]> git.xonotic.org Git - xonotic/netradiant.git/blob - conftest.cpp
add shader key q3map_noDirty, which disables the dirty pass on the surface. It's...
[xonotic/netradiant.git] / conftest.cpp
1 #include CONFTEST_HEADER
2 int main()
3 {
4         (void) CONFTEST_SYMBOL;
5         return 0;
6 }