5 timeoffset_preintermission 2
6 timeoffset_postintermission 2
9 raw set places_tuba "tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24 tUba25 tUba26 tUba27 tUba28 tUba29 tUba30 tUba31 tUba32"
10 raw set places_percussion "tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19 tChr20 tChr21 tChr22 tChr23 tChr24 tChr25 tChr26 tChr27 tChr38 tChr39 tChr30 tChr31 tChr32"
11 raw set places_vocals "tVocals"
13 raw settemp bot_ai_thinkinterval 0
14 raw settemp bot_sound_monopoly 1
17 channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
22 raw settemp g_balance_tuba_attenuation 0.1
23 raw settemp g_balance_tuba_damage 0
26 cmd debug_assert_canfire 1
27 buttons left backward crouch attack1
31 cmd debug_assert_canfire 0
36 cmd debug_assert_canfire 1
37 buttons backward crouch attack1
41 cmd debug_assert_canfire 0
46 cmd debug_assert_canfire 1
47 buttons right backward crouch attack1
51 cmd debug_assert_canfire 0
56 cmd debug_assert_canfire 1
57 buttons forward right crouch attack1
61 cmd debug_assert_canfire 0
66 cmd debug_assert_canfire 1
67 buttons crouch attack1
71 cmd debug_assert_canfire 0
76 cmd debug_assert_canfire 1
77 buttons left backward crouch attack2
81 cmd debug_assert_canfire 0
86 cmd debug_assert_canfire 1
87 buttons right crouch attack1
91 cmd debug_assert_canfire 0
96 cmd debug_assert_canfire 1
97 buttons forward left crouch attack1
101 cmd debug_assert_canfire 0
106 cmd debug_assert_canfire 1
107 buttons forward crouch attack1
111 cmd debug_assert_canfire 0
116 cmd debug_assert_canfire 1
117 buttons left crouch attack1
121 cmd debug_assert_canfire 0
126 cmd debug_assert_canfire 1
127 buttons left backward attack1
131 cmd debug_assert_canfire 0
136 cmd debug_assert_canfire 1
137 buttons backward attack1
141 cmd debug_assert_canfire 0
146 cmd debug_assert_canfire 1
147 buttons backward right attack1
151 cmd debug_assert_canfire 0
156 cmd debug_assert_canfire 1
157 buttons right crouch attack2
161 cmd debug_assert_canfire 0
166 cmd debug_assert_canfire 1
167 buttons forward left crouch attack2
171 cmd debug_assert_canfire 0
176 cmd debug_assert_canfire 1
177 buttons forward right attack1
181 cmd debug_assert_canfire 0
186 cmd debug_assert_canfire 1
191 cmd debug_assert_canfire 0
196 cmd debug_assert_canfire 1
197 buttons left backward attack2
201 cmd debug_assert_canfire 0
206 cmd debug_assert_canfire 1
207 buttons right attack1
211 cmd debug_assert_canfire 0
216 cmd debug_assert_canfire 1
217 buttons forward left attack1
221 cmd debug_assert_canfire 0
226 cmd debug_assert_canfire 1
227 buttons forward attack1
231 cmd debug_assert_canfire 0
236 cmd debug_assert_canfire 1
241 cmd debug_assert_canfire 0
246 cmd debug_assert_canfire 1
247 buttons forward right attack2
251 cmd debug_assert_canfire 0
256 cmd debug_assert_canfire 1
261 cmd debug_assert_canfire 0
266 cmd debug_assert_canfire 1
267 buttons backward right jump attack1
271 cmd debug_assert_canfire 0
276 cmd debug_assert_canfire 1
277 buttons right attack2
281 cmd debug_assert_canfire 0
286 cmd debug_assert_canfire 1
287 buttons forward left attack2
291 cmd debug_assert_canfire 0
296 cmd debug_assert_canfire 1
297 buttons forward attack2
301 cmd debug_assert_canfire 0
306 cmd debug_assert_canfire 1
311 cmd debug_assert_canfire 0
