1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
71 ClientProgsDB = db_load("client.db");
72 compressShortVector_init();
74 drawfont = FONT_USER+1;
76 menu_show = menu_show_error;
77 menu_action = menu_sub_null;
79 for(i = 0; i < 255; ++i)
80 if(getplayerkey(i, "viewentity") == "")
85 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
86 //registercmd("ctf_menu");
87 registercmd("ons_map");
88 registercmd("hud_configure");
89 registercmd("hud_save");
90 //registercmd("menu_action");
92 registercmd("+button3");
93 registercmd("-button3");
94 registercmd("+button4");
95 registercmd("-button4");
96 registercmd("+showscores");registercmd("-showscores");
97 registercmd("+showaccuracy");registercmd("-showaccuracy");
103 registercmd("+forward");registercmd("-forward");
104 registercmd("+back");registercmd("-back");
105 registercmd("+moveup");registercmd("-moveup");
106 registercmd("+movedown");registercmd("-movedown");
107 registercmd("+moveright");registercmd("-moveright");
108 registercmd("+moveleft");registercmd("-moveleft");
109 registercmd("+roll_right");registercmd("-roll_right");
110 registercmd("+roll_left");registercmd("-roll_left");
114 registercvar("hud_usecsqc", "1");
115 registercvar("scoreboard_columns", "default", CVAR_SAVE);
119 // hud_fields uses strunzone on the titles!
120 for(i = 0; i < MAX_HUD_FIELDS; ++i)
121 hud_title[i] = strzone("(null)");
127 teams = Sort_Spawn();
128 players = Sort_Spawn();
130 GetTeam(COLOR_SPECTATOR, true); // add specs first
134 WaypointSprite_Load();
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
142 if(autocvar_cl_announcer != cl_announcer_prev) {
143 Announcer_Precache();
144 if(cl_announcer_prev)
145 strunzone(cl_announcer_prev);
146 cl_announcer_prev = strzone(autocvar_cl_announcer);
150 get_mi_min_max_texcoords(1); // try the CLEVER way first
151 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
152 shortmapname = mi_shortname;
154 if(precache_pic(minimapname) == "")
156 // but maybe we have a non-clever minimap
157 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
158 if(precache_pic(minimapname) == "")
159 minimapname = ""; // FAIL
161 get_mi_min_max_texcoords(0); // load new texcoords
164 mi_center = (mi_min + mi_max) * 0.5;
165 mi_scale = mi_max - mi_min;
166 minimapname = strzone(minimapname);
169 hud_configure_prev = -1;
172 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
173 void CSQC_Shutdown(void)
188 if(autocvar_cl_db_saveasdump)
189 db_dump(ClientProgsDB, "client.db");
191 db_save(ClientProgsDB, "client.db");
192 db_close(ClientProgsDB);
194 cvar_clientsettemp_restore();
197 cvar_set("chase_active",ftos(chase_active_backup));
201 if not(calledhooks & HOOK_START)
202 localcmd("\n_cl_hook_gamestart nop\n");
203 if not(calledhooks & HOOK_END)
204 localcmd("\ncl_hook_gameend\n");
209 float SetTeam(entity o, float Team)
223 if(GetTeam(Team, false) == NULL)
225 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
226 Team = COLOR_SPECTATOR;
239 if(GetTeam(Team, false) == NULL)
241 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
242 Team = COLOR_SPECTATOR;
247 if(Team == -1) // leave
251 tm = GetTeam(o.team, false);
262 tm = GetTeam(Team, true);
267 else if(Team != o.team)
269 tm = GetTeam(o.team, false);
272 tm = GetTeam(Team, true);
280 void Playerchecker_Think()
284 for(i = 0; i < maxclients; ++i)
287 if(GetPlayerName(i) == "")
291 // player disconnected
304 playerslots[i] = e = spawn();
307 e.ping_packetloss = 0;
308 e.ping_movementloss = 0;
309 //e.gotscores = 0; // we might already have the scores...
