2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum {m_none, m_main, m_demo, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_lanconfig, m_gameoptions, m_search, m_slist} m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
90 //qboolean m_recursiveDraw;
93 qboolean m_return_onerror;
94 char m_return_reason [32];
96 #define StartingGame (m_multiplayer_cursor == 1)
97 #define JoiningGame (m_multiplayer_cursor == 0)
98 #define IPXConfig (m_net_cursor == 0)
99 #define TCPIPConfig (m_net_cursor == 1)
101 void M_ConfigureNetSubsystem(void);
111 demonames_t Demos[35];
117 Draws one solid graphics character
120 void M_DrawCharacter (int cx, int line, int num)
122 Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
125 void M_Print (int cx, int cy, char *str)
129 M_DrawCharacter (cx, cy, (*str)+128);
135 void M_PrintWhite (int cx, int cy, char *str)
139 M_DrawCharacter (cx, cy, *str);
145 void M_DrawPic (int x, int y, qpic_t *pic)
147 Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
150 byte identityTable[256];
151 byte translationTable[256];
153 void M_BuildTranslationTable(int top, int bottom)
158 for (j = 0; j < 256; j++)
159 identityTable[j] = j;
160 dest = translationTable;
161 source = identityTable;
162 memcpy (dest, source, 256);
164 // LordHavoc: corrected skin color ranges
165 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
166 memcpy (dest + TOP_RANGE, source + top, 16);
168 for (j=0 ; j<16 ; j++)
169 dest[TOP_RANGE+j] = source[top+15-j];
171 // LordHavoc: corrected skin color ranges
172 if (bottom < 128 || (bottom >= 224 && bottom < 240))
173 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
175 for (j=0 ; j<16 ; j++)
176 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
180 void M_DrawPicTranslate (int x, int y, qpic_t *pic)
182 Draw_PicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
186 void M_DrawTextBox (int x, int y, int width, int lines)
195 p = Draw_CachePic ("gfx/box_tl.lmp");
196 M_DrawPic (cx, cy, p);
197 p = Draw_CachePic ("gfx/box_ml.lmp");
198 for (n = 0; n < lines; n++)
201 M_DrawPic (cx, cy, p);
203 p = Draw_CachePic ("gfx/box_bl.lmp");
204 M_DrawPic (cx, cy+8, p);
211 p = Draw_CachePic ("gfx/box_tm.lmp");
212 M_DrawPic (cx, cy, p);
213 p = Draw_CachePic ("gfx/box_mm.lmp");
214 for (n = 0; n < lines; n++)
218 p = Draw_CachePic ("gfx/box_mm2.lmp");
219 M_DrawPic (cx, cy, p);
221 p = Draw_CachePic ("gfx/box_bm.lmp");
222 M_DrawPic (cx, cy+8, p);
229 p = Draw_CachePic ("gfx/box_tr.lmp");
230 M_DrawPic (cx, cy, p);
231 p = Draw_CachePic ("gfx/box_mr.lmp");
232 for (n = 0; n < lines; n++)
235 M_DrawPic (cx, cy, p);
237 p = Draw_CachePic ("gfx/box_br.lmp");
238 M_DrawPic (cx, cy+8, p);
241 //=============================================================================
250 void M_ToggleMenu_f (void)
254 if (key_dest == key_menu)
256 if (m_state != m_main)
265 if (key_dest == key_console)
267 Con_ToggleConsole_f ();
275 // LordHavoc: FIXME: finish this menu stuff
277 #define MAXMENUITEMS 128
279 typedef struct menuitem_s
281 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
283 char *command; // used by command items mainly (when used, this command is executed)
284 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
285 int selectable; // purely decorative if this is false
286 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
287 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
288 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
289 float basecolor[4]; // the base color
290 float x, y, width, height; // width and height are used for mouse selection
291 void(*drawfunc)(struct menuitem_s *item);
292 void(*activefunc)(struct menuitem_s *item);
293 // void(*selectfunc)(struct menuitem_s *item);
294 // void(*deselectfunc)(struct menuitem_s *item);
295 void(*usefunc)(struct menuitem_s *item);
299 menuitem_t menuitem[MAXMENUITEMS];
302 void menuitem_text_drawfunc(struct menuitem_s *item)
304 // FIXME: handle color flashs and such when selected
305 M_Print (item->x, item->y, item->string);
308 void menuitem_image_drawfunc(struct menuitem_s *item)
310 qpic_t *p = Draw_CachePic (item->string);
311 // FIXME: handle color flashs and such when selected
312 M_DrawPic (item->x, item->y, p);
315 void menuitem_command_usefunc(struct menuitem_s *item)
317 Cbuf_AddText (item->command);
322 void M_Demo_Draw (void)
326 for (i=0; i < NumberOfDemos; i++)
327 M_Print (16, 16 + 8*i, Demos[i].desc);
330 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
334 void M_Menu_Demos_f (void)
343 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
344 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
345 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
346 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
347 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
348 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
349 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
350 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
351 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
352 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
353 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
354 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
355 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
356 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
357 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
358 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
359 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
360 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
361 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
362 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
363 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
364 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
365 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
366 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
367 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
368 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
