1 ./replace.pl bsp.c 255
\r
2 ./replace.pl facebsp.c 240
\r
3 ./replace.pl facebsp.c 251
\r
4 ./replace.pl facebsp.c 260
\r
5 ./replace.pl fog.c 83
\r
6 ./replace.pl fog.c 439
\r
7 ./replace.pl fog.c 529
\r
8 ./replace.pl fog.c 530
\r
9 ./replace.pl fog.c 531
\r
10 ./replace.pl fog.c 532
\r
11 ./replace.pl leakfile.c 34
\r
12 ./replace.pl leakfile.c 75
\r
13 light.c:212: qprintf ("--- CountLightmaps ---\n");
\r
14 light.c:228: qprintf( "%5i drawSurfaces\n", numDrawSurfaces );
\r
15 light.c:229: qprintf( "%5i lightmaps\n", count );
\r
16 light.c:252: qprintf ("--- CreateSurfaceLights ---\n");
\r
17 light.c:1730: qprintf( "%5i gridPoints\n", numGridPoints );
\r
18 light.c:1786: qprintf ("--- CreateLights ---\n");
\r
19 light.c:1788: qprintf ("%i point lights\n", numPointLights);
\r
20 light.c:1789: qprintf ("%i area lights\n", numAreaLights);
\r
21 light.c:1792: qprintf ("--- TraceGrid ---\n");
\r
22 light.c:1794: qprintf( "%i x %i x %i = %i grid\n", gridBounds[0], gridBounds[1],
\r
23 light.c:1798: qprintf ("--- TraceLtm ---\n");
\r
24 light.c:1800: qprintf( "%5i visible samples\n", c_visible );
\r
25 light.c:1801: qprintf( "%5i occluded samples\n", c_occluded );
\r
26 lightmaps.c:312: qprintf ("--- AllocateLightmaps ---\n");
\r
27 lightmaps.c:347: qprintf( "%5i unique shaders\n", numSortShaders );
\r
28 lightmaps.c:369: qprintf( "%7i exact lightmap texels\n", c_exactLightmap );
\r
29 lightmaps.c:370: qprintf( "%7i block lightmap texels\n", numLightmaps * LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT );
\r
30 lightv.c:4769: qprintf("light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]);
\r
31 lightv.c:4771: qprintf("spot light in solid at %1.1f %1.1f %1.1f\n", light->origin[0], light->origin[1], light->origin[2]);
\r
32 map.c:294: qprintf ("Entity %i, Brush %i: mixed face contents\n"
\r
33 map.c:1138: qprintf ("--- LoadMapFile ---\n");
\r
34 map.c:1163: qprintf ("%5i total world brushes\n", CountBrushList( entities[0].brushes ) );
\r
35 map.c:1164: qprintf ("%5i detail brushes\n", c_detail );
\r
36 map.c:1165: qprintf ("%5i patches\n", numMapPatches);
\r
37 map.c:1166: qprintf ("%5i boxbevels\n", c_boxbevels);
\r
38 map.c:1167: qprintf ("%5i edgebevels\n", c_edgebevels);
\r
39 map.c:1168: qprintf ("%5i entities\n", num_entities);
\r
40 map.c:1169: qprintf ("%5i planes\n", nummapplanes);
\r
41 map.c:1170: qprintf ("%5i areaportals\n", c_areaportals);
\r
42 map.c:1171: qprintf ("size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2],
\r
43 misc_model.c:411: qprintf("----- AddTriangleModels -----\n");
\r
44 misc_model.c:446: qprintf( "%5i triangle models\n", c_triangleModels );
\r
45 misc_model.c:447: qprintf( "%5i triangle surfaces\n", c_triangleSurfaces );
\r
46 misc_model.c:448: qprintf( "%5i triangle vertexes\n", c_triangleVertexes );
\r
47 misc_model.c:449: qprintf( "%5i triangle indexes\n", c_triangleIndexes );
\r
48 patch.c:176: qprintf( "----- PatchMapDrawSurfs -----\n" );
\r
