1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "pipes06.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "models/desertfactory/textures/metal/metal02"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "models/desertfactory/textures/metal/metal02"
\r
40 *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "models/desertfactory/textures/metal/metal05"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "models/desertfactory/textures/metal/metal05"
\r
55 *BITMAP "..\models\desertfactory\textures\metal\metal05.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "models/desertfactory/textures/metal/metal01"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "models/desertfactory/textures/metal/metal01"
\r
70 *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "models/desertfactory/textures/metal/metal05"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "models/desertfactory/textures/metal/metal05"
\r
85 *BITMAP "..\models\desertfactory\textures\metal\metal05.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
90 *MATERIAL_NAME "models/desertfactory/textures/metal/metal01"
\r
91 *MATERIAL_CLASS "Standard"
\r
92 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
93 *MATERIAL_SHADING Phong
\r
95 *MAP_NAME "models/desertfactory/textures/metal/metal01"
\r
100 *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"
\r
101 *BITMAP_FILTER Pyramidal
\r
105 *MATERIAL_NAME "models/desertfactory/textures/metal/metal02"
\r
106 *MATERIAL_CLASS "Standard"
\r
107 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
108 *MATERIAL_SHADING Phong
\r
110 *MAP_NAME "models/desertfactory/textures/metal/metal02"
\r
111 *MAP_CLASS "Bitmap"
\r
115 *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"
\r
116 *BITMAP_FILTER Pyramidal
\r
121 *NODE_NAME "mat0model0surf42"
\r
123 *NODE_NAME "mat0model0surf42"
\r
131 *TM_POS 0.000000 0.000000 0.000000
\r
137 *COMMENT "SURFACETYPE MST_PLANAR"
\r
138 *MESH_VERTEX_LIST {
\r
139 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
140 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
141 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
142 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
145 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
146 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
147 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
148 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
149 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
150 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
153 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
154 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
158 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
159 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
160 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
161 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
165 *MESH_TFACE 0 0 2 1
\r
166 *MESH_TFACE 1 2 3 1
\r
175 *NODE_NAME "mat0model0surf43"
\r
177 *NODE_NAME "mat0model0surf43"
\r
185 *TM_POS 0.000000 0.000000 0.000000
\r
191 *COMMENT "SURFACETYPE MST_PLANAR"
\r
192 *MESH_VERTEX_LIST {
\r
193 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
194 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
195 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
196 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
199 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
200 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
201 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
202 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
203 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
204 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
207 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
208 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
212 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
213 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
214 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
215 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
219 *MESH_TFACE 0 0 2 1
\r
220 *MESH_TFACE 1 2 3 1
\r
229 *NODE_NAME "mat0model0surf44"
\r
231 *NODE_NAME "mat0model0surf44"
\r
239 *TM_POS 0.000000 0.000000 0.000000
\r
245 *COMMENT "SURFACETYPE MST_PLANAR"
\r
246 *MESH_VERTEX_LIST {
\r
247 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
248 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
249 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
250 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
253 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
254 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
255 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
256 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
257 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
258 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
261 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
262 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
266 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
267 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
268 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
269 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
273 *MESH_TFACE 0 0 2 1
\r
274 *MESH_TFACE 1 2 3 1
\r
283 *NODE_NAME "mat0model0surf45"
\r
285 *NODE_NAME "mat0model0surf45"
\r
293 *TM_POS 0.000000 0.000000 0.000000
\r
299 *COMMENT "SURFACETYPE MST_PLANAR"
\r
300 *MESH_VERTEX_LIST {
\r
301 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
302 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
303 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
304 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
307 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
308 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
309 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
310 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
311 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
312 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
315 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
316 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
320 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
321 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
322 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
323 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
327 *MESH_TFACE 0 0 2 1
\r
328 *MESH_TFACE 1 2 3 1
\r
337 *NODE_NAME "mat0model0surf46"
\r
339 *NODE_NAME "mat0model0surf46"
\r
347 *TM_POS 0.000000 0.000000 0.000000
\r
353 *COMMENT "SURFACETYPE MST_PLANAR"
\r
354 *MESH_VERTEX_LIST {
\r
355 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
356 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
357 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
358 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
361 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
362 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
363 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
364 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
365 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
366 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
369 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
370 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
374 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
375 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
376 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
377 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
381 *MESH_TFACE 0 0 2 1
\r
382 *MESH_TFACE 1 2 3 1
\r
391 *NODE_NAME "mat0model0surf47"
\r
393 *NODE_NAME "mat0model0surf47"
\r
401 *TM_POS 0.000000 0.000000 0.000000
\r
407 *COMMENT "SURFACETYPE MST_PLANAR"
\r
408 *MESH_VERTEX_LIST {
\r
409 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
410 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
411 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
412 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
415 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
416 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
417 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
418 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
419 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
420 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
423 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
424 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
428 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
429 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
430 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
431 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
435 *MESH_TFACE 0 0 2 1
\r
436 *MESH_TFACE 1 2 3 1
\r
445 *NODE_NAME "mat4model0surf48"
\r
447 *NODE_NAME "mat4model0surf48"
\r
455 *TM_POS 0.000000 0.000000 0.000000
\r
461 *COMMENT "SURFACETYPE MST_PLANAR"
\r
462 *MESH_VERTEX_LIST {
\r
463 *MESH_VERTEX 0 288.000000 -1072.000000 384.000000
\r
464 *MESH_VERTEX 1 284.000000 -1072.000000 396.000000
\r
465 *MESH_VERTEX 2 284.000000 400.000000 396.000000
\r
466 *MESH_VERTEX 3 288.000000 400.000000 384.000000
\r
467 *MESH_VERTEX 4 284.000000 400.000000 372.000000
\r
468 *MESH_VERTEX 5 288.000000 -1072.000000 384.000000
\r
469 *MESH_VERTEX 6 288.000000 400.000000 384.000000
\r
470 *MESH_VERTEX 7 248.000000 520.000000 384.000000
\r
471 *MESH_VERTEX 8 248.000000 520.000000 384.000000
\r
472 *MESH_VERTEX 9 245.000000 517.000000 396.000000
\r
473 *MESH_VERTEX 10 245.000000 517.000000 372.000000
\r
474 *MESH_VERTEX 11 284.000000 -1072.000000 372.000000
\r
477 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
478 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
479 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
480 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
481 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
482 *MESH_FACENORMAL 5 -0.985599 -0.169102 0.000000
\r
483 *MESH_FACENORMAL 6 -0.707107 -0.707107 0.000000
\r
484 *MESH_FACENORMAL 7 0.985599 -0.169102 0.000000
\r
485 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
486 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
487 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
488 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
489 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
490 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
491 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
492 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000
\r
493 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
494 *MESH_VERTEXNORMAL 9 0.408248 0.408248 0.816497
\r
495 *MESH_VERTEXNORMAL 10 0.408248 0.408248 -0.816497
\r
496 *MESH_VERTEXNORMAL 11 0.707107 0.000000 -0.707107
\r
499 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
500 *MESH_FACE 1 A: 2 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
501 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
502 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
503 *MESH_FACE 4 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
504 *MESH_FACE 5 A: 2 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
505 *MESH_FACE 6 A: 4 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
506 *MESH_FACE 7 A: 4 B: 5 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
508 *MESH_NUMTVERTEX 12
\r
510 *MESH_TVERT 0 0.000000 3.562500 1.000000
\r
511 *MESH_TVERT 1 0.068972 3.562500 1.000000
\r
512 *MESH_TVERT 2 0.068972 -2.187500 1.000000
\r
513 *MESH_TVERT 3 0.000000 -2.187500 1.000000
\r
514 *MESH_TVERT 4 0.534581 -2.187500 1.000000
\r
515 *MESH_TVERT 5 0.603553 3.562500 1.000000
\r
516 *MESH_TVERT 6 0.603553 -2.187500 1.000000
\r
517 *MESH_TVERT 7 0.000000 -2.812500 1.000000
\r
518 *MESH_TVERT 8 0.603553 -2.812500 1.000000
\r
519 *MESH_TVERT 9 0.068972 -2.812500 1.000000
\r
520 *MESH_TVERT 10 0.534581 -2.812500 1.000000
\r
521 *MESH_TVERT 11 0.534581 3.562500 1.000000
\r
525 *MESH_TFACE 0 0 3 2
\r
526 *MESH_TFACE 1 2 3 7
\r
527 *MESH_TFACE 2 0 2 1
\r
528 *MESH_TFACE 3 4 6 5
\r
529 *MESH_TFACE 4 4 8 6
\r
530 *MESH_TFACE 5 2 7 9
\r
531 *MESH_TFACE 6 4 10 8
\r
532 *MESH_TFACE 7 4 5 11
\r
541 *NODE_NAME "mat4model0surf49"
\r
543 *NODE_NAME "mat4model0surf49"
\r
551 *TM_POS 0.000000 0.000000 0.000000
\r
557 *COMMENT "SURFACETYPE MST_PLANAR"
\r
558 *MESH_VERTEX_LIST {
\r
559 *MESH_VERTEX 0 284.000000 400.000000 396.000000
\r
560 *MESH_VERTEX 1 284.000000 -1072.000000 396.000000
\r
561 *MESH_VERTEX 2 272.000000 -1072.000000 400.000000
\r
562 *MESH_VERTEX 3 272.000000 400.000000 400.000000
\r
563 *MESH_VERTEX 4 260.000000 400.000000 396.000000
\r
564 *MESH_VERTEX 5 236.000000 508.000000 400.000000
\r
565 *MESH_VERTEX 6 245.000000 517.000000 396.000000
\r
566 *MESH_VERTEX 7 227.000000 499.000000 396.000000
\r
567 *MESH_VERTEX 8 128.000000 556.000000 396.000000
\r
568 *MESH_VERTEX 9 128.000000 544.000000 400.000000
\r
569 *MESH_VERTEX 10 128.000000 532.000000 396.000000
\r
570 *MESH_VERTEX 11 -528.000000 544.000000 400.000000
\r
571 *MESH_VERTEX 12 -528.000000 556.000000 396.000000
\r
572 *MESH_VERTEX 13 -528.000000 532.000000 396.000000
\r
573 *MESH_VERTEX 14 260.000000 -1072.000000 396.000000
\r
576 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
577 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
578 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
579 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
580 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
581 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
582 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
583 *MESH_FACENORMAL 7 -0.169102 0.985599 0.000000
\r
584 *MESH_FACENORMAL 8 0.985599 -0.169102 0.000000
\r
585 *MESH_FACENORMAL 9 -0.877355 0.479842 0.000000
\r
586 *MESH_FACENORMAL 10 -0.894427 -0.447214 0.000000
\r
587 *MESH_FACENORMAL 11 -0.169102 -0.985599 0.000000
\r
588 *MESH_FACENORMAL 12 -0.707107 -0.707107 0.000000
\r
589 *MESH_FACENORMAL 13 -1.000000 0.000000 0.000000
\r
590 *MESH_FACENORMAL 14 -0.707107 0.707107 0.000000
\r
591 *MESH_FACENORMAL 15 0.169102 -0.985599 0.000000
\r
592 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
593 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
594 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
595 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
596 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
597 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
598 *MESH_VERTEXNORMAL 6 0.408248 0.408248 0.816497
\r
599 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 0.816497
\r
600 *MESH_VERTEXNORMAL 8 0.000000 0.707107 0.707107
\r
601 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
602 *MESH_VERTEXNORMAL 10 0.000000 -0.707107 0.707107
\r
603 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
604 *MESH_VERTEXNORMAL 12 0.000000 0.707107 0.707107
\r
605 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 0.707107
\r
606 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 0.707107
\r
609 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
610 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
611 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
612 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
613 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
614 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
615 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
616 *MESH_FACE 7 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
617 *MESH_FACE 8 A: 2 B: 4 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
618 *MESH_FACE 9 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
619 *MESH_FACE 10 A: 8 B: 11 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
620 *MESH_FACE 11 A: 8 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
621 *MESH_FACE 12 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
622 *MESH_FACE 13 A: 5 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
623 *MESH_FACE 14 A: 5 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
624 *MESH_FACE 15 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
626 *MESH_NUMTVERTEX 15
\r
628 *MESH_TVERT 0 0.068972 -0.187500 1.000000
\r
629 *MESH_TVERT 1 0.068972 5.562500 1.000000
\r
630 *MESH_TVERT 2 0.150888 5.562500 1.000000
\r
631 *MESH_TVERT 3 0.150888 -0.187500 1.000000
\r
632 *MESH_TVERT 4 0.232805 -0.187500 1.000000
\r
633 *MESH_TVERT 5 0.150888 -0.812500 1.000000
\r
634 *MESH_TVERT 6 0.068972 -0.812500 1.000000
\r
635 *MESH_TVERT 7 0.232805 -0.812500 1.000000
\r
636 *MESH_TVERT 8 0.068972 -1.437500 1.000000
\r
637 *MESH_TVERT 9 0.150888 -1.437500 1.000000
\r
638 *MESH_TVERT 10 0.232805 -1.437500 1.000000
\r
639 *MESH_TVERT 11 0.150888 -4.000000 1.000000
\r
640 *MESH_TVERT 12 0.068972 -4.000000 1.000000
\r
641 *MESH_TVERT 13 0.232805 -4.000000 1.000000
\r
642 *MESH_TVERT 14 0.232805 5.562500 1.000000
\r
644 *MESH_NUMTVFACES 16
\r
646 *MESH_TFACE 0 0 3 2
\r
647 *MESH_TFACE 1 0 5 3
\r
648 *MESH_TFACE 2 0 2 1
\r
649 *MESH_TFACE 3 0 6 5
\r
650 *MESH_TFACE 4 2 3 4
\r
651 *MESH_TFACE 5 3 5 4
\r
652 *MESH_TFACE 6 4 5 7
\r
653 *MESH_TFACE 7 5 6 8
\r
654 *MESH_TFACE 8 2 4 14
\r
655 *MESH_TFACE 9 5 8 9
\r
656 *MESH_TFACE 10 8 11 9
\r
657 *MESH_TFACE 11 8 12 11
\r
658 *MESH_TFACE 12 9 11 10
\r
659 *MESH_TFACE 13 5 9 10
\r
660 *MESH_TFACE 14 5 10 7
\r
661 *MESH_TFACE 15 10 11 13
\r
670 *NODE_NAME "mat4model0surf50"
\r
672 *NODE_NAME "mat4model0surf50"
\r
680 *TM_POS 0.000000 0.000000 0.000000
\r
686 *COMMENT "SURFACETYPE MST_PLANAR"
\r
687 *MESH_VERTEX_LIST {
\r
688 *MESH_VERTEX 0 272.000000 -1072.000000 368.000000
\r
689 *MESH_VERTEX 1 284.000000 -1072.000000 372.000000
\r
690 *MESH_VERTEX 2 284.000000 400.000000 372.000000
\r
691 *MESH_VERTEX 3 272.000000 400.000000 368.000000
\r
692 *MESH_VERTEX 4 260.000000 400.000000 372.000000
\r
693 *MESH_VERTEX 5 236.000000 508.000000 368.000000
\r
694 *MESH_VERTEX 6 245.000000 517.000000 372.000000
\r
695 *MESH_VERTEX 7 227.000000 499.000000 372.000000
\r
696 *MESH_VERTEX 8 128.000000 556.000000 372.000000
\r
697 *MESH_VERTEX 9 128.000000 544.000000 368.000000
\r
698 *MESH_VERTEX 10 128.000000 532.000000 372.000000
\r
699 *MESH_VERTEX 11 -528.000000 544.000000 368.000000
\r
700 *MESH_VERTEX 12 -528.000000 556.000000 372.000000
\r
701 *MESH_VERTEX 13 -528.000000 532.000000 372.000000
\r
702 *MESH_VERTEX 14 260.000000 -1072.000000 372.000000
\r
705 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
706 *MESH_FACENORMAL 1 0.816497 -0.577350 0.000000
\r
707 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
708 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
709 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
710 *MESH_FACENORMAL 5 0.707107 0.707107 0.000000
\r
711 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
712 *MESH_FACENORMAL 7 -0.169102 0.985599 0.000000
\r
713 *MESH_FACENORMAL 8 -0.877355 0.479842 0.000000
\r
714 *MESH_FACENORMAL 9 0.707107 0.707107 0.000000
\r
715 *MESH_FACENORMAL 10 -0.894427 -0.447214 0.000000
\r
716 *MESH_FACENORMAL 11 -0.169102 -0.985599 0.000000
\r
717 *MESH_FACENORMAL 12 -0.707107 -0.707107 0.000000
\r
718 *MESH_FACENORMAL 13 -0.707107 0.707107 0.000000
\r
719 *MESH_FACENORMAL 14 -1.000000 0.000000 0.000000
\r
720 *MESH_FACENORMAL 15 0.169102 -0.985599 0.000000
\r
721 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
722 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
723 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
724 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
725 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
726 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
727 *MESH_VERTEXNORMAL 6 0.408248 0.408248 -0.816497
\r
728 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 -0.816497
\r
729 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107
\r
730 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
731 *MESH_VERTEXNORMAL 10 0.000000 -0.707107 -0.707107
\r
732 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
733 *MESH_VERTEXNORMAL 12 0.000000 0.707107 -0.707107
\r
734 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 -0.707107
\r
735 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 -0.707107
\r
738 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
739 *MESH_FACE 1 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
740 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
741 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
742 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
743 *MESH_FACE 5 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
744 *MESH_FACE 6 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
745 *MESH_FACE 7 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
746 *MESH_FACE 8 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
747 *MESH_FACE 9 A: 0 B: 14 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
748 *MESH_FACE 10 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
749 *MESH_FACE 11 A: 8 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
750 *MESH_FACE 12 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
751 *MESH_FACE 13 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
752 *MESH_FACE 14 A: 5 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
753 *MESH_FACE 15 A: 10 B: 13 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
755 *MESH_NUMTVERTEX 15
\r
757 *MESH_TVERT 0 0.452665 5.562500 1.000000
\r
758 *MESH_TVERT 1 0.534581 5.562500 1.000000
\r
759 *MESH_TVERT 2 0.534581 -0.187500 1.000000
\r
760 *MESH_TVERT 3 0.452665 -0.187500 1.000000
\r
761 *MESH_TVERT 4 0.370749 -0.187500 1.000000
\r
762 *MESH_TVERT 5 0.452665 -0.812500 1.000000
\r
763 *MESH_TVERT 6 0.534581 -0.812500 1.000000
\r
764 *MESH_TVERT 7 0.370749 -0.812500 1.000000
\r
765 *MESH_TVERT 8 0.534581 -1.437500 1.000000
\r
766 *MESH_TVERT 9 0.452665 -1.437500 1.000000
\r
767 *MESH_TVERT 10 0.370749 -1.437500 1.000000
\r
768 *MESH_TVERT 11 0.452665 -4.000000 1.000000
\r
769 *MESH_TVERT 12 0.534581 -4.000000 1.000000
\r
770 *MESH_TVERT 13 0.370749 -4.000000 1.000000
\r
771 *MESH_TVERT 14 0.370749 5.562500 1.000000
\r
773 *MESH_NUMTVFACES 16
\r
775 *MESH_TFACE 0 0 3 2
\r
776 *MESH_TFACE 1 2 3 5
\r
777 *MESH_TFACE 2 0 4 3
\r
778 *MESH_TFACE 3 3 4 5
\r
779 *MESH_TFACE 4 0 2 1
\r
780 *MESH_TFACE 5 2 5 6
\r
781 *MESH_TFACE 6 4 7 5
\r
782 *MESH_TFACE 7 5 8 6
\r
783 *MESH_TFACE 8 5 9 8
\r
784 *MESH_TFACE 9 0 14 4
\r
785 *MESH_TFACE 10 8 9 11
\r
786 *MESH_TFACE 11 8 11 12
\r
787 *MESH_TFACE 12 9 10 11
\r
788 *MESH_TFACE 13 5 7 10
\r
789 *MESH_TFACE 14 5 10 9
\r
790 *MESH_TFACE 15 10 13 11
\r
799 *NODE_NAME "mat4model0surf51"
\r
801 *NODE_NAME "mat4model0surf51"
\r
809 *TM_POS 0.000000 0.000000 0.000000
\r
815 *COMMENT "SURFACETYPE MST_PLANAR"
\r
816 *MESH_VERTEX_LIST {
\r
817 *MESH_VERTEX 0 260.000000 400.000000 396.000000
\r
818 *MESH_VERTEX 1 260.000000 -1072.000000 396.000000
\r
819 *MESH_VERTEX 2 256.000000 -1072.000000 384.000000
\r
820 *MESH_VERTEX 3 256.000000 400.000000 384.000000
\r
821 *MESH_VERTEX 4 260.000000 400.000000 372.000000
\r
822 *MESH_VERTEX 5 224.000000 496.000000 384.000000
\r
823 *MESH_VERTEX 6 227.000000 499.000000 396.000000
\r
824 *MESH_VERTEX 7 227.000000 499.000000 372.000000
\r
825 *MESH_VERTEX 8 260.000000 -1072.000000 372.000000
\r
828 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
829 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
830 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
831 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
832 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
833 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
834 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
835 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
\r
836 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
837 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
838 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
839 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
840 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
841 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
842 *MESH_VERTEXNORMAL 6 -0.408248 -0.408248 0.816497
\r
843 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 -0.816497
\r
844 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 -0.707107
\r
847 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
848 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
849 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
850 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
851 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
852 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
853 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
854 *MESH_FACE 7 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
858 *MESH_TVERT 0 0.232805 -2.187500 1.000000
\r
859 *MESH_TVERT 1 0.232805 3.562500 1.000000
\r
860 *MESH_TVERT 2 0.301777 3.562500 1.000000
\r
861 *MESH_TVERT 3 0.301777 -2.187500 1.000000
\r
862 *MESH_TVERT 4 0.370749 -2.187500 1.000000
\r
863 *MESH_TVERT 5 0.301777 -2.812500 1.000000
\r
864 *MESH_TVERT 6 0.232805 -2.812500 1.000000
\r
865 *MESH_TVERT 7 0.370749 -2.812500 1.000000
\r
866 *MESH_TVERT 8 0.370749 3.562500 1.000000
\r
870 *MESH_TFACE 0 0 3 2
\r
871 *MESH_TFACE 1 0 5 3
\r
872 *MESH_TFACE 2 0 2 1
\r
873 *MESH_TFACE 3 0 6 5
\r
874 *MESH_TFACE 4 2 3 4
\r
875 *MESH_TFACE 5 3 5 4
\r
876 *MESH_TFACE 6 4 5 7
\r
877 *MESH_TFACE 7 2 4 8
\r
886 *NODE_NAME "mat4model0surf52"
\r
888 *NODE_NAME "mat4model0surf52"
\r
896 *TM_POS 0.000000 0.000000 0.000000
\r
902 *COMMENT "SURFACETYPE MST_PLANAR"
\r
903 *MESH_VERTEX_LIST {
\r
904 *MESH_VERTEX 0 176.000000 -1072.000000 384.000000
\r
905 *MESH_VERTEX 1 172.000000 -1072.000000 396.000000
\r
906 *MESH_VERTEX 2 172.000000 -80.000000 396.000000
\r
907 *MESH_VERTEX 3 176.000000 -80.000000 384.000000
\r
908 *MESH_VERTEX 4 172.000000 -80.000000 372.000000
\r
909 *MESH_VERTEX 5 176.000000 -1072.000000 384.000000
\r
910 *MESH_VERTEX 6 176.000000 -80.000000 384.000000
\r
911 *MESH_VERTEX 7 136.000000 40.000000 384.000000
\r
912 *MESH_VERTEX 8 136.000000 40.000000 384.000000
\r
913 *MESH_VERTEX 9 133.000000 37.000000 396.000000
\r
914 *MESH_VERTEX 10 133.000000 37.000000 372.000000
\r
915 *MESH_VERTEX 11 172.000000 -1072.000000 372.000000
\r
918 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
919 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
920 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
921 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
922 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
923 *MESH_FACENORMAL 5 -0.985599 -0.169102 0.000000
\r
924 *MESH_FACENORMAL 6 -0.707107 -0.707107 0.000000
\r
925 *MESH_FACENORMAL 7 0.985599 -0.169102 0.000000
\r
926 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
927 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
928 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
929 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
930 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
931 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
932 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
933 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000
\r
934 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
935 *MESH_VERTEXNORMAL 9 0.408248 0.408248 0.816497
\r
936 *MESH_VERTEXNORMAL 10 0.408248 0.408248 -0.816497
\r
937 *MESH_VERTEXNORMAL 11 0.707107 0.000000 -0.707107
\r
940 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
941 *MESH_FACE 1 A: 2 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
942 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
943 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
944 *MESH_FACE 4 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
945 *MESH_FACE 5 A: 2 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
