dependant cvars?
386 if(argc < 3) // no arguments provided
387 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
390 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
394 if(argv(2) == "default")
395 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
396 else if(argv(2) == "all")
399 s = "ping pl name |";
400 FOREACH(Scores, true, {
402 if(it != ps_secondary)
403 if(scores_label(it) != "")
404 s = strcat(s, " ", scores_label(it));
406 if(ps_secondary != ps_primary)
407 s = strcat(s, " ", scores_label(ps_secondary));
408 s = strcat(s, " ", scores_label(ps_primary));
409 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
416 hud_fontsize = HUD_GetFontsize("hud_fontsize");
418 for(i = 1; i < argc - 1; ++i)
424 if(substring(str, 0, 1) == "?")
427 str = substring(str, 1, strlen(str) - 1);
430 slash = strstrofs(str, "/", 0);
433 pattern = substring(str, 0, slash);
434 str = substring(str, slash + 1, strlen(str) - (slash + 1));
436 if (!isGametypeInFilter(gametype, teamplay, false, pattern))
440 strunzone(sbt_field_title[sbt_num_fields]);
441 sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(str));
442 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
443 str = strtolower(str);
448 case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
449 case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
450 case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
451 case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
452 case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
453 case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
454 case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
455 case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
456 case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
459 FOREACH(Scores, true, {
460 if (str == strtolower(scores_label(it))) {
462 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
472 LOG_INFOF("^1Error:^7 Unknown score field: '%s'\n", str);
476 sbt_field[sbt_num_fields] = j;
479 if(j == ps_secondary)
480 have_secondary = true;
485 if(sbt_num_fields >= MAX_SBT_FIELDS)
489 if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
491 if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
492 have_secondary = true;
493 if(ps_primary == ps_secondary)
494 have_secondary = true;
495 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
497 if(sbt_num_fields + missing < MAX_SBT_FIELDS)
501 strunzone(sbt_field_title[sbt_num_fields]);
502 for(i = sbt_num_fields; i > 0; --i)
504 sbt_field_title[i] = sbt_field_title[i-1];
505 sbt_field_size[i] = sbt_field_size[i-1];
506 sbt_field[i] = sbt_field[i-1];
508 sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
509 sbt_field[0] = SP_NAME;
511 LOG_INFO("fixed missing field 'name'\n");
515 strunzone(sbt_field_title[sbt_num_fields]);
516 for(i = sbt_num_fields; i > 1; --i)
518 sbt_field_title[i] = sbt_field_title[i-1];
519 sbt_field_size[i] = sbt_field_size[i-1];
520 sbt_field[i] = sbt_field[i-1];
522 sbt_field_title[1] = strzone("|");
523 sbt_field[1] = SP_SEPARATOR;
524 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
526 LOG_INFO("fixed missing field '|'\n");
529 else if(!have_separator)
531 strunzone(sbt_field_title[sbt_num_fields]);
532 sbt_field_title[sbt_num_fields] = strzone("|");
533 sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
534 sbt_field[sbt_num_fields] = SP_SEPARATOR;
536 LOG_INFO("fixed missing field '|'\n");
540 strunzone(sbt_field_title[sbt_num_fields]);
541 sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label(ps_secondary)));
542 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
543 sbt_field[sbt_num_fields] = ps_secondary;
545 LOG_INFOF("fixed missing field '%s'\n", scores_label(ps_secondary));
549 strunzone(sbt_field_title[sbt_num_fields]);
550 sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label(ps_primary)));
551 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
552 sbt_field[sbt_num_fields] = ps_primary;
554 LOG_INFOF("fixed missing field '%s'\n", scores_label(ps_primary));
558 sbt_field[sbt_num_fields] = SP_END;
562 vector sbt_field_rgb;
563 string sbt_field_icon0;
564 string sbt_field_icon1;
565 string sbt_field_icon2;
566 vector sbt_field_icon0_rgb;
567 vector sbt_field_icon1_rgb;
568 vector sbt_field_icon2_rgb;
569 string Scoreboard_GetField(entity pl, PlayerScoreField field)
571 float tmp, num, denom;
574 sbt_field_rgb = '1 1 1';
575 sbt_field_icon0 = "";
576 sbt_field_icon1 = "";
577 sbt_field_icon2 = "";
