7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
39 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
40 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
41 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
42 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
43 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
44 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
45 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
46 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
47 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
48 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
49 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
50 // scr_screenshot_name is defined in fs.c
51 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
52 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
53 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
54 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
55 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
56 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
57 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
58 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
59 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
60 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
61 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
62 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
63 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
64 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
65 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
66 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
67 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
68 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
69 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
70 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
71 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
72 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
73 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
74 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
75 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
76 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
77 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
78 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
79 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
81 extern cvar_t v_glslgamma;
82 extern cvar_t sbar_info_pos;
83 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
85 int jpeg_supported = false;
87 qboolean scr_initialized; // ready to draw
89 float scr_con_current;
90 int scr_con_margin_bottom;
92 extern int con_vislines;
94 static void SCR_ScreenShot_f (void);
95 static void R_Envmap_f (void);
98 void R_ClearScreen(qboolean fogcolor);
101 ===============================================================================
105 ===============================================================================
108 char scr_centerstring[MAX_INPUTLINE];
109 float scr_centertime_start; // for slow victory printing
110 float scr_centertime_off;
111 int scr_center_lines;
113 int scr_erase_center;
114 char scr_infobarstring[MAX_INPUTLINE];
115 float scr_infobartime_off;
121 Called for important messages that should stay in the center of the screen
125 void SCR_CenterPrint(const char *str)
127 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
128 scr_centertime_off = scr_centertime.value;
129 scr_centertime_start = cl.time;
131 // count the number of lines for centering
132 scr_center_lines = 1;
142 void SCR_DrawCenterString (void)
149 if(cl.intermission == 2) // in finale,
150 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
153 if(scr_centertime.value <= 0 && !cl.intermission)
156 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
157 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
158 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
162 scr_erase_center = 0;
163 start = scr_centerstring;
168 if (scr_center_lines <= 4)
169 y = (int)(vid_conheight.integer*0.35);
176 // scan the number of characters on the line, not counting color codes
177 char *newline = strchr(start, '\n');
178 int l = newline ? (newline - start) : (int)strlen(start);
179 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
181 x = (int) (vid_conwidth.integer - width)/2;
186 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
195 start = newline + 1; // skip the \n
199 void SCR_CheckDrawCenterString (void)
201 if (scr_center_lines > scr_erase_lines)
202 scr_erase_lines = scr_center_lines;
204 if (cl.time > cl.oldtime)
205 scr_centertime_off -= cl.time - cl.oldtime;
207 // don't draw if this is a normal stats-screen intermission,
208 // only if it is not an intermission, or a finale intermission
209 if (cl.intermission == 1)
211 if (scr_centertime_off <= 0 && !cl.intermission)
213 if (key_dest != key_game)
216 SCR_DrawCenterString ();
219 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
221 netgraphitem_t *graph;
224 char bytesstring[128];
225 float g[NETGRAPH_PACKETS][6];
228 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
229 // draw the bar graph itself
230 // advance the packet counter because it is the latest packet column being
231 // built up and should come last
232 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
233 memset(g, 0, sizeof(g));
234 for (j = 0;j < NETGRAPH_PACKETS;j++)
236 graph = netgraph + j;
237 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
243 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
245 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
249 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
250 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
251 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
252 // count bytes in the last second
253 if (realtime - graph->time < 1.0f)
254 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
256 g[j][1] = bound(0.0f, g[j][1], 1.0f);
257 g[j][2] = bound(0.0f, g[j][2], 1.0f);
258 g[j][3] = bound(0.0f, g[j][3], 1.0f);
259 g[j][4] = bound(0.0f, g[j][4], 1.0f);
260 g[j][5] = bound(0.0f, g[j][5], 1.0f);
262 // render the lines for the graph
263 for (j = 0;j < NETGRAPH_PACKETS;j++)
266 b = g[(j+1)%NETGRAPH_PACKETS];
267 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
269 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
270 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
271 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
272 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
273 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
276 y = graphy + graphheight;
277 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
278 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
279 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
287 void SCR_DrawNetGraph (void)
289 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
293 if (cls.state != ca_connected)
297 if (!shownetgraph.integer)
305 graphscale = 1.0f / 1500.0f;
307 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
308 netgraphsperrow = max(netgraphsperrow, 1);
311 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