946 *MESH_FACE 6 A: 4 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
947 *MESH_FACE 7 A: 4 B: 5 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
949 *MESH_NUMTVERTEX 12
\r
951 *MESH_TVERT 0 0.000000 3.250000 1.000000
\r
952 *MESH_TVERT 1 0.068972 3.250000 1.000000
\r
953 *MESH_TVERT 2 0.068972 -0.625000 1.000000
\r
954 *MESH_TVERT 3 0.000000 -0.625000 1.000000
\r
955 *MESH_TVERT 4 0.534581 -0.625000 1.000000
\r
956 *MESH_TVERT 5 0.603553 3.250000 1.000000
\r
957 *MESH_TVERT 6 0.603553 -0.625000 1.000000
\r
958 *MESH_TVERT 7 0.000000 -1.250000 1.000000
\r
959 *MESH_TVERT 8 0.603553 -1.250000 1.000000
\r
960 *MESH_TVERT 9 0.068972 -1.250000 1.000000
\r
961 *MESH_TVERT 10 0.534581 -1.250000 1.000000
\r
962 *MESH_TVERT 11 0.534581 3.250000 1.000000
\r
966 *MESH_TFACE 0 0 3 2
\r
967 *MESH_TFACE 1 2 3 7
\r
968 *MESH_TFACE 2 0 2 1
\r
969 *MESH_TFACE 3 4 6 5
\r
970 *MESH_TFACE 4 4 8 6
\r
971 *MESH_TFACE 5 2 7 9
\r
972 *MESH_TFACE 6 4 10 8
\r
973 *MESH_TFACE 7 4 5 11
\r
982 *NODE_NAME "mat4model0surf53"
\r
984 *NODE_NAME "mat4model0surf53"
\r
992 *TM_POS 0.000000 0.000000 0.000000
\r
998 *COMMENT "SURFACETYPE MST_PLANAR"
\r
999 *MESH_VERTEX_LIST {
\r
1000 *MESH_VERTEX 0 172.000000 -80.000000 396.000000
\r
1001 *MESH_VERTEX 1 172.000000 -1072.000000 396.000000
\r
1002 *MESH_VERTEX 2 160.000000 -1072.000000 400.000000
\r
1003 *MESH_VERTEX 3 160.000000 -80.000000 400.000000
\r
1004 *MESH_VERTEX 4 148.000000 -80.000000 396.000000
\r
1005 *MESH_VERTEX 5 124.000000 28.000000 400.000000
\r
1006 *MESH_VERTEX 6 133.000000 37.000000 396.000000
\r
1007 *MESH_VERTEX 7 115.000000 19.000000 396.000000
\r
1008 *MESH_VERTEX 8 16.000000 76.000000 396.000000
\r
1009 *MESH_VERTEX 9 16.000000 64.000000 400.000000
\r
1010 *MESH_VERTEX 10 16.000000 52.000000 396.000000
\r
1011 *MESH_VERTEX 11 -528.000000 64.000000 400.000000
\r
1012 *MESH_VERTEX 12 -528.000000 76.000000 396.000000
\r
1013 *MESH_VERTEX 13 -528.000000 52.000000 396.000000
\r
1014 *MESH_VERTEX 14 148.000000 -1072.000000 396.000000
\r
1017 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1018 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1019 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1020 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
1021 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
1022 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1023 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
1024 *MESH_FACENORMAL 7 -0.169102 0.985599 0.000000
\r
1025 *MESH_FACENORMAL 8 0.985599 -0.169102 0.000000
\r
1026 *MESH_FACENORMAL 9 -0.877355 0.479842 0.000000
\r
1027 *MESH_FACENORMAL 10 -0.894427 -0.447214 0.000000
\r
1028 *MESH_FACENORMAL 11 -0.169102 -0.985599 0.000000
\r
1029 *MESH_FACENORMAL 12 -0.707107 -0.707107 0.000000
\r
1030 *MESH_FACENORMAL 13 -1.000000 0.000000 0.000000
\r
1031 *MESH_FACENORMAL 14 -0.707107 0.707107 0.000000
\r
1032 *MESH_FACENORMAL 15 0.169102 -0.985599 0.000000
\r
1033 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1034 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
1035 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1036 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1037 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
1038 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1039 *MESH_VERTEXNORMAL 6 0.408248 0.408248 0.816497
\r
1040 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 0.816497
\r
1041 *MESH_VERTEXNORMAL 8 0.000000 0.707107 0.707107
\r
1042 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1043 *MESH_VERTEXNORMAL 10 0.000000 -0.707107 0.707107
\r
1044 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
1045 *MESH_VERTEXNORMAL 12 0.000000 0.707107 0.707107
\r
1046 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 0.707107
\r
1047 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 0.707107
\r
1050 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1051 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1052 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1053 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1054 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1055 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1056 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1057 *MESH_FACE 7 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1058 *MESH_FACE 8 A: 2 B: 4 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1059 *MESH_FACE 9 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1060 *MESH_FACE 10 A: 8 B: 11 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1061 *MESH_FACE 11 A: 8 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1062 *MESH_FACE 12 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1063 *MESH_FACE 13 A: 5 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1064 *MESH_FACE 14 A: 5 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1065 *MESH_FACE 15 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1067 *MESH_NUMTVERTEX 15
\r
1069 *MESH_TVERT 0 0.068972 0.375000 1.000000
\r
1070 *MESH_TVERT 1 0.068972 4.250000 1.000000
\r
1071 *MESH_TVERT 2 0.150888 4.250000 1.000000
\r
1072 *MESH_TVERT 3 0.150888 0.375000 1.000000
\r
1073 *MESH_TVERT 4 0.232805 0.375000 1.000000
\r
1074 *MESH_TVERT 5 0.150888 -0.250000 1.000000
\r
1075 *MESH_TVERT 6 0.068972 -0.250000 1.000000
\r
1076 *MESH_TVERT 7 0.232805 -0.250000 1.000000
\r
1077 *MESH_TVERT 8 0.068972 -0.875000 1.000000
\r
1078 *MESH_TVERT 9 0.150888 -0.875000 1.000000
\r
1079 *MESH_TVERT 10 0.232805 -0.875000 1.000000
\r
1080 *MESH_TVERT 11 0.150888 -3.000000 1.000000
\r
1081 *MESH_TVERT 12 0.068972 -3.000000 1.000000
\r
1082 *MESH_TVERT 13 0.232805 -3.000000 1.000000
\r
1083 *MESH_TVERT 14 0.232805 4.250000 1.000000
\r
1085 *MESH_NUMTVFACES 16
\r
1087 *MESH_TFACE 0 0 3 2
\r
1088 *MESH_TFACE 1 0 5 3
\r
1089 *MESH_TFACE 2 0 2 1
\r
1090 *MESH_TFACE 3 0 6 5
\r
1091 *MESH_TFACE 4 2 3 4
\r
1092 *MESH_TFACE 5 3 5 4
\r
1093 *MESH_TFACE 6 4 5 7
\r
1094 *MESH_TFACE 7 5 6 8
\r
1095 *MESH_TFACE 8 2 4 14
\r
1096 *MESH_TFACE 9 5 8 9
\r
1097 *MESH_TFACE 10 8 11 9
\r
1098 *MESH_TFACE 11 8 12 11
\r
1099 *MESH_TFACE 12 9 11 10
\r
1100 *MESH_TFACE 13 5 9 10
\r
1101 *MESH_TFACE 14 5 10 7
\r
1102 *MESH_TFACE 15 10 11 13
\r
1105 *PROP_MOTIONBLUR 0
\r
1106 *PROP_CASTSHADOW 1
\r
1107 *PROP_RECVSHADOW 1
\r
1111 *NODE_NAME "mat4model0surf54"
\r
1113 *NODE_NAME "mat4model0surf54"
\r
1114 *INHERIT_POS 0 0 0
\r
1115 *INHERIT_ROT 0 0 0
\r
1116 *INHERIT_SCL 0 0 0
\r
1121 *TM_POS 0.000000 0.000000 0.000000
\r
1125 *MESH_NUMVERTEX 15
\r
1127 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1128 *MESH_VERTEX_LIST {
\r
1129 *MESH_VERTEX 0 160.000000 -1072.000000 368.000000
\r
1130 *MESH_VERTEX 1 172.000000 -1072.000000 372.000000
\r
1131 *MESH_VERTEX 2 172.000000 -80.000000 372.000000
\r
1132 *MESH_VERTEX 3 160.000000 -80.000000 368.000000
\r
1133 *MESH_VERTEX 4 148.000000 -80.000000 372.000000
\r
1134 *MESH_VERTEX 5 124.000000 28.000000 368.000000
\r
1135 *MESH_VERTEX 6 133.000000 37.000000 372.000000
\r
1136 *MESH_VERTEX 7 115.000000 19.000000 372.000000
\r
1137 *MESH_VERTEX 8 16.000000 76.000000 372.000000
\r
1138 *MESH_VERTEX 9 16.000000 64.000000 368.000000
\r
1139 *MESH_VERTEX 10 16.000000 52.000000 372.000000
\r
1140 *MESH_VERTEX 11 -528.000000 64.000000 368.000000
\r
1141 *MESH_VERTEX 12 -528.000000 76.000000 372.000000
\r
1142 *MESH_VERTEX 13 -528.000000 52.000000 372.000000
\r
1143 *MESH_VERTEX 14 148.000000 -1072.000000 372.000000
\r
1146 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1147 *MESH_FACENORMAL 1 0.816497 -0.577350 0.000000
\r
1148 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
1149 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1150 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
1151 *MESH_FACENORMAL 5 0.707107 0.707107 0.000000
\r
1152 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
1153 *MESH_FACENORMAL 7 -0.169102 0.985599 0.000000
\r
1154 *MESH_FACENORMAL 8 -0.877355 0.479842 0.000000
\r
1155 *MESH_FACENORMAL 9 0.707107 0.707107 0.000000
\r
1156 *MESH_FACENORMAL 10 -0.894427 -0.447214 0.000000
\r
1157 *MESH_FACENORMAL 11 -0.169102 -0.985599 0.000000
\r
1158 *MESH_FACENORMAL 12 -0.707107 -0.707107 0.000000
\r
1159 *MESH_FACENORMAL 13 -0.707107 0.707107 0.000000
\r
1160 *MESH_FACENORMAL 14 -1.000000 0.000000 0.000000
\r
1161 *MESH_FACENORMAL 15 0.169102 -0.985599 0.000000
\r
1162 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1163 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
1164 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
1165 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1166 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
1167 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
1168 *MESH_VERTEXNORMAL 6 0.408248 0.408248 -0.816497
\r
1169 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 -0.816497
\r
1170 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107
\r
1171 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
1172 *MESH_VERTEXNORMAL 10 0.000000 -0.707107 -0.707107
\r
1173 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
1174 *MESH_VERTEXNORMAL 12 0.000000 0.707107 -0.707107
\r
1175 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 -0.707107
\r
1176 *MESH_VERTEXNORMAL 14 -0.707107 0.000000 -0.707107
\r
1179 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1180 *MESH_FACE 1 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1181 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1182 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1183 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1184 *MESH_FACE 5 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1185 *MESH_FACE 6 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1186 *MESH_FACE 7 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1187 *MESH_FACE 8 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1188 *MESH_FACE 9 A: 0 B: 14 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1189 *MESH_FACE 10 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1190 *MESH_FACE 11 A: 8 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1191 *MESH_FACE 12 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1192 *MESH_FACE 13 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1193 *MESH_FACE 14 A: 5 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1194 *MESH_FACE 15 A: 10 B: 13 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1196 *MESH_NUMTVERTEX 15
\r
1198 *MESH_TVERT 0 0.452665 4.250000 1.000000
\r
1199 *MESH_TVERT 1 0.534581 4.250000 1.000000
\r
1200 *MESH_TVERT 2 0.534581 0.375000 1.000000
\r
1201 *MESH_TVERT 3 0.452665 0.375000 1.000000
\r
1202 *MESH_TVERT 4 0.370749 0.375000 1.000000
\r
1203 *MESH_TVERT 5 0.452665 -0.250000 1.000000
\r
1204 *MESH_TVERT 6 0.534581 -0.250000 1.000000
\r
1205 *MESH_TVERT 7 0.370749 -0.250000 1.000000
\r
1206 *MESH_TVERT 8 0.534581 -0.875000 1.000000
\r
1207 *MESH_TVERT 9 0.452665 -0.875000 1.000000
\r
1208 *MESH_TVERT 10 0.370749 -0.875000 1.000000
\r
1209 *MESH_TVERT 11 0.452665 -3.000000 1.000000
\r
1210 *MESH_TVERT 12 0.534581 -3.000000 1.000000
\r
1211 *MESH_TVERT 13 0.370749 -3.000000 1.000000
\r
1212 *MESH_TVERT 14 0.370749 4.250000 1.000000
\r
1214 *MESH_NUMTVFACES 16
\r
1216 *MESH_TFACE 0 0 3 2
\r
1217 *MESH_TFACE 1 2 3 5
\r
1218 *MESH_TFACE 2 0 4 3
\r
1219 *MESH_TFACE 3 3 4 5
\r
1220 *MESH_TFACE 4 0 2 1
\r
1221 *MESH_TFACE 5 2 5 6
\r
1222 *MESH_TFACE 6 4 7 5
\r
1223 *MESH_TFACE 7 5 8 6
\r
1224 *MESH_TFACE 8 5 9 8
\r
1225 *MESH_TFACE 9 0 14 4
\r
1226 *MESH_TFACE 10 8 9 11
\r
1227 *MESH_TFACE 11 8 11 12
\r
1228 *MESH_TFACE 12 9 10 11
\r
1229 *MESH_TFACE 13 5 7 10
\r
1230 *MESH_TFACE 14 5 10 9
\r
1231 *MESH_TFACE 15 10 13 11
\r
1234 *PROP_MOTIONBLUR 0
\r
1235 *PROP_CASTSHADOW 1
\r
1236 *PROP_RECVSHADOW 1
\r
1240 *NODE_NAME "mat4model0surf55"
\r
1242 *NODE_NAME "mat4model0surf55"
\r
1243 *INHERIT_POS 0 0 0
\r
1244 *INHERIT_ROT 0 0 0
\r
1245 *INHERIT_SCL 0 0 0
\r
1250 *TM_POS 0.000000 0.000000 0.000000
\r
1256 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1257 *MESH_VERTEX_LIST {
\r
1258 *MESH_VERTEX 0 148.000000 -80.000000 396.000000
\r
1259 *MESH_VERTEX 1 148.000000 -1072.000000 396.000000
\r
1260 *MESH_VERTEX 2 144.000000 -1072.000000 384.000000
\r
1261 *MESH_VERTEX 3 144.000000 -80.000000 384.000000
\r
1262 *MESH_VERTEX 4 148.000000 -80.000000 372.000000
\r
1263 *MESH_VERTEX 5 112.000000 16.000000 384.000000
\r
1264 *MESH_VERTEX 6 115.000000 19.000000 396.000000
\r
1265 *MESH_VERTEX 7 115.000000 19.000000 372.000000
\r
1266 *MESH_VERTEX 8 148.000000 -1072.000000 372.000000
\r
1269 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1270 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1271 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1272 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
1273 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
1274 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1275 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
1276 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
\r
1277 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1278 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1279 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1280 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1281 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
1282 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
1283 *MESH_VERTEXNORMAL 6 -0.408248 -0.408248 0.816497
\r
1284 *MESH_VERTEXNORMAL 7 -0.408248 -0.408248 -0.816497
\r
1285 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 -0.707107
\r
1288 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1289 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1290 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1291 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1292 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1293 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1294 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1295 *MESH_FACE 7 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1297 *MESH_NUMTVERTEX 9
\r
1299 *MESH_TVERT 0 0.232805 -0.625000 1.000000
\r
1300 *MESH_TVERT 1 0.232805 3.250000 1.000000
\r
1301 *MESH_TVERT 2 0.301777 3.250000 1.000000
\r
1302 *MESH_TVERT 3 0.301777 -0.625000 1.000000
\r
1303 *MESH_TVERT 4 0.370749 -0.625000 1.000000
\r
1304 *MESH_TVERT 5 0.301777 -1.250000 1.000000
\r
1305 *MESH_TVERT 6 0.232805 -1.250000 1.000000
\r
1306 *MESH_TVERT 7 0.370749 -1.250000 1.000000
\r
1307 *MESH_TVERT 8 0.370749 3.250000 1.000000
\r
1309 *MESH_NUMTVFACES 8
\r
1311 *MESH_TFACE 0 0 3 2
\r
1312 *MESH_TFACE 1 0 5 3
\r
1313 *MESH_TFACE 2 0 2 1
\r
1314 *MESH_TFACE 3 0 6 5
\r
1315 *MESH_TFACE 4 2 3 4
\r
1316 *MESH_TFACE 5 3 5 4
\r
1317 *MESH_TFACE 6 4 5 7
\r
1318 *MESH_TFACE 7 2 4 8
\r
1321 *PROP_MOTIONBLUR 0
\r
1322 *PROP_CASTSHADOW 1
\r
1323 *PROP_RECVSHADOW 1
\r
1327 *NODE_NAME "mat4model0surf56"
\r
1329 *NODE_NAME "mat4model0surf56"
\r
1330 *INHERIT_POS 0 0 0
\r
1331 *INHERIT_ROT 0 0 0
\r
1332 *INHERIT_SCL 0 0 0
\r
1337 *TM_POS 0.000000 0.000000 0.000000
\r
1341 *MESH_NUMVERTEX 12
\r
1343 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1344 *MESH_VERTEX_LIST {
\r
1345 *MESH_VERTEX 0 248.000000 520.000000 384.000000
\r
1346 *MESH_VERTEX 1 128.000000 556.000000 396.000000
\r
1347 *MESH_VERTEX 2 128.000000 560.000000 384.000000
\r
1348 *MESH_VERTEX 3 128.000000 556.000000 372.000000
\r
1349 *MESH_VERTEX 4 248.000000 520.000000 384.000000
\r
1350 *MESH_VERTEX 5 128.000000 560.000000 384.000000
\r
1351 *MESH_VERTEX 6 245.000000 517.000000 396.000000
\r
1352 *MESH_VERTEX 7 245.000000 517.000000 372.000000
\r
1353 *MESH_VERTEX 8 -528.000000 560.000000 384.000000
\r
1354 *MESH_VERTEX 9 -528.000000 556.000000 396.000000
\r
1355 *MESH_VERTEX 10 -528.000000 560.000000 384.000000
\r
1356 *MESH_VERTEX 11 -528.000000 556.000000 372.000000
\r
1359 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1360 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000
\r
1361 *MESH_FACENORMAL 2 -0.985599 0.169102 0.000000
\r
1362 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1363 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1364 *MESH_FACENORMAL 5 -0.967538 -0.252725 0.000000
\r
1365 *MESH_FACENORMAL 6 0.707107 -0.707107 0.000000
\r
1366 *MESH_FACENORMAL 7 -0.000000 -1.000000 0.000000
\r
1367 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1368 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1369 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1370 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1371 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
1372 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1373 *MESH_VERTEXNORMAL 6 0.408248 0.408248 0.816497
\r
1374 *MESH_VERTEXNORMAL 7 0.408248 0.408248 -0.816497
\r
1375 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
1376 *MESH_VERTEXNORMAL 9 0.000000 0.707107 0.707107
\r
1377 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
\r
1378 *MESH_VERTEXNORMAL 11 0.000000 0.707107 -0.707107
\r
1381 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1382 *MESH_FACE 1 A: 1 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1383 *MESH_FACE 2 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1384 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1385 *MESH_FACE 4 A: 3 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1386 *MESH_FACE 5 A: 1 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1387 *MESH_FACE 6 A: 3 B: 10 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1388 *MESH_FACE 7 A: 3 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1390 *MESH_NUMTVERTEX 12
\r
1392 *MESH_TVERT 0 0.000000 2.187500 1.000000
\r
1393 *MESH_TVERT 1 0.068972 1.562500 1.000000
\r
1394 *MESH_TVERT 2 0.000000 1.562500 1.000000
\r
1395 *MESH_TVERT 3 0.534581 1.562500 1.000000
\r
1396 *MESH_TVERT 4 0.603553 2.187500 1.000000
\r
1397 *MESH_TVERT 5 0.603553 1.562500 1.000000
\r
1398 *MESH_TVERT 6 0.068972 2.187500 1.000000
\r
1399 *MESH_TVERT 7 0.534581 2.187500 1.000000
\r
1400 *MESH_TVERT 8 0.000000 -1.000000 1.000000
\r
1401 *MESH_TVERT 9 0.068972 -1.000000 1.000000
\r
1402 *MESH_TVERT 10 0.603553 -1.000000 1.000000
\r
1403 *MESH_TVERT 11 0.534581 -1.000000 1.000000
\r
1405 *MESH_NUMTVFACES 8
\r
1407 *MESH_TFACE 0 0 2 1
\r
1408 *MESH_TFACE 1 1 2 8
\r
1409 *MESH_TFACE 2 0 1 6
\r
1410 *MESH_TFACE 3 3 5 4
\r
1411 *MESH_TFACE 4 3 4 7
\r
1412 *MESH_TFACE 5 1 8 9
\r
1413 *MESH_TFACE 6 3 10 5
\r
1414 *MESH_TFACE 7 3 11 10
\r
1417 *PROP_MOTIONBLUR 0
\r
1418 *PROP_CASTSHADOW 1
\r
1419 *PROP_RECVSHADOW 1
\r
1423 *NODE_NAME "mat4model0surf57"
\r
1425 *NODE_NAME "mat4model0surf57"
\r
1426 *INHERIT_POS 0 0 0
\r
1427 *INHERIT_ROT 0 0 0
\r
1428 *INHERIT_SCL 0 0 0
\r
1433 *TM_POS 0.000000 0.000000 0.000000
\r
1439 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1440 *MESH_VERTEX_LIST {
\r
1441 *MESH_VERTEX 0 128.000000 532.000000 396.000000
\r
1442 *MESH_VERTEX 1 227.000000 499.000000 396.000000
\r
1443 *MESH_VERTEX 2 224.000000 496.000000 384.000000
\r
1444 *MESH_VERTEX 3 128.000000 528.000000 384.000000
\r
1445 *MESH_VERTEX 4 128.000000 532.000000 372.000000
\r
1446 *MESH_VERTEX 5 -528.000000 528.000000 384.000000
\r
1447 *MESH_VERTEX 6 -528.000000 532.000000 396.000000
\r
1448 *MESH_VERTEX 7 -528.000000 532.000000 372.000000
\r
1449 *MESH_VERTEX 8 227.000000 499.000000 372.000000
\r
1452 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1453 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1454 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1455 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
1456 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
1457 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1458 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
1459 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
\r
1460 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1461 *MESH_VERTEXNORMAL 1 -0.408248 -0.408248 0.816497
\r
1462 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
1463 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1464 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1465 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1466 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 0.707107
\r
1467 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
1468 *MESH_VERTEXNORMAL 8 -0.408248 -0.408248 -0.816497
\r
1471 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1472 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1473 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1474 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1475 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1476 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1477 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1478 *MESH_FACE 7 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1480 *MESH_NUMTVERTEX 9
\r
1482 *MESH_TVERT 0 0.232805 1.562500 1.000000
\r
1483 *MESH_TVERT 1 0.232805 2.187500 1.000000
\r
1484 *MESH_TVERT 2 0.301777 2.187500 1.000000
\r
1485 *MESH_TVERT 3 0.301777 1.562500 1.000000
\r
1486 *MESH_TVERT 4 0.370749 1.562500 1.000000
\r
1487 *MESH_TVERT 5 0.301777 -1.000000 1.000000
\r
1488 *MESH_TVERT 6 0.232805 -1.000000 1.000000
\r
1489 *MESH_TVERT 7 0.370749 -1.000000 1.000000
\r
1490 *MESH_TVERT 8 0.370749 2.187500 1.000000
\r
1492 *MESH_NUMTVFACES 8
\r
1494 *MESH_TFACE 0 0 3 2
\r
1495 *MESH_TFACE 1 0 5 3
\r
1496 *MESH_TFACE 2 0 2 1
\r
1497 *MESH_TFACE 3 0 6 5
\r
1498 *MESH_TFACE 4 2 3 4
\r
1499 *MESH_TFACE 5 3 5 4
\r
1500 *MESH_TFACE 6 4 5 7
\r
1501 *MESH_TFACE 7 2 4 8
\r
1504 *PROP_MOTIONBLUR 0
\r
1505 *PROP_CASTSHADOW 1
\r
1506 *PROP_RECVSHADOW 1
\r
1510 *NODE_NAME "mat4model0surf58"
\r
1512 *NODE_NAME "mat4model0surf58"
\r
1513 *INHERIT_POS 0 0 0
\r
1514 *INHERIT_ROT 0 0 0
\r
1515 *INHERIT_SCL 0 0 0
\r
1520 *TM_POS 0.000000 0.000000 0.000000
\r
1524 *MESH_NUMVERTEX 12
\r
1526 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1527 *MESH_VERTEX_LIST {
\r
1528 *MESH_VERTEX 0 136.000000 40.000000 384.000000
\r
1529 *MESH_VERTEX 1 16.000000 76.000000 396.000000
\r
1530 *MESH_VERTEX 2 16.000000 80.000000 384.000000
\r
1531 *MESH_VERTEX 3 16.000000 76.000000 372.000000
\r
1532 *MESH_VERTEX 4 136.000000 40.000000 384.000000
\r
1533 *MESH_VERTEX 5 16.000000 80.000000 384.000000
\r
1534 *MESH_VERTEX 6 133.000000 37.000000 396.000000
\r
1535 *MESH_VERTEX 7 133.000000 37.000000 372.000000
\r
1536 *MESH_VERTEX 8 -528.000000 80.000000 384.000000
\r
1537 *MESH_VERTEX 9 -528.000000 76.000000 396.000000
\r
1538 *MESH_VERTEX 10 -528.000000 80.000000 384.000000
\r
1539 *MESH_VERTEX 11 -528.000000 76.000000 372.000000
\r
1542 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1543 *MESH_FACENORMAL 1 -0.707107 -0.707107 0.000000
\r
1544 *MESH_FACENORMAL 2 -0.985599 0.169102 0.000000
\r
1545 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1546 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1547 *MESH_FACENORMAL 5 -0.967538 -0.252725 0.000000
\r
1548 *MESH_FACENORMAL 6 0.707107 -0.707107 0.000000
\r
1549 *MESH_FACENORMAL 7 -0.000000 -1.000000 0.000000
\r
1550 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1551 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1552 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1553 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1554 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
1555 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1556 *MESH_VERTEXNORMAL 6 0.408248 0.408248 0.816497
\r
1557 *MESH_VERTEXNORMAL 7 0.408248 0.408248 -0.816497
\r
1558 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
1559 *MESH_VERTEXNORMAL 9 0.000000 0.707107 0.707107
\r
1560 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
\r
1561 *MESH_VERTEXNORMAL 11 0.000000 0.707107 -0.707107
\r
1564 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1565 *MESH_FACE 1 A: 1 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1566 *MESH_FACE 2 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1567 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1568 *MESH_FACE 4 A: 3 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1569 *MESH_FACE 5 A: 1 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1570 *MESH_FACE 6 A: 3 B: 10 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1571 *MESH_FACE 7 A: 3 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1573 *MESH_NUMTVERTEX 12
\r
1575 *MESH_TVERT 0 0.000000 1.750000 1.000000
\r
1576 *MESH_TVERT 1 0.068972 1.125000 1.000000
\r
1577 *MESH_TVERT 2 0.000000 1.125000 1.000000
\r
1578 *MESH_TVERT 3 0.534581 1.125000 1.000000
\r
1579 *MESH_TVERT 4 0.603553 1.750000 1.000000
\r
1580 *MESH_TVERT 5 0.603553 1.125000 1.000000
\r
1581 *MESH_TVERT 6 0.068972 1.750000 1.000000
\r
1582 *MESH_TVERT 7 0.534581 1.750000 1.000000
\r
1583 *MESH_TVERT 8 0.000000 -1.000000 1.000000
\r
1584 *MESH_TVERT 9 0.068972 -1.000000 1.000000
\r
1585 *MESH_TVERT 10 0.603553 -1.000000 1.000000
\r
1586 *MESH_TVERT 11 0.534581 -1.000000 1.000000
\r
1588 *MESH_NUMTVFACES 8
\r
1590 *MESH_TFACE 0 0 2 1
\r
1591 *MESH_TFACE 1 1 2 8
\r
1592 *MESH_TFACE 2 0 1 6
\r
1593 *MESH_TFACE 3 3 5 4
\r
1594 *MESH_TFACE 4 3 4 7
\r
1595 *MESH_TFACE 5 1 8 9
\r
1596 *MESH_TFACE 6 3 10 5
\r
1597 *MESH_TFACE 7 3 11 10
\r
1600 *PROP_MOTIONBLUR 0
\r
1601 *PROP_CASTSHADOW 1
\r
1602 *PROP_RECVSHADOW 1
\r
1606 *NODE_NAME "mat4model0surf59"
\r
1608 *NODE_NAME "mat4model0surf59"
\r
1609 *INHERIT_POS 0 0 0
\r
1610 *INHERIT_ROT 0 0 0
\r
1611 *INHERIT_SCL 0 0 0
\r
1616 *TM_POS 0.000000 0.000000 0.000000
\r
1622 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1623 *MESH_VERTEX_LIST {
\r
1624 *MESH_VERTEX 0 16.000000 52.000000 396.000000
\r
1625 *MESH_VERTEX 1 115.000000 19.000000 396.000000
\r
1626 *MESH_VERTEX 2 112.000000 16.000000 384.000000
\r
1627 *MESH_VERTEX 3 16.000000 48.000000 384.000000
\r
1628 *MESH_VERTEX 4 16.000000 52.000000 372.000000
\r
1629 *MESH_VERTEX 5 -528.000000 48.000000 384.000000
\r
1630 *MESH_VERTEX 6 -528.000000 52.000000 396.000000
\r
1631 *MESH_VERTEX 7 -528.000000 52.000000 372.000000
\r
1632 *MESH_VERTEX 8 115.000000 19.000000 372.000000
\r
1635 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1636 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1637 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1638 *MESH_FACENORMAL 3 -0.169102 0.985599 0.000000
\r
1639 *MESH_FACENORMAL 4 0.707107 -0.707107 0.000000
\r
1640 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1641 *MESH_FACENORMAL 6 0.577350 0.816497 0.000000
\r
1642 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000
\r
1643 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1644 *MESH_VERTEXNORMAL 1 -0.408248 -0.408248 0.816497
\r
1645 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
1646 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1647 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1648 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1649 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 0.707107
\r
1650 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
1651 *MESH_VERTEXNORMAL 8 -0.408248 -0.408248 -0.816497
\r
1654 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1655 *MESH_FACE 1 A: 0 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1656 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1657 *MESH_FACE 3 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1658 *MESH_FACE 4 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1659 *MESH_FACE 5 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1660 *MESH_FACE 6 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1661 *MESH_FACE 7 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1663 *MESH_NUMTVERTEX 9
\r
1665 *MESH_TVERT 0 0.232805 1.125000 1.000000
\r
1666 *MESH_TVERT 1 0.232805 1.750000 1.000000
\r
