2 GenSurf plugin for GtkRadiant
3 Copyright (C) 2001 David Hyde, Loki software and qeradiant.com
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "globaldefs.h"
29 #include "iscenegraph.h"
30 #define USE_QERTABLE_DEFINE
31 #include "qerplugin.h"
32 extern _QERFuncTable_1 g_FuncTable;
35 #include "iselection.h"
37 #define USE_ENTITYTABLE_DEFINE
39 extern _QEREntityTable __ENTITYTABLENAME;
41 #define USE_PATCHTABLE_DEFINE
43 extern _QERPatchTable __PATCHTABLENAME;
45 #define USE_BRUSHTABLE_DEFINE
47 extern _QERBrushTable __BRUSHTABLENAME;
60 //#if GDEF_OS_LINUX || GDEF_OS_MACOS
65 inline T min( T x, T y ) { return ( x < y ) ? x : y; }
67 inline T max( T x, T y ) { return ( x > y ) ? x : y; }
70 typedef struct { long x, y; } Point;
71 typedef struct { long left, top, right, bottom; } Rect;
79 inline bool PtInRect( Rect *rc, Point pt ){
80 if ( pt.x < rc->left ) {
83 if ( pt.x > rc->right ) {
86 if ( pt.y < rc->bottom ) {
89 if ( pt.y > rc->top ) {
97 #define CONTENTS_SOLID 0x00000001
98 #define CONTENTS_DETAIL 0x08000000 // brushes to be added after vis leafs
99 #define CONTENTS_LADDER 0x20000000
100 #define SURF_HINT 0x100 // make a primary bsp splitter
101 #define SURF_SKIP 0x200 // completely ignore, allowing non-closed brushes
102 #define HINT_OFFSET 96
104 #define PI 3.14159265358979224
105 #define RadiansToDegrees( a ) ( floor( a * 57.2957795 - 0.5 ) + 1. )
106 #define DegreesToRadians( a ) ( a / 57.2957795 )
108 #define BOGUS_RANGE 65536
110 #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
111 #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
112 #define VectorClear(x) {x[0] = x[1] = x[2] = 0;}
113 #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
114 #define VectorScale(a,b,c) {c[0]=b*a[0];c[1]=b*a[1];c[2]=b*a[2];}
115 #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
117 #define XYZVectorSubtract( a,b,c ) {c[0] = (float)a[0] - (float)b[0]; c[1] = (float)a[1] - (float)b[1]; c[2] = (float)a[2] - (float)b[2]; }
118 #define side( u1,v1,u2,v2,u3,v3 ) ( v3 - v1 ) * ( u2 - u1 ) - ( u3 - u1 ) * ( v2 - v1 )
128 #define MAX_FACES_PER_BRUSH 6
129 #define SLIVER_ANGLE DegreesToRadians( 20 )
130 #define MAX_NODES ( MAX_ROWS + 1 ) * ( MAX_ROWS + 1 )
131 #define MAX_TRIS (MAX_ROWS)*( MAX_ROWS )
158 vec3 p[4]; // variable sized
165 FACE face[MAX_FACES_PER_BRUSH];
168 typedef struct tagXYZ
173 double pp[3]; // these used only for general 3D projection (not isometric)
179 // Q2 PAK file structures
182 char id[4]; // Should be 'PACK'
183 int dstart; // Offest in the file to the directory
184 int dsize; // Size in bytes of the directory, same as num_items*64
189 char name[56]; // The name of the item, normal C string
190 int start; // Offset in .pak file to start of item
191 int size; // Size of item in bytes
194 // SiN .SIN structures
195 #define SINPAKHEADER ( ( 'K' << 24 ) + ( 'A' << 16 ) + ( 'P' << 8 ) + 'S' )
196 #define MAX_PAK_FILENAME_LENGTH 120
200 char name[MAX_PAK_FILENAME_LENGTH];
201 int filepos, filelen;
206 int ident; // == IDPAKHEADER
211 // Half-Life WAD file structures
214 char identification[4]; // should be WAD2 or 2DAW
223 int size; // uncompressed
227 char name[16]; // must be null terminated
235 short compression_method;
240 int uncompressed_size;
264 int n[3]; // indices of neighboring triangles
271 //--------------- bitmap.c -----------------------------
273 double CalculateSnapValue( double value );
274 void GenerateBitmapMapping();
275 //--------------- face.c -------------------------------
276 void PlaneFromPoints( float *, float *, float *, PLANE * );
277 //void CrossProduct (vec3 v1, vec3 v2, vec3 cross);
278 //vec VectorNormalize (vec3 in, vec3 out);
279 //--------------- gendlg.c -----------------------------
280 GtkWidget* create_main_dialog();
281 void About( GtkWidget *parent );
282 //--------------- genmap.c -----------------------------
283 double AtLeast( double,double );