312 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
314 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
315 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
318 if (sv.active && shownetgraph.integer >= 2)
320 for (i = 0;i < svs.maxclients;i++)
322 c = svs.clients[i].netconnection;
325 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
326 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
327 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
328 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
339 void SCR_DrawTurtle (void)
343 if (cls.state != ca_connected)
346 if (!scr_showturtle.integer)
349 if (cl.realframetime < 0.1)
359 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
367 void SCR_DrawNet (void)
369 if (cls.state != ca_connected)
371 if (realtime - cl.last_received_message < 0.3)
373 if (cls.demoplayback)
376 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
384 void SCR_DrawPause (void)
388 if (cls.state != ca_connected)
391 if (!scr_showpause.integer) // turn off for screenshots
397 pic = Draw_CachePic ("gfx/pause");
398 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
406 void SCR_DrawBrand (void)
411 if (!scr_showbrand.value)
414 pic = Draw_CachePic ("gfx/brand");
416 switch ((int)scr_showbrand.value)
418 case 1: // bottom left
420 y = vid_conheight.integer - pic->height;
422 case 2: // bottom centre
423 x = (vid_conwidth.integer - pic->width) / 2;
424 y = vid_conheight.integer - pic->height;
426 case 3: // bottom right
427 x = vid_conwidth.integer - pic->width;
428 y = vid_conheight.integer - pic->height;
430 case 4: // centre right
431 x = vid_conwidth.integer - pic->width;
432 y = (vid_conheight.integer - pic->height) / 2;
435 x = vid_conwidth.integer - pic->width;
438 case 6: // top centre
439 x = (vid_conwidth.integer - pic->width) / 2;
446 case 8: // centre left
448 y = (vid_conheight.integer - pic->height) / 2;
454 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
462 static int SCR_DrawQWDownload(int offset)
464 // sync with SCR_InfobarHeight
470 if (!cls.qw_downloadname[0])
472 cls.qw_downloadspeedrate = 0;
473 cls.qw_downloadspeedtime = realtime;
474 cls.qw_downloadspeedcount = 0;
477 if (realtime >= cls.qw_downloadspeedtime + 1)
479 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
480 cls.qw_downloadspeedtime = realtime;
481 cls.qw_downloadspeedcount = 0;
483 if (cls.protocol == PROTOCOL_QUAKEWORLD)
484 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
486 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
487 len = (int)strlen(temp);
488 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
489 y = vid_conheight.integer - size - offset;
490 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
491 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
496 SCR_DrawInfobarString
499 static int SCR_DrawInfobarString(int offset)
505 len = (int)strlen(scr_infobarstring);
506 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
507 y = vid_conheight.integer - size - offset;
508 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
509 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
518 static int SCR_DrawCurlDownload(int offset)
520 // sync with SCR_InfobarHeight
526 Curl_downloadinfo_t *downinfo;
530 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
534 y = vid_conheight.integer - size * nDownloads - offset;
538 len = (int)strlen(addinfo);
539 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
540 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
541 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
544 for(i = 0; i != nDownloads; ++i)
546 if(downinfo[i].queued)
547 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
548 else if(downinfo[i].progress <= 0)
549 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
551 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
552 len = (int)strlen(temp);
553 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
554 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
555 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
560 return 8 * (nDownloads + (addinfo ? 1 : 0));
568 static void SCR_DrawInfobar(void)
571 if(scr_infobartime_off > 0)
572 offset += SCR_DrawInfobarString(offset);
573 offset += SCR_DrawQWDownload(offset);
574 offset += SCR_DrawCurlDownload(offset);
575 if(offset != scr_con_margin_bottom)
576 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
579 static int SCR_InfobarHeight(void)
582 Curl_downloadinfo_t *downinfo;
586 if (cl.time > cl.oldtime)
587 scr_infobartime_off -= cl.time - cl.oldtime;
588 if(scr_infobartime_off > 0)
591 if(cls.qw_downloadname[0])
594 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
597 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
609 void SCR_InfoBar_f(void)
613 scr_infobartime_off = atof(Cmd_Argv(1));
614 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
618 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
621 //=============================================================================
625 SCR_SetUpToDrawConsole
628 void SCR_SetUpToDrawConsole (void)
630 // lines of console to display
632 static int framecounter = 0;
636 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
638 if (framecounter >= 2)
646 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
647 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
649 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
651 // decide on the height of the console
652 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
653 conlines = vid_conheight.integer/2; // half screen
655 conlines = 0; // none visible
657 scr_con_current = conlines;
665 void SCR_DrawConsole (void)
667 scr_con_margin_bottom = SCR_InfobarHeight();
668 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
671 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
673 else if (scr_con_current)
674 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
681 SCR_BeginLoadingPlaque
685 void SCR_BeginLoadingPlaque (void)
687 // save console log up to this point to log_file if it was set by configs
691 SCR_UpdateLoadingScreen(false);
694 //=============================================================================
696 char r_speeds_timestring[4096];
697 int speedstringcount, r_timereport_active;
698 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
699 int r_speeds_longestitem = 0;
701 void R_TimeReport(const char *desc)
707 if (r_speeds.integer < 2 || !r_timereport_active)
711 if (r_speeds.integer == 2 && qglFinish)
714 r_timereport_temp = r_timereport_current;
715 r_timereport_current = Sys_DoubleTime();
716 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
718 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
719 length = min(length, (int)sizeof(tempbuf) - 1);
720 if (r_speeds_longestitem < length)
721 r_speeds_longestitem = length;
722 for (;length < r_speeds_longestitem;length++)
723 tempbuf[length] = ' ';
726 if (speedstringcount + length > (vid_conwidth.integer / 8))
728 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
729 speedstringcount = 0;
731 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