1667 *MESH_TVERT 2 0.301777 1.750000 1.000000
\r
1668 *MESH_TVERT 3 0.301777 1.125000 1.000000
\r
1669 *MESH_TVERT 4 0.370749 1.125000 1.000000
\r
1670 *MESH_TVERT 5 0.301777 -1.000000 1.000000
\r
1671 *MESH_TVERT 6 0.232805 -1.000000 1.000000
\r
1672 *MESH_TVERT 7 0.370749 -1.000000 1.000000
\r
1673 *MESH_TVERT 8 0.370749 1.750000 1.000000
\r
1675 *MESH_NUMTVFACES 8
\r
1677 *MESH_TFACE 0 0 3 2
\r
1678 *MESH_TFACE 1 0 5 3
\r
1679 *MESH_TFACE 2 0 2 1
\r
1680 *MESH_TFACE 3 0 6 5
\r
1681 *MESH_TFACE 4 2 3 4
\r
1682 *MESH_TFACE 5 3 5 4
\r
1683 *MESH_TFACE 6 4 5 7
\r
1684 *MESH_TFACE 7 2 4 8
\r
1687 *PROP_MOTIONBLUR 0
\r
1688 *PROP_CASTSHADOW 1
\r
1689 *PROP_RECVSHADOW 1
\r
1693 *NODE_NAME "mat5model0surf60"
\r
1695 *NODE_NAME "mat5model0surf60"
\r
1696 *INHERIT_POS 0 0 0
\r
1697 *INHERIT_ROT 0 0 0
\r
1698 *INHERIT_SCL 0 0 0
\r
1703 *TM_POS 0.000000 0.000000 0.000000
\r
1709 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1710 *MESH_VERTEX_LIST {
\r
1711 *MESH_VERTEX 0 312.000000 -1060.000000 384.000000
\r
1712 *MESH_VERTEX 1 304.000000 -1060.000000 392.000000
\r
1713 *MESH_VERTEX 2 304.000000 -1060.000000 376.000000
\r
1714 *MESH_VERTEX 3 296.000000 -1060.000000 384.000000
\r
1717 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1718 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1719 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1720 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1721 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1722 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1725 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1726 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1728 *MESH_NUMTVERTEX 4
\r
1730 *MESH_TVERT 0 0.062500 1.000000 1.000000
\r
1731 *MESH_TVERT 1 0.000000 1.062500 1.000000
\r
1732 *MESH_TVERT 2 0.000000 0.937500 1.000000
\r
1733 *MESH_TVERT 3 -0.062500 1.000000 1.000000
\r
1735 *MESH_NUMTVFACES 2
\r
1737 *MESH_TFACE 0 0 2 1
\r
1738 *MESH_TFACE 1 3 1 2
\r
1741 *PROP_MOTIONBLUR 0
\r
1742 *PROP_CASTSHADOW 1
\r
1743 *PROP_RECVSHADOW 1
\r
1747 *NODE_NAME "mat5model0surf61"
\r
1749 *NODE_NAME "mat5model0surf61"
\r
1750 *INHERIT_POS 0 0 0
\r
1751 *INHERIT_ROT 0 0 0
\r
1752 *INHERIT_SCL 0 0 0
\r
1757 *TM_POS 0.000000 0.000000 0.000000
\r
1763 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1764 *MESH_VERTEX_LIST {
\r
1765 *MESH_VERTEX 0 304.000000 -1060.000000 392.000000
\r
1766 *MESH_VERTEX 1 312.000000 -1060.000000 384.000000
\r
1767 *MESH_VERTEX 2 312.000000 -1064.000000 384.000000
\r
1768 *MESH_VERTEX 3 304.000000 -1064.000000 392.000000
\r
1769 *MESH_VERTEX 4 296.000000 -1064.000000 384.000000
\r
1770 *MESH_VERTEX 5 296.000000 -1060.000000 384.000000
\r
1773 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1774 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1775 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
1776 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
1777 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1778 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1779 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1780 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1781 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1782 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1787 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1790 *MESH_NUMTVERTEX 6
\r
1792 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
1793 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
1794 *MESH_TVERT 2 0.176777 0.031250 1.000000
\r
1795 *MESH_TVERT 3 0.088388 0.031250 1.000000
\r
1796 *MESH_TVERT 4 0.000000 0.031250 1.000000
\r
1797 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
1799 *MESH_NUMTVFACES 4
\r
1801 *MESH_TFACE 0 0 2 1
\r
1802 *MESH_TFACE 1 0 3 2
\r
1803 *MESH_TFACE 2 4 3 0
\r
1804 *MESH_TFACE 3 4 0 5
\r
1807 *PROP_MOTIONBLUR 0
\r
1808 *PROP_CASTSHADOW 1
\r
1809 *PROP_RECVSHADOW 1
\r
1813 *NODE_NAME "mat5model0surf62"
\r
1815 *NODE_NAME "mat5model0surf62"
\r
1816 *INHERIT_POS 0 0 0
\r
1817 *INHERIT_ROT 0 0 0
\r
1818 *INHERIT_SCL 0 0 0
\r
1823 *TM_POS 0.000000 0.000000 0.000000
\r
1829 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1830 *MESH_VERTEX_LIST {
\r
1831 *MESH_VERTEX 0 312.000000 -1064.000000 384.000000
\r
1832 *MESH_VERTEX 1 312.000000 -1060.000000 384.000000
\r
1833 *MESH_VERTEX 2 304.000000 -1060.000000 376.000000
\r
1834 *MESH_VERTEX 3 304.000000 -1064.000000 376.000000
\r
1835 *MESH_VERTEX 4 296.000000 -1064.000000 384.000000
\r
1836 *MESH_VERTEX 5 296.000000 -1060.000000 384.000000
\r
1839 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1840 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1841 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
1842 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
1843 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1844 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1845 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1846 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1847 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1848 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1851 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1852 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1853 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1854 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1856 *MESH_NUMTVERTEX 6
\r
1858 *MESH_TVERT 0 0.176777 0.031250 1.000000
\r
1859 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
1860 *MESH_TVERT 2 0.265165 0.000000 1.000000
\r
1861 *MESH_TVERT 3 0.265165 0.031250 1.000000
\r
1862 *MESH_TVERT 4 0.353553 0.031250 1.000000
\r
1863 *MESH_TVERT 5 0.353553 0.000000 1.000000
\r
1865 *MESH_NUMTVFACES 4
\r
1867 *MESH_TFACE 0 0 2 1
\r
1868 *MESH_TFACE 1 0 3 2
\r
1869 *MESH_TFACE 2 2 3 4
\r
1870 *MESH_TFACE 3 2 4 5
\r
1873 *PROP_MOTIONBLUR 0
\r
1874 *PROP_CASTSHADOW 1
\r
1875 *PROP_RECVSHADOW 1
\r
1879 *NODE_NAME "mat5model0surf63"
\r
1881 *NODE_NAME "mat5model0surf63"
\r
1882 *INHERIT_POS 0 0 0
\r
1883 *INHERIT_ROT 0 0 0
\r
1884 *INHERIT_SCL 0 0 0
\r
1889 *TM_POS 0.000000 0.000000 0.000000
\r
1895 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1896 *MESH_VERTEX_LIST {
\r
1897 *MESH_VERTEX 0 248.000000 -1060.000000 384.000000
\r
1898 *MESH_VERTEX 1 240.000000 -1060.000000 392.000000
\r
1899 *MESH_VERTEX 2 240.000000 -1060.000000 376.000000
\r
1900 *MESH_VERTEX 3 232.000000 -1060.000000 384.000000
\r
1903 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1904 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1905 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1906 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1907 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1908 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1911 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1914 *MESH_NUMTVERTEX 4
\r
1916 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
1917 *MESH_TVERT 1 0.500000 1.062500 1.000000
\r
1918 *MESH_TVERT 2 0.500000 0.937500 1.000000
\r
1919 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
1921 *MESH_NUMTVFACES 2
\r
1923 *MESH_TFACE 0 0 2 1
\r
1924 *MESH_TFACE 1 3 1 2
\r
1927 *PROP_MOTIONBLUR 0
\r
1928 *PROP_CASTSHADOW 1
\r
1929 *PROP_RECVSHADOW 1
\r
1933 *NODE_NAME "mat5model0surf64"
\r
1935 *NODE_NAME "mat5model0surf64"
\r
1936 *INHERIT_POS 0 0 0
\r
1937 *INHERIT_ROT 0 0 0
\r
1938 *INHERIT_SCL 0 0 0
\r
1943 *TM_POS 0.000000 0.000000 0.000000
\r
1949 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1950 *MESH_VERTEX_LIST {
\r
1951 *MESH_VERTEX 0 240.000000 -1060.000000 392.000000
\r
1952 *MESH_VERTEX 1 248.000000 -1060.000000 384.000000
\r
1953 *MESH_VERTEX 2 248.000000 -1064.000000 384.000000
\r
1954 *MESH_VERTEX 3 240.000000 -1064.000000 392.000000
\r
1955 *MESH_VERTEX 4 232.000000 -1064.000000 384.000000
\r
1956 *MESH_VERTEX 5 232.000000 -1060.000000 384.000000
\r
1959 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1960 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1961 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
1962 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
1963 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1964 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1965 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1966 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1967 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1968 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1971 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1972 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1973 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1974 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1976 *MESH_NUMTVERTEX 6
\r
1978 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
1979 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
1980 *MESH_TVERT 2 0.176777 0.031250 1.000000
\r
1981 *MESH_TVERT 3 0.088388 0.031250 1.000000
\r
1982 *MESH_TVERT 4 0.000000 0.031250 1.000000
\r
1983 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
1985 *MESH_NUMTVFACES 4
\r
1987 *MESH_TFACE 0 0 2 1
\r
1988 *MESH_TFACE 1 0 3 2
\r
1989 *MESH_TFACE 2 4 3 0
\r
1990 *MESH_TFACE 3 4 0 5
\r
1993 *PROP_MOTIONBLUR 0
\r
1994 *PROP_CASTSHADOW 1
\r
1995 *PROP_RECVSHADOW 1
\r
1999 *NODE_NAME "mat5model0surf65"
\r
2001 *NODE_NAME "mat5model0surf65"
\r
2002 *INHERIT_POS 0 0 0
\r
2003 *INHERIT_ROT 0 0 0
\r
2004 *INHERIT_SCL 0 0 0
\r
2009 *TM_POS 0.000000 0.000000 0.000000
\r
2015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2016 *MESH_VERTEX_LIST {
\r
2017 *MESH_VERTEX 0 248.000000 -1064.000000 384.000000
\r
2018 *MESH_VERTEX 1 248.000000 -1060.000000 384.000000
\r
2019 *MESH_VERTEX 2 240.000000 -1060.000000 376.000000
\r
2020 *MESH_VERTEX 3 240.000000 -1064.000000 376.000000
\r
2021 *MESH_VERTEX 4 232.000000 -1064.000000 384.000000
\r
2022 *MESH_VERTEX 5 232.000000 -1060.000000 384.000000
\r
2025 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2026 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2027 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2028 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
2029 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2030 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2031 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2032 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2033 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2034 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2039 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2040 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2042 *MESH_NUMTVERTEX 6
\r
2044 *MESH_TVERT 0 0.176777 0.031250 1.000000
\r
2045 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
2046 *MESH_TVERT 2 0.265165 0.000000 1.000000
\r
2047 *MESH_TVERT 3 0.265165 0.031250 1.000000
\r
2048 *MESH_TVERT 4 0.353553 0.031250 1.000000
\r
2049 *MESH_TVERT 5 0.353553 0.000000 1.000000
\r
2051 *MESH_NUMTVFACES 4
\r
2053 *MESH_TFACE 0 0 2 1
\r
2054 *MESH_TFACE 1 0 3 2
\r
2055 *MESH_TFACE 2 2 3 4
\r
2056 *MESH_TFACE 3 2 4 5
\r
2059 *PROP_MOTIONBLUR 0
\r
2060 *PROP_CASTSHADOW 1
\r
2061 *PROP_RECVSHADOW 1
\r
2065 *NODE_NAME "mat5model0surf66"
\r
2067 *NODE_NAME "mat5model0surf66"
\r
2068 *INHERIT_POS 0 0 0
\r
2069 *INHERIT_ROT 0 0 0
\r
2070 *INHERIT_SCL 0 0 0
\r
2075 *TM_POS 0.000000 0.000000 0.000000
\r
2081 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2082 *MESH_VERTEX_LIST {
\r
2083 *MESH_VERTEX 0 200.000000 -1060.000000 384.000000
\r
2084 *MESH_VERTEX 1 192.000000 -1060.000000 392.000000
\r
2085 *MESH_VERTEX 2 192.000000 -1060.000000 376.000000
\r
2086 *MESH_VERTEX 3 184.000000 -1060.000000 384.000000
\r
2089 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2090 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2091 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2092 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2093 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2094 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2097 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2098 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2100 *MESH_NUMTVERTEX 4
\r
2102 *MESH_TVERT 0 0.062500 1.000000 1.000000
\r
2103 *MESH_TVERT 1 0.000000 1.062500 1.000000
\r
2104 *MESH_TVERT 2 0.000000 0.937500 1.000000
\r
2105 *MESH_TVERT 3 -0.062500 1.000000 1.000000
\r
2107 *MESH_NUMTVFACES 2
\r
2109 *MESH_TFACE 0 0 2 1
\r
2110 *MESH_TFACE 1 3 1 2
\r
2113 *PROP_MOTIONBLUR 0
\r
2114 *PROP_CASTSHADOW 1
\r
2115 *PROP_RECVSHADOW 1
\r
2119 *NODE_NAME "mat5model0surf67"
\r
2121 *NODE_NAME "mat5model0surf67"
\r
2122 *INHERIT_POS 0 0 0
\r
2123 *INHERIT_ROT 0 0 0
\r
2124 *INHERIT_SCL 0 0 0
\r
2129 *TM_POS 0.000000 0.000000 0.000000
\r
2135 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2136 *MESH_VERTEX_LIST {
\r
2137 *MESH_VERTEX 0 192.000000 -1060.000000 392.000000
\r
2138 *MESH_VERTEX 1 200.000000 -1060.000000 384.000000
\r
2139 *MESH_VERTEX 2 200.000000 -1064.000000 384.000000
\r
2140 *MESH_VERTEX 3 192.000000 -1064.000000 392.000000
\r
2141 *MESH_VERTEX 4 184.000000 -1064.000000 384.000000
\r
2142 *MESH_VERTEX 5 184.000000 -1060.000000 384.000000
\r
2145 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2146 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2147 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2148 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2149 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2150 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2151 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2152 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2153 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2154 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2157 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2158 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2159 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2160 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2162 *MESH_NUMTVERTEX 6
\r
2164 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
2165 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
2166 *MESH_TVERT 2 0.176777 0.031250 1.000000
\r
2167 *MESH_TVERT 3 0.088388 0.031250 1.000000
\r
2168 *MESH_TVERT 4 0.000000 0.031250 1.000000
\r
2169 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
2171 *MESH_NUMTVFACES 4
\r
2173 *MESH_TFACE 0 0 2 1
\r
2174 *MESH_TFACE 1 0 3 2
\r
2175 *MESH_TFACE 2 4 3 0
\r
2176 *MESH_TFACE 3 4 0 5
\r
2179 *PROP_MOTIONBLUR 0
\r
2180 *PROP_CASTSHADOW 1
\r
2181 *PROP_RECVSHADOW 1
\r
2185 *NODE_NAME "mat5model0surf68"
\r
2187 *NODE_NAME "mat5model0surf68"
\r
2188 *INHERIT_POS 0 0 0
\r
2189 *INHERIT_ROT 0 0 0
\r
2190 *INHERIT_SCL 0 0 0
\r
2195 *TM_POS 0.000000 0.000000 0.000000
\r
2201 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2202 *MESH_VERTEX_LIST {
\r
2203 *MESH_VERTEX 0 200.000000 -1064.000000 384.000000
\r
2204 *MESH_VERTEX 1 200.000000 -1060.000000 384.000000
\r
2205 *MESH_VERTEX 2 192.000000 -1060.000000 376.000000
\r
2206 *MESH_VERTEX 3 192.000000 -1064.000000 376.000000
\r
2207 *MESH_VERTEX 4 184.000000 -1064.000000 384.000000
\r
2208 *MESH_VERTEX 5 184.000000 -1060.000000 384.000000
\r
2211 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2212 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2213 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2214 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
2215 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2216 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2217 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2218 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2219 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2220 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2224 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2225 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2226 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2228 *MESH_NUMTVERTEX 6
\r
2230 *MESH_TVERT 0 0.176777 0.031250 1.000000
\r
2231 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
2232 *MESH_TVERT 2 0.265165 0.000000 1.000000
\r
2233 *MESH_TVERT 3 0.265165 0.031250 1.000000
\r
2234 *MESH_TVERT 4 0.353553 0.031250 1.000000
\r
2235 *MESH_TVERT 5 0.353553 0.000000 1.000000
\r
2237 *MESH_NUMTVFACES 4
\r
2239 *MESH_TFACE 0 0 2 1
\r
2240 *MESH_TFACE 1 0 3 2
\r
2241 *MESH_TFACE 2 2 3 4
\r
2242 *MESH_TFACE 3 2 4 5
\r
2245 *PROP_MOTIONBLUR 0
\r
2246 *PROP_CASTSHADOW 1
\r
2247 *PROP_RECVSHADOW 1
\r
2251 *NODE_NAME "mat5model0surf69"
\r
2253 *NODE_NAME "mat5model0surf69"
\r
2254 *INHERIT_POS 0 0 0
\r
2255 *INHERIT_ROT 0 0 0
\r
2256 *INHERIT_SCL 0 0 0
\r
2261 *TM_POS 0.000000 0.000000 0.000000
\r
2267 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2268 *MESH_VERTEX_LIST {
\r
2269 *MESH_VERTEX 0 136.000000 -1060.000000 384.000000
\r
2270 *MESH_VERTEX 1 128.000000 -1060.000000 392.000000
\r
2271 *MESH_VERTEX 2 128.000000 -1060.000000 376.000000
\r
2272 *MESH_VERTEX 3 120.000000 -1060.000000 384.000000
\r
2275 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2276 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2277 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2278 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2279 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2280 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2284 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2286 *MESH_NUMTVERTEX 4
\r
2288 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
2289 *MESH_TVERT 1 0.500000 1.062500 1.000000
\r
2290 *MESH_TVERT 2 0.500000 0.937500 1.000000
\r
2291 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
2293 *MESH_NUMTVFACES 2
\r
2295 *MESH_TFACE 0 0 2 1
\r
2296 *MESH_TFACE 1 3 1 2
\r
2299 *PROP_MOTIONBLUR 0
\r
2300 *PROP_CASTSHADOW 1
\r
2301 *PROP_RECVSHADOW 1
\r
2305 *NODE_NAME "mat5model0surf70"
\r
2307 *NODE_NAME "mat5model0surf70"
\r
2308 *INHERIT_POS 0 0 0
\r
2309 *INHERIT_ROT 0 0 0
\r
2310 *INHERIT_SCL 0 0 0
\r
2315 *TM_POS 0.000000 0.000000 0.000000
\r
2321 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2322 *MESH_VERTEX_LIST {
\r
2323 *MESH_VERTEX 0 128.000000 -1060.000000 392.000000
\r
2324 *MESH_VERTEX 1 136.000000 -1060.000000 384.000000
\r
2325 *MESH_VERTEX 2 136.000000 -1064.000000 384.000000
\r
2326 *MESH_VERTEX 3 128.000000 -1064.000000 392.000000
\r
2327 *MESH_VERTEX 4 120.000000 -1064.000000 384.000000
\r
2328 *MESH_VERTEX 5 120.000000 -1060.000000 384.000000
\r
2331 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2332 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2333 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2334 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2335 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2336 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2337 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2338 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2339 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2340 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2343 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2344 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2345 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2346 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2348 *MESH_NUMTVERTEX 6
\r
2350 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
2351 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
2352 *MESH_TVERT 2 0.176777 0.031250 1.000000
\r
2353 *MESH_TVERT 3 0.088388 0.031250 1.000000
\r
2354 *MESH_TVERT 4 0.000000 0.031250 1.000000
\r
2355 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
2357 *MESH_NUMTVFACES 4
\r
2359 *MESH_TFACE 0 0 2 1
\r
2360 *MESH_TFACE 1 0 3 2
\r
2361 *MESH_TFACE 2 4 3 0
\r
2362 *MESH_TFACE 3 4 0 5
\r
2365 *PROP_MOTIONBLUR 0
\r
2366 *PROP_CASTSHADOW 1
\r
2367 *PROP_RECVSHADOW 1
\r
2371 *NODE_NAME "mat5model0surf71"
\r
2373 *NODE_NAME "mat5model0surf71"
\r
2374 *INHERIT_POS 0 0 0
\r
2375 *INHERIT_ROT 0 0 0
\r
2376 *INHERIT_SCL 0 0 0
\r
2381 *TM_POS 0.000000 0.000000 0.000000
\r
2387 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2388 *MESH_VERTEX_LIST {
\r
2389 *MESH_VERTEX 0 136.000000 -1064.000000 384.000000
\r
2390 *MESH_VERTEX 1 136.000000 -1060.000000 384.000000
\r
2391 *MESH_VERTEX 2 128.000000 -1060.000000 376.000000
\r
2392 *MESH_VERTEX 3 128.000000 -1064.000000 376.000000
\r
2393 *MESH_VERTEX 4 120.000000 -1064.000000 384.000000
\r
2394 *MESH_VERTEX 5 120.000000 -1060.000000 384.000000
\r
2397 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2398 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2399 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2400 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
2401 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2402 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2403 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2404 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2405 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2406 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2409 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2410 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2411 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2412 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2414 *MESH_NUMTVERTEX 6
\r
2416 *MESH_TVERT 0 0.176777 0.031250 1.000000
\r
2417 *MESH_TVERT 1 0.176777 0.000000 1.000000
\r
2418 *MESH_TVERT 2 0.265165 0.000000 1.000000
\r
2419 *MESH_TVERT 3 0.265165 0.031250 1.000000
\r
2420 *MESH_TVERT 4 0.353553 0.031250 1.000000
\r
2421 *MESH_TVERT 5 0.353553 0.000000 1.000000
\r
2423 *MESH_NUMTVFACES 4
\r
2425 *MESH_TFACE 0 0 2 1
\r
2426 *MESH_TFACE 1 0 3 2
\r
2427 *MESH_TFACE 2 2 3 4
\r
2428 *MESH_TFACE 3 2 4 5
\r
2431 *PROP_MOTIONBLUR 0
\r
2432 *PROP_CASTSHADOW 1
\r
2433 *PROP_RECVSHADOW 1
\r
2437 *NODE_NAME "mat5model0surf72"
\r
2439 *NODE_NAME "mat5model0surf72"
\r
2440 *INHERIT_POS 0 0 0
\r
2441 *INHERIT_ROT 0 0 0
\r
2442 *INHERIT_SCL 0 0 0
\r
2447 *TM_POS 0.000000 0.000000 0.000000
\r
2453 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2454 *MESH_VERTEX_LIST {
\r
2455 *MESH_VERTEX 0 -516.000000 584.000000 384.000000
\r
2456 *MESH_VERTEX 1 -516.000000 576.000000 376.000000
\r
2457 *MESH_VERTEX 2 -516.000000 576.000000 392.000000
\r
2458 *MESH_VERTEX 3 -516.000000 568.000000 384.000000
\r
2461 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2462 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2463 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2464 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2465 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2466 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2469 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2470 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2472 *MESH_NUMTVERTEX 4
\r
2474 *MESH_TVERT 0 0.062500 1.000000 1.000000
\r
2475 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
2476 *MESH_TVERT 2 0.000000 1.062500 1.000000
\r
2477 *MESH_TVERT 3 -0.062500 1.000000 1.000000
\r
2479 *MESH_NUMTVFACES 2
\r
2481 *MESH_TFACE 0 0 2 1
\r
2482 *MESH_TFACE 1 3 1 2
\r
2485 *PROP_MOTIONBLUR 0
\r
2486 *PROP_CASTSHADOW 1
\r
2487 *PROP_RECVSHADOW 1
\r
2491 *NODE_NAME "mat5model0surf73"
\r
2493 *NODE_NAME "mat5model0surf73"
\r
2494 *INHERIT_POS 0 0 0
\r
2495 *INHERIT_ROT 0 0 0
\r
2496 *INHERIT_SCL 0 0 0
\r
2501 *TM_POS 0.000000 0.000000 0.000000
\r
2507 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2508 *MESH_VERTEX_LIST {
\r
2509 *MESH_VERTEX 0 -516.000000 520.000000 384.000000
\r
2510 *MESH_VERTEX 1 -516.000000 512.000000 376.000000
\r
2511 *MESH_VERTEX 2 -516.000000 512.000000 392.000000
\r
2512 *MESH_VERTEX 3 -516.000000 504.000000 384.000000
\r
2515 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2516 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2517 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2518 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2519 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2520 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2524 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2526 *MESH_NUMTVERTEX 4
\r
2528 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
2529 *MESH_TVERT 1 0.500000 0.937500 1.000000
\r
2530 *MESH_TVERT 2 0.500000 1.062500 1.000000
\r
2531 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
2533 *MESH_NUMTVFACES 2
\r
2535 *MESH_TFACE 0 0 2 1
\r
2536 *MESH_TFACE 1 3 1 2
\r
2539 *PROP_MOTIONBLUR 0
\r
2540 *PROP_CASTSHADOW 1
\r
2541 *PROP_RECVSHADOW 1
\r
2545 *NODE_NAME "mat5model0surf74"
\r
2547 *NODE_NAME "mat5model0surf74"
\r
2548 *INHERIT_POS 0 0 0
\r
2549 *INHERIT_ROT 0 0 0
\r
2550 *INHERIT_SCL 0 0 0
\r
2555 *TM_POS 0.000000 0.000000 0.000000
\r
2561 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2562 *MESH_VERTEX_LIST {
\r
2563 *MESH_VERTEX 0 -516.000000 104.000000 384.000000
\r
2564 *MESH_VERTEX 1 -516.000000 96.000000 376.000000
\r
2565 *MESH_VERTEX 2 -516.000000 96.000000 392.000000
\r
2566 *MESH_VERTEX 3 -516.000000 88.000000 384.000000
\r
2569 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2570 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2571 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2572 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2573 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2574 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2577 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2578 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2580 *MESH_NUMTVERTEX 4
\r
2582 *MESH_TVERT 0 0.062500 1.000000 1.000000
\r
2583 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
2584 *MESH_TVERT 2 0.000000 1.062500 1.000000
\r
2585 *MESH_TVERT 3 -0.062500 1.000000 1.000000
\r
2587 *MESH_NUMTVFACES 2
\r
2589 *MESH_TFACE 0 0 2 1
\r
2590 *MESH_TFACE 1 3 1 2
\r
2593 *PROP_MOTIONBLUR 0
\r
2594 *PROP_CASTSHADOW 1
\r
2595 *PROP_RECVSHADOW 1
\r
2599 *NODE_NAME "mat5model0surf75"
\r
2601 *NODE_NAME "mat5model0surf75"
\r
2602 *INHERIT_POS 0 0 0
\r
2603 *INHERIT_ROT 0 0 0
\r
2604 *INHERIT_SCL 0 0 0
\r
2609 *TM_POS 0.000000 0.000000 0.000000
\r
2615 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2616 *MESH_VERTEX_LIST {
\r
2617 *MESH_VERTEX 0 -516.000000 40.000000 384.000000
\r
2618 *MESH_VERTEX 1 -516.000000 32.000000 376.000000
\r
2619 *MESH_VERTEX 2 -516.000000 32.000000 392.000000
\r
2620 *MESH_VERTEX 3 -516.000000 24.000000 384.000000
\r
2623 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2624 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2625 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2626 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2627 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2628 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2632 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2634 *MESH_NUMTVERTEX 4
\r
2636 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
2637 *MESH_TVERT 1 0.500000 0.937500 1.000000
\r
2638 *MESH_TVERT 2 0.500000 1.062500 1.000000
\r
2639 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
2641 *MESH_NUMTVFACES 2
\r
2643 *MESH_TFACE 0 0 2 1
\r
2644 *MESH_TFACE 1 3 1 2
\r
2647 *PROP_MOTIONBLUR 0
\r
2648 *PROP_CASTSHADOW 1
\r
2649 *PROP_RECVSHADOW 1
\r
2653 *NODE_NAME "mat5model0surf76"
\r
2655 *NODE_NAME "mat5model0surf76"
\r
2656 *INHERIT_POS 0 0 0
\r
2657 *INHERIT_ROT 0 0 0
\r
2658 *INHERIT_SCL 0 0 0
\r
2663 *TM_POS 0.000000 0.000000 0.000000
\r
2669 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2670 *MESH_VERTEX_LIST {
\r
2671 *MESH_VERTEX 0 -520.000000 576.000000 392.000000
\r
2672 *MESH_VERTEX 1 -520.000000 584.000000 384.000000
\r
2673 *MESH_VERTEX 2 -516.000000 584.000000 384.000000
\r
2674 *MESH_VERTEX 3 -516.000000 576.000000 392.000000