310 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
312 HUD_UpdatePlayerPos(e);
316 self.nextthink = time + 0.2;
323 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
325 entity playerchecker;
326 playerchecker = spawn();
327 playerchecker.think = Playerchecker_Think;
328 playerchecker.nextthink = time + 0.2;
336 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
337 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
339 void Cmd_HUD_SetFields(float);
340 void Cmd_HUD_Help(float);
341 float CSQC_ConsoleCommand(string strMessage)
345 //argc = tokenize(strMessage);
346 argc = tokenize_console(strMessage);
352 if(strCmd == "hud_configure") { // config hud
353 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
355 } else if(strCmd == "hud_save") { // save hud config
356 if(argv(1) == "" || argv(2)) {
357 print(_("Usage:\n"));
358 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
361 HUD_Panel_ExportCfg(argv(1));
363 } else if(strCmd == "+button4") { // zoom
364 // return false, because the message shall be sent to the server anyway (for demos/speccing)
372 } else if(strCmd == "-button4") { // zoom
373 if(ignore_minus_zoom)
380 } else if(strCmd == "+button3") { // secondary
383 } else if(strCmd == "-button3") { // secondary
386 } else if(strCmd == "+showscores") {
387 scoreboard_showscores = true;
389 } else if(strCmd == "-showscores") {
390 scoreboard_showscores = false;
392 } else if(strCmd == "+showaccuracy") {
393 scoreboard_showaccuracy = true;
395 } else if(strCmd == "-showaccuracy") {
396 scoreboard_showaccuracy = false;
401 if(strCmd == "+forward" || strCmd == "-back") {
402 ++camera_direction_x;
404 } else if(strCmd == "-forward" || strCmd == "+back") {
405 --camera_direction_x;
407 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
408 --camera_direction_y;
410 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
411 ++camera_direction_y;
413 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
414 ++camera_direction_z;
416 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
417 --camera_direction_z;
419 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
422 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
431 entity debug_shotorg;
434 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
435 self.angles = view_angles;
436 self.angles_x = -self.angles_x;
438 self.drawmask = MASK_NORMAL;
442 void ShotOrg_Draw2D()
444 vector coord2d_topleft, coord2d_topright, coord2d;
448 s = vtos(self.view_ofs);
449 s = substring(s, 1, strlen(s) - 2);
450 if(tokenize_console(s) == 3)
451 s = strcat(argv(0), " ", argv(1), " ", argv(2));
453 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
454 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
456 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
458 coord2d = coord2d_topleft;
461 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
466 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
471 debug_shotorg = spawn();
472 debug_shotorg.draw = ShotOrg_Draw;
473 debug_shotorg.draw2d = ShotOrg_Draw2D;
474 debug_shotorg.renderflags = RF_VIEWMODEL;
475 debug_shotorg.effects = EF_FULLBRIGHT;
476 precache_model("models/shotorg_adjuster.md3");
477 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
478 debug_shotorg.scale = 2;
479 debug_shotorg.view_ofs = '25 8 -8';
482 void DrawDebugModel()
484 if(time - floor(time) > 0.5)
491 self.renderflags = 0;
492 self.drawmask = MASK_NORMAL;
496 void GameCommand(string msg)
501 argc = tokenize_console(msg);
503 if(argv(0) == "help" || argc == 0)
505 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
506 print(_(" settemp cvar value\n"));
507 print(_(" scoreboard_columns_set ...\n"));
508 print(_(" scoreboard_columns_help\n"));
509 GameCommand_Generic("help");
513 if(GameCommand_Generic(msg))
518 if(cmd == "mv_download") {
519 Cmd_MapVote_MapDownload(argc);
521 else if(cmd == "settemp") {
522 cvar_clientsettemp(argv(1), argv(2));
524 else if(cmd == "scoreboard_columns_set") {
525 Cmd_HUD_SetFields(argc);
527 else if(cmd == "scoreboard_columns_help") {
531 else if(cmd == "blurtest") {
532 blurtest_time0 = time;
533 blurtest_time1 = time + stof(argv(1));
534 blurtest_radius = stof(argv(2));
535 blurtest_power = stof(argv(3));
538 else if(cmd == "shotorg_move") {
542 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
543 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545 else if(cmd == "shotorg_movez") {
549 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
550 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552 else if(cmd == "shotorg_set") {
556 debug_shotorg.view_ofs = stov(argv(1));
557 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559 else if(cmd == "shotorg_setz") {
563 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
564 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
566 else if(cmd == "shotorg_toggle_hide") {
569 debug_shotorg.cnt = !debug_shotorg.cnt;
572 else if(cmd == "shotorg_end") {
575 print(vtos(debug_shotorg.view_ofs), "\n");
576 remove(debug_shotorg);
577 debug_shotorg = world;
579 localcmd("sv_cmd debug_shotorg\n");
581 else if(cmd == "sendcvar") {
582 // W_FixWeaponOrder will trash argv, so save what we need.