369 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
370 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
371 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
372 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
373 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
374 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
375 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
376 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
379 void M_Demo_Key (int k)
388 S_LocalSound ("misc/menu2.wav");
391 // SCR_BeginLoadingPlaque ();
392 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
397 S_LocalSound ("misc/menu1.wav");
400 demo_cursor = NumberOfDemos;
405 S_LocalSound ("misc/menu1.wav");
407 if (demo_cursor > NumberOfDemos)
413 //=============================================================================
417 //#define MAIN_ITEMS 5
419 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
421 void M_Menu_Main_f (void)
425 if (NehGameType == TYPE_DEMO)
427 else if (NehGameType == TYPE_GAME)
435 if (key_dest != key_menu)
437 m_save_demonum = cls.demonum;
446 void M_Main_Draw (void)
451 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
452 p = Draw_CachePic ("gfx/ttl_main.lmp");
453 M_DrawPic ( (320-p->width)/2, 4, p);
457 if (NehGameType == TYPE_BOTH)
458 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
459 else if (NehGameType == TYPE_GAME)
460 M_DrawPic (72, 32, Draw_CachePic ("gfx/gamemenu.lmp"));
462 M_DrawPic (72, 32, Draw_CachePic ("gfx/demomenu.lmp"));
465 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
467 f = (int)(realtime * 10)%6;
469 M_DrawPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
473 void M_Main_Key (int key)
480 cls.demonum = m_save_demonum;
481 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
486 S_LocalSound ("misc/menu1.wav");
487 if (++m_main_cursor >= MAIN_ITEMS)
492 S_LocalSound ("misc/menu1.wav");
493 if (--m_main_cursor < 0)
494 m_main_cursor = MAIN_ITEMS - 1;
505 switch (m_main_cursor)
508 M_Menu_SinglePlayer_f ();
516 M_Menu_MultiPlayer_f ();
526 Cbuf_AddText ("disconnect\n");
527 Cbuf_AddText ("playdemo endcred\n");
536 switch (m_main_cursor)
539 M_Menu_SinglePlayer_f ();
543 M_Menu_MultiPlayer_f ();
553 Cbuf_AddText ("disconnect\n");
554 Cbuf_AddText ("playdemo endcred\n");
563 switch (m_main_cursor)
572 Cbuf_AddText ("disconnect\n");
573 Cbuf_AddText ("playdemo endcred\n");
589 switch (m_main_cursor)
592 M_Menu_SinglePlayer_f ();
596 M_Menu_MultiPlayer_f ();
615 //=============================================================================
616 /* SINGLE PLAYER MENU */
618 int m_singleplayer_cursor;
619 #define SINGLEPLAYER_ITEMS 3
622 void M_Menu_SinglePlayer_f (void)
625 m_state = m_singleplayer;
630 void M_SinglePlayer_Draw (void)
635 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
636 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
637 M_DrawPic ( (320-p->width)/2, 4, p);
638 M_DrawPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
640 f = (int)(realtime * 10)%6;
642 M_DrawPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
646 void M_SinglePlayer_Key (int key)
655 S_LocalSound ("misc/menu1.wav");
656 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
657 m_singleplayer_cursor = 0;
661 S_LocalSound ("misc/menu1.wav");
662 if (--m_singleplayer_cursor < 0)
663 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
669 switch (m_singleplayer_cursor)
674 Cbuf_AddText ("disconnect\n");
675 Cbuf_AddText ("maxplayers 1\n");
677 Cbuf_AddText ("map nehstart\n");
679 Cbuf_AddText ("map start\n");
693 //=============================================================================
696 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
698 #define MAX_SAVEGAMES 12
699 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
700 int loadable[MAX_SAVEGAMES];
702 void M_ScanSaves (void)
705 char name[MAX_OSPATH];
709 for (i=0 ; i<MAX_SAVEGAMES ; i++)
711 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
713 sprintf (name, "%s/s%i.sav", com_gamedir, i);
714 f = fopen (name, "r");
717 fscanf (f, "%i\n", &version);
718 fscanf (f, "%79s\n", name);
719 strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
721 // change _ back to space
722 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
723 if (m_filenames[i][j] == '_')
724 m_filenames[i][j] = ' ';
730 void M_Menu_Load_f (void)
739 void M_Menu_Save_f (void)
745 if (svs.maxclients != 1)
754 void M_Load_Draw (void)
759 p = Draw_CachePic ("gfx/p_load.lmp");
760 M_DrawPic ( (320-p->width)/2, 4, p);
762 for (i=0 ; i< MAX_SAVEGAMES; i++)
763 M_Print (16, 32 + 8*i, m_filenames[i]);
766 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
770 void M_Save_Draw (void)
775 p = Draw_CachePic ("gfx/p_save.lmp");
776 M_DrawPic ( (320-p->width)/2, 4, p);
778 for (i=0 ; i<MAX_SAVEGAMES ; i++)
779 M_Print (16, 32 + 8*i, m_filenames[i]);
782 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
786 void M_Load_Key (int k)
791 M_Menu_SinglePlayer_f ();
795 S_LocalSound ("misc/menu2.wav");
796 if (!loadable[load_cursor])
801 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
802 //// Host_Loadgame_f can't bring up the loading plaque because too much
803 //// stack space has been used, so do it now
804 //// SCR_BeginLoadingPlaque ();
806 // issue the load command
807 Cbuf_AddText (va ("load s%i\n", load_cursor) );
812 S_LocalSound ("misc/menu1.wav");
815 load_cursor = MAX_SAVEGAMES-1;
820 S_LocalSound ("misc/menu1.wav");
822 if (load_cursor >= MAX_SAVEGAMES)
829 void M_Save_Key (int k)
834 M_Menu_SinglePlayer_f ();
840 Cbuf_AddText (va("save s%i\n", load_cursor));
845 S_LocalSound ("misc/menu1.wav");
848 load_cursor = MAX_SAVEGAMES-1;
853 S_LocalSound ("misc/menu1.wav");
855 if (load_cursor >= MAX_SAVEGAMES)
861 //=============================================================================
862 /* MULTIPLAYER MENU */
864 int m_multiplayer_cursor;
865 #define MULTIPLAYER_ITEMS 3
868 void M_Menu_MultiPlayer_f (void)
871 m_state = m_multiplayer;
876 void M_MultiPlayer_Draw (void)