578 sbt_field_icon0_rgb = '1 1 1';
579 sbt_field_icon1_rgb = '1 1 1';
580 sbt_field_icon2_rgb = '1 1 1';
585 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
586 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
590 tmp = max(0, min(220, f-80)) / 220;
591 sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
597 f = pl.ping_packetloss;
598 tmp = pl.ping_movementloss;
599 if(f == 0 && tmp == 0)
601 str = ftos(ceil(f * 100));
603 str = strcat(str, "~", ftos(ceil(tmp * 100)));
604 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
605 sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
609 if(ready_waiting && pl.ready)
611 sbt_field_icon0 = "gfx/scoreboard/player_ready";
615 f = entcs_GetClientColors(pl.sv_entnum);
617 sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
618 sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
619 sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
620 sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
621 sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
624 return entcs_GetName(pl.sv_entnum);
627 f = pl.(scores(SP_KILLS));
628 f -= pl.(scores(SP_SUICIDES));
632 num = pl.(scores(SP_KILLS));
633 denom = pl.(scores(SP_DEATHS));
636 sbt_field_rgb = '0 1 0';
637 str = sprintf("%d", num);
638 } else if(num <= 0) {
639 sbt_field_rgb = '1 0 0';
640 str = sprintf("%.1f", num/denom);
642 str = sprintf("%.1f", num/denom);
646 f = pl.(scores(SP_KILLS));
647 f -= pl.(scores(SP_DEATHS));
650 sbt_field_rgb = '0 1 0';
652 sbt_field_rgb = '1 1 1';
654 sbt_field_rgb = '1 0 0';
660 float elo = pl.(scores(SP_ELO));
662 case -1: return "...";
663 case -2: return _("N/A");
664 default: return ftos(elo);
668 case SP_DMG: case SP_DMGTAKEN:
669 return sprintf("%.1f k", pl.(scores(field)) / 1000);
672 tmp = pl.(scores(field));
673 f = scores_flags(field);
674 if(field == ps_primary)
675 sbt_field_rgb = '1 1 0';
676 else if(field == ps_secondary)
677 sbt_field_rgb = '0 1 1';
679 sbt_field_rgb = '1 1 1';
680 return ScoreString(f, tmp);
685 float sbt_fixcolumnwidth_len;
686 float sbt_fixcolumnwidth_iconlen;
687 float sbt_fixcolumnwidth_marginlen;
689 string Scoreboard_FixColumnWidth(int i, string str)
695 sbt_fixcolumnwidth_iconlen = 0;
697 if(sbt_field_icon0 != "")
699 sz = draw_getimagesize(sbt_field_icon0);
701 if(sbt_fixcolumnwidth_iconlen < f)
702 sbt_fixcolumnwidth_iconlen = f;
705 if(sbt_field_icon1 != "")
707 sz = draw_getimagesize(sbt_field_icon1);
709 if(sbt_fixcolumnwidth_iconlen < f)
710 sbt_fixcolumnwidth_iconlen = f;
713 if(sbt_field_icon2 != "")
715 sz = draw_getimagesize(sbt_field_icon2);
717 if(sbt_fixcolumnwidth_iconlen < f)
718 sbt_fixcolumnwidth_iconlen = f;
721 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
723 if(sbt_fixcolumnwidth_iconlen != 0)
724 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
726 sbt_fixcolumnwidth_marginlen = 0;
728 if(sbt_field[i] == SP_NAME) // name gets all remaining space
731 float remaining_space = 0;
732 for(j = 0; j < sbt_num_fields; ++j)
734 if (sbt_field[i] != SP_SEPARATOR)
735 remaining_space += sbt_field_size[j] + hud_fontsize.x;
736 sbt_field_size[i] = panel_size.x - remaining_space;
738 if (sbt_fixcolumnwidth_iconlen != 0)
739 remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
740 float namesize = panel_size.x - remaining_space;
741 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
742 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
744 max_namesize = vid_conwidth - remaining_space;
747 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
749 f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
750 if(sbt_field_size[i] < f)
751 sbt_field_size[i] = f;
756 void Scoreboard_initFieldSizes()
758 for(int i = 0; i < sbt_num_fields; ++i)
760 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
761 Scoreboard_FixColumnWidth(i, "");
765 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
768 vector column_dim = eY * panel_size.y;
770 column_dim.y -= 1.25 * hud_fontsize.y;
771 vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
772 pos.x += hud_fontsize.x * 0.5;
773 for(i = 0; i < sbt_num_fields; ++i)
775 if(sbt_field[i] == SP_SEPARATOR)
777 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
780 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
781 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
782 pos.x += column_dim.x;
784 if(sbt_field[i] == SP_SEPARATOR)
786 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
787 for(i = sbt_num_fields - 1; i > 0; --i)
