3 @caseBracket = [@BRACKET_ @_BRACKET];
4 @casePunct = [@DASH figuredash uni2015 @GUILLEMET arrowleft arrowright @MATH];
8 sub questiondown by questiondown.case;
9 sub exclamdown by exclamdown.case;
14 pos @caseBracket <0 70 0 0>;
15 pos @casePunct <0 30 0 0>;
20 # Note: These position rules cannot be part of
21 # the kernLatin lookup, because then they would be
22 # added to the legacy kern table, where non-Unicode
23 # characters cause problems for Windows applications.
25 pos questiondown.case' -80 @_T;
26 pos questiondown.case' -60 @_W;
27 pos questiondown.case' -90 @_Y;