881 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
882 p = Draw_CachePic ("gfx/p_multi.lmp");
883 M_DrawPic ( (320-p->width)/2, 4, p);
884 M_DrawPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
886 f = (int)(realtime * 10)%6;
888 M_DrawPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
890 if (ipxAvailable || tcpipAvailable)
892 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
896 void M_MultiPlayer_Key (int key)
905 S_LocalSound ("misc/menu1.wav");
906 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
907 m_multiplayer_cursor = 0;
911 S_LocalSound ("misc/menu1.wav");
912 if (--m_multiplayer_cursor < 0)
913 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
918 switch (m_multiplayer_cursor)
921 if (ipxAvailable || tcpipAvailable)
926 if (ipxAvailable || tcpipAvailable)
937 //=============================================================================
940 int setup_cursor = 4;
941 int setup_cursor_table[] = {40, 56, 80, 104, 140};
943 char setup_hostname[16];
944 char setup_myname[16];
950 #define NUM_SETUP_CMDS 5
952 void M_Menu_Setup_f (void)
957 strcpy(setup_myname, cl_name.string);
958 strcpy(setup_hostname, hostname.string);
959 setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
960 setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
964 void M_Setup_Draw (void)
968 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
969 p = Draw_CachePic ("gfx/p_multi.lmp");
970 M_DrawPic ( (320-p->width)/2, 4, p);
972 M_Print (64, 40, "Hostname");
973 M_DrawTextBox (160, 32, 16, 1);
974 M_Print (168, 40, setup_hostname);
976 M_Print (64, 56, "Your name");
977 M_DrawTextBox (160, 48, 16, 1);
978 M_Print (168, 56, setup_myname);
980 M_Print (64, 80, "Shirt color");
981 M_Print (64, 104, "Pants color");
983 M_DrawTextBox (64, 140-8, 14, 1);
984 M_Print (72, 140, "Accept Changes");
986 p = Draw_CachePic ("gfx/bigbox.lmp");
987 M_DrawPic (160, 64, p);
988 p = Draw_CachePic ("gfx/menuplyr.lmp");
989 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
990 M_DrawPicTranslate (172, 72, p);
992 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
994 if (setup_cursor == 0)
995 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
997 if (setup_cursor == 1)
998 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1002 void M_Setup_Key (int k)
1009 M_Menu_MultiPlayer_f ();
1013 S_LocalSound ("misc/menu1.wav");
1015 if (setup_cursor < 0)
1016 setup_cursor = NUM_SETUP_CMDS-1;
1020 S_LocalSound ("misc/menu1.wav");
1022 if (setup_cursor >= NUM_SETUP_CMDS)
1027 if (setup_cursor < 2)
1029 S_LocalSound ("misc/menu3.wav");
1030 if (setup_cursor == 2)
1031 setup_top = setup_top - 1;
1032 if (setup_cursor == 3)
1033 setup_bottom = setup_bottom - 1;
1036 if (setup_cursor < 2)
1039 S_LocalSound ("misc/menu3.wav");
1040 if (setup_cursor == 2)
1041 setup_top = setup_top + 1;
1042 if (setup_cursor == 3)
1043 setup_bottom = setup_bottom + 1;
1047 if (setup_cursor == 0 || setup_cursor == 1)
1050 if (setup_cursor == 2 || setup_cursor == 3)
1053 // setup_cursor == 4 (OK)
1054 if (strcmp(cl_name.string, setup_myname) != 0)
1055 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1056 if (strcmp(hostname.string, setup_hostname) != 0)
1057 Cvar_Set("hostname", setup_hostname);
1058 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1059 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1060 m_entersound = true;
1061 M_Menu_MultiPlayer_f ();
1065 if (setup_cursor == 0)
1067 if (strlen(setup_hostname))
1068 setup_hostname[strlen(setup_hostname)-1] = 0;
1071 if (setup_cursor == 1)
1073 if (strlen(setup_myname))
1074 setup_myname[strlen(setup_myname)-1] = 0;
1079 if (k < 32 || k > 127)
1081 if (setup_cursor == 0)
1083 l = strlen(setup_hostname);
1086 setup_hostname[l+1] = 0;
1087 setup_hostname[l] = k;
1090 if (setup_cursor == 1)
1092 l = strlen(setup_myname);
1095 setup_myname[l+1] = 0;
1096 setup_myname[l] = k;
1105 if (setup_bottom > 13)
1107 if (setup_bottom < 0)
1111 //=============================================================================
1116 int m_net_saveHeight;
1118 char *net_helpMessage [] =
1120 /* .........1.........2.... */
1121 " Novell network LANs ",
1122 " or Windows 95 DOS-box. ",
1124 "(LAN=Local Area Network)",
1126 " Commonly used to play ",
1127 " over the Internet, but ",
1128 " also used on a Local ",
1132 void M_Menu_Net_f (void)
1134 key_dest = key_menu;
1136 m_entersound = true;
1139 if (m_net_cursor >= m_net_items)
1142 M_Net_Key (K_DOWNARROW);
1146 void M_Net_Draw (void)
1151 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1152 p = Draw_CachePic ("gfx/p_multi.lmp");
1153 M_DrawPic ( (320-p->width)/2, 4, p);
1158 p = Draw_CachePic ("gfx/netmen3.lmp");
1160 p = Draw_CachePic ("gfx/dim_ipx.lmp");
1161 M_DrawPic (72, f, p);
1165 p = Draw_CachePic ("gfx/netmen4.lmp");
1167 p = Draw_CachePic ("gfx/dim_tcp.lmp");
1168 M_DrawPic (72, f, p);
1170 if (m_net_items == 5) // JDC, could just be removed
1173 p = Draw_CachePic ("gfx/netmen5.lmp");
1174 M_DrawPic (72, f, p);
1178 M_DrawTextBox (f, 134, 24, 4);
1180 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1181 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1183 f = (int)(realtime * 10)%6;
1184 M_DrawPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
1188 void M_Net_Key (int k)
1194 M_Menu_MultiPlayer_f ();
1198 S_LocalSound ("misc/menu1.wav");
1199 if (++m_net_cursor >= m_net_items)
1204 S_LocalSound ("misc/menu1.wav");
1205 if (--m_net_cursor < 0)
1206 m_net_cursor = m_net_items - 1;
1210 m_entersound = true;
1212 switch (m_net_cursor)
1215 M_Menu_LanConfig_f ();
1219 M_Menu_LanConfig_f ();
1228 if (m_net_cursor == 0 && !ipxAvailable)
1230 if (m_net_cursor == 1 && !tcpipAvailable)
1234 //=============================================================================
1237 #define OPTIONS_ITEMS 21
1239 #define SLIDER_RANGE 10
1243 void M_Menu_Options_f (void)
1245 key_dest = key_menu;
1246 m_state = m_options;
1247 m_entersound = true;
1251 void M_AdjustSliders (int dir)
1253 S_LocalSound ("misc/menu3.wav");
1255 switch (options_cursor)