732 speedstringcount += length;
735 void R_TimeReport_BeginFrame(void)
737 speedstringcount = 0;
738 r_speeds_timestring[0] = 0;
739 r_timereport_active = false;
740 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
742 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
744 r_timereport_active = true;
745 r_timereport_start = r_timereport_current = Sys_DoubleTime();
749 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
751 int i, triangles = 0;
752 for (i = 0;i < leaf->numleafsurfaces;i++)
753 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
757 void R_TimeReport_EndFrame(void)
761 char string[1024+4096];
765 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
767 // put the location name in the r_speeds display as it greatly helps
768 // when creating loc files
769 loc = CL_Locs_FindNearest(cl.movement_origin);
770 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
771 dpsnprintf(string, sizeof(string),
773 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
774 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
775 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
776 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
777 "%7i lightmap updates (%7i pixels)\n"
778 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
779 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
780 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
782 , loc ? "Location: " : "", loc ? loc->name : ""
783 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
784 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
785 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
786 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
787 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
788 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
789 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
790 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
791 , r_speeds_timestring);
793 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
795 speedstringcount = 0;
796 r_speeds_timestring[0] = 0;
797 r_timereport_active = false;
799 if (r_speeds.integer >= 2)
801 r_timereport_active = true;
802 r_timereport_start = r_timereport_current = Sys_DoubleTime();
808 if (string[strlen(string)-1] == '\n')
809 string[strlen(string)-1] = 0;
811 for (i = 0;string[i];i++)
812 if (string[i] == '\n')
814 y = vid_conheight.integer - sb_lines - lines * 8;
816 r_draw2d_force = true;
817 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
821 while (string[i] && string[i] != '\n')
824 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
825 if (string[i] == '\n')
829 r_draw2d_force = false;
840 void SCR_SizeUp_f (void)
842 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
853 void SCR_SizeDown_f (void)
855 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
858 void SCR_CaptureVideo_EndVideo(void);
859 void CL_Screen_Shutdown(void)
861 SCR_CaptureVideo_EndVideo();
864 void CL_Screen_Init(void)
866 Cvar_RegisterVariable (&scr_fov);
867 Cvar_RegisterVariable (&scr_viewsize);
868 Cvar_RegisterVariable (&scr_conalpha);
869 Cvar_RegisterVariable (&scr_conalphafactor);
870 Cvar_RegisterVariable (&scr_conalpha2factor);
871 Cvar_RegisterVariable (&scr_conalpha3factor);
872 Cvar_RegisterVariable (&scr_conscroll_x);
873 Cvar_RegisterVariable (&scr_conscroll_y);
874 Cvar_RegisterVariable (&scr_conscroll2_x);
875 Cvar_RegisterVariable (&scr_conscroll2_y);
876 Cvar_RegisterVariable (&scr_conscroll3_x);
877 Cvar_RegisterVariable (&scr_conscroll3_y);
878 Cvar_RegisterVariable (&scr_conbrightness);
879 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
880 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
881 Cvar_RegisterVariable (&scr_loadingscreen_background);
882 Cvar_RegisterVariable (&scr_loadingscreen_count);
883 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
884 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
885 Cvar_RegisterVariable (&scr_showram);
886 Cvar_RegisterVariable (&scr_showturtle);
887 Cvar_RegisterVariable (&scr_showpause);
888 Cvar_RegisterVariable (&scr_showbrand);
889 Cvar_RegisterVariable (&scr_centertime);
890 Cvar_RegisterVariable (&scr_printspeed);
891 Cvar_RegisterVariable (&vid_conwidth);
892 Cvar_RegisterVariable (&vid_conheight);
893 Cvar_RegisterVariable (&vid_pixelheight);
894 Cvar_RegisterVariable (&scr_screenshot_jpeg);
895 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
896 Cvar_RegisterVariable (&scr_screenshot_png);
897 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
898 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
899 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
900 Cvar_RegisterVariable (&scr_screenshot_alpha);
901 Cvar_RegisterVariable (&cl_capturevideo);
902 Cvar_RegisterVariable (&cl_capturevideo_printfps);
903 Cvar_RegisterVariable (&cl_capturevideo_width);
904 Cvar_RegisterVariable (&cl_capturevideo_height);
905 Cvar_RegisterVariable (&cl_capturevideo_realtime);
906 Cvar_RegisterVariable (&cl_capturevideo_fps);
907 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
908 Cvar_RegisterVariable (&cl_capturevideo_number);
909 Cvar_RegisterVariable (&cl_capturevideo_ogg);
910 Cvar_RegisterVariable (&cl_capturevideo_framestep);
911 Cvar_RegisterVariable (&r_letterbox);
912 Cvar_RegisterVariable(&r_stereo_separation);
913 Cvar_RegisterVariable(&r_stereo_sidebyside);
914 Cvar_RegisterVariable(&r_stereo_horizontal);
915 Cvar_RegisterVariable(&r_stereo_vertical);
916 Cvar_RegisterVariable(&r_stereo_redblue);
917 Cvar_RegisterVariable(&r_stereo_redcyan);
918 Cvar_RegisterVariable(&r_stereo_redgreen);
919 Cvar_RegisterVariable(&r_stereo_angle);
920 Cvar_RegisterVariable(&scr_zoomwindow);
921 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
922 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
923 Cvar_RegisterVariable(&scr_zoomwindow_fov);
924 Cvar_RegisterVariable(&scr_stipple);
925 Cvar_RegisterVariable(&scr_refresh);
926 Cvar_RegisterVariable(&shownetgraph);
927 Cvar_RegisterVariable(&cl_demo_mousegrab);
928 Cvar_RegisterVariable(&timedemo_screenshotframelist);
930 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
931 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
932 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
933 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
934 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
936 SCR_CaptureVideo_Ogg_Init();
938 scr_initialized = true;
946 void SCR_ScreenShot_f (void)
948 static int shotnumber;
949 static char old_prefix_name[MAX_QPATH];
950 char prefix_name[MAX_QPATH];
951 char filename[MAX_QPATH];
952 unsigned char *buffer1;
953 unsigned char *buffer2;
954 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
955 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
960 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
961 ext = FS_FileExtension(filename);
962 if (!strcasecmp(ext, "jpg"))
967 else if (!strcasecmp(ext, "tga"))
972 else if (!strcasecmp(ext, "png"))
979 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
985 // TODO maybe make capturevideo and screenshot use similar name patterns?
