1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
145 if(autocvar_cl_announcer != cl_announcer_prev) {
146 Announcer_Precache();
147 if(cl_announcer_prev)
148 strunzone(cl_announcer_prev);
149 cl_announcer_prev = strzone(autocvar_cl_announcer);
153 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
154 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
156 get_mi_min_max_texcoords(1); // try the CLEVER way first
157 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
158 shortmapname = mi_shortname;
160 if(precache_pic(minimapname) == "")
162 // but maybe we have a non-clever minimap
163 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
164 if(precache_pic(minimapname) == "")
165 minimapname = ""; // FAIL
167 get_mi_min_max_texcoords(0); // load new texcoords
170 mi_center = (mi_min + mi_max) * 0.5;
171 mi_scale = mi_max - mi_min;
172 minimapname = strzone(minimapname);
176 hud_configure_prev = -1;
180 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
181 void CSQC_Shutdown(void)
196 if(autocvar_cl_db_saveasdump)
197 db_dump(ClientProgsDB, "client.db");
199 db_save(ClientProgsDB, "client.db");
200 db_close(ClientProgsDB);
202 cvar_clientsettemp_restore();
205 cvar_set("chase_active",ftos(chase_active_backup));
207 // unset the event chasecam's chase_active
208 if(autocvar_chase_active < 0)
209 cvar_set("chase_active", "0");
213 if not(calledhooks & HOOK_START)
214 localcmd("\n_cl_hook_gamestart nop\n");
215 if not(calledhooks & HOOK_END)
216 localcmd("\ncl_hook_gameend\n");
221 float SetTeam(entity o, float Team)
235 if(GetTeam(Team, false) == NULL)
237 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
238 Team = COLOR_SPECTATOR;
251 if(GetTeam(Team, false) == NULL)
253 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
254 Team = COLOR_SPECTATOR;
259 if(Team == -1) // leave
263 tm = GetTeam(o.team, false);
274 tm = GetTeam(Team, true);
279 else if(Team != o.team)
281 tm = GetTeam(o.team, false);
284 tm = GetTeam(Team, true);
292 void Playerchecker_Think()
296 for(i = 0; i < maxclients; ++i)
299 if(GetPlayerName(i) == "")
303 // player disconnected
316 playerslots[i] = e = spawn();
319 e.ping_packetloss = 0;
320 e.ping_movementloss = 0;
321 //e.gotscores = 0; // we might already have the scores...
322 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
324 HUD_UpdatePlayerPos(e);
328 self.nextthink = time + 0.2;
335 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
337 entity playerchecker;
338 playerchecker = spawn();
339 playerchecker.think = Playerchecker_Think;
340 playerchecker.nextthink = time + 0.2;
348 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
349 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
351 void Cmd_HUD_SetFields(float);
352 void Cmd_HUD_Help(float);
353 float CSQC_ConsoleCommand(string strMessage)
357 //argc = tokenize(strMessage);
358 argc = tokenize_console(strMessage);
364 if(strCmd == "hud_configure") { // config hud
365 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
367 } else if(strCmd == "hud_save") { // save hud config
368 if(argv(1) == "" || argv(2)) {
369 print(_("Usage:\n"));
370 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
373 HUD_Panel_ExportCfg(argv(1));
375 } else if(strCmd == "+showscores") {
376 scoreboard_showscores = true;
378 } else if(strCmd == "-showscores") {
379 scoreboard_showscores = false;
381 } else if(strCmd == "+showaccuracy") {
382 scoreboard_showaccuracy = true;
384 } else if(strCmd == "-showaccuracy") {
385 scoreboard_showaccuracy = false;
390 if(strCmd == "+forward" || strCmd == "-back") {
391 ++camera_direction_x;
393 } else if(strCmd == "-forward" || strCmd == "+back") {
394 --camera_direction_x;
396 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
397 --camera_direction_y;
399 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
400 ++camera_direction_y;
402 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
403 ++camera_direction_z;
405 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
406 --camera_direction_z;
408 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
411 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
420 entity debug_shotorg;
423 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
424 self.angles = view_angles;
425 self.angles_x = -self.angles_x;
427 self.drawmask = MASK_NORMAL;
431 void ShotOrg_Draw2D()
433 vector coord2d_topleft, coord2d_topright, coord2d;
437 s = vtos(self.view_ofs);
438 s = substring(s, 1, strlen(s) - 2);
439 if(tokenize_console(s) == 3)
440 s = strcat(argv(0), " ", argv(1), " ", argv(2));
442 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
443 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
445 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
447 coord2d = coord2d_topleft;
450 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
455 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
460 debug_shotorg = spawn();
461 debug_shotorg.draw = ShotOrg_Draw;
462 debug_shotorg.draw2d = ShotOrg_Draw2D;
463 debug_shotorg.renderflags = RF_VIEWMODEL;
464 debug_shotorg.effects = EF_FULLBRIGHT;
465 precache_model("models/shotorg_adjuster.md3");
466 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
467 debug_shotorg.scale = 2;
468 debug_shotorg.view_ofs = '25 8 -8';
471 void DrawDebugModel()
473 if(time - floor(time) > 0.5)
480 self.renderflags = 0;
481 self.drawmask = MASK_NORMAL;
485 void GameCommand(string msg)