1257 case 3: // screen size
1258 Cvar_SetValue ("viewsize", bound(30, scr_viewsize.value + dir * 10, 120));
1261 case 4: // overbright rendering
1262 Cvar_SetValue ("gl_lightmode", !gl_lightmode.value);
1265 case 5: // hardware gamma
1266 Cvar_SetValue ("vid_gamma", bound(1, vid_gamma.value + dir * 0.25, 5));
1268 case 6: // hardware brightness
1269 Cvar_SetValue ("vid_brightness", bound(1, vid_brightness.value + dir * 0.25, 5));
1271 case 7: // hardware contrast
1272 Cvar_SetValue ("vid_contrast", bound(0.2, vid_contrast.value + dir * 0.08, 1));
1274 case 8: // software brightness
1275 Cvar_SetValue ("r_brightness", bound(1, r_brightness.value + dir * 0.25, 5));
1277 case 9: // software base brightness
1278 Cvar_SetValue ("r_contrast", bound(0.2, r_contrast.value + dir * 0.08, 1));
1280 case 10: // music volume
1282 bgmvolume.value += dir * 1.0;
1284 bgmvolume.value += dir * 0.1;
1286 Cvar_SetValue ("bgmvolume", bound(1, bgmvolume.value, 5));
1288 case 11: // sfx volume
1289 Cvar_SetValue ("volume", bound(1, volume.value + dir * 0.1, 5));
1292 case 12: // always run
1293 if (cl_forwardspeed.value > 200)
1295 Cvar_SetValue ("cl_forwardspeed", 200);
1296 Cvar_SetValue ("cl_backspeed", 200);
1300 Cvar_SetValue ("cl_forwardspeed", 400);
1301 Cvar_SetValue ("cl_backspeed", 400);
1305 case 13: // lookspring
1306 Cvar_SetValue ("lookspring", !lookspring.value);
1309 case 14: // lookstrafe
1310 Cvar_SetValue ("lookstrafe", !lookstrafe.value);
1313 case 15: // mouse speed
1314 Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
1317 case 16: // mouse look
1318 Cvar_SetValue ("freelook", !freelook.value);
1321 case 17: // invert mouse
1322 Cvar_SetValue ("m_pitch", -m_pitch.value);
1325 case 18: // windowed mouse
1326 Cvar_SetValue ("vid_mouse", !vid_mouse.value);
1330 Cvar_SetValue ("crosshair", bound(0, crosshair.value + dir, 5));
1336 void M_DrawSlider (int x, int y, float range)
1344 M_DrawCharacter (x-8, y, 128);
1345 for (i=0 ; i<SLIDER_RANGE ; i++)
1346 M_DrawCharacter (x + i*8, y, 129);
1347 M_DrawCharacter (x+i*8, y, 130);
1348 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1351 void M_DrawCheckbox (int x, int y, int on)
1355 M_DrawCharacter (x, y, 131);
1357 M_DrawCharacter (x, y, 129);
1360 M_Print (x, y, "on");
1362 M_Print (x, y, "off");
1365 void M_Options_Draw (void)
1370 M_DrawPic(16, 4, Draw_CachePic("gfx/qplaque.lmp") );
1371 p = Draw_CachePic("gfx/p_option.lmp");
1372 M_DrawPic((320-p->width)/2, 4, p);
1375 M_Print(16, y, " Customize controls");y += 8;
1376 M_Print(16, y, " Go to console");y += 8;
1377 M_Print(16, y, " Reset to defaults");y += 8;
1378 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1379 M_Print(16, y, " Overbright Rendering");M_DrawCheckbox(220, y, gl_lightmode.value);y += 8;
1380 M_Print(16, y, " Hardware Gamma");M_DrawSlider(220, y, (vid_gamma.value - 1) / 4);y += 8;
1381 M_Print(16, y, " Hardware Brightness");M_DrawSlider(220, y, (vid_brightness.value - 1) / 4);y += 8;
1382 M_Print(16, y, " Hardware Contrast");M_DrawSlider(220, y, (vid_contrast.value - 0.2) / 0.8);y += 8;
1383 M_Print(16, y, " Software Brightness");M_DrawSlider(220, y, (r_brightness.value - 1) / 4);y += 8;
1384 M_Print(16, y, " Software Contrast");M_DrawSlider(220, y, (r_contrast.value - 0.2) / 0.8);y += 8;
1385 M_Print(16, y, " CD Music Volume");M_DrawSlider(220, y, bgmvolume.value);y += 8;
1386 M_Print(16, y, " Sound Volume");M_DrawSlider(220, y, volume.value);y += 8;
1387 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1388 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.value);y += 8;
1389 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.value);y += 8;
1390 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1391 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.value);y += 8;
1392 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1393 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.value);y += 8;
1394 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1395 M_Print(16, y, " Video Options");y += 8;
1398 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1402 void M_Options_Key (int k)
1411 m_entersound = true;
1412 switch (options_cursor)
1419 Con_ToggleConsole_f ();
1422 Cbuf_AddText ("exec default.cfg\n");
1428 M_AdjustSliders (1);
1434 S_LocalSound ("misc/menu1.wav");
1436 if (options_cursor < 0)
1437 options_cursor = OPTIONS_ITEMS-1;
1441 S_LocalSound ("misc/menu1.wav");
1443 if (options_cursor >= OPTIONS_ITEMS)
1448 M_AdjustSliders (-1);
1452 M_AdjustSliders (1);
1457 //=============================================================================
1460 char *bindnames[][2] =
1462 {"+attack", "attack"},
1463 {"impulse 10", "change weapon"},
1464 {"+jump", "jump / swim up"},
1465 {"+forward", "walk forward"},
1466 {"+back", "backpedal"},
1467 {"+left", "turn left"},
1468 {"+right", "turn right"},
1470 {"+moveleft", "step left"},
1471 {"+moveright", "step right"},
1472 {"+strafe", "sidestep"},
1473 {"+lookup", "look up"},
1474 {"+lookdown", "look down"},
1475 {"centerview", "center view"},
1476 {"+mlook", "mouse look"},
1477 {"+klook", "keyboard look"},
1478 {"+moveup", "swim up"},
1479 {"+movedown", "swim down"}
1482 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1487 void M_Menu_Keys_f (void)
1489 key_dest = key_menu;
1491 m_entersound = true;
1495 void M_FindKeysForCommand (char *command, int *twokeys)
1502 twokeys[0] = twokeys[1] = -1;
1503 l = strlen(command);
1506 for (j=0 ; j<256 ; j++)
1511 if (!strncmp (b, command, l) )
1521 void M_UnbindCommand (char *command)
1527 l = strlen(command);
1529 for (j=0 ; j<256 ; j++)
1534 if (!strncmp (b, command, l) )
1535 Key_SetBinding (j, "");
1540 void M_Keys_Draw (void)
1548 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1549 M_DrawPic ( (320-p->width)/2, 4, p);
1552 M_Print (12, 32, "Press a key or button for this action");
1554 M_Print (18, 32, "Enter to change, backspace to clear");
1556 // search for known bindings
1557 for (i=0 ; i<NUMCOMMANDS ; i++)
1561 M_Print (16, y, bindnames[i][1]);