\r
2675 *MESH_VERTEX 4 -516.000000 568.000000 384.000000
\r
2676 *MESH_VERTEX 5 -520.000000 568.000000 384.000000
\r
2679 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2680 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2681 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2682 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2683 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2684 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2685 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2686 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2687 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2688 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2691 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2692 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2693 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2694 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2696 *MESH_NUMTVERTEX 6
\r
2698 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
2699 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
2700 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
2701 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
2702 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2703 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
2705 *MESH_NUMTVFACES 4
\r
2707 *MESH_TFACE 0 0 2 1
\r
2708 *MESH_TFACE 1 0 3 2
\r
2709 *MESH_TFACE 2 4 3 0
\r
2710 *MESH_TFACE 3 4 0 5
\r
2713 *PROP_MOTIONBLUR 0
\r
2714 *PROP_CASTSHADOW 1
\r
2715 *PROP_RECVSHADOW 1
\r
2719 *NODE_NAME "mat5model0surf77"
\r
2721 *NODE_NAME "mat5model0surf77"
\r
2722 *INHERIT_POS 0 0 0
\r
2723 *INHERIT_ROT 0 0 0
\r
2724 *INHERIT_SCL 0 0 0
\r
2729 *TM_POS 0.000000 0.000000 0.000000
\r
2735 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2736 *MESH_VERTEX_LIST {
\r
2737 *MESH_VERTEX 0 -516.000000 584.000000 384.000000
\r
2738 *MESH_VERTEX 1 -520.000000 584.000000 384.000000
\r
2739 *MESH_VERTEX 2 -520.000000 576.000000 376.000000
\r
2740 *MESH_VERTEX 3 -516.000000 576.000000 376.000000
\r
2741 *MESH_VERTEX 4 -516.000000 568.000000 384.000000
\r
2742 *MESH_VERTEX 5 -520.000000 568.000000 384.000000
\r
2745 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2746 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2747 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2748 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
2749 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2750 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2751 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2752 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2753 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2754 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2757 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2758 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2759 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2760 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2762 *MESH_NUMTVERTEX 6
\r
2764 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
2765 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
2766 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
2767 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
2768 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
2769 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
2771 *MESH_NUMTVFACES 4
\r
2773 *MESH_TFACE 0 0 2 1
\r
2774 *MESH_TFACE 1 0 3 2
\r
2775 *MESH_TFACE 2 2 3 4
\r
2776 *MESH_TFACE 3 2 4 5
\r
2779 *PROP_MOTIONBLUR 0
\r
2780 *PROP_CASTSHADOW 1
\r
2781 *PROP_RECVSHADOW 1
\r
2785 *NODE_NAME "mat5model0surf78"
\r
2787 *NODE_NAME "mat5model0surf78"
\r
2788 *INHERIT_POS 0 0 0
\r
2789 *INHERIT_ROT 0 0 0
\r
2790 *INHERIT_SCL 0 0 0
\r
2795 *TM_POS 0.000000 0.000000 0.000000
\r
2801 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2802 *MESH_VERTEX_LIST {
\r
2803 *MESH_VERTEX 0 -520.000000 512.000000 392.000000
\r
2804 *MESH_VERTEX 1 -520.000000 520.000000 384.000000
\r
2805 *MESH_VERTEX 2 -516.000000 520.000000 384.000000
\r
2806 *MESH_VERTEX 3 -516.000000 512.000000 392.000000
\r
2807 *MESH_VERTEX 4 -516.000000 504.000000 384.000000
\r
2808 *MESH_VERTEX 5 -520.000000 504.000000 384.000000
\r
2811 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2812 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2813 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2814 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2815 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2816 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2817 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2818 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2819 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2820 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2824 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2825 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2826 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2828 *MESH_NUMTVERTEX 6
\r
2830 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
2831 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
2832 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
2833 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
2834 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2835 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
2837 *MESH_NUMTVFACES 4
\r
2839 *MESH_TFACE 0 0 2 1
\r
2840 *MESH_TFACE 1 0 3 2
\r
2841 *MESH_TFACE 2 4 3 0
\r
2842 *MESH_TFACE 3 4 0 5
\r
2845 *PROP_MOTIONBLUR 0
\r
2846 *PROP_CASTSHADOW 1
\r
2847 *PROP_RECVSHADOW 1
\r
2851 *NODE_NAME "mat5model0surf79"
\r
2853 *NODE_NAME "mat5model0surf79"
\r
2854 *INHERIT_POS 0 0 0
\r
2855 *INHERIT_ROT 0 0 0
\r
2856 *INHERIT_SCL 0 0 0
\r
2861 *TM_POS 0.000000 0.000000 0.000000
\r
2867 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2868 *MESH_VERTEX_LIST {
\r
2869 *MESH_VERTEX 0 -516.000000 520.000000 384.000000
\r
2870 *MESH_VERTEX 1 -520.000000 520.000000 384.000000
\r
2871 *MESH_VERTEX 2 -520.000000 512.000000 376.000000
\r
2872 *MESH_VERTEX 3 -516.000000 512.000000 376.000000
\r
2873 *MESH_VERTEX 4 -516.000000 504.000000 384.000000
\r
2874 *MESH_VERTEX 5 -520.000000 504.000000 384.000000
\r
2877 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2878 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2879 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2880 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
2881 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2882 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2883 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2884 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2885 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2886 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2889 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2890 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2891 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2892 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2894 *MESH_NUMTVERTEX 6
\r
2896 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
2897 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
2898 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
2899 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
2900 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
2901 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
2903 *MESH_NUMTVFACES 4
\r
2905 *MESH_TFACE 0 0 2 1
\r
2906 *MESH_TFACE 1 0 3 2
\r
2907 *MESH_TFACE 2 2 3 4
\r
2908 *MESH_TFACE 3 2 4 5
\r
2911 *PROP_MOTIONBLUR 0
\r
2912 *PROP_CASTSHADOW 1
\r
2913 *PROP_RECVSHADOW 1
\r
2917 *NODE_NAME "mat5model0surf80"
\r
2919 *NODE_NAME "mat5model0surf80"
\r
2920 *INHERIT_POS 0 0 0
\r
2921 *INHERIT_ROT 0 0 0
\r
2922 *INHERIT_SCL 0 0 0
\r
2927 *TM_POS 0.000000 0.000000 0.000000
\r
2933 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2934 *MESH_VERTEX_LIST {
\r
2935 *MESH_VERTEX 0 -520.000000 96.000000 392.000000
\r
2936 *MESH_VERTEX 1 -520.000000 104.000000 384.000000
\r
2937 *MESH_VERTEX 2 -516.000000 104.000000 384.000000
\r
2938 *MESH_VERTEX 3 -516.000000 96.000000 392.000000
\r
2939 *MESH_VERTEX 4 -516.000000 88.000000 384.000000
\r
2940 *MESH_VERTEX 5 -520.000000 88.000000 384.000000
\r
2943 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2944 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2945 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
2946 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2947 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2948 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2949 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2950 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2951 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2952 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2956 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2957 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2958 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2960 *MESH_NUMTVERTEX 6
\r
2962 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
2963 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
2964 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
2965 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
2966 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2967 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
2969 *MESH_NUMTVFACES 4
\r
2971 *MESH_TFACE 0 0 2 1
\r
2972 *MESH_TFACE 1 0 3 2
\r
2973 *MESH_TFACE 2 4 3 0
\r
2974 *MESH_TFACE 3 4 0 5
\r
2977 *PROP_MOTIONBLUR 0
\r
2978 *PROP_CASTSHADOW 1
\r
2979 *PROP_RECVSHADOW 1
\r
2983 *NODE_NAME "mat5model0surf81"
\r
2985 *NODE_NAME "mat5model0surf81"
\r
2986 *INHERIT_POS 0 0 0
\r
2987 *INHERIT_ROT 0 0 0
\r
2988 *INHERIT_SCL 0 0 0
\r
2993 *TM_POS 0.000000 0.000000 0.000000
\r
2999 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3000 *MESH_VERTEX_LIST {
\r
3001 *MESH_VERTEX 0 -516.000000 104.000000 384.000000
\r
3002 *MESH_VERTEX 1 -520.000000 104.000000 384.000000
\r
3003 *MESH_VERTEX 2 -520.000000 96.000000 376.000000
\r
3004 *MESH_VERTEX 3 -516.000000 96.000000 376.000000
\r
3005 *MESH_VERTEX 4 -516.000000 88.000000 384.000000
\r
3006 *MESH_VERTEX 5 -520.000000 88.000000 384.000000
\r
3009 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3010 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3011 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
3012 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3013 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
3014 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3015 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3016 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3017 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3018 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3021 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3022 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3023 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3024 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3026 *MESH_NUMTVERTEX 6
\r
3028 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
3029 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
3030 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
3031 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
3032 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
3033 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
3035 *MESH_NUMTVFACES 4
\r
3037 *MESH_TFACE 0 0 2 1
\r
3038 *MESH_TFACE 1 0 3 2
\r
3039 *MESH_TFACE 2 2 3 4
\r
3040 *MESH_TFACE 3 2 4 5
\r
3043 *PROP_MOTIONBLUR 0
\r
3044 *PROP_CASTSHADOW 1
\r
3045 *PROP_RECVSHADOW 1
\r
3049 *NODE_NAME "mat5model0surf82"
\r
3051 *NODE_NAME "mat5model0surf82"
\r
3052 *INHERIT_POS 0 0 0
\r
3053 *INHERIT_ROT 0 0 0
\r
3054 *INHERIT_SCL 0 0 0
\r
3059 *TM_POS 0.000000 0.000000 0.000000
\r
3065 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3066 *MESH_VERTEX_LIST {
\r
3067 *MESH_VERTEX 0 -520.000000 32.000000 392.000000
\r
3068 *MESH_VERTEX 1 -520.000000 40.000000 384.000000
\r
3069 *MESH_VERTEX 2 -516.000000 40.000000 384.000000
\r
3070 *MESH_VERTEX 3 -516.000000 32.000000 392.000000
\r
3071 *MESH_VERTEX 4 -516.000000 24.000000 384.000000
\r
3072 *MESH_VERTEX 5 -520.000000 24.000000 384.000000
\r
3075 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3076 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3077 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
3078 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3079 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3080 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3081 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3082 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3083 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3084 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3087 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3088 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3089 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3090 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3092 *MESH_NUMTVERTEX 6
\r
3094 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
3095 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
3096 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
3097 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
3098 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
3099 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
3101 *MESH_NUMTVFACES 4
\r
3103 *MESH_TFACE 0 0 2 1
\r
3104 *MESH_TFACE 1 0 3 2
\r
3105 *MESH_TFACE 2 4 3 0
\r
3106 *MESH_TFACE 3 4 0 5
\r
3109 *PROP_MOTIONBLUR 0
\r
3110 *PROP_CASTSHADOW 1
\r
3111 *PROP_RECVSHADOW 1
\r
3115 *NODE_NAME "mat5model0surf83"
\r
3117 *NODE_NAME "mat5model0surf83"
\r
3118 *INHERIT_POS 0 0 0
\r
3119 *INHERIT_ROT 0 0 0
\r
3120 *INHERIT_SCL 0 0 0
\r
3125 *TM_POS 0.000000 0.000000 0.000000
\r
3131 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3132 *MESH_VERTEX_LIST {
\r
3133 *MESH_VERTEX 0 -516.000000 40.000000 384.000000
\r
3134 *MESH_VERTEX 1 -520.000000 40.000000 384.000000
\r
3135 *MESH_VERTEX 2 -520.000000 32.000000 376.000000
\r
3136 *MESH_VERTEX 3 -516.000000 32.000000 376.000000
\r
3137 *MESH_VERTEX 4 -516.000000 24.000000 384.000000
\r
3138 *MESH_VERTEX 5 -520.000000 24.000000 384.000000
\r
3141 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3142 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3143 *MESH_FACENORMAL 2 0.707107 -0.707107 0.000000
\r
3144 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3145 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
3146 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3147 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3148 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3149 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3150 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3153 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3154 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3155 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3156 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3158 *MESH_NUMTVERTEX 6
\r
3160 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
3161 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
3162 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
3163 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
3164 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
3165 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
3167 *MESH_NUMTVFACES 4
\r
3169 *MESH_TFACE 0 0 2 1
\r
3170 *MESH_TFACE 1 0 3 2
\r
3171 *MESH_TFACE 2 2 3 4
\r
3172 *MESH_TFACE 3 2 4 5
\r
3175 *PROP_MOTIONBLUR 0
\r
3176 *PROP_CASTSHADOW 1
\r
3177 *PROP_RECVSHADOW 1
\r
3181 *NODE_NAME "mat6model0surf84"
\r
3183 *NODE_NAME "mat6model0surf84"
\r
3184 *INHERIT_POS 0 0 0
\r
3185 *INHERIT_ROT 0 0 0
\r
3186 *INHERIT_SCL 0 0 0
\r
3191 *TM_POS 0.000000 0.000000 0.000000
\r
3197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3198 *MESH_VERTEX_LIST {
\r
3199 *MESH_VERTEX 0 320.000000 -1064.000000 384.000000
\r
3200 *MESH_VERTEX 1 308.000000 -1064.000000 420.000000
\r
3201 *MESH_VERTEX 2 308.000000 -1064.000000 348.000000
\r
3202 *MESH_VERTEX 3 272.000000 -1064.000000 432.000000
\r
3203 *MESH_VERTEX 4 272.000000 -1064.000000 336.000000
\r
3204 *MESH_VERTEX 5 236.000000 -1064.000000 348.000000
\r
3205 *MESH_VERTEX 6 224.000000 -1064.000000 384.000000
\r
3206 *MESH_VERTEX 7 236.000000 -1064.000000 420.000000
\r
3209 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3210 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
3211 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3212 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3213 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
3214 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
3215 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
3216 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3217 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3218 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
3219 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
3220 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
3221 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
3222 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
3225 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3226 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3227 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3228 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3229 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3230 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3232 *MESH_NUMTVERTEX 8
\r
3234 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
3235 *MESH_TVERT 1 1.031250 1.281250 1.000000
\r
3236 *MESH_TVERT 2 1.031250 0.718750 1.000000
\r
3237 *MESH_TVERT 3 0.750000 1.375000 1.000000
\r
3238 *MESH_TVERT 4 0.750000 0.625000 1.000000
\r
3239 *MESH_TVERT 5 0.468750 0.718750 1.000000
\r
3240 *MESH_TVERT 6 0.375000 1.000000 1.000000
\r
3241 *MESH_TVERT 7 0.468750 1.281250 1.000000
\r
3243 *MESH_NUMTVFACES 6
\r
3245 *MESH_TFACE 0 1 2 3
\r
3246 *MESH_TFACE 1 2 4 3
\r
3247 *MESH_TFACE 2 3 4 5
\r
3248 *MESH_TFACE 3 3 5 7
\r
3249 *MESH_TFACE 4 0 2 1
\r
3250 *MESH_TFACE 5 5 6 7
\r
3253 *PROP_MOTIONBLUR 0
\r
3254 *PROP_CASTSHADOW 1
\r
3255 *PROP_RECVSHADOW 1
\r
3259 *NODE_NAME "mat6model0surf85"
\r
3261 *NODE_NAME "mat6model0surf85"
\r
3262 *INHERIT_POS 0 0 0
\r
3263 *INHERIT_ROT 0 0 0
\r
3264 *INHERIT_SCL 0 0 0
\r
3269 *TM_POS 0.000000 0.000000 0.000000
\r
3275 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3276 *MESH_VERTEX_LIST {
\r
3277 *MESH_VERTEX 0 308.000000 -1064.000000 420.000000
\r
3278 *MESH_VERTEX 1 320.000000 -1064.000000 384.000000
\r
3279 *MESH_VERTEX 2 320.000000 -1072.000000 384.000000
\r
3280 *MESH_VERTEX 3 308.000000 -1072.000000 420.000000
\r
3281 *MESH_VERTEX 4 308.000000 -1064.000000 348.000000
\r
3282 *MESH_VERTEX 5 308.000000 -1072.000000 348.000000
\r
3285 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3286 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3287 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
3288 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3289 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
3290 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
3291 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
3292 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3293 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3294 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3297 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3298 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3299 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3300 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3302 *MESH_NUMTVERTEX 6
\r
3304 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
3305 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
3306 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
3307 *MESH_TVERT 3 0.125000 0.062500 1.000000
\r
3308 *MESH_TVERT 4 0.875000 0.000000 1.000000
\r
3309 *MESH_TVERT 5 0.875000 0.062500 1.000000
\r
3311 *MESH_NUMTVFACES 4
\r
3313 *MESH_TFACE 0 0 2 1
\r
3314 *MESH_TFACE 1 0 3 2
\r
3315 *MESH_TFACE 2 2 4 1
\r
3316 *MESH_TFACE 3 2 5 4
\r
3319 *PROP_MOTIONBLUR 0
\r
3320 *PROP_CASTSHADOW 1
\r
3321 *PROP_RECVSHADOW 1
\r
3325 *NODE_NAME "mat6model0surf86"
\r
3327 *NODE_NAME "mat6model0surf86"
\r
3328 *INHERIT_POS 0 0 0
\r
3329 *INHERIT_ROT 0 0 0
\r
3330 *INHERIT_SCL 0 0 0
\r
3335 *TM_POS 0.000000 0.000000 0.000000
\r
3341 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3342 *MESH_VERTEX_LIST {
\r
3343 *MESH_VERTEX 0 292.000000 308.000000 384.000000
\r
3344 *MESH_VERTEX 1 287.000000 308.000000 399.000000
\r
3345 *MESH_VERTEX 2 287.000000 308.000000 369.000000
\r
3346 *MESH_VERTEX 3 272.000000 308.000000 364.000000
\r
3347 *MESH_VERTEX 4 272.000000 308.000000 404.000000
\r
3348 *MESH_VERTEX 5 257.000000 308.000000 399.000000
\r
3349 *MESH_VERTEX 6 257.000000 308.000000 369.000000
\r
3350 *MESH_VERTEX 7 252.000000 308.000000 384.000000
\r
3353 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3354 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
3355 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3356 *MESH_FACENORMAL 3 0.816497 0.577350 0.000000
\r
3357 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
3358 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
3359 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
3360 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3361 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3362 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
3363 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
3364 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
3365 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
3366 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
3369 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3370 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3371 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3372 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3373 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3374 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3376 *MESH_NUMTVERTEX 8
\r
3378 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
3379 *MESH_TVERT 1 0.867188 1.117188 1.000000
\r
3380 *MESH_TVERT 2 0.867188 0.882812 1.000000
\r
3381 *MESH_TVERT 3 0.750000 0.843750 1.000000
\r
3382 *MESH_TVERT 4 0.750000 1.156250 1.000000
\r
3383 *MESH_TVERT 5 0.632812 1.117188 1.000000
\r
3384 *MESH_TVERT 6 0.632812 0.882812 1.000000
\r
3385 *MESH_TVERT 7 0.593750 1.000000 1.000000
\r
3387 *MESH_NUMTVFACES 6
\r
3389 *MESH_TFACE 0 1 2 3
\r
3390 *MESH_TFACE 1 1 3 4
\r
3391 *MESH_TFACE 2 3 5 4
\r
3392 *MESH_TFACE 3 3 6 5
\r
3393 *MESH_TFACE 4 0 2 1
\r
3394 *MESH_TFACE 5 5 6 7
\r
3397 *PROP_MOTIONBLUR 0
\r
3398 *PROP_CASTSHADOW 1
\r
3399 *PROP_RECVSHADOW 1
\r
3403 *NODE_NAME "mat6model0surf87"
\r
3405 *NODE_NAME "mat6model0surf87"
\r
3406 *INHERIT_POS 0 0 0
\r
3407 *INHERIT_ROT 0 0 0
\r
3408 *INHERIT_SCL 0 0 0
\r
3413 *TM_POS 0.000000 0.000000 0.000000
\r
3419 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3420 *MESH_VERTEX_LIST {
\r
3421 *MESH_VERTEX 0 287.000000 308.000000 399.000000
\r
3422 *MESH_VERTEX 1 292.000000 308.000000 384.000000
\r
3423 *MESH_VERTEX 2 292.000000 284.000000 384.000000
\r
3424 *MESH_VERTEX 3 287.000000 284.000000 399.000000
\r
3425 *MESH_VERTEX 4 287.000000 308.000000 369.000000
\r
3426 *MESH_VERTEX 5 287.000000 284.000000 369.000000
\r
3429 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3430 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3431 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
3432 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3433 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
3434 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
3435 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
3436 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3437 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3438 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3443 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3444 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3446 *MESH_NUMTVERTEX 6
\r
3448 *MESH_TVERT 0 0.468750 0.187500 1.000000
\r
3449 *MESH_TVERT 1 0.625000 0.187500 1.000000
\r
3450 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
3451 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
3452 *MESH_TVERT 4 0.781250 0.187500 1.000000
\r
3453 *MESH_TVERT 5 0.781250 0.000000 1.000000
\r
3455 *MESH_NUMTVFACES 4
\r
3457 *MESH_TFACE 0 0 2 1
\r
3458 *MESH_TFACE 1 0 3 2
\r
3459 *MESH_TFACE 2 2 4 1
\r
3460 *MESH_TFACE 3 2 5 4
\r
3463 *PROP_MOTIONBLUR 0
\r
3464 *PROP_CASTSHADOW 1
\r
3465 *PROP_RECVSHADOW 1
\r
3469 *NODE_NAME "mat6model0surf88"
\r
3471 *NODE_NAME "mat6model0surf88"
\r
3472 *INHERIT_POS 0 0 0
\r
3473 *INHERIT_ROT 0 0 0
\r
3474 *INHERIT_SCL 0 0 0
\r
3479 *TM_POS 0.000000 0.000000 0.000000
\r
3485 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3486 *MESH_VERTEX_LIST {
\r
3487 *MESH_VERTEX 0 292.000000 284.000000 384.000000
\r
3488 *MESH_VERTEX 1 287.000000 284.000000 369.000000
\r
3489 *MESH_VERTEX 2 287.000000 284.000000 399.000000
\r
3490 *MESH_VERTEX 3 272.000000 284.000000 404.000000
\r
3491 *MESH_VERTEX 4 272.000000 284.000000 364.000000
\r
3492 *MESH_VERTEX 5 257.000000 284.000000 369.000000
\r
3493 *MESH_VERTEX 6 252.000000 284.000000 384.000000
\r
3494 *MESH_VERTEX 7 257.000000 284.000000 399.000000
\r
3497 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3498 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
3499 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3500 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3501 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
3502 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
3503 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3504 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3505 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
3506 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3507 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3508 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3509 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
3510 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
3513 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3514 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3515 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3516 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3517 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3518 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3520 *MESH_NUMTVERTEX 8
\r
3522 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
3523 *MESH_TVERT 1 0.867188 0.882812 1.000000
\r
3524 *MESH_TVERT 2 0.867188 1.117188 1.000000
\r
3525 *MESH_TVERT 3 0.750000 1.156250 1.000000
\r
3526 *MESH_TVERT 4 0.750000 0.843750 1.000000
\r
3527 *MESH_TVERT 5 0.632812 0.882812 1.000000
\r
3528 *MESH_TVERT 6 0.593750 1.000000 1.000000
\r
3529 *MESH_TVERT 7 0.632812 1.117188 1.000000
\r
3531 *MESH_NUMTVFACES 6
\r
3533 *MESH_TFACE 0 1 2 3
\r
3534 *MESH_TFACE 1 1 3 4
\r
3535 *MESH_TFACE 2 3 5 4
\r
3536 *MESH_TFACE 3 3 7 5
\r
3537 *MESH_TFACE 4 0 2 1
\r
3538 *MESH_TFACE 5 5 7 6
\r
3541 *PROP_MOTIONBLUR 0
\r
3542 *PROP_CASTSHADOW 1
\r
3543 *PROP_RECVSHADOW 1
\r
3547 *NODE_NAME "mat6model0surf89"
\r
3549 *NODE_NAME "mat6model0surf89"
\r
3550 *INHERIT_POS 0 0 0
\r
3551 *INHERIT_ROT 0 0 0
\r
3552 *INHERIT_SCL 0 0 0
\r
3557 *TM_POS 0.000000 0.000000 0.000000
\r
3563 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3564 *MESH_VERTEX_LIST {