584 thiscvar = strzone(argv(1));
585 s = cvar_string(thiscvar);
586 if(thiscvar == "cl_weaponpriority")
587 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
588 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
589 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
590 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
593 else if(cmd == "spawn") {
598 setorigin(e, view_origin);
599 e.angles = view_angles;
600 e.draw = DrawDebugModel;
601 e.classname = "debugmodel";
603 else if(cmd == "vyes")
607 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
609 cvar_set("cl_allow_uid2name", "1");
614 localcmd("cmd vote yes\n");
617 else if(cmd == "vno")
623 cvar_set("cl_allow_uid2name", "0");
628 localcmd("cmd vote no\n");
634 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
640 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
641 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
642 // All keys are in ascii.
643 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
644 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
645 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
646 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
648 local float bSkipKey;
651 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
654 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
658 if(menu_action(bInputType, nPrimary, nSecondary))
664 // END REQUIRED CSQC FUNCTIONS
665 // --------------------------------------------------------------------------
667 // --------------------------------------------------------------------------
668 // BEGIN OPTIONAL CSQC FUNCTIONS
671 InterpolateOrigin_Undo();
673 self.classname = "entcs_receiver";
674 self.sv_entnum = ReadByte() - 1;
675 self.origin_x = ReadShort();
676 self.origin_y = ReadShort();
677 self.origin_z = ReadShort();
678 self.angles_y = ReadByte() * 360.0 / 256;
679 self.origin_z = self.angles_x = self.angles_z = 0;
681 InterpolateOrigin_Note();
686 void Ent_RemovePlayerScore()
692 SetTeam(self.owner, -1);
693 self.owner.gotscores = 0;
694 for(i = 0; i < MAX_SCORE; ++i)
695 self.owner.(scores[i]) = 0; // clear all scores
699 void Ent_ReadPlayerScore()
705 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
706 // (no I've never heard of M-x replace-string, sed, or anything like that)
707 isNew = !self.owner; // workaround for DP bug
710 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
711 if(!isNew && n != self.sv_entnum)
713 print(_("A CSQC entity changed its owner!\n"));
716 self.enttype = ENT_CLIENT_SCORES;
722 if not(playerslots[self.sv_entnum])
723 playerslots[self.sv_entnum] = spawn();
724 o = self.owner = playerslots[self.sv_entnum];
725 o.sv_entnum = self.sv_entnum;
728 //if not(o.sort_prev)
729 // RegisterPlayer(o);
730 //playerchecker will do this for us later, if it has not already done so
741 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
745 o.(scores[i]) = ReadInt24_t();
747 o.(scores[i]) = ReadChar();
751 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
753 self.entremove = Ent_RemovePlayerScore;
756 void Ent_ReadTeamScore()
761 self.team = ReadByte();
762 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
765 #if MAX_TEAMSCORE <= 8
773 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
777 o.(teamscores[i]) = ReadInt24_t();
779 o.(teamscores[i]) = ReadChar();
782 HUD_UpdateTeamPos(o);
789 void Ent_ClientData()
792 float newspectatee_status;
796 scoreboard_showscores_force = (f & 1);
800 newspectatee_status = ReadByte();
801 if(newspectatee_status == player_localentnum)
802 newspectatee_status = -1; // observing
805 newspectatee_status = 0;
807 spectatorbutton_zoom = (f & 4);
811 angles_held_status = 1;
812 angles_held_x = ReadAngle();
813 angles_held_y = ReadAngle();
817 angles_held_status = 0;
819 if(newspectatee_status != spectatee_status)
825 race_checkpointtime = 0;
827 spectatee_status = newspectatee_status;
832 float nags, i, j, b, f;
839 strunzone(vote_called_vote);
840 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
845 for(j = 0; j < maxclients; ++j)
847 playerslots[j].ready = 1;
848 for(i = 1; i <= maxclients; i += 8)
851 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
