4 [RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
5 [EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
7 <project version="2.0">
8 <var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game voretournament -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
9 <build name="Q3Map2: (single) BSP">
10 <command>[q3map2] -meta "[MapFile]"</command>
12 <build name="Q3Map2: (single) -vis">
13 <command>[q3map2] -vis "[MapFile]"</command>
15 <build name="Q3Map2: (single) -light, low quality">
16 <command>[q3map2] -light -deluxe -cheapgrid -faster "[MapFile]"</command>
18 <build name="Q3Map2: (single) -light, medium quality">
19 <command>[q3map2] -light -deluxe -fast "[MapFile]"</command>
21 <build name="Q3Map2: (single) -light, high quality">
22 <command>[q3map2] -light -deluxe -fast -samples 3 "[MapFile]"</command>
24 <build name="Q3Map2: (single) -minimap">
25 <command>[q3map2] -minimap "[MapFile]"</command>
27 <build name="Q3Map2: (rebuild only entitys) ">
28 <command>[q3map2] -onlyents "[MapFile]"</command>
30 <build name="Q3Map2: (test)">
31 <command>[q3map2] -meta -v -mv 1000000 -mi 6000000 "[MapFile]"</command>
32 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
33 <command>[q3map2] -light -deluxe -fast -samples 3 "[MapFile]"</command>
35 <build name="Q3Map2: (test) fast vis, fast light">
36 <command>[q3map2] -meta -v -mv 1000000 -mi 6000000 "[MapFile]"</command>
37 <command>[q3map2] -vis -saveprt -fast "[MapFile]"</command>
38 <command>[q3map2] -light -deluxe -faster -cheapgrid -filter "[MapFile]"</command>
40 <build name="Q3Map2: (test) fast vis, good light">
41 <command>[q3map2] -meta -v -mv 1000000 -mi 6000000 "[MapFile]"</command>
42 <command>[q3map2] -vis -saveprt -fast "[MapFile]"</command>
43 <command>[q3map2] -light -deluxe -fast -samples 2 "[MapFile]"</command>
44 <command>[q3map2] -minimap "[MapFile]"</command>
46 <build name="Q3Map2: (final) simple lighting">
47 <command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
48 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
49 <command>[q3map2] -light -deluxe -fast -patchshadows -samples 2 "[MapFile]"</command>
50 <command>[q3map2] -minimap "[MapFile]"</command>
52 <build name="Q3Map2: (final) long distance lighting">
53 <command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
54 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
55 <command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 "[MapFile]"</command>
56 <command>[q3map2] -minimap "[MapFile]"</command>
58 <build name="Q3Map2: (final) + radiosity">
59 <command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
60 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
61 <command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
62 <command>[q3map2] -minimap "[MapFile]"</command>
64 <build name="Q3Map2: (final) + highres external lightmaps">
65 <command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
66 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
67 <command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid "[MapFile]"</command>
68 <command>[q3map2] -minimap "[MapFile]"</command>
70 <build name="Q3Map2: (final) + ambient occlusion (VoreTournament default)">
71 <command>[q3map2] -meta -v -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000 "[MapFile]"</command>
72 <command>[q3map2] -vis -saveprt "[MapFile]"</command>
73 <command>[q3map2] -light -deluxe -fast -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid -dirty -dirtscale 2 "[MapFile]"</command>
74 <command>[q3map2] -minimap "[MapFile]"</command>