1563 l = strlen (bindnames[i][0]);
1565 M_FindKeysForCommand (bindnames[i][0], keys);
1569 M_Print (140, y, "???");
1573 name = Key_KeynumToString (keys[0]);
1574 M_Print (140, y, name);
1575 x = strlen(name) * 8;
1578 M_Print (140 + x + 8, y, "or");
1579 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1585 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1587 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1591 void M_Keys_Key (int k)
1598 S_LocalSound ("misc/menu1.wav");
1605 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1606 Cbuf_InsertText (cmd);
1616 M_Menu_Options_f ();
1621 S_LocalSound ("misc/menu1.wav");
1623 if (keys_cursor < 0)
1624 keys_cursor = NUMCOMMANDS-1;
1629 S_LocalSound ("misc/menu1.wav");
1631 if (keys_cursor >= NUMCOMMANDS)
1635 case K_ENTER: // go into bind mode
1636 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1637 S_LocalSound ("misc/menu2.wav");
1639 M_UnbindCommand (bindnames[keys_cursor][0]);
1643 case K_BACKSPACE: // delete bindings
1644 case K_DEL: // delete bindings
1645 S_LocalSound ("misc/menu2.wav");
1646 M_UnbindCommand (bindnames[keys_cursor][0]);
1651 //=============================================================================
1654 void M_Menu_Video_f (void)
1656 key_dest = key_menu;
1658 m_entersound = true;
1662 void M_Video_Draw (void)
1664 (*vid_menudrawfn) ();
1668 void M_Video_Key (int key)
1670 (*vid_menukeyfn) (key);
1673 //=============================================================================
1677 #define NUM_HELP_PAGES 6
1680 void M_Menu_Help_f (void)
1682 key_dest = key_menu;
1684 m_entersound = true;
1690 void M_Help_Draw (void)
1692 M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
1696 void M_Help_Key (int key)
1706 m_entersound = true;
1707 if (++help_page >= NUM_HELP_PAGES)
1713 m_entersound = true;
1714 if (--help_page < 0)
1715 help_page = NUM_HELP_PAGES-1;
1721 //=============================================================================
1725 int m_quit_prevstate;
1726 qboolean wasInMenus;
1729 char *quitMessage [] =
1731 /* .........1.........2.... */
1733 " Are you gonna quit ",
1734 " this game just like ",
1735 " everything else? ",
1738 " Milord, methinks that ",
1739 " thou art a lowly ",
1740 " quitter. Is this true? ",
1743 " Do I need to bust your ",
1744 " face open for trying ",
1748 " Man, I oughta smack you",
1749 " for trying to quit! ",
1753 " Press Y to quit like a ",
1754 " big loser in life. ",
1755 " Press N to stay proud ",
1756 " and successful! ",
1758 " If you press Y to ",
1759 " quit, I will summon ",
1760 " Satan all over your ",
1763 " Um, Asmodeus dislikes ",
1764 " his children trying to ",
1765 " quit. Press Y to return",
1766 " to your Tinkertoys. ",
1768 " If you quit now, I'll ",
1769 " throw a blanket-party ",
1770 " for you next time! ",
1774 /* .........1.........2.... */
1776 " Tired of fragging ",
1781 " Quit now and forfeit ",
1782 " your bodycount? ",
1786 " Are you sure you ",
1791 " Off to do something ",
1797 void M_Menu_Quit_f (void)
1799 if (m_state == m_quit)
1801 wasInMenus = (key_dest == key_menu);
1802 key_dest = key_menu;
1803 m_quit_prevstate = m_state;
1805 m_entersound = true;
1806 msgNumber = rand()&3; //&7;
1810 void M_Quit_Key (int key)
1819 m_state = m_quit_prevstate;
1820 m_entersound = true;
1824 key_dest = key_game;
1831 key_dest = key_console;
1842 void M_Quit_Draw (void)
1846 m_state = m_quit_prevstate;
1847 // m_recursiveDraw = true;
1854 M_DrawTextBox (0, 0, 38, 23);
1855 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1856 M_PrintWhite (16, 28, "Programming Art \n");
1857 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1858 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1859 M_Print (16, 52, " John Cash Paul Steed\n");
1860 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1861 M_PrintWhite (16, 68, "Design Biz\n");
1862 M_Print (16, 76, " John Romero Jay Wilbur\n");
1863 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1864 M_Print (16, 92, " American McGee Donna Jackson\n");
1865 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1866 M_PrintWhite (16, 108, "Support Projects\n");
1867 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1868 M_PrintWhite (16, 124, "Sound Effects\n");
1869 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1870 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1871 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1872 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1873 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1874 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1875 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1878 M_DrawTextBox (56, 76, 24, 4);
1879 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1880 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1881 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1882 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1886 //=============================================================================
1887 /* LAN CONFIG MENU */
1889 int lanConfig_cursor = -1;
1890 int lanConfig_cursor_table [] = {72, 92, 124};
1891 #define NUM_LANCONFIG_CMDS 3
1894 char lanConfig_portname[6];
1895 char lanConfig_joinname[22];
1897 void M_Menu_LanConfig_f (void)
1899 key_dest = key_menu;
1900 m_state = m_lanconfig;
1901 m_entersound = true;
1902 if (lanConfig_cursor == -1)
1904 if (JoiningGame && TCPIPConfig)
1905 lanConfig_cursor = 2;
1907 lanConfig_cursor = 1;
1909 if (StartingGame && lanConfig_cursor == 2)
1910 lanConfig_cursor = 1;
1911 lanConfig_port = DEFAULTnet_hostport;
1912 sprintf(lanConfig_portname, "%u", lanConfig_port);
1914 m_return_onerror = false;
1915 m_return_reason[0] = 0;
1919 void M_LanConfig_Draw (void)
1926 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1927 p = Draw_CachePic ("gfx/p_multi.lmp");
1928 basex = (320-p->width)/2;
1929 M_DrawPic (basex, 4, p);
1932 startJoin = "New Game";
1934 startJoin = "Join Game";
1938 protocol = "TCP/IP";
1939 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