\r
3565 *MESH_VERTEX 0 292.000000 -1032.000000 384.000000
\r
3566 *MESH_VERTEX 1 287.000000 -1032.000000 399.000000
\r
3567 *MESH_VERTEX 2 287.000000 -1032.000000 369.000000
\r
3568 *MESH_VERTEX 3 272.000000 -1032.000000 404.000000
\r
3569 *MESH_VERTEX 4 272.000000 -1032.000000 364.000000
\r
3570 *MESH_VERTEX 5 257.000000 -1032.000000 369.000000
\r
3571 *MESH_VERTEX 6 252.000000 -1032.000000 384.000000
\r
3572 *MESH_VERTEX 7 257.000000 -1032.000000 399.000000
\r
3575 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3576 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
3577 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3578 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3579 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
3580 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
3581 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
3582 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3583 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3584 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
3585 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
3586 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
3587 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
3588 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
3591 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3592 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3593 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3594 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3595 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3596 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3598 *MESH_NUMTVERTEX 8
\r
3600 *MESH_TVERT 0 0.906250 0.875000 1.000000
\r
3601 *MESH_TVERT 1 0.867188 0.992188 1.000000
\r
3602 *MESH_TVERT 2 0.867188 0.757812 1.000000
\r
3603 *MESH_TVERT 3 0.750000 1.031250 1.000000
\r
3604 *MESH_TVERT 4 0.750000 0.718750 1.000000
\r
3605 *MESH_TVERT 5 0.632812 0.757812 1.000000
\r
3606 *MESH_TVERT 6 0.593750 0.875000 1.000000
\r
3607 *MESH_TVERT 7 0.632812 0.992188 1.000000
\r
3609 *MESH_NUMTVFACES 6
\r
3611 *MESH_TFACE 0 1 2 3
\r
3612 *MESH_TFACE 1 2 4 3
\r
3613 *MESH_TFACE 2 3 4 5
\r
3614 *MESH_TFACE 3 3 5 7
\r
3615 *MESH_TFACE 4 0 2 1
\r
3616 *MESH_TFACE 5 5 6 7
\r
3619 *PROP_MOTIONBLUR 0
\r
3620 *PROP_CASTSHADOW 1
\r
3621 *PROP_RECVSHADOW 1
\r
3625 *NODE_NAME "mat6model0surf90"
\r
3627 *NODE_NAME "mat6model0surf90"
\r
3628 *INHERIT_POS 0 0 0
\r
3629 *INHERIT_ROT 0 0 0
\r
3630 *INHERIT_SCL 0 0 0
\r
3635 *TM_POS 0.000000 0.000000 0.000000
\r
3641 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3642 *MESH_VERTEX_LIST {
\r
3643 *MESH_VERTEX 0 287.000000 -1032.000000 399.000000
\r
3644 *MESH_VERTEX 1 292.000000 -1032.000000 384.000000
\r
3645 *MESH_VERTEX 2 292.000000 -1064.000000 384.000000
\r
3646 *MESH_VERTEX 3 287.000000 -1064.000000 399.000000
\r
3647 *MESH_VERTEX 4 287.000000 -1032.000000 369.000000
\r
3648 *MESH_VERTEX 5 287.000000 -1064.000000 369.000000
\r
3651 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3652 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3653 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
3654 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3655 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
3656 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
3657 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
3658 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3659 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3660 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3663 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3664 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3665 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3666 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3668 *MESH_NUMTVERTEX 6
\r
3670 *MESH_TVERT 0 0.468750 0.000000 1.000000
\r
3671 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
3672 *MESH_TVERT 2 0.625000 0.250000 1.000000
\r
3673 *MESH_TVERT 3 0.468750 0.250000 1.000000
\r
3674 *MESH_TVERT 4 0.781250 0.000000 1.000000
\r
3675 *MESH_TVERT 5 0.781250 0.250000 1.000000
\r
3677 *MESH_NUMTVFACES 4
\r
3679 *MESH_TFACE 0 0 2 1
\r
3680 *MESH_TFACE 1 0 3 2
\r
3681 *MESH_TFACE 2 2 4 1
\r
3682 *MESH_TFACE 3 2 5 4
\r
3685 *PROP_MOTIONBLUR 0
\r
3686 *PROP_CASTSHADOW 1
\r
3687 *PROP_RECVSHADOW 1
\r
3691 *NODE_NAME "mat6model0surf91"
\r
3693 *NODE_NAME "mat6model0surf91"
\r
3694 *INHERIT_POS 0 0 0
\r
3695 *INHERIT_ROT 0 0 0
\r
3696 *INHERIT_SCL 0 0 0
\r
3701 *TM_POS 0.000000 0.000000 0.000000
\r
3707 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3708 *MESH_VERTEX_LIST {
\r
3709 *MESH_VERTEX 0 276.000000 296.000000 384.000000
\r
3710 *MESH_VERTEX 1 276.000000 296.000000 416.000000
\r
3711 *MESH_VERTEX 2 272.000000 300.000000 416.000000
\r
3712 *MESH_VERTEX 3 272.000000 300.000000 384.000000
\r
3713 *MESH_VERTEX 4 272.000000 292.000000 416.000000
\r
3714 *MESH_VERTEX 5 272.000000 292.000000 384.000000
\r
3717 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3718 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3719 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
3720 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3721 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
3722 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
3723 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3724 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
3725 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3726 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3729 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3730 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3731 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3732 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3734 *MESH_NUMTVERTEX 6
\r
3736 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
3737 *MESH_TVERT 1 0.088388 0.250000 1.000000
\r
3738 *MESH_TVERT 2 0.132583 0.250000 1.000000
\r
3739 *MESH_TVERT 3 0.132583 0.000000 1.000000
\r
3740 *MESH_TVERT 4 0.044194 0.250000 1.000000
\r
3741 *MESH_TVERT 5 0.044194 0.000000 1.000000
\r
3743 *MESH_NUMTVFACES 4
\r
3745 *MESH_TFACE 0 0 2 1
\r
3746 *MESH_TFACE 1 0 3 2
\r
3747 *MESH_TFACE 2 4 0 1
\r
3748 *MESH_TFACE 3 4 5 0
\r
3751 *PROP_MOTIONBLUR 0
\r
3752 *PROP_CASTSHADOW 1
\r
3753 *PROP_RECVSHADOW 1
\r
3757 *NODE_NAME "mat6model0surf92"
\r
3759 *NODE_NAME "mat6model0surf92"
\r
3760 *INHERIT_POS 0 0 0
\r
3761 *INHERIT_ROT 0 0 0
\r
3762 *INHERIT_SCL 0 0 0
\r
3767 *TM_POS 0.000000 0.000000 0.000000
\r
3773 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3774 *MESH_VERTEX_LIST {
\r
3775 *MESH_VERTEX 0 272.000000 284.000000 404.000000
\r
3776 *MESH_VERTEX 1 272.000000 308.000000 404.000000
\r
3777 *MESH_VERTEX 2 287.000000 308.000000 399.000000
\r
3778 *MESH_VERTEX 3 287.000000 284.000000 399.000000
\r
3779 *MESH_VERTEX 4 257.000000 308.000000 399.000000
\r
3780 *MESH_VERTEX 5 257.000000 284.000000 399.000000
\r
3783 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3784 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3785 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
3786 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3787 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3788 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3789 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
3790 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3791 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
3792 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
3795 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3796 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3797 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3798 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3800 *MESH_NUMTVERTEX 6
\r
3802 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
3803 *MESH_TVERT 1 0.312500 0.187500 1.000000
\r
3804 *MESH_TVERT 2 0.468750 0.187500 1.000000
\r
3805 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
3806 *MESH_TVERT 4 0.156250 0.187500 1.000000
\r
3807 *MESH_TVERT 5 0.156250 0.000000 1.000000
\r
3809 *MESH_NUMTVFACES 4
\r
3811 *MESH_TFACE 0 0 2 1
\r
3812 *MESH_TFACE 1 0 3 2
\r
3813 *MESH_TFACE 2 4 0 1
\r
3814 *MESH_TFACE 3 4 5 0
\r
3817 *PROP_MOTIONBLUR 0
\r
3818 *PROP_CASTSHADOW 1
\r
3819 *PROP_RECVSHADOW 1
\r
3823 *NODE_NAME "mat6model0surf93"
\r
3825 *NODE_NAME "mat6model0surf93"
\r
3826 *INHERIT_POS 0 0 0
\r
3827 *INHERIT_ROT 0 0 0
\r
3828 *INHERIT_SCL 0 0 0
\r
3833 *TM_POS 0.000000 0.000000 0.000000
\r
3839 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3840 *MESH_VERTEX_LIST {
\r
3841 *MESH_VERTEX 0 287.000000 308.000000 369.000000
\r
3842 *MESH_VERTEX 1 272.000000 308.000000 364.000000
\r
3843 *MESH_VERTEX 2 272.000000 284.000000 364.000000
\r
3844 *MESH_VERTEX 3 287.000000 284.000000 369.000000
\r
3845 *MESH_VERTEX 4 257.000000 308.000000 369.000000
\r
3846 *MESH_VERTEX 5 257.000000 284.000000 369.000000
\r
3849 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3850 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3851 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
3852 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3853 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
3854 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3855 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3856 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
3857 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
3858 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
3861 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3862 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3863 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3864 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3866 *MESH_NUMTVERTEX 6
\r
3868 *MESH_TVERT 0 0.781250 0.187500 1.000000
\r
3869 *MESH_TVERT 1 0.937500 0.187500 1.000000
\r
3870 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
3871 *MESH_TVERT 3 0.781250 0.000000 1.000000
\r
3872 *MESH_TVERT 4 1.093750 0.187500 1.000000
\r
3873 *MESH_TVERT 5 1.093750 0.000000 1.000000
\r
3875 *MESH_NUMTVFACES 4
\r
3877 *MESH_TFACE 0 0 2 1
\r
3878 *MESH_TFACE 1 0 3 2
\r
3879 *MESH_TFACE 2 2 4 1
\r
3880 *MESH_TFACE 3 2 5 4
\r
3883 *PROP_MOTIONBLUR 0
\r
3884 *PROP_CASTSHADOW 1
\r
3885 *PROP_RECVSHADOW 1
\r
3889 *NODE_NAME "mat6model0surf94"
\r
3891 *NODE_NAME "mat6model0surf94"
\r
3892 *INHERIT_POS 0 0 0
\r
3893 *INHERIT_ROT 0 0 0
\r
3894 *INHERIT_SCL 0 0 0
\r
3899 *TM_POS 0.000000 0.000000 0.000000
\r
3905 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3906 *MESH_VERTEX_LIST {
\r
3907 *MESH_VERTEX 0 272.000000 -1064.000000 404.000000
\r
3908 *MESH_VERTEX 1 272.000000 -1032.000000 404.000000
\r
3909 *MESH_VERTEX 2 287.000000 -1032.000000 399.000000
\r
3910 *MESH_VERTEX 3 287.000000 -1064.000000 399.000000
\r
3911 *MESH_VERTEX 4 257.000000 -1032.000000 399.000000
\r
3912 *MESH_VERTEX 5 257.000000 -1064.000000 399.000000
\r
3915 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3916 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3917 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
3918 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
3919 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3920 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3921 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
3922 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3923 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
3924 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
3927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3929 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3930 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3932 *MESH_NUMTVERTEX 6
\r
3934 *MESH_TVERT 0 0.312500 0.250000 1.000000
\r
3935 *MESH_TVERT 1 0.312500 0.000000 1.000000
\r
3936 *MESH_TVERT 2 0.468750 0.000000 1.000000
\r
3937 *MESH_TVERT 3 0.468750 0.250000 1.000000
\r
3938 *MESH_TVERT 4 0.156250 0.000000 1.000000
\r
3939 *MESH_TVERT 5 0.156250 0.250000 1.000000
\r
3941 *MESH_NUMTVFACES 4
\r
3943 *MESH_TFACE 0 0 2 1
\r
3944 *MESH_TFACE 1 0 3 2
\r
3945 *MESH_TFACE 2 4 0 1
\r
3946 *MESH_TFACE 3 4 5 0
\r
3949 *PROP_MOTIONBLUR 0
\r
3950 *PROP_CASTSHADOW 1
\r
3951 *PROP_RECVSHADOW 1
\r
3955 *NODE_NAME "mat6model0surf95"
\r
3957 *NODE_NAME "mat6model0surf95"
\r
3958 *INHERIT_POS 0 0 0
\r
3959 *INHERIT_ROT 0 0 0
\r
3960 *INHERIT_SCL 0 0 0
\r
3965 *TM_POS 0.000000 0.000000 0.000000
\r
3971 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3972 *MESH_VERTEX_LIST {
\r
3973 *MESH_VERTEX 0 287.000000 -1032.000000 369.000000
\r
3974 *MESH_VERTEX 1 272.000000 -1032.000000 364.000000
\r
3975 *MESH_VERTEX 2 272.000000 -1064.000000 364.000000
\r
3976 *MESH_VERTEX 3 287.000000 -1064.000000 369.000000
\r
3977 *MESH_VERTEX 4 257.000000 -1032.000000 369.000000
\r
3978 *MESH_VERTEX 5 257.000000 -1064.000000 369.000000
\r
3981 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
3982 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
3983 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
3984 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
3985 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
3986 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3987 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3988 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
3989 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
3990 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
3993 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3994 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3995 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3996 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3998 *MESH_NUMTVERTEX 6
\r
4000 *MESH_TVERT 0 0.781250 0.000000 1.000000
\r
4001 *MESH_TVERT 1 0.937500 0.000000 1.000000
\r
4002 *MESH_TVERT 2 0.937500 0.250000 1.000000
\r
4003 *MESH_TVERT 3 0.781250 0.250000 1.000000
\r
4004 *MESH_TVERT 4 1.093750 0.000000 1.000000
\r
4005 *MESH_TVERT 5 1.093750 0.250000 1.000000
\r
4007 *MESH_NUMTVFACES 4
\r
4009 *MESH_TFACE 0 0 2 1
\r
4010 *MESH_TFACE 1 0 3 2
\r
4011 *MESH_TFACE 2 2 4 1
\r
4012 *MESH_TFACE 3 2 5 4
\r
4015 *PROP_MOTIONBLUR 0
\r
4016 *PROP_CASTSHADOW 1
\r
4017 *PROP_RECVSHADOW 1
\r
4021 *NODE_NAME "mat6model0surf96"
\r
4023 *NODE_NAME "mat6model0surf96"
\r
4024 *INHERIT_POS 0 0 0
\r
4025 *INHERIT_ROT 0 0 0
\r
4026 *INHERIT_SCL 0 0 0
\r
4031 *TM_POS 0.000000 0.000000 0.000000
\r
4037 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4038 *MESH_VERTEX_LIST {
\r
4039 *MESH_VERTEX 0 272.000000 -1072.000000 432.000000
\r
4040 *MESH_VERTEX 1 272.000000 -1064.000000 432.000000
\r
4041 *MESH_VERTEX 2 308.000000 -1064.000000 420.000000
\r
4042 *MESH_VERTEX 3 308.000000 -1072.000000 420.000000
\r
4043 *MESH_VERTEX 4 236.000000 -1064.000000 420.000000
\r
4044 *MESH_VERTEX 5 236.000000 -1072.000000 420.000000
\r
4047 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4048 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4049 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
4050 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
4051 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
4052 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
4053 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
4054 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
4055 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
4056 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
4059 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4060 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4061 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4062 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4064 *MESH_NUMTVERTEX 6
\r
4066 *MESH_TVERT 0 0.750000 0.062500 1.000000
\r
4067 *MESH_TVERT 1 0.750000 0.000000 1.000000
\r
4068 *MESH_TVERT 2 1.125000 0.000000 1.000000
\r
4069 *MESH_TVERT 3 1.125000 0.062500 1.000000
\r
4070 *MESH_TVERT 4 0.375000 0.000000 1.000000
\r
4071 *MESH_TVERT 5 0.375000 0.062500 1.000000
\r
4073 *MESH_NUMTVFACES 4
\r
4075 *MESH_TFACE 0 0 2 1
\r
4076 *MESH_TFACE 1 0 3 2
\r
4077 *MESH_TFACE 2 4 0 1
\r
4078 *MESH_TFACE 3 4 5 0
\r
4081 *PROP_MOTIONBLUR 0
\r
4082 *PROP_CASTSHADOW 1
\r
4083 *PROP_RECVSHADOW 1
\r
4087 *NODE_NAME "mat6model0surf97"
\r
4089 *NODE_NAME "mat6model0surf97"
\r
4090 *INHERIT_POS 0 0 0
\r
4091 *INHERIT_ROT 0 0 0
\r
4092 *INHERIT_SCL 0 0 0
\r
4097 *TM_POS 0.000000 0.000000 0.000000
\r
4103 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4104 *MESH_VERTEX_LIST {
\r
4105 *MESH_VERTEX 0 308.000000 -1064.000000 348.000000
\r
4106 *MESH_VERTEX 1 272.000000 -1064.000000 336.000000
\r
4107 *MESH_VERTEX 2 272.000000 -1072.000000 336.000000
\r
4108 *MESH_VERTEX 3 308.000000 -1072.000000 348.000000
\r
4109 *MESH_VERTEX 4 236.000000 -1064.000000 348.000000
\r
4110 *MESH_VERTEX 5 236.000000 -1072.000000 348.000000
\r
4113 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4114 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4115 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
4116 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
4117 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
4118 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
4119 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
4120 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
4121 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
4122 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
4125 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4126 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4127 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4128 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4130 *MESH_NUMTVERTEX 6
\r
4132 *MESH_TVERT 0 -0.125000 0.000000 1.000000
\r
4133 *MESH_TVERT 1 0.250000 0.000000 1.000000
\r
4134 *MESH_TVERT 2 0.250000 0.062500 1.000000
\r
4135 *MESH_TVERT 3 -0.125000 0.062500 1.000000
\r
4136 *MESH_TVERT 4 0.625000 0.000000 1.000000
\r
4137 *MESH_TVERT 5 0.625000 0.062500 1.000000
\r
4139 *MESH_NUMTVFACES 4
\r
4141 *MESH_TFACE 0 0 2 1
\r
4142 *MESH_TFACE 1 0 3 2
\r
4143 *MESH_TFACE 2 2 4 1
\r
4144 *MESH_TFACE 3 2 5 4
\r
4147 *PROP_MOTIONBLUR 0
\r
4148 *PROP_CASTSHADOW 1
\r
4149 *PROP_RECVSHADOW 1
\r
4153 *NODE_NAME "mat6model0surf98"
\r
4155 *NODE_NAME "mat6model0surf98"
\r
4156 *INHERIT_POS 0 0 0
\r
4157 *INHERIT_ROT 0 0 0
\r
4158 *INHERIT_SCL 0 0 0
\r
4163 *TM_POS 0.000000 0.000000 0.000000
\r
4169 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4170 *MESH_VERTEX_LIST {
\r
4171 *MESH_VERTEX 0 272.000000 300.000000 416.000000
\r
4172 *MESH_VERTEX 1 268.000000 296.000000 416.000000
\r
4173 *MESH_VERTEX 2 268.000000 296.000000 384.000000
\r
4174 *MESH_VERTEX 3 272.000000 300.000000 384.000000
\r
4175 *MESH_VERTEX 4 268.000000 296.000000 384.000000
\r
4176 *MESH_VERTEX 5 268.000000 296.000000 416.000000
\r
4177 *MESH_VERTEX 6 272.000000 292.000000 416.000000
\r
4178 *MESH_VERTEX 7 272.000000 292.000000 384.000000
\r
4181 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4182 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4183 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
4184 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
4185 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4186 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4187 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
4188 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4189 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
4190 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
4191 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
4192 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
4195 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4196 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4197 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4198 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4200 *MESH_NUMTVERTEX 8
\r
4202 *MESH_TVERT 0 0.132583 0.250000 1.000000
\r
4203 *MESH_TVERT 1 0.176777 0.250000 1.000000
\r
4204 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
4205 *MESH_TVERT 3 0.132583 0.000000 1.000000
\r
4206 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
4207 *MESH_TVERT 5 0.000000 0.250000 1.000000
\r
4208 *MESH_TVERT 6 0.044194 0.250000 1.000000
\r
4209 *MESH_TVERT 7 0.044194 0.000000 1.000000
\r
4211 *MESH_NUMTVFACES 4
\r
4213 *MESH_TFACE 0 0 2 1
\r
4214 *MESH_TFACE 1 0 3 2
\r
4215 *MESH_TFACE 2 4 6 5
\r
4216 *MESH_TFACE 3 4 7 6
\r
4219 *PROP_MOTIONBLUR 0
\r
4220 *PROP_CASTSHADOW 1
\r
4221 *PROP_RECVSHADOW 1
\r
4225 *NODE_NAME "mat6model0surf99"
\r
4227 *NODE_NAME "mat6model0surf99"
\r
4228 *INHERIT_POS 0 0 0
\r
4229 *INHERIT_ROT 0 0 0
\r
4230 *INHERIT_SCL 0 0 0
\r
4235 *TM_POS 0.000000 0.000000 0.000000
\r
4241 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4242 *MESH_VERTEX_LIST {
\r
4243 *MESH_VERTEX 0 252.000000 284.000000 384.000000
\r
4244 *MESH_VERTEX 1 252.000000 308.000000 384.000000
\r
4245 *MESH_VERTEX 2 257.000000 308.000000 399.000000
\r
4246 *MESH_VERTEX 3 257.000000 284.000000 399.000000
\r
4247 *MESH_VERTEX 4 257.000000 308.000000 369.000000
\r
4248 *MESH_VERTEX 5 252.000000 308.000000 384.000000
\r
4249 *MESH_VERTEX 6 252.000000 284.000000 384.000000
\r
4250 *MESH_VERTEX 7 257.000000 284.000000 369.000000
\r
4253 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4254 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4255 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
4256 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
4257 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4258 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4259 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
4260 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
4261 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
4262 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
4263 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
4264 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
4267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4268 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4269 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4270 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4272 *MESH_NUMTVERTEX 8
\r
4274 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
4275 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
4276 *MESH_TVERT 2 0.156250 0.187500 1.000000
\r
4277 *MESH_TVERT 3 0.156250 0.000000 1.000000
\r
4278 *MESH_TVERT 4 1.093750 0.187500 1.000000
\r
4279 *MESH_TVERT 5 1.250000 0.187500 1.000000
\r
4280 *MESH_TVERT 6 1.250000 0.000000 1.000000
\r
4281 *MESH_TVERT 7 1.093750 0.000000 1.000000
\r
4283 *MESH_NUMTVFACES 4
\r
4285 *MESH_TFACE 0 0 2 1
\r
4286 *MESH_TFACE 1 0 3 2
\r
4287 *MESH_TFACE 2 4 6 5
\r
4288 *MESH_TFACE 3 4 7 6
\r
4291 *PROP_MOTIONBLUR 0
\r
4292 *PROP_CASTSHADOW 1
\r
4293 *PROP_RECVSHADOW 1
\r
4297 *NODE_NAME "mat6model0surf100"
\r
4299 *NODE_NAME "mat6model0surf100"
\r
4300 *INHERIT_POS 0 0 0
\r
4301 *INHERIT_ROT 0 0 0
\r
4302 *INHERIT_SCL 0 0 0
\r
4307 *TM_POS 0.000000 0.000000 0.000000
\r
4313 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4314 *MESH_VERTEX_LIST {
\r
4315 *MESH_VERTEX 0 252.000000 -1064.000000 384.000000
\r
4316 *MESH_VERTEX 1 252.000000 -1032.000000 384.000000
\r
4317 *MESH_VERTEX 2 257.000000 -1032.000000 399.000000
\r
4318 *MESH_VERTEX 3 257.000000 -1064.000000 399.000000
\r
4319 *MESH_VERTEX 4 257.000000 -1032.000000 369.000000
\r
4320 *MESH_VERTEX 5 252.000000 -1032.000000 384.000000
\r
4321 *MESH_VERTEX 6 252.000000 -1064.000000 384.000000
\r
4322 *MESH_VERTEX 7 257.000000 -1064.000000 369.000000
\r
4325 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4326 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4327 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
4328 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
4329 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4330 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4331 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
4332 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
4333 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
4334 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
4335 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
4336 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
4339 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4340 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4341 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4342 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4344 *MESH_NUMTVERTEX 8
\r
4346 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
4347 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
4348 *MESH_TVERT 2 0.156250 0.000000 1.000000
\r
4349 *MESH_TVERT 3 0.156250 0.250000 1.000000
\r
4350 *MESH_TVERT 4 1.093750 0.000000 1.000000
\r
4351 *MESH_TVERT 5 1.250000 0.000000 1.000000
\r
4352 *MESH_TVERT 6 1.250000 0.250000 1.000000
\r
4353 *MESH_TVERT 7 1.093750 0.250000 1.000000
\r
4355 *MESH_NUMTVFACES 4
\r
4357 *MESH_TFACE 0 0 2 1
\r
4358 *MESH_TFACE 1 0 3 2
\r
4359 *MESH_TFACE 2 4 6 5
\r
4360 *MESH_TFACE 3 4 7 6
\r
4363 *PROP_MOTIONBLUR 0
\r
4364 *PROP_CASTSHADOW 1
\r
4365 *PROP_RECVSHADOW 1
\r
4369 *NODE_NAME "mat6model0surf101"
\r
4371 *NODE_NAME "mat6model0surf101"
\r
4372 *INHERIT_POS 0 0 0
\r
4373 *INHERIT_ROT 0 0 0
\r
4374 *INHERIT_SCL 0 0 0
\r
4379 *TM_POS 0.000000 0.000000 0.000000
\r
4385 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4386 *MESH_VERTEX_LIST {
\r
4387 *MESH_VERTEX 0 224.000000 -1072.000000 384.000000
\r
4388 *MESH_VERTEX 1 224.000000 -1064.000000 384.000000
\r
4389 *MESH_VERTEX 2 236.000000 -1064.000000 420.000000
\r
4390 *MESH_VERTEX 3 236.000000 -1072.000000 420.000000
\r
4391 *MESH_VERTEX 4 236.000000 -1064.000000 348.000000
\r
4392 *MESH_VERTEX 5 224.000000 -1064.000000 384.000000
\r
4393 *MESH_VERTEX 6 224.000000 -1072.000000 384.000000
\r
4394 *MESH_VERTEX 7 236.000000 -1072.000000 348.000000
\r
4397 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4398 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4399 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
4400 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
4401 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4402 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4403 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
4404 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
4405 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
4406 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
4407 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
4408 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
4411 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4412 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4413 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4414 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4416 *MESH_NUMTVERTEX 8
\r
4418 *MESH_TVERT 0 -1.000000 0.062500 1.000000
\r
4419 *MESH_TVERT 1 -1.000000 0.000000 1.000000
\r
4420 *MESH_TVERT 2 -0.625000 0.000000 1.000000
\r
4421 *MESH_TVERT 3 -0.625000 0.062500 1.000000
\r
4422 *MESH_TVERT 4 1.625000 0.000000 1.000000
\r
4423 *MESH_TVERT 5 2.000000 0.000000 1.000000
\r
4424 *MESH_TVERT 6 2.000000 0.062500 1.000000
\r
4425 *MESH_TVERT 7 1.625000 0.062500 1.000000
\r
4427 *MESH_NUMTVFACES 4
\r
4429 *MESH_TFACE 0 0 2 1
\r
4430 *MESH_TFACE 1 0 3 2
\r
4431 *MESH_TFACE 2 4 6 5
\r
4432 *MESH_TFACE 3 4 7 6
\r
4435 *PROP_MOTIONBLUR 0
\r
4436 *PROP_CASTSHADOW 1
\r
4437 *PROP_RECVSHADOW 1
\r
4441 *NODE_NAME "mat6model0surf102"
\r
4443 *NODE_NAME "mat6model0surf102"
\r
4444 *INHERIT_POS 0 0 0
\r
4445 *INHERIT_ROT 0 0 0