854 playerslots[j].ready = 0;
858 ready_waiting = (nags & 1);
859 ready_waiting_for_me = (nags & 2);
860 vote_waiting = (nags & 4);
861 vote_waiting_for_me = (nags & 8);
862 warmup_stage = (nags & 16);
865 void Ent_RandomSeed()
873 void Ent_ReadAccuracy(void)
879 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
880 weapon_accuracy[w] = -1;
884 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
890 weapon_accuracy[w] = -1;
892 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
894 weapon_accuracy[w] = (b - 1.0) / 100.0;
899 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
900 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
901 void Ent_RadarLink();
903 void Ent_ScoresInfo();
904 void(float bIsNewEntity) CSQC_Ent_Update =
910 // set up the "time" global for received entities to be correct for interpolation purposes
918 serverprevtime = time;
919 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
920 time = serverprevtime + serverdeltatime;
923 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
925 if(t != self.enttype)
927 print(_("A CSQC entity changed its type!\n"));
935 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
936 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
937 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
938 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
939 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
940 case ENT_CLIENT_LASER: Ent_Laser(); break;
941 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
942 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
943 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
944 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
945 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
946 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
947 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
948 case ENT_CLIENT_INIT: Ent_Init(); break;
949 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
950 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
951 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
952 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
953 case ENT_CLIENT_WALL: Ent_Wall(); break;
954 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
955 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
956 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
957 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
958 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
959 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
960 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
961 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
962 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
964 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
970 // Destructor, but does NOT deallocate the entity by calling remove(). Also
971 // used when an entity changes its type. For an entity that someone interacts
972 // with others, make sure it can no longer do so.
980 self.draw = menu_sub_null;
981 self.entremove = menu_sub_null;
982 // TODO possibly set more stuff to defaults
984 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
985 void CSQC_Ent_Remove()
994 if(gametype == GAME_ONSLAUGHT) {
995 print(strcat("Using ", minimapname, " as minimap.\n"));
996 precache_pic("gfx/ons-cp-neutral.tga");
997 precache_pic("gfx/ons-cp-red.tga");
998 precache_pic("gfx/ons-cp-blue.tga");
999 precache_pic("gfx/ons-frame.tga");
1000 precache_pic("gfx/ons-frame-team.tga");
1005 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1006 calledhooks |= HOOK_START;
1009 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1010 void CSQC_Parse_StuffCmd(string strMessage)
1012 localcmd(strMessage);
1014 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1015 void CSQC_Parse_Print(string strMessage)
1017 print(ColorTranslateRGB(strMessage));
1020 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1021 void CSQC_Parse_CenterPrint(string strMessage)
1023 centerprint(strMessage);
1026 string notranslate_fogcmd1 = "\nfog ";
1027 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1030 // TODO somehow thwart prvm_globalset client ...
