1 raw set places_tuba "tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24 tUba25 tUba26 tUba27 tUba28 tUba29 tUba30 tUba31 tUba32"
2 raw set places_percussion "tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19 tChr20 tChr21 tChr22 tChr23 tChr24 tChr25 tChr26 tChr27 tChr38 tChr39 tChr30 tChr31 tChr32"
5 channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
10 raw settemp g_balance_tuba_attenuation 0.1
11 raw settemp g_balance_tuba_damage 0
14 cmd debug_assert_canfire 1
15 buttons left backward crouch attack1
19 cmd debug_assert_canfire 0
24 cmd debug_assert_canfire 1
25 buttons backward crouch attack1
29 cmd debug_assert_canfire 0
34 cmd debug_assert_canfire 1
35 buttons right backward crouch attack1
39 cmd debug_assert_canfire 0
44 cmd debug_assert_canfire 1
45 buttons forward right crouch attack1
49 cmd debug_assert_canfire 0
54 cmd debug_assert_canfire 1
55 buttons crouch attack1
59 cmd debug_assert_canfire 0
64 cmd debug_assert_canfire 1
65 buttons left backward crouch attack2
69 cmd debug_assert_canfire 0
74 cmd debug_assert_canfire 1
75 buttons right crouch attack1
79 cmd debug_assert_canfire 0
84 cmd debug_assert_canfire 1
85 buttons forward left crouch attack1
89 cmd debug_assert_canfire 0
94 cmd debug_assert_canfire 1
95 buttons forward crouch attack1
99 cmd debug_assert_canfire 0
104 cmd debug_assert_canfire 1
105 buttons left crouch attack1
109 cmd debug_assert_canfire 0
114 cmd debug_assert_canfire 1
115 buttons left backward attack1
119 cmd debug_assert_canfire 0
124 cmd debug_assert_canfire 1
125 buttons backward attack1
129 cmd debug_assert_canfire 0
134 cmd debug_assert_canfire 1
135 buttons backward right attack1
139 cmd debug_assert_canfire 0
144 cmd debug_assert_canfire 1
145 buttons right crouch attack2
149 cmd debug_assert_canfire 0
154 cmd debug_assert_canfire 1
155 buttons forward left crouch attack2
159 cmd debug_assert_canfire 0
164 cmd debug_assert_canfire 1
165 buttons forward right attack1
169 cmd debug_assert_canfire 0
174 cmd debug_assert_canfire 1
179 cmd debug_assert_canfire 0
184 cmd debug_assert_canfire 1
185 buttons left backward attack2
189 cmd debug_assert_canfire 0
194 cmd debug_assert_canfire 1
195 buttons right attack1
199 cmd debug_assert_canfire 0
204 cmd debug_assert_canfire 1
205 buttons forward left attack1
209 cmd debug_assert_canfire 0
214 cmd debug_assert_canfire 1
215 buttons forward attack1
219 cmd debug_assert_canfire 0
224 cmd debug_assert_canfire 1
229 cmd debug_assert_canfire 0
234 cmd debug_assert_canfire 1
235 buttons forward right attack2
239 cmd debug_assert_canfire 0
244 cmd debug_assert_canfire 1
249 cmd debug_assert_canfire 0
254 cmd debug_assert_canfire 1
255 buttons backward right jump attack1
259 cmd debug_assert_canfire 0
264 cmd debug_assert_canfire 1
265 buttons right attack2
269 cmd debug_assert_canfire 0
274 cmd debug_assert_canfire 1
275 buttons forward left attack2
279 cmd debug_assert_canfire 0
284 cmd debug_assert_canfire 1