\r
4446 *INHERIT_SCL 0 0 0
\r
4451 *TM_POS 0.000000 0.000000 0.000000
\r
4457 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4458 *MESH_VERTEX_LIST {
\r
4459 *MESH_VERTEX 0 208.000000 -1064.000000 384.000000
\r
4460 *MESH_VERTEX 1 196.000000 -1064.000000 420.000000
\r
4461 *MESH_VERTEX 2 196.000000 -1064.000000 348.000000
\r
4462 *MESH_VERTEX 3 160.000000 -1064.000000 432.000000
\r
4463 *MESH_VERTEX 4 160.000000 -1064.000000 336.000000
\r
4464 *MESH_VERTEX 5 124.000000 -1064.000000 348.000000
\r
4465 *MESH_VERTEX 6 112.000000 -1064.000000 384.000000
\r
4466 *MESH_VERTEX 7 124.000000 -1064.000000 420.000000
\r
4469 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
4470 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
4471 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4472 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
4473 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
4474 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
4475 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4476 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
4477 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4478 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4479 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4480 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4481 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
4482 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
4485 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4486 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4487 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4488 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4489 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4490 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4492 *MESH_NUMTVERTEX 8
\r
4494 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
4495 *MESH_TVERT 1 1.031250 1.281250 1.000000
\r
4496 *MESH_TVERT 2 1.031250 0.718750 1.000000
\r
4497 *MESH_TVERT 3 0.750000 1.375000 1.000000
\r
4498 *MESH_TVERT 4 0.750000 0.625000 1.000000
\r
4499 *MESH_TVERT 5 0.468750 0.718750 1.000000
\r
4500 *MESH_TVERT 6 0.375000 1.000000 1.000000
\r
4501 *MESH_TVERT 7 0.468750 1.281250 1.000000
\r
4503 *MESH_NUMTVFACES 6
\r
4505 *MESH_TFACE 0 1 2 3
\r
4506 *MESH_TFACE 1 2 4 3
\r
4507 *MESH_TFACE 2 3 4 5
\r
4508 *MESH_TFACE 3 3 5 7
\r
4509 *MESH_TFACE 4 0 2 1
\r
4510 *MESH_TFACE 5 5 6 7
\r
4513 *PROP_MOTIONBLUR 0
\r
4514 *PROP_CASTSHADOW 1
\r
4515 *PROP_RECVSHADOW 1
\r
4519 *NODE_NAME "mat6model0surf103"
\r
4521 *NODE_NAME "mat6model0surf103"
\r
4522 *INHERIT_POS 0 0 0
\r
4523 *INHERIT_ROT 0 0 0
\r
4524 *INHERIT_SCL 0 0 0
\r
4529 *TM_POS 0.000000 0.000000 0.000000
\r
4535 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4536 *MESH_VERTEX_LIST {
\r
4537 *MESH_VERTEX 0 196.000000 -1064.000000 420.000000
\r
4538 *MESH_VERTEX 1 208.000000 -1064.000000 384.000000
\r
4539 *MESH_VERTEX 2 208.000000 -1072.000000 384.000000
\r
4540 *MESH_VERTEX 3 196.000000 -1072.000000 420.000000
\r
4541 *MESH_VERTEX 4 196.000000 -1064.000000 348.000000
\r
4542 *MESH_VERTEX 5 196.000000 -1072.000000 348.000000
\r
4545 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4546 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4547 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
4548 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
4549 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
4550 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4551 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
4552 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
4553 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
4554 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
4557 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4558 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4559 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4560 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4562 *MESH_NUMTVERTEX 6
\r
4564 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
4565 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
4566 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
4567 *MESH_TVERT 3 0.125000 0.062500 1.000000
\r
4568 *MESH_TVERT 4 0.875000 0.000000 1.000000
\r
4569 *MESH_TVERT 5 0.875000 0.062500 1.000000
\r
4571 *MESH_NUMTVFACES 4
\r
4573 *MESH_TFACE 0 0 2 1
\r
4574 *MESH_TFACE 1 0 3 2
\r
4575 *MESH_TFACE 2 2 4 1
\r
4576 *MESH_TFACE 3 2 5 4
\r
4579 *PROP_MOTIONBLUR 0
\r
4580 *PROP_CASTSHADOW 1
\r
4581 *PROP_RECVSHADOW 1
\r
4585 *NODE_NAME "mat6model0surf104"
\r
4587 *NODE_NAME "mat6model0surf104"
\r
4588 *INHERIT_POS 0 0 0
\r
4589 *INHERIT_ROT 0 0 0
\r
4590 *INHERIT_SCL 0 0 0
\r
4595 *TM_POS 0.000000 0.000000 0.000000
\r
4601 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4602 *MESH_VERTEX_LIST {
\r
4603 *MESH_VERTEX 0 180.000000 -164.000000 384.000000
\r
4604 *MESH_VERTEX 1 175.000000 -164.000000 399.000000
\r
4605 *MESH_VERTEX 2 175.000000 -164.000000 369.000000
\r
4606 *MESH_VERTEX 3 160.000000 -164.000000 364.000000
\r
4607 *MESH_VERTEX 4 160.000000 -164.000000 404.000000
\r
4608 *MESH_VERTEX 5 145.000000 -164.000000 399.000000
\r
4609 *MESH_VERTEX 6 145.000000 -164.000000 369.000000
\r
4610 *MESH_VERTEX 7 140.000000 -164.000000 384.000000
\r
4613 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
4614 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
4615 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4616 *MESH_FACENORMAL 3 0.816497 0.577350 0.000000
\r
4617 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
4618 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
4619 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4620 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
4621 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4622 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4623 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4624 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4625 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
4626 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
4629 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4630 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4631 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4632 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4633 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4634 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4636 *MESH_NUMTVERTEX 8
\r
4638 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
4639 *MESH_TVERT 1 0.867188 1.117188 1.000000
\r
4640 *MESH_TVERT 2 0.867188 0.882812 1.000000
\r
4641 *MESH_TVERT 3 0.750000 0.843750 1.000000
\r
4642 *MESH_TVERT 4 0.750000 1.156250 1.000000
\r
4643 *MESH_TVERT 5 0.632812 1.117188 1.000000
\r
4644 *MESH_TVERT 6 0.632812 0.882812 1.000000
\r
4645 *MESH_TVERT 7 0.593750 1.000000 1.000000
\r
4647 *MESH_NUMTVFACES 6
\r
4649 *MESH_TFACE 0 1 2 3
\r
4650 *MESH_TFACE 1 1 3 4
\r
4651 *MESH_TFACE 2 3 5 4
\r
4652 *MESH_TFACE 3 3 6 5
\r
4653 *MESH_TFACE 4 0 2 1
\r
4654 *MESH_TFACE 5 5 6 7
\r
4657 *PROP_MOTIONBLUR 0
\r
4658 *PROP_CASTSHADOW 1
\r
4659 *PROP_RECVSHADOW 1
\r
4663 *NODE_NAME "mat6model0surf105"
\r
4665 *NODE_NAME "mat6model0surf105"
\r
4666 *INHERIT_POS 0 0 0
\r
4667 *INHERIT_ROT 0 0 0
\r
4668 *INHERIT_SCL 0 0 0
\r
4673 *TM_POS 0.000000 0.000000 0.000000
\r
4679 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4680 *MESH_VERTEX_LIST {
\r
4681 *MESH_VERTEX 0 175.000000 -164.000000 399.000000
\r
4682 *MESH_VERTEX 1 180.000000 -164.000000 384.000000
\r
4683 *MESH_VERTEX 2 180.000000 -188.000000 384.000000
\r
4684 *MESH_VERTEX 3 175.000000 -188.000000 399.000000
\r
4685 *MESH_VERTEX 4 175.000000 -164.000000 369.000000
\r
4686 *MESH_VERTEX 5 175.000000 -188.000000 369.000000
\r
4689 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4690 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4691 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
4692 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
4693 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
4694 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4695 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
4696 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
4697 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
4698 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
4701 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4702 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4703 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4704 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4706 *MESH_NUMTVERTEX 6
\r
4708 *MESH_TVERT 0 0.468750 0.187500 1.000000
\r
4709 *MESH_TVERT 1 0.625000 0.187500 1.000000
\r
4710 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
4711 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
4712 *MESH_TVERT 4 0.781250 0.187500 1.000000
\r
4713 *MESH_TVERT 5 0.781250 0.000000 1.000000
\r
4715 *MESH_NUMTVFACES 4
\r
4717 *MESH_TFACE 0 0 2 1
\r
4718 *MESH_TFACE 1 0 3 2
\r
4719 *MESH_TFACE 2 2 4 1
\r
4720 *MESH_TFACE 3 2 5 4
\r
4723 *PROP_MOTIONBLUR 0
\r
4724 *PROP_CASTSHADOW 1
\r
4725 *PROP_RECVSHADOW 1
\r
4729 *NODE_NAME "mat6model0surf106"
\r
4731 *NODE_NAME "mat6model0surf106"
\r
4732 *INHERIT_POS 0 0 0
\r
4733 *INHERIT_ROT 0 0 0
\r
4734 *INHERIT_SCL 0 0 0
\r
4739 *TM_POS 0.000000 0.000000 0.000000
\r
4745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4746 *MESH_VERTEX_LIST {
\r
4747 *MESH_VERTEX 0 180.000000 -188.000000 384.000000
\r
4748 *MESH_VERTEX 1 175.000000 -188.000000 369.000000
\r
4749 *MESH_VERTEX 2 175.000000 -188.000000 399.000000
\r
4750 *MESH_VERTEX 3 160.000000 -188.000000 404.000000
\r
4751 *MESH_VERTEX 4 160.000000 -188.000000 364.000000
\r
4752 *MESH_VERTEX 5 145.000000 -188.000000 369.000000
\r
4753 *MESH_VERTEX 6 140.000000 -188.000000 384.000000
\r
4754 *MESH_VERTEX 7 145.000000 -188.000000 399.000000
\r
4757 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
4758 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
4759 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4760 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
4761 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
4762 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
4763 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
4764 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
4765 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
4766 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
4767 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
4768 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
4769 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
4770 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
4773 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4774 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4775 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4776 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4777 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4778 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4780 *MESH_NUMTVERTEX 8
\r
4782 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
4783 *MESH_TVERT 1 0.867188 0.882812 1.000000
\r
4784 *MESH_TVERT 2 0.867188 1.117188 1.000000
\r
4785 *MESH_TVERT 3 0.750000 1.156250 1.000000
\r
4786 *MESH_TVERT 4 0.750000 0.843750 1.000000
\r
4787 *MESH_TVERT 5 0.632812 0.882812 1.000000
\r
4788 *MESH_TVERT 6 0.593750 1.000000 1.000000
\r
4789 *MESH_TVERT 7 0.632812 1.117188 1.000000
\r
4791 *MESH_NUMTVFACES 6
\r
4793 *MESH_TFACE 0 1 2 3
\r
4794 *MESH_TFACE 1 1 3 4
\r
4795 *MESH_TFACE 2 3 5 4
\r
4796 *MESH_TFACE 3 3 7 5
\r
4797 *MESH_TFACE 4 0 2 1
\r
4798 *MESH_TFACE 5 5 7 6
\r
4801 *PROP_MOTIONBLUR 0
\r
4802 *PROP_CASTSHADOW 1
\r
4803 *PROP_RECVSHADOW 1
\r
4807 *NODE_NAME "mat6model0surf107"
\r
4809 *NODE_NAME "mat6model0surf107"
\r
4810 *INHERIT_POS 0 0 0
\r
4811 *INHERIT_ROT 0 0 0
\r
4812 *INHERIT_SCL 0 0 0
\r
4817 *TM_POS 0.000000 0.000000 0.000000
\r
4823 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4824 *MESH_VERTEX_LIST {
\r
4825 *MESH_VERTEX 0 180.000000 -1032.000000 384.000000
\r
4826 *MESH_VERTEX 1 175.000000 -1032.000000 399.000000
\r
4827 *MESH_VERTEX 2 175.000000 -1032.000000 369.000000
\r
4828 *MESH_VERTEX 3 160.000000 -1032.000000 404.000000
\r
4829 *MESH_VERTEX 4 160.000000 -1032.000000 364.000000
\r
4830 *MESH_VERTEX 5 145.000000 -1032.000000 369.000000
\r
4831 *MESH_VERTEX 6 140.000000 -1032.000000 384.000000
\r
4832 *MESH_VERTEX 7 145.000000 -1032.000000 399.000000
\r
4835 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
4836 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
4837 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4838 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
4839 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
4840 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
4841 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4842 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
4843 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4844 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4845 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4846 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4847 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
4848 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
4851 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4852 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4853 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4854 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4855 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4856 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4858 *MESH_NUMTVERTEX 8
\r
4860 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
4861 *MESH_TVERT 1 0.867188 1.117188 1.000000
\r
4862 *MESH_TVERT 2 0.867188 0.882812 1.000000
\r
4863 *MESH_TVERT 3 0.750000 1.156250 1.000000
\r
4864 *MESH_TVERT 4 0.750000 0.843750 1.000000
\r
4865 *MESH_TVERT 5 0.632812 0.882812 1.000000
\r
4866 *MESH_TVERT 6 0.593750 1.000000 1.000000
\r
4867 *MESH_TVERT 7 0.632812 1.117188 1.000000
\r
4869 *MESH_NUMTVFACES 6
\r
4871 *MESH_TFACE 0 1 2 3
\r
4872 *MESH_TFACE 1 2 4 3
\r
4873 *MESH_TFACE 2 3 4 5
\r
4874 *MESH_TFACE 3 3 5 7
\r
4875 *MESH_TFACE 4 0 2 1
\r
4876 *MESH_TFACE 5 5 6 7
\r
4879 *PROP_MOTIONBLUR 0
\r
4880 *PROP_CASTSHADOW 1
\r
4881 *PROP_RECVSHADOW 1
\r
4885 *NODE_NAME "mat6model0surf108"
\r
4887 *NODE_NAME "mat6model0surf108"
\r
4888 *INHERIT_POS 0 0 0
\r
4889 *INHERIT_ROT 0 0 0
\r
4890 *INHERIT_SCL 0 0 0
\r
4895 *TM_POS 0.000000 0.000000 0.000000
\r
4901 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4902 *MESH_VERTEX_LIST {
\r
4903 *MESH_VERTEX 0 175.000000 -1032.000000 399.000000
\r
4904 *MESH_VERTEX 1 180.000000 -1032.000000 384.000000
\r
4905 *MESH_VERTEX 2 180.000000 -1064.000000 384.000000
\r
4906 *MESH_VERTEX 3 175.000000 -1064.000000 399.000000
\r
4907 *MESH_VERTEX 4 175.000000 -1032.000000 369.000000
\r
4908 *MESH_VERTEX 5 175.000000 -1064.000000 369.000000
\r
4911 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4912 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4913 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
4914 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
4915 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
4916 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4917 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
4918 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
4919 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
4920 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
4923 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4924 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4925 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4926 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4928 *MESH_NUMTVERTEX 6
\r
4930 *MESH_TVERT 0 0.468750 0.000000 1.000000
\r
4931 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
4932 *MESH_TVERT 2 0.625000 0.250000 1.000000
\r
4933 *MESH_TVERT 3 0.468750 0.250000 1.000000
\r
4934 *MESH_TVERT 4 0.781250 0.000000 1.000000
\r
4935 *MESH_TVERT 5 0.781250 0.250000 1.000000
\r
4937 *MESH_NUMTVFACES 4
\r
4939 *MESH_TFACE 0 0 2 1
\r
4940 *MESH_TFACE 1 0 3 2
\r
4941 *MESH_TFACE 2 2 4 1
\r
4942 *MESH_TFACE 3 2 5 4
\r
4945 *PROP_MOTIONBLUR 0
\r
4946 *PROP_CASTSHADOW 1
\r
4947 *PROP_RECVSHADOW 1
\r
4951 *NODE_NAME "mat6model0surf109"
\r
4953 *NODE_NAME "mat6model0surf109"
\r
4954 *INHERIT_POS 0 0 0
\r
4955 *INHERIT_ROT 0 0 0
\r
4956 *INHERIT_SCL 0 0 0
\r
4961 *TM_POS 0.000000 0.000000 0.000000
\r
4967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4968 *MESH_VERTEX_LIST {
\r
4969 *MESH_VERTEX 0 164.000000 -176.000000 384.000000
\r
4970 *MESH_VERTEX 1 164.000000 -176.000000 416.000000
\r
4971 *MESH_VERTEX 2 160.000000 -172.000000 416.000000
\r
4972 *MESH_VERTEX 3 160.000000 -172.000000 384.000000
\r
4973 *MESH_VERTEX 4 160.000000 -180.000000 416.000000
\r
4974 *MESH_VERTEX 5 160.000000 -180.000000 384.000000
\r
4977 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
4978 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
4979 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
4980 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
4981 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
4982 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4983 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4984 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4985 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
4986 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
4989 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4990 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4991 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4992 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4994 *MESH_NUMTVERTEX 6
\r
4996 *MESH_TVERT 0 0.088388 0.000000 1.000000
\r
4997 *MESH_TVERT 1 0.088388 0.250000 1.000000
\r
4998 *MESH_TVERT 2 0.132583 0.250000 1.000000
\r
4999 *MESH_TVERT 3 0.132583 0.000000 1.000000
\r
5000 *MESH_TVERT 4 0.044194 0.250000 1.000000
\r
5001 *MESH_TVERT 5 0.044194 0.000000 1.000000
\r
5003 *MESH_NUMTVFACES 4
\r
5005 *MESH_TFACE 0 0 2 1
\r
5006 *MESH_TFACE 1 0 3 2
\r
5007 *MESH_TFACE 2 4 0 1
\r
5008 *MESH_TFACE 3 4 5 0
\r
5011 *PROP_MOTIONBLUR 0
\r
5012 *PROP_CASTSHADOW 1
\r
5013 *PROP_RECVSHADOW 1
\r
5017 *NODE_NAME "mat6model0surf110"
\r
5019 *NODE_NAME "mat6model0surf110"
\r
5020 *INHERIT_POS 0 0 0
\r
5021 *INHERIT_ROT 0 0 0
\r
5022 *INHERIT_SCL 0 0 0
\r
5027 *TM_POS 0.000000 0.000000 0.000000
\r
5033 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5034 *MESH_VERTEX_LIST {
\r
5035 *MESH_VERTEX 0 160.000000 -188.000000 404.000000
\r
5036 *MESH_VERTEX 1 160.000000 -164.000000 404.000000
\r
5037 *MESH_VERTEX 2 175.000000 -164.000000 399.000000
\r
5038 *MESH_VERTEX 3 175.000000 -188.000000 399.000000
\r
5039 *MESH_VERTEX 4 145.000000 -164.000000 399.000000
\r
5040 *MESH_VERTEX 5 145.000000 -188.000000 399.000000
\r
5043 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5044 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5045 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
5046 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5047 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
5048 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
5049 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
5050 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
5051 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
5052 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
5055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5057 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5058 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5060 *MESH_NUMTVERTEX 6
\r
5062 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
5063 *MESH_TVERT 1 0.312500 0.187500 1.000000
\r
5064 *MESH_TVERT 2 0.468750 0.187500 1.000000
\r
5065 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
5066 *MESH_TVERT 4 0.156250 0.187500 1.000000
\r
5067 *MESH_TVERT 5 0.156250 0.000000 1.000000
\r
5069 *MESH_NUMTVFACES 4
\r
5071 *MESH_TFACE 0 0 2 1
\r
5072 *MESH_TFACE 1 0 3 2
\r
5073 *MESH_TFACE 2 4 0 1
\r
5074 *MESH_TFACE 3 4 5 0
\r
5077 *PROP_MOTIONBLUR 0
\r
5078 *PROP_CASTSHADOW 1
\r
5079 *PROP_RECVSHADOW 1
\r
5083 *NODE_NAME "mat6model0surf111"
\r
5085 *NODE_NAME "mat6model0surf111"
\r
5086 *INHERIT_POS 0 0 0
\r
5087 *INHERIT_ROT 0 0 0
\r
5088 *INHERIT_SCL 0 0 0
\r
5093 *TM_POS 0.000000 0.000000 0.000000
\r
5099 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5100 *MESH_VERTEX_LIST {
\r
5101 *MESH_VERTEX 0 175.000000 -164.000000 369.000000
\r
5102 *MESH_VERTEX 1 160.000000 -164.000000 364.000000
\r
5103 *MESH_VERTEX 2 160.000000 -188.000000 364.000000
\r
5104 *MESH_VERTEX 3 175.000000 -188.000000 369.000000
\r
5105 *MESH_VERTEX 4 145.000000 -164.000000 369.000000
\r
5106 *MESH_VERTEX 5 145.000000 -188.000000 369.000000
\r
5109 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5110 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5111 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
5112 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
5113 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
5114 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
5115 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
5116 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
5117 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5118 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
5121 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5122 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5123 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5124 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5126 *MESH_NUMTVERTEX 6
\r
5128 *MESH_TVERT 0 0.781250 0.187500 1.000000
\r
5129 *MESH_TVERT 1 0.937500 0.187500 1.000000
\r
5130 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
5131 *MESH_TVERT 3 0.781250 0.000000 1.000000
\r
5132 *MESH_TVERT 4 1.093750 0.187500 1.000000
\r
5133 *MESH_TVERT 5 1.093750 0.000000 1.000000
\r
5135 *MESH_NUMTVFACES 4
\r
5137 *MESH_TFACE 0 0 2 1
\r
5138 *MESH_TFACE 1 0 3 2
\r
5139 *MESH_TFACE 2 2 4 1
\r
5140 *MESH_TFACE 3 2 5 4
\r
5143 *PROP_MOTIONBLUR 0
\r
5144 *PROP_CASTSHADOW 1
\r
5145 *PROP_RECVSHADOW 1
\r
5149 *NODE_NAME "mat6model0surf112"
\r
5151 *NODE_NAME "mat6model0surf112"
\r
5152 *INHERIT_POS 0 0 0
\r
5153 *INHERIT_ROT 0 0 0
\r
5154 *INHERIT_SCL 0 0 0
\r
5159 *TM_POS 0.000000 0.000000 0.000000
\r
5165 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5166 *MESH_VERTEX_LIST {
\r
5167 *MESH_VERTEX 0 160.000000 -1064.000000 404.000000
\r
5168 *MESH_VERTEX 1 160.000000 -1032.000000 404.000000
\r
5169 *MESH_VERTEX 2 175.000000 -1032.000000 399.000000
\r
5170 *MESH_VERTEX 3 175.000000 -1064.000000 399.000000
\r
5171 *MESH_VERTEX 4 145.000000 -1032.000000 399.000000
\r
5172 *MESH_VERTEX 5 145.000000 -1064.000000 399.000000
\r
5175 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5176 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5177 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
5178 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5179 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
5180 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
5181 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
5182 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
5183 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
5184 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
5187 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5188 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5189 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5190 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5192 *MESH_NUMTVERTEX 6
\r
5194 *MESH_TVERT 0 0.312500 0.250000 1.000000
\r
5195 *MESH_TVERT 1 0.312500 0.000000 1.000000
\r
5196 *MESH_TVERT 2 0.468750 0.000000 1.000000
\r
5197 *MESH_TVERT 3 0.468750 0.250000 1.000000
\r
5198 *MESH_TVERT 4 0.156250 0.000000 1.000000
\r
5199 *MESH_TVERT 5 0.156250 0.250000 1.000000
\r
5201 *MESH_NUMTVFACES 4
\r
5203 *MESH_TFACE 0 0 2 1
\r
5204 *MESH_TFACE 1 0 3 2
\r
5205 *MESH_TFACE 2 4 0 1
\r
5206 *MESH_TFACE 3 4 5 0
\r
5209 *PROP_MOTIONBLUR 0
\r
5210 *PROP_CASTSHADOW 1
\r
5211 *PROP_RECVSHADOW 1
\r
5215 *NODE_NAME "mat6model0surf113"
\r
5217 *NODE_NAME "mat6model0surf113"
\r
5218 *INHERIT_POS 0 0 0
\r
5219 *INHERIT_ROT 0 0 0
\r
5220 *INHERIT_SCL 0 0 0
\r
5225 *TM_POS 0.000000 0.000000 0.000000
\r
5231 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5232 *MESH_VERTEX_LIST {
\r
5233 *MESH_VERTEX 0 175.000000 -1032.000000 369.000000
\r
5234 *MESH_VERTEX 1 160.000000 -1032.000000 364.000000
\r
5235 *MESH_VERTEX 2 160.000000 -1064.000000 364.000000
\r
5236 *MESH_VERTEX 3 175.000000 -1064.000000 369.000000
\r
5237 *MESH_VERTEX 4 145.000000 -1032.000000 369.000000
\r
5238 *MESH_VERTEX 5 145.000000 -1064.000000 369.000000
\r
5241 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5242 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5243 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
5244 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
5245 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
5246 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
5247 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
5248 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
5249 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5250 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
5253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5255 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5256 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5258 *MESH_NUMTVERTEX 6
\r
5260 *MESH_TVERT 0 0.781250 0.000000 1.000000
\r
5261 *MESH_TVERT 1 0.937500 0.000000 1.000000
\r
5262 *MESH_TVERT 2 0.937500 0.250000 1.000000
\r
5263 *MESH_TVERT 3 0.781250 0.250000 1.000000
\r
5264 *MESH_TVERT 4 1.093750 0.000000 1.000000
\r
5265 *MESH_TVERT 5 1.093750 0.250000 1.000000
\r
5267 *MESH_NUMTVFACES 4
\r
5269 *MESH_TFACE 0 0 2 1
\r
5270 *MESH_TFACE 1 0 3 2
\r
5271 *MESH_TFACE 2 2 4 1
\r
5272 *MESH_TFACE 3 2 5 4
\r
5275 *PROP_MOTIONBLUR 0
\r
5276 *PROP_CASTSHADOW 1
\r
5277 *PROP_RECVSHADOW 1
\r
5281 *NODE_NAME "mat6model0surf114"
\r
5283 *NODE_NAME "mat6model0surf114"
\r
5284 *INHERIT_POS 0 0 0
\r
5285 *INHERIT_ROT 0 0 0
\r
5286 *INHERIT_SCL 0 0 0
\r
5291 *TM_POS 0.000000 0.000000 0.000000
\r
5297 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5298 *MESH_VERTEX_LIST {
\r
5299 *MESH_VERTEX 0 160.000000 -1072.000000 432.000000
\r
5300 *MESH_VERTEX 1 160.000000 -1064.000000 432.000000
\r
5301 *MESH_VERTEX 2 196.000000 -1064.000000 420.000000
\r
5302 *MESH_VERTEX 3 196.000000 -1072.000000 420.000000
\r
5303 *MESH_VERTEX 4 124.000000 -1064.000000 420.000000
\r
5304 *MESH_VERTEX 5 124.000000 -1072.000000 420.000000
\r
5307 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5308 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5309 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
5310 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5311 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
5312 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
5313 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
5314 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
5315 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
5316 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
5319 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5320 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5321 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5322 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5324 *MESH_NUMTVERTEX 6