1033 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1036 void Gamemode_Init();
1037 void Ent_ScoresInfo()
1040 self.classname = "ent_client_scores_info";
1041 gametype = ReadByte();
1042 for(i = 0; i < MAX_SCORE; ++i)
1044 scores_label[i] = strzone(ReadString());
1045 scores_flags[i] = ReadByte();
1047 for(i = 0; i < MAX_TEAMSCORE; ++i)
1049 teamscores_label[i] = strzone(ReadString());
1050 teamscores_flags[i] = ReadByte();
1058 self.classname = "ent_client_init";
1060 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1062 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1063 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1064 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1065 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1066 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1076 strunzone(forcefog);
1077 forcefog = strzone(ReadString());
1079 armorblockpercent = ReadByte() / 255.0;
1081 g_weaponswitchdelay = ReadByte() / 255.0;
1083 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1084 g_balance_grenadelauncher_bouncestop = ReadCoord();
1085 g_balance_electro_secondary_bouncefactor = ReadCoord();
1086 g_balance_electro_secondary_bouncestop = ReadCoord();
1088 nex_scope = !ReadByte();
1089 sniperrifle_scope = !ReadByte();
1091 serverflags = ReadByte();
1093 cr_maxbullets = ReadByte();
1095 g_trueaim_minrange = ReadCoord();
1109 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1110 race_checkpoint = ReadByte();
1111 race_time = ReadInt24_t();
1112 race_previousbesttime = ReadInt24_t();
1113 if(race_previousbestname)
1114 strunzone(race_previousbestname);
1115 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1117 race_checkpointtime = time;
1119 if(race_checkpoint == 0 || race_checkpoint == 254)
1121 race_penaltyaccumulator = 0;
1122 race_laptime = time; // valid
1127 case RACE_NET_CHECKPOINT_CLEAR:
1129 race_checkpointtime = 0;
1132 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1133 race_laptime = ReadCoord();
1134 race_checkpointtime = -99999;
1136 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1137 race_nextcheckpoint = ReadByte();
1139 race_nextbesttime = ReadInt24_t();
1140 if(race_nextbestname)
1141 strunzone(race_nextbestname);
1142 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1145 case RACE_NET_CHECKPOINT_HIT_RACE:
1146 race_mycheckpoint = ReadByte();
1147 race_mycheckpointtime = time;
1148 race_mycheckpointdelta = ReadInt24_t();
1149 race_mycheckpointlapsdelta = ReadByte();
1150 if(race_mycheckpointlapsdelta >= 128)
1151 race_mycheckpointlapsdelta -= 256;
1152 if(race_mycheckpointenemy)
1153 strunzone(race_mycheckpointenemy);
1154 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1157 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1158 race_othercheckpoint = ReadByte();
1159 race_othercheckpointtime = time;
1160 race_othercheckpointdelta = ReadInt24_t();
1161 race_othercheckpointlapsdelta = ReadByte();
1162 if(race_othercheckpointlapsdelta >= 128)
1163 race_othercheckpointlapsdelta -= 256;
1164 if(race_othercheckpointenemy)
1165 strunzone(race_othercheckpointenemy);
1166 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1169 case RACE_NET_PENALTY_RACE:
1170 race_penaltyeventtime = time;
1171 race_penaltytime = ReadShort();
1172 //race_penaltyaccumulator += race_penaltytime;
1173 if(race_penaltyreason)
1174 strunzone(race_penaltyreason);
1175 race_penaltyreason = strzone(ReadString());
1178 case RACE_NET_PENALTY_QUALIFYING:
1179 race_penaltyeventtime = time;
1180 race_penaltytime = ReadShort();
1181 race_penaltyaccumulator += race_penaltytime;
1182 if(race_penaltyreason)
1183 strunzone(race_penaltyreason);
1184 race_penaltyreason = strzone(ReadString());
1187 case RACE_NET_SERVER_RECORD:
1188 race_server_record = ReadInt24_t();
1190 case RACE_NET_SPEED_AWARD:
1191 race_speedaward = ReadInt24_t();
1192 if(race_speedaward_holder)
1193 strunzone(race_speedaward_holder);
1194 race_speedaward_holder = strzone(ReadString());
1196 case RACE_NET_SPEED_AWARD_BEST:
1197 race_speedaward_alltimebest = ReadInt24_t();
1198 if(race_speedaward_alltimebest_holder)