316 cmd debug_assert_canfire 1
317 buttons left backward jump attack2
321 cmd debug_assert_canfire 0
326 cmd debug_assert_canfire 1
327 buttons right jump attack1
331 cmd debug_assert_canfire 0
336 cmd debug_assert_canfire 1
337 buttons forward left jump attack1
341 cmd debug_assert_canfire 0
346 cmd debug_assert_canfire 1
347 buttons forward jump attack1
351 cmd debug_assert_canfire 0
356 cmd debug_assert_canfire 1
357 buttons left jump attack1
361 cmd debug_assert_canfire 0
366 cmd debug_assert_canfire 1
367 buttons forward right jump attack2
371 cmd debug_assert_canfire 0
376 cmd debug_assert_canfire 1
381 cmd debug_assert_canfire 0
386 cmd debug_assert_canfire 1
387 buttons right jump attack2
391 cmd debug_assert_canfire 0
396 cmd debug_assert_canfire 1
397 buttons forward left jump attack2
401 cmd debug_assert_canfire 0
406 cmd debug_assert_canfire 1
407 buttons forward jump attack2
411 cmd debug_assert_canfire 0
416 cmd debug_assert_canfire 1
417 buttons left jump attack2
421 cmd debug_assert_canfire 0
439 # laser = lasershot NONE
443 cmd aimtarget "tPercussion 1"
447 raw settemp g_balance_laser_primary_refire 0.3
448 percussion 38 # 038_Snare_1-0.wav
450 cmd debug_assert_canfire 1
453 cmd debug_assert_canfire 0
457 percussion 40 # 040_Snare_2-0.wav
460 # shotgun = RELOADSOUND slap
464 cmd aimtarget "tPercussion 1"
468 percussion 74 # 074_Guiro_2_Long-0.wav
470 cmd debug_assert_canfire 1
473 cmd debug_assert_canfire 0
482 cmd aimtarget "tPercussion 1"
486 raw settemp g_balance_uzi_reload_ammo 0
487 raw settemp g_balance_uzi_first_refire 0.1
488 raw settemp g_balance_uzi_sustained_refire 0.1
489 raw settemp g_casings 0
490 percussion 27 # 027_High_Q-0.wav
492 cmd debug_assert_canfire 1
495 cmd debug_assert_canfire 0
499 percussion 31 # 031_Sticks-0.wav
501 percussion 37 # 037_Stick_Rim-0.wav
503 percussion 33 # 033_Metronome_Click-0.wav
505 percussion 36 # 036_Kick_2-0.wav
507 percussion 53 # 053_Cymbal_Ride_Bell-0.wav
509 percussion 54 # 054_Tombourine-0.wav
512 # grenadelauncher = RELOADSOUND RELOADSOUND
514 # electro = beam BADFLYSOUND
519 cmd aimtarget "tPercussion 1"
523 raw settemp g_balance_electro_primary_refire 0.2
524 percussion 49 # 049_Cymbal_Crash_1-0.wav
526 cmd debug_assert_canfire 1
529 cmd debug_assert_canfire 0
533 percussion 57 # 057_Cymbal_Crash_2-0.wav
536 # crylink = big small
540 cmd aimtarget "tPercussion 1"
544 raw settemp g_balance_crylink_primary_refire 0.3
545 raw settemp g_balance_crylink_secondary_refire 0.2
546 percussion 34 # 034_Metronome_Bell-0.wav
548 cmd debug_assert_canfire 1
551 cmd debug_assert_canfire 0
555 percussion 45 # 045_Tom_Mid_2-0.wav
557 cmd debug_assert_canfire 1
560 cmd debug_assert_canfire 0
564 percussion 47 # 047_Tom_Mid_1-0.wav
566 percussion 48 # 048_Tom_High_2-0.wav
568 percussion 50 # 048_Tom_High_2-0.wav
570 percussion 56 # 056_Cow_Bell-0.wav
572 percussion 67 # 067_Agogo_High-0.wav
574 percussion 68 # 068_Agogo_Low-0.wav
576 percussion 71 # 071_Whistle_1_High_Short-0.wav
578 percussion 72 # 072_Whistle_2_Low_Long-0.wav
585 cmd aimtarget "tPercussion 1"
589 raw settemp g_balance_nex_primary_refire 1.25
590 percussion 52 # 052_Cymbal_Chinese-0.wav
592 cmd debug_assert_canfire 1
595 cmd debug_assert_canfire 0