284 bool CanEdit( int, int );
285 void CloseFuncGroup();
286 bool FixedPoint( int,int );
289 double LessThan( double,double );
290 void MakeBrush( BRUSH * );
291 double MoreThan( double,double );
292 double Nearest( double,double );
293 double NoMoreThan( double,double );
294 void OpenFuncGroup();
296 int PlayerStartZ( double,double );
297 void SubdividePlasma( int,int,int,int );
299 void XYZtoV( XYZ *, vec3 * );
300 scene::Node* MakePatch( void );
302 //---------------- gensurf.c ---------------------------
304 void ReadIniFile( const char * );
305 void WriteIniFile( const char * );
306 void OpenSetup( GtkWidget*,int );
307 void SaveSetup( GtkWidget* );
308 //---------------- heretic.c ---------------------------
309 int GetDefSurfaceProps( char * );
310 //---------------- view.c ------------------------------
311 void CreateViewWindow();
312 void DrawGrid( Rect );
313 void DrawPreview( Rect );
315 void GetScaleFactor( Rect );
316 void project( XYZ * );
317 void Scale( Rect,XYZ,Point * );
319 void UpdatePreview( bool );
321 //---------------- plugin.c -----------------------------
322 void UseFaceBounds();
324 extern _QERFuncTable_1 g_FuncTable;
325 extern _QERQglTable g_GLTable;
326 extern _QERUIGtkTable g_UIGtkTable;
327 extern _QEREntityTable g_EntityTable;
328 //#define MAX_ROWS 64
338 #define WAVE_COS_SIN 0
339 #define WAVE_HCYLINDER 1
340 #define WAVE_VCYLINDER 2
341 #define WAVE_BITMAP 3
342 #define WAVE_ROUGH_ONLY 4
343 #define WAVE_FORMULA 5
344 #define WAVE_FIRST WAVE_COS_SIN
345 #define WAVE_LAST WAVE_FORMULA
346 #define DLG_WAVE_LAST DLG_WAVE_01 + WAVE_LAST - WAVE_FIRST
348 #define MSG_VERTEX_SELECTED WM_USER + 1
350 typedef struct tagMYBITMAP
353 char defpath[NAME_MAX];
357 unsigned char* colors;
360 typedef struct tagELEMENT {
365 extern char gszAppDir[NAME_MAX];
366 extern char gszCaption[64];
367 extern char gszHelpFile[NAME_MAX];
368 extern char gszIni[NAME_MAX];
369 extern char gszMapFile[NAME_MAX];
370 extern char gszVersion[64];
371 extern double Amplitude;
372 extern double Roughness;
373 extern double TexOffset[2];
374 extern double TexScale[2];
375 extern double WaveLength;
376 extern double Hll, Hur, Vll, Vur;
377 extern double Z00, Z01, Z10, Z11;
378 extern double yaw, pitch, roll;
379 extern ELEMENT Vertex[( MAX_ROWS + 1 ) * ( MAX_ROWS + 1 )];
382 extern int AutoOverwrite;
384 extern int FileAppend;
385 extern int FixBorders;
386 extern int HideBackFaces;
388 extern int NumVerticesSelected;
391 extern int RandomSeed;
393 extern int UseDetail;
394 extern int UseLadder;
395 extern int VertexMode;
396 extern int vid_x, vid_y;
398 extern int gNumNodes;
400 extern int view_x, view_y;
401 extern int view_cx, view_cy;
402 extern int UsePatches;
403 extern int SlantAngle;
404 extern int GimpHints;
405 extern int Antialiasing; // ^Fishman - Antializing for the preview window.
406 extern int AddTerrainKey; // ^Fishman - Add terrain key to func_group.
407 extern int SnapToGrid; // Hydra : snap to grid
408 extern int SP; // ^Fishman - Snap to grid.
411 /*extern HCURSOR ghCursorCurrent;
412 extern HCURSOR ghCursorDefault;
413 extern HCURSOR ghCursorVertex;
414 extern HINSTANCE ghInst;*/
415 extern ui::Window g_pRadiantWnd;
416 extern ui::Window g_pWnd;
417 /*extern HWND ghwndAngles;
418 extern HWND ghwndFix;
419 */extern GtkWidget *g_pWndPreview;
420 extern GtkWidget *g_pPreviewWidget;
421 extern MYBITMAP gbmp;
424 extern XYZ xyz[MAX_ROWS + 1][MAX_ROWS + 1];
427 extern bounding_box PlayerBox[NUMGAMES];
428 //extern char gszOutputDir[NUMGAMES][NAME_MAX];
429 extern char Texture[NUMGAMES][3][64];
430 //extern char gszTextureDir[NUMGAMES][NAME_MAX];
431 extern char GameName[NUMGAMES][16];
432 //extern char pakfile[NUMGAMES][NAME_MAX];
433 //extern char lastpakfile[NUMGAMES][NAME_MAX];
434 //extern int UsePak[NUMGAMES];
435 //extern char GameDir[NUMGAMES][NAME_MAX];
436 //extern char ExcelFunc[1024];
438 #endif // _GENSURF_H_