1199 strunzone(race_speedaward_alltimebest_holder);
1200 race_speedaward_alltimebest_holder = strzone(ReadString());
1202 case RACE_NET_SERVER_RANKINGS:
1203 float pos, prevpos, del;
1205 prevpos = ReadShort();
1208 // move other rankings out of the way
1211 for (i=prevpos-1;i>pos-1;--i) {
1212 grecordtime[i] = grecordtime[i-1];
1213 if(grecordholder[i])
1214 strunzone(grecordholder[i]);
1215 grecordholder[i] = strzone(grecordholder[i-1]);
1217 } else if (del) { // a record has been deleted by the admin
1218 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1219 if (i == RANKINGS_CNT-1) { // clear out last record
1221 if (grecordholder[i])
1222 strunzone(grecordholder[i]);
1223 grecordholder[i] = string_null;
1226 grecordtime[i] = grecordtime[i+1];
1227 if (grecordholder[i])
1228 strunzone(grecordholder[i]);
1229 grecordholder[i] = strzone(grecordholder[i+1]);
1232 } else { // player has no ranked record yet
1233 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1234 grecordtime[i] = grecordtime[i-1];
1235 if(grecordholder[i])
1236 strunzone(grecordholder[i]);
1237 grecordholder[i] = strzone(grecordholder[i-1]);
1241 // store new ranking
1242 if(grecordholder[pos-1] != "")
1243 strunzone(grecordholder[pos-1]);
1244 grecordholder[pos-1] = strzone(ReadString());
1245 grecordtime[pos-1] = ReadInt24_t();
1246 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1249 case RACE_NET_SERVER_STATUS:
1250 race_status = ReadShort();
1251 if(race_status_name)
1252 strunzone(race_status_name);
1253 race_status_name = strzone(ReadString());
1257 void Net_ReadSpawn()
1260 current_viewzoom = 0.6;
1263 void Net_TeamNagger()
1268 void Net_ReadPingPLReport()
1270 float e, pi, pl, ml;
1275 if not(playerslots[e])
1277 playerslots[e].ping = pi;
1278 playerslots[e].ping_packetloss = pl / 255.0;
1279 playerslots[e].ping_movementloss = ml / 255.0;
1282 void Net_VoteDialog(float highlight) {
1284 vote_highlighted = ReadByte();
1288 vote_yescount = ReadByte();
1289 vote_nocount = ReadByte();
1290 vote_needed = ReadByte();
1294 void Net_VoteDialogReset() {
1302 if(type == CSQC_KILLNOTIFY)
1304 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1306 else if(type == CSQC_CENTERPRINT)
1308 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1312 void Net_WeaponComplain() {
1313 complain_weapon = ReadByte();
1315 if(complain_weapon_name)
1316 strunzone(complain_weapon_name);
1317 complain_weapon_name = strzone(ReadString());
1319 complain_weapon_type = ReadByte();
1321 complain_weapon_time = time;
1322 weapontime = time; // ping the weapon panel
1325 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1326 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1327 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1328 float CSQC_Parse_TempEntity()
1330 local float bHandled;
1336 // NOTE: Could just do return instead of break...
1339 case TE_CSQC_TARGET_MUSIC:
1343 case TE_CSQC_PICTURE:
1344 Net_MapVote_Picture();
1355 case TE_CSQC_ZCURVEPARTICLES:
1356 Net_ReadZCurveParticles();
1359 case TE_CSQC_NEXGUNBEAMPARTICLE:
1360 Net_ReadNexgunBeamParticle();
1363 case TE_CSQC_TEAMNAGGER:
1368 Net_VoteDialog(ReadByte());
1371 case TE_CSQC_VOTERESET:
1372 Net_VoteDialogReset();
1375 case TE_CSQC_LIGHTNINGARC:
1376 Net_ReadLightningarc();
1379 case TE_CSQC_PINGPLREPORT:
1380 Net_ReadPingPLReport();
1383 case TE_CSQC_ANNOUNCE:
1384 announce_snd = strzone(ReadString());
1387 case TE_CSQC_NOTIFY:
1391 case TE_CSQC_WEAPONCOMPLAIN:
1392 Net_WeaponComplain();
1396 // No special logic for this temporary entity; return 0 so the engine can handle it
1404 string getcommandkey(string text, string command)
1412 keys = db_get(binddb, command);
1415 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416 for(j = 0; j < n; ++j)
1422 keys = keynumtostring(k);
1424 keys = strcat(keys, ", ", keynumtostring(k));
1427 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1431 db_put(binddb, command, keys);
1435 if (hud_showbinds > 1)
1436 return sprintf(_("%s (not bound)"), text);
1440 else if (hud_showbinds > 1)
1441 return sprintf(_("%s (%s)"), text, keys);