490 argc = tokenize_console(msg);
492 if(argv(0) == "help" || argc == 0)
494 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
495 print(_(" settemp cvar value\n"));
496 print(_(" scoreboard_columns_set ...\n"));
497 print(_(" scoreboard_columns_help\n"));
498 GameCommand_Generic("help");
502 if(GameCommand_Generic(msg))
507 if(cmd == "mv_download") {
508 Cmd_MapVote_MapDownload(argc);
510 else if(cmd == "settemp") {
511 cvar_clientsettemp(argv(1), argv(2));
513 else if(cmd == "scoreboard_columns_set") {
514 Cmd_HUD_SetFields(argc);
516 else if(cmd == "scoreboard_columns_help") {
520 else if(cmd == "blurtest") {
521 blurtest_time0 = time;
522 blurtest_time1 = time + stof(argv(1));
523 blurtest_radius = stof(argv(2));
524 blurtest_power = stof(argv(3));
527 else if(cmd == "shotorg_move") {
531 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
532 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
534 else if(cmd == "shotorg_movez") {
538 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
539 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
541 else if(cmd == "shotorg_set") {
545 debug_shotorg.view_ofs = stov(argv(1));
546 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
548 else if(cmd == "shotorg_setz") {
552 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
553 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
555 else if(cmd == "shotorg_toggle_hide") {
558 debug_shotorg.cnt = !debug_shotorg.cnt;
561 else if(cmd == "shotorg_end") {
564 print(vtos(debug_shotorg.view_ofs), "\n");
565 remove(debug_shotorg);
566 debug_shotorg = world;
568 localcmd("sv_cmd debug_shotorg\n");
570 else if(cmd == "sendcvar") {
571 // W_FixWeaponOrder will trash argv, so save what we need.
573 thiscvar = strzone(argv(1));
574 s = cvar_string(thiscvar);
575 if(thiscvar == "cl_weaponpriority")
576 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
577 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
578 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
579 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
582 else if(cmd == "spawn") {
587 setorigin(e, view_origin);
588 e.angles = view_angles;
589 e.draw = DrawDebugModel;
590 e.classname = "debugmodel";
592 else if(cmd == "vyes")
596 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
598 cvar_set("cl_allow_uid2name", "1");
604 localcmd("cmd vote yes\n");
607 else if(cmd == "vno")
613 cvar_set("cl_allow_uid2name", "0");
619 localcmd("cmd vote no\n");
625 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
631 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
632 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
633 // All keys are in ascii.
634 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
635 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
636 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
637 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
639 local float bSkipKey;
642 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
645 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
649 if(menu_action(bInputType, nPrimary, nSecondary))
655 // END REQUIRED CSQC FUNCTIONS
656 // --------------------------------------------------------------------------
658 // --------------------------------------------------------------------------
659 // BEGIN OPTIONAL CSQC FUNCTIONS
660 void Ent_RemoveEntCS()
662 entcs_receiver[self.sv_entnum] = world;
667 InterpolateOrigin_Undo();
669 self.classname = "entcs_receiver";
673 self.sv_entnum = ReadByte();
676 self.origin_x = ReadShort();
677 self.origin_y = ReadShort();
678 self.origin_z = ReadShort();
682 self.angles_y = ReadByte() * 360.0 / 256;
683 self.angles_x = self.angles_z = 0;
686 self.healthvalue = ReadByte() * 10;
688 self.armorvalue = ReadByte() * 10;
690 entcs_receiver[self.sv_entnum] = self;
691 self.entremove = Ent_RemoveEntCS;
693 InterpolateOrigin_Note();
698 void Ent_RemovePlayerScore()
704 SetTeam(self.owner, -1);
705 self.owner.gotscores = 0;
706 for(i = 0; i < MAX_SCORE; ++i)
707 self.owner.(scores[i]) = 0; // clear all scores
711 void Ent_ReadPlayerScore()
717 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
718 // (no I've never heard of M-x replace-string, sed, or anything like that)
719 isNew = !self.owner; // workaround for DP bug
722 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
723 if(!isNew && n != self.sv_entnum)
725 //print(_("A CSQC entity changed its owner!\n"));
726 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
729 self.enttype = ENT_CLIENT_SCORES;
735 if not(playerslots[self.sv_entnum])
736 playerslots[self.sv_entnum] = spawn();
737 o = self.owner = playerslots[self.sv_entnum];
738 o.sv_entnum = self.sv_entnum;
741 //if not(o.sort_prev)
742 // RegisterPlayer(o);
743 //playerchecker will do this for us later, if it has not already done so
754 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
758 o.(scores[i]) = ReadInt24_t();
760 o.(scores[i]) = ReadChar();
764 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
766 self.entremove = Ent_RemovePlayerScore;
769 void Ent_ReadTeamScore()
774 self.team = ReadByte();
775 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
778 #if MAX_TEAMSCORE <= 8
786 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
790 o.(teamscores[i]) = ReadInt24_t();
792 o.(teamscores[i]) = ReadChar();
795 HUD_UpdateTeamPos(o);
798 void Ent_ClientData()
801 float newspectatee_status;