49 patch.c:262: qprintf( "%5i patches\n", patchCount );
\r
50 patch.c:263: qprintf( "%5i patch LOD groups\n", groupCount );
\r
51 portals.c:500: qprintf( "----- MakeTreePortals -----\n");
\r
52 portals.c:503: qprintf("%6d tiny portals\n", c_tinyportals);
\r
53 portals.c:589: qprintf ("--- FloodEntities ---\n");
\r
54 portals.c:608: qprintf("%5i flooded leafs\n", c_floodedleafs );
\r
55 portals.c:612: qprintf ("no entities in open -- no filling\n");
\r
56 portals.c:616: qprintf ("entity reached from outside -- no filling\n");
\r
57 portals.c:762: qprintf ("--- FloodAreas ---\n");
\r
58 portals.c:768: qprintf ("%5i areas\n", c_areas);
\r
59 portals.c:813: qprintf ("--- FillOutside ---\n");
\r
60 portals.c:815: qprintf ("%5i solid leafs\n", c_solid);
\r
61 portals.c:816: qprintf ("%5i leafs filled\n", c_outside);
\r
62 portals.c:817: qprintf ("%5i inside leafs\n", c_inside);
\r
63 prtfile.c:213: qprintf ("--- NumberClusters ---\n");
\r
64 prtfile.c:218: qprintf ("%5i visclusters\n", num_visclusters);
\r
65 prtfile.c:219: qprintf ("%5i visportals\n", num_visportals);
\r
66 prtfile.c:220: qprintf ("%5i solidfaces\n", num_solidfaces);
\r
67 prtfile.c:232: qprintf ("--- WritePortalFile ---\n");
\r
68 shaders.c:301:// qprintf( "shaderFile: %s\n", filename );
\r
69 shaders.c:600: qprintf( "%5i shaderInfo\n", numShaderInfo);
\r
70 surface.c:176: qprintf( "----- MergeSides -----\n");
\r
71 surface.c:182: qprintf( "%5i siderefs\n", numSideRefs );
\r
72 surface.c:266: qprintf( "----- SubdivideDrawSurfs -----\n");
\r
73 surface.c:365: qprintf( "----- ClipSidesIntoTree -----\n");
\r
74 surface.c:1013: qprintf( "----- FilterDrawsurfsIntoTree -----\n");
\r
75 surface.c:1045: qprintf( "%5i emited drawsurfs\n", c_surfs );
\r
76 surface.c:1046: qprintf( "%5i references\n", c_refs );
\r
77 surface.c:1047: qprintf( "%5i stripfaces\n", c_stripSurfaces );
\r
78 surface.c:1048: qprintf( "%5i fanfaces\n", c_fanSurfaces );
\r
79 tjunction.c:476: qprintf("----- FixTJunctions -----\n");
\r
80 tjunction.c:508: qprintf( "%6i axial edge lines\n", axialEdgeLines );
\r
81 tjunction.c:509: qprintf( "%6i non-axial edge lines\n", numEdgeLines - axialEdgeLines );
\r
82 tjunction.c:510: qprintf( "%6i degenerate edges\n", c_degenerateEdges );
\r
83 tjunction.c:525: qprintf( "%6i verts added for tjunctions\n", c_addedVerts );
\r
84 tjunction.c:526: qprintf( "%6i total verts\n", c_totalVerts );
\r
85 tjunction.c:527: qprintf( "%6i naturally ordered\n", c_natural );
\r
86 tjunction.c:528: qprintf( "%6i rotated orders\n", c_rotate );
\r
87 tjunction.c:529: qprintf( "%6i can't order\n", c_cant );
\r
88 vis.c:223: qprintf ("cluster %4i : %4i visible\n", leafnum, numvis);
\r
89 visflow.c:642: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
\r
90 visflow.c:774: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
\r
91 visflow.c:1037: qprintf ("portal:%4i mightsee:%4i cansee:%4i (%i chains)\n",
\r
92 writebsp.c:388: qprintf ("--- EndModel ---\n");
\r