789 if(sbt_field[i] == SP_SEPARATOR)
792 pos.x -= sbt_field_size[i];
797 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
798 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
801 text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
802 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
803 pos.x -= hud_fontsize.x;
808 pos.y += 1.25 * hud_fontsize.y;
812 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
814 TC(bool, is_self); TC(int, pl_number);
816 bool is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
818 vector h_pos = item_pos;
819 vector h_size = eX * panel_size.x + eY * hud_fontsize.y * 1.25;
820 // alternated rows highlighting
822 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
823 else if((sbt_highlight) && (!(pl_number % 2)))
824 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
826 float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
828 vector pos = item_pos;
829 pos.x += hud_fontsize.x * 0.5;
830 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
831 vector tmp = '0 0 0';
833 PlayerScoreField field;
834 for(i = 0; i < sbt_num_fields; ++i)
836 field = sbt_field[i];
837 if(field == SP_SEPARATOR)
840 if(is_spec && field != SP_NAME && field != SP_PING) {
841 pos.x += sbt_field_size[i] + hud_fontsize.x;
844 str = Scoreboard_GetField(pl, field);
845 str = Scoreboard_FixColumnWidth(i, str);
847 pos.x += sbt_field_size[i] + hud_fontsize.x;
849 if(field == SP_NAME) {
850 tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
851 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
853 tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
854 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
857 tmp.x = sbt_field_size[i] + hud_fontsize.x;
858 if(sbt_field_icon0 != "")
859 drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
860 if(sbt_field_icon1 != "")
861 drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
862 if(sbt_field_icon2 != "")
863 drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
866 if(sbt_field[i] == SP_SEPARATOR)
868 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
869 for(i = sbt_num_fields-1; i > 0; --i)
871 field = sbt_field[i];
872 if(field == SP_SEPARATOR)
875 if(is_spec && field != SP_NAME && field != SP_PING) {
876 pos.x -= sbt_field_size[i] + hud_fontsize.x;
880 str = Scoreboard_GetField(pl, field);
881 str = Scoreboard_FixColumnWidth(i, str);
883 if(field == SP_NAME) {
884 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
885 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
887 tmp.x = sbt_fixcolumnwidth_len;
888 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
891 tmp.x = sbt_field_size[i];
892 if(sbt_field_icon0 != "")
893 drawpic(pos - tmp, sbt_field_icon0, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
894 if(sbt_field_icon1 != "")
895 drawpic(pos - tmp, sbt_field_icon1, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
896 if(sbt_field_icon2 != "")
897 drawpic(pos - tmp, sbt_field_icon2, eY * hud_fontsize.y + eX * hud_fontsize.x * sbt_fixcolumnwidth_iconlen, sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
898 pos.x -= sbt_field_size[i] + hud_fontsize.x;
903 drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
906 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
909 vector h_pos = item_pos;
910 vector h_size = eX * panel_size.x + eY * hud_fontsize.y * 1.25;
912 bool complete = (this_team == NUM_SPECTATOR);
915 if((sbt_highlight) && (!(pl_number % 2)))
916 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
918 vector pos = item_pos;
919 pos.x += hud_fontsize.x * 0.5;
920 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
922 float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
924 width_limit -= stringwidth("...", false, hud_fontsize);
925 float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
926 float ping_padding = 0;
927 float min_pingsize = stringwidth("999", false, hud_fontsize);
928 for(i = 0; pl; pl = pl.sort_next)
930 if(pl.team != this_team)
936 string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
937 if(this_team == NUM_SPECTATOR)
939 if(autocvar_hud_panel_scoreboard_spectators_showping)
941 string ping = Scoreboard_GetField(pl, SP_PING);
942 float pingsize = stringwidth(ping, false, hud_fontsize);
943 if(min_pingsize > pingsize)
944 ping_padding = min_pingsize - pingsize;
945 string col = rgb_to_hexcolor(sbt_field_rgb);
946 str = sprintf("%s ^7[%s%s^7]", str, col, ping);
949 else if(autocvar_hud_panel_scoreboard_others_showscore)