986 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
987 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
989 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
991 if (strcmp(old_prefix_name, prefix_name))
993 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
997 // find a file name to save it to
998 for (;shotnumber < 1000000;shotnumber++)
999 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1001 if (shotnumber >= 1000000)
1003 Con_Print("Couldn't create the image file\n");
1007 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1010 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1011 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1013 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1014 Con_Printf("Wrote %s\n", filename);
1017 Con_Printf("Unable to write %s\n", filename);
1020 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1022 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1023 Con_Printf("Wrote %s\n", filename);
1034 void SCR_CaptureVideo_BeginVideo(void)
1038 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1039 if (cls.capturevideo.active)
1041 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1042 // soundrate is figured out on the first SoundFrame
1044 if(width == 0 && height != 0)
1045 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1046 if(width != 0 && height == 0)
1047 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1049 if(width < 2 || width > vid.width) // can't scale up
1051 if(height < 2 || height > vid.height) // can't scale up
1052 height = vid.height;
1054 // ensure it's all even; if not, scale down a little
1060 cls.capturevideo.width = width;
1061 cls.capturevideo.height = height;
1062 cls.capturevideo.active = true;
1063 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1064 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1065 cls.capturevideo.soundrate = S_GetSoundRate();
1066 cls.capturevideo.soundchannels = S_GetSoundChannels();
1067 cls.capturevideo.startrealtime = realtime;
1068 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1069 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1070 cls.capturevideo.soundsampleframe = 0;
1071 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1072 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1073 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1074 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1075 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1078 for (i = 0;i < 256;i++)
1080 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1081 cls.capturevideo.rgbgammatable[0][i] = j;
1082 cls.capturevideo.rgbgammatable[1][i] = j;
1083 cls.capturevideo.rgbgammatable[2][i] = j;
1087 R = Y + 1.4075 * (Cr - 128);
1088 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1089 B = Y + 1.7790 * (Cb - 128);
1090 Y = R * .299 + G * .587 + B * .114;
1091 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1092 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1095 if(WANT_SCREENSHOT_HWGAMMA)
1097 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1101 // identity gamma table
1102 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1103 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1104 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1106 if(scr_screenshot_gammaboost.value != 1)
1108 double igamma = 1 / scr_screenshot_gammaboost.value;
1109 for (i = 0;i < 256 * 3;i++)
1110 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1113 for (i = 0;i < 256;i++)
1115 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1116 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1117 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1118 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1119 // Y weights from RGB
1120 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1121 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1122 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1123 // Cb weights from RGB
1124 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1125 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1126 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1127 // Cr weights from RGB
1128 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1129 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1130 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1131 // range reduction of YCbCr to valid signal range
1132 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1133 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1134 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1137 if (cl_capturevideo_ogg.integer)
1139 if(SCR_CaptureVideo_Ogg_Available())
1141 SCR_CaptureVideo_Ogg_BeginVideo();
1145 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1148 SCR_CaptureVideo_Avi_BeginVideo();
1151 void SCR_CaptureVideo_EndVideo(void)
1153 if (!cls.capturevideo.active)
1155 cls.capturevideo.active = false;
1157 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1159 if (cls.capturevideo.videofile)
1161 cls.capturevideo.endvideo();
1164 if (cls.capturevideo.screenbuffer)
1166 Mem_Free (cls.capturevideo.screenbuffer);
1167 cls.capturevideo.screenbuffer = NULL;
1170 if (cls.capturevideo.outbuffer)
1172 Mem_Free (cls.capturevideo.outbuffer);
1173 cls.capturevideo.outbuffer = NULL;
1176 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1179 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1181 // TODO optimize this function
1186 // memcpy is faster than me
1187 if(inw == outw && inh == outh)
1189 memcpy(out, in, 4 * inw * inh);
1193 // otherwise: a box filter
1194 area = (float)outw * (float)outh / (float)inw / (float)inh;
1195 for(y = 0; y < outh; ++y)
1197 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1198 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1199 for(x = 0; x < outw; ++x)
1201 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1202 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1203 float r = 0, g = 0, b = 0, alpha = 0;
1206 for(yy = iny0_i; yy < iny1_i; ++yy)
1208 float ya = min(yy+1, iny1) - max(iny0, yy);
1209 for(xx = inx0_i; xx < inx1_i; ++xx)
1211 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1212 r += a * in[4*(xx + inw * yy)+0];
