2 BobToolz plugin for GtkRadiant
3 Copyright (C) 2001 Gordon Biggans
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 #include "DTreePlanter.h"
32 #include "ScriptParser.h"
38 #include "funchandlers.h"
40 SignalHandlerResult DTreePlanter::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
41 if ( button != c_buttonLeft ) {
42 return SIGNAL_CONTINUE_EMISSION;
44 VIEWTYPE vt = GlobalRadiant().XYWindow_getViewType();
52 return SIGNAL_CONTINUE_EMISSION;
57 pt = vector3_snapped( GlobalRadiant().XYWindow_windowToWorld( position ), GlobalRadiant().getGridSize() );
59 if ( FindDropPoint( vector3_to_array( pt ), vector3_to_array( vhit ) ) ) {
63 DEntity e( m_entType );
65 sprintf( buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2] );
66 e.AddEPair( "origin", buffer );
70 const scene::Path* pLastEntity = NULL;
71 const scene::Path* pThisEntity = NULL;
74 for ( int i = 0; i < 256; i++ ) {
75 sprintf( buffer, m_linkName, i );
76 pThisEntity = FindEntityFromTargetname( buffer );
80 pLastEntity = pThisEntity;
85 sprintf( buffer, m_linkName, 0 );
88 sprintf( buffer, m_linkName, entpos + 1 );
91 e.AddEPair( "targetname", buffer );
95 e2.LoadFromEntity( pLastEntity->top(), true );
96 e2.AddEPair( "target", buffer );
97 e2.RemoveFromRadiant();
98 e2.BuildInRadiant( false );
104 int angleYaw = ( rand() % ( m_maxYaw - m_minYaw + 1 ) ) + m_minYaw;
105 int anglePitch = ( rand() % ( m_maxPitch - m_minPitch + 1 ) ) + m_minPitch;
107 sprintf( buffer, "%i %i 0", anglePitch, angleYaw );
108 e.AddEPair( "angles", buffer );
112 int treetype = rand() % m_numModels;
113 e.AddEPair( "model", m_trees[treetype].name );
117 float scale = ( ( ( rand() % 1000 ) * 0.001f ) * ( m_maxScale - m_minScale ) ) + m_minScale;
119 sprintf( buffer, "%f", scale );
120 e.AddEPair( "modelscale", buffer );
123 e.BuildInRadiant( false );
130 return SIGNAL_STOP_EMISSION;
133 bool DTreePlanter::FindDropPoint( vec3_t in, vec3_t out ) {
137 vec3_t vUp = { 0, 0, 1 };
138 vec3_t vForward = { 0, 1, 0 };
139 vec3_t vLeft = { 1, 0, 0 };
143 VectorCopy( in, p1.points[0] );
144 VectorCopy( in, p1.points[1] );
145 VectorCopy( in, p1.points[2] );
146 VectorMA( p1.points[1], 20, vUp, p1.points[1] );
147 VectorMA( p1.points[1], 20, vLeft, p1.points[2] );
149 VectorCopy( in, p2.points[0] );
150 VectorCopy( in, p2.points[1] );
151 VectorCopy( in, p2.points[2] );
152 VectorMA( p1.points[1], 20, vUp, p2.points[1] );
153 VectorMA( p1.points[1], 20, vForward, p2.points[2] );
161 int cnt = m_world.GetIDMax();
162 for ( int i = 0; i < cnt; i++ ) {
163 DBrush* pBrush = m_world.GetBrushForID( i );
165 if ( pBrush->IntersectsWith( &p1, &p2, temp ) ) {
168 VectorSubtract( in, temp, diff );
169 tempdist = VectorLength( diff );
170 if ( !found || ( tempdist < dist ) ) {
172 VectorCopy( temp, out );
181 class TreePlanterDropEntityIfSelected
184 DTreePlanter& planter;
186 TreePlanterDropEntityIfSelected( DTreePlanter& planter ) : planter( planter ){
188 void operator()( scene::Instance& instance ) const {
189 if ( !instance.isSelected() ) {
192 ent.LoadFromEntity( instance.path().top() );
194 DEPair* pEpair = ent.FindEPairByKey( "origin" );
200 sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2] );
202 planter.FindDropPoint( vec, out );
205 sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );
206 ent.AddEPair( "origin", buffer );
207 ent.RemoveFromRadiant();
208 ent.BuildInRadiant( false );
212 void DTreePlanter::DropEntsToGround( void ) {
213 Scene_forEachEntity( TreePlanterDropEntityIfSelected( *this ) );
216 void DTreePlanter::MakeChain( int linkNum, const char* linkName ) {
219 for ( i = 0; i < linkNum; i++ ) {
220 DEntity e( "info_train_spline_main" );
222 sprintf( buffer, "%s_pt%i", linkName, i );
223 e.AddEPair( "targetname", buffer );
225 sprintf( buffer, "0 %i 0", i * 64 );
226 e.AddEPair( "origin", buffer );
228 if ( i != m_linkNum - 1 ) {
229 sprintf( buffer, "%s_pt%i", linkName, i + 1 );
230 e.AddEPair( "target", buffer );
232 sprintf( buffer, "%s_ctl%i", linkName, i );
233 e.AddEPair( "control", buffer );
235 e.BuildInRadiant( false );
238 for ( i = 0; i < linkNum - 1; i++ ) {
239 DEntity e( "info_train_spline_control" );
241 sprintf( buffer, "%s_ctl%i", linkName, i );
242 e.AddEPair( "targetname", buffer );
244 sprintf( buffer, "0 %i 0", ( i * 64 ) + 32 );
245 e.AddEPair( "origin", buffer );
247 e.BuildInRadiant( false );
251 void DTreePlanter::SelectChain( void ) {
254 for(int i = 0; i < m_linkNum; i++) {
255 DEntity e("info_train_spline_main");
257 sprintf( buffer, "%s_pt%i", m_linkName, i );
258 e.AddEPair( "targetname", buffer );
260 sprintf( buffer, "0 %i 0", i * 64 );
261 e.AddEPair( "origin", buffer );
263 if(i != m_linkNum-1) {
264 sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
265 e.AddEPair( "target", buffer );
267 sprintf( buffer, "%s_ctl%i", m_linkName, i );
268 e.AddEPair( "control", buffer );
271 e.BuildInRadiant( false );
274 for(int i = 0; i < m_linkNum-1; i++) {
275 DEntity e("info_train_spline_control");
277 sprintf( buffer, "%s_ctl%i", m_linkName, i );
278 e.AddEPair( "targetname", buffer );
280 sprintf( buffer, "0 %i 0", (i * 64) + 32);
281 e.AddEPair( "origin", buffer );
283 e.BuildInRadiant( false );