950 str = sprintf("%s ^7(^3%s^7)", str, ftos(pl.(scores(ps_primary))));
951 float str_width = stringwidth(str, true, hud_fontsize);
952 if(pos.x + str_width > width_limit)
957 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
962 pos.x = item_pos.x + hud_fontsize.x * 0.5;
963 pos.y = item_pos.y + i * (hud_fontsize.y * 1.25);
966 drawcolorcodedstring(pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
967 pos.x += str_width + hud_fontsize.x * 0.5;
968 pos.x += ping_padding;
970 return eX * item_pos.x + eY * (item_pos.y + i * hud_fontsize.y * 1.25);
973 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
975 int max_players = 999;
976 if(autocvar_hud_panel_scoreboard_maxheight > 0)
978 max_players = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
980 max_players = (max_players - hud_fontsize.y * 1.25 - panel_bg_padding * 2) / 2;
981 max_players = floor(max_players / (hud_fontsize.y * 1.25));
984 if(max_players == tm.team_size)
989 entity me = playerslots[current_player];
991 panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
992 panel_size.y += panel_bg_padding * 2;
995 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
996 if(panel.current_panel_bg != "0")
997 end_pos.y += panel_bg_border * 2;
1001 panel_pos += '1 1 0' * panel_bg_padding;
1002 panel_size -= '2 2 0' * panel_bg_padding;
1006 vector tmp = eX * panel_size.x + eY * 1.25 * hud_fontsize.y;
1010 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1012 pos.y += 1.25 * hud_fontsize.y;
1015 tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1017 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1020 // print header row and highlight columns
1021 pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1023 // fill the table and draw the rows
1024 bool is_self = false;
1025 bool self_shown = false;
1027 for(pl = players.sort_next; pl; pl = pl.sort_next)
1029 if(pl.team != tm.team)
1031 if(i == max_players - 2 && pl != me)
1033 if(!self_shown && me.team == tm.team)
1035 Scoreboard_DrawItem(pos, rgb, me, true, i);
1037 pos.y += 1.25 * hud_fontsize.y;
1041 if(i >= max_players - 1)
1043 pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1046 is_self = (pl.sv_entnum == current_player);
1047 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1050 pos.y += 1.25 * hud_fontsize.y;
1054 panel_size.x += panel_bg_padding * 2; // restore initial width
1058 bool Scoreboard_WouldDraw()
1060 if (QuickMenu_IsOpened())
1062 else if (HUD_Radar_Clickable())
1064 else if (scoreboard_showscores)
1066 else if (intermission == 1)
1068 else if (intermission == 2)
1070 else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
1072 else if (scoreboard_showscores_force)
1077 float average_accuracy;
1078 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1080 WepSet weapons_stat = WepSet_GetFromStat();
1081 WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1082 int disownedcnt = 0;
1084 FOREACH(Weapons, it != WEP_Null, {
1085 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1087 WepSet set = it.m_wepset;
1088 if (weapon_stats < 0)
1090 if (!(weapons_stat & set) && (it.spawnflags & WEP_FLAG_HIDDEN || it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
1092 else if (!(weapons_stat & set || weapons_inmap & set))
1097 int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt - nHidden;
1098 if (weapon_cnt <= 0) return pos;
1101 if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - nHidden - 1) * 0.5))
1103 int columnns = ceil(weapon_cnt / rows);
1105 float weapon_height = 29;
1106 float height = hud_fontsize.y + weapon_height;
1108 drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1109 pos.y += 1.25 * hud_fontsize.y;
1110 if(panel.current_panel_bg != "0")
1111 pos.y += panel_bg_border;
1114 panel_size.y = height * rows;
1115 panel_size.y += panel_bg_padding * 2;
1118 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1119 if(panel.current_panel_bg != "0")
1120 end_pos.y += panel_bg_border * 2;
1122 if(panel_bg_padding)
1124 panel_pos += '1 1 0' * panel_bg_padding;
1125 panel_size -= '2 2 0' * panel_bg_padding;
1129 vector tmp = panel_size;
1131 float weapon_width = tmp.x / columnns / rows;
1134 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1138 // column highlighting
1139 for (int i = 0; i < columnns; ++i)
1141 drawfill(pos + eX * weapon_width * rows * i, eY * height * rows + eX * weapon_width * rows, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1144 for (int i = 0; i < rows; ++i)