1213 g += a * in[4*(xx + inw * yy)+1];
1214 b += a * in[4*(xx + inw * yy)+2];
1215 alpha += a * in[4*(xx + inw * yy)+3];
1219 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1220 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1221 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1222 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1227 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1230 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1232 if(newframestepframenum == cls.capturevideo.framestepframe)
1236 // speed is critical here, so do saving as directly as possible
1238 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1240 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1242 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1243 cls.capturevideo.framestepframe = newframestepframenum;
1245 if(cl_capturevideo_printfps.integer)
1248 double t = Sys_DoubleTime();
1249 if(t > cls.capturevideo.lastfpstime + 1)
1251 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1252 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1253 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1254 Sys_PrintToTerminal(buf);
1255 cls.capturevideo.lastfpstime = t;
1256 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1261 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1263 cls.capturevideo.soundsampleframe += length;
1264 cls.capturevideo.soundframe(paintbuffer, length);
1267 void SCR_CaptureVideo(void)
1270 if (cl_capturevideo.integer)
1272 if (!cls.capturevideo.active)
1273 SCR_CaptureVideo_BeginVideo();
1274 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1276 Con_Printf("You can not change the video framerate while recording a video.\n");
1277 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1279 // for AVI saving we have to make sure that sound is saved before video
1280 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1282 if (cls.capturevideo.realtime)
1284 // preserve sound sync by duplicating frames when running slow
1285 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1288 newframenum = cls.capturevideo.frame + 1;
1289 // if falling behind more than one second, stop
1290 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1292 Cvar_SetValueQuick(&cl_capturevideo, 0);
1293 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1294 SCR_CaptureVideo_EndVideo();
1298 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1299 cls.capturevideo.frame = newframenum;
1300 if (cls.capturevideo.error)
1302 Cvar_SetValueQuick(&cl_capturevideo, 0);
1303 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1304 SCR_CaptureVideo_EndVideo();
1307 else if (cls.capturevideo.active)
1308 SCR_CaptureVideo_EndVideo();
1315 Grab six views for environment mapping tests
1322 qboolean flipx, flipy, flipdiagonaly;
1326 {{ 0, 0, 0}, "rt", false, false, false},
1327 {{ 0, 270, 0}, "ft", false, false, false},
1328 {{ 0, 180, 0}, "lf", false, false, false},
1329 {{ 0, 90, 0}, "bk", false, false, false},
1330 {{-90, 180, 0}, "up", true, true, false},
1331 {{ 90, 180, 0}, "dn", true, true, false},
1333 {{ 0, 0, 0}, "px", true, true, true},
1334 {{ 0, 90, 0}, "py", false, true, false},
1335 {{ 0, 180, 0}, "nx", false, false, true},
1336 {{ 0, 270, 0}, "ny", true, false, false},
1337 {{-90, 180, 0}, "pz", false, false, true},
1338 {{ 90, 180, 0}, "nz", false, false, true}
1341 static void R_Envmap_f (void)
1344 char filename[MAX_QPATH], basename[MAX_QPATH];
1345 unsigned char *buffer1;
1346 unsigned char *buffer2;
1348 if (Cmd_Argc() != 3)
1350 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1354 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1355 size = atoi(Cmd_Argv(2));
1356 if (size != 128 && size != 256 && size != 512 && size != 1024)
1358 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1361 if (size > vid.width || size > vid.height)
1363 Con_Print("envmap: your resolution is not big enough to render that size\n");
1367 r_refdef.envmap = true;
1369 R_UpdateVariables();
1371 r_refdef.view.x = 0;
1372 r_refdef.view.y = 0;
1373 r_refdef.view.z = 0;
1374 r_refdef.view.width = size;
1375 r_refdef.view.height = size;
1376 r_refdef.view.depth = 1;
1377 r_refdef.view.useperspective = true;
1378 r_refdef.view.isoverlay = false;
1380 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1381 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1383 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1384 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1386 for (j = 0;j < 12;j++)
1388 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1389 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1390 r_refdef.view.quality = 1;
1391 r_refdef.view.clear = true;
1395 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1401 r_refdef.envmap = false;
1404 //=============================================================================
1406 void SHOWLMP_decodehide(void)
1410 lmplabel = MSG_ReadString();
1411 for (i = 0;i < cl.num_showlmps;i++)
1412 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1414 cl.showlmps[i].isactive = false;
1419 void SHOWLMP_decodeshow(void)
1422 char lmplabel[256], picname[256];
1424 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1425 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1426 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1433 x = MSG_ReadShort();
1434 y = MSG_ReadShort();
1436 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1438 showlmp_t *oldshowlmps = cl.showlmps;
1439 cl.max_showlmps += 16;
1440 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1441 if (cl.num_showlmps)
1442 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1444 Mem_Free(oldshowlmps);
1446 for (k = 0;k < cl.max_showlmps;k++)
1447 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1449 if (k == cl.max_showlmps)
1450 for (k = 0;k < cl.max_showlmps;k++)
1451 if (!cl.showlmps[k].isactive)
1453 cl.showlmps[k].isactive = true;
1454 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1455 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1456 cl.showlmps[k].x = x;
1457 cl.showlmps[k].y = y;