\r
5326 *MESH_TVERT 0 0.750000 0.062500 1.000000
\r
5327 *MESH_TVERT 1 0.750000 0.000000 1.000000
\r
5328 *MESH_TVERT 2 1.125000 0.000000 1.000000
\r
5329 *MESH_TVERT 3 1.125000 0.062500 1.000000
\r
5330 *MESH_TVERT 4 0.375000 0.000000 1.000000
\r
5331 *MESH_TVERT 5 0.375000 0.062500 1.000000
\r
5333 *MESH_NUMTVFACES 4
\r
5335 *MESH_TFACE 0 0 2 1
\r
5336 *MESH_TFACE 1 0 3 2
\r
5337 *MESH_TFACE 2 4 0 1
\r
5338 *MESH_TFACE 3 4 5 0
\r
5341 *PROP_MOTIONBLUR 0
\r
5342 *PROP_CASTSHADOW 1
\r
5343 *PROP_RECVSHADOW 1
\r
5347 *NODE_NAME "mat6model0surf115"
\r
5349 *NODE_NAME "mat6model0surf115"
\r
5350 *INHERIT_POS 0 0 0
\r
5351 *INHERIT_ROT 0 0 0
\r
5352 *INHERIT_SCL 0 0 0
\r
5357 *TM_POS 0.000000 0.000000 0.000000
\r
5363 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5364 *MESH_VERTEX_LIST {
\r
5365 *MESH_VERTEX 0 196.000000 -1064.000000 348.000000
\r
5366 *MESH_VERTEX 1 160.000000 -1064.000000 336.000000
\r
5367 *MESH_VERTEX 2 160.000000 -1072.000000 336.000000
\r
5368 *MESH_VERTEX 3 196.000000 -1072.000000 348.000000
\r
5369 *MESH_VERTEX 4 124.000000 -1064.000000 348.000000
\r
5370 *MESH_VERTEX 5 124.000000 -1072.000000 348.000000
\r
5373 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5374 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5375 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
5376 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
5377 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
5378 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
5379 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
5380 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
5381 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5382 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
5385 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5386 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5387 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5388 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5390 *MESH_NUMTVERTEX 6
\r
5392 *MESH_TVERT 0 -0.125000 0.000000 1.000000
\r
5393 *MESH_TVERT 1 0.250000 0.000000 1.000000
\r
5394 *MESH_TVERT 2 0.250000 0.062500 1.000000
\r
5395 *MESH_TVERT 3 -0.125000 0.062500 1.000000
\r
5396 *MESH_TVERT 4 0.625000 0.000000 1.000000
\r
5397 *MESH_TVERT 5 0.625000 0.062500 1.000000
\r
5399 *MESH_NUMTVFACES 4
\r
5401 *MESH_TFACE 0 0 2 1
\r
5402 *MESH_TFACE 1 0 3 2
\r
5403 *MESH_TFACE 2 2 4 1
\r
5404 *MESH_TFACE 3 2 5 4
\r
5407 *PROP_MOTIONBLUR 0
\r
5408 *PROP_CASTSHADOW 1
\r
5409 *PROP_RECVSHADOW 1
\r
5413 *NODE_NAME "mat6model0surf116"
\r
5415 *NODE_NAME "mat6model0surf116"
\r
5416 *INHERIT_POS 0 0 0
\r
5417 *INHERIT_ROT 0 0 0
\r
5418 *INHERIT_SCL 0 0 0
\r
5423 *TM_POS 0.000000 0.000000 0.000000
\r
5429 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5430 *MESH_VERTEX_LIST {
\r
5431 *MESH_VERTEX 0 160.000000 -172.000000 416.000000
\r
5432 *MESH_VERTEX 1 156.000000 -176.000000 416.000000
\r
5433 *MESH_VERTEX 2 156.000000 -176.000000 384.000000
\r
5434 *MESH_VERTEX 3 160.000000 -172.000000 384.000000
\r
5435 *MESH_VERTEX 4 156.000000 -176.000000 384.000000
\r
5436 *MESH_VERTEX 5 156.000000 -176.000000 416.000000
\r
5437 *MESH_VERTEX 6 160.000000 -180.000000 416.000000
\r
5438 *MESH_VERTEX 7 160.000000 -180.000000 384.000000
\r
5441 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5442 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5443 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
5444 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
5445 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
5446 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5447 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
5448 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
5449 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5450 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5451 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
5452 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
5455 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5456 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5457 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5458 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5460 *MESH_NUMTVERTEX 8
\r
5462 *MESH_TVERT 0 0.132583 0.250000 1.000000
\r
5463 *MESH_TVERT 1 0.176777 0.250000 1.000000
\r
5464 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
5465 *MESH_TVERT 3 0.132583 0.000000 1.000000
\r
5466 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
5467 *MESH_TVERT 5 0.000000 0.250000 1.000000
\r
5468 *MESH_TVERT 6 0.044194 0.250000 1.000000
\r
5469 *MESH_TVERT 7 0.044194 0.000000 1.000000
\r
5471 *MESH_NUMTVFACES 4
\r
5473 *MESH_TFACE 0 0 2 1
\r
5474 *MESH_TFACE 1 0 3 2
\r
5475 *MESH_TFACE 2 4 6 5
\r
5476 *MESH_TFACE 3 4 7 6
\r
5479 *PROP_MOTIONBLUR 0
\r
5480 *PROP_CASTSHADOW 1
\r
5481 *PROP_RECVSHADOW 1
\r
5485 *NODE_NAME "mat6model0surf117"
\r
5487 *NODE_NAME "mat6model0surf117"
\r
5488 *INHERIT_POS 0 0 0
\r
5489 *INHERIT_ROT 0 0 0
\r
5490 *INHERIT_SCL 0 0 0
\r
5495 *TM_POS 0.000000 0.000000 0.000000
\r
5501 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5502 *MESH_VERTEX_LIST {
\r
5503 *MESH_VERTEX 0 140.000000 -188.000000 384.000000
\r
5504 *MESH_VERTEX 1 140.000000 -164.000000 384.000000
\r
5505 *MESH_VERTEX 2 145.000000 -164.000000 399.000000
\r
5506 *MESH_VERTEX 3 145.000000 -188.000000 399.000000
\r
5507 *MESH_VERTEX 4 145.000000 -164.000000 369.000000
\r
5508 *MESH_VERTEX 5 140.000000 -164.000000 384.000000
\r
5509 *MESH_VERTEX 6 140.000000 -188.000000 384.000000
\r
5510 *MESH_VERTEX 7 145.000000 -188.000000 369.000000
\r
5513 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5514 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5515 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
5516 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
5517 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5518 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5519 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
5520 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
5521 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5522 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5523 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
5524 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
5527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5529 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5530 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5532 *MESH_NUMTVERTEX 8
\r
5534 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5535 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
5536 *MESH_TVERT 2 0.156250 0.187500 1.000000
\r
5537 *MESH_TVERT 3 0.156250 0.000000 1.000000
\r
5538 *MESH_TVERT 4 1.093750 0.187500 1.000000
\r
5539 *MESH_TVERT 5 1.250000 0.187500 1.000000
\r
5540 *MESH_TVERT 6 1.250000 0.000000 1.000000
\r
5541 *MESH_TVERT 7 1.093750 0.000000 1.000000
\r
5543 *MESH_NUMTVFACES 4
\r
5545 *MESH_TFACE 0 0 2 1
\r
5546 *MESH_TFACE 1 0 3 2
\r
5547 *MESH_TFACE 2 4 6 5
\r
5548 *MESH_TFACE 3 4 7 6
\r
5551 *PROP_MOTIONBLUR 0
\r
5552 *PROP_CASTSHADOW 1
\r
5553 *PROP_RECVSHADOW 1
\r
5557 *NODE_NAME "mat6model0surf118"
\r
5559 *NODE_NAME "mat6model0surf118"
\r
5560 *INHERIT_POS 0 0 0
\r
5561 *INHERIT_ROT 0 0 0
\r
5562 *INHERIT_SCL 0 0 0
\r
5567 *TM_POS 0.000000 0.000000 0.000000
\r
5573 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5574 *MESH_VERTEX_LIST {
\r
5575 *MESH_VERTEX 0 140.000000 -1064.000000 384.000000
\r
5576 *MESH_VERTEX 1 140.000000 -1032.000000 384.000000
\r
5577 *MESH_VERTEX 2 145.000000 -1032.000000 399.000000
\r
5578 *MESH_VERTEX 3 145.000000 -1064.000000 399.000000
\r
5579 *MESH_VERTEX 4 145.000000 -1032.000000 369.000000
\r
5580 *MESH_VERTEX 5 140.000000 -1032.000000 384.000000
\r
5581 *MESH_VERTEX 6 140.000000 -1064.000000 384.000000
\r
5582 *MESH_VERTEX 7 145.000000 -1064.000000 369.000000
\r
5585 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5586 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5587 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
5588 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
5589 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5590 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5591 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
5592 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
5593 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5594 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5595 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
5596 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
5599 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5600 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5601 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5602 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5604 *MESH_NUMTVERTEX 8
\r
5606 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
5607 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
5608 *MESH_TVERT 2 0.156250 0.000000 1.000000
\r
5609 *MESH_TVERT 3 0.156250 0.250000 1.000000
\r
5610 *MESH_TVERT 4 1.093750 0.000000 1.000000
\r
5611 *MESH_TVERT 5 1.250000 0.000000 1.000000
\r
5612 *MESH_TVERT 6 1.250000 0.250000 1.000000
\r
5613 *MESH_TVERT 7 1.093750 0.250000 1.000000
\r
5615 *MESH_NUMTVFACES 4
\r
5617 *MESH_TFACE 0 0 2 1
\r
5618 *MESH_TFACE 1 0 3 2
\r
5619 *MESH_TFACE 2 4 6 5
\r
5620 *MESH_TFACE 3 4 7 6
\r
5623 *PROP_MOTIONBLUR 0
\r
5624 *PROP_CASTSHADOW 1
\r
5625 *PROP_RECVSHADOW 1
\r
5629 *NODE_NAME "mat6model0surf119"
\r
5631 *NODE_NAME "mat6model0surf119"
\r
5632 *INHERIT_POS 0 0 0
\r
5633 *INHERIT_ROT 0 0 0
\r
5634 *INHERIT_SCL 0 0 0
\r
5639 *TM_POS 0.000000 0.000000 0.000000
\r
5645 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5646 *MESH_VERTEX_LIST {
\r
5647 *MESH_VERTEX 0 112.000000 -1072.000000 384.000000
\r
5648 *MESH_VERTEX 1 112.000000 -1064.000000 384.000000
\r
5649 *MESH_VERTEX 2 124.000000 -1064.000000 420.000000
\r
5650 *MESH_VERTEX 3 124.000000 -1072.000000 420.000000
\r
5651 *MESH_VERTEX 4 124.000000 -1064.000000 348.000000
\r
5652 *MESH_VERTEX 5 112.000000 -1064.000000 384.000000
\r
5653 *MESH_VERTEX 6 112.000000 -1072.000000 384.000000
\r
5654 *MESH_VERTEX 7 124.000000 -1072.000000 348.000000
\r
5657 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5658 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5659 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
5660 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
5661 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5662 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5663 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
5664 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
5665 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
5666 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5667 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
5668 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
5671 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5672 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5673 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5674 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5676 *MESH_NUMTVERTEX 8
\r
5678 *MESH_TVERT 0 -1.000000 0.062500 1.000000
\r
5679 *MESH_TVERT 1 -1.000000 0.000000 1.000000
\r
5680 *MESH_TVERT 2 -0.625000 0.000000 1.000000
\r
5681 *MESH_TVERT 3 -0.625000 0.062500 1.000000
\r
5682 *MESH_TVERT 4 1.625000 0.000000 1.000000
\r
5683 *MESH_TVERT 5 2.000000 0.000000 1.000000
\r
5684 *MESH_TVERT 6 2.000000 0.062500 1.000000
\r
5685 *MESH_TVERT 7 1.625000 0.062500 1.000000
\r
5687 *MESH_NUMTVFACES 4
\r
5689 *MESH_TFACE 0 0 2 1
\r
5690 *MESH_TFACE 1 0 3 2
\r
5691 *MESH_TFACE 2 4 6 5
\r
5692 *MESH_TFACE 3 4 7 6
\r
5695 *PROP_MOTIONBLUR 0
\r
5696 *PROP_CASTSHADOW 1
\r
5697 *PROP_RECVSHADOW 1
\r
5701 *NODE_NAME "mat6model0surf120"
\r
5703 *NODE_NAME "mat6model0surf120"
\r
5704 *INHERIT_POS 0 0 0
\r
5705 *INHERIT_ROT 0 0 0
\r
5706 *INHERIT_SCL 0 0 0
\r
5711 *TM_POS 0.000000 0.000000 0.000000
\r
5717 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5718 *MESH_VERTEX_LIST {
\r
5719 *MESH_VERTEX 0 -488.000000 564.000000 384.000000
\r
5720 *MESH_VERTEX 1 -488.000000 559.000000 369.000000
\r
5721 *MESH_VERTEX 2 -488.000000 559.000000 399.000000
\r
5722 *MESH_VERTEX 3 -488.000000 544.000000 404.000000
\r
5723 *MESH_VERTEX 4 -488.000000 544.000000 364.000000
\r
5724 *MESH_VERTEX 5 -488.000000 529.000000 369.000000
\r
5725 *MESH_VERTEX 6 -488.000000 524.000000 384.000000
\r
5726 *MESH_VERTEX 7 -488.000000 529.000000 399.000000
\r
5729 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
5730 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
5731 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
5732 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5733 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
5734 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
5735 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5736 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5737 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
5738 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
5739 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
5740 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
5741 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
5742 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
5745 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5746 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5747 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5748 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5749 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5750 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5752 *MESH_NUMTVERTEX 8
\r
5754 *MESH_TVERT 0 0.906250 0.875000 1.000000
\r
5755 *MESH_TVERT 1 0.867188 0.757812 1.000000
\r
5756 *MESH_TVERT 2 0.867188 0.992188 1.000000
\r
5757 *MESH_TVERT 3 0.750000 1.031250 1.000000
\r
5758 *MESH_TVERT 4 0.750000 0.718750 1.000000
\r
5759 *MESH_TVERT 5 0.632812 0.757812 1.000000
\r
5760 *MESH_TVERT 6 0.593750 0.875000 1.000000
\r
5761 *MESH_TVERT 7 0.632812 0.992188 1.000000
\r
5763 *MESH_NUMTVFACES 6
\r
5765 *MESH_TFACE 0 1 2 3
\r
5766 *MESH_TFACE 1 1 3 4
\r
5767 *MESH_TFACE 2 3 5 4
\r
5768 *MESH_TFACE 3 3 7 5
\r
5769 *MESH_TFACE 4 0 2 1
\r
5770 *MESH_TFACE 5 5 7 6
\r
5773 *PROP_MOTIONBLUR 0
\r
5774 *PROP_CASTSHADOW 1
\r
5775 *PROP_RECVSHADOW 1
\r
5779 *NODE_NAME "mat6model0surf121"
\r
5781 *NODE_NAME "mat6model0surf121"
\r
5782 *INHERIT_POS 0 0 0
\r
5783 *INHERIT_ROT 0 0 0
\r
5784 *INHERIT_SCL 0 0 0
\r
5789 *TM_POS 0.000000 0.000000 0.000000
\r
5795 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5796 *MESH_VERTEX_LIST {
\r
5797 *MESH_VERTEX 0 -488.000000 84.000000 384.000000
\r
5798 *MESH_VERTEX 1 -488.000000 79.000000 369.000000
\r
5799 *MESH_VERTEX 2 -488.000000 79.000000 399.000000
\r
5800 *MESH_VERTEX 3 -488.000000 64.000000 404.000000
\r
5801 *MESH_VERTEX 4 -488.000000 64.000000 364.000000
\r
5802 *MESH_VERTEX 5 -488.000000 49.000000 369.000000
\r
5803 *MESH_VERTEX 6 -488.000000 44.000000 384.000000
\r
5804 *MESH_VERTEX 7 -488.000000 49.000000 399.000000
\r
5807 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
5808 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
5809 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
5810 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5811 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
5812 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
5813 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5814 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5815 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
5816 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
5817 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
5818 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
5819 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
5820 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
5823 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5824 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5825 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5826 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5827 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5828 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5830 *MESH_NUMTVERTEX 8
\r
5832 *MESH_TVERT 0 0.906250 1.000000 1.000000
\r
5833 *MESH_TVERT 1 0.867188 0.882812 1.000000
\r
5834 *MESH_TVERT 2 0.867188 1.117188 1.000000
\r
5835 *MESH_TVERT 3 0.750000 1.156250 1.000000
\r
5836 *MESH_TVERT 4 0.750000 0.843750 1.000000
\r
5837 *MESH_TVERT 5 0.632812 0.882812 1.000000
\r
5838 *MESH_TVERT 6 0.593750 1.000000 1.000000
\r
5839 *MESH_TVERT 7 0.632812 1.117188 1.000000
\r
5841 *MESH_NUMTVFACES 6
\r
5843 *MESH_TFACE 0 1 2 3
\r
5844 *MESH_TFACE 1 1 3 4
\r
5845 *MESH_TFACE 2 3 5 4
\r
5846 *MESH_TFACE 3 3 7 5
\r
5847 *MESH_TFACE 4 0 2 1
\r
5848 *MESH_TFACE 5 5 7 6
\r
5851 *PROP_MOTIONBLUR 0
\r
5852 *PROP_CASTSHADOW 1
\r
5853 *PROP_RECVSHADOW 1
\r
5857 *NODE_NAME "mat6model0surf122"
\r
5859 *NODE_NAME "mat6model0surf122"
\r
5860 *INHERIT_POS 0 0 0
\r
5861 *INHERIT_ROT 0 0 0
\r
5862 *INHERIT_SCL 0 0 0
\r
5867 *TM_POS 0.000000 0.000000 0.000000
\r
5873 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5874 *MESH_VERTEX_LIST {
\r
5875 *MESH_VERTEX 0 -520.000000 592.000000 384.000000
\r
5876 *MESH_VERTEX 1 -520.000000 580.000000 348.000000
\r
5877 *MESH_VERTEX 2 -520.000000 580.000000 420.000000
\r
5878 *MESH_VERTEX 3 -520.000000 544.000000 432.000000
\r
5879 *MESH_VERTEX 4 -520.000000 544.000000 336.000000
\r
5880 *MESH_VERTEX 5 -520.000000 508.000000 348.000000
\r
5881 *MESH_VERTEX 6 -520.000000 496.000000 384.000000
\r
5882 *MESH_VERTEX 7 -520.000000 508.000000 420.000000
\r
5885 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
5886 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
5887 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
5888 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
5889 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
5890 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
5891 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5892 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5893 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
5894 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
5895 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
5896 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
5897 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
5898 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
5901 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5902 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5903 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5904 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5905 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5906 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5908 *MESH_NUMTVERTEX 8
\r
5910 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
5911 *MESH_TVERT 1 1.031250 0.718750 1.000000
\r
5912 *MESH_TVERT 2 1.031250 1.281250 1.000000
\r
5913 *MESH_TVERT 3 0.750000 1.375000 1.000000
\r
5914 *MESH_TVERT 4 0.750000 0.625000 1.000000
\r
5915 *MESH_TVERT 5 0.468750 0.718750 1.000000
\r
5916 *MESH_TVERT 6 0.375000 1.000000 1.000000
\r
5917 *MESH_TVERT 7 0.468750 1.281250 1.000000
\r
5919 *MESH_NUMTVFACES 6
\r
5921 *MESH_TFACE 0 1 2 3
\r
5922 *MESH_TFACE 1 1 3 4
\r
5923 *MESH_TFACE 2 3 5 4
\r
5924 *MESH_TFACE 3 3 7 5
\r
5925 *MESH_TFACE 4 0 2 1
\r
5926 *MESH_TFACE 5 5 7 6
\r
5929 *PROP_MOTIONBLUR 0
\r
5930 *PROP_CASTSHADOW 1
\r
5931 *PROP_RECVSHADOW 1
\r
5935 *NODE_NAME "mat6model0surf123"
\r
5937 *NODE_NAME "mat6model0surf123"
\r
5938 *INHERIT_POS 0 0 0
\r
5939 *INHERIT_ROT 0 0 0
\r
5940 *INHERIT_SCL 0 0 0
\r
5945 *TM_POS 0.000000 0.000000 0.000000
\r
5951 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5952 *MESH_VERTEX_LIST {
\r
5953 *MESH_VERTEX 0 -520.000000 559.000000 399.000000
\r
5954 *MESH_VERTEX 1 -520.000000 564.000000 384.000000
\r
5955 *MESH_VERTEX 2 -488.000000 564.000000 384.000000
\r
5956 *MESH_VERTEX 3 -488.000000 559.000000 399.000000
\r
5957 *MESH_VERTEX 4 -520.000000 559.000000 369.000000
\r
5958 *MESH_VERTEX 5 -488.000000 559.000000 369.000000
\r
5961 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
5962 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
5963 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
5964 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
5965 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
5966 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5967 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
5968 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
5969 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
5970 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
5973 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5974 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5975 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5976 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5978 *MESH_NUMTVERTEX 6
\r
5980 *MESH_TVERT 0 0.468750 0.250000 1.000000
\r
5981 *MESH_TVERT 1 0.625000 0.250000 1.000000
\r
5982 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
5983 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
5984 *MESH_TVERT 4 0.781250 0.250000 1.000000
\r
5985 *MESH_TVERT 5 0.781250 0.000000 1.000000
\r
5987 *MESH_NUMTVFACES 4
\r
5989 *MESH_TFACE 0 0 2 1
\r
5990 *MESH_TFACE 1 0 3 2
\r
5991 *MESH_TFACE 2 2 4 1
\r
5992 *MESH_TFACE 3 2 5 4
\r
5995 *PROP_MOTIONBLUR 0
\r
5996 *PROP_CASTSHADOW 1
\r
5997 *PROP_RECVSHADOW 1
\r
6001 *NODE_NAME "mat6model0surf124"
\r
6003 *NODE_NAME "mat6model0surf124"
\r
6004 *INHERIT_POS 0 0 0
\r
6005 *INHERIT_ROT 0 0 0
\r
6006 *INHERIT_SCL 0 0 0
\r
6011 *TM_POS 0.000000 0.000000 0.000000
\r
6017 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6018 *MESH_VERTEX_LIST {
\r
6019 *MESH_VERTEX 0 -488.000000 544.000000 404.000000
\r
6020 *MESH_VERTEX 1 -520.000000 544.000000 404.000000
\r
6021 *MESH_VERTEX 2 -520.000000 559.000000 399.000000
\r
6022 *MESH_VERTEX 3 -488.000000 559.000000 399.000000
\r
6023 *MESH_VERTEX 4 -520.000000 529.000000 399.000000
\r
6024 *MESH_VERTEX 5 -488.000000 529.000000 399.000000
\r
6027 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6028 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6029 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
6030 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
6031 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6032 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6033 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
6034 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6035 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
6036 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
6039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6041 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6042 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6044 *MESH_NUMTVERTEX 6
\r
6046 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
6047 *MESH_TVERT 1 0.312500 0.250000 1.000000
\r
6048 *MESH_TVERT 2 0.468750 0.250000 1.000000
\r
6049 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
6050 *MESH_TVERT 4 0.156250 0.250000 1.000000
\r
6051 *MESH_TVERT 5 0.156250 0.000000 1.000000
\r
6053 *MESH_NUMTVFACES 4
\r
6055 *MESH_TFACE 0 0 2 1
\r
6056 *MESH_TFACE 1 0 3 2
\r
6057 *MESH_TFACE 2 4 0 1
\r
6058 *MESH_TFACE 3 4 5 0
\r
6061 *PROP_MOTIONBLUR 0
\r
6062 *PROP_CASTSHADOW 1
\r
6063 *PROP_RECVSHADOW 1
\r
6067 *NODE_NAME "mat6model0surf125"
\r
6069 *NODE_NAME "mat6model0surf125"
\r
6070 *INHERIT_POS 0 0 0
\r
6071 *INHERIT_ROT 0 0 0
\r
6072 *INHERIT_SCL 0 0 0
\r
6077 *TM_POS 0.000000 0.000000 0.000000
\r
6083 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6084 *MESH_VERTEX_LIST {
\r
6085 *MESH_VERTEX 0 -520.000000 559.000000 369.000000
\r
6086 *MESH_VERTEX 1 -520.000000 544.000000 364.000000
\r
6087 *MESH_VERTEX 2 -488.000000 544.000000 364.000000
\r
6088 *MESH_VERTEX 3 -488.000000 559.000000 369.000000
\r
6089 *MESH_VERTEX 4 -520.000000 529.000000 369.000000
\r
6090 *MESH_VERTEX 5 -488.000000 529.000000 369.000000
\r
6093 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6094 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6095 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6096 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6097 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
6098 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6099 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6100 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
6101 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6102 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
6105 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6106 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6107 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6108 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6110 *MESH_NUMTVERTEX 6
\r
6112 *MESH_TVERT 0 0.781250 0.250000 1.000000
\r
6113 *MESH_TVERT 1 0.937500 0.250000 1.000000
\r
6114 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
6115 *MESH_TVERT 3 0.781250 0.000000 1.000000
\r
6116 *MESH_TVERT 4 1.093750 0.250000 1.000000
\r
6117 *MESH_TVERT 5 1.093750 0.000000 1.000000
\r
6119 *MESH_NUMTVFACES 4
\r
6121 *MESH_TFACE 0 0 2 1
\r
6122 *MESH_TFACE 1 0 3 2
\r
6123 *MESH_TFACE 2 2 4 1
\r
6124 *MESH_TFACE 3 2 5 4
\r
6127 *PROP_MOTIONBLUR 0
\r
6128 *PROP_CASTSHADOW 1
\r
6129 *PROP_RECVSHADOW 1
\r
6133 *NODE_NAME "mat6model0surf126"
\r
6135 *NODE_NAME "mat6model0surf126"
\r
6136 *INHERIT_POS 0 0 0
\r
6137 *INHERIT_ROT 0 0 0
\r
6138 *INHERIT_SCL 0 0 0
\r
6143 *TM_POS 0.000000 0.000000 0.000000
\r
6149 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6150 *MESH_VERTEX_LIST {
\r
6151 *MESH_VERTEX 0 -488.000000 524.000000 384.000000
\r
6152 *MESH_VERTEX 1 -520.000000 524.000000 384.000000
\r
6153 *MESH_VERTEX 2 -520.000000 529.000000 399.000000
\r
6154 *MESH_VERTEX 3 -488.000000 529.000000 399.000000
\r
6155 *MESH_VERTEX 4 -520.000000 529.000000 369.000000
\r
6156 *MESH_VERTEX 5 -520.000000 524.000000 384.000000
\r
6157 *MESH_VERTEX 6 -488.000000 524.000000 384.000000
\r
6158 *MESH_VERTEX 7 -488.000000 529.000000 369.000000
\r
6161 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6162 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6163 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
6164 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
6165 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6166 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6167 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
6168 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
6169 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6170 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6171 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
6172 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
6175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6177 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6178 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6180 *MESH_NUMTVERTEX 8
\r
6182 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6183 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
6184 *MESH_TVERT 2 0.156250 0.250000 1.000000
\r
6185 *MESH_TVERT 3 0.156250 0.000000 1.000000
\r
6186 *MESH_TVERT 4 1.093750 0.250000 1.000000
\r
6187 *MESH_TVERT 5 1.250000 0.250000 1.000000
\r
6188 *MESH_TVERT 6 1.250000 0.000000 1.000000
\r
6189 *MESH_TVERT 7 1.093750 0.000000 1.000000