1145 drawfill(pos + eY * weapon_height + eY * height * i, eX * tmp.x + eY * hud_fontsize.y, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1148 average_accuracy = 0;
1149 int weapons_with_stats = 0;
1151 pos.x += weapon_width / 2;
1153 if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1156 Accuracy_LoadColors();
1158 float oldposx = pos.x;
1162 FOREACH(Weapons, it != WEP_Null, {
1163 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1165 WepSet set = it.m_wepset;
1166 if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
1170 if (weapon_stats >= 0)
1171 weapon_alpha = sbt_fg_alpha;
1173 weapon_alpha = 0.2 * sbt_fg_alpha;
1176 drawpic_aspect_skin(tmpos, it.model2, eX * weapon_width + eY * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
1178 if (weapon_stats >= 0) {
1179 weapons_with_stats += 1;
1180 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1183 s = sprintf("%d%%", weapon_stats * 100);
1186 padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1188 if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1189 rgb = Accuracy_GetColor(weapon_stats);
1191 drawstring(tmpos + eX * padding + eY * weapon_height, s, hud_fontsize, rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1193 tmpos.x += weapon_width * rows;
1194 pos.x += weapon_width * rows;
1195 if (rows == 2 && column == columnns - 1) {
1203 if (weapons_with_stats)
1204 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1206 panel_size.x += panel_bg_padding * 2; // restore initial width
1210 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1212 pos.x += hud_fontsize.x * 0.25;
1213 drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1214 pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1215 drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1217 pos.y += hud_fontsize.y;
1222 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1223 float stat_secrets_found, stat_secrets_total;
1224 float stat_monsters_killed, stat_monsters_total;
1228 // get monster stats
1229 stat_monsters_killed = STAT(MONSTERS_KILLED);
1230 stat_monsters_total = STAT(MONSTERS_TOTAL);
1232 // get secrets stats
1233 stat_secrets_found = STAT(SECRETS_FOUND);
1234 stat_secrets_total = STAT(SECRETS_TOTAL);
1236 // get number of rows
1237 if(stat_secrets_total)
1239 if(stat_monsters_total)
1242 // if no rows, return
1246 // draw table header
1247 drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1248 pos.y += 1.25 * hud_fontsize.y;
1249 if(panel.current_panel_bg != "0")
1250 pos.y += panel_bg_border;
1253 panel_size.y = hud_fontsize.y * rows;
1254 panel_size.y += panel_bg_padding * 2;
1257 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1258 if(panel.current_panel_bg != "0")
1259 end_pos.y += panel_bg_border * 2;
1261 if(panel_bg_padding)
1263 panel_pos += '1 1 0' * panel_bg_padding;
1264 panel_size -= '2 2 0' * panel_bg_padding;
1268 vector tmp = panel_size;
1271 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1274 if(stat_monsters_total)
1276 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1277 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1281 if(stat_secrets_total)
1283 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1284 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1287 panel_size.x += panel_bg_padding * 2; // restore initial width
1292 vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_size)
1295 RANKINGS_RECEIVED_CNT = 0;
1296 for (i=RANKINGS_CNT-1; i>=0; --i)
1298 ++RANKINGS_RECEIVED_CNT;
1300 if (RANKINGS_RECEIVED_CNT == 0)
1303 vector hl_rgb = rgb + '0.5 0.5 0.5';
1305 pos.y += hud_fontsize.y;
1306 drawstring(pos + eX * panel_bg_padding, _("Rankings"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1307 pos.y += 1.25 * hud_fontsize.y;
1308 if(panel.current_panel_bg != "0")
1309 pos.y += panel_bg_border;
1314 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1316 float f = stringwidth(grecordholder[i], true, hud_fontsize);
1321 if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1323 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1327 float ranksize = 3 * hud_fontsize.x;
1328 float timesize = 5 * hud_fontsize.x;
1329 vector columnsize = eX * (ranksize + timesize + namesize + hud_fontsize.x) + eY * 1.25 * hud_fontsize.y;
1330 int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1331 columns = min(columns, RANKINGS_RECEIVED_CNT);
1333 // expand name column to fill the entire row
1334 float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
1335 namesize += available_space;
1336 columnsize.x += available_space;