1458 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1461 void SHOWLMP_drawall(void)
1464 for (i = 0;i < cl.num_showlmps;i++)
1465 if (cl.showlmps[i].isactive)
1466 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1470 ==============================================================================
1474 ==============================================================================
1478 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1479 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1481 int indices[4] = {0,1,2,3}; // BGRA
1484 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1486 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1489 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1490 unsigned short vidramp[256 * 3];
1491 if(WANT_SCREENSHOT_HWGAMMA)
1493 VID_BuildGammaTables(&vidramp[0], 256);
1497 // identity gamma table
1498 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1499 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1500 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1502 if(scr_screenshot_gammaboost.value != 1)
1504 for (i = 0;i < 256 * 3;i++)
1505 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1507 for (i = 0;i < width*height*4;i += 4)
1509 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1510 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1511 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1516 if(keep_alpha && !jpeg)
1519 flipy = !flipy; // TGA: not preflipped
1520 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1522 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1524 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1531 indices[2] = 0; // RGB
1533 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1535 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1537 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1539 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1545 //=============================================================================
1547 extern void R_UpdateFogColor(void);
1548 void R_ClearScreen(qboolean fogcolor)
1550 float clearcolor[4];
1552 Vector4Clear(clearcolor);
1556 VectorCopy(r_refdef.fogcolor, clearcolor);
1558 // clear depth is 1.0
1559 // LordHavoc: we use a stencil centered around 128 instead of 0,
1560 // to avoid clamping interfering with strange shadow volume
1563 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
1566 qboolean CL_VM_UpdateView (void);
1567 void SCR_DrawConsole (void);
1568 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1572 extern void Sbar_ShowFPS(void);
1573 void SCR_DrawScreen (void)
1579 R_UpdateVariables();
1581 // Quake uses clockwise winding, so these are swapped
1582 r_refdef.view.cullface_front = GL_BACK;
1583 r_refdef.view.cullface_back = GL_FRONT;
1585 if (cls.signon == SIGNONS)
1589 size = scr_viewsize.value * (1.0 / 100.0);
1590 size = min(size, 1);
1592 if (r_stereo_sidebyside.integer)
1594 r_refdef.view.width = (int)(vid.width * size / 2.5);
1595 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1596 r_refdef.view.depth = 1;
1597 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1598 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1599 r_refdef.view.z = 0;
1601 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1603 else if (r_stereo_horizontal.integer)
1605 r_refdef.view.width = (int)(vid.width * size / 2);
1606 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1607 r_refdef.view.depth = 1;
1608 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
1609 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1610 r_refdef.view.z = 0;
1612 r_refdef.view.x += (int)(r_refdef.view.width);
1614 else if (r_stereo_vertical.integer)
1616 r_refdef.view.width = (int)(vid.width * size);
1617 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1618 r_refdef.view.depth = 1;
1619 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1620 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
1621 r_refdef.view.z = 0;
1623 r_refdef.view.y += (int)(r_refdef.view.height);
1627 r_refdef.view.width = (int)(vid.width * size);
1628 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1629 r_refdef.view.depth = 1;
1630 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1631 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1632 r_refdef.view.z = 0;
1635 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1636 // LordHavoc: this is designed to produce widescreen fov values
1637 // when the screen is wider than 4/3 width/height aspect, to do
1638 // this it simply assumes the requested fov is the vertical fov
1639 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1640 // higher/lower according to the ratio
1641 r_refdef.view.useperspective = true;
1642 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1643 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1645 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1646 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1648 if(!CL_VM_UpdateView())
1651 if (scr_zoomwindow.integer)
1653 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1654 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1655 r_refdef.view.width = (int)(vid.width * sizex);
1656 r_refdef.view.height = (int)(vid.height * sizey);
1657 r_refdef.view.depth = 1;
1658 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1659 r_refdef.view.y = 0;
1660 r_refdef.view.z = 0;
1662 r_refdef.view.useperspective = true;
1663 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1664 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1666 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1667 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1669 if(!CL_VM_UpdateView())
1674 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1676 r_refdef.view.width = vid.width;
1677 r_refdef.view.height = vid.height;
1678 r_refdef.view.depth = 1;
1679 r_refdef.view.x = 0;
1680 r_refdef.view.y = 0;
1681 r_refdef.view.z = 0;
1682 r_refdef.view.useperspective = false;
1685 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1689 t = timedemo_screenshotframelist.string;
1697 if (framenum == cls.td_frames)
1699 while (*t && *t != ' ')
1704 // we need to take a screenshot of this frame...