\r
6191 *MESH_NUMTVFACES 4
\r
6193 *MESH_TFACE 0 0 2 1
\r
6194 *MESH_TFACE 1 0 3 2
\r
6195 *MESH_TFACE 2 4 6 5
\r
6196 *MESH_TFACE 3 4 7 6
\r
6199 *PROP_MOTIONBLUR 0
\r
6200 *PROP_CASTSHADOW 1
\r
6201 *PROP_RECVSHADOW 1
\r
6205 *NODE_NAME "mat6model0surf127"
\r
6207 *NODE_NAME "mat6model0surf127"
\r
6208 *INHERIT_POS 0 0 0
\r
6209 *INHERIT_ROT 0 0 0
\r
6210 *INHERIT_SCL 0 0 0
\r
6215 *TM_POS 0.000000 0.000000 0.000000
\r
6221 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6222 *MESH_VERTEX_LIST {
\r
6223 *MESH_VERTEX 0 -520.000000 112.000000 384.000000
\r
6224 *MESH_VERTEX 1 -520.000000 100.000000 348.000000
\r
6225 *MESH_VERTEX 2 -520.000000 100.000000 420.000000
\r
6226 *MESH_VERTEX 3 -520.000000 64.000000 432.000000
\r
6227 *MESH_VERTEX 4 -520.000000 64.000000 336.000000
\r
6228 *MESH_VERTEX 5 -520.000000 28.000000 348.000000
\r
6229 *MESH_VERTEX 6 -520.000000 16.000000 384.000000
\r
6230 *MESH_VERTEX 7 -520.000000 28.000000 420.000000
\r
6233 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
6234 *MESH_FACENORMAL 1 0.577350 -0.816497 0.000000
\r
6235 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
6236 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
6237 *MESH_FACENORMAL 4 -0.707107 -0.707107 0.000000
\r
6238 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
6239 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
6240 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
6241 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
6242 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
6243 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
6244 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
6245 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
6246 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
6249 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6250 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6251 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6252 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6253 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6254 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6256 *MESH_NUMTVERTEX 8
\r
6258 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
6259 *MESH_TVERT 1 1.031250 0.718750 1.000000
\r
6260 *MESH_TVERT 2 1.031250 1.281250 1.000000
\r
6261 *MESH_TVERT 3 0.750000 1.375000 1.000000
\r
6262 *MESH_TVERT 4 0.750000 0.625000 1.000000
\r
6263 *MESH_TVERT 5 0.468750 0.718750 1.000000
\r
6264 *MESH_TVERT 6 0.375000 1.000000 1.000000
\r
6265 *MESH_TVERT 7 0.468750 1.281250 1.000000
\r
6267 *MESH_NUMTVFACES 6
\r
6269 *MESH_TFACE 0 1 2 3
\r
6270 *MESH_TFACE 1 1 3 4
\r
6271 *MESH_TFACE 2 3 5 4
\r
6272 *MESH_TFACE 3 3 7 5
\r
6273 *MESH_TFACE 4 0 2 1
\r
6274 *MESH_TFACE 5 5 7 6
\r
6277 *PROP_MOTIONBLUR 0
\r
6278 *PROP_CASTSHADOW 1
\r
6279 *PROP_RECVSHADOW 1
\r
6283 *NODE_NAME "mat6model0surf128"
\r
6285 *NODE_NAME "mat6model0surf128"
\r
6286 *INHERIT_POS 0 0 0
\r
6287 *INHERIT_ROT 0 0 0
\r
6288 *INHERIT_SCL 0 0 0
\r
6293 *TM_POS 0.000000 0.000000 0.000000
\r
6299 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6300 *MESH_VERTEX_LIST {
\r
6301 *MESH_VERTEX 0 -520.000000 79.000000 399.000000
\r
6302 *MESH_VERTEX 1 -520.000000 84.000000 384.000000
\r
6303 *MESH_VERTEX 2 -488.000000 84.000000 384.000000
\r
6304 *MESH_VERTEX 3 -488.000000 79.000000 399.000000
\r
6305 *MESH_VERTEX 4 -520.000000 79.000000 369.000000
\r
6306 *MESH_VERTEX 5 -488.000000 79.000000 369.000000
\r
6309 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6310 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6311 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6312 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6313 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
6314 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6315 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6316 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6317 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
6318 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
6321 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6322 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6323 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6324 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6326 *MESH_NUMTVERTEX 6
\r
6328 *MESH_TVERT 0 0.468750 0.250000 1.000000
\r
6329 *MESH_TVERT 1 0.625000 0.250000 1.000000
\r
6330 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
6331 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
6332 *MESH_TVERT 4 0.781250 0.250000 1.000000
\r
6333 *MESH_TVERT 5 0.781250 0.000000 1.000000
\r
6335 *MESH_NUMTVFACES 4
\r
6337 *MESH_TFACE 0 0 2 1
\r
6338 *MESH_TFACE 1 0 3 2
\r
6339 *MESH_TFACE 2 2 4 1
\r
6340 *MESH_TFACE 3 2 5 4
\r
6343 *PROP_MOTIONBLUR 0
\r
6344 *PROP_CASTSHADOW 1
\r
6345 *PROP_RECVSHADOW 1
\r
6349 *NODE_NAME "mat6model0surf129"
\r
6351 *NODE_NAME "mat6model0surf129"
\r
6352 *INHERIT_POS 0 0 0
\r
6353 *INHERIT_ROT 0 0 0
\r
6354 *INHERIT_SCL 0 0 0
\r
6359 *TM_POS 0.000000 0.000000 0.000000
\r
6365 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6366 *MESH_VERTEX_LIST {
\r
6367 *MESH_VERTEX 0 -488.000000 64.000000 404.000000
\r
6368 *MESH_VERTEX 1 -520.000000 64.000000 404.000000
\r
6369 *MESH_VERTEX 2 -520.000000 79.000000 399.000000
\r
6370 *MESH_VERTEX 3 -488.000000 79.000000 399.000000
\r
6371 *MESH_VERTEX 4 -520.000000 49.000000 399.000000
\r
6372 *MESH_VERTEX 5 -488.000000 49.000000 399.000000
\r
6375 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6376 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6377 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
6378 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
6379 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6380 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6381 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
6382 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6383 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
6384 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
6387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6389 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6390 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6392 *MESH_NUMTVERTEX 6
\r
6394 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
6395 *MESH_TVERT 1 0.312500 0.250000 1.000000
\r
6396 *MESH_TVERT 2 0.468750 0.250000 1.000000
\r
6397 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
6398 *MESH_TVERT 4 0.156250 0.250000 1.000000
\r
6399 *MESH_TVERT 5 0.156250 0.000000 1.000000
\r
6401 *MESH_NUMTVFACES 4
\r
6403 *MESH_TFACE 0 0 2 1
\r
6404 *MESH_TFACE 1 0 3 2
\r
6405 *MESH_TFACE 2 4 0 1
\r
6406 *MESH_TFACE 3 4 5 0
\r
6409 *PROP_MOTIONBLUR 0
\r
6410 *PROP_CASTSHADOW 1
\r
6411 *PROP_RECVSHADOW 1
\r
6415 *NODE_NAME "mat6model0surf130"
\r
6417 *NODE_NAME "mat6model0surf130"
\r
6418 *INHERIT_POS 0 0 0
\r
6419 *INHERIT_ROT 0 0 0
\r
6420 *INHERIT_SCL 0 0 0
\r
6425 *TM_POS 0.000000 0.000000 0.000000
\r
6431 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6432 *MESH_VERTEX_LIST {
\r
6433 *MESH_VERTEX 0 -520.000000 79.000000 369.000000
\r
6434 *MESH_VERTEX 1 -520.000000 64.000000 364.000000
\r
6435 *MESH_VERTEX 2 -488.000000 64.000000 364.000000
\r
6436 *MESH_VERTEX 3 -488.000000 79.000000 369.000000
\r
6437 *MESH_VERTEX 4 -520.000000 49.000000 369.000000
\r
6438 *MESH_VERTEX 5 -488.000000 49.000000 369.000000
\r
6441 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6442 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6443 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6444 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6445 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
6446 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6447 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6448 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
6449 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6450 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
6453 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6454 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6455 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6456 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6458 *MESH_NUMTVERTEX 6
\r
6460 *MESH_TVERT 0 0.781250 0.250000 1.000000
\r
6461 *MESH_TVERT 1 0.937500 0.250000 1.000000
\r
6462 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
6463 *MESH_TVERT 3 0.781250 0.000000 1.000000
\r
6464 *MESH_TVERT 4 1.093750 0.250000 1.000000
\r
6465 *MESH_TVERT 5 1.093750 0.000000 1.000000
\r
6467 *MESH_NUMTVFACES 4
\r
6469 *MESH_TFACE 0 0 2 1
\r
6470 *MESH_TFACE 1 0 3 2
\r
6471 *MESH_TFACE 2 2 4 1
\r
6472 *MESH_TFACE 3 2 5 4
\r
6475 *PROP_MOTIONBLUR 0
\r
6476 *PROP_CASTSHADOW 1
\r
6477 *PROP_RECVSHADOW 1
\r
6481 *NODE_NAME "mat6model0surf131"
\r
6483 *NODE_NAME "mat6model0surf131"
\r
6484 *INHERIT_POS 0 0 0
\r
6485 *INHERIT_ROT 0 0 0
\r
6486 *INHERIT_SCL 0 0 0
\r
6491 *TM_POS 0.000000 0.000000 0.000000
\r
6497 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6498 *MESH_VERTEX_LIST {
\r
6499 *MESH_VERTEX 0 -488.000000 44.000000 384.000000
\r
6500 *MESH_VERTEX 1 -520.000000 44.000000 384.000000
\r
6501 *MESH_VERTEX 2 -520.000000 49.000000 399.000000
\r
6502 *MESH_VERTEX 3 -488.000000 49.000000 399.000000
\r
6503 *MESH_VERTEX 4 -520.000000 49.000000 369.000000
\r
6504 *MESH_VERTEX 5 -520.000000 44.000000 384.000000
\r
6505 *MESH_VERTEX 6 -488.000000 44.000000 384.000000
\r
6506 *MESH_VERTEX 7 -488.000000 49.000000 369.000000
\r
6509 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6510 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6511 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
6512 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
6513 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6514 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6515 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
6516 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
6517 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6518 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6519 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
6520 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
6523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6524 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6525 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6526 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6528 *MESH_NUMTVERTEX 8
\r
6530 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6531 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
6532 *MESH_TVERT 2 0.156250 0.250000 1.000000
\r
6533 *MESH_TVERT 3 0.156250 0.000000 1.000000
\r
6534 *MESH_TVERT 4 1.093750 0.250000 1.000000
\r
6535 *MESH_TVERT 5 1.250000 0.250000 1.000000
\r
6536 *MESH_TVERT 6 1.250000 0.000000 1.000000
\r
6537 *MESH_TVERT 7 1.093750 0.000000 1.000000
\r
6539 *MESH_NUMTVFACES 4
\r
6541 *MESH_TFACE 0 0 2 1
\r
6542 *MESH_TFACE 1 0 3 2
\r
6543 *MESH_TFACE 2 4 6 5
\r
6544 *MESH_TFACE 3 4 7 6
\r
6547 *PROP_MOTIONBLUR 0
\r
6548 *PROP_CASTSHADOW 1
\r
6549 *PROP_RECVSHADOW 1
\r
6553 *NODE_NAME "mat6model0surf132"
\r
6555 *NODE_NAME "mat6model0surf132"
\r
6556 *INHERIT_POS 0 0 0
\r
6557 *INHERIT_ROT 0 0 0
\r
6558 *INHERIT_SCL 0 0 0
\r
6563 *TM_POS 0.000000 0.000000 0.000000
\r
6569 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6570 *MESH_VERTEX_LIST {
\r
6571 *MESH_VERTEX 0 -528.000000 580.000000 420.000000
\r
6572 *MESH_VERTEX 1 -528.000000 592.000000 384.000000
\r
6573 *MESH_VERTEX 2 -520.000000 592.000000 384.000000
\r
6574 *MESH_VERTEX 3 -520.000000 580.000000 420.000000
\r
6575 *MESH_VERTEX 4 -528.000000 580.000000 348.000000
\r
6576 *MESH_VERTEX 5 -520.000000 580.000000 348.000000
\r
6579 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6580 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6581 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6582 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6583 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
6584 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6585 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6586 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6587 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
6588 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
6591 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6592 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6593 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6594 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6596 *MESH_NUMTVERTEX 6
\r
6598 *MESH_TVERT 0 0.125000 0.062500 1.000000
\r
6599 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
6600 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
6601 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
6602 *MESH_TVERT 4 0.875000 0.062500 1.000000
\r
6603 *MESH_TVERT 5 0.875000 0.000000 1.000000
\r
6605 *MESH_NUMTVFACES 4
\r
6607 *MESH_TFACE 0 0 2 1
\r
6608 *MESH_TFACE 1 0 3 2
\r
6609 *MESH_TFACE 2 2 4 1
\r
6610 *MESH_TFACE 3 2 5 4
\r
6613 *PROP_MOTIONBLUR 0
\r
6614 *PROP_CASTSHADOW 1
\r
6615 *PROP_RECVSHADOW 1
\r
6619 *NODE_NAME "mat6model0surf133"
\r
6621 *NODE_NAME "mat6model0surf133"
\r
6622 *INHERIT_POS 0 0 0
\r
6623 *INHERIT_ROT 0 0 0
\r
6624 *INHERIT_SCL 0 0 0
\r
6629 *TM_POS 0.000000 0.000000 0.000000
\r
6635 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6636 *MESH_VERTEX_LIST {
\r
6637 *MESH_VERTEX 0 -520.000000 544.000000 432.000000
\r
6638 *MESH_VERTEX 1 -528.000000 544.000000 432.000000
\r
6639 *MESH_VERTEX 2 -528.000000 580.000000 420.000000
\r
6640 *MESH_VERTEX 3 -520.000000 580.000000 420.000000
\r
6641 *MESH_VERTEX 4 -528.000000 508.000000 420.000000
\r
6642 *MESH_VERTEX 5 -520.000000 508.000000 420.000000
\r
6645 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6646 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6647 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
6648 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
6649 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6650 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6651 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
6652 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6653 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
6654 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
6657 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6658 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6659 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6660 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6662 *MESH_NUMTVERTEX 6
\r
6664 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
6665 *MESH_TVERT 1 0.750000 0.062500 1.000000
\r
6666 *MESH_TVERT 2 1.125000 0.062500 1.000000
\r
6667 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
6668 *MESH_TVERT 4 0.375000 0.062500 1.000000
\r
6669 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
6671 *MESH_NUMTVFACES 4
\r
6673 *MESH_TFACE 0 0 2 1
\r
6674 *MESH_TFACE 1 0 3 2
\r
6675 *MESH_TFACE 2 4 0 1
\r
6676 *MESH_TFACE 3 4 5 0
\r
6679 *PROP_MOTIONBLUR 0
\r
6680 *PROP_CASTSHADOW 1
\r
6681 *PROP_RECVSHADOW 1
\r
6685 *NODE_NAME "mat6model0surf134"
\r
6687 *NODE_NAME "mat6model0surf134"
\r
6688 *INHERIT_POS 0 0 0
\r
6689 *INHERIT_ROT 0 0 0
\r
6690 *INHERIT_SCL 0 0 0
\r
6695 *TM_POS 0.000000 0.000000 0.000000
\r
6701 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6702 *MESH_VERTEX_LIST {
\r
6703 *MESH_VERTEX 0 -528.000000 580.000000 348.000000
\r
6704 *MESH_VERTEX 1 -528.000000 544.000000 336.000000
\r
6705 *MESH_VERTEX 2 -520.000000 544.000000 336.000000
\r
6706 *MESH_VERTEX 3 -520.000000 580.000000 348.000000
\r
6707 *MESH_VERTEX 4 -528.000000 508.000000 348.000000
\r
6708 *MESH_VERTEX 5 -520.000000 508.000000 348.000000
\r
6711 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6712 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6713 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6714 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6715 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
6716 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6717 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6718 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
6719 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6720 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
6723 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6724 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6725 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6726 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6728 *MESH_NUMTVERTEX 6
\r
6730 *MESH_TVERT 0 -0.125000 0.062500 1.000000
\r
6731 *MESH_TVERT 1 0.250000 0.062500 1.000000
\r
6732 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
6733 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
6734 *MESH_TVERT 4 0.625000 0.062500 1.000000
\r
6735 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
6737 *MESH_NUMTVFACES 4
\r
6739 *MESH_TFACE 0 0 2 1
\r
6740 *MESH_TFACE 1 0 3 2
\r
6741 *MESH_TFACE 2 2 4 1
\r
6742 *MESH_TFACE 3 2 5 4
\r
6745 *PROP_MOTIONBLUR 0
\r
6746 *PROP_CASTSHADOW 1
\r
6747 *PROP_RECVSHADOW 1
\r
6751 *NODE_NAME "mat6model0surf135"
\r
6753 *NODE_NAME "mat6model0surf135"
\r
6754 *INHERIT_POS 0 0 0
\r
6755 *INHERIT_ROT 0 0 0
\r
6756 *INHERIT_SCL 0 0 0
\r
6761 *TM_POS 0.000000 0.000000 0.000000
\r
6767 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6768 *MESH_VERTEX_LIST {
\r
6769 *MESH_VERTEX 0 -520.000000 496.000000 384.000000
\r
6770 *MESH_VERTEX 1 -528.000000 496.000000 384.000000
\r
6771 *MESH_VERTEX 2 -528.000000 508.000000 420.000000
\r
6772 *MESH_VERTEX 3 -520.000000 508.000000 420.000000
\r
6773 *MESH_VERTEX 4 -528.000000 508.000000 348.000000
\r
6774 *MESH_VERTEX 5 -528.000000 496.000000 384.000000
\r
6775 *MESH_VERTEX 6 -520.000000 496.000000 384.000000
\r
6776 *MESH_VERTEX 7 -520.000000 508.000000 348.000000
\r
6779 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6780 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6781 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
6782 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
6783 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6784 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6785 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
6786 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
6787 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6788 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6789 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
6790 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
6793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6795 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6796 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6798 *MESH_NUMTVERTEX 8
\r
6800 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
6801 *MESH_TVERT 1 -1.000000 0.062500 1.000000
\r
6802 *MESH_TVERT 2 -0.625000 0.062500 1.000000
\r
6803 *MESH_TVERT 3 -0.625000 0.000000 1.000000
\r
6804 *MESH_TVERT 4 1.625000 0.062500 1.000000
\r
6805 *MESH_TVERT 5 2.000000 0.062500 1.000000
\r
6806 *MESH_TVERT 6 2.000000 0.000000 1.000000
\r
6807 *MESH_TVERT 7 1.625000 0.000000 1.000000
\r
6809 *MESH_NUMTVFACES 4
\r
6811 *MESH_TFACE 0 0 2 1
\r
6812 *MESH_TFACE 1 0 3 2
\r
6813 *MESH_TFACE 2 4 6 5
\r
6814 *MESH_TFACE 3 4 7 6
\r
6817 *PROP_MOTIONBLUR 0
\r
6818 *PROP_CASTSHADOW 1
\r
6819 *PROP_RECVSHADOW 1
\r
6823 *NODE_NAME "mat6model0surf136"
\r
6825 *NODE_NAME "mat6model0surf136"
\r
6826 *INHERIT_POS 0 0 0
\r
6827 *INHERIT_ROT 0 0 0
\r
6828 *INHERIT_SCL 0 0 0
\r
6833 *TM_POS 0.000000 0.000000 0.000000
\r
6839 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6840 *MESH_VERTEX_LIST {
\r
6841 *MESH_VERTEX 0 -528.000000 100.000000 420.000000
\r
6842 *MESH_VERTEX 1 -528.000000 112.000000 384.000000
\r
6843 *MESH_VERTEX 2 -520.000000 112.000000 384.000000
\r
6844 *MESH_VERTEX 3 -520.000000 100.000000 420.000000
\r
6845 *MESH_VERTEX 4 -528.000000 100.000000 348.000000
\r
6846 *MESH_VERTEX 5 -520.000000 100.000000 348.000000
\r
6849 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6850 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6851 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6852 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6853 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
6854 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6855 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6856 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6857 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
6858 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
6861 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6862 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6863 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6864 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6866 *MESH_NUMTVERTEX 6
\r
6868 *MESH_TVERT 0 0.125000 0.062500 1.000000
\r
6869 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
6870 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
6871 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
6872 *MESH_TVERT 4 0.875000 0.062500 1.000000
\r
6873 *MESH_TVERT 5 0.875000 0.000000 1.000000
\r
6875 *MESH_NUMTVFACES 4
\r
6877 *MESH_TFACE 0 0 2 1
\r
6878 *MESH_TFACE 1 0 3 2
\r
6879 *MESH_TFACE 2 2 4 1
\r
6880 *MESH_TFACE 3 2 5 4
\r
6883 *PROP_MOTIONBLUR 0
\r
6884 *PROP_CASTSHADOW 1
\r
6885 *PROP_RECVSHADOW 1
\r
6889 *NODE_NAME "mat6model0surf137"
\r
6891 *NODE_NAME "mat6model0surf137"
\r
6892 *INHERIT_POS 0 0 0
\r
6893 *INHERIT_ROT 0 0 0
\r
6894 *INHERIT_SCL 0 0 0
\r
6899 *TM_POS 0.000000 0.000000 0.000000
\r
6905 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6906 *MESH_VERTEX_LIST {
\r
6907 *MESH_VERTEX 0 -520.000000 64.000000 432.000000
\r
6908 *MESH_VERTEX 1 -528.000000 64.000000 432.000000
\r
6909 *MESH_VERTEX 2 -528.000000 100.000000 420.000000
\r
6910 *MESH_VERTEX 3 -520.000000 100.000000 420.000000
\r
6911 *MESH_VERTEX 4 -528.000000 28.000000 420.000000
\r
6912 *MESH_VERTEX 5 -520.000000 28.000000 420.000000
\r
6915 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6916 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6917 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
6918 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
6919 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6920 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6921 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
6922 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
6923 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
6924 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
6927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6929 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6930 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6932 *MESH_NUMTVERTEX 6
\r
6934 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
6935 *MESH_TVERT 1 0.750000 0.062500 1.000000
\r
6936 *MESH_TVERT 2 1.125000 0.062500 1.000000
\r
6937 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
6938 *MESH_TVERT 4 0.375000 0.062500 1.000000
\r
6939 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
6941 *MESH_NUMTVFACES 4
\r
6943 *MESH_TFACE 0 0 2 1
\r
6944 *MESH_TFACE 1 0 3 2
\r
6945 *MESH_TFACE 2 4 0 1
\r
6946 *MESH_TFACE 3 4 5 0
\r
6949 *PROP_MOTIONBLUR 0
\r
6950 *PROP_CASTSHADOW 1
\r
6951 *PROP_RECVSHADOW 1
\r
6955 *NODE_NAME "mat6model0surf138"
\r
6957 *NODE_NAME "mat6model0surf138"
\r
6958 *INHERIT_POS 0 0 0
\r
6959 *INHERIT_ROT 0 0 0
\r
6960 *INHERIT_SCL 0 0 0
\r
6965 *TM_POS 0.000000 0.000000 0.000000
\r
6971 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6972 *MESH_VERTEX_LIST {
\r
6973 *MESH_VERTEX 0 -528.000000 100.000000 348.000000
\r
6974 *MESH_VERTEX 1 -528.000000 64.000000 336.000000
\r
6975 *MESH_VERTEX 2 -520.000000 64.000000 336.000000
\r
6976 *MESH_VERTEX 3 -520.000000 100.000000 348.000000
\r
6977 *MESH_VERTEX 4 -528.000000 28.000000 348.000000
\r
6978 *MESH_VERTEX 5 -520.000000 28.000000 348.000000
\r
6981 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
6982 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
6983 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
6984 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
6985 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
6986 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6987 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6988 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
6989 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
6990 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
6993 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6994 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6995 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6996 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6998 *MESH_NUMTVERTEX 6
\r
7000 *MESH_TVERT 0 -0.125000 0.062500 1.000000
\r
7001 *MESH_TVERT 1 0.250000 0.062500 1.000000
\r
7002 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
7003 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
7004 *MESH_TVERT 4 0.625000 0.062500 1.000000
\r
7005 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
7007 *MESH_NUMTVFACES 4
\r
7009 *MESH_TFACE 0 0 2 1
\r
7010 *MESH_TFACE 1 0 3 2
\r
7011 *MESH_TFACE 2 2 4 1
\r
7012 *MESH_TFACE 3 2 5 4
\r
7015 *PROP_MOTIONBLUR 0
\r
7016 *PROP_CASTSHADOW 1
\r
7017 *PROP_RECVSHADOW 1
\r
7021 *NODE_NAME "mat6model0surf139"
\r
7023 *NODE_NAME "mat6model0surf139"
\r
7024 *INHERIT_POS 0 0 0
\r
7025 *INHERIT_ROT 0 0 0
\r
7026 *INHERIT_SCL 0 0 0
\r
7031 *TM_POS 0.000000 0.000000 0.000000
\r
7037 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7038 *MESH_VERTEX_LIST {
\r
7039 *MESH_VERTEX 0 -520.000000 16.000000 384.000000
\r
7040 *MESH_VERTEX 1 -528.000000 16.000000 384.000000
\r
7041 *MESH_VERTEX 2 -528.000000 28.000000 420.000000
\r
7042 *MESH_VERTEX 3 -520.000000 28.000000 420.000000
\r
7043 *MESH_VERTEX 4 -528.000000 28.000000 348.000000
\r
7044 *MESH_VERTEX 5 -528.000000 16.000000 384.000000
\r
7045 *MESH_VERTEX 6 -520.000000 16.000000 384.000000
\r
7046 *MESH_VERTEX 7 -520.000000 28.000000 348.000000
\r
7049 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
7050 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
7051 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
7052 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
7053 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
7054 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
7055 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
7056 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
7057 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
7058 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
7059 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
7060 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
7063 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7065 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7066 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7068 *MESH_NUMTVERTEX 8
\r
7070 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
7071 *MESH_TVERT 1 -1.000000 0.062500 1.000000
\r
7072 *MESH_TVERT 2 -0.625000 0.062500 1.000000
\r
7073 *MESH_TVERT 3 -0.625000 0.000000 1.000000
\r
7074 *MESH_TVERT 4 1.625000 0.062500 1.000000
\r
7075 *MESH_TVERT 5 2.000000 0.062500 1.000000
\r
7076 *MESH_TVERT 6 2.000000 0.000000 1.000000
\r
7077 *MESH_TVERT 7 1.625000 0.000000 1.000000
\r
7079 *MESH_NUMTVFACES 4
\r
7081 *MESH_TFACE 0 0 2 1
\r
7082 *MESH_TFACE 1 0 3 2
\r
7083 *MESH_TFACE 2 4 6 5
\r
7084 *MESH_TFACE 3 4 7 6
\r
7087 *PROP_MOTIONBLUR 0
\r
7088 *PROP_CASTSHADOW 1
\r
7089 *PROP_RECVSHADOW 1
\r