1942 M_Print (basex, 52, "Address:");
1944 M_Print (basex+9*8, 52, my_ipx_address);
1946 M_Print (basex+9*8, 52, my_tcpip_address);
1948 M_Print (basex, lanConfig_cursor_table[0], "Port");
1949 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
1950 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
1954 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
1955 M_Print (basex, 108, "Join game at:");
1956 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
1957 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
1961 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
1962 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
1965 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
1967 if (lanConfig_cursor == 0)
1968 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
1970 if (lanConfig_cursor == 2)
1971 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
1973 if (*m_return_reason)
1974 M_PrintWhite (basex, 148, m_return_reason);
1978 void M_LanConfig_Key (int key)
1989 S_LocalSound ("misc/menu1.wav");
1991 if (lanConfig_cursor < 0)
1992 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
1996 S_LocalSound ("misc/menu1.wav");
1998 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
1999 lanConfig_cursor = 0;
2003 if (lanConfig_cursor == 0)
2006 m_entersound = true;
2008 M_ConfigureNetSubsystem ();
2010 if (lanConfig_cursor == 1)
2014 M_Menu_GameOptions_f ();
2021 if (lanConfig_cursor == 2)
2023 m_return_state = m_state;
2024 m_return_onerror = true;
2025 key_dest = key_game;
2027 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2034 if (lanConfig_cursor == 0)
2036 if (strlen(lanConfig_portname))
2037 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2040 if (lanConfig_cursor == 2)
2042 if (strlen(lanConfig_joinname))
2043 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2048 if (key < 32 || key > 127)
2051 if (lanConfig_cursor == 2)
2053 l = strlen(lanConfig_joinname);
2056 lanConfig_joinname[l+1] = 0;
2057 lanConfig_joinname[l] = key;
2061 if (key < '0' || key > '9')
2063 if (lanConfig_cursor == 0)
2065 l = strlen(lanConfig_portname);
2068 lanConfig_portname[l+1] = 0;
2069 lanConfig_portname[l] = key;
2074 if (StartingGame && lanConfig_cursor == 2)
2076 if (key == K_UPARROW)
2077 lanConfig_cursor = 1;
2079 lanConfig_cursor = 0;
2082 l = atoi(lanConfig_portname);
2087 sprintf(lanConfig_portname, "%u", lanConfig_port);
2090 //=============================================================================
2091 /* GAME OPTIONS MENU */
2101 {"start", "Entrance"}, // 0
2103 {"e1m1", "Slipgate Complex"}, // 1
2104 {"e1m2", "Castle of the Damned"},
2105 {"e1m3", "The Necropolis"},
2106 {"e1m4", "The Grisly Grotto"},
2107 {"e1m5", "Gloom Keep"},
2108 {"e1m6", "The Door To Chthon"},
2109 {"e1m7", "The House of Chthon"},
2110 {"e1m8", "Ziggurat Vertigo"},
2112 {"e2m1", "The Installation"}, // 9
2113 {"e2m2", "Ogre Citadel"},
2114 {"e2m3", "Crypt of Decay"},
2115 {"e2m4", "The Ebon Fortress"},
2116 {"e2m5", "The Wizard's Manse"},
2117 {"e2m6", "The Dismal Oubliette"},
2118 {"e2m7", "Underearth"},
2120 {"e3m1", "Termination Central"}, // 16
2121 {"e3m2", "The Vaults of Zin"},
2122 {"e3m3", "The Tomb of Terror"},
2123 {"e3m4", "Satan's Dark Delight"},
2124 {"e3m5", "Wind Tunnels"},
2125 {"e3m6", "Chambers of Torment"},
2126 {"e3m7", "The Haunted Halls"},
2128 {"e4m1", "The Sewage System"}, // 23
2129 {"e4m2", "The Tower of Despair"},
2130 {"e4m3", "The Elder God Shrine"},
2131 {"e4m4", "The Palace of Hate"},
2132 {"e4m5", "Hell's Atrium"},
2133 {"e4m6", "The Pain Maze"},
2134 {"e4m7", "Azure Agony"},
2135 {"e4m8", "The Nameless City"},
2137 {"end", "Shub-Niggurath's Pit"}, // 31
2139 {"dm1", "Place of Two Deaths"}, // 32
2140 {"dm2", "Claustrophobopolis"},
2141 {"dm3", "The Abandoned Base"},
2142 {"dm4", "The Bad Place"},
2143 {"dm5", "The Cistern"},
2144 {"dm6", "The Dark Zone"}
2147 //MED 01/06/97 added hipnotic levels
2148 level_t hipnoticlevels[] =
2150 {"start", "Command HQ"}, // 0
2152 {"hip1m1", "The Pumping Station"}, // 1
2153 {"hip1m2", "Storage Facility"},
2154 {"hip1m3", "The Lost Mine"},
2155 {"hip1m4", "Research Facility"},
2156 {"hip1m5", "Military Complex"},
2158 {"hip2m1", "Ancient Realms"}, // 6
2159 {"hip2m2", "The Black Cathedral"},
2160 {"hip2m3", "The Catacombs"},
2161 {"hip2m4", "The Crypt"},
2162 {"hip2m5", "Mortum's Keep"},
2163 {"hip2m6", "The Gremlin's Domain"},
2165 {"hip3m1", "Tur Torment"}, // 12
2166 {"hip3m2", "Pandemonium"},
2167 {"hip3m3", "Limbo"},
2168 {"hip3m4", "The Gauntlet"},
2170 {"hipend", "Armagon's Lair"}, // 16
2172 {"hipdm1", "The Edge of Oblivion"} // 17
2175 //PGM 01/07/97 added rogue levels
2176 //PGM 03/02/97 added dmatch level
2177 level_t roguelevels[] =
2179 {"start", "Split Decision"},
2180 {"r1m1", "Deviant's Domain"},
2181 {"r1m2", "Dread Portal"},
2182 {"r1m3", "Judgement Call"},
2183 {"r1m4", "Cave of Death"},
2184 {"r1m5", "Towers of Wrath"},
2185 {"r1m6", "Temple of Pain"},
2186 {"r1m7", "Tomb of the Overlord"},
2187 {"r2m1", "Tempus Fugit"},
2188 {"r2m2", "Elemental Fury I"},
2189 {"r2m3", "Elemental Fury II"},
2190 {"r2m4", "Curse of Osiris"},
2191 {"r2m5", "Wizard's Keep"},
2192 {"r2m6", "Blood Sacrifice"},
2193 {"r2m7", "Last Bastion"},
2194 {"r2m8", "Source of Evil"},
2195 {"ctf1", "Division of Change"}
2205 episode_t episodes[] =
2207 {"Welcome to Quake", 0, 1},
2208 {"Doomed Dimension", 1, 8},
2209 {"Realm of Black Magic", 9, 7},
2210 {"Netherworld", 16, 7},
2211 {"The Elder World", 23, 8},
2212 {"Final Level", 31, 1},
2213 {"Deathmatch Arena", 32, 6}
2216 //MED 01/06/97 added hipnotic episodes
2217 episode_t hipnoticepisodes[] =
2219 {"Scourge of Armagon", 0, 1},
2220 {"Fortress of the Dead", 1, 5},
2221 {"Dominion of Darkness", 6, 6},
2222 {"The Rift", 12, 4},
2223 {"Final Level", 16, 1},
2224 {"Deathmatch Arena", 17, 1}
2227 //PGM 01/07/97 added rogue episodes
2228 //PGM 03/02/97 added dmatch episode
2229 episode_t rogueepisodes[] =
2231 {"Introduction", 0, 1},
2232 {"Hell's Fortress", 1, 7},
2233 {"Corridors of Time", 8, 8},