600 # minstanex is nex CLONE_OF_LASER
604 cmd aimtarget "tPercussion 1"
608 raw settemp g_balance_minstanex_refire 1
609 percussion 55 # 055_Cymbal_Splash-0.wav
611 cmd debug_assert_canfire 1
614 cmd debug_assert_canfire 0
619 # hagar is rocket BAD
623 cmd aimtarget "tPercussion 1"
627 raw settemp g_balance_hagar_primary_refire 0.2
628 percussion 35 # 035_Kick_1-0.wav
630 cmd debug_assert_canfire 1
633 cmd debug_assert_canfire 0
637 percussion 39 # 039_Clap_Hand-0.wav
639 percussion 60 # 060_Bongo_High-0.wav
641 percussion 61 # 061_Bongo_Low-0.wav
643 percussion 65 # 065_Timbale_High-0.wav
645 percussion 66 # 066_Timbale_Low-0.wav
648 # TODO hookbomb would be useful for #60
654 cmd aimtarget "tPercussion 1"
658 raw settemp g_balance_rocketlauncher_refire 1.1
659 percussion 25 # 025_Snare_Roll-0.wav
661 cmd debug_assert_canfire 1
664 cmd debug_assert_canfire 0
674 cmd aimtarget "tPercussion 1"
678 raw settemp g_balance_hook_primary_refire 0.3
679 raw settemp g_balance_hook_secondary_refire 0.9
680 percussion 62 # 062_Conga_High_1_Mute-0.wav
682 cmd debug_assert_canfire 1
685 cmd debug_assert_canfire 0
689 percussion 63 # 063_Conga_High_2_Open-0.wav
691 percussion 84 # 084_Belltree-0.wav
693 cmd debug_assert_canfire 1
696 cmd debug_assert_canfire 0
700 percussion 81 # 081_Triangle_2_Open-0.wav
703 # seeker is BADFLYSOUND tag
708 cmd aimtarget "tPercussion 1"
712 raw settemp g_balance_seeker_tag_refire 0.2
713 percussion 41 # 041_Tom_Low_2-0.wav
715 cmd debug_assert_canfire 1
718 cmd debug_assert_canfire 0
722 percussion 51 # 051_Cymbal_Ride_1-0.wav
724 percussion 43 # 043_Tom_Low_1-0.wav
726 percussion 59 # 059_Cymbal_Ride_2-0.wav
728 percussion 46 # 046_Hi-Hat_Open-0.wav
730 percussion 69 # 069_Cabasa-0.wav
732 percussion 82 # 069_Shaker-0.wav
740 cmd aimtarget "tPercussion 1"
744 raw settemp g_balance_rifle_secondary_refire 0.3
747 # cmd debug_assert_canfire 1
750 # cmd debug_assert_canfire 0
754 percussion 58 # 058_Vibra-Slap-0.wav
756 cmd debug_assert_canfire 1
759 cmd debug_assert_canfire 0
767 cmd aimtarget "tPercussion 1"
769 raw settemp g_jetpack_attenuation 0.5
771 percussion 42 # 042_Hi-Hat_Closed-0.wav
776 percussion 32 # 032_Square_Click-0.wav
778 percussion 44 # 044_Hi-Hat_Pedal-0.wav
780 percussion 64 # 064_Conga_Low-0.wav
786 cmd aimtarget "tPercussion 1"
789 percussion 29 # not in freepats
794 percussion 30 # not in freepats
800 cmd aimtarget "tPercussion 1"
828 # instantiate our bots!
830 bot instance_tuba_red
835 cmd movetotarget @places_tuba
839 bot instance_tuba_blue
844 cmd movetotarget @places_tuba
853 cmd movetotarget @places_percussion
862 cmd movetotarget @places_percussion
871 cmd movetotarget @places_percussion
880 cmd movetotarget @places_percussion
889 cmd movetotarget @places_percussion
898 cmd movetotarget @places_percussion
902 bot instance_minstanex
907 cmd movetotarget @places_percussion
916 cmd movetotarget @places_percussion
925 cmd movetotarget @places_percussion
934 cmd movetotarget @places_percussion
943 cmd movetotarget @places_percussion
952 cmd movetotarget @places_percussion
961 cmd movetotarget @places_percussion
965 bot instance_switcher
970 cmd movetotarget @places_percussion
979 cmd cc "playermodel models/player/suiseiseki.zym"
980 cmd movetotarget @places_vocals