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1 /*
2    Copyright (C) 2001-2006, William Joseph.
3    All Rights Reserved.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 #include "wal32.h"
23
24 #include "ifilesystem.h"
25
26 #include "bytestreamutils.h"
27 #include "imagelib.h"
28
29 typedef unsigned char byte;
30
31 const int M32_NAME_LENGTH = 128;
32 const int M32_MIPMAP_COUNT = 16;
33
34 typedef struct m32_header_t
35 {
36         int version;
37         char name[M32_NAME_LENGTH];
38         char altname[M32_NAME_LENGTH];                      // texture substitution
39         char animname[M32_NAME_LENGTH];                     // next frame in animation chain
40         char damagename[M32_NAME_LENGTH];                   // image that should be shown when damaged
41         unsigned width[M32_MIPMAP_COUNT], height[M32_MIPMAP_COUNT];
42         unsigned offsets[M32_MIPMAP_COUNT];
43         int flags;
44         int contents;
45         int value;
46         float scale_x, scale_y;
47         int mip_scale;
48
49         // detail texturing info
50         char dt_name[M32_NAME_LENGTH];              // detailed texture name
51         float dt_scale_x, dt_scale_y;
52         float dt_u, dt_v;
53         float dt_alpha;
54         int dt_src_blend_mode, dt_dst_blend_mode;
55
56         int unused[20];                         // future expansion to maintain compatibility with h2
57 } m32_header_t;
58
59
60 Image* LoadM32Buff( byte* buffer ){
61         PointerInputStream inputStream( buffer );
62
63         inputStream.seek( 4 // version
64                                           + M32_NAME_LENGTH // name
65                                           + M32_NAME_LENGTH // altname
66                                           + M32_NAME_LENGTH // animname
67                                           + M32_NAME_LENGTH ); // damagename
68         int w = istream_read_uint32_le( inputStream );
69         inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining widths
70         int h = istream_read_uint32_le( inputStream );
71         inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining heights
72         int offset = istream_read_uint32_le( inputStream );
73         inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining offsets
74         int flags = istream_read_uint32_le( inputStream );
75         int contents = istream_read_uint32_le( inputStream );
76         int value = istream_read_uint32_le( inputStream );
77
78         RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value );
79
80         const byte* source = buffer + offset;
81         std::copy( source, source + ( w * h * 4 ), image->getRGBAPixels() );
82
83         return image;
84 }
85
86 Image* LoadM32( ArchiveFile& file ){
87         ScopedArchiveBuffer buffer( file );
88         return LoadM32Buff( buffer.buffer );
89 }