1 raw set places_tuba "tUba"
2 raw set places_percussion "tChr"
3 raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57 end58 end59 end60 end61 end62 end63"
6 channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
11 cmd console "g_balance_tuba_attenuation 0.1"
12 cmd console "g_balance_tuba_damage 0"
15 buttons left backward crouch attack1
23 buttons backward crouch attack1
31 buttons right backward crouch attack1
39 buttons forward right crouch attack1
47 buttons crouch attack1
55 buttons left backward crouch attack2
63 buttons right crouch attack1
71 buttons forward left crouch attack1
79 buttons forward crouch attack1
87 buttons left crouch attack1
95 buttons left backward attack1
103 buttons backward attack1
111 buttons backward right attack1
119 buttons right crouch attack2
127 buttons forward left crouch attack2
135 buttons forward right attack1
151 buttons left backward attack2
159 buttons right attack1
167 buttons forward left attack1
175 buttons forward attack1
191 buttons forward right attack2
207 buttons backward right jump attack1
215 buttons right attack2
223 buttons forward left attack2
231 buttons forward attack2
247 buttons left backward jump attack2
255 buttons right jump attack1
263 buttons forward left jump attack1
271 buttons forward jump attack1
279 buttons left jump attack1
287 buttons forward right jump attack2
303 buttons right jump attack2
311 buttons forward left jump attack2
319 buttons forward jump attack2
327 buttons left jump attack2
351 cmd aimtarget "tPercussion 1"
366 cmd aimtarget "tPercussion 1"
381 cmd aimtarget "tPercussion 1"
404 cmd console "g_jetpack_attenuation 0.5"
430 cmd aimtarget "tPercussion 1"
445 cmd aimtarget "tPercussion 1"
461 cmd aimtarget "tPercussion 1"
486 cmd aimtarget "tPercussion 1"
508 cmd console settemp g_balance_campingrifle_magazinecapacity 0
509 cmd aimtarget "tPercussion 1"
530 cmd aimtarget "tPercussion 1"
551 cmd aimtarget "tPercussion 1"
565 cmd aimtarget "tPercussion 1"
579 cmd aimtarget "tPercussion 1"
593 cmd aimtarget "tPercussion 1"
607 cmd aimtarget "tPercussion 1"
619 # instantiate our bots!
623 cmd movetotarget @places_tuba
626 cmd movetotarget @places_end
636 cmd console settemp bot_navigation_ignoreplayers 1
637 cmd movetotarget start
639 bot percussion_movetoplace
641 cmd movetotarget @places_percussion
644 cmd movetotarget @places_end
654 cmd console settemp bot_navigation_ignoreplayers 1
655 cmd movetotarget start
657 bot instance_tuba_red
658 include tuba_movetoplace
662 bot instance_tuba_blue
663 include tuba_movetoplace
668 include percussion_movetoplace
673 include percussion_movetoplace
678 include percussion_movetoplace
683 include percussion_movetoplace
688 include percussion_movetoplace
693 include percussion_movetoplace
698 include percussion_movetoplace
703 include percussion_movetoplace
708 include percussion_movetoplace
713 include percussion_movetoplace
718 include percussion_movetoplace
722 bot instance_fireball
723 include percussion_movetoplace
728 include percussion_movetoplace
732 bot instance_minstanex
733 include percussion_movetoplace
738 include percussion_movetoplace
743 include percussion_movetoplace
748 include percussion_movetoplace
752 # rocket_fly = 025 snare roll
753 ## rocket_impact = 049 cymbal crash = 057 cymbal crash
754 # electro_fire = 049 cymbal crash = 057 cymbal crash
755 # electro_fire2 = 040 snare 2
757 # crylink_fire2 = 046 hihat open
758 # crylink_fire = 042 hihat closed
759 # jetpack = 044 hihat pedal
761 # hagar_fire = 038 snare 1
762 # lasergun_fire = 039 clap hand
763 # hook_fire = 058 vibra slap
764 # hookbomb_fire = 055 cymbal splash
765 # campingrifle_fire = 065 timbale high
766 # campingrifle_fire2 = 066 timbale low
767 # fireball_fire = 052 cymbal chinese
768 # fireball_prefire2 = 072 whistle 2 low long
769 # grenade_fire = 035 kick 1
770 # minstanexfire = 053 cymbal ride bell
771 # nexfire = 051 cymbal ride
772 # shotgun_fire = 059 cymbal ride
773 # weapon_switch = 037 stick rim