1338 panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
1339 panel_size.y += panel_bg_padding * 2;
1343 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1344 if(panel.current_panel_bg != "0")
1345 end_pos.y += panel_bg_border * 2;
1347 if(panel_bg_padding)
1349 panel_pos += '1 1 0' * panel_bg_padding;
1350 panel_size -= '2 2 0' * panel_bg_padding;
1356 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1358 vector text_ofs = eX * 0.5 * hud_fontsize.x + eY * (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
1360 int column = 0, j = 0;
1361 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1368 if(grecordholder[i] == entcs_GetName(player_localnum))
1369 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1370 else if(!((j + column) & 1) && sbt_highlight)
1371 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1373 str = count_ordinal(i+1);
1374 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1375 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1376 str = grecordholder[i];
1378 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1379 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1381 pos.y += 1.25 * hud_fontsize.y;
1383 if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
1387 pos.x += panel_size.x / columns;
1388 pos.y = panel_pos.y;
1392 panel_size.x += panel_bg_padding * 2; // restore initial width
1396 void Scoreboard_Draw()
1398 if(!autocvar__hud_configure)
1400 if(!hud_draw_maximized) return;
1402 // frametime checks allow to toggle the scoreboard even when the game is paused
1403 if(scoreboard_active) {
1404 if(hud_configure_menu_open == 1)
1405 scoreboard_fade_alpha = 1;
1406 float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1407 if (scoreboard_fadeinspeed && frametime)
1408 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1410 scoreboard_fade_alpha = 1;
1411 if(hud_fontsize_str != autocvar_hud_fontsize)
1413 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1414 Scoreboard_initFieldSizes();
1415 if(hud_fontsize_str)
1416 strunzone(hud_fontsize_str);
1417 hud_fontsize_str = strzone(autocvar_hud_fontsize);
1421 float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1422 if (scoreboard_fadeoutspeed && frametime)
1423 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1425 scoreboard_fade_alpha = 0;
1428 if (!scoreboard_fade_alpha)
1432 scoreboard_fade_alpha = 0;
1434 if (autocvar_hud_panel_scoreboard_dynamichud)
1437 HUD_Scale_Disable();
1439 if(scoreboard_fade_alpha <= 0)
1441 panel_fade_alpha *= scoreboard_fade_alpha;
1442 HUD_Panel_LoadCvars();
1444 sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1445 sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1446 sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1447 sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1448 sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1449 sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1451 // don't overlap with con_notify
1452 if(!autocvar__hud_configure)
1453 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1455 float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1456 float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1457 panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1458 panel_size.x = fixed_scoreboard_width;
1460 Scoreboard_UpdatePlayerTeams();
1462 vector pos = panel_pos;
1467 vector sb_heading_fontsize;
1468 sb_heading_fontsize = hud_fontsize * 2;
1469 draw_beginBoldFont();
1470 drawstring(pos + eX * panel_bg_padding, _("Scoreboard"), sb_heading_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1473 pos.y += sb_heading_fontsize.y;
1474 if(panel.current_panel_bg != "0")
1475 pos.y += panel_bg_border;
1477 // Draw the scoreboard
1478 float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1481 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1485 vector panel_bg_color_save = panel_bg_color;
1486 vector team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1487 if(panel.current_panel_bg != "0")
1488 team_score_baseoffset.x -= panel_bg_border;
1489 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1491 if(tm.team == NUM_SPECTATOR)
1496 draw_beginBoldFont();
1497 vector rgb = Team_ColorRGB(tm.team);
1498 str = ftos(tm.(teamscores(ts_primary)));
1499 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1501 if(ts_primary != ts_secondary)
1503 str = ftos(tm.(teamscores(ts_secondary)));