805 scoreboard_showscores_force = (f & 1);
809 newspectatee_status = ReadByte();
810 if(newspectatee_status == player_localentnum)
811 newspectatee_status = -1; // observing
814 newspectatee_status = 0;
816 spectatorbutton_zoom = (f & 4);
820 angles_held_status = 1;
821 angles_held_x = ReadAngle();
822 angles_held_y = ReadAngle();
826 angles_held_status = 0;
828 if(newspectatee_status != spectatee_status)
832 race_checkpointtime = 0;
834 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
836 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
837 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
840 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
843 spectatee_status = newspectatee_status;
848 float nags, i, j, b, f;
850 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
855 strunzone(vote_called_vote);
856 vote_called_vote = string_null;
866 vote_yescount = ReadByte();
867 vote_nocount = ReadByte();
868 vote_needed = ReadByte();
869 vote_highlighted = ReadChar();
875 strunzone(vote_called_vote);
876 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
881 for(j = 0; j < maxclients; ++j)
883 playerslots[j].ready = 1;
884 for(i = 1; i <= maxclients; i += 8)
887 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
890 playerslots[j].ready = 0;
894 ready_waiting = (nags & 1);
895 ready_waiting_for_me = (nags & 2);
896 vote_waiting = (nags & 4);
897 vote_waiting_for_me = (nags & 8);
898 warmup_stage = (nags & 16);
901 void Ent_RandomSeed()
909 void Ent_ReadAccuracy(void)
915 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
916 weapon_accuracy[w] = -1;
920 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
926 weapon_accuracy[w] = -1;
928 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
930 weapon_accuracy[w] = (b - 1.0) / 100.0;
935 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
936 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
937 void Ent_RadarLink();
939 void Ent_ScoresInfo();
940 void(float bIsNewEntity) CSQC_Ent_Update =
946 // set up the "time" global for received entities to be correct for interpolation purposes
954 serverprevtime = time;
955 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
956 time = serverprevtime + serverdeltatime;
959 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
961 if(t != self.enttype)
963 //print(_("A CSQC entity changed its type!\n"));
964 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
972 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
973 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
974 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
975 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
976 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
977 case ENT_CLIENT_LASER: Ent_Laser(); break;
978 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
979 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
980 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
981 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
982 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
983 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
984 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
985 case ENT_CLIENT_INIT: Ent_Init(); break;
986 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
987 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
988 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
989 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
990 case ENT_CLIENT_WALL: Ent_Wall(); break;
991 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
992 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
993 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
994 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
995 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
996 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
997 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
998 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
999 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1000 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1001 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1002 case ENT_CLIENT_TURRET: ent_turret(); break;
1004 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1005 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1011 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1012 // used when an entity changes its type. For an entity that someone interacts
1013 // with others, make sure it can no longer do so.
1020 self.classname = "";
1021 self.draw = menu_sub_null;
1022 self.entremove = menu_sub_null;
1023 // TODO possibly set more stuff to defaults
1025 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1026 void CSQC_Ent_Remove()
1033 void Gamemode_Init()
1037 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1038 calledhooks |= HOOK_START;
1041 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1042 void CSQC_Parse_StuffCmd(string strMessage)
1044 localcmd(strMessage);
1046 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1047 void CSQC_Parse_Print(string strMessage)
1049 print(ColorTranslateRGB(strMessage));
1052 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1053 void CSQC_Parse_CenterPrint(string strMessage)
1055 centerprint(strMessage);
1058 string notranslate_fogcmd1 = "\nfog ";
1059 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1062 // TODO somehow thwart prvm_globalset client ...