2234 {"Deathmatch Arena", 16, 1}
2237 level_t nehahralevels[] =
2239 {"nehstart", "Welcome to Nehahra"},
2240 {"neh1m1", "Forge City1: Slipgates"},
2241 {"neh1m2", "Forge City2: Boiler"},
2242 {"neh1m3", "Forge City3: Escape"},
2243 {"neh1m4", "Grind Core"},
2244 {"neh1m5", "Industrial Silence"},
2245 {"neh1m6", "Locked-Up Anger"},
2246 {"neh1m7", "Wanderer of the Wastes"},
2247 {"neh1m8", "Artemis System Net"},
2248 {"neh1m9", "To the Death"},
2249 {"neh2m1", "The Gates of Ghoro"},
2250 {"neh2m2", "Sacred Trinity"},
2251 {"neh2m3", "Realm of the Ancients"},
2252 {"neh2m4", "Temple of the Ancients"},
2253 {"neh2m5", "Dreams Made Flesh"},
2254 {"neh2m6", "Your Last Cup of Sorrow"},
2255 {"nehsec", "Ogre's Bane"},
2256 {"nehahra", "Nehahra's Den"},
2257 {"nehend", "Quintessence"}
2260 episode_t nehahraepisodes[] =
2262 {"Welcome to Nehahra", 0, 1},
2263 {"The Fall of Forge", 1, 9},
2264 {"The Outlands", 10, 7},
2265 {"Dimension of the Lost", 17, 2}
2271 qboolean m_serverInfoMessage = false;
2272 double m_serverInfoMessageTime;
2274 void M_Menu_GameOptions_f (void)
2276 key_dest = key_menu;
2277 m_state = m_gameoptions;
2278 m_entersound = true;
2279 if (maxplayers == 0)
2280 maxplayers = svs.maxclients;
2282 maxplayers = svs.maxclientslimit;
2286 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2287 #define NUM_GAMEOPTIONS 9
2288 int gameoptions_cursor;
2290 void M_GameOptions_Draw (void)
2295 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
2296 p = Draw_CachePic ("gfx/p_multi.lmp");
2297 M_DrawPic ( (320-p->width)/2, 4, p);
2299 M_DrawTextBox (152, 32, 10, 1);
2300 M_Print (160, 40, "begin game");
2302 M_Print (0, 56, " Max players");
2303 M_Print (160, 56, va("%i", maxplayers) );
2305 M_Print (0, 64, " Game Type");
2306 if (!coop.value && !deathmatch.value)
2307 Cvar_SetValue("deathmatch", 1);
2309 M_Print (160, 64, "Cooperative");
2311 M_Print (160, 64, "Deathmatch");
2313 M_Print (0, 72, " Teamplay");
2318 switch((int)teamplay.value)
2320 case 1: msg = "No Friendly Fire"; break;
2321 case 2: msg = "Friendly Fire"; break;
2322 case 3: msg = "Tag"; break;
2323 case 4: msg = "Capture the Flag"; break;
2324 case 5: msg = "One Flag CTF"; break;
2325 case 6: msg = "Three Team CTF"; break;
2326 default: msg = "Off"; break;
2328 M_Print (160, 72, msg);
2334 switch((int)teamplay.value)
2336 case 1: msg = "No Friendly Fire"; break;
2337 case 2: msg = "Friendly Fire"; break;
2338 default: msg = "Off"; break;
2340 M_Print (160, 72, msg);
2343 M_Print (0, 80, " Skill");
2344 if (skill.value == 0)
2345 M_Print (160, 80, "Easy difficulty");
2346 else if (skill.value == 1)
2347 M_Print (160, 80, "Normal difficulty");
2348 else if (skill.value == 2)
2349 M_Print (160, 80, "Hard difficulty");
2351 M_Print (160, 80, "Nightmare difficulty");
2353 M_Print (0, 88, " Frag Limit");
2354 if (fraglimit.value == 0)
2355 M_Print (160, 88, "none");
2357 M_Print (160, 88, va("%i frags", (int)fraglimit.value));
2359 M_Print (0, 96, " Time Limit");
2360 if (timelimit.value == 0)
2361 M_Print (160, 96, "none");
2363 M_Print (160, 96, va("%i minutes", (int)timelimit.value));
2365 M_Print (0, 112, " Episode");
2366 //MED 01/06/97 added hipnotic episodes
2368 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2369 //PGM 01/07/97 added rogue episodes
2371 M_Print (160, 112, rogueepisodes[startepisode].description);
2373 M_Print (160, 112, nehahraepisodes[startepisode].description);
2375 M_Print (160, 112, episodes[startepisode].description);
2377 M_Print (0, 120, " Level");
2378 //MED 01/06/97 added hipnotic episodes
2381 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2382 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2384 //PGM 01/07/97 added rogue episodes
2387 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2388 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2392 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2393 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2397 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2398 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2402 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2404 if (m_serverInfoMessage)
2406 if ((realtime - m_serverInfoMessageTime) < 5.0)
2409 M_DrawTextBox (x, 138, 24, 4);
2411 M_Print (x, 146, " More than 64 players?? ");
2412 M_Print (x, 154, " First, question your ");
2413 M_Print (x, 162, " sanity, then email ");
2414 M_Print (x, 170, " havoc@gamevisions.com ");
2416 M_Print (x, 146, " More than 4 players ");
2417 M_Print (x, 154, " requires using command ");
2418 M_Print (x, 162, "line parameters; please ");
2419 M_Print (x, 170, " see techinfo.txt. ");
2424 m_serverInfoMessage = false;
2430 void M_NetStart_Change (int dir)
2434 switch (gameoptions_cursor)
2438 if (maxplayers > svs.maxclientslimit)
2440 maxplayers = svs.maxclientslimit;
2441 m_serverInfoMessage = true;
2442 m_serverInfoMessageTime = realtime;
2449 if (deathmatch.value) // changing from deathmatch to coop
2451 Cvar_SetValue ("coop", 1);
2452 Cvar_SetValue ("deathmatch", 0);
2454 else // changing from coop to deathmatch
2456 Cvar_SetValue ("coop", 0);
2457 Cvar_SetValue ("deathmatch", 1);
2467 Cvar_SetValue ("teamplay", teamplay.value + dir);
2468 if (teamplay.value > count)
2469 Cvar_SetValue ("teamplay", 0);
2470 else if (teamplay.value < 0)
2471 Cvar_SetValue ("teamplay", count);
2475 Cvar_SetValue ("skill", skill.value + dir);
2476 if (skill.value > 3)
2477 Cvar_SetValue ("skill", 0);
2478 if (skill.value < 0)
2479 Cvar_SetValue ("skill", 3);
2483 Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
2484 if (fraglimit.value > 100)
2485 Cvar_SetValue ("fraglimit", 0);
2486 if (fraglimit.value < 0)
2487 Cvar_SetValue ("fraglimit", 100);
2491 Cvar_SetValue ("timelimit", timelimit.value + dir*5);
2492 if (timelimit.value > 60)
2493 Cvar_SetValue ("timelimit", 0);
2494 if (timelimit.value < 0)
2495 Cvar_SetValue ("timelimit", 60);
2499 startepisode += dir;
2500 //MED 01/06/97 added hipnotic count
2503 //PGM 01/07/97 added rogue count
2504 //PGM 03/02/97 added 1 for dmatch episode