1705 char filename[MAX_QPATH];
1706 unsigned char *buffer1;
1707 unsigned char *buffer2;
1708 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1709 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1710 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1711 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
1718 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1719 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1720 Con_DrawNotify (); // only draw notify in game
1722 if (cls.signon == SIGNONS)
1727 if (!r_letterbox.value)
1731 SCR_CheckDrawCenterString();
1733 SCR_DrawNetGraph ();
1736 R_Shadow_EditLights_DrawSelectedLightProperties();
1744 if (r_timereport_active)
1747 if (cls.signon == SIGNONS)
1749 R_TimeReport_EndFrame();
1750 R_TimeReport_BeginFrame();
1760 typedef struct loadingscreenstack_s
1762 struct loadingscreenstack_s *prev;
1763 char msg[MAX_QPATH];
1764 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1765 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1766 float relative_completion; // 0 .. 1
1768 loadingscreenstack_t;
1769 static loadingscreenstack_t *loadingscreenstack = NULL;
1770 static double loadingscreentime = -1;
1771 static qboolean loadingscreencleared = false;
1772 static float loadingscreenheight = 0;
1773 rtexture_t *loadingscreentexture = NULL;
1774 static float loadingscreentexture_vertex3f[12];
1775 static float loadingscreentexture_texcoord2f[8];
1776 static int loadingscreenpic_number = 0;
1778 static void SCR_ClearLoadingScreenTexture(void)
1780 if(loadingscreentexture)
1781 R_FreeTexture(loadingscreentexture);
1782 loadingscreentexture = NULL;
1785 extern rtexturepool_t *r_main_texturepool;
1786 static void SCR_SetLoadingScreenTexture(void)
1789 float loadingscreentexture_w;
1790 float loadingscreentexture_h;
1792 SCR_ClearLoadingScreenTexture();
1794 if (vid.support.arb_texture_non_power_of_two)
1796 w = vid.width; h = vid.height;
1797 loadingscreentexture_w = loadingscreentexture_h = 1;
1801 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1802 loadingscreentexture_w = vid.width / (float) w;
1803 loadingscreentexture_h = vid.height / (float) h;
1806 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1807 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1809 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1810 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1811 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1812 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1813 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1814 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1815 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1816 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1817 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1820 void SCR_UpdateLoadingScreenIfShown(void)
1822 if(realtime == loadingscreentime)
1823 SCR_UpdateLoadingScreen(loadingscreencleared);
1826 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1828 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1829 s->prev = loadingscreenstack;
1830 loadingscreenstack = s;
1832 strlcpy(s->msg, msg, sizeof(s->msg));
1833 s->relative_completion = 0;
1837 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1838 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1839 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1840 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1844 s->absolute_loading_amount_min = 0;
1845 s->absolute_loading_amount_len = 1;
1849 SCR_UpdateLoadingScreenIfShown();
1852 void SCR_PopLoadingScreen (qboolean redraw)
1854 loadingscreenstack_t *s = loadingscreenstack;
1858 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1862 loadingscreenstack = s->prev;
1864 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1868 SCR_UpdateLoadingScreenIfShown();
1871 void SCR_ClearLoadingScreen (qboolean redraw)
1873 while(loadingscreenstack)
1874 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1877 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1887 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1889 if(!s->prev || strcmp(s->msg, s->prev->msg))
1891 len = strlen(s->msg);
1892 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1894 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1895 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1902 len = strlen(s->msg);
1903 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1905 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1906 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1913 static void SCR_DrawLoadingStack(void)
1918 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1919 if(loadingscreenstack)
1921 // height = 32; // sorry, using the actual one is ugly
1922 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1923 GL_DepthRange(0, 1);
1924 GL_PolygonOffset(0, 0);
1925 GL_DepthTest(false);
1926 R_Mesh_ResetTextureState();
1927 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1928 verts[0] = verts[9] = 0;
1929 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
1930 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1931 verts[7] = verts[10] = vid_conheight.integer;
1933 #if _MSC_VER >= 1400
1934 #define sscanf sscanf_s
1936 // ^^^^^^^^^^ blue component
1937 // ^^^^^^ bottom row
1938 // ^^^^^^^^^^^^ alpha is always on
1939 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
1940 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
1941 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
1942 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
1944 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
1945 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
1946 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
1948 // make sure everything is cleared, including the progress indicator
1949 if(loadingscreenheight < 8)
1950 loadingscreenheight = 8;
1954 static cachepic_t *loadingscreenpic;
1955 static float loadingscreenpic_vertex3f[12];
1956 static float loadingscreenpic_texcoord2f[8];
1958 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1960 r_viewport_t viewport;
1962 // release mouse grab while loading
1963 if (!vid.fullscreen)
1964 VID_SetMouse(false, false, false);
1966 r_refdef.draw2dstage = true;
1967 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1968 R_SetViewport(&viewport);
1969 GL_ColorMask(1,1,1,1);
1970 // when starting up a new video mode, make sure the screen is cleared to black
1972 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
1975 R_EntityMatrix(&identitymatrix);
1976 // draw the loading plaque
1977 loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
1978 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1979 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1980 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1981 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1982 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1983 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1984 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1985 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1986 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1987 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1988 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1991 static void SCR_DrawLoadingScreen (qboolean clear)