285 buttons forward attack2
289 cmd debug_assert_canfire 0
294 cmd debug_assert_canfire 1
299 cmd debug_assert_canfire 0
304 cmd debug_assert_canfire 1
305 buttons left backward jump attack2
309 cmd debug_assert_canfire 0
314 cmd debug_assert_canfire 1
315 buttons right jump attack1
319 cmd debug_assert_canfire 0
324 cmd debug_assert_canfire 1
325 buttons forward left jump attack1
329 cmd debug_assert_canfire 0
334 cmd debug_assert_canfire 1
335 buttons forward jump attack1
339 cmd debug_assert_canfire 0
344 cmd debug_assert_canfire 1
345 buttons left jump attack1
349 cmd debug_assert_canfire 0
354 cmd debug_assert_canfire 1
355 buttons forward right jump attack2
359 cmd debug_assert_canfire 0
364 cmd debug_assert_canfire 1
369 cmd debug_assert_canfire 0
374 cmd debug_assert_canfire 1
375 buttons right jump attack2
379 cmd debug_assert_canfire 0
384 cmd debug_assert_canfire 1
385 buttons forward left jump attack2
389 cmd debug_assert_canfire 0
394 cmd debug_assert_canfire 1
395 buttons forward jump attack2
399 cmd debug_assert_canfire 0
404 cmd debug_assert_canfire 1
405 buttons left jump attack2
409 cmd debug_assert_canfire 0
427 # laser = lasershot NONE
431 cmd aimtarget "tPercussion 1"
435 raw settemp g_balance_laser_primary_refire 0.3
436 percussion 38 # 038_Snare_1-0.wav
438 cmd debug_assert_canfire 1
441 cmd debug_assert_canfire 0
445 percussion 40 # 040_Snare_2-0.wav
448 # shotgun = RELOADSOUND slap
452 cmd aimtarget "tPercussion 1"
456 percussion 74 # 074_Guiro_2_Long-0.wav
458 cmd debug_assert_canfire 1
461 cmd debug_assert_canfire 0
470 cmd aimtarget "tPercussion 1"
474 raw settemp g_balance_uzi_reload_ammo 0
475 raw settemp g_balance_uzi_first_refire 0.2
476 raw settemp g_balance_uzi_sustained_refire 0.2
477 percussion 27 # 027_High_Q-0.wav
479 cmd debug_assert_canfire 1
482 cmd debug_assert_canfire 0
486 busy 0.4 # BUG: for some reason refire time is doubled :(
487 percussion 31 # 031_Sticks-0.wav
489 percussion 37 # 037_Stick_Rim-0.wav
491 percussion 33 # 033_Metronome_Click-0.wav
493 percussion 39 # 039_Clap_Hand-0.wav
495 percussion 53 # 053_Cymbal_Ride_Bell-0.wav
497 percussion 54 # 054_Tombourine-0.wav
499 percussion 36 # 036_Kick_2-0.wav
502 # grenadelauncher = RELOADSOUND RELOADSOUND
509 cmd aimtarget "tPercussion 1"
513 raw settemp g_balance_electro_primary_refire 0.2
514 percussion 49 # 049_Cymbal_Crash_1-0.wav
516 cmd debug_assert_canfire 1
519 cmd debug_assert_canfire 0
523 percussion 57 # 057_Cymbal_Crash_2-0.wav
526 # crylink = big small
530 cmd aimtarget "tPercussion 1"
534 raw settemp g_balance_crylink_primary_refire 0.3
535 raw settemp g_balance_crylink_secondary_refire 0.2
536 percussion 34 # 034_Metronome_Bell-0.wav
538 cmd debug_assert_canfire 1
541 cmd debug_assert_canfire 0
545 percussion 45 # 045_Tom_Mid_2-0.wav
547 cmd debug_assert_canfire 1
550 cmd debug_assert_canfire 0
554 percussion 47 # 047_Tom_Mid_1-0.wav
556 percussion 48 # 048_Tom_High_2-0.wav
558 percussion 50 # 048_Tom_High_2-0.wav
