2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 #include "iscriplib.h"
28 inline MapExporter* Node_getMapExporter(scene::Node& node)
30 return NodeTypeCast<MapExporter>::cast(node);
34 static std::size_t g_count_entities;
35 static std::size_t g_count_brushes;
38 void Entity_ExportTokens(const Entity& entity, TokenWriter& writer)
42 class WriteKeyValue : public Entity::Visitor
44 TokenWriter& m_writer;
46 WriteKeyValue(TokenWriter& writer)
51 void visit(const char* key, const char* value)
53 m_writer.writeString(key);
54 m_writer.writeString(value);
60 entity.forEachKeyValue(visitor);
63 class WriteTokensWalker : public scene::Traversable::Walker
65 mutable Stack<bool> m_stack;
66 TokenWriter& m_writer;
69 WriteTokensWalker(TokenWriter& writer, bool ignorePatches)
70 : m_writer(writer), m_ignorePatches(ignorePatches)
73 bool pre(scene::Node& node) const
77 Entity* entity = Node_getEntity(node);
80 m_writer.writeToken("//");
81 m_writer.writeToken("entity");
82 m_writer.writeUnsigned(g_count_entities++);
85 m_writer.writeToken("{");
89 Entity_ExportTokens(*entity, m_writer);
93 MapExporter* exporter = Node_getMapExporter(node);
95 && !(m_ignorePatches && Node_isPatch(node)))
97 m_writer.writeToken("//");
98 m_writer.writeToken("brush");
99 m_writer.writeUnsigned(g_count_brushes++);
102 exporter->exportTokens(m_writer);
108 void post(scene::Node& node) const
112 m_writer.writeToken("}");
119 void Map_Write(scene::Node& root, GraphTraversalFunc traverse, TokenWriter& writer, bool ignorePatches)
121 g_count_entities = 0;
122 traverse(root, WriteTokensWalker(writer, ignorePatches));