1504 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize) + eY * hud_fontsize.y * 1.5, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1507 if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
1508 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
1509 else if(panel_bg_color_team > 0)
1510 panel_bg_color = rgb * panel_bg_color_team;
1512 panel_bg_color = rgb;
1513 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1515 panel_bg_color = panel_bg_color_save;
1519 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1520 if(tm.team != NUM_SPECTATOR)
1522 // display it anyway
1523 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1526 if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
1527 if(race_speedaward) {
1528 drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, race_speedaward_holder), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1529 pos.y += 1.25 * hud_fontsize.y;
1531 if(race_speedaward_alltimebest) {
1532 drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, race_speedaward_alltimebest_holder), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1533 pos.y += 1.25 * hud_fontsize.y;
1535 pos = Scoreboard_Rankings_Draw(pos, playerslots[player_localnum], panel_bg_color, bg_size);
1537 else if (autocvar_hud_panel_scoreboard_accuracy && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL)
1538 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
1540 pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
1543 for(pl = players.sort_next; pl; pl = pl.sort_next)
1545 if(pl.team == NUM_SPECTATOR)
1547 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1548 if(tm.team == NUM_SPECTATOR)
1550 str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1551 draw_beginBoldFont();
1552 drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1554 pos.y += 1.25 * hud_fontsize.y;
1556 pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
1557 pos.y += 1.25 * hud_fontsize.y;
1563 // Print info string
1565 str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
1566 tl = STAT(TIMELIMIT);
1567 fl = STAT(FRAGLIMIT);
1568 ll = STAT(LEADLIMIT);
1569 if(gametype == MAPINFO_TYPE_LMS)
1572 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1577 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1581 str = strcat(str, _(" or"));
1584 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), fl),
1585 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1586 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1587 TranslateScoresLabel(teamscores_label(ts_primary))));
1591 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags(ps_primary), fl),
1592 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1593 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1594 TranslateScoresLabel(scores_label(ps_primary))));
1599 if(tl > 0 || fl > 0)
1600 str = strcat(str, _(" or"));
1603 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), ll),
1604 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1605 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1606 TranslateScoresLabel(teamscores_label(ts_primary))));
1610 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags(ps_primary), ll),
1611 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1612 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1613 TranslateScoresLabel(scores_label(ps_primary))));
1618 pos.y += 1.2 * hud_fontsize.y;
1619 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1621 // print information about respawn status
1622 float respawn_time = STAT(RESPAWN_TIME);
1626 if(respawn_time < 0)
1628 // a negative number means we are awaiting respawn, time value is still the same
1629 respawn_time *= -1; // remove mark now that we checked it
1631 if(respawn_time < time) // it happens for a few frames when server is respawning the player
1632 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
1634 str = sprintf(_("^1Respawning in ^3%s^1..."),
1635 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1636 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1638 count_seconds(ceil(respawn_time - time))
1642 else if(time < respawn_time)
1644 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
1645 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1646 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1648 count_seconds(ceil(respawn_time - time))
1652 else if(time >= respawn_time)
1653 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
1655 pos.y += 1.2 * hud_fontsize.y;
1656 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1659 scoreboard_bottom = pos.y + 2 * hud_fontsize.y;