19 #define UFOAI_CONTENTS_LEVEL_1 0x0100
20 #define UFOAI_CONTENTS_LEVEL_2 0x0200
21 #define UFOAI_CONTENTS_LEVEL_3 0x0400
22 #define UFOAI_CONTENTS_LEVEL_4 0x0800
23 #define UFOAI_CONTENTS_LEVEL_5 0x1000
24 #define UFOAI_CONTENTS_LEVEL_6 0x2000
25 #define UFOAI_CONTENTS_LEVEL_7 0x4000
26 #define UFOAI_CONTENTS_LEVEL_8 0x8000
28 #define UFOAI_CONTENTS_ACTORCLIP 0x00010000
29 #define UFOAI_CONTENTS_WEAPONCLIP 0x02000000
30 #define UFOAI_CONTENTS_STEPON 0x40000000
32 #define UFOAI_SURF_NODRAW 0x00000080
35 void DoSteponFiltering( void );
36 void DoWeaponClipFiltering( void );
37 void DoActorClipFiltering( void );
38 void DoNoDrawFiltering( void );
39 void DoLevel1Filtering( void );
40 void DoLevel2Filtering( void );
41 void DoLevel3Filtering( void );
42 void DoLevel4Filtering( void );
43 void DoLevel5Filtering( void );
44 void DoLevel6Filtering( void );
45 void DoLevel7Filtering( void );
46 void DoLevel8Filtering( void );
48 // add the ufoai filters
49 void UFOAIFilterInit( void );