1065 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1068 void Gamemode_Init();
1069 void Ent_ScoresInfo()
1072 self.classname = "ent_client_scores_info";
1073 gametype = ReadByte();
1074 for(i = 0; i < MAX_SCORE; ++i)
1076 scores_label[i] = strzone(ReadString());
1077 scores_flags[i] = ReadByte();
1079 for(i = 0; i < MAX_TEAMSCORE; ++i)
1081 teamscores_label[i] = strzone(ReadString());
1082 teamscores_flags[i] = ReadByte();
1090 self.classname = "ent_client_init";
1092 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1094 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1095 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1096 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1097 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1098 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1099 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1100 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1101 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1102 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1103 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1104 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1105 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1108 strunzone(forcefog);
1109 forcefog = strzone(ReadString());
1111 armorblockpercent = ReadByte() / 255.0;
1113 g_weaponswitchdelay = ReadByte() / 255.0;
1115 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1116 g_balance_grenadelauncher_bouncestop = ReadCoord();
1117 g_balance_electro_secondary_bouncefactor = ReadCoord();
1118 g_balance_electro_secondary_bouncestop = ReadCoord();
1120 nex_scope = !ReadByte();
1121 rifle_scope = !ReadByte();
1123 serverflags = ReadByte();
1125 minelayer_maxmines = ReadByte();
1127 hagar_maxrockets = ReadByte();
1129 g_trueaim_minrange = ReadCoord();
1143 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1144 race_checkpoint = ReadByte();
1145 race_time = ReadInt24_t();
1146 race_previousbesttime = ReadInt24_t();
1147 if(race_previousbestname)
1148 strunzone(race_previousbestname);
1149 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1151 race_checkpointtime = time;
1153 if(race_checkpoint == 0 || race_checkpoint == 254)
1155 race_penaltyaccumulator = 0;
1156 race_laptime = time; // valid
1161 case RACE_NET_CHECKPOINT_CLEAR:
1163 race_checkpointtime = 0;
1166 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1167 race_laptime = ReadCoord();
1168 race_checkpointtime = -99999;
1170 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1171 race_nextcheckpoint = ReadByte();
1173 race_nextbesttime = ReadInt24_t();
1174 if(race_nextbestname)
1175 strunzone(race_nextbestname);
1176 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1179 case RACE_NET_CHECKPOINT_HIT_RACE:
1180 race_mycheckpoint = ReadByte();
1181 race_mycheckpointtime = time;
1182 race_mycheckpointdelta = ReadInt24_t();
1183 race_mycheckpointlapsdelta = ReadByte();
1184 if(race_mycheckpointlapsdelta >= 128)
1185 race_mycheckpointlapsdelta -= 256;
1186 if(race_mycheckpointenemy)
1187 strunzone(race_mycheckpointenemy);
1188 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1191 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1192 race_othercheckpoint = ReadByte();
1193 race_othercheckpointtime = time;
1194 race_othercheckpointdelta = ReadInt24_t();
1195 race_othercheckpointlapsdelta = ReadByte();
1196 if(race_othercheckpointlapsdelta >= 128)
1197 race_othercheckpointlapsdelta -= 256;
1198 if(race_othercheckpointenemy)
1199 strunzone(race_othercheckpointenemy);
1200 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1203 case RACE_NET_PENALTY_RACE:
1204 race_penaltyeventtime = time;
1205 race_penaltytime = ReadShort();
1206 //race_penaltyaccumulator += race_penaltytime;
1207 if(race_penaltyreason)
1208 strunzone(race_penaltyreason);
1209 race_penaltyreason = strzone(ReadString());
1212 case RACE_NET_PENALTY_QUALIFYING:
1213 race_penaltyeventtime = time;
1214 race_penaltytime = ReadShort();
1215 race_penaltyaccumulator += race_penaltytime;
1216 if(race_penaltyreason)
1217 strunzone(race_penaltyreason);
1218 race_penaltyreason = strzone(ReadString());
1221 case RACE_NET_SERVER_RECORD:
1222 race_server_record = ReadInt24_t();
1224 case RACE_NET_SPEED_AWARD:
1225 race_speedaward = ReadInt24_t();
1226 if(race_speedaward_holder)
1227 strunzone(race_speedaward_holder);
1228 race_speedaward_holder = strzone(ReadString());
1230 case RACE_NET_SPEED_AWARD_BEST:
1231 race_speedaward_alltimebest = ReadInt24_t();
1232 if(race_speedaward_alltimebest_holder)
1233 strunzone(race_speedaward_alltimebest_holder);
1234 race_speedaward_alltimebest_holder = strzone(ReadString());
1236 case RACE_NET_SERVER_RANKINGS:
1237 float pos, prevpos, del;
1239 prevpos = ReadShort();
1242 // move other rankings out of the way
1245 for (i=prevpos-1;i>pos-1;--i) {
1246 grecordtime[i] = grecordtime[i-1];
1247 if(grecordholder[i])
1248 strunzone(grecordholder[i]);
1249 grecordholder[i] = strzone(grecordholder[i-1]);
1251 } else if (del) { // a record has been deleted by the admin
1252 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1253 if (i == RANKINGS_CNT-1) { // clear out last record
1255 if (grecordholder[i])
1256 strunzone(grecordholder[i]);
1257 grecordholder[i] = string_null;
1260 grecordtime[i] = grecordtime[i+1];
1261 if (grecordholder[i])
1262 strunzone(grecordholder[i]);
1263 grecordholder[i] = strzone(grecordholder[i+1]);
1266 } else { // player has no ranked record yet
1267 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1268 grecordtime[i] = grecordtime[i-1];
1269 if(grecordholder[i])
1270 strunzone(grecordholder[i]);
1271 grecordholder[i] = strzone(grecordholder[i-1]);
1275 // store new ranking
1276 if(grecordholder[pos-1] != "")
1277 strunzone(grecordholder[pos-1]);
1278 grecordholder[pos-1] = strzone(ReadString());
1279 grecordtime[pos-1] = ReadInt24_t();
1280 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1283 case RACE_NET_SERVER_STATUS:
1284 race_status = ReadShort();
1285 if(race_status_name)
1286 strunzone(race_status_name);
1287 race_status_name = strzone(ReadString());
1291 void Net_ReadSpawn()
1294 current_viewzoom = 0.6;
1297 void Net_TeamNagger()
1302 void Net_ReadPingPLReport()
1304 float e, pi, pl, ml;
1309 if not(playerslots[e])
1311 playerslots[e].ping = pi;
1312 playerslots[e].ping_packetloss = pl / 255.0;
1313 playerslots[e].ping_movementloss = ml / 255.0;
1316 void Net_WeaponComplain() {
1317 complain_weapon = ReadByte();
1319 if(complain_weapon_name)
1320 strunzone(complain_weapon_name);
1321 complain_weapon_name = strzone(ReadString());
1323 complain_weapon_type = ReadByte();
1325 complain_weapon_time = time;
1326 weapontime = time; // ping the weapon panel
1329 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1330 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1331 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1332 float CSQC_Parse_TempEntity()
1334 local float bHandled;
1340 // NOTE: Could just do return instead of break...
1343 case TE_CSQC_TARGET_MUSIC:
1347 case TE_CSQC_PICTURE:
1348 Net_MapVote_Picture();
1359 case TE_CSQC_ZCURVEPARTICLES:
1360 Net_ReadZCurveParticles();
1363 case TE_CSQC_NEXGUNBEAMPARTICLE:
1364 Net_ReadNexgunBeamParticle();
1367 case TE_CSQC_TEAMNAGGER:
1371 case TE_CSQC_LIGHTNINGARC:
1372 Net_ReadLightningarc();
1375 case TE_CSQC_PINGPLREPORT:
1376 Net_ReadPingPLReport();
1379 case TE_CSQC_ANNOUNCE:
1380 announce_snd = strzone(ReadString());
1383 case TE_CSQC_KILLNOTIFY:
1384 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1387 case TE_CSQC_KILLCENTERPRINT:
1388 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1391 case TE_CSQC_CENTERPRINT_GENERIC:
1396 if (id != 0 && s != "")
1397 centerprint_generic(id, s, ReadByte(), ReadByte());
1399 centerprint_generic(id, s, 0, 0);
1402 case TE_CSQC_WEAPONCOMPLAIN:
1403 Net_WeaponComplain();
1406 case TE_CSQC_VEHICLESETUP:
1411 // No special logic for this temporary entity; return 0 so the engine can handle it
1419 string getcommandkey(string text, string command)
1424 if (!autocvar_hud_showbinds)
1427 keys = db_get(binddb, command);
1430 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1431 for(j = 0; j < n; ++j)
1437 keys = keynumtostring(k);
1439 keys = strcat(keys, ", ", keynumtostring(k));
1442 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1446 db_put(binddb, command, keys);
1450 if (autocvar_hud_showbinds > 1)
1451 return sprintf(_("%s (not bound)"), text);
1455 else if (autocvar_hud_showbinds > 1)
1456 return sprintf(_("%s (%s)"), text, keys);