2 BobToolz plugin for GtkRadiant
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3 Copyright (C) 2001 Gordon Biggans
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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20 // DMap.cpp: implementation of the DMap class.
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22 //////////////////////////////////////////////////////////////////////
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28 //////////////////////////////////////////////////////////////////////
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29 // Construction/Destruction
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30 //////////////////////////////////////////////////////////////////////
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35 AddEntity("worldspawn", 0);
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43 DEntity* DMap::AddEntity(char *classname, int ID)
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47 newEntity = new DEntity(classname, m_nNextEntity++);
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49 newEntity = new DEntity(classname, ID);
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51 entityList.push_back(newEntity);
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56 void DMap::ClearEntities()
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60 for(list<DEntity *>::const_iterator deadEntity=entityList.begin(); deadEntity!=entityList.end(); deadEntity++)
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66 DEntity* DMap::GetEntityForID(int ID)
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68 DEntity* findEntity = NULL;
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70 for(list<DEntity *>::const_iterator chkEntity=entityList.begin(); chkEntity!=entityList.end(); chkEntity++)
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72 if((*chkEntity)->m_nID == ID)
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74 findEntity = (*chkEntity);
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80 findEntity = AddEntity("worldspawn", ID);
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86 DEntity* DMap::GetWorldSpawn()
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88 return GetEntityForID(0);
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91 void DMap::BuildInRadiant(bool bAllowDestruction)
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93 for(list<DEntity *>::const_iterator buildEntity=entityList.begin(); buildEntity!=entityList.end(); buildEntity++)
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94 (*buildEntity)->BuildInRadiant(bAllowDestruction);
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97 void DMap::LoadAll(bool bLoadPatches)
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101 g_FuncTable.m_pfnDeselectAllBrushes();
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103 int count = g_FuncTable.m_pfnGetEntityCount();
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105 for(int i = 0; i < count; i++)
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107 DEntity* loadEntity;
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110 loadEntity = GetWorldSpawn();
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112 loadEntity = AddEntity("", m_nNextEntity++);
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114 if(!loadEntity->LoadFromEntity(i, bLoadPatches))
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117 entityList.pop_back();
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122 int DMap::FixBrushes(bool rebuild)
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125 for(list<DEntity *>::const_iterator fixEntity=entityList.begin(); fixEntity!=entityList.end(); fixEntity++)
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129 if(!stricmp("worldspawn", (*fixEntity)->m_Classname))
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130 cnt = (*fixEntity)->FixBrushes(rebuild);
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133 cnt = (*fixEntity)->FixBrushes(FALSE);
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136 RebuildEntity(*fixEntity);
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145 void DMap::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
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146 int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation)
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148 for(list<DEntity *>::const_iterator texEntity=entityList.begin(); texEntity!=entityList.end(); texEntity++)
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150 if(!stricmp("worldspawn", (*texEntity)->m_Classname))
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151 (*texEntity)->ResetTextures(textureName, fScale, fShift, rotation, newTextureName,
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152 bResetTextureName, bResetScale, bResetShift, bResetRotation, TRUE);
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155 if((*texEntity)->ResetTextures( textureName, fScale, fShift, rotation, newTextureName,
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156 bResetTextureName, bResetScale, bResetShift, bResetRotation, FALSE))
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157 RebuildEntity(*texEntity);
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162 void DMap::RebuildEntity(DEntity *ent)
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164 ent->RemoveFromRadiant();
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165 ent->BuildInRadiant(FALSE);
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