560 percussion 56 # 056_Cow_Bell-0.wav
567 cmd aimtarget "tPercussion 1"
571 raw settemp g_balance_nex_primary_refire 1.25
572 percussion 52 # 052_Cymbal_Chinese-0.wav
574 cmd debug_assert_canfire 1
577 cmd debug_assert_canfire 0
582 # minstanex is nex CLONE_OF_LASER
586 cmd aimtarget "tPercussion 1"
590 raw settemp g_balance_minstanex_refire 1
591 percussion 55 # 055_Cymbal_Splash-0.wav
593 cmd debug_assert_canfire 1
596 cmd debug_assert_canfire 0
601 # hagar is rocket BAD
605 cmd aimtarget "tPercussion 1"
609 raw settemp g_balance_hagar_primary_refire 0.2
610 percussion 35 # 035_Kick_1-0.wav
612 cmd debug_assert_canfire 1
615 cmd debug_assert_canfire 0
619 percussion 60 # 060_Bongo_High-0.wav
621 percussion 61 # 061_Bongo_Low-0.wav
623 percussion 65 # 065_Timbale_High-0.wav
625 percussion 66 # 066_Timbale_Low-0.wav
628 # TODO hookbomb would be useful for #60
634 cmd aimtarget "tPercussion 1"
638 raw settemp g_balance_rocketlauncher_refire 1.1
639 percussion 25 # 025_Snare_Roll-0.wav
641 cmd debug_assert_canfire 1
644 cmd debug_assert_canfire 0
654 cmd aimtarget "tPercussion 1"
658 raw settemp g_balance_hook_primary_refire 0.3
659 percussion 62 # 062_Conga_High_1_Mute-0.wav
661 cmd debug_assert_canfire 1
664 cmd debug_assert_canfire 0
668 percussion 63 # 063_Conga_High_2_Open-0.wav
671 # seeker is BADFLYSOUND tag
676 cmd aimtarget "tPercussion 1"
680 raw settemp g_balance_seeker_tag_refire 0.2
681 percussion 41 # 041_Tom_Low_2-0.wav
683 cmd debug_assert_canfire 1
686 cmd debug_assert_canfire 0
690 percussion 51 # 051_Cymbal_Ride_1-0.wav
692 percussion 43 # 043_Tom_Low_1-0.wav
694 percussion 59 # 059_Cymbal_Ride_2-0.wav
696 percussion 46 # 046_Hi-Hat_Open-0.wav
704 cmd aimtarget "tPercussion 1"
710 # cmd debug_assert_canfire 1
713 # cmd debug_assert_canfire 0
717 percussion 58 # 058_Vibra-Slap-0.wav
719 cmd debug_assert_canfire 1
722 cmd debug_assert_canfire 0
730 cmd aimtarget "tPercussion 1"
732 raw settemp g_jetpack_attenuation 0.5
734 percussion 42 # 042_Hi-Hat_Closed-0.wav
740 percussion 32 # 032_Square_Click-0.wav
742 percussion 44 # 044_Hi-Hat_Pedal-0.wav
744 percussion 64 # 064_Conga_Low-0.wav
750 cmd aimtarget "tPercussion 1"
778 # instantiate our bots!
780 bot instance_tuba_red
785 cmd movetotarget @places_tuba
789 bot instance_tuba_blue
794 cmd movetotarget @places_tuba
803 cmd movetotarget @places_percussion
812 cmd movetotarget @places_percussion
821 cmd movetotarget @places_percussion
830 cmd movetotarget @places_percussion
839 cmd movetotarget @places_percussion
848 cmd movetotarget @places_percussion
852 bot instance_minstanex
857 cmd movetotarget @places_percussion
866 cmd movetotarget @places_percussion
875 cmd movetotarget @places_percussion
884 cmd movetotarget @places_percussion
893 cmd movetotarget @places_percussion
902 cmd movetotarget @places_percussion
911 cmd movetotarget @places_percussion
920 cmd cc "playermodel models/player/suiseiseki.zym"
921 cmd movetotarget @places_percussion