2509 else if (registered.value)
2514 if (startepisode < 0)
2515 startepisode = count - 1;
2517 if (startepisode >= count)
2525 //MED 01/06/97 added hipnotic episodes
2527 count = hipnoticepisodes[startepisode].levels;
2528 //PGM 01/06/97 added hipnotic episodes
2530 count = rogueepisodes[startepisode].levels;
2532 count = nehahraepisodes[startepisode].levels;
2534 count = episodes[startepisode].levels;
2537 startlevel = count - 1;
2539 if (startlevel >= count)
2545 void M_GameOptions_Key (int key)
2554 S_LocalSound ("misc/menu1.wav");
2555 gameoptions_cursor--;
2556 if (gameoptions_cursor < 0)
2557 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2561 S_LocalSound ("misc/menu1.wav");
2562 gameoptions_cursor++;
2563 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2564 gameoptions_cursor = 0;
2568 if (gameoptions_cursor == 0)
2570 S_LocalSound ("misc/menu3.wav");
2571 M_NetStart_Change (-1);
2575 if (gameoptions_cursor == 0)
2577 S_LocalSound ("misc/menu3.wav");
2578 M_NetStart_Change (1);
2582 S_LocalSound ("misc/menu2.wav");
2583 if (gameoptions_cursor == 0)
2586 Cbuf_AddText ("disconnect\n");
2587 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2588 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2589 // SCR_BeginLoadingPlaque ();
2592 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2594 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2596 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2598 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2603 M_NetStart_Change (1);
2608 //=============================================================================
2611 qboolean searchComplete = false;
2612 double searchCompleteTime;
2614 void M_Menu_Search_f (void)
2616 key_dest = key_menu;
2618 m_entersound = false;
2621 searchComplete = false;
2627 void M_Search_Draw (void)
2632 p = Draw_CachePic ("gfx/p_multi.lmp");
2633 M_DrawPic ( (320-p->width)/2, 4, p);
2634 x = (320/2) - ((12*8)/2) + 4;
2635 M_DrawTextBox (x-8, 32, 12, 1);
2636 M_Print (x, 40, "Searching...");
2644 if (! searchComplete)
2646 searchComplete = true;
2647 searchCompleteTime = realtime;
2652 M_Menu_ServerList_f ();
2656 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2657 if ((realtime - searchCompleteTime) < 3.0)
2660 M_Menu_LanConfig_f ();
2664 void M_Search_Key (int key)
2668 //=============================================================================
2672 qboolean slist_sorted;
2674 void M_Menu_ServerList_f (void)
2676 key_dest = key_menu;
2678 m_entersound = true;
2680 m_return_onerror = false;
2681 m_return_reason[0] = 0;
2682 slist_sorted = false;
2686 void M_ServerList_Draw (void)
2694 if (hostCacheCount > 1)
2698 for (i = 0; i < hostCacheCount; i++)
2699 for (j = i+1; j < hostCacheCount; j++)
2700 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2702 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2703 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2704 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2707 slist_sorted = true;
2710 p = Draw_CachePic ("gfx/p_multi.lmp");
2711 M_DrawPic ( (320-p->width)/2, 4, p);
2712 for (n = 0; n < hostCacheCount; n++)
2714 if (hostcache[n].maxusers)
2715 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2717 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2718 M_Print (16, 32 + 8*n, string);
2720 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2722 if (*m_return_reason)
2723 M_PrintWhite (16, 148, m_return_reason);
2727 void M_ServerList_Key (int k)
2732 M_Menu_LanConfig_f ();
2741 S_LocalSound ("misc/menu1.wav");
2743 if (slist_cursor < 0)
2744 slist_cursor = hostCacheCount - 1;
2749 S_LocalSound ("misc/menu1.wav");
2751 if (slist_cursor >= hostCacheCount)
2756 S_LocalSound ("misc/menu2.wav");
2757 m_return_state = m_state;
2758 m_return_onerror = true;
2759 slist_sorted = false;
2760 key_dest = key_game;
2762 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2771 //=============================================================================
2772 /* Menu Subsystem */
2777 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2779 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2780 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2781 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2782 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2783 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2784 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2785 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2786 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2787 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2788 Cmd_AddCommand ("help", M_Menu_Help_f);
2789 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2793 if (COM_FileExists("maps/neh1m4.bsp"))
2795 if (COM_FileExists("hearing.dem"))
2797 Con_Printf("Nehahra movie and game detected.\n");
2798 NehGameType = TYPE_BOTH;
2802 Con_Printf("Nehahra game detected.\n");
2803 NehGameType = TYPE_GAME;
2808 if (COM_FileExists("hearing.dem"))
2810 Con_Printf("Nehahra movie detected.\n");
2811 NehGameType = TYPE_DEMO;
2815 Con_Printf("Nehahra not found.\n");
2816 NehGameType = TYPE_GAME; // could just complain, but...
2825 if (m_state == m_none || key_dest != key_menu)
2829 if (!m_recursiveDraw)
2831 if (scr_con_current)
2833 Draw_ConsoleBackground (vid.height);
2839 m_recursiveDraw = false;
2856 case m_singleplayer:
2857 M_SinglePlayer_Draw ();
2869 M_MultiPlayer_Draw ();
2901 M_LanConfig_Draw ();
2905 M_GameOptions_Draw ();
2913 M_ServerList_Draw ();
2919 S_LocalSound ("misc/menu2.wav");
2920 m_entersound = false;
2927 void M_Keydown (int key)
2942 case m_singleplayer:
2943 M_SinglePlayer_Key (key);
2955 M_MultiPlayer_Key (key);
2967 M_Options_Key (key);
2987 M_LanConfig_Key (key);
2991 M_GameOptions_Key (key);
2999 M_ServerList_Key (key);
3005 void M_ConfigureNetSubsystem(void)
3007 // enable/disable net systems to match desired config
3009 Cbuf_AddText ("stopdemo\n");
3011 if (IPXConfig || TCPIPConfig)
3012 net_hostport = lanConfig_port;