1993 // we only need to draw the image if it isn't already there
1994 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1995 GL_DepthRange(0, 1);
1996 GL_PolygonOffset(0, 0);
1997 GL_DepthTest(false);
1998 R_Mesh_ResetTextureState();
2000 if(loadingscreentexture)
2002 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2003 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
2004 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2006 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2007 R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
2008 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2009 SCR_DrawLoadingStack();
2012 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2019 void SCR_UpdateLoadingScreen (qboolean clear)
2021 keydest_t old_key_dest;
2022 int old_key_consoleactive;
2024 // don't do anything if not initialized yet
2025 if (vid_hidden || cls.state == ca_dedicated)
2028 if(!scr_loadingscreen_background.integer)
2031 if(loadingscreentime == realtime)
2032 clear |= loadingscreencleared;
2034 if(loadingscreentime != realtime)
2035 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2038 SCR_ClearLoadingScreenTexture();
2039 else if(loadingscreentime != realtime)
2040 SCR_SetLoadingScreenTexture();
2042 if(loadingscreentime != realtime)
2044 loadingscreentime = realtime;
2045 loadingscreenheight = 0;
2047 loadingscreencleared = clear;
2049 SCR_DrawLoadingScreen_SharedSetup(clear);
2050 if (vid.stereobuffer)
2052 qglDrawBuffer(GL_BACK_LEFT);
2053 SCR_DrawLoadingScreen(clear);
2054 qglDrawBuffer(GL_BACK_RIGHT);
2055 SCR_DrawLoadingScreen(clear);
2060 qglDrawBuffer(GL_BACK);
2061 SCR_DrawLoadingScreen(clear);
2063 SCR_DrawLoadingScreen_SharedFinish(clear);
2065 // this goes into the event loop, and should prevent unresponsive cursor on vista
2066 old_key_dest = key_dest;
2067 old_key_consoleactive = key_consoleactive;
2068 key_dest = key_void;
2069 key_consoleactive = false;
2070 Key_EventQueue_Block(); Sys_SendKeyEvents();
2071 key_dest = old_key_dest;
2072 key_consoleactive = old_key_consoleactive;
2075 qboolean R_Stereo_ColorMasking(void)
2077 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2080 qboolean R_Stereo_Active(void)
2082 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2085 extern cvar_t cl_minfps;
2086 extern cvar_t cl_minfps_fade;
2087 extern cvar_t cl_minfps_qualitymax;
2088 extern cvar_t cl_minfps_qualitymin;
2089 extern cvar_t cl_minfps_qualitypower;
2090 extern cvar_t cl_minfps_qualityscale;
2091 static double cl_updatescreen_rendertime = 0;
2092 static double cl_updatescreen_quality = 1;
2093 extern void Sbar_ShowFPS_Update(void);
2094 void CL_UpdateScreen(void)
2097 float conwidth, conheight;
2099 r_viewport_t viewport;
2101 Sbar_ShowFPS_Update();
2103 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2104 return; // not initialized yet
2106 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2108 // play a bit with the palette (experimental)
2109 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2110 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2111 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2112 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2113 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2114 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2115 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2116 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2125 rendertime1 = Sys_DoubleTime();
2127 conwidth = bound(160, vid_conwidth.value, 32768);
2128 conheight = bound(90, vid_conheight.value, 24576);
2129 if (vid_conwidth.value != conwidth)
2130 Cvar_SetValue("vid_conwidth", conwidth);
2131 if (vid_conheight.value != conheight)
2132 Cvar_SetValue("vid_conheight", conheight);
2135 if (scr_viewsize.value < 30)
2136 Cvar_Set ("viewsize","30");
2137 if (scr_viewsize.value > 120)
2138 Cvar_Set ("viewsize","120");
2140 // bound field of view
2141 if (scr_fov.value < 1)
2142 Cvar_Set ("fov","1");
2143 if (scr_fov.value > 170)
2144 Cvar_Set ("fov","170");
2146 // intermission is always full screen
2147 if (cl.intermission)
2151 if (scr_viewsize.value >= 120)
2152 sb_lines = 0; // no status bar at all
2153 else if (scr_viewsize.value >= 110)
2154 sb_lines = 24; // no inventory
2159 r_refdef.view.colormask[0] = 1;
2160 r_refdef.view.colormask[1] = 1;
2161 r_refdef.view.colormask[2] = 1;
2163 SCR_SetUpToDrawConsole();
2168 qglDrawBuffer(GL_BACK);CHECKGLERROR
2169 // set dithering mode
2170 if (gl_dither.integer)
2172 qglEnable(GL_DITHER);CHECKGLERROR
2176 qglDisable(GL_DITHER);CHECKGLERROR
2180 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2181 R_SetViewport(&viewport);
2182 GL_ScissorTest(false);
2183 GL_ColorMask(1,1,1,1);
2186 R_ClearScreen(false);
2187 r_refdef.view.clear = false;
2188 r_refdef.view.isoverlay = false;
2189 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2190 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2192 if (qglPolygonStipple)
2194 if(scr_stipple.integer)
2196 GLubyte stipple[128];
2197 int i, s, width, parts;
2198 static int frame = 0;
2201 s = scr_stipple.integer;
2203 width = (s & 070) >> 3;
2205 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2206 for(i = 0; i < 128; ++i)
2209 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2211 qglPolygonStipple(stipple);CHECKGLERROR
2215 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2219 if (R_Stereo_Active())
2221 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2222 matrix4x4_t offsetmatrix;
2223 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2224 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2228 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2230 r_refdef.view.colormask[0] = 1;
2231 r_refdef.view.colormask[1] = 0;
2232 r_refdef.view.colormask[2] = 0;
2235 if (vid.stereobuffer)
2236 qglDrawBuffer(GL_BACK_RIGHT);
2240 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2241 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2245 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2247 r_refdef.view.colormask[0] = 0;
2248 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2249 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2252 if (vid.stereobuffer)
2253 qglDrawBuffer(GL_BACK_LEFT);
2257 r_refdef.view.matrix = originalmatrix;
2265 qglFlush(); // FIXME: should we really be using qglFlush here?
2267 // quality adjustment according to render time
2268 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2269 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2270 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2272 cl_updatescreen_quality = 1;
2274 if (!vid_activewindow)
2275 VID_SetMouse(false, false, false);
2276 else if (key_consoleactive)
2277 VID_SetMouse(vid.fullscreen, false, false);
2278 else if (key_dest == key_menu_grabbed)
2279 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2280 else if (key_dest == key_menu)
2281 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2283 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2288 void CL_Screen_NewMap(void)